Botond Dénes 2a67355ded multishard_combining_reader: better shard selection algorithm
The multishard reader has to combine the output of all shards into a
single fragment stream. To do that, each time a `partition_start` is
read it has to check if there is another partition, from another shard,
that has to be emitted before this partition. Currently for this it
uses the partitioner. At every partition start fragment it checks if the
token falls into the current shard sub-range. The shard sub-range is the
continuous range of tokens, where each token belongs to the same shard.
If the partition doesn't belong to the current shard sub-range the
multishard reader assumes the following shard sub-range of the next shard
will have data and move over to it. This assumption will however only
stand on very dense tables, and will fail miserably on less dense
tables, resulting in the multishard reader effectively iterating over
the shard sub-ranges (4096 in the worst case), only to find data in just
a few of them. This resulted in high user-perceived latency when
scanning a sparse table.

This patch replaces this algorithm with one based on a shard heap. The
shards are now organized into a min-heap, by the next token they have
data for. When a partition start fragment is read from the current
shard, its token is compared to the smallest token in the shard heap. If
smaller, we continue to read from the current shard. Otherwise we move
to the shard with the smallest token. When constructing the reader, or
after fast-forwarding we don't know what first token each reader will
produce. To avoid reading in a partition from each reader, we assume
each reader will produce the first token from the first shard sub-range
that overlaps with the query range. This algorithm performs much better
on sparse tables, while also being slightly better on dense tables.

I did only a very rough measurement using CQL tracing. I populated a
table with four rows on a 64 shards machine, then scanned the entire
table.
Time to scan the table (microseconds):
before 27'846
after   5'248

Fixes: #4125

Signed-off-by: Botond Dénes <bdenes@scylladb.com>
Message-Id: <d559f887b650ab8caa79ad4d45fa2b7adc39462d.1548846019.git.bdenes@scylladb.com>
2019-02-04 14:10:23 +02:00
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Scylla

Quick-start

$ git submodule update --init --recursive
$ sudo ./install-dependencies.sh
$ ./configure.py --mode=release
$ ninja-build -j4 # Assuming 4 system threads.
$ ./build/release/scylla
$ # Rejoice!

Please see HACKING.md for detailed information on building and developing Scylla. Note: GCC >= 8.1.1 is require to compile Scylla.

Running Scylla

  • Run Scylla
./build/release/scylla

  • run Scylla with one CPU and ./tmp as data directory
./build/release/scylla --datadir tmp --commitlog-directory tmp --smp 1
  • For more run options:
./build/release/scylla --help

Building Fedora RPM

As a pre-requisite, you need to install Mock on your machine:

# Install mock:
sudo yum install mock

# Add user to the "mock" group:
usermod -a -G mock $USER && newgrp mock

Then, to build an RPM, run:

./dist/redhat/build_rpm.sh

The built RPM is stored in /var/lib/mock/<configuration>/result directory. For example, on Fedora 21 mock reports the following:

INFO: Done(scylla-server-0.00-1.fc21.src.rpm) Config(default) 20 minutes 7 seconds
INFO: Results and/or logs in: /var/lib/mock/fedora-21-x86_64/result

Building Fedora-based Docker image

Build a Docker image with:

cd dist/docker
docker build -t <image-name> .

Run the image with:

docker run -p $(hostname -i):9042:9042 -i -t <image name>

Contributing to Scylla

Guidelines for contributing

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