This deprecates the `noEmit: boolean` flag and adds `outputMode: 'client' | 'client-no-memo' | 'ssr' | 'lint'` as the replacement. OutputMode defaults to null and takes precedence if specified, otherwise we use 'client' mode for noEmit=false and 'lint' mode for noEmit=true.
Key points:
* Retrying failed compilation switches from 'client' mode to 'client-no-memo'
* Validations are enabled behind Environment.proto.shouldEnableValidations, enabled for all modes except 'client-no-memo'. Similar for dropping manual memoization.
* OptimizeSSR is now gated by the outputMode==='ssr', not a feature flag
* Creation of reactive scopes, and related codegen logic, is now gated by outputMode==='client'
Just a quick poc:
* Inline useState when the initializer is known to not be a function.
The heuristic could be improved but will handle a large number of cases
already.
* Prune effects
* Prune useRef if the ref is unused, by pruning 'ref' props on primitive
components. Then DCE does the rest of the work - with a small change to
allow `useRef()` calls to be dropped since function calls aren't
normally eligible for dropping.
* Prune event handlers, by pruning props whose names start w "on" from
primitive components. Then DCE removes the functions themselves.
Per the fixture, this gets pretty far.
---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/facebook/react/pull/35102).
* #35112
* __->__ #35102
Summary:
I missed this conditional messing things up for undefined useState()
calls. We should be tracking them.
I also missed a test that expect an error was not throwing.
Test Plan:
Update broken test
---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/facebook/react/pull/35174).
* __->__ #35174
* #35173
Summary:
The operands of a function expression are the elements passed as
context. This means that it doesn't make sense to record mutations for
them.
The relevant mutations will happen in the function body, so we need to
prevent FunctionExpression type instruction from running the logic for
effect mutations.
This was also causing some values to depend on themselves in some cases
triggering an infinite loop. Also added n invariant to prevent this
issue
Test Plan:
Added fixture test
---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/facebook/react/pull/35173).
* #35174
* __->__ #35173
When dealing with optimistic state, a common problem is not knowing the
id of the thing we're waiting on. Items in lists need keys (and single
items should often have keys too to reset their state). As a result you
have to generate fake keys. It's a pain to manage those and when the
real item comes in, you often end up rendering that with a different
`key` which resets the state of the component tree. That in turns works
against the grain of React and a lot of negatives fall out of it.
This adds a special `optimisticKey` symbol that can be used in place of
a `string` key.
```js
import {optimisticKey} from 'react';
...
const [optimisticItems, setOptimisticItems] = useOptimistic([]);
const children = savedItems.concat(
optimisticItems.map(item =>
<Item key={optimisticKey} item={item} />
)
);
return <div>{children}</div>;
```
The semantics of this `optimisticKey` is that the assumption is that the
newly saved item will be rendered in the same slot as the previous
optimistic items. State is transferred into whatever real key ends up in
the same slot.
This might lead to some incorrect transferring of state in some cases
where things don't end up lining up - but it's worth it for simplicity
in many cases since dealing with true matching of optimistic state is
often very complex for something that only lasts a blink of an eye.
If a new item matches a `key` elsewhere in the set, then that's favored
over reconciling against the old slot.
One quirk with the current algorithm is if the `savedItems` has items
removed, then the slots won't line up by index anymore and will be
skewed. We might be able to add something where the optimistic set is
always reconciled against the end. However, it's probably better to just
assume that the set will line up perfectly and otherwise it's just best
effort that can lead to weird artifacts.
An `optimisticKey` will match itself for updates to the same slot, but
it will not match any existing slot that is not an `optimisticKey`. So
it's not an `any`, which I originally called it, because it doesn't
match existing real keys against new optimistic keys. Only one
direction.
I've been trying out LLM agents for compiler development, and one thing
i found is that the agent naturally wants to run `yarn snap <pattern>`
to test a specific fixture, and I want to be able to tell it (directly
or in rules/skills) to do this in order to get the debug output from all
the compiler passes. Agents can figure out our current testfilter.txt
file system but that's just tedious. So here we add support for `yarn
snap -p <pattern>`. If you pass in a pattern with an extension, we
target that extension specifically. If you pass in a .expect.md file, we
look at that specific fixture. And if the pattern doesn't have
extensions, we search for `<pattern>{.js,.jsx,.ts,.tsx}`. When patterns
are enabled we automatically log as in debug mode (if there is a single
match), and disable watch mode.
Open to feedback!
Conditionally calling setState in an effect is sometimes necessary, but
should generally follow the pattern of using a "previous vaue" ref to
manually compare and ensure that the setState is idempotent. See fixture
for an example.
---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/facebook/react/pull/35147).
* #35148
* __->__ #35147
Destructing statements that start off as declarations can end up
becoming reassignments if the variable is a scope declaration, so we
have existing logic to handle cases where some parts of a destructure
need to be converted into new locals, with a reassignment to the hoisted
scope variable afterwards. However, there is an edge case where all of
the values are reassigned, in which case we don't need to rewrite and
can just set the instruction kind to reassign.
---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/facebook/react/pull/35144).
* #35148
* #35147
* #35146
* __->__ #35144
In DEV, we need to prevent the response from being GC'd while there are
still pending chunks for ReadableSteams or pending results for
AsyncIterables.
Co-authored-by: Sebastian "Sebbie" Silbermann <silbermann.sebastian@gmail.com>
Fix for the repro from the previous PR. A `Capture x -> y` effect should
downgrade to `ImmutableCapture` when the source value is maybe-frozen.
MaybeFrozen represents the union of a frozen value with a non-frozen
value.
---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/facebook/react/pull/35140).
* __->__ #35140
* #35139
## Summary
Fixes#35040. The React compiler incorrectly flags ref access within
event handlers as ref access at render time. For example, this code
would fail to compile with error "Cannot access refs during render":
```tsx
const onSubmit = async (data) => {
const file = ref.current?.toFile(); // Incorrectly flagged as error
};
<form onSubmit={handleSubmit(onSubmit)}>
```
This is a false positive because any built-in DOM event handler is
guaranteed not to run at render time. This PR only supports built-in
event handlers because there are no guarantees that user-made event
handlers will not run at render time.
## How did you test this change?
I created 4 test fixtures which validate this change:
* allow-ref-access-in-event-handler-wrapper.tsx - Sync handler test
input
* allow-ref-access-in-event-handler-wrapper.expect.md - Sync handler
expected output
* allow-ref-access-in-async-event-handler-wrapper.tsx - Async handler
test input
* allow-ref-access-in-async-event-handler-wrapper.expect.md - Async
handler expected output
All linters and test suites also pass.
Summary:
This only matters when enableTreatSetIdentifiersAsStateSetters=true
This pattern is still bad. But Right now the validation can only
recommend to move stuff to "calculate in render"
A global setState should not be moved to render, not even conditionally
and you can't remove state without crossing Component boundaries, which
makes this a different kind of fix.
So while we are only suggesting "calculate in render" as a fix we should
disallow the lint from throwing in this case IMO
Test Plan:
Added a fixture
---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/facebook/react/pull/35135).
* __->__ #35135
* #35134
Summary:
The validation only allows setState declaration as a usage outside of
the effect.
Another edge case is that if you add the setState being validated in the
dependency array you also make the validation opt out since it counts as
a usage outside of the effect.
Added a bit of logic to consider the effect's deps when creating the
cache for setState usages within the effect
Test Plan:
Added a fixture
---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/facebook/react/pull/35134).
* #35135
* __->__ #35134
This PR fixes a critical bug where `ReadableStream({type: 'bytes'})`
instances passed through React Server Components (RSC) would stall after
reading only the first chunk or the first few chunks in the client. This
issue was masked by using `web-streams-polyfill` in tests, but manifests
with native Web Streams implementations.
The root cause is that when a chunk is enqueued to a
`ReadableByteStreamController`, the spec requires the underlying
ArrayBuffer to be synchronously transferred/detached. In the React
Flight Client's chunk parsing, embedded byte stream chunks are created
as views into the incoming RSC stream chunk buffer using `new
Uint8Array(chunk.buffer, offset, length)`. When embedded byte stream
chunks are enqueued, they can detach the shared buffer, leaving the RSC
stream parsing in a broken state.
The fix is to copy embedded byte stream chunks before enqueueing them,
preventing buffer detachment from affecting subsequent parsing. To not
affect performance too much, we use a zero-copy optimization: when a
chunk ends exactly at the end of the RSC stream chunk, or when the row
spans into the next RSC chunk, no further parsing will access that
buffer, so we can safely enqueue the view directly without copying.
We now also enqueue embedded byte stream chunks immediately as they are
parsed, without waiting for the full row to complete.
To simplify the logic in the client, we introduce a new `'b'` protocol
tag specifically for byte stream chunks. The server now emits `'b'`
instead of `'o'` for `Uint8Array` chunks from byte streams (detected via
`supportsBYOB`). This allows the client to recognize byte stream chunks
without needing to track stream IDs.
Tests now use the proper Jest environment with native Web Streams
instead of polyfills, exposing and validating the fix for this issue.
@josephsavona this was briefly discussed in an old thread, lmk your
thoughts on the approach. I have some fixes ready as well but wanted to
get this test case in first... there's some things I don't _love_ about
this approach, but end of the day it's just a tool for the test suite
rather than something for end user folks so even if it does a 70% good
enough job that's fine.
### refresher on the problem
when we generate coverage reports with jest (istanbul), our coverage
ends up completely out of whack due to the AST missing a ton of (let's
call them "important") source locations after the compiler pipeline has
run.
At the moment to get around this, we've been doing something a bit
unorthodox and also running our test suite with istanbul running before
the compiler -- which results in its own set of issues (for eg, things
being memoized differently, or the compiler completely bailing out on
the instrumented code, etc).
before getting in fixes, I wanted to set up a test case to start
chipping away on as you had recommended.
### how it works
The validator basically:
1. Traverses the original AST and collects the source locations for some
"important" node types
- (excludes useMemo/useCallback calls, as those are stripped out by the
compiler)
3. Traverses the generated AST and looks for nodes with matching source
locations.
4. Generates errors for source locations missing nodes in the generated
AST
### caveats/drawbacks
There are some things that don't work super well with this approach. A
more natural test fit I think would be just having some explicit
assertions made against an AST in a test file, as you can just bake all
of the assumptions/nuance in there that are difficult to handle in a
generic manner. However, this is maybe "good enough" for now.
1. Have to be careful what you put into the test fixture. If you put in
some code that the compiler just removes (for eg, a variable assignment
that is unused), you're creating a failure case that's impossible to
fix. I added a skip for useMemo/useCallback.
2. "Important" locations must exactly match for validation to pass.
- Might get tricky making sure things are mapped correctly when a node
type is completely changed, for eg, when a block statement arrow
function body gets turned into an implicit return via the body just
being an expression/identifier.
- This can/could result in scenarios where more changes are needed to
shuttle the locations through due to HIR not having a 1:1 mapping all
the babel nuances, even if some combination of other data might be good
enough even if not 10000% accurate. This might be the _right_ thing
anyways so we don't end up with edge cases having incorrect source
locations.
Summary:
We should only run one version of the validation. I think it makes sense
that if the exp version is enable it takes precedence over the stable
one
---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/facebook/react/pull/35099).
* __->__ #35099
* #35100
Summary:
I missed this test case failing and now having @loggerTestOnly after
landing some other PRs good to know they're not land blocking
---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/facebook/react/pull/35100).
* #35099
* __->__ #35100
Summary:
When a local state is created sometimes it uses a `prop` or even other
local state for its initial value.
This value is only relevant on first render so we shouldn't consider it
part of our data flow
Test Plan:
Added tests
Summary:
If we are using a clean up function in an effect and that clean up
function depends on a value that is used to set the state we are
validating for we shouldn't throw an error since it is a valid use case
for an effect.
Test Plan:
added test
---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/facebook/react/pull/35020).
* #35044
* __->__ #35020
Summary:
This makes the setState usage logic much more robust. We no longer rely
on identifierName.
Now we track when a setState is loaded into a new promoted identifier
variable and track this in a map `setStateLoaded` map.
For other types of instructions we consider the setState to be being
used. In this case we record its usage into the `setStateUsages` map.
Test Plan:
We expect no changes in behavior for the current tests
---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/facebook/react/pull/34973).
* #35044
* #35020
* __->__ #34973
* #34972
Summary:
Revamped the derivationCache graph.
This fixes a bunch of bugs where sometimes we fail to track from which
props/state we derived values from.
Also, it is more intuitive and allows us to easily implement a Data Flow
Tree.
We can print this tree which gives insight on how the data is derived
and should facilitate error resolution in complicated components
Test Plan:
Added a test case where we were failing to track derivations. Also
updated the test cases with the new error containing the data flow tree
---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/facebook/react/pull/34995).
* #35044
* #35020
* #34973
* #34972
* __->__ #34995
* #34967
Summary:
With this we are now comparing a snapshot of the derivationCache with
the new changes every time we are done recording the derivations
happening in the HIR.
We have to do this after recording everything since we still do some
mutations on the cache when recording mutations.
Test Plan:
Test the following in playground:
```
// @validateNoDerivedComputationsInEffects_exp
function Component({ value }) {
const [checked, setChecked] = useState('');
useEffect(() => {
setChecked(value === '' ? [] : value.split(','));
}, [value]);
return (
<div>{checked}</div>
)
}
```
This no longer causes an infinite loop.
Added a test case in the next PR in the stack
---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/facebook/react/pull/34967).
* #35044
* #35020
* #34973
* #34972
* #34995
* __->__ #34967
This PR updates the behavior of Activity so that when it is hidden, it
hides the contents of any portals contained within it.
Previously we had intentionally chosen not to implement this behavior,
because it was thought that this concern should be left to the userspace
code that manages the portal, e.g. by adding or removing the portal
container from the DOM. Depending on the use case for the portal, this
is often desirable anyway because the portal container itself is not
controlled by React.
However, React does own the _contents_ of the portal, and we can hide
those elements regardless of what the user chooses to do with the
container. This makes the hiding/unhiding behavior of portals with
Activity automatic in the majority of cases, and also benefits from
aligning the DOM mutations with the rest of the React's commit phase
lifecycle.
The reason we have to special case this at all is because usually we
only hide the direct DOM children of the Activity boundary. There's no
reason to go deeper than that, because hiding a parent DOM element
effectively hides everything inside of it. Portals are the exception,
because they don't exist in the normal DOM hierarchy; we can't assume
that just because a portal has a parent in the React tree that it will
also have that parent in the actual DOM.
So, whenever an Activity boundary is hidden, we must search for and hide
_any_ portal that is contained within it, and recursively hide its
direct children, too.
To optimize this search, we use a new subtree flag, PortalStatic, that
is set only on fiber paths that contain a HostPortal. This lets us skip
over any subtree that does not contain a portal.
When I moved the outline to above all other rects, I thought it was
clever to unify with the root so that the outline was also used for the
root selection. But the root outline is not drawn like the other rects.
It's outside the padding and doesn't have the 1px adjustment which leads
the overlay to be slightly inside the other rect instead of above it.
This goes back to just having the selected root be drawn by the root
element.
Before:
<img width="652" height="253" alt="Screenshot 2025-11-07 at 11 39 28 AM"
src="https://github.com/user-attachments/assets/334237d1-f190-4995-94cc-9690ec0f7ce1"
/>
After:
<img width="674" height="220" alt="Screenshot 2025-11-07 at 11 44 01 AM"
src="https://github.com/user-attachments/assets/afaa86d8-942a-44d8-a1a5-67c7fb642c0d"
/>
If an error is thrown inside a hidden Activity, it should not escape
into the visible part of the UI. Conceptually, a hidden Activity
boundary is not part of the current UI; it's the same as an unmounted
tree, except for the fact that the state will be restored if it's later
revealed.
Fixes:
- https://github.com/facebook/react/issues/35073
## Summary
This PR upgrades the dependency on update-notifier, used in
react-devtools, to 5.x
This is the latest non-ESM version, so upgrading to it should be
unproblematic (while updating to 6.x and beyond will have to wait).
Upgrading means we avoid installing a lot of outdated dependencies (as
can be seen from the diff in yarn.lock), and resolves part of
https://github.com/facebook/react/issues/28058
Changelog:
https://github.com/yeoman/update-notifier/releases
The most relevant breaking change seems to be that the minimum support
node version is increased from v6 to v10, but I couldn't find what is
currently React's official node version support.
## How did you test this change?
I ran the test-suite locally (`yarn test` in root folder), but I'm not
sure if that one actually covers devtools?
I also built and tested this version of devtools with some internal
company projects (both react and react-native based) – following
guidelines from
https://github.com/facebook/react/issues/28058#issuecomment-1943619292.
I need to regain a field because the SuspenseBoundary type is already at
16 fields in prod, after which it deopts v8.
There are two fields that are only used in prerender to track postpones.
These are ripe to be split into an optional object so that they only
take up one field when they're not used.
We already append `randomKey` to each handle name to prevent external
libraries from accessing and relying on these internals. But more
libraries recently have been getting around this by simply iterating
over the element properties and using a `startsWith` check.
This flag allows us to experiment with moving these handles to an
internal map.
This PR starts with the two most common internals, the props object and
the fiber. We can consider moving additional properties such as the
container root and others depending on perf results.
Also, don't not skip hidden trees.
Memoized state is null when an Offscreen boundary (Suspense or Activity)
is visible.
This logic was inversed in a couple of View Transition checks which
caused pairs to be discovered or not discovered incorrectly for
insertion and deletion of Suspense or Activity boundaries.
This is an alternative to #35059.
If the name needs escaping, then instead of escaping it, we just use a
base64 name. This wouldn't allow you to match on an escaped name in your
own CSS like you should be able to if browsers worked properly. But at
least it would provide matching name in current browsers which is
probably sufficient if you're using auto-generated names.
This also covers some cases where `CSS.escape()` isn't sufficient anyway
like when the name ends in a dot.
Follow up to #35022.
It's now replaced by the `defer` option.
Sounds like nobody is actually using this option, including Meta, so we
can just delete it.
We've long had the CPU suspense feature behind a flag under the terrible
API `unstable_expectedLoadTime={arbitraryNumber}`. We've known for a
long time we want it to just be `defer={true}` (or just `<Suspense
defer>` in the short hand syntax). So this adds the new name and warns
for the old name.
For only the new name, I also implemented SSR semantics in Fizz. It has
two effects here.
1) It renders the fallback before the content (similar to prerender)
allowing siblings to complete quicker.
2) It always outlines the result. When streaming this should really
happen naturally but if you defer a prerendered content it also implies
that it's expensive and should be outlined. It gives you a opt-in to
outlining similar to suspensey images and css but let you control it
manually.
I don't think we're ready to land this yet since we're using it to run
other experiments and our tests. I'm opening this PR to indicate intent
to disable and to ensure tests in other combinations still work. Such as
enableHalt without enablePostpone. I think we'll also need to rewrite
some tests that depend on enablePostpone to preserve some coverage.
The conclusion after this experiment is that try/catch around these are
too likely to block these signals and consider them error. Throwing
works for Hooks and `use()` because the lint rule can ensure that
they're not wrapped in try/catch. Throwing in arbitrary functions not
quite ecosystem compatible. It's also why there's `use()` and not just
throwing a Promise. This might also affect the Catch proposal.
The "prerender" for SSR that's supporting "Partial Prerendering" is
still there. This just disables the `React.postpone()` API for creating
the holes.
Normally if you suspend in a SuspenseList row above a Suspense boundary
in that row, it'll suspend the parent. Which can itself delay the commit
or resuspend a parent boundary. That's because SuspenseList mostly just
coordinates the state of the inner boundaries and isn't a boundary
itself.
However, for tail "hidden" and "collapsed" this is not quite the case
because the rows themselves can avoid being rendered.
In the case of "collapsed" we require at least one Suspense boundary
above to have successfully rendered before committing the list because
the idea of this mode is that you should at least always show some
indicator that things are still loading. Since we'd never try the next
one after that at all, this just works. Expect there was an unrelated
bug that meant that "suspend with delay" on a Retry didn't suspend the
commit. This caused a scenario were it'd allow a commit proceed when it
shouldn't. So I fixed that too. The counter intuitive thing here is that
we won't actually show a previous completed row if the loading state of
the next row is still loading.
For tail "hidden" it's a little different because we don't actually
require any loading indicator at all to be shown while it's loading. If
we attempt a row and it suspends, we can just hide it (and the rest) and
move to commit. Therefore this implements a path where if all the rest
of the tail are new mounts (we wouldn't be required to unmount any
existing boundaries) then we can treat the SuspenseList boundary itself
as "catching" the suspense. This is more coherent semantics since any
future row that we didn't attempt also wouldn't resuspend the parent.
This allows simple cases like `<SuspenseList>{list}</SuspenseList>` to
stream in each row without any indicator and no need for Suspense
boundaries.
We were not recording uEE calls in component/hook syntax. Easy fix.
Added tests matching function component syntax for component syntax +
added one for hooks
For Edge Flight servers, that use Web Streams, we're defining the
`debugChannel` option as:
```
debugChannel?: {readable?: ReadableStream, writable?: WritableStream, ...}
```
Whereas for Node.js Flight servers, that use Node.js Streams, we're
defining it as:
```
debugChannel?: Readable | Writable | Duplex | WebSocket
```
For the Edge Flight clients, there is currently only one direction of
the debug channel supported, so we define the option as:
```
debugChannel?: {readable?: ReadableStream, ...}
```
Consequently, for the Node.js Flight clients, we define the option as:
```
debugChannel?: Readable
```
The presence of a readable debug channel is passed to the Flight client
internally via the `hasReadable` flag on the internal `debugChannel`
option. For the Node.js clients, that flag was accidentally derived from
the public option `debugChannel.readable`, which is conceptually
incorrect, because `debugChannel` is a `Readable` stream, not an options
object with a `readable` property. However, a `Readable` also has a
`readable` property, which is a boolean that indicates whether the
stream is in a readable state. This meant that the `hasReadable` flag
was incidentally still set correctly. Regardless, this was confusing and
unintentional, so we're now fixing it to always set `hasReadable` to
`true` when a `debugChannel` is provided to the Node.js clients. We'll
revisit this in case we ever add support for writable debug channels in
Node.js (and Edge) clients.
This PR adds a `unstable_reactFragments?: Set<FragmentInstance>`
property to DOM nodes that belong to a Fragment with a ref (top level
host components). This allows you to access a FragmentInstance from a
DOM node.
This is flagged behind `enableFragmentRefsInstanceHandles`.
The primary use case to unblock is reusing IntersectionObserver
instances. A fairly common practice is to cache and reuse
IntersectionObservers that share the same config, with a map of
node->callbacks to run for each entry in the IO callback. Currently this
is not possible with Fragment Ref `observeUsing` because the key in the
cache would have to be the `FragmentInstance` and you can't find it
without a handle from the node. This works now by accessing
`entry.target.fragments`.
This also opens up possibilities to use `FragmentInstance` operations in
other places, such as events. We can do
`event.target.unstable_reactFragments`, then access
`fragmentInstance.getClientRects` for example. In a future PR, we can
assign an event's `currentTarget` as the Fragment Ref for a more direct
handle when the event has been dispatched by the Fragment itself.
The first commit here implemented a handle only on observed elements.
This is awkward because there isn't a good way to document or expose
this temporary property. `element.fragments` is closer to what we would
expect from a DOM API if a standard was implemented here. And by
assigning it to all top-level nodes of a Fragment, it can be used beyond
the cached IntersectionObserver callback.
One tradeoff here is adding extra work during the creation of
FragmentInstances as well as keeping track of adding/removing nodes.
Previously we only track the Fiber on creation but here we add a
traversal which could apply to a large set of top-level host children.
The `element.unstable_reactFragments` Set can also be randomly ordered.
In #35019, we excluded debug I/O info from being considered for
enhancing the owner stack if it resolved after the defined `endTime`
option that can be passed to the Flight client. However, we should
include any I/O that was awaited before that end time, even if it
resolved later.
Stacked on #35018.
This mounts the children of SuspenseList backwards. Meaning the first
child is mounted last in the DOM (and effect list). It's like calling
reverse() on the children.
This is meant to set us up for allowing AsyncIterable children where the
unknown number of children streams in at the end (which is the beginning
in a backwards SuspenseList). For consistency we do that with other
children too.
`unstable_legacy-backwards` still exists for the old mode but is meant
to be deprecated.
<img width="100" alt="image"
src="https://github.com/user-attachments/assets/5c2a95d7-34c4-4a4e-b602-3646a834d779"
/>
We have warned about this for a while now so we can make the switch.
Often when you reach for SuspenseList, you mean forwards. It doesn't
make sense to have the default to just be a noop. While "together" is
another useful mode that's more like a Group so isn't so associated with
the default as List. So we're switching it.
However, tail=hidden isn't as obvious of a default it does allow for a
convenient pattern for streaming in list of items by default.
This doesn't yet switch the rendering order of "backwards". That's
coming in a follow up.
It's annoying to have to try to find where it lines up with no hints.
This way when you hover over something it should be on screen.
The strategy I went with is that it scrolls to a percentage along the
scrollable axis but the two might not be exactly the same. Partially
because they have different aspect ratios but also because suspended
boundaries can shrink the document while the suspense tab needs to still
be able to show the boundaries that are currently invisible.
Right now it's possible for things like server environments to appear
before other content in the timeline just because it's in a different
document order.
Ofc the order in production is not guaranteed but we can at least use
the timing information we have as a hint towards the actual order.
Unfortunately since the end time of the RSC stream itself is always
after the content that resolved to produce it, it becomes kind of
determined by the chunking. Similarly since for a clean refresh, the
scripts and styles will typically load after the server content they
appear later. Similarly SSR typically finishes after the RSC parts.
Therefore a hack here is that I artificially delay everything with a
non-null environment (RSC) so that RSC always comes after client-side
(Suspense). This is also consistent with how we color things that have
an environment even if children are just Suspense.
To ensure that we never show a child before a parent, in the timeline,
each child has a minimum time of its parent.
We avoid visiting the same async node twice but if we see it again we
returned "null" indicating that there's no I/O there.
This means that if you have two different Promises both resolving from
the same I/O node then we only show one of them. However, in general we
treat that as two different I/O entries to allow for things like
batching to still show up separately.
This fixes that by caching the return value for multiple visits. So if
we found I/O (but no user space await) in one path and then we visit
that path through a different Promise chain, then we'll still emit it
twice.
However, if we visit the same exact Promise that we emitted an await on
then we skip it. Because there's no need to emit two awaits on the same
thing. It only matters when the path ends up informing whether it has
I/O or not.
IO tasks can execute more than once. E.g. a connection may fire each
time a new message or chunk comes in or a setInterval every time it
executes.
We used to treat these all as one I/O node and just updated the end time
as we go. Most of the time this was fine because typically you would
have a Promise instance whose end time is really the one that gets used
as the I/O anyway.
However, in a pattern like this it could be problematic:
```js
setTimeout(() => {
function App() {
return Promise.resolve(123);
}
renderToReadableStream(<App />);
});
```
Because the I/O's end time is before the render started so it should be
excluded from being considered I/O as part of the render. It happened
outside of render. But because the `Promise.resolve()` is inside render
its end time is after the render start so the promise is considered part
of the render. This is usually not a problem because the end time of the
I/O is still before the start of the render so even though the Promise
is valid it has no I/O source so it's properly excluded.
However, if the I/O's end time updates before we observe this then the
I/O can be considered part of the render. E.g. if this was a setInterval
it would be clearly wrong. But it turns out that even setTimeout can
sometimes execute more than once in the async_hooks because each run of
"process.nextTick" and microtasks respectively are ran in their own
before/after. When a micro task executes after this main body it'll
update the end time which can then turn the whole I/O as being inside
the render.
To solve this properly I create a new I/O node each time before() is
invoked so that each one gets to observe a different end time. This has
a potential CPU and memory allocation cost when there's a lot of them
like in a quick stream.
Now that RN is only on the New Architecture, we can stop stop syncing
the legacy React Native renderers.
In this diff, I just stop syncing them. In a follow up I'll delete the
code for them so only Fabric is left.
This will also allow us to remove the `enableLegacyMode` feature flag.
(disclaimer: I used codex to write this script)
Adds a new `yarn generate-changelog` script to simplify the process of
writing changelogs. You can use it as follows:
```
$ yarn generate-changelog --help
Usage: yarn generate-changelog [--codex|--claude] [--debug] [<pkg@version> ...]
Options:
--codex Use Codex for commit summarization. [boolean]
--claude Use Claude for commit summarization. [boolean]
--debug Enable verbose debug logging. [boolean] [default: false]
-h, --help Show help [boolean]
Examples:
generate-changelog --codex Generate changelog for a single
eslint-plugin-react-hooks@7.0.1 package using Codex.
generate-changelog --claude react@19.3 Generate changelog entries for
react-dom@19.3 multiple packages using Claude.
generate-changelog --codex Generate changelog for all stable
packages using recorded versions.
```
For example, if no args are passed, the script will print find all the
relevant commits affecting packages (defaults to `stablePackages` in
`ReactVersions.js`) and format them as a simple markdown list.
```
$ yarn generate-changelog
## eslint-plugin-react-hooks@7.0.0
* [compiler] improve zod v3 backwards compat (#34877) ([#34877](https://github.com/facebook/react/pull/34877) by [@henryqdineen](https://github.com/henryqdineen))
* [ESLint] Disallow passing effect event down when inlined as a prop (#34820) ([#34820](https://github.com/facebook/react/pull/34820) by [@jf-eirinha](https://github.com/jf-eirinha))
* Switch to `export =` to fix eslint-plugin-react-hooks types (#34949) ([#34949](https://github.com/facebook/react/pull/34949) by [@karlhorky](https://github.com/karlhorky))
* [eprh] Type `configs.flat` more strictly (#34950) ([#34950](https://github.com/facebook/react/pull/34950) by [@poteto](https://github.com/poteto))
* Add hint for Node.js cjs-module-lexer for eslint-plugin-react-hook types (#34951) ([#34951](https://github.com/facebook/react/pull/34951) by [@karlhorky](https://github.com/karlhorky))
* Add hint for Node.js cjs-module-lexer for eslint-plugin-react-hook types (#34953) ([#34953](https://github.com/facebook/react/pull/34953) by [@karlhorky](https://github.com/karlhorky))
// etc etc...
```
If `--codex` or `--claude` is passed, the script will attempt to use
them to summarize the commit(s) in the same style as our existing
CHANGELOG.md.
And finally, for debugging the script you can add `--debug` to see
what's going on.
When a longer function or expression is identified as the source of an
error, we currently print the entire expression in our error message.
This is because we delegate to a Babel helper to print codeframes. Here,
we add some checking and abbreviate the result if it spans too many
lines.
<!--
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We appreciate you spending the time to work on these changes. Please
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Before submitting a pull request, please make sure the following is
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2. Run `yarn` in the repository root.
3. If you've fixed a bug or added code that should be tested, add tests!
4. Ensure the test suite passes (`yarn test`). Tip: `yarn test --watch
TestName` is helpful in development.
5. Run `yarn test --prod` to test in the production environment. It
supports the same options as `yarn test`.
6. If you need a debugger, run `yarn test --debug --watch TestName`,
open `chrome://inspect`, and press "Inspect".
7. Format your code with
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Supersedes #34951
## Summary
<!--
Explain the **motivation** for making this change. What existing problem
does the pull request solve?
-->
Fix the runtime error with named imports and make the last remaining
[Are The Types
Wrong?](https://arethetypeswrong.github.io/?p=eslint-plugin-react-hooks%400.0.0-experimental-6b344c7c-20251022)
error with `eslint-plugin-react-hooks` go away, thanks to the hint from
Andrew Branch:
- https://github.com/facebook/react/issues/34801#issuecomment-3433478810
## How did you test this change?
<!--
Demonstrate the code is solid. Example: The exact commands you ran and
their output, screenshots / videos if the pull request changes the user
interface.
How exactly did you verify that your PR solves the issue you wanted to
solve?
If you leave this empty, your PR will very likely be closed.
-->
I tried adding this to `node_modules` and it fixed the failures when
importing named imports like `import { configs, meta, rules } from
'eslint-plugin-react-hooks'`:
```bash
➜ eslint-config-upleveled git:(renovate/react-monorepo) pnpm eslint . --max-warnings 0
Oops! Something went wrong! :(
ESLint: 9.37.0
file:///Users/k/p/eslint-config-upleveled/index.js:13
import reactHooks, { configs } from 'eslint-plugin-react-hooks';
^^^^^^^
SyntaxError: Named export 'configs' not found. The requested module 'eslint-plugin-react-hooks' is a CommonJS module, which may not support all module.exports as named exports.
CommonJS modules can always be imported via the default export, for example using:
import pkg from 'eslint-plugin-react-hooks';
const { configs } = pkg;
at ModuleJob._instantiate (node:internal/modules/esm/module_job:228:21)
at async ModuleJob.run (node:internal/modules/esm/module_job:335:5)
at async onImport.tracePromise.__proto__ (node:internal/modules/esm/loader:647:26)
at async dynamicImportConfig (/Users/k/p/eslint-config-upleveled/node_modules/.pnpm/eslint@9.37.0/node_modules/eslint/lib/config/config-loader.js:186:17)
at async loadConfigFile (/Users/k/p/eslint-config-upleveled/node_modules/.pnpm/eslint@9.37.0/node_modules/eslint/lib/config/config-loader.js:276:9)
at async ConfigLoader.calculateConfigArray (/Users/k/p/eslint-config-upleveled/node_modules/.pnpm/eslint@9.37.0/node_modules/eslint/lib/config/config-loader.js:589:23)
at async #calculateConfigArray (/Users/k/p/eslint-config-upleveled/node_modules/.pnpm/eslint@9.37.0/node_modules/eslint/lib/config/config-loader.js:743:23)
at async directoryFilter (/Users/k/p/eslint-config-upleveled/node_modules/.pnpm/eslint@9.37.0/node_modules/eslint/lib/eslint/eslint-helpers.js:309:5)
at async NodeHfs.<anonymous> (file:///Users/k/p/eslint-config-upleveled/node_modules/.pnpm/@humanfs+core@0.19.1/node_modules/@humanfs/core/src/hfs.js:586:29)
at async NodeHfs.walk (file:///Users/k/p/eslint-config-upleveled/node_modules/.pnpm/@humanfs+core@0.19.1/node_modules/@humanfs/core/src/hfs.js:614:3)
➜ eslint-config-upleveled git:(renovate/react-monorepo) pnpm eslint . --max-warnings 0
➜ eslint-config-upleveled git:(renovate/react-monorepo) # no error
```
The named imports identifiers `configs`, `meta`, and `rules` also
contain values, as a sanity check:
- https://github.com/facebook/react/pull/34951#issuecomment-3433555636
cc @poteto
<!--
Thanks for submitting a pull request!
We appreciate you spending the time to work on these changes. Please
provide enough information so that others can review your pull request.
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Before submitting a pull request, please make sure the following is
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1. Fork [the repository](https://github.com/facebook/react) and create
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2. Run `yarn` in the repository root.
3. If you've fixed a bug or added code that should be tested, add tests!
4. Ensure the test suite passes (`yarn test`). Tip: `yarn test --watch
TestName` is helpful in development.
5. Run `yarn test --prod` to test in the production environment. It
supports the same options as `yarn test`.
6. If you need a debugger, run `yarn test --debug --watch TestName`,
open `chrome://inspect`, and press "Inspect".
7. Format your code with
[prettier](https://github.com/prettier/prettier) (`yarn prettier`).
8. Make sure your code lints (`yarn lint`). Tip: `yarn linc` to only
check changed files.
9. Run the [Flow](https://flowtype.org/) type checks (`yarn flow`).
10. If you haven't already, complete the CLA.
Learn more about contributing:
https://reactjs.org/docs/how-to-contribute.html
-->
## Summary
<!--
Explain the **motivation** for making this change. What existing problem
does the pull request solve?
-->
Fix the runtime error with named imports and make the last remaining
[Are The Types
Wrong?](https://arethetypeswrong.github.io/?p=eslint-plugin-react-hooks%400.0.0-experimental-6b344c7c-20251022)
error with `eslint-plugin-react-hooks` go away, thanks to the hint from
@andrewbranch:
- https://github.com/facebook/react/issues/34801#issuecomment-3433478810
## How did you test this change?
<!--
Demonstrate the code is solid. Example: The exact commands you ran and
their output, screenshots / videos if the pull request changes the user
interface.
How exactly did you verify that your PR solves the issue you wanted to
solve?
If you leave this empty, your PR will very likely be closed.
-->
I tried adding this to `node_modules` and it fixed the failures when
importing named imports like `import { configs, meta, rules } from
'eslint-plugin-react-hooks'`:
```bash
➜ eslint-config-upleveled git:(renovate/react-monorepo) pnpm eslint . --max-warnings 0
Oops! Something went wrong! :(
ESLint: 9.37.0
file:///Users/k/p/eslint-config-upleveled/index.js:13
import reactHooks, { configs } from 'eslint-plugin-react-hooks';
^^^^^^^
SyntaxError: Named export 'configs' not found. The requested module 'eslint-plugin-react-hooks' is a CommonJS module, which may not support all module.exports as named exports.
CommonJS modules can always be imported via the default export, for example using:
import pkg from 'eslint-plugin-react-hooks';
const { configs } = pkg;
at ModuleJob._instantiate (node:internal/modules/esm/module_job:228:21)
at async ModuleJob.run (node:internal/modules/esm/module_job:335:5)
at async onImport.tracePromise.__proto__ (node:internal/modules/esm/loader:647:26)
at async dynamicImportConfig (/Users/k/p/eslint-config-upleveled/node_modules/.pnpm/eslint@9.37.0/node_modules/eslint/lib/config/config-loader.js:186:17)
at async loadConfigFile (/Users/k/p/eslint-config-upleveled/node_modules/.pnpm/eslint@9.37.0/node_modules/eslint/lib/config/config-loader.js:276:9)
at async ConfigLoader.calculateConfigArray (/Users/k/p/eslint-config-upleveled/node_modules/.pnpm/eslint@9.37.0/node_modules/eslint/lib/config/config-loader.js:589:23)
at async #calculateConfigArray (/Users/k/p/eslint-config-upleveled/node_modules/.pnpm/eslint@9.37.0/node_modules/eslint/lib/config/config-loader.js:743:23)
at async directoryFilter (/Users/k/p/eslint-config-upleveled/node_modules/.pnpm/eslint@9.37.0/node_modules/eslint/lib/eslint/eslint-helpers.js:309:5)
at async NodeHfs.<anonymous> (file:///Users/k/p/eslint-config-upleveled/node_modules/.pnpm/@humanfs+core@0.19.1/node_modules/@humanfs/core/src/hfs.js:586:29)
at async NodeHfs.walk (file:///Users/k/p/eslint-config-upleveled/node_modules/.pnpm/@humanfs+core@0.19.1/node_modules/@humanfs/core/src/hfs.js:614:3)
➜ eslint-config-upleveled git:(renovate/react-monorepo) pnpm eslint . --max-warnings 0
➜ eslint-config-upleveled git:(renovate/react-monorepo) # no error
```
The named imports identifiers `configs`, `meta`, and `rules` also
contain values, as a sanity check:
- https://github.com/facebook/react/pull/34951#issuecomment-3433555636
cc @poteto
<!--
Thanks for submitting a pull request!
We appreciate you spending the time to work on these changes. Please
provide enough information so that others can review your pull request.
The three fields below are mandatory.
Before submitting a pull request, please make sure the following is
done:
1. Fork [the repository](https://github.com/facebook/react) and create
your branch from `main`.
2. Run `yarn` in the repository root.
3. If you've fixed a bug or added code that should be tested, add tests!
4. Ensure the test suite passes (`yarn test`). Tip: `yarn test --watch
TestName` is helpful in development.
5. Run `yarn test --prod` to test in the production environment. It
supports the same options as `yarn test`.
6. If you need a debugger, run `yarn test --debug --watch TestName`,
open `chrome://inspect`, and press "Inspect".
7. Format your code with
[prettier](https://github.com/prettier/prettier) (`yarn prettier`).
8. Make sure your code lints (`yarn lint`). Tip: `yarn linc` to only
check changed files.
9. Run the [Flow](https://flowtype.org/) type checks (`yarn flow`).
10. If you haven't already, complete the CLA.
Learn more about contributing:
https://reactjs.org/docs/how-to-contribute.html
-->
## Summary
<!--
Explain the **motivation** for making this change. What existing problem
does the pull request solve?
-->
Resolve the type error with the types, according to [Are the types
wrong?](https://arethetypeswrong.github.io/?p=eslint-plugin-react-hooks%407.0.0),
as an additional
- Last attempt: https://github.com/facebook/react/pull/34746
- Original issue: https://github.com/facebook/react/issues/34745
## How did you test this change?
I edited `node_modules/eslint-plugin-react-hooks/index.d.ts` in my
`"module": "Node16"` + `"type": "module"` project and my error went
away:
- https://github.com/facebook/react/issues/34801#issuecomment-3433053067
cc @poteto @michaelfaith @andrewbranch
<!--
Demonstrate the code is solid. Example: The exact commands you ran and
their output, screenshots / videos if the pull request changes the user
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How exactly did you verify that your PR solves the issue you wanted to
solve?
If you leave this empty, your PR will very likely be closed.
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Fixes a few small things:
- Update imports to reference root babel-plugin-react-compiler rather
than from `[...]/src/...`
- Remove unused cosmiconfig options parsing for now
- Update type exports in babel-plugin-react-compiler accordingly
## Summary
This PR updates getChangedHooksIndices to account for the fact that
useSyncExternalStore internally mounts two hooks, while DevTools should
treat it as a single user-facing hook.
It introduces a helper isUseSyncExternalStoreHook to detect this case
and adjust iteration so the extra internal hook is skipped when counting
changes.
Before:
https://github.com/user-attachments/assets/0db72a4e-21f7-44c7-ba02-669a272631e5
After:
https://github.com/user-attachments/assets/4da71392-0396-408d-86a7-6fbc82d8c4f5
## How did you test this change?
I used this component to reproduce this issue locally (I followed
instructions in `packages/react-devtools/CONTRIBUTING.md`).
```ts
function Test() {
// 1
React.useSyncExternalStore(
() => {},
() => {},
() => {},
);
// 2
const [state, setState] = useState('test');
return (
<>
<div
onClick={() => setState(Math.random())}
style={{backgroundColor: 'red'}}>
{state}
</div>
</>
);
}
```
Within a function expression local variables may use StoreContext for
local context variables, so the reassignment check here was firing too
often. We should only report an error for variables that are declared
outside the function, ie part of its `context`.
---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/facebook/react/pull/34904).
* #34903
* __->__ #34904
This eliminates the gap in a reproducer for the React DevTools browser
extension from the source code that we submit to Firefox extension
stores.
We use the commit hash as part of the Backend version, here:
2cfb221937/packages/react-devtools-extensions/utils.js (L26-L38)
The problem is that we archive the source code for Mozilla extension
store reviews and there is no git. But since we still download the React
sources from the CI, we could reuse the hash from `build/COMMIT_HASH`
file.
This has been causing some issues with the submission review on Firefox
store: we use OS-level paths in these source maps, which makes the build
artifact different from the one that's been submitted.
Also saves ~100Kb for main.js artifact.
This is an aesthetic thing. Most simple I/O entries are things like
"script", "stylesheet", "fetch" etc. which are all a single word and
lower case. The "RSC stream" name sticks out and draws unnecessary
attention to itself where as it's really the least interesting to look
at.
I don't love the name because I'm not sure how to explain it. It's
really mainly the byte size of the payload itself without considering
things like server awaits things which will have their own cause. So I'm
trying to communicate the download size of the stream of downloading the
`.rsc` file or the `"rsc stream"`.
This shows the title in the top corner of the rect if there's enough
space.
The complex bit here is that it can be noisy if too many boundaries
occupy the same space to overlap or partially overlap.
This uses an R-tree to store all the rects to find overlapping
boundaries to cut the available space to draw inside the rect. We use
this to compute the rectangle within the rect which doesn't have any
overlapping boundaries.
The roots don't count as overlapping. Similarly, a parent rect is not
consider overlapping a child. However, if two sibling boundaries occupy
the same space, no title will be drawn.
<img width="734" height="813" alt="Screenshot 2025-10-19 at 5 34 49 PM"
src="https://github.com/user-attachments/assets/2b848b9c-3b78-48e5-9476-dd59a7baf6bf"
/>
We might also consider drawing the "Initial Paint" title at the root but
that's less interesting. It's interesting in the beginning before you
know about the special case at the root but after that it's just always
the same value so just adds noise.
When you use the `createFromFetch` API we assume that the start time of
the request is the same time as when you call `createFromFetch` but in
principle you could use it with a Promise that starts earlier and just
happens to resolve to a `Response`.
When you use `createFromReadableStream` that is almost definitely the
case. E.g. you might have started it way earlier and you don't call
`createFromReadableStream` until you get the headers back (the fetch
promise resolves).
This adds an option to pass in the start time for debug purposes if you
started the request before starting to parse it.
When you create a snapshot from an AsyncLocalStorage in Node.js, that
creates a new bound AsyncResource which everything runs inside of.
3437e1c4bd/lib/internal/async_local_storage/async_hooks.js (L61-L67)
This resource is itself tracked by our async debug tracking as I/O. We
can't really distinguish these in general from other AsyncResources
which are I/O.
However, by default they're given the name `"bound-anonymous-fn"` if you
pass it an anonymous function or in the case of a snapshot, that's
built-in:
3437e1c4bd/lib/async_hooks.js (L262-L263)
We can at least assume that these are non-I/O. If you want to ensure
that a bound resource is not considered I/O, you can ensure your
function isn't assigned a name or give it this explicit name.
The other issue here is that, the sequencing here is that we track the
callsite of the `.snapshot()` or `.bind()` call as the trigger. So if
that was outside of render for example, then it would be considered
non-I/O. However, this might miss stuff if you resolve promises inside
the `.run()` of the snapshot if the `.run()` call itself was spawned by
I/O which should be tracked. Time will tell if those patterns appear.
However, in cases like nested renders (e.g. Next.js's "use cache") then
restoring it as if it was outside the parent render is what you do want.
Stacked on #34906.
Infer name from stack if it's the generic "lazy" name. It might be
wrapped in an abstraction. E.g. `next/dynamic`.
Also use the function name as a description of a resolved function
value.
<img width="310" height="166" alt="Screenshot 2025-10-18 at 10 42 05 AM"
src="https://github.com/user-attachments/assets/c63170b9-2b19-4f30-be7a-6429bb3ef3d9"
/>
Stacked on #34892.
In the timeline scrubber each timeline entry gets a label and color
assigned based on the environment computed for that step.
In the rects, we find the timeline step that this boundary is part of
and use that environment to assign a color. This is slightly different
than picking from the boundary itself since it takes into account parent
boundaries.
In the "suspended by" section we color each entry individually based on
the environment that spawned the I/O.
<img width="790" height="813" alt="Screenshot 2025-10-17 at 12 18 56 AM"
src="https://github.com/user-attachments/assets/c902b1fb-0992-4e24-8e94-a97ca8507551"
/>
Stacked on #34885.
This refactors the timeline to store not just an id but a complex object
for each step. This will later represent a group of boundaries.
Each timeline step is assigned an environment name. We pick the last
environment name (assumed to have resolved last) from the union of the
parent and child environment names. I.e. a child step is considered to
be blocked by the parent so if a child isn't blocked on any environment
name it still gets marked as the parent's environment name.
In a follow up, I'd like to reorder the document order timeline based on
environment names to favor loading everything in one environment before
the next.
Stacked on #34881.
We don't paint suspense boundaries if there are no suspenders. This does
the same with the root. The root is still selectable so you can confirm
but there's no affordance drawing attention to click the root.
This could happen if you don't use the built-ins of React to load things
like scripts and css. It would never happen in something like Next.js
where code and CSS is loaded through React-native like RSC.
However, it could also happen in the Activity scoped case when all
resources are always loaded early.
Stacked on #34880.
In #34861 I removed the highlight of the real view when hovering the
timeline since it was disruptive to stepping through the visuals.
This makes it so that when we hover the timeline we highlight the rect
with the subtle hover effect added in #34880.
We can now just use the one shared state for this and don't need the CSS
psuedo-selectors.
<img width="603" height="813" alt="Screenshot 2025-10-16 at 3 11 17 PM"
src="https://github.com/user-attachments/assets/a018b5ce-dd4d-4e77-ad47-b4ea068f1976"
/>
<img width="1011" height="811" alt="Screenshot 2025-10-16 at 2 20 46 PM"
src="https://github.com/user-attachments/assets/6dea3962-d369-4823-b44f-2c62b566c8f1"
/>
The selection is now clearer with a wider outline which spans the
bounding box if there are multi rects.
The color now gets darked changes on hover with a slight animation.
The colors are now mixed from constants defined which are consistently
used in the rects, the time span in the "suspended by" side bar and the
scrubber. I also have constants defined for "server" and "other" debug
environments which will be used in a follow up.
Using `renderToReadableStream` in Node.js with binary data from
`fs.readFileSync` (or `Buffer.allocUnsafe`) could cause downstream
consumers (like compression middleware) to fail with "Cannot perform
Construct on a detached ArrayBuffer".
The issue occurs because Node.js uses an 8192-byte Buffer pool for small
allocations (< 4KB). When React's `VIEW_SIZE` was 2KB, files between
~2KB and 4KB would be passed through as views of pooled buffers rather
than copied into `currentView`. ByteStreams (`type: 'bytes'`) detach
ArrayBuffers during transfer, which corrupts the shared Buffer pool and
causes subsequent Buffer operations to fail.
Increasing `VIEW_SIZE` from 2KB to 4KB ensures all chunks smaller than
4KB are copied into `currentView` (which uses a dedicated 4KB buffer
outside the pool), while chunks 4KB or larger don't use the pool anyway.
Thus no pooled buffers are ever exposed to ByteStream detachment.
This adds 2KB memory per active stream, copies chunks in the 2-4KB range
instead of passing them as views (small CPU cost), and buffers up to 2KB
more data before flushing. However, it avoids duplicating large binary
data (which copying everything would require, like the Edge entry point
currently does in `typedArrayToBinaryChunk`).
Related issues:
- https://github.com/vercel/next.js/issues/84753
- https://github.com/vercel/next.js/issues/84858
As part of the new inference model we updated to (correctly) treat
destructuring spread as creating a new mutable object. This had the
unfortunate side-effect of reducing precision on destructuring of props,
though:
```js
function Component({x, ...rest}) {
const z = rest.z;
identity(z);
return <Stringify x={x} z={z} />;
}
```
Memoized as the following, where we don't realize that `z` is actually
frozen:
```js
function Component(t0) {
const $ = _c(6);
let x;
let z;
if ($[0] !== t0) {
const { x: t1, ...rest } = t0;
x = t1;
z = rest.z;
identity(z);
...
```
#34341 was our first thought of how to do this (thanks @poteto for
exploring this idea!). But during review it became clear that it was a
bit more complicated than I had thought. So this PR explores a more
conservative alternative. The idea is:
* Track known sources of frozen values: component props, hook params,
and hook return values.
* Find all object spreads where the rvalue is a known frozen value.
* Look at how such objects are used, and if they are only used to access
properties (PropertyLoad/Destructure), pass to hooks, or pass to jsx
then we can be very confident the object is not mutated. We consider any
such objects to be frozen, even though technically spread creates a new
object.
See new fixtures for more examples.
---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/facebook/react/pull/34900).
* __->__ #34900
* #34887
In my previous PR I fixed some cases but broke others. So, new approach.
Two phase algorithm:
* First pass is forward data flow to determine all usages of macros.
This is necessary because many of Meta's macros have variants that can
be accessed via properties, eg you can do `macro(...)` but also
`macro.variant(...)`.
* Second pass is backwards data flow to find macro invocations (JSX and
calls) and then merge their operands into the same scope as the macro
call.
Note that this required updating PromoteUsedTemporaries to avoid
promoting macro calls that have interposing instructions between their
creation and usage. Macro calls in general are pure so it should be safe
to reorder them.
In addition, we're now more precise about `<fb:plural>`, `<fbt:param>`,
`fbt.plural()` and `fbt.param()`, which don't actually require all their
arguments to be inlined. The whole point is that the plural/param value
is an arbitrary value (along with a string name). So we no longer
transitively inline the arguments, we just make sure that they don't get
inadvertently promoted to named variables.
One caveat: we actually don't do anything to treat macro functions as
non-mutating, so `fbt.plural()` and friends (function form) may still
sometimes group arguments just due to mutability inference. In a
follow-up, i'll work to infer the types of nested macro functions as
non-mutating.
---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/facebook/react/pull/34887).
* #34900
* __->__ #34887
This is a great validation, so let's enable by default. Changes:
* Move the validation logic into ValidateUseMemo alongside the new check
that the useMemo result is used
* Update the lint description
* Make the void memo errors lint-only, they don't require us to skip
compilation (as evidenced by the fact that we've had this validation
off)
---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/facebook/react/pull/34882).
* #34855
* __->__ #34882
Two additional validations for useMemo:
* Disallow reassigning to values declared outside the useMemo callback
(always on)
* Disallow unused useMemo calls (part of the validateNoVoidUseMemo
feature flag, which in turn is off by default)
We should probably enable this flag though!
---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/facebook/react/pull/34868).
* #34855
* #34882
* __->__ #34868
Added the standard Meta Platforms, Inc. MIT license notice to the top of
the feature flag comparison script to ensure compliance with repository
licensing requirements and for code consistency.
**No functional or logic changes were made to the code.**
## Summary
Fixes https://github.com/facebook/react/issues/34793.
We are allowing passing down effect events when they are inlined as a
prop.
```
<Child onClick={useEffectEvent(...)} />
```
This seems like a case that someone not familiar with `useEffectEvent`'s
purpose could fall for so this PR introduces logic to disallow its
usage.
An alternative implementation would be to modify the name and function
of `recordAllUseEffectEventFunctions` to record all `useEffectEvent`
instances either assigned to a variable or not, but this seems clearer.
Or we could also specifically disallow its usage inside JSX. Feel free
to suggest any improvements.
## How did you test this change?
- Added a new test in
`packages/eslint-plugin-react-hooks/__tests__/ESLintRulesOfHooks-test.js`.
All tests pass.
## Summary
When upgrading to `babel-plugin-react-compiler@1.0.0` in a project that
uses `zod@3` we are running into TypeScript errors like:
```
node_modules/babel-plugin-react-compiler/dist/index.d.ts:435:10 - error TS2694: Namespace '"/REDACTED/node_modules/zod/v3/external"' has no exported member 'core'.
435 }, z.core.$strip>>>;
~~~~
```
This problem seems to be related to
d6eb735938, which introduced zod v3/v4
compatibility. Since `zod` is bundled into the compiler source this does
not cause runtime issues and only manifests as TypeScript errors. My
proposed solution is this PR is to use zod's [subpath versioning
strategy](https://zod.dev/v4/versioning?id=versioning-in-zod-4) which
allows you to support v3 and v4 APIs on both major versions.
Changes in this PR include:
- Updated `zod` import paths to `zod/v4`
- Bumped min `zod` version to `^3.25.0` for zod which guarantees the
`zod/v4` subpath is available.
- Updated `zod-validation-error` import paths to
`zod-validation-error/v4`
- Bumped min `zod-validation-error ` version to `^3.5.0`
- Updated `externals` tsup configuration where appropriate.
Once the compiler drops zod v3 support we could optionally remove the
`/v4` subpath from the imports.
## How did you test this change?
Not totally sure the best way to test. I ran `NODE_ENV=production yarn
workspace babel-plugin-react-compiler run build --dts` and diffed the
`dist/` folder between my change and `v1.0.0` and it looks correct. We
have a `patch-package` patch to workaround this for now and it works as
expected.
```diff
diff --git a/node_modules/babel-plugin-react-compiler/dist/index.d.ts b/node_modules/babel-plugin-react-compiler/dist/index.d.ts
index 81c3f3d..daafc2c 100644
--- a/node_modules/babel-plugin-react-compiler/dist/index.d.ts
+++ b/node_modules/babel-plugin-react-compiler/dist/index.d.ts
@@ -1,7 +1,7 @@
import * as BabelCore from '@babel/core';
import { NodePath as NodePath$1 } from '@babel/core';
import * as t from '@babel/types';
-import { z } from 'zod';
+import { z } from 'zod/v4';
import { NodePath, Scope } from '@babel/traverse';
interface Result<T, E> {
```
Co-authored-by: Henry Q. Dineen <henryqdineen@gmail.com>
This ensures that the outline of a previous rectangle lines up on the
same pixel as the next rectangle so that they appear consecutive.
<img width="244" height="51" alt="Screenshot 2025-10-16 at 11 35 32 AM"
src="https://github.com/user-attachments/assets/75ffde6f-8cc6-49c1-8855-3953569546b4"
/>
I don't love this implementation. There's probably a smarter way. Was
trying to avoid adding another element.
Currently the sub-pixel precision is lost which can lead to things not
lining up properly and being slightly off or overlapping.
We need some sub-pixel precision.
Ideally we'd just keep the floating point as is. I'm not sure why the
operations is limited to integers. We don't send it as a typed array
anyway it seems which would ideally be more optimal. Even if we did, we
haven't defined a precision for the protocol. Is it 32bit integer?
64bit? If it's 64bit we can fit a float anyway. Ideally it would be more
variable precision like just pushing into a typed array directly with
the option to write whatever precision we want.
Add inspection button to Suspense tab which lets you select only among
Suspense nodes. It highlights all the DOM nodes in the root of the
Suspense node instead of just the DOM element you hover. The name is
inferred.
<img width="1172" height="841" alt="Screenshot 2025-10-15 at 8 03 34 PM"
src="https://github.com/user-attachments/assets/f04d965b-ef6e-4196-9ba0-51626148fa1a"
/>
We now do a single pass over the HIR, building up two data structures:
* One tracks values that are known macro tags or macro calls.
* One tracks operands of macro-related instructions so that we can later
group them.
After building up these data structures, we do a pass over the latter
structure. For each macro call instruction, we recursively traverse its
operands to ensure they're in the same scope. Thus, something like
`fbt('hello' + fbt.param(foo(), "..."))` will correctly merge the fbt
call, the `+` binary expression, the `fbt.param()` call, and `foo()`
into a single scope.
---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/facebook/react/pull/34865).
* #34855
* __->__ #34865
We should only persist a selection once you click. Currently, we persist
the selection if you just hover which means you lose your selection
immediately when just starting to inspect. That's not what Chrome
Elements tab does - it selects on click.
I find it very frustrating that the highlight covers up the content that
I'm trying to review when stepping through the timeline. It also
triggered on keyboard navigation due to the focus which was annoying.
We could highlight something in the rects instead potentially.
In InferTypes when we infer types for properties during destructuring,
we were breaking out of the loop when we encounter a hole in the array.
Instead we should just skip that element and continue inferring later
properties.
Closes#34748
---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/facebook/react/pull/34847).
* #34855
* __->__ #34847
This revealed that a lot of the event types were defined on the wrong
end of the bridge.
It was also a problem that events with the same name couldn't have
different arguments.
I get the wish to click the shadow but not all child boundaries are
within the bounds of the outer Suspense boundary's node.
Sometimes they overflow naturally and if we make it overflow hidden we
hide the boundaries. Maybe it would be ok if they're actually clipped by
the real DOM but right now it covers up boundaries that should be there.
Additionally, there's also a common case where the parent boundary
shrinks when suspending the children. That then causes the suspended
child boundaries to be clipped so that you can't restore them. Maybe the
virtual boundary shouldn't shrink in this case.
We can't measure Text nodes directly but we can measure a Range around
them.
This is useful since it's common, at least in examples, to use text
nodes as children of a Suspense boundary. Especially fallbacks.
We already do this in the update pass. That's what
`shouldMeasureSuspenseNode` does.
We also don't update measurements when we're inside an offscreen tree.
However, we didn't check if the boundary itself was in a suspended state
when in the `measureUnchangedSuspenseNodesRecursively` path.
This caused boundaries to disappear when their fallback didn't have a
rect (including their timeline entries).
Treat fake eval anonymous stacks as built-in. Hide built-in stack frames
unless they're used to call into a non-ignored stack frame.
The two main things to fix here is that 1) we're showing a linkified
stack for fake anonymous and 2) we're showing only built-ins when the
stack is completely internal. Meaning framework code is all noise.
Fixes https://github.com/facebook/react/issues/34770.
We need to clear measures at some point, otherwise all these copies of
props that we end up recording will allocate too much memory in
Chromium. This adds `performance.clearMeasures(...)` calls to such cases
in DEV.
Validated that entries are still shown on Performance panel timeline.
Stacked on #34829.
This lets you get an overview more easily when there's lots of things
like scripts downloading. Pluralized the name. E.g. `script` ->
`scripts` or `fetch` -> `fetches`.
This only groups them consecutively when they'd have the same place in
the list anyway because otherwise it might cover up some kind of
waterfall effects.
<img width="404" height="225" alt="Screenshot 2025-10-13 at 12 06 51 AM"
src="https://github.com/user-attachments/assets/da204a8e-d5f7-4eb0-8c51-4cc5bfd184c4"
/>
Expanded:
<img width="407" height="360" alt="Screenshot 2025-10-13 at 12 07 00 AM"
src="https://github.com/user-attachments/assets/de3c3de9-f314-4c87-b606-31bc49eb4aba"
/>
This lets you assign a name to a Promise that's passed into first party
code from third party since it otherwise would have no other stack frame
to indicate its name since the whole creation stack would be in third
party.
We already respect the `displayName` on the client but it's more
complicated on the server because we don't only consider the exact
instance passed to `use()` but the whole await sequence and we can pick
any Promise along the way for consideration. Therefore this also adds a
change where we pick the Promise node for consideration if it has a name
but no stack. Where we otherwise would've picked the I/O node.
Another thing that this PR does is treat anonymous stack frames (empty
url) as third party for purposes of heuristics like "hasUnfilteredFrame"
and the name assignment. This lets you include these in the actual
generated stacks (by overriding `filterStackFrame`) but we don't
actually want them to be considered first party code in the heuristics
since it ends up favoring those stacks and using internals like
`Function.all` in name assignment.
The index is both used as the key and for hydration purposes. Previously
we didn't preserve the index when sorting so the index didn't line up
which caused hydration to be the wrong slot when sorted.
`isStrictModeNonCompliant` on the root just means that it supports
strict mode. It's inherited by other nodes.
It's not possible to opt-in to strict mode on the root itself but rather
right below it. So we should not mark the root as being non-compliant.
This lets you select the root in the suspense tab and it shouldn't show
as red with a warning.
This ignore a Suspense boundary from the timeline when it has no visual
representation. No rect. In effect, this is not blocking the user
experience.
Technically it could be an effect that mounts which can have a
side-effect which is visible.
It could also be a meta-data tag like `<title>` which is visible. We
could hoistables a virtual representation by giving them a virtual rect.
E.g. at the top of the page. This could be added after the fact.
This ensures that we don't scroll on changes to the timeline such as
when loading a new page or while the timeline is still loading.
We only auto scroll to a boundary when we perform an explicit operation
from the user.
If an inner Offscreen commits an unhide, but an outer Offscreen is still
hidden but they're controlling the same DOM node then we shouldn't
unhide the DOM node yet.
This keeps track of whether we're directly inside a hidden offscreen. It
might be better to just do the tree search instead of keeping the stack
state since it's a rare case. Although this hide/unhide path does
trigger a lot of times even when there's no change.
This was technically a bug with Suspense too but it doesn't appear
because a suspended Suspense boundary never commits its partial state.
If it did, it would trigger this same path. But it can happen with an
outer Activity and inner Suspense.
When a debug channel is hooked up, and we're serializing debug models,
if the result is an already outlined reference, we can emit it directly,
without also outlining the reference. This would create an unnecessary
indirection.
Before:
```
:N1760023808330.2688
0:D"$2"
0:D"$3"
0:D"$4"
0:"hi"
1:{"name":"Component","key":null,"env":"Server","stack":[],"props":{}}
2:{"time":3.0989999999999327}
3:"$1"
4:{"time":3.261792000000014}
```
After:
```
:N1760023786873.8916
0:D"$2"
0:D"$1"
0:D"$3"
0:"hi"
1:{"name":"Component","key":null,"env":"Server","stack":[],"props":{}}
2:{"time":2.4145829999999933}
3:{"time":2.5488749999999527}
```
Notice how the second debug info chunk is now directly referencing chunk
`1` in the debug channel, without outlining and referencing `"$1"` as
its own debug chunk `3`.
This not only simplifies the RSC payload, and reduces overhead. But more
importantly it helps the client resolve cyclic references when a model
has debug info that has a reference back to the model. The client is
currently not able to resolve such a cycle when those chunk indirections
are involved. Ideally, it would also be able to resolve them regardless,
but that requires more work. In the meantime, this fixes an immediate
issue.
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## Summary
<!--
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-->
Fixes a syntax error causing the Compiler playground to crash. Resolves
https://github.com/facebook/react/issues/34622.
## How did you test this change?
<!--
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Tested locally and added a test.
<img width="1470" height="836" alt="Screenshot 2025-09-27 at 8 13 07 AM"
src="https://github.com/user-attachments/assets/29473682-94c3-49dc-9ee9-c2004062aaea"
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open `chrome://inspect`, and press "Inspect".
7. Format your code with
[prettier](https://github.com/prettier/prettier) (`yarn prettier`).
8. Make sure your code lints (`yarn lint`). Tip: `yarn linc` to only
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## Summary
This pull request fixes a small UI issue in the React Developer Tools
settings panel.
The “Display density” field was appearing twice in the General tab.
Fix : https://github.com/facebook/react/issues/34791
Renames the `recommended` property on LintRule to `preset`, to allow
exporting rules for different presets. For now the `Recommended` and
`RecommendedLatest` presets are the same, but in the next PR I will
enable more rules for the latest preset.
---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/facebook/react/pull/34782).
* #34783
* __->__ #34782
For 7.0.0:
Slim down presets to just 2 configurations:
- `recommended`: legacy and flat config with all recommended rules, and
- `recommended-latest`: legacy and flat config with all recommended
rules plus new bleeding edge experimental compiler rules
Removed:
- `recommended-latest-legacy`
- `flat/recommended`
Please see the README for new install instructions.
---
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with [ReviewStack](https://reviewstack.dev/facebook/react/pull/34757).
* #34783
* #34782
* __->__ #34757
There's a couple of issues with serializing Buffer in the debug renders.
For one, the Node.js Buffer has a `toJSON` on it which turns the binary
data into a JSON array which is very inefficient to serialize compared
to the real buffer. For debug info we never really want to resolve these
and unlike the regular render we can't error. So this uses the trick
where we read the original value. It's still unfortunate that this
intermediate gets created at all but at least now we're not serializing
it.
Second, we have a limit on depth of objects but we didn't have a limit
on width like large arrays or typed arrays. This omits large arrays from
the payload when possible and make them deferred when there's a debug
channel.
## Overview
This PR adds the `ref` prop to `<Fragment>` in `react@canary`.
This means this API is ready for final feedback and prepared for a
semver stable release.
## What this means
Shipping Fragment refs to canary means they have gone through extensive
testing in production, we are confident in the stability of the APIs,
and we are preparing to release it in a future semver stable version.
Libraries and frameworks following the [Canary
Workflow](https://react.dev/blog/2023/05/03/react-canaries) should begin
implementing and testing these features.
## Why we follow the Canary Workflow
To prepare for semver stable, libraries should test canary features like
Fragment refs with `react@canary` to confirm compatibility and prepare
for the next semver release in a myriad of environments and
configurations used throughout the React ecosystem. This provides
libraries with ample time to catch any issues we missed before slamming
them with problems in the wider semver release.
Since these features have already gone through extensive production
testing, and we are confident they are stable, frameworks following the
[Canary Workflow](https://react.dev/blog/2023/05/03/react-canaries) can
also begin adopting canary features like Fragment refs.
This adoption is similar to how different Browsers implement new
proposed browser features before they are added to the standard. If a
frameworks adopts a canary feature, they are committing to stability for
their users by ensuring any API changes before a semver stable release
are opaque and non-breaking to their users.
Apps not using a framework are also free to adopt canary features like
Fragment refs as long as they follow the [Canary
Workflow](https://react.dev/blog/2023/05/03/react-canaries), but we
generally recommend waiting for a semver stable release unless you have
the capacity to commit to following along with the canary changes and
debugging library compatibility issues.
Waiting for semver stable means you're able to benefit from libraries
testing and confirming support, and use semver as signal for which
version of a library you can use with support of the feature.
## Docs
Check out the ["React Labs: View Transitions, Activity, and
more"](https://react.dev/blog/2025/04/23/react-labs-view-transitions-activity-and-more#fragment-refs)
blog post, and [the new docs for Fragment
refs`](https://react.dev/reference/react/Fragment#fragmentinstance) for
more info.
## Overview
This PR ships the View Transition APIs to `react@canary`:
- [`<ViewTransition
/>`](https://react.dev/reference/react/ViewTransition)
-
[`addTransitionType`](https://react.dev/reference/react/addTransitionType)
This means these APIs are ready for final feedback and prepare for
semver stable release.
## What this means
Shipping `<ViewTransition />` and `addTransitionType` to canary means
they have gone through extensive testing in production, we are confident
in the stability of the APIs, and we are preparing to release it in a
future semver stable version.
Libraries and frameworks following the [Canary
Workflow](https://react.dev/blog/2023/05/03/react-canaries) should begin
implementing and testing these features.
## Why we follow the Canary Workflow
To prepare for semver stable, libraries should test canary features like
`<ViewTransition />` with `react@canary` to confirm compatibility and
prepare for the next semver release in a myriad of environments and
configurations used throughout the React ecosystem. This provides
libraries with ample time to catch any issues we missed before slamming
them with problems in the wider semver release.
Since these features have already gone through extensive production
testing, and we are confident they are stable, frameworks following the
[Canary Workflow](https://react.dev/blog/2023/05/03/react-canaries) can
also begin adopting canary features like `<ViewTransition />`.
This adoption is similar to how different Browsers implement new
proposed browser features before they are added to the standard. If a
frameworks adopts a canary feature, they are committing to stability for
their users by ensuring any API changes before a semver stable release
are opaque and non-breaking to their users.
Apps not using a framework are also free to adopt canary features like
`<ViewTransition>` as long as they follow the [Canary
Workflow](https://react.dev/blog/2023/05/03/react-canaries), but we
generally recommend waiting for a semver stable release unless you have
the capacity to commit to following along with the canary changes and
debugging library compatibility issues.
Waiting for semver stable means you're able to benefit from libraries
testing and confirming support, and use semver as signal for which
version of a library you can use with support of the feature.
## Docs
Check out the ["React Labs: View Transitions, Activity, and
more"](https://react.dev/blog/2025/04/23/react-labs-view-transitions-activity-and-more#view-transitions)
blog post, and [the new docs for `<ViewTransition
/>`](https://react.dev/reference/react/ViewTransition) and
[`addTransitionType`](https://react.dev/reference/react/addTransitionType)
for more info.
Adds back HermesParser to eslint-plugin-react-hooks. There are still
[external users of
Flow](https://github.com/facebook/react/pull/34719#issuecomment-3368137743)
using the plugin, so we shouldn't break the plugin for them. However, we
still have the problem of double parsing: once from eslint (which we
discard) and then another via babel/hermes parser.
In the long run we should investigate a translation layer from estree to
babel (or alternatively, update the compiler to take estree as input).
But for now, I am reverting the PR.
This does mean that [Sandpack in
react.dev](11cb6b5915/src/components/MDX/Sandpack/runESLint.tsx (L31))
cannot update to the latest eprh as HermesParser does not appear to be
able to be run in a browser. I discovered this while trying to update
eprh on react.dev last week, but didn't investigate deeply. I'll need to
double check that again to find out more.
Another attempt to fix#34745. I updated our fixture for eslint-v9 to
include running tsc. I believe there were 2 issues:
1. `export * from './cjs/eslint-plugin-react-hooks'` in npm/index.d.ts
was no longer correct as we updated index.ts to export default instead
of named exports
2. After fixing ^ there was a typescript error which I fixed by making
some small tweaks
We override Cmd+F to jump to our search input instead of searching
through the HTML. This is ofc critical since our view virtualized.
However, Chrome DevTools installs its own listener on the document as
well (in the bubble phase) so if we prevent it at the document level
it's too late and it ends up stealing the focus instead. If we instead
listen at the documentElement it works as intended.
The workflow was correctly publishing the package(s) specified in
`only`, but due to incorrect logic it would also run the 'Publish all
packages' step.
Partial redo of #34710. The changes there tried to use `z.function(args,
return)` to be compatible across Zod v3 and v4, but Zod 4's function API
has completely changed. Instead, I've updated to just use `z.any()`
where we expect a function, and manually validate that it's a function
before we call the value. We already have validation of the return type
(also using Zod).
Co-authored-by: kolvian <eliot@pontarelli.com>
We will be focusing eslint-plugin-react-hooks as the primary OSS-only
package for our lint plugin. eslint-plugin-react-compiler will remain as
a Meta only package as some limitations of our internal infra require us
to use packages that aren't widely adopted by the rest of the industry.
This PR removes `hermes-parser`, which was meant to support parsing Flow
syntax.
Fixed two small issues with the config panel in the compiler playground:
1. Object descriptions were being confined in the config box and most of
it would not be visible upon hover
2. Changed it so that "Applied Configs" would only display a valid set
of configs, rather than switching between "Invalid Configs" and the set
of options. This would be less visually jarring for users as the Output
panel already displays errors. Additionally, if users want to see the
list of config options but have a currently broken config, they would
previously not know how to fix it.
Object hover before:
<img width="702" height="481" alt="Screenshot 2025-09-26 at 10 41 03 AM"
src="https://github.com/user-attachments/assets/b2ddec2f-16ba-41a1-be1f-96211f46764c"
/>
Hover after:
<img width="702" height="481" alt="Screenshot 2025-09-26 at 10 40 37 AM"
src="https://github.com/user-attachments/assets/dc713a22-4710-46a8-a5d7-485060cc9074"
/>
Applied Configs always displays the last valid set of configs:
https://github.com/user-attachments/assets/2fb9232f-7388-4488-9b7a-bb48bf09e4ca
Stacked on #34544
We only have getBoundingClientRect available from RN currently. This
should work as a substitute for this case because the equivalent of
multi-rect elements in RN is a nested Text component. We only include
the rects of top-level host components here so we can assume that
calling getBoundingClientRect on each child is the same result.
Tested in react-native with Fantom.
Stacked on #34533 for root fragment handling
This is the same approach as DOM, where we call getRootNode on the
parent.
Tests are in react-native using Fantom.
This rule was a leftover from a while ago and doesn't actually lint
anything useful. Specifically, you get a lint error if you try to opt
out a component that isn't already bailing out. If there's a bailout the
compiler already safely skips over it, so adding `'use no memo'` there
is unnecessary.
Fixes#31407
---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/facebook/react/pull/34703).
* __->__ #34703
* #34700
Previously, the `recommended` config used the legacy ESLint format
(plugins as an array of strings). This causes errors when used with
ESLint v9's `defineConfig()` helper. This was following [eslint's own
docs](https://eslint.org/docs/latest/extend/plugins#backwards-compatibility-for-legacy-configs):
> With this approach, both configuration systems recognize
"recommended". The old config system uses the recommended key while the
current config system uses the flat/recommended key. The defineConfig()
helper first looks at the recommended key, and if that is not in the
correct format, it looks for the flat/recommended key. This allows you
an upgrade path if you’d later like to rename flat/recommended to
recommended when you no longer need to support the old config system.
However,
[`isLegacyConfig()`](https://github.com/eslint/rewrite/blob/main/packages/config-helpers/src/define-config.js#L73-L81)
(also see
[`eslintrcKeys`](https://github.com/eslint/rewrite/blob/main/packages/config-helpers/src/define-config.js#L24-L35))
function doesn't check for the `plugins` key, so our config was
incorrectly treated as flat config despite being in legacy format.
This PR fixes the issue, along with a few other fixes combined:
1. Convert `recommended` to flat config format
2. Separate basic rules (exhaustive-deps, rules-of-hooks) from compiler
rules
3. Add `recommended-latest-legacy` config for non-flat config users who
want all recommended rules (including compiler rules)
4. Adding more types for the exported config
Our shipped presets in 6.x.x will essentially be:
- `recommended-legacy`: legacy (non-flat), with basic rules only
- `recommended-latest-legacy`: legacy (non-flat), all rules (basic +
compiler)
- `flat/recommended`: flat, basic rules only (now the same as
recommended, but to avoid making a breaking change we'll just keep it
around in 6.x.x)
- `recommended-latest`: flat, all rules (basic + compiler)
- `recommended`: flat, basic rules only
In the next breaking release 7.x.x, we will collapse down the presets
into three:
- `recommended-legacy`: all recommended rules
- `recommended`: all recommended rules
- `recommended-experimental`: all recommended rules + new bleeding edge
experimental rules
Closes#34679
---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/facebook/react/pull/34700).
* #34703
* __->__ #34700
This auto updates to select the last entry in the timeline until we make
the first selection. That way when new content loads in, we show the
last timeline of what is visible.
When we flush a Suspense boundary we might not flush the fallback
segment, it might only flush a placeholder instead. In this case the
segment can flush again but we do not want to flush the boundary itself
a second time. We now detach the boundary after flushing it.
better solution to: https://github.com/facebook/react/pull/34668
We're showing too much noise in the side-panel when selecting a Suspense
boundary. The interesting thing to see directly is the "Suspended by".
The "props" are mostly useless because the `"name"` prop is already in
the tree. I'm now also showing it in the title bar of the selected
element panel. The "children" and "fallback" props are just the thing
that you can see in the tree view anyway.
The "state" is this weird section with just one field in it, which we
already have duplicated in the top toolbar as well. We can just delete
this. I make sure to show the icon and a "suspended..." section while
the boundary is still loading but now yet resuspended by force
suspending.
While still loading:
<img width="600" height="193" alt="Screenshot 2025-09-27 at 11 54 37 PM"
src="https://github.com/user-attachments/assets/1c3f3a96-46e0-4b11-806f-032569c7d5b5"
/>
After loading:
<img width="602" height="266" alt="Screenshot 2025-09-27 at 11 54 53 PM"
src="https://github.com/user-attachments/assets/c43cc4cb-036f-4ced-9b0d-226c6320cd76"
/>
Resuspended after loading:
<img width="602" height="300" alt="Screenshot 2025-09-27 at 11 55 07 PM"
src="https://github.com/user-attachments/assets/0be01735-48a7-47dc-b5cf-e72ec71e0148"
/>
Rebased on #34454.
Always include the root in the timeline even if it has no unique
suspenders, since even if it won't suspend, we have to be able to see
that and step to one step before the next boundary to see the first
boundary that does suspend in its fallback state.
Also, if there's no current selection on initial mount, select the last
entry in the timeline. We usually do this with `selectedSuspenseID` but
that doesn't happen on initial load. So this does it on initial load if
nothing else is selected by then. That way when you reload you get the
initial root selected.
There's a problem here because we should really use one source of truth
and `selectedSuspenseID` doesn't really do anything now. Either it
should be its separate source of truth and you can't show components in
the side-panel or it should be derived from the other state.
If it's derived, once there's a selection, e.g. in the root, then even
if new timelines load it will never change but that's probably a good
thing.
This enables `@enablePreserveExistingMemoizationGuarantees` by default.
As of the previous PR (#34503), this mode now enables the following
behaviors:
- Treating variables referenced within a `useMemo()` or `useCallback()`
as "frozen" (immutable) as of the start of the call. Ie, the compiler
will assume that the values you reference are not mutated by the body of
the useMemo, not are they mutated later. Directly modifying them (eg
`var.property = true`) will be an error.
- Similarly, the results of the useMemo/useCallback are treated as
frozen (immutable) after the call.
These two rules match the behavior for other hooks: this means that
developers will see similar behavior to swapping out `useMemo()` for a
custom `useMyMemo()` wrapper/alias.
Additionally, as of #34503 the compiler uses information from the manual
dependencies to know which variables are non-nullable. Even if a useMemo
block conditionally accesses a nested property — `if (cond) { log(x.y.z)
}` — where the compiler would not usually know that `x` is non-nullable,
if the user specifies `x.y.z` as a manual dependency then the compiler
knows that `x` and `x.y` are non-nullable and can infer a more precise
dependency.
Finally, this mode also ensures that we always memoize function calls
that return primitives. See #34343 for more details.
For now, I've explicitly opted out of this feature in all test fixtures
where the behavior changed.
The `@enablePreserveExistingMemoizationGuarantees` mode can still fail
to preserve manual memoization due to mismtached dependencies.
Specifically, where the user's dependencies are more precise than the
compiler infers bc the compiler is being conservative about what might
be nullable. In this mode though we're intentionally using information
from the manual memoization and can also rely on the deps as a signal
for what's non-nullable.
The idea of the PR is that we treat manual memo deps just like other
inferred-as-non-nullable objects during PropagateScopeDeps. We're
careful to not treat the full path as non-nullable, only up to the last
property index. So `x.y.z` as a manual dep treats `x` and `x.y` as
non-nullable, allowing us to preserve a conditional dependency on
`x.y.z`.
Optionals within manual dependencies are a bit trickier and aren't
handled yet, but hopefully that's less common and something we can
improve in a follow-up. Not handling them just means that developers may
hit false positives on validating existing memoization if they use
optional chains in manual dependencies.
---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/facebook/react/pull/34503).
* #34689
* __->__ #34503
The View Transition docs were unclear about this but apparently the
`finished` promise never settles if the animation never started. So if
there's an error that rejects the `ready` promise, we'll never run the
clean up which can cause it to stall.
Fixes#34662.
However, ultimately that is caused by Chrome stalling our default
`onDefaultTransitionIndicator` but it should be unblocked after 10
seconds, not a minute.
Follow up to #34649. This adds the compiler rules back so they can be
opted-in 6.1.0, but aren't included in the presets as that would be a
breaking change.
Called Before:
> `logEvent` is a function created with React Hook "useEffectEvent", and
can only be called from the same component.
Called After:
> `logEvent` is a function created with React Hook "useEffectEvent", and
can only be called from Effects and Effect Events in the same component.
Referenced Before:
> `logEvent` is a function created with React Hook "useEffectEvent", and
can only be called from the same component. They cannot be assigned to
variables or passed down.
Referenced After:
> `logEvent` is a function created with React Hook "useEffectEvent", and
can only be called from Effects and Effect Events in the same component.
It cannot be assigned to a variable or passed down.
Reset EventTime when clearing timers. We need to track repeat updates
separately.
Typically we always reset all timers when we've logged an update. The
same update shouldn't be logged again.
I was trying to be clever and not reset the XEventTime because we also
need the timestamp to know if it's a repeat event. However, because of
this it looked like we had an event schedule an update even after we had
reset them.
This always resets the XEventTime to -1.1 and then stashes the old time
on EventRepeatTime which is our indication whether the next update was a
repeat of the old event.
---------
Co-authored-by: Ruslan Lesiutin <28902667+hoxyq@users.noreply.github.com>
Co-authored-by: Ricky <rickhanlonii@gmail.com>
Like in the diff below, we can read from the shared configuration to
check exhaustive deps.
I allow the classic additionalHooks configuration to override it so that
this change
is backwards compatible.
--
---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/facebook/react/pull/34637).
* __->__ #34637
* #34497
We need to be able to specify additional effect hooks for the
RulesOfHooks lint rule
in order to allow useEffectEvent to be called by custom effects.
ExhaustiveDeps
does this with a regex suppplied to the rule, but that regex is not
accessible from
other rules.
This diff introduces a `react-hooks` entry you can put in the eslint
settings that
allows you to specify custom effect hooks and share them across all
rules.
This works like:
```
{
settings: {
'react-hooks': {
additionalEffectHooks: string,
},
},
}
```
The next diff allows useEffect to read from the same configuration.
----
---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/facebook/react/pull/34497).
* #34637
* __->__ #34497
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## Summary
<!--
Explain the **motivation** for making this change. What existing problem
does the pull request solve?
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Added `<ViewTransition>` for when the "Show Internals" button is toggled
for a basic fade transition. Additionally added a transition for when
tabs are expanded in the advanced view of the Compiler Playground to
display a smoother show/hide animation.
## How did you test this change?
<!--
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https://github.com/user-attachments/assets/c706b337-289e-488d-8cd7-45ff1d27788d
We've observed some scenarios, where cascading update happens in an
effect that was shorter than 0.05ms. In this case, this effect won't be
displayed on a timeline, because of the threshold that we are using, but
it would be shown in entry properties or in a stack trace.
To avoid confusion, we should always log such effects.
Validated via manually changing the threshold to 100ms+ and observing
that only effects that triggered an update are visible on a timeline.
Otherwise, when a context is propagated into an Activity (or Suspense)
this will leave work behind on the Offscreen component itself. Which
will cause an extra unnecessary render and commit pass just to figure
out that we're still defering it to idle.
This is because lazy context propagation, when calling to schedule some
work walks back up the tree all the way to the root. This is usually
fine for other nodes since they'll recompute their remaining child lanes
on the way up. However, for the Offscreen component we'll have already
computed it. We need to set it after propagation to ensure it gets
reset.
We selected the root. This means that we're currently viewing the
Transition that rendered the whole screen. In laymans terms this is
really "Initial Paint". Once we add subtree selection, then the
equivalent should be called "Transition" since in that case it's really
about a Transition within the page. So if you've selected an Activity
tree this should be called "Transition".
Once we add the environment support to the timeline. The first entry on
the timeline should also be called "Initial Paint" when you haven't
selected an Activity and "Transition" when you have.
Technically they're both meant to be "Transition" but nobody thinks of
initial load as a "Transition" from the previous MPA page.
<img width="1214" height="419" alt="Screenshot 2025-09-29 at 5 18 58 PM"
src="https://github.com/user-attachments/assets/cae263e3-133c-4fa9-9587-a7b2344199f4"
/>
If I can scroll the document due to it overflowing, I should be able to
scroll the suspense tab as much. The real rect for the root when it's
the document is really the full scroll height.
This doesn't fully eliminate the need to do recursive bounding boxes for
the root since it's still possible to have the rects overflow. E.g. if
they're currently resuspended or inside nested scrolls.
~However, maybe we should have the actual paintable root rect just be
this rectangle instead of including the recursive ones.~ Actually never
mind. The root really represents the Transition so it doesn't make sense
to give it any specific rectangle. It's rather the whole background.
This brings the Suspense boundary that's switching into view so that
when you play the loading sequence you can see how it plays out.
Otherwise it's really hard to find where things are changing.
This assumes we'll also scroll synchronize the suspense tab which will
bring it into view there too.
## Summary
Experimentation has completed for this at Meta and we've observed
positive impact on key React Native surfaces.
## How did you test this change?
yarn flow fabric
This was merged into the 19.1.1 patch release branch in
https://github.com/facebook/react/pull/33972 but we never upstreamed it
to main. This should merge to main to make it easier to sync versions to
RN after future releases.
---------
Co-authored-by: Riccardo Cipolleschi <cipolleschi@meta.com>
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## Summary
<!--
Explain the **motivation** for making this change. What existing problem
does the pull request solve?
-->
Utilized `<ViewTransition>` to introduce a sliding animation upon
switching between the Output and SourceMap tabs in the default
playground view.
## How did you test this change?
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https://github.com/user-attachments/assets/1ac93482-8104-4f9a-887e-6adca3537dca
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6. If you need a debugger, run `yarn test --debug --watch TestName`,
open `chrome://inspect`, and press "Inspect".
7. Format your code with
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8. Make sure your code lints (`yarn lint`). Tip: `yarn linc` to only
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9. Run the [Flow](https://flowtype.org/) type checks (`yarn flow`).
10. If you haven't already, complete the CLA.
Learn more about contributing:
https://reactjs.org/docs/how-to-contribute.html
-->
## Summary
<!--
Explain the **motivation** for making this change. What existing problem
does the pull request solve?
-->
Introduced `<ViewTransition>` to the React Compiler Playground. Added an
initial animation on the config panel opening/closing to allow for a
smoother visual experience. Previously, the panel would flash in and out
of the screen upon open/close.
## How did you test this change?
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https://github.com/user-attachments/assets/9dc77a6b-d4a5-4a7a-9d81-007ebb55e8d2
When you double click it will hide or show by jumping to the selected
index or one step before the selected.
Let's you go from a suspense boundary into the timeline to find its
position. I also highlight the step in the timeline when you hover the
rect.
This only works if it's in the selected root but all of those should be
merged into one single timeline.
One thing that's weird about the SuspenseNodes now is that they
sometimes gets deleted but not always when they're resupended. Nested
ones maybe? This means that if you double click to hide it, you can't
double click again to show it. This seems like an unrelated bug that we
should fix.
We could potentially repurpose the existing "Suspend" button in the
toolbar to do this too, or maybe add another icon there.
Stacked on #34625.
This is a nice way to step through the timeline and simulate the visuals
on screen as you do it. It's also convenient to step through one at a
time, especially with the forwards button.
However, the secondary purpose of this is that it helps anchor the UI
visually as something like a timeline like in a video so that the
timeline itself becomes more identifiable.
https://github.com/user-attachments/assets/cb367c8e-9efb-4a00-a58e-4579be20beb8
The settings dialog appears on all tabs and should be reachable from
Suspense tab too. It's a bit weird because it's not contextual to the
tab and it shows you whatever your last settings tab was opened. Maybe
it should default to opening to the current tab's settings?
There aren't any Suspense specific settings yet but there definitely
will be. We could move the "Show all" into settings but it might be
frequently that you want to check why something isn't suspending a
Suspense boundary or test SSR streaming.
However, the general settings still apply to the Suspense tab. E.g.
switching dark/light mode.
<img width="857" height="233" alt="Screenshot 2025-09-27 at 12 35 05 PM"
src="https://github.com/user-attachments/assets/4a38e94f-2074-4dce-906b-9a1c40bccb9b"
/>
When forcing suspense/error we're doing that by scheduling a sync update
on the fiber. Resuspending a Suspense boundary can only happen sync
update so that makes sense. Erroring also forces a sync commit. This
means that no View Transitions fire.
However, unsuspending (and dismissing an error dialog) can be async so
the reveal should be able to be async.
This adds another hook for scheduling using the Retry lane. That way
when you play through a reveal sequence of Suspense boundaries (like
playing through the timeline), it'll run the animations that would've
ran during a loading sequence.
It's possible for the children to overflow the bounding rect of the root
in general when they overflow in the DOM. However even when it doesn't
overflow in the DOM, the bounding rect of the root can shrink while the
content is suspended. In fact, it's very likely.
Originally I thought we didn't need to consider this recursively because
document scrolling takes absolute positioned content into account but
because we're using nested overflow scrolling, we have to manually
compute this.
One thing that always bothered me is that the collapse buttons on either
side of the toolbar looks like left/right buttons which would conflict
with some steps buttons I plan to add. Another issue is that we'll need
to add more tool buttons to the top and probably eventually a Search
field. Ideally this whole section should line up vertically with the
height of the title row.
I also realized that all UIs that have some kind of timeline control
(and play/pause/skip) do that in the bottom below the content. E.g.
music players and video players all do that. We're better off playing
into that structure since that's the UI analogy we're going for here.
Makes it clearer what the weird timeline is for.
By moving it to the bottom it also frees up the top for the collapse
buttons and more controls.
__Horizontal__
<img width="794" height="809" alt="Screenshot 2025-09-26 at 3 40 35 PM"
src="https://github.com/user-attachments/assets/dacad9c4-d52f-4b66-9585-5cc74f230e6f"
/>
__Vertical__
<img width="570" height="812" alt="Screenshot 2025-09-26 at 3 40 53 PM"
src="https://github.com/user-attachments/assets/db225413-849e-46f1-b764-8fbd08b395c4"
/>
As titled. This adds dev-only debugging information to Fizz / Flight
that could be used for tracking Promise's stack traces in "suspended by"
section of DevTools.
Bumps `useEffectEvent` from `@experimental` to `@canary`. Removes the
`experimental_` prefix from the export.
## TODO
- [ ] Update useEffectEvent reference page and Canary badging in docs:
https://github.com/reactjs/react.dev/pull/8025
Tracks the environment names of the I/O in each SuspenseNode and sent it
to the front end when the suspenders change.
In the front end, every child boundary should really be treated as it
has all environment names of the parents too since they're blocked by
the parent too. We could do this tracking on backend but if there's ever
one added on the root would need to be send for every child.
This lets us highlight which subtrees are blocked by content on the
server.
---------
Co-authored-by: Sebastian "Sebbie" Silbermann <silbermann.sebastian@gmail.com>
When there are no named Activities we should hide the tree side panel
(and the button to show it). Since it's not implemented yet there are
never any ones so it's always hidden.
In Fizz and Fiber we emit hints for suspensey images and CSS as soon as
we discover them during render. At the beginning of the stream. This
adds a similar capability when a Host Component is known to be a Host
Component during the Flight render.
The client doesn't know that these resources are in the payload until it
parses that particular component which is lazy. So they need to be
hoisted with hints. We detect when these are rendered during Flight and
add them as hints. That allows you to consume a Flight payload to
preload prefetched content without having to render it.
`<link rel="preload">` can be hoisted more or less as is.
`<link rel="stylesheet">` we preload but we don't actually insert them
anywhere until they're rendered. We do these even for non-suspensey
stylesheets since we know that when they're rendered they're going to
start loading even if they're not immediately used. They're never lazy.
`<img src>` we only preload if they follow the suspensey image pattern
since otherwise they may be more lazy e.g. by if they're in the
viewport. We also skip if they're known to be inside `<picture>`. Same
as Fizz. Ideally this would preload the other `<source>` but it's
tricky.
The downside of this is that you might conditionally render something in
only one branch given a client component. However, in that case you're
already eagerly fetching the server component's data in that branch so
it's not too much of a stretch that you want to eagerly fetch the
corresponding resources as well. If you wanted it to be lazy, you
should've done a lazy fetch of the RSC.
We don't collect hints when any of these are wrapped in a Client
Component. In those cases you might want to add your own preload to a
wrapper Shared Component.
Everything is skipped if it's known to be inside `<noscript>`.
Note that the format context is approximate (see #34601) so it's
possible for these hints to overfetch or underfetch if you try to trick
it. E.g. by rendering Server Components inside a Client Component that
renders `<noscript>`.
---------
Co-authored-by: Josh Story <josh.c.story@gmail.com>
There was a bug in the Compiler Playground related to the "Show
Internals" toggle due to a useEffect that was causing the tab names to
flicker from a rerender. Rewritten instead with a `<Suspense>` boundary
+ `use`.
Flight doesn't have any semantically sound notion of a parent context.
That's why we removed Server Context. Each root can really start
anywhere in the tree when you refetch subtrees. Additionally when you
dedupe elements they can end up in multiple different parent contexts.
However, we do have a DEV only version of this with debugTask being
tracked for the nearest parent element to track the context of
properties inside of it.
To apply certain DOM specific hints and optimizations when you render
host components we need some information of the context. This is usually
very local so doesn't suffer from the likelihood that you refetch in the
middle. We'll also only use this information for optimistic hints and
not hard semantics so getting it wrong isn't terrible.
```
<picture>
<img />
</picture>
<noscript>
<p>
<img />
</p>
</noscript>
```
For example, in these cases we should exclude preloading the image but
we have to know if that's the scope we're in.
We can easily get this wrong if they're split or even if they're wrapped
in client components that we don't know about like:
```
<NoScript>
<p>
<img />
</p>
</NoScript>
```
However, getting it wrong in either direction is not the end of the
world. It's about covering the common cases well.
We should favor outlining a boundary if it contains Suspensey CSS or
Suspensey Images since then we can load that content separately and not
block the main content. This also allows us to animate the reveal.
For example this should be able to animate the reveal even though the
actual HTML content isn't large in this case it's worth outlining so
that the JS runtime can choose to animate this reveal.
```js
<ViewTransition>
<Suspense>
<img src="..." />
</Suspense>
</ViewTransition>
```
For Suspensey Images, in Fizz, we currently only implement the suspensey
semantics when a View Transition is running. Therefore the outlining
only applies if it appears inside a Suspense boundary which might
animate. Otherwise there's no point in outlining. It is also only if the
Suspense boundary itself might animate its appear and not just any
ViewTransition. So the effect is very conservative.
For CSS it applies even without ViewTransition though, since it can help
unblock the main content faster.
This PR ensures that server components are reliably included in the
DevTools component tree, even if debug info is received delayed, e.g.
when using a debug channel. The fix consists of three parts:
- We must not unset the debug chunk before all debug info entries are
resolved.
- We must ensure that the "RSC Stream" IO debug info entry is pushed
last, after all other entries were resolved.
- We need to transfer the debug info from blocked element chunks onto
the lazy node and the element.
Ideally, we wouldn't even create a lazy node for blocked elements that
are at the root of the JSON payload, because that would basically wrap a
lazy in a lazy. This optimization that ensures that everything around
the blocked element can proceed is only needed for nested elements.
However, we also need it for resolving deduped references in blocked
root elements, unless we adapt that logic, which would be a bigger lift.
When reloading the Flight fixture, the component tree is now displayed
deterministically. Previously, it would sometimes omit synchronous
server components.
<img width="306" height="565" alt="complete"
src="https://github.com/user-attachments/assets/db61aa10-1816-43e6-9903-0e585190cdf1"
/>
---------
Co-authored-by: Sebastian Markbage <sebastian@calyptus.eu>
We previously always generated import statements for any modules that
had to be required, notably the `import {c} from
'react/compiler-runtime'` for the memo cache function. However, this
obviously doesn't work when the source is using commonjs. Now we check
the sourceType of the module and generate require() statements if the
source type is 'script'.
I initially explored using
https://babeljs.io/docs/babel-helper-module-imports, but the API design
was unfortunately not flexible enough for our use-case. Specifically,
our pipeline is as follows:
* Compile individual functions. Generate candidate imports,
pre-allocating the local names for those imports.
* If the file is compiled successfully, actually add the imports to the
program.
Ie we need to pre-allocate identifier names for the imports before we
add them to the program — but that isn't supported by
babel-helper-module-imports. So instead we generate our own require()
calls if the sourceType is script.
@eps1lon flagged this case. Inlined useCallback has an extra LoadLocal
indirection which caused us not to add a name. While I was there I added
some extra checks to make sure we don't generate names for a given node
twice (just in case).
Stacked on #34546.
Same as #34538 but for gestures.
Includes various fixes.
This shows how it ends with a Transition when you release in the
committed state. Note how the Animation of the Gesture continues until
the Transition is done so that the handoff is seamless.
<img width="853" height="134" alt="Screenshot 2025-09-20 at 7 37 29 PM"
src="https://github.com/user-attachments/assets/6192a033-4bec-43b9-884b-77e3a6f00da6"
/>
This helper weirdly doesn't include the sync lane.
Everywhere we use it we have to check the sync lane separately. We can
simplify things by simply including the sync lane.
This fixes a lack of optimization because we should not check the store
consistency for a `flushSync` render.
d91d28c8ba/packages/react-reconciler/src/ReactFiberHooks.js (L1691-L1693)
If there is a large owner stack, we could potentially spam multiple
fetch requests for the same source map. This adds a simple deduplication
logic, based on URL.
Also, this adds a timeout of 60 seconds to all fetch requests initiated
by fileFetcher content script.
The root instance doesn't have a canonical property so we were not
returning a public instance that we can call compareDocumentPosition on
when a Fragment had no other host parent in Fabric. In this case we need
to get the ReactNativeElement from the ReactNativeDocument.
I've also added test coverage for this case in DOM for consistency,
though it was already working there because we use DOM elements as root.
This same test will be copied to RN using Fantom.
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## Summary
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Explain the **motivation** for making this change. What existing problem
does the pull request solve?
-->
Added more tests for the compiler playground with the addition of the
new config editor and "Show Internals" button. Added testing to check
for incomplete store params in the URL, toggle functionality, and
correct errors showing for syntax/validation errors in the config
overrides.
Stacked on #34538.
Track the Task of the first ViewTransition that we detected as
animating. Use this as the Task as "Starting Animation", "Animating"
etc. That way you can see which ViewTransition spawned the Animation.
Although it's likely to be multiple.
<img width="757" height="393" alt="Screenshot 2025-09-19 at 10 19 18 PM"
src="https://github.com/user-attachments/assets/a6cdcb89-bd02-40ec-b3c3-11121c29e892"
/>
Stacked on #34522.
<img width="1025" height="200" alt="Screenshot 2025-09-19 at 6 37 28 PM"
src="https://github.com/user-attachments/assets/f25900f6-6503-48b1-876d-bd6697a29c6f"
/>
We already cover the time between "Starting Animation" and "Remaining
Effects" as "Animating". However, if the effects are forced then we can
still be animating after that. This fills in that gap.
This also fills in the gap if another render starts before the animation
finishes on the same track. It'll mark the blank space between the
previous render finishing and the next render starting as "Animating".
This should correspond roughly to the native "Animations" track.
Stacked on #34511.
We currently log all Suspended Commit as "Suspended on Images or CSS"
but it can really be other reasons too now. Like waiting on the previous
View Transition. This allows the host config configure this reason.
Now when one animation starts before another one finishes we log that as
"Waiting for the previous Animation".
<img width="592" height="257" alt="Screenshot 2025-09-17 at 11 53 45 PM"
src="https://github.com/user-attachments/assets/817af8b5-37ae-46d8-bfd1-cd3fc637f3f3"
/>
Triggering the "(Runtime) Publish Prereleases Manual" workflow with a
short git sha doesn't work. It needs the full sha. We might be able to
make it work with the short sha as well, but for now we can at least
document the restriction.
If we are referencing a lazy value that isn't explicitly lazy ($L...)
it's because we added it around an element that was blocked to be able
to defer things inside.
However, once that is unblocked we can start unwrap it and just use the
inner element instead for any future reference. The race condition is
still there since it's a race condition whether we added the wrapper in
the first place.
This just makes it consistent with unwrapping of the rest of the path.
If we don't handle Lazy types specifically in `renderDebugModel`, all of
their properties will be emitted using `renderDebugModel` as well. This
also includes its `_debugInfo` property, if the Lazy comes from the
Flight client. That array might contain objects that are deduped, and
resolving those references in the client can cause runtime errors, e.g.:
```
TypeError: Cannot read properties of undefined (reading '$$typeof')
```
This happened specifically when an "RSC stream" debug info entry, coming
from the Flight client through IO tracking, was emitted and its
`debugTask` property was deduped, which couldn't be resolved in the
client.
To avoid actually initializing a lazy causing a side-effect, we make
some assumptions about the structure of its payload, and only emit
resolved or rejected values, otherwise we emit a halted chunk.
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## Summary
Made many small changes to the compiler playground to improve user
experience. Removed any "Loading" indicators that would flash in before
a component would finish loading in. Additionally, before users would
see the "Show Internals" button toggling from false to true if they had
set it at true previously. I was able to refactor the URL/local storage
loading so that the `Store` would be fully initialized before the
components would load in.
Attempted to integrate `<Activity>` into showing/hiding these different
editors, but the current state of [monaco
editors](https://github.com/suren-atoyan/monaco-react) does not allow
for this. I created an issue for them to address:
https://github.com/suren-atoyan/monaco-react/issues/753
Added a debounce to the config editor so every key type wouldn't cause
the output panel to respond instantly. Users can type for 500 ms before
an error is thrown at them.
<!--
Explain the **motivation** for making this change. What existing problem
does the pull request solve?
-->
## How did you test this change?
Here is what loading the page would look like before (not sure why its
so blurry):
https://github.com/user-attachments/assets/58f4281a-cc02-4141-b9b5-f70d6ace12a2
Here is how it looks now:
https://github.com/user-attachments/assets/40535165-fc7c-44fb-9282-9c7fa76e7d53
Here is the debouncing:
https://github.com/user-attachments/assets/e4ab29e4-1afd-4249-beca-671fb6542f5e
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Stacked on #34510.
The "Commit" phase for a View Transition starts before the snapshot
phase (before mutation) and then stretches into the async gap of
`startViewTransition`, encompasses the mutation phase inside of its
update callback and finally the layout phase.
However, between the mutation phase and the layout phase we may suspend
the start of the view transition on fonts and/or images. In that case we
now split the Commit phase into first one before we suspend and then we
log "Waiting for Images and/or Fonts" and then another Commit phase
around the layout effects.
<img width="897" height="119" alt="Screenshot 2025-09-16 at 11 37 26 PM"
src="https://github.com/user-attachments/assets/0fe21388-bb48-4456-a594-62227d12d9b7"
/>
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4. Ensure the test suite passes (`yarn test`). Tip: `yarn test --watch
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open `chrome://inspect`, and press "Inspect".
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## Summary
<!--
Explain the **motivation** for making this change. What existing problem
does the pull request solve?
--> The React Compiler rejected a default parameter that contains a
TSInstantiationExpression with the todo message that the expression
cannot be safely reordered. This change teaches the reorder check in
BuildHIR.ts to treat TSInstantiationExpression as reorderable. This is
safe because TypeScript instantiation only affects types and is erased
at runtime, so it has no side effects and does not change semantics.
## How did you test this change?
```
Set-Content testfilter.txt 'ts-instantiation-default-param'
yarn test --filter --update
yarn test --filter
```
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--> I added a fixture:
>
compiler/packages/babel-plugin-react-compiler/src/__tests__/fixtures/compiler/ts-instantiation-default-param.js
Some components accept a union of a ref callback function or ref object.
In this case we may infer the type as a function due to the presence of
invoking the ref callback function. In that case, we currently report a
"Hint: name `fooRef` as "ref" or with a "-Ref" suffix..." even though
the variable is already named appropriately — the problem is that we
inferred a non-ref type. So here we check the type and don't report this
hint if we inferred another type.
Stacked on #34509.
View Transitions introduces a bunch of new types of gaps in the commit
phase which needs to be logged differently in the performance track.
One thing that can happen is that a `flushSync` update forces the View
Transition to abort before it has started if it happens in the gap
before the transition is ready. In that case we log "Interrupted View
Transition".
Otherwise, when we're done in `startViewTransition` there's some work to
finalize the animations before the `ready` calllback. This is logged as
"Starting Animation".
Then there's a gap before the passive effects fire which we log as
"Animating". This can be long unless they're forced to flush early e.g.
due to another lane updating.
The "Animating" track should then pick up which doesn't do yet. This one
is tricky because this is after the actual commit phase and needs to be
interrupted by new renders which themselves can be suspended on the
animation finshing.
This PR is just a subset of all the cases. Will need a lot more work.
<img width="679" height="161" alt="Screenshot 2025-09-16 at 10 19 06 PM"
src="https://github.com/user-attachments/assets/0407372d-aaed-41f5-a262-059b2686ae87"
/>
This simplifies the logic for clamping the start times of various
phases. Instead of checking in multiple places I ensure we compute a
value for each phase that is then clamped to the next phase so they
don't overlap. If they're zero they're not printed.
I also added a name for all the anonymous labels. Those are mainly
fillers for sync work that should be quick but it helps debugging if we
can name them.
Finally the real fix is to update the clamp time which previously could
lead to overlapping entries for consecutive updates when a previous
update never finalized before the next update.
Calling setState functions during render can lead to extraneous renders
or even infinite loops. We also have runtime detection for loops, but
static detection is obviously even better.
This PR adds an option to infer identifers as setState functions if both
the following conditions are met:
- The identifier is named starting with "set"
- The identifier is used as the callee of a call expression
By inferring values as SetState type, this allows our existing
ValidateNoSetStateInRender rule to flag calls during render, disallowing
examples like the following:
```js
function Component({setParentState}) {
setParentState(...);
^^^^^^^^^^^^^^ Error: Cannot call setState in render
}
```
It turns out that View Transitions can sometimes overshoot and then we
need to ensure it fills. It can otherwise sometimes flash in Chrome.
This is something users might hit as well.
Stacked on #34486.
If we gave up on loading suspensey images for blocking the commit (e.g.
due to #34481), we can still block the view transition from committing
to allow an animation to include the image from the start.
At this point we have more information about the layout so we can
include only the images that are within viewport in the calculation
which may end up with a different answer.
This only applies when we attempt to run an animation (e.g. something
mutated inside a `<ViewTransition>` in a Transition). We could attempt a
`startViewTransition` if we gave up on the suspensey images just so that
we could block it even if no animation would be running.
However, this point the screen is frozen and you can no longer have sync
updates interrupt so ideally we would have already blocked the commit
from happening in the first place.
The reason to have two points where we block is that ideally we leave
the UI responsive while blocking, which blocking the commit does. In the
simple case of all images or a single image being within the viewport,
that's favorable. By combining the techniques we only end up freezing
the screen in the special case that we had a lot of images added outside
the viewport and started an animation with some image inside the
viewport (which presumably is about to finish anyway).
Stacked on #34481.
We currently track the suspended state temporarily with a global which
is safe as long as we always read it during a sync pass. However, we
sometimes read it in closures and then we have to be carefully to pass
the right one since it's possible another commit on a different root has
started at that point. This avoids this footgun.
Another reason to do this is that I want to read it in
`startViewTransition` which is in an async gap after which point it's no
longer safe. So I have to pass that through the `commitRoot` bound
function.
Stacked on #34478.
In general we don't like to deal with timeouts in suspense world. We've
had that in the past but in general it doesn't work well because if you
have a timeout and then give up you made everything wait longer for no
benefit at the end. That's why the recommendation is to remove a
Suspense boundary if you expect it to be fast and add one if you expect
it to be slow. You have to estimate as the developer.
Suspensey images suffer from this same problem. We want to apply
suspensey images to as much as possible so that it's the default to
avoid flashing because if just a few images flash it's still almost as
bad as all of them. However, we do know that it's also very common to
use images and on a slow connection or many images, it's not worth it so
we have the timeout to eventually give up.
However, this means that in cases that are always slow or connections
that are always slow, you're always punished for no reason.
Suspensey images is mainly a polish feature to make high end experiences
on high end connections better but we don't want to unnecessarily punish
all slow connections in the process or things like lots of images below
the viewport.
This PR adds an estimate for whether or not we'll likely be able to load
all the images within the timeout on a high end enough connection. If
not, we'll still do a short suspend (unless we've already exceeded the
wait time adjusted for #34478) to allow loading from cache if available.
This estimate is based on two heuristics:
1) We compute an estimated bandwidth available on the current device in
mbps. This is computed from performance entries that have loaded static
resources already on the site. E.g. this can be other images, css, or
scripts. We see how long they took. If we don't have any entries (or if
they're all cross-origin in Safari) we fallback to
`navigator.connection.downlink` in Chrome or a 5mbps default in
Firefox/Safari.
2) To estimate how many bytes we'll have to download we use the
width/height props of the img tag if available (or a 100 pixel default)
times the device pixel ratio. We assume that a good img implementation
downloads proper resolution image for the device and defines a
width/height up front to avoid layout trash. Then we estimate that it
takes about 0.25 bytes per pixel which is somewhat conservative
estimate.
This is somewhat conservative given that the image could've been
preloaded and be better compressed.
So it really only kicks in for high end connections that are known to
load fast.
In a follow up, we can add an additional wait for View Transitions that
does the same estimate but only for the images that turn out to be in
viewport.
Currently suspensey images doesn't account for how long we've already
been waiting. This means that you can for example wait for 300ms for the
throttle + 500ms for the images. If a Transition takes a while to
complete you can also wait that time + an additional 500ms for the
images.
This tracks the start time of a Transition so that we can count the
timeout starting from when the user interacted or when the last fallback
committed (which is where the 300ms throttle is computed from). Creating
a single timeline.
This also moves the timeout to a central place which I'll use in a
follow up.
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## Summary
Added an "Applied Configs" section under the Config Overrides panel.
Users will now be able to see the full list of configs applied to the
compiler in the playground. Adds greater discoverability for config
options to override as well. Updated the default config as well to be a
commented config option, so users will start with empty overrides.
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## How did you test this change?
https://github.com/user-attachments/assets/1a57b2d5-0405-4fc8-9990-1747c30181c0
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## Overview
This PR ships `<Activity />` to the `react@canary` release channel for
final feedback and prepare for semver stable release.
## What this means
Shipping `<Activity />` to canary means it has gone through extensive
testing in production, we are confident in the stability of the feature,
and we are preparing to release it in a future semver stable version.
Libraries and frameworks following the [Canary
Workflow](https://react.dev/blog/2023/05/03/react-canaries) should begin
implementing and testing the feature.
## Why we follow the Canary Workflow
To prepare for semver stable, libraries should test canary features like
`<Activity>` with `react@canary` to confirm compatibility and prepare
for the next semver release in a myriad of environments and
configurations used throughout the React ecosystem. This provides
libraries with ample time to catch any issues we missed before slamming
them with problems in the wider semver release.
Since these features have already gone through extensive production
testing, and we are confident they are stable, frameworks following the
[Canary Workflow](https://react.dev/blog/2023/05/03/react-canaries) can
also begin adopting canary features like `<Activity />`.
This adoption is similar to how different Browsers implement new
proposed browser features before they are added to the standard. If a
frameworks adopts a canary feature, they are committing to stability for
their users by ensuring any API changes before a semver stable release
are opaque and non-breaking to their users.
Apps not using a framework are also free to adopt canary features like
Activity as long as they follow the [Canary
Workflow](https://react.dev/blog/2023/05/03/react-canaries), but we
generally recommend waiting for a semver stable release unless you have
the capacity to commit to following along with the canary changes and
debugging library compatibility issues.
Waiting for semver stable means you're able to benefit from libraries
testing and confirming support, and use semver as signal for which
version of a library you can use with support of the feature.
## Docs
Check out the ["React Labs: View Transitions, Activity, and
more"](https://react.dev/blog/2025/04/23/react-labs-view-transitions-activity-and-more#activity)
blog post, and [the new docs for
`<Activity>`](https://react.dev/reference/react/Activity) for more info.
## TODO
- [x] Bump Activity docs to Canary
https://github.com/reactjs/react.dev/pull/7974
---------
Co-authored-by: Sebastian Sebbie Silbermann <sebastian.silbermann@vercel.com>
When we report an error we typically log the owner stack of the thing
that caught the error. Similarly we restore the `console.createTask`
scope of the catching component when we call `reportError` or
`console.error`.
We also have a special case if something throws during reconciliation
which uses the Server Component task as far as we got before we threw.
https://github.com/facebook/react/blob/main/packages/react-reconciler/src/ReactChildFiber.js#L1952-L1960
Chrome has since fixed it (on our request) that the Error constructor
snapshots the Task at the time the constructor was created and logs that
in `reportError`. This is a good thing since it means we get a coherent
stack. Unfortunately, it means that the fake Errors that we create in
Flight Client gets a snapshot of the task where they were created so
when they're reported in the console they get the root Task instead of
the Task of the handler of the error.
Ideally we'd transfer the Task from the server and restore it. However,
since we don't instrument the Error object to snapshot the owner and we
can't read the native Task (if it's even enabled on the server) we don't
actually have a correct snapshot to transfer for a Server Component
Error. However, we can use the parent's task for where the error was
observed by Flight Server and then encode that as a pseudo owner of the
Error.
Then we use this owner as the Task which the Error is created within.
Now the client snapshots that Task which is reported by `reportError` so
now we have an async stack for Server Component errors again. (Note that
this owner may differ from the one observed by `captureOwnerStack` which
gets the nearest Server Component from where it was caught. We could
attach the owner to the Error object and use that owner when calling
`onCaughtError`/`onUncaughtError`).
Before:
<img width="911" height="57" alt="Screenshot 2025-09-10 at 10 57 54 AM"
src="https://github.com/user-attachments/assets/0446ef96-fad9-4e17-8a9a-d89c334233ec"
/>
After:
<img width="910" height="128" alt="Screenshot 2025-09-10 at 11 06 20 AM"
src="https://github.com/user-attachments/assets/b30e5892-cf40-4246-a588-0f309575439b"
/>
Similarly, there are Errors and warnings created by ChildFiber itself.
Those execute in the scope of the general render of the parent Fiber.
They used to get the scope of the nearest client component parent (e.g.
div in this case) but that's the parent of the Server Component. It
would be too expensive to run every level of reconciliation in its own
task optimistically, so this does it only when we know that we'll throw
or log an error that needs this context. Unfortunately this doesn't
cover user space errors (such as if an iterable errors).
Before:
<img width="903" height="298" alt="Screenshot 2025-09-10 at 11 31 55 AM"
src="https://github.com/user-attachments/assets/cffc94da-8c14-4d6e-9a5b-bf0833b8b762"
/>
After:
<img width="1216" height="252" alt="Screenshot 2025-09-10 at 11 50
54 AM"
src="https://github.com/user-attachments/assets/f85f93cf-ab73-4046-af3d-dd93b73b3552"
/>
<img width="412" height="115" alt="Screenshot 2025-09-10 at 11 52 46 AM"
src="https://github.com/user-attachments/assets/a76cef7b-b162-4ecf-9b0a-68bf34afc239"
/>
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## Summary
Updated the UI of the React compiler playground. The config, Input, and
Output panels will now span the viewport width when "Show Internals" is
not toggled on. When "Show Internals" is toggled on, the old vertical
accordion tabs are still used. Going to add support for the "Applied
Configs" tabs underneath the "Config Overrides" tab next.
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## How did you test this change?
https://github.com/user-attachments/assets/b8eab028-f58c-4cb9-a8b2-0f098f2cc262
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Requiring DevTools to be present for dev builds seems like an overkill,
let's enable the instrumentation by default.
Nothing changes for profiling or production artifacts.
When we emit objects of type `ReactAsyncInfo`, we need to make sure that
their owners are outlined, using `outlineComponentInfo`. Otherwise we
would end up accidentally emitting stashed fields that are not part of
the transport protocol, specifically `debugStack`, `debugTask`, and
`debugLocation`. This would lead to runtime errors in the client, when
for example, the stack for a `debugLocation` is processed in
`buildFakeCallStack`, but the stack was actually omitted from the RSC
payload, because for those fields we don't ensure that the object limit
is increased by the length of the stack, as we do when we're emitting
the `stack` of a `ReactComponentInfo` object in `outlineComponentInfo`.
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4. Ensure the test suite passes (`yarn test`). Tip: `yarn test --watch
TestName` is helpful in development.
5. Run `yarn test --prod` to test in the production environment. It
supports the same options as `yarn test`.
6. If you need a debugger, run `yarn test --debug --watch TestName`,
open `chrome://inspect`, and press "Inspect".
7. Format your code with
[prettier](https://github.com/prettier/prettier) (`yarn prettier`).
8. Make sure your code lints (`yarn lint`). Tip: `yarn linc` to only
check changed files.
9. Run the [Flow](https://flowtype.org/) type checks (`yarn flow`).
10. If you haven't already, complete the CLA.
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## Summary
Removed the old `OVERRIDE` pragma to make the source of truth for config
overrides in the left-hand pane. Now, it will automatically update the
output pane each time there is an edit to the config. The old pragma
format is still supported, but it will be overwritten by the config pane
if they are modifying the same flags. Removed the gating on the config
panel so now all users will automatically be able to view it, but it
will be initially collapsed.
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## How did you test this change?
https://github.com/user-attachments/assets/9d4512b9-e203-4ce0-ae95-dd96ff03bbc1
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Two small QoL improvements inspired by feedback:
* `if (ref.current === undefined) { ref.current = ... }` is now allowed.
* `if (!ref.current) { ref.current = ... }` is still disallowed, but we
emit an extra hint suggesting the `if (!ref.current == null)` pattern.
I was on the fence about the latter. We got feedback asking to allow `if
(!ref.current)` but if your ref stores a boolean value then this would
allow reading the ref in render. The unary form is also less precise in
general due to sketchy truthiness conversions. I figured a hint is a
good compromise.
---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/facebook/react/pull/34449).
* __->__ #34449
* #34424
@stipsan found this issue where the compiler would bailout on the
`useLayoutEffect` examples in the React docs. While setState in an
effect is typically an anti-pattern due to the fact that it hurts
performance through cascading renders, the one scenario where it _is_
allowed is if the value being set flows from a ref.
When the search query changes, we kick off a transition that updates the
search query in a reducer for TreeContext. The search input is also
using this value for an `input` HTML element.
For a larger applications, sometimes there is a noticeable delay in
displaying the updated search query. This changes the approach to also
keep a local synchronous state that is being updated on a change
callback.
Stacked on #34435.
This adds a method to get all suspended by filtered by a specific
Instance. The purpose of this is to power the feature when you filter by
Activity. This would show you the "root" within that Activity boundary.
This works by selecting the nearest Suspense boundary parent and then
filtering its data based on if all the instances for a given I/O info is
within the Activity instance. If something suspended within the Suspense
boundary but outside the Activity it's not included even if it's also
suspending inside the Activity since we assume it would've already been
loaded then.
Right now I wire this up to be a special case when you select an
Activity boundary same as when you select a Suspense boundary in the
Components tab but we could also only use this when you select the root
in the Suspense tab for example.
Stacked on #34425.
RSC stream info is split into one I/O entry per chunk. This means that
when a single instance or boundary depends on multiple chunks, it'll
show the same stream multiple times. This makes it so just the last one
is shown.
This is a special case for the name "RSC stream" but ideally we'd more
explicitly model the concept of awaiting only part of a stream.
<img width="667" height="427" alt="Screenshot 2025-09-09 at 2 09 43 PM"
src="https://github.com/user-attachments/assets/890f6f61-4657-4ca9-82fd-df55a696bacc"
/>
Another remaining issue is that it's possible for an intermediate chunk
to be depended on by just a child boundary. In that case that can be
considered a "unique suspender" even though the parent depends on a
later one. Ideally it would dedupe on everything below. Could also model
it as every Promise depends on its chunk and every previous chunk.
Fixes#34098.
There's an issue in Chrome where the `InvalidStateError` always has the
same error message. The spec doesn't specify the error message to use
but it's more useful to have a specific one for each case like Safari
does.
One reason it's better to have a specific error message is because the
browser console is not the main surface that people look for errors.
Chrome relies on a separate log also in the console. Frameworks has
built-in error dialogs that pop up first and that's where you see the
error and that dialog can't show something specific. Additionally, these
errors can't log something specific to servers in production logging. So
this is a bad strategy.
It's not good to have those error dialogs pop up for non-actionable
errors like when it doesn't start because the document was hidden. Since
we don't have more specific information we have no choice but to hide
all of them. This includes actionable things like duplicate names
(although we also have a React specific warning for that in the common
case).
This is exported in the prod version of ReactServer experimental but not
the development version so we can't use it in fixtures from Server
Components.
This was fun. We previously added the MaybeAlias effect in #33984 in
order to describe the semantic that an unknown function call _may_ alias
its return value in its result, but that we don't know this for sure. We
record mutations through MaybeAlias edges when walking backward in the
data flow graph, but downgrade them to conditional mutations. See the
original PR for full context.
That change was sufficient for the original case like
```js
const frozen = useContext();
useEffect(() => {
frozen.method().property = true;
}, [...]);
```
But it wasn't sufficient for cases where the aliasing occured between
operands:
```js
const dispatch = useDispatch();
<div onClick={(e) => {
dispatch(...e.target.value)
e.target.value = ...;
}} />
```
Here we would record a `Capture dispatch <- e.target` effect. Then
during processing of the `event.target.value = ...` assignment we'd
eventually _forward_ from `event` to `dispatch` (along a MaybeAlias
edge). But in #33984 I missed that this forward walk also has to
downgrade to conditional.
In addition to that change, we also have to be a bit more precise about
which set of effects we create for alias/capture/maybe-alias. The new
logic is a bit clearer, I think:
* If the value is frozen, it's an ImmutableCapture edge
* If the values are mutable, it's a Capture
* If it's a context->context, context->mutable, or mutable->context,
count it as MaybeAlias.
2025-09-09 14:07:47 -07:00
808 changed files with 30913 additions and 12838 deletions
git diff --quiet || (echo "There was a change to the Fizz runtime. Run `yarn generate-inline-fizz-runtime` and check in the result." && false)
git diff --exit-code || (echo "There was a change to the Fizz runtime. Run \`yarn generate-inline-fizz-runtime\` and check in the result." && false)
# ----- FEATURE FLAGS -----
flags:
@@ -567,7 +567,7 @@ jobs:
- name:Search build artifacts for unminified errors
run:|
yarn extract-errors
git diff --quiet || (echo "Found unminified errors. Either update the error codes map or disable error minification for the affected build, if appropriate." && false)
git diff --exit-code || (echo "Found unminified errors. Either update the error codes map or disable error minification for the affected build, if appropriate." && false)
Below is a list of all new features, APIs, and bug fixes.
Read the [React 19.2 release post](https://react.dev/blog/2025/10/01/react-19-2) for more information.
### New React Features
- [`<Activity>`](https://react.dev/reference/react/Activity): A new API to hide and restore the UI and internal state of its children.
- [`useEffectEvent`](https://react.dev/reference/react/useEffectEvent) is a React Hook that lets you extract non-reactive logic into an [Effect Event](https://react.dev/learn/separating-events-from-effects#declaring-an-effect-event).
- [`cacheSignal`](https://react.dev/reference/react/cacheSignal) (for RSCs) lets your know when the `cache()` lifetime is over.
- [React Performance tracks](https://react.dev/reference/dev-tools/react-performance-tracks) appear on the Performance panel’s timeline in your browser developer tools
### New React DOM Features
- Added resume APIs for partial pre-rendering with Web Streams:
- [`resume`](https://react.dev/reference/react-dom/server/resume): to resume a prerender to a stream.
- [`resumeAndPrerender`](https://react.dev/reference/react-dom/static/resumeAndPrerender): to resume a prerender to HTML.
- Added resume APIs for partial pre-rendering with Node Streams:
- [`resumeToPipeableStream`](https://react.dev/reference/react-dom/server/resumeToPipeableStream): to resume a prerender to a stream.
- [`resumeAndPrerenderToNodeStream`](https://react.dev/reference/react-dom/static/resumeAndPrerenderToNodeStream): to resume a prerender to HTML.
- Updated [`prerender`](https://react.dev/reference/react-dom/static/prerender) APIs to return a `postponed` state that can be passed to the `resume` APIs.
### Notable changes
- React DOM now batches suspense boundary reveals, matching the behavior of client side rendering. This change is especially noticeable when animating the reveal of Suspense boundaries e.g. with the upcoming `<ViewTransition>` Component. React will batch as much reveals as possible before the first paint while trying to hit popular first-contentful paint metrics.
- Add Node Web Streams (`prerender`, `renderToReadableStream`) to server-side-rendering APIs for Node.js
- Use underscore instead of `:` IDs generated by useId
### All Changes
#### React
-`<Activity />` was developed over many years, starting before `ClassComponent.setState` (@acdlite@sebmarkbage and many others)
- Stringify context as "SomeContext" instead of "SomeContext.Provider" (@kassens [#33507](https://github.com/facebook/react/pull/33507))
- Include stack of cause of React instrumentation errors with `%o` placeholder (@eps1lon [#34198](https://github.com/facebook/react/pull/34198))
- Fix infinite `useDeferredValue` loop in popstate event (@acdlite [#32821](https://github.com/facebook/react/pull/32821))
- Fix a bug when an initial value was passed to `useDeferredValue` (@acdlite [#34376](https://github.com/facebook/react/pull/34376))
- Fix a crash when submitting forms with Client Actions (@sebmarkbage [#33055](https://github.com/facebook/react/pull/33055))
- Hide/unhide the content of dehydrated suspense boundaries if they resuspend (@sebmarkbage [#32900](https://github.com/facebook/react/pull/32900))
- Avoid stack overflow on wide trees during Hot Reload (@sophiebits [#34145](https://github.com/facebook/react/pull/34145))
- Improve Owner and Component stacks in various places (@sebmarkbage, @eps1lon: [#33629](https://github.com/facebook/react/pull/33629), [#33724](https://github.com/facebook/react/pull/33724), [#32735](https://github.com/facebook/react/pull/32735), [#33723](https://github.com/facebook/react/pull/33723))
- Block on Suspensey Fonts during reveal of server-side-rendered content (@sebmarkbage [#33342](https://github.com/facebook/react/pull/33342))
- Use underscore instead of `:` for IDs generated by `useId` (@sebmarkbage, @eps1lon: [#32001](https://github.com/facebook/react/pull/32001), [https://github.com/facebook/react/pull/33342](https://github.com/facebook/react/pull/33342)[#33099](https://github.com/facebook/react/pull/33099), [#33422](https://github.com/facebook/react/pull/33422))
- Stop warning when ARIA 1.3 attributes are used (@Abdul-Omira [#34264](https://github.com/facebook/react/pull/34264))
- Allow `nonce` to be used on hoistable styles (@Andarist [#32461](https://github.com/facebook/react/pull/32461))
- Warn for using a React owned node as a Container if it also has text content (@sebmarkbage [#32774](https://github.com/facebook/react/pull/32774))
- s/HTML/text for for error messages if text hydration mismatches (@rickhanlonii [#32763](https://github.com/facebook/react/pull/32763))
- Fix a bug with `React.use` inside `React.lazy`\-ed Component (@hi-ogawa [#33941](https://github.com/facebook/react/pull/33941))
- Enable the `progressiveChunkSize` option for server-side-rendering APIs (@sebmarkbage [#33027](https://github.com/facebook/react/pull/33027))
- Fix a bug with deeply nested Suspense inside Suspense fallback when server-side-rendering (@gnoff [#33467](https://github.com/facebook/react/pull/33467))
- Avoid hanging when suspending after aborting while rendering (@gnoff [#34192](https://github.com/facebook/react/pull/34192))
- Add Node Web Streams to server-side-rendering APIs for Node.js (@sebmarkbage [#33475](https://github.com/facebook/react/pull/33475))
#### React Server Components
- Preload `<img>` and `<link>` using hints before they're rendered (@sebmarkbage [#34604](https://github.com/facebook/react/pull/34604))
- Log error if production elements are rendered during development (@eps1lon [#34189](https://github.com/facebook/react/pull/34189))
- Fix a bug when returning a Temporary reference (e.g. a Client Reference) from Server Functions (@sebmarkbage [#34084](https://github.com/facebook/react/pull/34084), @denk0403 [#33761](https://github.com/facebook/react/pull/33761))
- Pass line/column to `filterStackFrame` (@eps1lon [#33707](https://github.com/facebook/react/pull/33707))
- Support Async Modules in Turbopack Server References (@lubieowoce [#34531](https://github.com/facebook/react/pull/34531))
- Add support for .mjs file extension in Webpack (@jennyscript [#33028](https://github.com/facebook/react/pull/33028))
- Fix a wrong missing key warning (@unstubbable [#34350](https://github.com/facebook/react/pull/34350))
- Make console log resolve in predictable order (@sebmarkbage [#33665](https://github.com/facebook/react/pull/33665))
#### React Reconciler
- [createContainer](https://github.com/facebook/react/blob/v19.2.0/packages/react-reconciler/src/ReactFiberReconciler.js#L255-L261) and [createHydrationContainer](https://github.com/facebook/react/blob/v19.2.0/packages/react-reconciler/src/ReactFiberReconciler.js#L305-L312) had their parameter order adjusted after `on*` handlers to account for upcoming experimental APIs
* Checking for higher order functions acting as factories for components/hooks
*/
@@ -669,6 +713,21 @@ export enum ErrorCategory {
FBT='FBT',
}
exportenumLintRulePreset{
/**
* Rules that are stable and included in the `recommended` preset.
*/
Recommended='recommended',
/**
* Rules that are more experimental and only included in the `recommended-latest` preset.
*/
RecommendedLatest='recommended-latest',
/**
* Rules that are disabled.
*/
Off='off',
}
exporttypeLintRule={
// Stores the category the rule corresponds to, used to filter errors when reporting
category: ErrorCategory;
@@ -689,15 +748,14 @@ export type LintRule = {
description: string;
/**
* If true, this rule will automatically appear in the default, "recommended" ESLint
* rule set. Otherwise it will be part of an `allRules` export that developers can
* use to opt-in to showing output of all possible rules.
* Configures the preset in which the rule is enabled. If 'off', the rule will not be included in
* any preset.
*
* NOTE: not all validations are enabled by default! Setting this flag only affects
* whether a given rule is part of the recommended set. The corresponding validation
* also should be enabled by default if you want the error to actually show up!
*/
recommended: boolean;
preset: LintRulePreset;
};
constRULE_NAME_PATTERN=/^[a-z]+(-[a-z]+)*$/;
@@ -720,7 +778,7 @@ function getRuleForCategoryImpl(category: ErrorCategory): LintRule {
name:'automatic-effect-dependencies',
description:
'Verifies that automatic effect dependencies are compiled if opted-in',
recommended: false,
preset: LintRulePreset.Off,
};
}
caseErrorCategory.CapitalizedCalls:{
@@ -730,7 +788,7 @@ function getRuleForCategoryImpl(category: ErrorCategory): LintRule {
name:'capitalized-calls',
description:
'Validates against calling capitalized functions/methods instead of using JSX',
recommended: false,
preset: LintRulePreset.Off,
};
}
caseErrorCategory.Config:{
@@ -739,7 +797,7 @@ function getRuleForCategoryImpl(category: ErrorCategory): LintRule {
severity: ErrorSeverity.Error,
name:'config',
description:'Validates the compiler configuration options',
recommended: true,
preset: LintRulePreset.Recommended,
};
}
caseErrorCategory.EffectDependencies:{
@@ -748,7 +806,7 @@ function getRuleForCategoryImpl(category: ErrorCategory): LintRule {
severity: ErrorSeverity.Error,
name:'memoized-effect-dependencies',
description:'Validates that effect dependencies are memoized',
recommended: false,
preset: LintRulePreset.Off,
};
}
caseErrorCategory.EffectDerivationsOfState:{
@@ -758,7 +816,7 @@ function getRuleForCategoryImpl(category: ErrorCategory): LintRule {
name:'no-deriving-state-in-effects',
description:
'Validates against deriving values from state in an effect',
recommended: false,
preset: LintRulePreset.Off,
};
}
caseErrorCategory.EffectSetState:{
@@ -768,7 +826,7 @@ function getRuleForCategoryImpl(category: ErrorCategory): LintRule {
name:'set-state-in-effect',
description:
'Validates against calling setState synchronously in an effect, which can lead to re-renders that degrade performance',
recommended: true,
preset: LintRulePreset.Recommended,
};
}
caseErrorCategory.ErrorBoundaries:{
@@ -778,7 +836,7 @@ function getRuleForCategoryImpl(category: ErrorCategory): LintRule {
name:'error-boundaries',
description:
'Validates usage of error boundaries instead of try/catch for errors in child components',
recommended: true,
preset: LintRulePreset.Recommended,
};
}
caseErrorCategory.Factories:{
@@ -789,7 +847,7 @@ function getRuleForCategoryImpl(category: ErrorCategory): LintRule {
description:
'Validates against higher order functions defining nested components or hooks. '+
'Components and hooks should be defined at the module level',
recommended: true,
preset: LintRulePreset.Recommended,
};
}
caseErrorCategory.FBT:{
@@ -798,7 +856,7 @@ function getRuleForCategoryImpl(category: ErrorCategory): LintRule {
severity: ErrorSeverity.Error,
name:'fbt',
description:'Validates usage of fbt',
recommended: false,
preset: LintRulePreset.Off,
};
}
caseErrorCategory.Fire:{
@@ -807,7 +865,7 @@ function getRuleForCategoryImpl(category: ErrorCategory): LintRule {
severity: ErrorSeverity.Error,
name:'fire',
description:'Validates usage of `fire`',
recommended: false,
preset: LintRulePreset.Off,
};
}
caseErrorCategory.Gating:{
@@ -817,7 +875,7 @@ function getRuleForCategoryImpl(category: ErrorCategory): LintRule {
name:'gating',
description:
'Validates configuration of [gating mode](https://react.dev/reference/react-compiler/gating)',
recommended: true,
preset: LintRulePreset.Recommended,
};
}
caseErrorCategory.Globals:{
@@ -828,7 +886,7 @@ function getRuleForCategoryImpl(category: ErrorCategory): LintRule {
description:
'Validates against assignment/mutation of globals during render, part of ensuring that '+
'[side effects must render outside of render](https://react.dev/reference/rules/components-and-hooks-must-be-pure#side-effects-must-run-outside-of-render)',
recommended: true,
preset: LintRulePreset.Recommended,
};
}
caseErrorCategory.Hooks:{
@@ -842,7 +900,7 @@ function getRuleForCategoryImpl(category: ErrorCategory): LintRule {
* We need to dedeupe these (moving the remaining bits into the compiler) and then enable
* this rule.
*/
recommended: false,
preset: LintRulePreset.Off,
};
}
caseErrorCategory.Immutability:{
@@ -852,7 +910,7 @@ function getRuleForCategoryImpl(category: ErrorCategory): LintRule {
name:'immutability',
description:
'Validates against mutating props, state, and other values that [are immutable](https://react.dev/reference/rules/components-and-hooks-must-be-pure#props-and-state-are-immutable)',
recommended: true,
preset: LintRulePreset.Recommended,
};
}
caseErrorCategory.Invariant:{
@@ -861,7 +919,7 @@ function getRuleForCategoryImpl(category: ErrorCategory): LintRule {
severity: ErrorSeverity.Error,
name:'invariant',
description:'Internal invariants',
recommended: false,
preset: LintRulePreset.Off,
};
}
caseErrorCategory.PreserveManualMemo:{
@@ -873,7 +931,7 @@ function getRuleForCategoryImpl(category: ErrorCategory): LintRule {
'Validates that existing manual memoized is preserved by the compiler. '+
'React Compiler will only compile components and hooks if its inference '+
'[matches or exceeds the existing manual memoization](https://react.dev/learn/react-compiler/introduction#what-should-i-do-about-usememo-usecallback-and-reactmemo)',
recommended: true,
preset: LintRulePreset.Recommended,
};
}
caseErrorCategory.Purity:{
@@ -883,7 +941,7 @@ function getRuleForCategoryImpl(category: ErrorCategory): LintRule {
name:'purity',
description:
'Validates that [components/hooks are pure](https://react.dev/reference/rules/components-and-hooks-must-be-pure) by checking that they do not call known-impure functions',
recommended: true,
preset: LintRulePreset.Recommended,
};
}
caseErrorCategory.Refs:{
@@ -893,7 +951,7 @@ function getRuleForCategoryImpl(category: ErrorCategory): LintRule {
name:'refs',
description:
'Validates correct usage of refs, not reading/writing during render. See the "pitfalls" section in [`useRef()` usage](https://react.dev/reference/react/useRef#usage)',
recommended: true,
preset: LintRulePreset.Recommended,
};
}
caseErrorCategory.RenderSetState:{
@@ -903,7 +961,7 @@ function getRuleForCategoryImpl(category: ErrorCategory): LintRule {
name:'set-state-in-render',
description:
'Validates against setting state during render, which can trigger additional renders and potential infinite render loops',
recommended: true,
preset: LintRulePreset.Recommended,
};
}
caseErrorCategory.StaticComponents:{
@@ -913,7 +971,7 @@ function getRuleForCategoryImpl(category: ErrorCategory): LintRule {
name:'static-components',
description:
'Validates that components are static, not recreated every render. Components that are recreated dynamically can reset state and trigger excessive re-rendering',
recommended: true,
preset: LintRulePreset.Recommended,
};
}
caseErrorCategory.Suppression:{
@@ -922,7 +980,7 @@ function getRuleForCategoryImpl(category: ErrorCategory): LintRule {
severity: ErrorSeverity.Error,
name:'rule-suppression',
description:'Validates against suppression of other rules',
recommended: false,
preset: LintRulePreset.Off,
};
}
caseErrorCategory.Syntax:{
@@ -931,7 +989,7 @@ function getRuleForCategoryImpl(category: ErrorCategory): LintRule {
severity: ErrorSeverity.Error,
name:'syntax',
description:'Validates against invalid syntax',
recommended: false,
preset: LintRulePreset.Off,
};
}
caseErrorCategory.Todo:{
@@ -940,7 +998,7 @@ function getRuleForCategoryImpl(category: ErrorCategory): LintRule {
severity: ErrorSeverity.Hint,
name:'todo',
description:'Unimplemented features',
recommended: false,
preset: LintRulePreset.Off,
};
}
caseErrorCategory.UnsupportedSyntax:{
@@ -950,7 +1008,7 @@ function getRuleForCategoryImpl(category: ErrorCategory): LintRule {
name:'unsupported-syntax',
description:
'Validates against syntax that we do not plan to support in React Compiler',
recommended: true,
preset: LintRulePreset.Recommended,
};
}
caseErrorCategory.UseMemo:{
@@ -960,7 +1018,17 @@ function getRuleForCategoryImpl(category: ErrorCategory): LintRule {
name:'use-memo',
description:
'Validates usage of the useMemo() hook against common mistakes. See [`useMemo()` docs](https://react.dev/reference/react/useMemo) for more information.',
recommended: true,
preset: LintRulePreset.Recommended,
};
}
caseErrorCategory.VoidUseMemo:{
return{
category,
severity: ErrorSeverity.Error,
name:'void-use-memo',
description:
'Validates that useMemos always return a value and that the result of the useMemo is used by the component/hook. See [`useMemo()` docs](https://react.dev/reference/react/useMemo) for more information.',
preset: LintRulePreset.RecommendedLatest,
};
}
caseErrorCategory.IncompatibleLibrary:{
@@ -970,7 +1038,7 @@ function getRuleForCategoryImpl(category: ErrorCategory): LintRule {
name:'incompatible-library',
description:
'Validates against usage of libraries which are incompatible with memoization (manual or automatic)',
'[ValidateNoDerivedComputationsInEffects] Fixpoint iteration failed to converge.',
description:`Fixpoint iteration exceeded ${MAX_FIXPOINT_ITERATIONS} iterations while tracking derivations. This suggests a cyclic dependency in the derivation cache.`,
details:[
{
kind:'error',
loc: fn.loc,
message:`Exceeded ${MAX_FIXPOINT_ITERATIONS} iterations in ValidateNoDerivedComputationsInEffects`,
constdescription=`Using an effect triggers an additional render which can hurt performance and user experience, potentially briefly showing stale values to the user
This setState call is setting a derived value that depends on the following reactive sources:
`"Error: Could not validate environment config. Update React Compiler config to fix the error. Validation error: Expected boolean, received number at "validateHooksUsage"."`,
`"Error: Could not validate environment config. Update React Compiler config to fix the error. Validation error: Invalid input: expected boolean, received number at "validateHooksUsage"."`,
`"Error: Could not validate environment config. Update React Compiler config to fix the error. Validation error: autodepsIndex must be > 0 at "inferEffectDependencies[0].autodepsIndex"."`,
`"Error: Could not validate environment config. Update React Compiler config to fix the error. Validation error: AutodepsIndex must be > 0 at "inferEffectDependencies[0].autodepsIndex"."`,
{"kind":"CompileError","detail":{"options":{"description":"Using an effect triggers an additional render which can hurt performance and user experience, potentially briefly showing stale values to the user\n\nThis setState call is setting a derived value that depends on the following reactive sources:\n\nProps: [value]\n\nData Flow Tree:\n└── value (Prop)\n\nSee: https://react.dev/learn/you-might-not-need-an-effect#updating-state-based-on-props-or-state","category":"EffectDerivationsOfState","reason":"You might not need an effect. Derive values in render, not effects.","details":[{"kind":"error","loc":{"start":{"line":9,"column":6,"index":244},"end":{"line":9,"column":19,"index":257},"filename":"derived-state-conditionally-in-effect.ts","identifierName":"setLocalValue"},"message":"This should be computed during render, not in an effect"}]}},"fnLoc":null}
{"kind":"CompileError","detail":{"options":{"description":"Using an effect triggers an additional render which can hurt performance and user experience, potentially briefly showing stale values to the user\n\nThis setState call is setting a derived value that depends on the following reactive sources:\n\nProps: [input]\n\nData Flow Tree:\n└── input (Prop)\n\nSee: https://react.dev/learn/you-might-not-need-an-effect#updating-state-based-on-props-or-state","category":"EffectDerivationsOfState","reason":"You might not need an effect. Derive values in render, not effects.","details":[{"kind":"error","loc":{"start":{"line":9,"column":4,"index":276},"end":{"line":9,"column":16,"index":288},"filename":"derived-state-from-default-props.ts","identifierName":"setCurrInput"},"message":"This should be computed during render, not in an effect"}]}},"fnLoc":null}
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