- Add `at`, `indexOf`, and `includes`
- Optimize MixedReadOnly which is currently only used by hook return values. Hook return values are typed as Frozen, this change propagates that to return values of aliasing function calls (such as `at`). One potential issue is that developers may pass `enableAssumeHooksFollowRulesOfReact:false` and set `transitiveMixedData`, expecting their transitive mixed data to be mutable. This is a bit of an edge case and already doesn't have clear semantics.
Expand type inference to infer mixedReadOnly types for numeric and computed property accesses.
```js
function Component({idx})
const data = useFragment(...)
// we want to type `posts` correctly as Array
const posts = data.viewers[idx].posts.slice(0, 5);
// ...
}
```
## Summary
Right now, `react-compiler-healthcheck` flags `mobx` as a "known
incompatible library". But it's not precisely *MobX* that's
incompatible. It's the observer HOC that comes from `mobx-react` and
`mobx-react-lite`.
I've been working on
[mst-use-observable](https://github.com/coolsoftwaretyler/mst-use-observable),
which makes MobX-State-Tree compatible with the compiler. However,
projects that use `mobx-state-tree` and `mst-use-observable` will still
depend on `mobx` as a dependency.
And there [have been efforts in the past to write a hook for
observability](https://github.com/mobxjs/mobx/discussions/2566). So it's
possible that MobX could become compatible, so long as authors access it
with a hook, rather than the HOC.
I would like to propose updating the health check to be a little more
precise and flag the HOC dependencies, rather than MobX itself.
Thanks in advance for your consideration!
## How did you test this change?
`npx react-compiler-healthcheck` shouldn't flag on `mobx` in
dependencies, but will for `mobx-react-lite` and `mobx-react`.
Test suites, formatting, linting, all passed.
---------
Co-authored-by: lauren <poteto@users.noreply.github.com>
fix: update CONTRIBUTING.md link path
Updated the relative path to CONTRIBUTING.md from `../CONTRIBUTING.md`
to `./../../CONTRIBUTING.md` to ensure the correct file is referenced.
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This change merges the `react-compiler` rule from
`eslint-plugin-react-compiler` into the `eslint-plugin-react-hooks`
plugin. In order to do the move in a way that keeps commit history with
the moved files, but also no remove them from their origin until a
future cleanup change can be done, I did the `git mv` first, and then
recreated the files that were moved in their original places, as a
separate commit. Unfortunately GH shows the moved files as new instead
of the ones that are truly new. But in the IDE and `git blame`, commit
history is intact with the moved files.
Since this change adds new dependencies, and one of those dependencies
has a higher `engines` declaration for `node` than what the plugin
currently has, this is technically a breaking change and will have to go
out as part of a major release.
### Related Changes
- https://github.com/facebook/react/pull/32458
---------
Co-authored-by: Lauren Tan <poteto@users.noreply.github.com>
This adds a page to the DOM fixture to test Fragment Refs. The first
test case is for `addEventListener`/`removeEventListener`.
Setting `enableFragmentRefs` to `__EXPERIMENTAL__` and building is
required to run the fixture.
<img width="872" alt="Screenshot 2025-03-05 at 12 58 57 PM"
src="https://github.com/user-attachments/assets/fee498b7-fd96-4178-9e82-c46d4cb55c9b"
/>
I'm not sure what exactly is causing the flakiness in the playground e2e
tests but I suspect it's some kind of timing issue.
Let's try waiting for Monaco to be fully initialized before running
tests.
---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/facebook/react/pull/32584).
* __->__ #32584
* #32583
Extracting portions of #32416 for easier review. This PR dedupes
@babel/types to resolve to 7.26.3, for compatibility in the root
workspace where eslint-plugin-react-hooks resides.
I also needed to update @babel/preset-typescript in snap.
The compiler changes in HIR and ReactiveScopes were needed due to types
changing. Notably, Babel [added support for optional chaining
assignment](https://github.com/babel/babel/pull/15751) (currently [Stage
1](https://github.com/tc39/proposal-optional-chaining-assignment)), so
in the latest versions of @babel/types, AssignmentExpression.left can
now also be of t.OptionalMemberExpression.
Given that this is in Stage 1, the compiler probably shouldn't support
this syntax, so this PR updates HIR to bailout with a TODO if there is a
non LVal on the lhs of an Assignment Expression.
There was also a small superficial SourceLocation change needed in
`InferReactiveScopeVariables` as Babel 8 changes were [accidentally
released in
7](https://github.com/babel/babel/issues/10746#issuecomment-2699146670).
It doesn't affect our analysis so it seems fine to just update with the
new properties.
---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/facebook/react/pull/32581).
* #32582
* __->__ #32581
Co-authored-by: michael faith <michaelfaith@users.noreply.github.com>
Co-authored-by: michael faith <michaelfaith@users.noreply.github.com>
Follow up to #32540.
We do allow gestures to be cancelled early (we call skipTransition) if
the gesture stops before it has even started.
This happens in the fixture when we auto-scroll.
*This API is experimental and subject to change or removal.*
This PR is an alternative to
https://github.com/facebook/react/pull/32421 based on feedback:
https://github.com/facebook/react/pull/32421#pullrequestreview-2625382015
. The difference here is that we traverse from the Fragment's fiber at
operation time instead of keeping a set of children on the
`FragmentInstance`. We still need to handle newly added or removed child
nodes to apply event listeners and observers, so we treat those updates
as effects.
**Fragment Refs**
This PR extends React's Fragment component to accept a `ref` prop. The
Fragment's ref will attach to a custom host instance, which will provide
an Element-like API for working with the Fragment's host parent and host
children.
Here I've implemented `addEventListener`, `removeEventListener`, and
`focus` to get started but we'll be iterating on this by adding
additional APIs in future PRs. This sets up the mechanism to attach refs
and perform operations on children. The FragmentInstance is implemented
in `react-dom` here but is planned for Fabric as well.
The API works by targeting the first level of host children and proxying
Element-like APIs to allow developers to manage groups of elements or
elements that cannot be easily accessed such as from a third-party
library or deep in a tree of Functional Component wrappers.
```javascript
import {Fragment, useRef} from 'react';
const fragmentRef = useRef(null);
<Fragment ref={fragmentRef}>
<div id="A" />
<Wrapper>
<div id="B">
<div id="C" />
</div>
</Wrapper>
<div id="D" />
</Fragment>
```
In this case, calling `fragmentRef.current.addEventListener()` would
apply an event listener to `A`, `B`, and `D`. `C` is skipped because it
is nested under the first level of Host Component. If another Host
Component was appended as a sibling to `A`, `B`, or `D`, the event
listener would be applied to that element as well and any other APIs
would also affect the newly added child.
This is an implementation of the basic feature as a starting point for
feedback and further iteration.
This fixes a critical issue with moveBefore. I was told that the
disconnected -> connected case was going to be relaxed and not be an
error but apparently that is not the case.
This means that we can't use this for initial insertions. Only moves.
Unfortunately React's internals doesn't distinguish these cases. This
adds a hack that checks each nodes but this is pretty bad for
performance. We should only call this in one or the other case.
Given that we still need feature detection. Both of which means that
these calls are no longer inlined and this extra code. I wonder if it's
even worth it given that you can't even rely on it working anyway since
not all browsers have it. Kind of don't want to ship this until all
browsers have it.
Even then we'd ideally refactor React to use separate code paths for
initial insertion vs moves. Which leads to some unfortunate code
duplication.
Enabling feature detection of early DOM features in a framework is
reckless. I'm not judging other frameworks (but also a little bit).
Because if you do something like `if (moveBefore) moveBefore(a, b) else
insertBefore(a, b)` like we do and then the implementation has to change
there are still too many websites out there that it becomes impossible
to change it. It would break the web. It would instead have to change to
a different name. That's what happened with `contains` -> `includes`.
Counter to popular belief it didn't have anything to do with patching
prototypes. Therefore, ideally frameworks shouldn't start rely on it
until there's two implementations so that there's time for feedback.
That's why we didn't immediately enable this even in experimental.
However, at this point there's probably enough feature detection and it
has shipped long enough in Chrome that it's unlikely to be able to
change at this point.
We can enable it now. For now just in `@experimental` to see if we can
flush out issues with it before bringing it to stable.
Otherwise these can survive into the next View Transition and cause
havoc to that transition.
This was appearing as a flash in Safari in the fixture when going from
A->B. This triggers a View Transition and at the same time the scroll
position updates in an effect. That fires a scroll event which starts a
gesture. This shouldn't really happen and the SwipeRecognizer should
ideally ignore those but it's good to surface edge cases. That gesture
is blocked on the View Transition finishing and then immediately after
it starts a gesture View Transition. That gesture then picked up the
former Animation from the previous transition which caused issues. This
PR fixes that flash.
Currently in the `compiler` workspace, we invoke esbuild directly to
build most packages (with the exception of `snap`). This has been mostly
fine, but does not allow us to do things like generate type declaration
files.
I would like #32416 to be able to consume the merged
eslint-plugin-react-compiler from source rather than via npm, and one of
the things that has come up from my exploration in that stack using the
compiler from source is that babel-plugin-react-compiler is missing type
declarations. This is primarily because React's build process uses
rollup + rollup-plugin-typescript, which runs tsc. So the merged plugin
needs to typecheck properly in order to build. An alternative might be
to migrate to something like babel with rollup instead to simply strip
types rather than typecheck before building. The minor downside of that
approach is that we would need to manually maintain a d.ts file for
eslint-plugin-react-hooks. For now I would like to see if this PR helps
us make progress rather than go for the slightly worse alternative.
[`tsup`](https://github.com/egoist/tsup) is esbuild based so build
performance is comparable. It is slower when generating d.ts files, but
it's still much faster than rollup which we used prior to esbuild. For
now, I have turned off `dts` by default, and it is only passed when
publishing on npm.
If you want to also generate d.ts files you can run `yarn build --dts`.
```
# BEFORE: build all compiler packages (esbuild)
$ time yarn build
✨ Done in 15.61s.
yarn build 13.82s user 1.54s system 96% cpu 15.842 total
# ---
# AFTER: build all compiler packages (tsup)
$ time yarn build
✨ Done in 12.39s.
yarn build 12.58s user 1.68s system 106% cpu 13.350 total
# ---
# AFTER: build all compiler packages and type declarations (tsup)
$ time yarn build --dts
✨ Done in 30.69s.
yarn build 43.57s user 3.20s system 150% cpu 31.061 total
```
I still need to test if this unblocks #32416 but this stack can be
landed independently though as we could probably just release type
declarations on npm. No one should be using the compiler directly, but
if they really wanted to, lack of type declarations would not stop them
(cf React secret internals).
Note that I still kept esbuild as we still use it directly for forgive.
---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/facebook/react/pull/32550).
* #32551
* __->__ #32550
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## Summary
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does the pull request solve?
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This PR fixes asserts when `passChildrenWhenCloningPersistedNodes` is
enabled for React Native and OffscreenComponent child rendering unhides
host components.
Discussions around possible fixes for the asserts seen in React Native
suggested changing the way we handle hiding/unhiding host components by
updating the fiber state with the hidden host component instead of
submitting a hidden clone Fabric and keeping the original as the current
fiber.
Implementing this fix would require holding onto the original styling of
the hidden host component. The reconciler updates the styling by adding
`display: none` to hide the contents. If the original host component was
already hidden, the renderer would lose that information and remove the
styling when showing the contents again.
To reduce the changes required to make
`passChildrenWhenCloningPersistedNodes` work, this PR falls back to the
original cloning method when OffscreenComponents are part of the
children needed to be added back. This effectively resolve the asserts
triggered by the feature in RN and improves overall performance.
## How did you test this change?
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This fix was tested by enabling `passChildrenWhenCloningPersistedNodes`
in an app built with React Native that had a repro for triggering the
asserts. The asserts do not occur anymore when using the changes in this
PR.
---------
Co-authored-by: Nick <lefever@meta.com>
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## Summary
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Adds changelog entries for the last two minor releases of
`eslint-plugin-react-hooks`. Fixes#31717.
I chose to not include #31208 (8382581446)
and #32115 (fd2d279984) in the changelog
as they only changed internals that do not affect consumers of the
plugin, and it doesn't seem like the changelog previously included such
changes.
Changes are sorted by importance (rather than by commit date), with the
most important changes first.
## How did you test this change?
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Docs only, nothing to test.
This is used to register Server References that exist in the current
environment but also exists in the server it might call into. Such as a
remote server.
If the value comes from the remote server in the first place then this
is called automatically to ensure that you can pass a reference back to
where it came from - even if the `serverModuleMap` option is used. This
was already the case when `serverModuleMap` wasn't passed. This is how
you can pass server references back to the server. However, when we
added `serverModuleMap` that pass was skipped because we were getting
real functions instead of proxies.
For functions that wasn't yet passed from the remote server to the
current server, we can register them eagerly just like we do for
`import('/server').registerServerReference()`. You can now also do this
with `import('/client').registerServerReference()`. We could make them
shared so you only have to do this once but it might not be possible to
pass to the remote server and the remote server might not even be the
same RSC renderer. Therefore I split them. It's up to the compiler
whether it should do that or not. It has to know that any function you
might call might be able to receive it. This is currently global to a
specific RSC renderer.
Setting the animation's currentTime causes a quirk where the transition
can end up off by a bit and the end state can be slightly off the end
time.
However, I realized that we don't have to because if we just set the
direction in the `animate()` call directly the Safari bug goes away.
This is really the essence mechanism of the `useSwipeTransition`
feature.
We don't want to immediately switch to the destination state when
starting a gesture. The effects remain mounted on the current state. We
want the current state to be "live". This is important to for example
allow a video to keeping playing while starting a swipe (think
TikTok/Reels) and not stop until you've committed the action. The only
thing that can be live is the "new" state. Therefore we treat the
destination as the "old" state and perform a reverse animation from
there.
Ideally we could apply the old state to the DOM tree, take a snapshot
and then revert it back in the mutation of `startViewTransition`.
Unfortunately, the way `startViewTransition` was designed it always
paints one frame of the "old" state which would lead this to cause a
flicker.
To work around this, we need to create a clone of any View Transition
boundary that might be mutated and then render that offscreen. That way
we can render the "current" state on screen and the "destination" state
offscreen for the screenshots. Being mutated can be either due to React
doing a DOM mutation or if a child boundary resizes that causes the
parent to relayout. We don't have to do this for insertions or deletions
since they only appear on one side.
The worst case scenario is that we have to clone the whole root. That's
what this first PR implements. We clone the container and if it's not
absolutely positioned, we position it on top of the current one. If the
container is `document` or `<html>` we instead clone the `<body>` tag
since it's the only one we can insert a duplicate of. If the container
is deep in the tree we clone just that even though technically we should
probably clone the whole document in that case. We just keep the impact
smaller. Ideally though we'd never hit this case. In fact, if we clone
the document we issue a warning (always for now) since you probably
should optimize this. In the future I intend to add optimizations when
affected View Transition boundaries are absolutely positioned since they
cannot possibly relayout the parent. This would be the ideal way to use
this feature most efficiently but it still works without it.
Since we render the "old" state outside the viewport, we need to then
adjust the animation to put it back into the viewport. This is the
trickiest part to get right while still preserving any customization of
the View Transitions done using CSS. This current approach reapplies all
the animations with adjusted keyframes.
In the case of an "exit" the pseudo-element itself is positioned outside
the viewport but since we can't programmatically update the style of the
pseudo-element itself we instead adjust all the keyframes to put it back
into the viewport. If there is no animation on the group we add one.
In the case of an "update" the pseudo-element is positioned on the new
state which is already inside the viewport. However, the auto-generated
animation of the group has a starting keyframe that starts outside the
viewport. In this case we need to adjust that keyframe.
In the future I might explore a technique that inserts stylesheets
instead of mutating the animations. It might be simpler. But whatever
hacks work to maximize the compatibility is best.
This change adds more details about prior versions of the plugin's
config, to help people as they migrate from legacy to flat configs
across multiple versions of this plugin. At some point in the 6.0 or 7.0
cycle, it would probably make sense to re-consolidate this into a single
version.
Closes#32494
Summary: Correctly supports React.useEffect when React is
imported as `import * as React from 'react'`
(as well as other namespaces as specified in the config).
We added support for `onScrollEnd` in #26789 but it only works in Chrome
and Firefox. Safari still doesn't support `scrollend` and there's no
indication that they will anytime soon so this polyfills it.
While I don't particularly love our synthetic event system this tries to
stay within the realm of how our other polyfills work. This implements
all `onScrollEnd` events as a plugin.
The basic principle is to first feature detect the `onscrollend` DOM
property to see if there's native support and otherwise just use the
native event.
Then we listen to `scroll` events and set a timeout. If we don't get any
more scroll events before the timeout we fire `onScrollEnd`. Basically
debouncing it. If we're currently pressing down on touch or a mouse then
we wait until it is lifted such as if you're scrolling with a finger or
using the scrollbars on desktop but isn't currently moving.
If we do get any native events even though we're in polyfilling mode, we
use that as an indication to fire the `onScrollEnd` early.
Part of the motivation is that this becomes extra useful pair for
https://github.com/facebook/react/pull/32422. We also probably need
these events to coincide with other gesture related internals so you're
better off using our polyfill so they're synced.
I end up rebuilding for testing the view-transition fixture a lot. It
doesn't need everything that flight needs so this just adds a short hand
that's a little faster to rebuild.
---------
Co-authored-by: Hendrik Liebau <mail@hendrik-liebau.de>
Randomly noticed this when I looked at a recent [DevTools regression
test run](https://github.com/facebook/react/actions/runs/13578385011).
I don't recall why we added `continue-on-error` previously, but I
believe it was to keep all jobs in the matrix running even if one were
to fail, in order to fully identify any failures from code changes like
build or test failures.
There is now a `fail-fast` option which does this.
[`continue-on-error`](https://docs.github.com/en/actions/writing-workflows/workflow-syntax-for-github-actions#jobsjob_idcontinue-on-error)
now means:
> Prevents a workflow run from failing when a job fails. Set to true to
allow a workflow run to pass when this job fails.
so it's not correct to use it.
This change swaps which config `recommended` is aliasing. In 5.2.0, the
new flat config was introduced as `recommended-latest`, while
`recommended` still pointed at the legacy rc-based config, with a note
that in the next major version `recommended` would be updated to point
at `recommend-latest`. This change makes that swap, and make the default
`recommended` experience the flat config. To continue using the legacy
rc recommended config, please make the following change in your config
```diff
- extends: ['plugin:react-hooks/recommended']
+ extends: ['plugin:react-hooks/recommended-legacy']
```
This change also deprecates `recommended-latest` in favor of
`recommended`. `recommended-latest` will be removed in a future major
version.
The README has been updated to reflect the new usage, and to put the
flat config sections before the legacy config sections.
I also took the opportunity to change the v9 fixture to use a typescript
config, serving as a demonstration for usage as well as a way to
validate the types are correct.
BREAKING CHANGE
---------
Co-authored-by: lauren <poteto@users.noreply.github.com>
Since the compiler plugin is going to be merged into the hooks plugin,
and ultimately decomposed into several more rules, it would be good to
start creating a more traditional folder structure for the plugin. This
change just moves the rules into a `rules` folder.
Co-authored-by: lauren <poteto@users.noreply.github.com>
In preparation for the merging of the compiler plugin into this one
(#32416), this change proactively updates the plugin's `engines`
declaration to require Node versions greater than or equal to 18
BREAKING CHANGE
Co-authored-by: lauren <poteto@users.noreply.github.com>
This adds a `ReactFiberApplyGesture` which is basically intended to be a
fork of the phases in `ReactFiberCommitWork` except for the fake commit
that `useSwipeTransition` does. So far none of the phases are actually
implemented yet. This is just the scaffolding around them so I can fill
them in later.
The important bit is that we call `startViewTransition` (via the
`startGestureTransition` Config) when a gesture starts. We add a paused
animation to prevent the transition from committing (even if the
ScrollTimeline goes to 100%). This also locks the documents so that we
can't commit any other Transitions until it completes.
When the gesture completes (scroll end) then we stop the gesture View
Transition. If there's no new work scheduled we do that immediately but
if there was any new work already scheduled, then we assume that this
will potentially commit the new state. So we wait for that to finish.
This lets us lock the animation in its state instead of snapping back
and then applying the real update.
Using this technique we can't actually run a View Transition from the
current state to the actual committed state because it would snap back
to the beginning and then run the View Transition from there. Therefore
any new commit needs to skip View Transitions even if it should've
technically animated to that state. We assume that the new state is the
same as the optimistic state you already swiped to. An alternative to
this technique could be to commit the optimistic state when we cancel
and then apply any new updates o top of that. I might explore that in
the future.
Regardless it's important that the `action` associated with the swipe
schedules some work before we cancel. Otherwise it risks reverting
first. So I had to update this in the fixture.
It's getting unwieldy to list every single package to skip in these
commands when you only want to publish one, ie
eslint-plugin-react-hooks.
This adds a new `onlyPackages` and `publishVersion` option to the
publish commands to make that easier.
This doesn't change anything. It just moves some functions.
This moves the view transitions helper functions into its own file. This
is similar to how I already moved ReactFiberCommitEffects and
ReactFiberCommitHostEffects out of ReactFiberCommitWork.
This makes it a bit easier to navigate and get an overview of
ReactFiberCommitWork but another motivation is also so that I can refer
to these helpers from
[ReactFiberApplyGesture](https://github.com/facebook/react/pull/32451/files#diff-42297cf327dee8e01d83c85314b8965953b9674e7c4615ce6c430464dcc8550b).
For the `useId` algorithm we used colon `:` before and after.
https://github.com/facebook/react/pull/23360
This avoids collisions in general by using an unusual characters. It
also avoids collisions when concatenated with some other ID.
Unfortunately, `:` is not a valid character in `view-transition-name`.
This PR swaps the format from:
```
:r123:
```
To the unicode:
```
«r123»
```
Which is valid CSS selectors. This also allows them being used for
`querySelector()` which we didn't really find a legit use for but seems
ok-ish.
That way you can get a view-transition-name that you can manually
reference. E.g. to generate styles:
```js
const id = useId();
return <>
<style>{`
::view-transition-group(${id}) { ... }
::view-transition-old(${id}) { ... }
::view-transition-new(${id}) { ... }
`}</style>
<ViewTransition name={id}>...</ViewTransition>
</>;
```
## Summary
> [!NOTE]
> This only modifies types, so shouldn't have an impact at runtime.
Some time ago we moved some type definitions from React to React Native
in #26437.
This continues making progress on that so values that are created by
React Native and passed to the React renderer (in this case public
instances) are actually defined in React Native and not in React.
This will allow us to modify the definition of some of these types
without having to make changes in the React repository (in the short
term, we want to refactor PublicInstance from an object to an interface,
and then modify that interface to add all the new DOM methods).
## How did you test this change?
Manually synced `ReactNativeTypes` on top of
https://github.com/facebook/react-native/pull/49602 and verified Flow
passes.
Link headers are optionally supported for cases where you prefer to send
resource loading hints before you're ready to send the body of a
request. While many resources can be correctly preloaded from a link
header responsive images are currently not supported and end up
preloading the default src rather than the correctly sized image. Until
responsive images are supported React will not allow these images to
preload as headers and will retain them to preload as HTML.
closes: #32437
Stacked on #32412.
To effectively `useSwipeTransition` you need something to start and stop
the gesture as well as triggering an Action.
This adds an example Gesture Recognizer to the fixture. Instead of
having this built-in to React itself, instead the idea is to leave this
to various user space Component libraries. It can be done in different
ways for different use cases. It could use JS driven or native
ScrollTimeline or both.
This example uses a native scroll with scroll snapping to two edges. If
you swipe far enough to snap to the other edge, it triggers an Action at
the end.
This particular example uses a `position: sticky` to wrap the content of
the Gesture Recognizer. This means that it's inert by itself. It doesn't
scroll its content just like a plain JS recognizer using pointer events
would. This is useful because it means that scrolling doesn't affect
content before we start (the "scroll" event fires after scrolling has
already started) so we don't have to both trying to start it earlier. It
also means that scrolling doesn't affect the live content which can lead
to unexpected effects on the View Transition.
I find the inert recognizer the most useful pairing with
`useSwipeTransition` but it's not the only way to do it. E.g. you can
also have a scrollable surface that uses plain scrolling with snapping
and then just progressively enhances swiping between steps.
Stacked on #32379
Track the range offsets along the timeline where previous/current/next
is. This can also be specified as an option. This lets you model more
than three states along a timeline by clamping them and then updating
the "current" as you go.
It also allows specifying the "current" offset as something different
than what it was when the gesture started such as if it has to start
after scroll has already happened (such as what happens if you listen to
the "scroll" event).
We can only render one direction at a time with View Transitions. When
the direction changes we need to do another render in the new direction
(returning previous or next).
To determine direction we store the position we started at and anything
moving to a lower value (left/up) is "previous" direction (`false`) and
anything else is "next" (`true`) direction.
For the very first render we won't know which direction you're going
since you're still on the initial position. It's useful to start the
render to allow the view transition to take control before anything
shifts around so we start from the original position. This is not
guaranteed though if the render suspends.
For now we start the first render by guessing the direction such as if
we know that prev/next are the same as current. With the upcoming auto
start mode we can guess more accurately there before we start. We can
also add explicit APIs to `startGesture` but ideally it wouldn't matter.
Ideally we could just start after the first change in direction from the
starting point.
Upgrade compiler playground to use the newest nextjs release, which
includes react compiler transform pipeline optimizations
https://github.com/vercel/next.js/pull/75676/.
Also made a drive-by fix to avoid the error `Cannot update a component
('Router') while rendering a different component ('StoreProvider'). To
locate the bad setState() call inside 'StoreProvider', follow the stack
trace as described in https://react.dev/link/setstate-in-render`. The
bad setState came from `history.replaceState({}, '', \`#${hash}\`);`.
Prior to this, playground ran side effects in a reducer (i.e. during
render). These have now been moved an effect.
Update eslint-plugin-react-hooks to be built targetting ES5 instead. For
various reasons our internal infra relies on these files being built
already downleveled.
Test fixtures testing different compiler features (e.g. non-auto
memoization) should live in separate directories.
Remove bug-prefixed fixtures that have since been fixed
Add test evaluator export to more fixtures
Prior to this PR, our HIR represented property access with numeric
literals (e.g. `myVar[0]`) as ComputedLoads. This means that they were
subject to some deopts (most notably, not being easily dedupable /
hoistable as dependencies).
Now, `PropertyLoad`, `PropertyStore`, etc reference numeric and string
literals (although not yet string literals that aren't valid babel
identifiers). The difference between PropertyLoad and ComputedLoad is
fuzzy now (maybe we should rename these).
- PropertyLoad: property keys are string and numeric literals, only when
the string literals are valid babel identifiers
- ComputedLoad: non-valid babel identifier string literals (rare) and
other non-literal expressions
The biggest feature from this PR is that it trivially enables
array-indicing expressions as dependencies. The compiler can also
specify global and imported types for arrays (e.g. return value of
`useState`)
I'm happy to close this if it complicates more than it helps --
alternative options are to entirely rely on instruction reordering-based
approaches like ReactiveGraphIR or make dependency-specific parsing +
hoisting logic more robust.
LoweredFunction dependencies were exclusively used for dependency
extraction (in `propagateScopeDeps`). Now that we have a
`propagateScopeDepsHIR` that recursively traverses into nested
functions, we can delete `dependencies` and their associated synthetic
`LoadLocal`/`PropertyLoad` instructions.
[Internal snapshot
diff](https://www.internalfb.com/phabricator/paste/view/P1716950202) for
this change shows ~.2% of files changed. I [read through ~60 of the
changed
files](https://www.internalfb.com/phabricator/paste/view/P1733074307)
- most changes are due to better outlining (due to better DCE)
- a few changes in memo inference are due to changed ordering
```
// source
arr.map(() => contextVar.inner);
// previous instructions
$0 = LoadLocal arr
$1 = $0.map
// Below instructions are synthetic
$2 = LoadLocal contextVar
$3 = $2.inner
$4 = Function deps=$3 context=contextVar {
...
}
```
- a few changes are effectively bugfixes (see
`aliased-nested-scope-fn-expr`)
---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/facebook/react/pull/32096).
* #32099
* #32286
* #32104
* #32098
* #32097
* __->__ #32096
- [build(eslint-plugin-react-hooks): add
ts-linting](4c0fbe73d9)
This change adds configuration to the eslint config governing
`eslint-plugin-react-hooks` to use the typescript-eslint plugin and
parser. It adds the typescript-recommended config, and configures the
team's preferred `array-type` convention.
- [refactor(eslint-plugin-react-hooks): improve
conditionals](540d0d95bc)
This change addresses several feedback items from
https://github.com/facebook/react/pull/32240
- [ci (eslint-e2e): exclude nested node_modules from
cache](a3279f46a8)
This change removes the nested fixture `node_modules` from being cached,
so that the symbolic link can be made after the build happens.
This change removes the `devEngines` declaration in the root package. It
didn't match the package.json spec and in npm 10.9.0 (released in
October), a breaking change was introduced that checks the `devEngines`
property. This causes `npm pack` calls to fail, due to the malformed
`devEngines`. Since there's already an `.nvmrc` defined in the repo, and
no strong need to enforce a specific node version for local development,
this removes the declaration altogether.
## Summary
The `flow-api-translator` from the `hermes` repo does not support flow
type spreads. It is currently not able to digest the ReactNativeTypes
file as it contains unsupported syntax. The simplest solution is to
change the type of the `TouchedViewDataAtPoint` to equivalent, yet
supported by the Flow tooling. In this case the intersection can be used
as
the `TouchedViewDataAtPoint` and `InspectorData` have no common
property.
## How did you test this change?
Run yarn flow native
This Hook will be used to drive a View Transition based on a gesture.
```js
const [value, startGesture] = useSwipeTransition(prev, current, next);
```
The `enableSwipeTransition` flag will depend on `enableViewTransition`
flag but we may decide to ship them independently. This PR doesn't do
anything interesting yet. There will be a lot more PRs to build out the
actual functionality. This is just wiring up the plumbing for the new
Hook.
This first PR is mainly concerned with how the whole starts (and stops).
The core API is the `startGesture` function (although there will be
other conveniences added in the future). You can call this to start a
gesture with a source provider. You can call this multiple times in one
event to batch multiple Hooks listening to the same provider. However,
each render can only handle one source provider at a time and so it does
one render per scheduled gesture provider.
This uses a separate `GestureLane` to drive gesture renders by marking
the Hook as having an update on that lane. Then schedule a render. These
renders should be blocking and in the same microtask as the
`startGesture` to ensure it can block the paint. So it's similar to
sync.
It may not be possible to finish it synchronously e.g. if something
suspends. If so, it just tries again later when it can like any other
render. This can also happen because it also may not be possible to
drive more than one gesture at a time like if we're limited to one View
Transition per document. So right now you can only run one gesture at a
time in practice.
These renders never commit. This means that we can't clear the
`GestureLane` the normal way. Instead, we have to clear only the root's
`pendingLanes` if we don't have any new renders scheduled. Then wait
until something else updates the Fiber after all gestures on it have
stopped before it really clears.
For Hookstate Proxies of class instances, `data.constructor.name`
returns `Proxy({})`, so use
`Object.getPrototypeOf(data).constructor.name` instead, which works
correctly from my testing.
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3. If you've fixed a bug or added code that should be tested, add tests!
4. Ensure the test suite passes (`yarn test`). Tip: `yarn test --watch
TestName` is helpful in development.
5. Run `yarn test --prod` to test in the production environment. It
supports the same options as `yarn test`.
6. If you need a debugger, run `yarn test --debug --watch TestName`,
open `chrome://inspect`, and press "Inspect".
7. Format your code with
[prettier](https://github.com/prettier/prettier) (`yarn prettier`).
8. Make sure your code lints (`yarn lint`). Tip: `yarn linc` to only
check changed files.
9. Run the [Flow](https://flowtype.org/) type checks (`yarn flow`).
10. If you haven't already, complete the CLA.
Learn more about contributing:
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## Summary
React DevTools immediately bricks itself if you inspect any component
that has a prop that is a Hookstate that wraps a class instance ...
because these are proxies where `data.constructor.name` returns some
un-cloneable object, but `Object.getPrototypeOf(data)` doesn't return
`Object` (it returns the prototype of the class inside).
## How did you test this change?
This part of the code has no associated tests at all.
Technically,
`packages/react-devtools-shared/src/__tests__/legacy/inspectElement-test.js`
exists, but I tried `yarn test` and these tests aren't even executed
anymore. I can't figure it out, so whatever.
If you run this code:
```js
class Class {}
const instance = new Class();
const instanceProxy = new Proxy(instance, {
get(target, key, receiver) {
if (key === 'constructor') {
return { name: new Proxy({}, {}) };
}
return Reflect.get(target, key, receiver);
},
});
```
then `instanceProxy.constructor.name` returns some proxy that cannot be
cloned, but `Object.getPrototypeOf(instanceProxy).constructor.name`
returns the correct value.
This PR fixes the devtools to use
`Object.getPrototypeOf(instanceProxy).constructor.name`.
I modified my local copy of devtools to use this method and it fixed the
bricking that I experienced.
Related #29954
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4. Ensure the test suite passes (`yarn test`). Tip: `yarn test --watch
TestName` is helpful in development.
5. Run `yarn test --prod` to test in the production environment. It
supports the same options as `yarn test`.
6. If you need a debugger, run `yarn test --debug --watch TestName`,
open `chrome://inspect`, and press "Inspect".
7. Format your code with
[prettier](https://github.com/prettier/prettier) (`yarn prettier`).
8. Make sure your code lints (`yarn lint`). Tip: `yarn linc` to only
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9. Run the [Flow](https://flowtype.org/) type checks (`yarn flow`).
10. If you haven't already, complete the CLA.
Learn more about contributing:
https://reactjs.org/docs/how-to-contribute.html
-->
## Summary
<!--
Explain the **motivation** for making this change. What existing problem
does the pull request solve?
-->
When using React Devtools, calling `console.log('%s', null)` in userland
can cause it to throw an error:
```
TypeError: Cannot read properties of null (reading 'toString')
```
## How did you test this change?
Added a unit test.
<!--
Demonstrate the code is solid. Example: The exact commands you ran and
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See https://github.com/47ng/nuqs/issues/808.
## Summary
In React Native, public instances and internal host nodes are not
represented by the same object (ReactNativeElement & shadow nodes vs.
just DOM elements), and the only one that's required for rendering is
the shadow node. Public instances are generally only necessary when
accessed via refs or events, and that usually happens for a small amount
of components in the tree.
This implements an optimization to create the public instance on demand,
instead of eagerly creating it when creating the host node. We expect
this to improve performance by reducing the logic we do per node and the
number of object allocations.
## How did you test this change?
Manually synced the changes to React Native and run Fantom tests and
benchmarks, with the flag enabled and disabled. All tests pass in both
cases, and benchmarks show a slight but consistent performance
improvement.
## Summary
Fixes#32354.
Re-creation of #15197: adds a dev-only warning if `create == null` to
the three `use*Effect` functions:
* `useEffect`
* `useInsertionEffect`
* `useLayoutEffect`
Updates the warning to match the same text given in the
`react/exhaustive-deps` lint rule.
## How did you test this change?
I applied the changes manually within `node_modules/` on a local clone
of
https://github.com/JoshuaKGoldberg/repros/tree/react-use-effect-no-arguments.
Please pardon me for opening a PR addressing a not-accepted issue. I was
excited to get back to #15194 -> #15197 now that I have time. 🙂
---------
Co-authored-by: lauren <poteto@users.noreply.github.com>
Merges the useResourceEffect API into useEffect while keeping the
underlying implementation the same. useResourceEffect will be removed in
the next diff.
To fork between behavior we rely on a `typeof` check for the updater or
destroy function in addition to the CRUD feature flag. This does now
have to be checked every time (instead of inlined statically like before
due to them being different hooks) which will incur some non-zero amount
(possibly negligble) of overhead for every effect.
---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/facebook/react/pull/32205).
* #32206
* __->__ #32205
Small refactor to the `resource` type to narrow it to an arbitrary
object or void/null instead of the top type. This makes the overload on
useEffect simpler since the return type of create is no longer widened
to the top type when we merge their definitions.
---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/facebook/react/pull/32203).
* #32206
* #32205
* #32204
* __->__ #32203
## Summary
This PR attempts to make running the React DevTools a little friendlier
in projects that are not completely React.
At the moment, running the DevTools with `npx react-devtools` will
default to the port to use the `PORT` env variable otherwise it'll fall
back to `8097`. `PORT` is a common env variable, so we can get into this
strange situation where the a Rails server (eg Puma) is using `PORT`,
and then the React DevTools attempts to boot using the same `PORT`.
This PR introduces a dedicated env variable, `REACT_DEVTOOLS_PORT` to
assist in this scenario.
## How did you test this change?
I'm using fish shell, so I did the following, please let me know if
there's a better way:
```sh
cd packages/react-devtools
set -x PORT 1000
set -x REACT_DEVTOOLS_PORT 2000
node bin.js
```
We can see in the UI that it's listening on `2000`. Without this PR,
it'd listen on `1000`:

Follow-up for #32332. The Discord webhook seems to ignore draft PRs,
which is a good thing. But when a draft PR is then later set to "ready
for review" we do want to send another notification that should not be
filtered out.
Our internal build infra relies on a 1:1 mapping between `main` and the
2 build branches. Directly committing changes to those branches breaks
that infra.
Adds a simple workflow to leave a comment and decline the PR.
There's no real reason to have 2 jobs for sizebot. It's more of a
historical artifact from before the GH migration. Merging them should
require one less worker needing to be provisioned and some of the extra
overhead
---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/facebook/react/pull/32333).
* __->__ #32333
* #32332
Adds a new Timing logger event to the compiler which currently only
records the walltime of running the compiler from the time the babel
plugin's Program visitor enters to the time it exits.
To enable, run the compiler with `ENABLE_REACT_COMPILER_TIMINGS=1 ...`
or `export ENABLE_REACT_COMPILER_TIMINGS=1` to set it by default.
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TestName` is helpful in development.
5. Run `yarn test --prod` to test in the production environment. It
supports the same options as `yarn test`.
6. If you need a debugger, run `yarn test --debug --watch TestName`,
open `chrome://inspect`, and press "Inspect".
7. Format your code with
[prettier](https://github.com/prettier/prettier) (`yarn prettier`).
8. Make sure your code lints (`yarn lint`). Tip: `yarn linc` to only
check changed files.
9. Run the [Flow](https://flowtype.org/) type checks (`yarn flow`).
10. If you haven't already, complete the CLA.
Learn more about contributing:
https://reactjs.org/docs/how-to-contribute.html
-->
## Summary
<!--
Explain the **motivation** for making this change. What existing problem
does the pull request solve?
-->
Improve the error message, as the value is currently an object instead
of a string, which results in it being converted to '[object Object]'.
## How did you test this change?
Already tested locally.
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followup to
* https://github.com/facebook/react/pull/32069
* https://github.com/facebook/react/pull/32163
* https://github.com/facebook/react/pull/32224
in react-dom in Dev we validate that the tag nesting is valid. This is
motivated primarily because while browsers are tolerant to poor HTML
there are many cases that if server rendered will be hydrated in a way
that will break hydration.
With the changes to singleton scoping where the document body is now the
implicit render/hydration context for arbitrary tags at the root we need
to adjust the validation logic to allow for valid programs such as
rendering divs as a child of a Document (since this div will actually
insert into the body).
While modern DOM implementations all support getRootNode if you are
running React in a runtime which does not the fallback logic which uses
`.ownerDocument` works everywhere except when the container is a
Document itself. This change corrects this by returning the container
intsance if it is a Document type.
We have this really old (5+ years) feature for inspecting native styles
of React Native Host components.
We also have a custom Cache implementation in React DevTools, which was
forked from React at some point. We know that this should be removed,
but it spans through critical parts of the application, like fetching
and caching inspected element.
Before this PR, this was also used for caching native style and layouts
of RN Host components. This approach is out of date, and was based on
the presence of Suspense boundary around inspected element View, which
we have removed to speed up element inspection -
https://github.com/facebook/react/pull/30555.
Looks like I've introduced a regression in
https://github.com/facebook/react/pull/31956:
- Custom Cache implementation will throw thenables and suspend.
- Because of this, some descendant Suspense boundaries will not resolve
for a long time, and React will throw an error
https://react.dev/errors/482.
I've switched from a usage of this custom Cache implementation to a
naive fetching in effect and keeping the layout and style in a local
state of a Context, which will be propagated downwards. The race should
be impossible, this is guaranteed by the mechanism for queueing messages
through microtasks queue.
The only downside is the UI. If you quickly switch between 2 elements,
and one of them has native style, while the other doesn't, UI will feel
jumpy. We can address this later with a Suspense boundary, if needed.
3 years ago we partially disabled comment nodes as valid containers.
Some unflagged support was left in due to legacy APIs like
`unmountComponentAtNode` and `unstable_renderSubtreeIntoContainer` but
these were since removed in React 19. This update flags the remaining
uses of comments as containers.
follow up to https://github.com/facebook/react/pull/32163
This continues the work of making Suspense workable anywhere in a
react-dom tree. See the prior PRs for how we handle server rendering and
client rendering. In this change we update the hydration implementation
to be able to locate expected nodes. In particular this means hydration
understands now that the default hydration context is the document body
when the container is above the body.
One case that is unique to hydration is clearing Suspense boundaries.
When hydration fails or when the server instructs the client to recover
an errored boundary it's possible that the html, head, and body tags in
the initial document were written from a fallback or a different primary
content on the server and need to be replaced by the client render.
However these tags (and in the case of head, their content) won't be
inside the comment nodes that identify the bounds of the Suspense
boundary. And when client rendering you may not even render the same
singletons that were server rendered. So when server rendering a
boudnary which contributes to the preamble (the html, head, and body tag
openings plus the head contents) we emit a special marker comment just
before closing the boundary out. This marker encodes which parts of the
preamble this boundary owned. If we need to clear the suspense boundary
on the client we read this marker and use it to reset the appropriate
singleton state.
This implements `findSourceMapURL` in react-server-dom-parcel, enabling
source maps for replayed server errors on the client. It utilizes a new
endpoint in the Parcel dev server that returns the source map for a
given bundle/file. The error overlay UI has also been updated to handle
these stacks. See https://github.com/parcel-bundler/parcel/pull/10082
Also updated the fixture to the latest Parcel canary. A few APIs have
changed. We do have a higher level library wrapper now (`@parcel/rsc`
added in https://github.com/parcel-bundler/parcel/pull/10074) but I left
the fixture using the lower level APIs directly here since it is easier
to see how react-server-dom-parcel is used.
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## Summary
Contributing to https://github.com/facebook/react/pull/32240, this
change adds the tsconfig, tsup config, and estree type declarations that
will be needed for that plugin's typescript migration.
Hacky retry pipeline for when transforming `fire(...)` calls encounters
validation, todo, or memoization invariant bailouts. Would love feedback
on how we implement this to be extensible to other compiler
non-memoization features (e.g. inlineJSX)
Some observations:
- Compiler "front-end" passes (e.g. lower, type, effect, and mutability
inferences) should be shared for all compiler features -- memo and
otherwise
- Many passes (anything dealing with reactive scope ranges, scope blocks
/ dependencies, and optimizations such as ReactiveIR #31974) can be left
out of the retry pipeline. This PR hackily skips memoization features by
removing reactive scope creation, but we probably should restructure the
pipeline to skip these entirely on a retry
- We should maintain a canonical set of "validation flags"
Note the newly added fixtures are prefixed with `bailout-...` when the
retry fire pipeline is used. These fixture outputs contain correctly
inserted `useFire` calls and no memoization.
## Summary
When lookup `Parent`, `HostRoot` and `HostPortal` should be merged,
because when creating a `Portal`, it will also include
`containerInfo`(So we can directly use this `containerInfo` to delete
the real DOM nodes.), so there is no need to handle them separately.
## How did you test this change?
No behavior changes, all existing tests pass.
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6. If you need a debugger, run `yarn test --debug --watch TestName`,
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[prettier](https://github.com/prettier/prettier) (`yarn prettier`).
8. Make sure your code lints (`yarn lint`). Tip: `yarn linc` to only
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10. If you haven't already, complete the CLA.
Learn more about contributing:
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## Summary
Contributing to https://github.com/facebook/react/pull/32240, this
change adds the dev dependencies needed to support the migration of the
plugin to typescript.
## Summary
Fix typo in dangerfile.js which results in an unreachable code path
which ought to be hit when there is no matching base artifact during
DangerCI automated code review.
See:
221f3002ca/dangerfile.js (L73)
Compare:
221f3002ca/dangerfile.js (L171)
And the case which should hit this code path:
221f3002ca/dangerfile.js (L160)
Given the above context, the condition `Number === Infinity` is clearly
meant to be `decimal === Infinity`, which it will be if the `catch`
statement triggers when there is no matching base artifact. Without this
fix, the primitive value `Infinity` is passed to
`percentFormatter.format(decimal)`, resulting in the string `'+∞%'`.
With this fix, the resulting string will be the intended `'New file'`.
## [Resolves issue
32278](https://github.com/facebook/react/issues/32278)
Addresses https://github.com/facebook/react/issues/32244.
### Chromium
We will use
[chrome.permissions](https://developer.chrome.com/docs/extensions/reference/api/permissions)
for checking / requesting `clipboardWrite` permission before copying
something to the clipboard.
### Firefox
We will keep `clipboardWrite` as a required permission, because there is
no reliable and working API for requesting optional permissions for
extensions that are extending browser DevTools:
- `chrome.permissions` is unavailable for devtools pages -
https://bugzilla.mozilla.org/show_bug.cgi?id=1796933
- You can't call `chrome.permissions.request` from background, because
this instruction has to be executed inside user-event callback,
basically only initiated by user.
I don't really want to come up with solutions like opening a new tab
with a button that user has to click.
When a named ViewTransition component unmounts in one place and mounts
in a different place we need to match these up so we know a pair has
been created. Since the unmounts are tracked in the snapshot phase we
need some way to track the mounts before that.
Originally the way I did that is by reusing the render phase since there
was no other phase in the commit before that. However, that's not quite
correct. Just because something is visited in render doesn't mean it'll
commit. E.g. if that tree ends up suspending or erroring. Which would
lead to a false positive on match. The unmount shouldn't animate in that
case.
(Un)fortunately we have already added a traversal before the snapshot
phase for tracking suspensey CSS. The `accumulateSuspenseyCommit` phase.
This needs to find new mounts of Suspensey CSS or if there was a
reappearing Offscreen boundary it needs to find any Suspensey CSS
already inside that tree. This is exactly the same traversal we need to
find newly appearing View Transition components. So we can just reuse
that.
I just noticed that we don't actually need to let the devtools build
finish first because the e2e tests don't use those built files. We can
decouple them to allow them to run in paralllel.
Building DevTools is currently the long pole for the runtime CI job.
Let's see if we can get the overall runtime for runtime build and test
down by speeding this one step up.
---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/facebook/react/pull/32266).
* #32267
* __->__ #32266
## Summary
`fastAddProperties` has shown some perf benefits when used for creating
props payload for new components. In this PR we'll try to use it for
diffing props for existing components.
It would be good enough if it simply doesn't regress perf. We'll be able
to delete the old `addProperties`, and make `fastAddProperties` the
default behaviour.
## How did you test this change?
```
yarn lint
yarn flow native
yarn test packages/react-native-renderer -r=xplat --variant=false
yarn test packages/react-native-renderer -r=xplat --variant=true
```
## Summary
We're adding support for `Document` instances in React Native (as
`ReactNativeDocument` instances) in
https://github.com/facebook/react-native/pull/49012 , which requires the
React Fabric renderer to handle its lifecycle.
This modifies the renderer to create those document instances and
associate them with the React root, and provides a new method for React
Native to access them given its containerTag / rootTag.
## How did you test this change?
Tested e2e in https://github.com/facebook/react-native/pull/49012
manually syncing these changes.
This is a follow up to https://github.com/facebook/react/pull/32069
In the prior change I updated Fizz to allow you to render Suspense
boundaries at any level within a react-dom application by treating the
document body as the default render scope. This change updates Fiber to
provide similar semantics. Note that this update still does not deliver
hydration so unifying the Fizz and Fiber implementations in a single App
is not possible yet.
The implementation required a rework of the getHostSibling and
getHostParent algorithms. Now most HostSingletons are invisible from a
host positioning perspective. Head is special in that it is a valid host
scope so when you have Placements inside of it, it will act as the
parent. But body, and html, will not directly participate in host
positioning.
Additionally to support flipping to a fallback html, head, and body tag
in a Suspense fallback I updated the offscreen hiding/unhide logic to
pierce through singletons when lookin for matching hidable nod
boundaries anywhere (excluding hydration)
Corresponding Parcel PR:
https://github.com/parcel-bundler/parcel/pull/10073
Parcel avoids [cascading cache
invalidation](https://philipwalton.com/articles/cascading-cache-invalidation/)
by injecting a bundle manifest containing a mapping of stable bundle ids
to hashed URLs. When using an HTML entry point, this is done (as of the
above PR) via a native import map. This means that if a bundle's hash
changes, only that bundle will be invalidated (plus the HTML itself
which typically has a short caching policy), not any other bundles that
reference it.
For RSCs, we cannot currently use native import maps because of client
side navigations, where a new HTML file is not requested. Eventually,
multiple `<script type="importmap">` elements will be supported
(https://github.com/whatwg/html/pull/10528) ([coming Chrome
133](https://chromestatus.com/feature/5121916248260608)), at which point
React could potentially inject them. In the meantime, I've added some
APIs to Parcel to polyfill this. With this change, an import map can be
sent along with a client reference, containing a mapping for any dynamic
imports and URL dependencies (e.g. images) that are referenced by the JS
bundles. On the client, the import map is extended with these new
mappings prior to executing the referenced bundles. This preserves the
caching advantages described above while supporting client navigations.
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## Summary
<!--
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## How did you test this change?
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## Summary
PR https://github.com/facebook/react/pull/31963 migrated the bundler
from Rollup to esbuild, but the `react-compiler-healthcheck` script
lacks a shebang, leading to issues with `npx` not being able to execute
it.
dc7578290f/compiler/packages/react-compiler-healthcheck/rollup.config.js (L60-L78)9eabb37338/compiler/packages/react-compiler-healthcheck/scripts/build.js (L38-L53)
## How did you test this change?
**Before**
(fail)
```shell
(main)> npx --version
10.5.0
(main)> npx react-compiler-healthcheck
/home/jeremy/.npm/_npx/67b118a83a29962c/node_modules/.bin/react-compiler-healthcheck: line 1: /bin: Is a directory
/home/jeremy/.npm/_npx/67b118a83a29962c/node_modules/.bin/react-compiler-healthcheck: line 2: syntax error near unexpected token `('
/home/jeremy/.npm/_npx/67b118a83a29962c/node_modules/.bin/react-compiler-healthcheck: line 2: ` * Copyright (c) Meta Platforms, Inc. and affiliates.'
```
**After**
```shell
(main)> npx react-compiler-healthcheck
Successfully compiled 108 out of 146 components.
StrictMode usage not found.
Found no usage of incompatible libraries.
```
I wrote this a couple summers back as an experiment to see how easily we could translate the compiler to Rust. We make extensive use of in-place mutation of the IR, and the experiment proved that this we can get reasonable ergonomics for this in Rust which was cool. We've since ended up using some of the code here for Relay, allowing Relay Compiler to parse JS files to do more fine-grained extraction of data. For React Compiler though, we plan to continue using JavaScript and explore lightweight native wrappers for things like OXC and SWC plugins. We're also working with the Hermes team to eventually compile the compiler with Static Hermes.
As Tomo always says: always bet on JavaScript.
ghstack-source-id: c5770a2efc
Pull Request resolved: https://github.com/facebook/react/pull/32219
## Summary
This fixes#30659 , the issue was how the state was preserved and needed
special cases for the forward and memo, have also added tests related to
the same.
## How did you test this change?
`yarn test packages/react-refresh/src/__tests__/ReactFresh-test.js`

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Learn more about contributing:
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-->
## Summary
Our [LlamaIndex](https://www.llamaindex.ai/) Product is blocked by this
bug
Fixes: https://github.com/facebook/react/issues/32137
<!--
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- Adds support for `experimental_useEffectEvent`, now DevTools will be
able to display this hook for inspected element
- Added a use case to DevTools shell, couldn't add case, because we are
using ReactTestRenderer, which has the corresponding flag disabled.
- Forward-fix logic for handling `experimental` prefix that was added in
https://github.com/facebook/react/pull/32088.

This adds an isomorphic API to add Transition Types, which represent the
cause, to the current Transition. This is currently mainly for View
Transitions but as a concept it's broader and we might expand it to more
features and object types in the future.
```js
import { unstable_addTransitionType as addTransitionType } from 'react';
startTransition(() => {
addTransitionType('my-transition-type');
setState(...);
});
```
If multiple transitions get entangled this is additive and all
Transition Types are collected. You can also add more than one type to a
Transition (hence the `add` prefix).
Transition Types are reset after each commit. Meaning that `<Suspense>`
revealing after a `startTransition` does not get any View Transition
types associated with it.
Note that the scoping rules for this is a little "wrong" in this
implementation. Ideally it would be scoped to the nearest outer
`startTransition` and grouped with any `setState` inside of it.
Including Actions. However, since we currently don't have AsyncContext
on the client, it would be too easy to drop a Transition Type if there
were no other `setState` in the same `await` task. Multiple Transitions
are entangled together anyway right now as a result. So this just tracks
a global of all pending Transition Types for the next Transition. An
inherent tricky bit with this API is that you could update multiple
roots. In that case it should ideally be associated with each root.
Transition Tracing solves this by associating a Transition with any
updates that are later collected but this suffers from the problem
mentioned above. Therefore, I just associate Transition Types with one
root - the first one to commit. Since the View Transitions across roots
are sequential anyway it kind of makes sense that only one really is the
cause and the other one is subsequent.
Transition Types can be used to apply different animations based on what
caused the Transition. You have three different ways to choose from for
how to use them:
## CSS
It integrates with [View Transition
Types](https://www.w3.org/TR/css-view-transitions-2/#active-view-transition-pseudo-examples)
so you can match different animations based on CSS scopes:
```css
:root:active-view-transition-type(my-transition-type) {
&::view-transition-...(...) {
...
}
}
```
This is kind of a PITA to write though and if you have a CSS library
that provide View Transition Classes it's difficult to import those into
these scopes.
## Class per Type
This PR also adds an object-as-map form that can be passed to all
`className` properties:
```js
<ViewTransition className={{
'my-navigation-type': 'hello',
'default': 'world',
}}>
```
If multiple types match, then they're joined together. If no types match
then the special `"default"` entry is used instead. If any type has the
value `"none"` then that wins and the ViewTransition is disabled (not
assigned a name).
These can be combined with `enter`/`exit`/`update`/`layout`/`share`
props to match based on kind of trigger and Transition Type.
```js
<ViewTransition enter={{
'navigation-back': 'enter-right',
'navigation-forward': 'enter-left',
}}
exit={{
'navigation-back': 'exit-right',
'navigation-forward': 'exit-left',
}}>
```
## Events
In addition, you can also observe the types in the View Transition Event
callbacks as the second argument. That way you can pick different
imperative Animations based on the cause.
```js
<ViewTransition onUpdate={(inst, types) => {
if (types.includes('navigation-back')) {
...
} else if (types.includes('navigation-forward')) {
...
} else {
...
}
}}>
```
## Future
In the future we might expose types to `useEffect` for more general
purpose usage. This would also allow non-View Transition based
Animations such as existing libraries to use this same feature to
coordinate the same concept.
We might also allow richer objects to be passed along here. Only the
strings would apply to View Transitions but the imperative code and
effects could do something else with them.
Typed errors is not a feature that Flight currently supports. However,
for presentation purposes, serializing a custom error name is something
we could support today.
With this PR, we're now transporting custom error names through the
server-client boundary, so that they are available in the client e.g.
for console replaying. One example where this can be useful is when you
want to print debug information while leveraging the fact that
`console.warn` displays the error stack, including handling of hiding
and source mapping stack frames. In this case you may want to show
`Warning: ...` or `Debug: ...` instead of `Error: ...`.
In prod mode, we still transport an obfuscated error that uses the
default `Error` name, to not leak any sensitive information from the
server to the client. This also means that you must not rely on the
error name to discriminate errors, e.g. when handling them in an error
boundary.
rollup doesn't inline cjs requires (although it can with an external
plugin), so requiring package.json was causing issues internally at Meta
since that file doesn't exist there.
We could teach our build scripts to do so but given that the eslint meta
field is optional anyways I opted to just hardcode the name and omit the
version.
Suspense is meant to be composable but there has been a lonstanding
limitation with using Suspense above the `<body>` tag of an HTML
document due to peculiarities of how HTML is parsed. For instance if you
used Suspense to render an entire HTML document and had a fallback that
might flush an alternate Document the comment nodes which describe this
boundary scope won't be where they need to be in the DOM for client
React to properly hydrate them. This is somewhat a problem of our own
making in that we have a concept of a Preamble and we leave the closing
body and html tags behind until streaming has completed which produces a
valid HTML document that also matches the DOM structure that would be
parsed from it. However Preambles as a concept are too important to
features like Float to imagine moving away from this model and so we can
either choose to just accept that you cannot use Suspense anywhere
except inside the `<body>` or we can build special support for Suspense
into react-dom that has a coherent semantic with how HTML documents are
written and parsed.
This change implements Suspense support for react-dom/server by
correctly serializing boundaries during rendering, prerendering, and
resumgin on the server. It does not yet support Suspense everywhere on
the client but this will arrive in a subsequent change. In practice
Suspense cannot be used above the `<body>` tag today so this is not a
breaking change since no programs in the wild could be using this
feature anyway.
React's streaming rendering of HTML doesn't lend itself to replacing the
contents of the documentElement, head, or body of a Document. These are
already special cased in fiber as HostSingletons and similarly for Fizz
the values we render for these tags must never be updated by the Fizz
runtime once written. To accomplish these we redefine the Preamble as
the tags that represent these three singletons plus the contents of the
document.head. If you use Suspense above any part of the Preamble then
nothing will be written to the destination until the boundary is no
longer pending. If the boundary completes then the preamble from within
that boudnary will be output. If the boundary postpones or errors then
the preamble from the fallback will be used instead.
Additionally, by default anything that is not part of the preamble is
implicitly in body scope. This leads to the somewhat counterintuitive
consequence that the comment nodes we use to mark the borders of a
Suspense boundary in Fizz can appear INSIDE the preamble that was
rendered within it.
```typescript
render((
<Suspense>
<html lang="en">
<body>
<div>hello world</div>
</body>
</html>
</Suspense>
))
```
will produce an HTML document like this
```html
<!DOCTYPE html>
<html lang="en">
<head></head>
<body>
<!--$--> <-- this is the comment Node representing the outermost Suspense
<div>hello world</div>
<$--/$-->
</body>
</html>
```
Later when I update Fiber to support Suspense anywhere hydration will
similarly start implicitly in the document body when the root is part of
the preamble (the document or one of it's singletons).
For now we just reject all calls of impure functions, and the validation
is off by default. Going forward we can make this more precise and only
reject impure functions called during render.
Note that I was intentionally imprecise in the return type of these
functions in order to avoid changing output of existing code. We lie to
the compiler and say that Date.now, performance.now, and Math.random
return unknown mutable objects rather than primitives. Once the
validation is complete and vetted we can switch this to be more precise.
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4. Ensure the test suite passes (`yarn test`). Tip: `yarn test --watch
TestName` is helpful in development.
5. Run `yarn test --prod` to test in the production environment. It
supports the same options as `yarn test`.
6. If you need a debugger, run `yarn test --debug --watch TestName`,
open `chrome://inspect`, and press "Inspect".
7. Format your code with
[prettier](https://github.com/prettier/prettier) (`yarn prettier`).
8. Make sure your code lints (`yarn lint`). Tip: `yarn linc` to only
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## Summary
I've noticed that the value stored under `is_core_team` gets
stringified, so some PRs may be mislabelled as coming from the core
team.
I've checked this on my fork and saw stringified `null` returned by the
`is_core_team`, and this PR explicitly checks for the correct value.
Feel free to close this PR if you want to go with another approach.
## How did you test this change?
Checked this change on my fork with and without listing myself in the
maintainers file.
Adds a new `MAINTAINERS` file which contains github usernames of core
team members. This file serves as documentation for core team membership
and is also used to automatically label PRs from core.
---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/facebook/react/pull/32100).
* #32101
* __->__ #32100
Alternative to #32071. As a follow up to #31993, the `platform` target
was incorrectly being set to `browser` since it was the default argument
for the build script. This corrects it to `node` and `cjs` which I think
should resolve node 20 issues.
We don't always consistently use "tags" in commit messages, so let's use
the filepaths modified in the PR instead to determine which channel to
send notifications to.
Since we've started experimenting with it, I've started seeing a spike
in errors:
```
Unsupported hook in the react-debug-tools package: Missing method in Dispatcher: useResourceEffect
```
Adding missing hook to the `Dispatcher` that is proxied by React
DevTools.
I can't really add an example that will use it to our RDT testing shell,
because it uses experimental builds of `react`, which don't have this
hook. I've tested it manually by rebuilding artifacts with
`enableUseResourceEffectHook` flag enabled.

The DOM fixture hasn't worked on local builds since the UMD support was
removed in https://github.com/facebook/react/pull/28735
Here we update the fixture to set the local experimental builds to
window. Some of the pages are still broken, such as hydration. But these
bugs exist on other versions as well and can be cleaned up separately.
## Summary
This pull request addresses an issue where the copy functionality was
not working in Firefox. The root cause was the absence of the
'clipboardWrite' permission in the manifest. To ensure consistency
across all supported browsers, the 'clipboardWrite' permission has been
added to the manifests for Chrome, Edge, and Firefox extensions.
Closes#31422
## How did you test this change?
I ran the modified extension in all browsers (MacOS) and verified that
the copy functionality works in each.
https://github.com/user-attachments/assets/a41ff14b-3d65-409c-ac7f-1ccd72fa944a
The forking for `shared/ReactFeatureFlags` doesn't work in the console
patches. Since they're already forked, we can import the internal
ReactFeatureFlags files directly.
Would have caught this in testing a PR sync, but the PR syncs are broken
right now.
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## Summary
This pull request resolves an issue where consecutive profiling sessions
would cause Dev Tools to freeze due to an infinite loop of state
updates. The problem occurs when the startProfiling function triggers a
call to [`selectCommitIndex(0)` in
SnapshotSelector](b3a95caf61/packages/react-devtools-shared/src/devtools/views/Profiler/SnapshotSelector.js (L77-L85))
as previous profiling data is available, which causes a re-render. Then,
[ProfilerContextProvider calls
`selectCommitIndex(null)`](b3a95caf61/packages/react-devtools-shared/src/devtools/views/Profiler/ProfilerContext.js (L231-L241))
to clear the view while profiling is in progress, leading to another
re-render and creating an infinite loop. This behavior was prevented by
clearing the existing profiling data before starting a new session.
Closes#31977Closes#31679
## How did you test this change?
<!--
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their output, screenshots / videos if the pull request changes the user
interface.
How exactly did you verify that your PR solves the issue you wanted to
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-->
I ran the Dev Tools locally following [the contributing
guideline](b3a95caf61/packages/react-devtools/CONTRIBUTING.md).
I observed the freeze at the start of the second profiling session.
Then, I modified the code to clear the store when starting a new session
and ran the Dev Tools again. This time, no freeze was observed.
Before:
https://github.com/user-attachments/assets/9d790f84-f6d0-4951-8202-e599cf8d225b
After:
https://github.com/user-attachments/assets/af097019-0b8f-49dd-8afc-0f6cd72af787
## Summary
This change fixes a gap in the plugin's support of eslint v9. In one
place that it's using the `SourceCode` api, it's correctly considering
v9's api. But in the other place where `SourceCode` is used, it's only
using the legacy api, which was removed in v9.
This adds five props to `<ViewTransition>` that adds a specific
`view-transition-class` when React wants to animate it based on the
heuristic that triggers.
```js
<ViewTransition
enter="slide-from-left"
exit="slide-to-right"
layout="slide"
update="none"
share="cross-fade"
>
```
- `enter`: The <ViewTransition> or its parent Component is mounted and
there's no other <ViewTransition> with the same name being deleted.
- `exit`: The <ViewTransition> or its parent Component is unmounted and
there's no other <ViewTransition> with the same name being deleted.
- `layout`: There are no updates to the content inside this
<ViewTransition> boundary itself but the boundary has resized or moved
due to other changes to siblings.
- `share`: This <ViewTransition> is being mounted and another
<ViewTransition> instance with the same name is being unmounted
elsewhere.
- `update`: The content of <ViewTransition> has changed either due to
DOM mutations or because an inner child <ViewTransition> has resized.
The existing `className` is the baseline and the others are added to it
to combine.
This is convenient to distinguish things like `enter` / `exit` but that
can already be expressed as CSS. The other cases can't be expressed as
purely CSS.
`"none"` is a special value that deactivates the view transition name
under that condition.
The most important feature of this is that you can now limit View
Transitions to only tigger when a particular DOM node is affected, not
when just any child updates, by opt-ing out a subtree. This is safer
when added to shared parent.
```js
<ViewTransition>
<div>
<ViewTransition className="none">
{children}
</ViewTransition>
</div>
</ViewTransition>
```
This can't be fully expressed using neither just CSS nor the imperative
refs API since we need some way to have already removed the
`view-transition-name` when this happens. When you think about the
implementation details it might seem a bit strange that you specify the
`class` to `none` to remove the `name` but it's really about picking
which animation should happen for that case default (`undefined`), a
specific one (class) or none (`"none"`).
This adds five events to `<ViewTransition>` that triggers when React
wants to animate it.
- `onEnter`: The `<ViewTransition>` or its parent Component is mounted
and there's no other `<ViewTransition>` with the same name being
deleted.
- `onExit`: The `<ViewTransition>` or its parent Component is unmounted
and there's no other `<ViewTransition>` with the same name being
deleted.
- `onLayout`: There are no updates to the content inside this
`<ViewTransition>` boundary itself but the boundary has resized or moved
due to other changes to siblings.
- `onShare`: This `<ViewTransition>` is being mounted and another
`<ViewTransition>` instance with the same name is being unmounted
elsewhere.
- `onUpdate`: The content of `<ViewTransition>` has changed either due
to DOM mutations or because an inner child `<ViewTransition>` has
resized.
Only one of these events is fired per Transition. If you want to cover
all updates you have to listen to `onLayout`, `onShare` and `onUpdate`.
We could potentially do something like fire `onUpdate` if `onLayout` or
`onShare` isn't specified but it's a little sketchy to have behavior
based on if someone is listening since it limits adding wrappers that
may or may not need it.
Each takes a `ViewTransitionInstance` as an argument so you don't need a
ref to animate it.
```js
<ViewTransition onEnter={inst => inst.new.animate(keyframes, options)}>
```
The timing of this event is after the View Transition's `ready` state
which means that's too late to do any changes to the View Transition's
snapshots but now both the new and old pseudo-elements are ready to
animate.
The order of `onExit` is parent first, where as the others are child
first. This mimics effect mount/unmount.
I implement this by adding to a queue in the commit phase and then call
it while we're finishing up the commit. This is after layout effects but
before passive effects since passive effects fire after the animation is
`finished`.
This adds refs to View Transition that can resolve to an instance of:
```js
type ViewTransitionRef = {
name: string,
group: Animatable,
imagePair: Animatable,
old: Animatable,
new: Animatable,
}
```
Animatable is a type that has `animate(keyframes, options)` and
`getAnimations()` on it. It's the interface that exists on Element that
lets you start animations on it. These ones are like that but for the
four pseudo-elements created by the view transition.
If a name changes, then a new ref is created. That way if you hold onto
a ref during an exit animation spawned by the name change, you can keep
calling functions on it. It will keep referring to the old name rather
than the new name.
This allows imperative control over the animations instead of using CSS
for this.
```js
const viewTransition = ref.current;
const groupAnimation = viewTransition.group.animate(keyframes, options);
const imagePairAnimation = viewTransition.imagePair.animate(keyframes, options);
const oldAnimation = viewTransition.old.animate(keyframes, options);
const newAnimation = viewTransition.new.animate(keyframes, options);
```
The downside of using this API is that it doesn't work with SSR so for
SSR rendered animations they'll fallback to the CSS. You could use this
for progressive enhancement though.
Note: In this PR the ref only controls one DOM node child but there can
be more than one DOM node in the ViewTransition fragment and they are
just left to their defaults. We could try something like making the
`animate()` function apply to multiple children but that could lead to
some weird consequences and the return value would be difficult to
merge. We could try to maintain an array of Animatable that updates with
how ever many things are currently animating but that makes the API more
complicated to use for the simple case. Conceptually this should be like
a fragment so we would ideally combine the multiple children into a
single isolate if we could. Maybe one day the same name could be applied
to multiple children to create a single isolate. For now I think I'll
just leave it like this and you're really expect to just use it with one
DOM node. If you have more than one they just get the default animations
from CSS.
Using this is a little tricky due timing. In this fixture I just use a
layout effect plus rAF to get into the right timing after the
startViewTransition is ready. In the future I'll add an event that fires
when View Transitions heuristics fire with the right timing.
Stacked on https://github.com/facebook/react/pull/31956. See [commit on
top](ecb8df4175).
Use `initialScrollOffset` prop for `FixedSizeList` from `react-window`.
This happens when user selects an element in built-in Elements panel in
DevTools, and then opens Components panel from React DevTools - elements
will be synced and corresponding React Element will be pre-selected, we
just have to scroll to its position now.
Stacked on https://github.com/facebook/react/pull/31892, see commit on
top.
For some reason, there were 2 fields different fields for essentially
same thing: `selectedElementID` and `inspectedElementID`. Basically, the
change is:
```
selectedElementID -> inspectedElementID
selectedElementIndex -> inspectedElementIndex
```
I have a theory that it was due to previously used async approach around
element inspection, and the whole `InspectedElementView` was wrapped in
`Suspense`.
Related: https://github.com/facebook/react/pull/31342
This fixes RDT behaviour when some DOM element was pre-selected in
built-in browser's Elements panel, and then Components panel of React
DevTools was opened for the first time. With this change, React DevTools
will correctly display the initial state of the Components Tree with the
corresponding React Element (if possible) pre-selected.
Previously, we would only subscribe listener when `TreeContext` is
mounted, but this only happens when user opens one of React DevTools
panels for the first time. With this change, we keep state inside
`Store`, which is created when Browser DevTools are opened. Later,
`TreeContext` will use it for initial state value.
Planned next changes:
1. Merge `inspectedElementID` and `selectedElementID`, I have no idea
why we need both.
2. Fix issue with `AutoSizer` rendering a blank container.
In this PR:
1. Removed unused code in `Tree.js`
2. Removed logic for pre-selecting first element in the tree by default.
This is a bit clowny, because it steals focus and resets scroll, when
user attempts to expand / collapse some subtree.
3. Updated comments around
1c381c588a.
To expand on 3-rd point, for someone who might be reading this in the
future:
We can't guarantee focus of RDT browser extension panels, because they
are hosted in an `iframe`. Attempting to fire any events won't have any
result, user action with the corresponding `iframe` is required in order
for this `iframe` to obtain focus.
The only reason why built-in Elements panel in Chrome works correctly is
because it is supported natively somewhere in Chrome / Chrome DevTools.
Also, when you select an element on the application page, Chrome will
make sure that Elements panel opened, which technically guarantees focus
inside DevTools window and Elements panel subview.
As of today, we can't navigate user to third-party extensions panels,
there is no API for this, hence no ability to guarantee focused RDT
panels.
Feature was added in https://github.com/facebook/react/pull/31577, lets
enable it by default. Note: for gradual rollout with React Native, we
will continue to emit different event, requires some changes on React
Native side to support this.
I have plans to make this feature to be accessible via browser context
menu, which has really limited API. In order to minimize potential
divergence, lets make this the default state for the feature.
- Adds @compilationMode(all|infer|syntax|annotation) and
@panicMode(none) directives. This is now shared with our test infra
- Playground still defaults to `infer` mode while tests default to `all`
mode
- See added fixture tests
I had forgotten that our default error reporting threshold was `none`
due to the fact that build pipelines should not throw errors. This
resets it back to throwing on all errors which mostly is the same as the
eslint plugin.
Closes#32014.
## Summary
Callers for this method has been removed in
65bda54232,
so these methods no longer need to be conditionally exported and the
feature flag can be removed.
## How did you test this change?
Flow fabric/native
Fonts flickering in while loading can be disturbing to any transition
but especially View Transitions. Even if they don't cause layout thrash
- the paint thrash is bad enough. We might add Suspensey fonts to all
Transitions in the future but it's especially a no-brainer for View
Transitions.
We need to apply mutations to the DOM first to know whether that will
trigger new fonts to load. For general Suspensey fonts, we'd have to
revert the commit by applying mutations in reverse to return to the
previous state. For View Transitions, since a snapshot is already
frozen, we can freeze the screen while we're waiting for the font at no
extra cost. It does mean that the page isn't responsive during this time
but we should only block this for a short period anyway.
The timeout needs to be short enough that it doesn't cause too much of
an issue when it's a new load and slow, yet long enough that you have a
chance to load it. Otherwise we wait for no reason. The assumption here
is that you likely have either cached the font or preloaded it earlier -
or you're on an extremely fast connection. This case is for optimizing
the high end experience.
Before:
https://github.com/user-attachments/assets/e0acfffe-fa49-40d6-82c3-5b08760175fb
After:
https://github.com/user-attachments/assets/615a03d3-9d6b-4eb1-8bd5-182c4c37a628
Note that since the Navigation is blocked on the font now the browser
spinner shows up while the font is loading.
This allows mutations and scrolling in the layout phase to be counted
towards the mutation. This would maybe not be the case for gestures but
it is useful for fire-and-forget.
This also avoids the issue that if you resolve navigation in
useLayoutEffect that it ends up dead locked.
It also means that useLayoutEffect does not observe the scroll
restoration and in fact, the scroll restoration would win over any
manual scrolling in layout effects. For better or worse, this is more in
line with how things worked before and how it works in popstate. So it's
less of a breaking change. This does mean that we can't unify the after
mutation phase with the layout phase though.
To do this we need split out flushSpawnedWork from the flushLayoutEffect
call.
Spawned work from setState inside the layout phase is done outside and
not counted towards the transition. They're sync updates and so are not
eligible for their own View Transitions. It's also tricky to support
this since it's unclear what things like exits in that update would
mean. This work will still be able to mutate the live DOM but it's just
not eligible to trigger new transitions or adjust the target of those.
One difference between popstate is that this spawned work is after
scroll restoration. So any scrolling spawned from a second pass would
now win over scroll restoration.
Another consequence of this change is that you can't safely animate
pseudo elements in useLayoutEffect. We'll introduce a better event for
that anyway.
This adds navigation support to the View Transition fixture using both
`history.pushState/popstate` and the Navigation API models.
Because `popstate` does scroll restoration synchronously at the end of
the event, but `startViewTransition` cannot start synchronously, it
would observe the "old" state as after applying scroll restoration. This
leads to weird artifacts. So we intentionally do not support View
Transitions in `popstate`. If it suspends anyway for some other reason,
then scroll restoration is broken anyway and then it is supported. We
don't have to do anything here because this is already how things worked
because the sync `popstate` special case already included the sync lane
which opts it out of View Transitions.
For the Navigation API, scroll restoration can be blocked. The best way
to do this is to resolve the Navigation API promise after React has
applied its mutation. We can detect if there's currently any pending
navigation and wait to resolve the `startViewTransition` until it
finishes and any scroll restoration has been applied.
https://github.com/user-attachments/assets/f53b3282-6315-4513-b3d6-b8981d66964e
There is a subtle thing here. If we read the viewport metrics before
scroll restoration has been applied, then we might assume something is
or isn't going to be within the viewport incorrectly. This is evident on
the "Slide In from Left" example. When we're going forward to that page
we shift the scroll position such that it's going to appear in the
viewport. If we did this before applying scroll restoration, it would
not animate because it wasn't in the viewport then. Therefore, we need
to run the after mutation phase after scroll restoration.
A consequence of this is that you have to resolve Navigation in
`useInsertionEffect` as otherwise it leads to a deadlock (which
eventually gets broken by `startViewTransition`'s timeout of 10
seconds). Another consequence is that now `useLayoutEffect` observes the
restored state. However, I think what we'll likely do is move the layout
phase to before the after mutation phase which also ensures that
auto-scrolling inside `useLayoutEffect` are considered in the viewport
measurements as well.
Stacked on #31975.
View Transitions cannot handle interruptions in that if you start a new
one before the previous one has finished, it just stops and then
restarts. It doesn't seamlessly transition into the new transition.
This is generally considered a bad thing but I actually think it's quite
good for fire-and-forget animations (gestures is another story). There
are too many examples of bad animations in fast interactions because the
scenario wasn't predicted. Like overlapping toasts or stacked layers
that look bad. The only case interrupts tend to work well is when you do
a strict reversal of an animation like returning to the page you just
left or exiting a modal just being opened. However, we're limited by the
platform even in that regard.
I think one reason interruptions have traditionally been seen as good is
because it's hard if you have a synchronous framework to not interrupt
since your application state has already moved on. We don't have that
limitation since we can suspend commits. We can do all the work to
prepare for the next commit by rendering while the animation is going
but then delay the commit until the previous one finishes.
Another technical limitation earlier animation libraries suffered from
is only have the option to either interrupt or sequence animations since
it's modeling just one change set. Like showing one toast at a time.
That's bad. We don't have that limitation because we can interrupt a
previously suspended commit and start working on a new one instead.
That's what we do for suspended transitions in general. The net effect
is that we batch the commits.
Therefore if you get multiple toasts flying in fast, they can animate as
a batch in together all at once instead of overlapping slightly or being
staggered. Interruptions (often) bad. Staggered animations bad. Batched
animations good.
This PR stashes the currently active View Transition with an expando on
the container that's animating (currently always document). This is
similar to what we do with event handlers etc. We reason we do this with
an expando is that if you have multiple Reacts on the same page they
need to wait for each other. However, one of those might also be the SSR
runtime. So this lets us wait for the SSR runtime's animations to finish
before starting client ones. This could really be a more generic name
since this should ideally be shared across frameworks. It's kind of
strange that this property doesn't already exist in the DOM given that
there can only be one. It would be useful to be able to coordinate this
across libraries.
Stacked on #31975.
We're going to recommend that the primary way you style a View
Transition is using a View Transition Class (and/or Type). These are
only available in the View Transitions v2 spec. When they're not
available it's better to fallback to just not animating instead of
animating with the wrong styling rules applied.
This is already widely supported in Chrome and Safari 18.2. Safari 18.2
usage is still somewhat low but it's rolling out quickly as we speak.
A way to detect this is by just passing the object form to
`startViewTransition` which throws if it's an earlier version. The
object form is required for `types` but luckily classes rolled out at
the same time. Therefore we're only indirectly detecting class support.
This means that in practice Safari 18.0 and 18.1 won't animate. We could
try to only apply the feature detection if you're actually using classes
or types, but that would create an unfortunate ecosystem burden to try
to support names. It also leads to flaky effects when only some
animations work. Better to just disable them all.
Firefox has yet to ship anything. We'll have to look out for how the
feature detection happens there and if they roll things out in different
order but if you ship late, you deal with web compat as the ball lies.
Stacked on #31975.
This is the primary way we recommend styling your View Transitions since
it allows for reusable styling such as a CSS library specializing in
View Transitions in a way that's composable and without naming
conflicts. E.g.
```js
<ViewTransition className="enter-slide-in exit-fade-out update-cross-fade">
```
This doesn't change the HTML `class` attribute. It's not a CSS class.
Instead it assign the `view-transition-class` style prop of the
underlying DOM node while it's transitioning.
You can also just use `<div style={{viewTransitionClass: ...}}>` on the
DOM node but it's convenient to control the Transition completely from
the outside and conceptually we're transitioning the whole fragment. You
can even make Transition components that just wraps existing components.
`<RevealTransition><Component /></RevealTransition>` this way.
Since you can also have multiple wrappers for different circumstances it
allows React's heuristics to use different classes for different
scenarios. We'll likely add more options like configuring different
classes for different `types` or scenarios that can't be described by
CSS alone.
## CSS Modules
```js
import transitions from './transitions.module.css';
<ViewTransition className={transitions.bounceIn}>...</ViewTransition>
```
CSS Modules works well with this strategy because you can have globally
unique namespaces and define your transitions in the CSS modules as a
library that you can import. [As seen in the fixture
here.](8b91b37bb8 (diff-b4d9854171ffdac4d2c01be92a5eff4f8e9e761e6af953094f99ca243b054a85R11))
I did notice an unfortunate bug in how CSS Modules (at least in Webpack)
generates class names. Sometimes the `+` character is used in the hash
of the class name which is not valid for `view-transition-class` and so
it breaks. I had to rename my class names until the hash yielded
something different to work around it. Ideally that bug gets fixed soon.
## className, rly?
`className` isn't exactly the most loved property name, however, I'm
using `className` here too for consistency. Even though in this case
there's no direct equivalent DOM property name. The CSS property is
named `viewTransitionClass`, but the "viewTransition" prefix is implied
by the Component it is on in this case. For most people the fact that
this is actually a different namespace than other CSS classes doesn't
matter. You'll most just use a CSS library anyway and conceptually
you're just assigning classes the same way as `className` on a DOM node.
But if we ever rename the `class` prop then we can do that for this one
as well.
This will provide the opt-in for using [View
Transitions](https://developer.mozilla.org/en-US/docs/Web/API/View_Transition_API)
in React.
View Transitions only trigger for async updates like `startTransition`,
`useDeferredValue`, Actions or `<Suspense>` revealing from fallback to
content. Synchronous updates provide an opt-out but also guarantee that
they commit immediately which View Transitions can't.
There's no need to opt-in to View Transitions at the "cause" side like
event handlers or actions. They don't know what UI will change and
whether that has an animated transition described.
Conceptually the `<ViewTransition>` component is like a DOM fragment
that transitions its children in its own isolate/snapshot. The API works
by wrapping a DOM node or inner component:
```js
import {ViewTransition} from 'react';
<ViewTransition><Component /></ViewTransition>
```
The default is `name="auto"` which will automatically assign a
`view-transition-name` to the inner DOM node. That way you can add a
View Transition to a Component without controlling its DOM nodes styling
otherwise.
A difference between this and the browser's built-in
`view-transition-name: auto` is that switching the DOM nodes within the
`<ViewTransition>` component preserves the same name so this example
cross-fades between the DOM nodes instead of causing an exit and enter:
```js
<ViewTransition>{condition ? <ComponentA /> : <ComponentB />}</ViewTransition>
```
This becomes especially useful with `<Suspense>` as this example
cross-fades between Skeleton and Content:
```js
<ViewTransition>
<Suspense fallback={<Skeleton />}>
<Content />
</Suspense>
</ViewTransition>
```
Where as this example triggers an exit of the Skeleton and an enter of
the Content:
```js
<Suspense fallback={<ViewTransition><Skeleton /></ViewTransition>}>
<ViewTransition><Content /></ViewTransition>
</Suspense>
```
Managing instances and keys becomes extra important.
You can also specify an explicit `name` property for example for
animating the same conceptual item from one page onto another. However,
best practices is to property namespace these since they can easily
collide. It's also useful to add an `id` to it if available.
```js
<ViewTransition name="my-shared-view">
```
The model in general is the same as plain `view-transition-name` except
React manages a set of heuristics for when to apply it. A problem with
the naive View Transitions model is that it overly opts in every
boundary that *might* transition into transitioning. This is leads to
unfortunate effects like things floating around when unrelated updates
happen. This leads the whole document to animate which means that
nothing is clickable in the meantime. It makes it not useful for smaller
and more local transitions. Best practice is to add
`view-transition-name` only right before you're about to need to animate
the thing. This is tricky to manage globally on complex apps and is not
compositional. Instead we let React manage when a `<ViewTransition>`
"activates" and add/remove the `view-transition-name`. This is also when
React calls `startViewTransition` behind the scenes while it mutates the
DOM.
I've come up with a number of heuristics that I think will make a lot
easier to coordinate this. The principle is that only if something that
updates that particular boundary do we activate it. I hope that one day
maybe browsers will have something like these built-in and we can remove
our implementation.
A `<ViewTransition>` only activates if:
- If a mounted Component renders a `<ViewTransition>` within it outside
the first DOM node, and it is within the viewport, then that
ViewTransition activates as an "enter" animation. This avoids inner
"enter" animations trigger when the parent mounts.
- If an unmounted Component had a `<ViewTransition>` within it outside
the first DOM node, and it was within the viewport, then that
ViewTransition activates as an "exit" animation. This avoids inner
"exit" animations triggering when the parent unmounts.
- If an explicitly named `<ViewTransition name="...">` is deep within an
unmounted tree and one with the same name appears in a mounted tree at
the same time, then both are activated as a pair, but only if they're
both in the viewport. This avoids these triggering "enter" or "exit"
animations when going between parents that don't have a pair.
- If an already mounted `<ViewTransition>` is visible and a DOM
mutation, that might affect how it's painted, happens within its
children but outside any nested `<ViewTransition>`. This allows it to
"cross-fade" between its updates.
- If an already mounted `<ViewTransition>` resizes or moves as the
result of direct DOM nodes siblings changing or moving around. This
allows insertion, deletion and reorders into a list to animate all
children. It is only within one DOM node though, to avoid unrelated
changes in the parent to trigger this. If an item is outside the
viewport before and after, then it's skipped to avoid things flying
across the screen.
- If a `<ViewTransition>` boundary changes size, due to a DOM mutation
within it, then the parent activates (or the root document if there are
no more parents). This ensures that the container can cross-fade to
avoid abrupt relayout. This can be avoided by using absolutely
positioned children. When this can avoid bubbling to the root document,
whatever is not animating is still responsive to clicks during the
transition.
Conceptually each DOM node has its own default that activates the parent
`<ViewTransition>` or no transition if the parent is the root. That
means that if you add a DOM node like `<div><ViewTransition><Component
/></ViewTransition></div>` this won't trigger an "enter" animation since
it was the div that was added, not the ViewTransition. Instead, it might
cause a cross-fade of the parent ViewTransition or no transition if it
had no parent. This ensures that only explicit boundaries perform coarse
animations instead of every single node which is really the benefit of
the View Transitions model. This ends up working out well for simple
cases like switching between two pages immediately while transitioning
one floating item that appears on both pages. Because only the floating
item transitions by default.
Note that it's possible to add manual `view-transition-name` with CSS or
`style={{ viewTransitionName: 'auto' }}` that always transitions as long
as something else has a `<ViewTransition>` that activates. For example a
`<ViewTransition>` can wrap a whole page for a cross-fade but inside of
it an explicit name can be added to something to ensure it animates as a
move when something relates else changes its layout. Instead of just
cross-fading it along with the Page which would be the default.
There's more PRs coming with some optimizations, fixes and expanded
APIs. This first PR explores the above core heuristic.
---------
Co-authored-by: Sebastian "Sebbie" Silbermann <silbermann.sebastian@gmail.com>
The public API has been deleted a long time ago so this should be unused
unless it's used by hacks. It should be replaced with an
effect/lifecycle that manually tracks this if you need it.
The problem with this API is how the timing implemented because it
requires Placement/Hydration flags to be cleared too early. In fact,
that's why we also have a separate PlacementDEV flag that works
differently.
https://github.com/facebook/react/blob/main/packages/react-reconciler/src/ReactFiberCommitWork.js#L2157-L2165
We should be able to remove this code now.
The playground's compilation mode is currently set to 'all' along with
reporting all errors.
This tends to be misleading since people usually expect a 1:1 match
between how the playground works with what the compiler does in their
codebase, eg https://github.com/reactwg/react-compiler/discussions/51.
This is a follow up to #31930 and a prerequisite for #31975.
With View Transitions, the commit phase becomes async which means that
other work can sneak in between. We need to be resilient to that.
This PR first refactors the flushMutationEffects and flushLayoutEffects
to use module scope variables to track its arguments so we can defer
them. It shares these with how we were already doing it for
flushPendingEffects.
We also track how far along the commit phase we are so we know what we
have left to flush.
Then callers of flushPassiveEffects become flushPendingEffects. That
helper synchronously flushes any remaining phases we've yet to commit.
That ensure that things are at least consistent if that happens.
Finally, when we are using a scheduled task, we don't do any work. This
ensures that we're not flushing any work too early if we could've
deferred it. This still ensures that we always do flush it before
starting any new work on any root so new roots observe the committed
state.
There are some unfortunate effects that could happen from allowing
things to flush eagerly. Such as if a flushSync sneaks in before
startViewTransition, it'll skip the animation. If it's during a
suspensey font it'll start the transition before the font has loaded
which might be better than breaking flushSync. It'll also potentially
flush passive effects inside the startViewTransition which should
typically be ok.
Refs are basically just fancy Layout Effects. These are conceptually the
same thing and are always visited together so they don't need to be
different flags.
Whenever we disappear/reappear Offscreen content we need to do both Refs
and Layout Effects.
This is just indicating which phase needs to be visited and these are
always the same phase.
This migrates the compiler's bundler to esbuild instead of rollup.
Unlike React, our bundling use cases are far simpler since the majority
of our packages are meant to be run on node. Rollup was adding
considerable build time overhead whereas esbuild remains fast and has
all the functionality we need out of the box.
### Before
```
time yarn workspaces run build
yarn workspaces v1.22.22
> babel-plugin-react-compiler
yarn run v1.22.22
$ rimraf dist && rollup --config --bundleConfigAsCjs
src/index.ts → dist/index.js...
(!) Circular dependencies
# ...
created dist/index.js in 15.5s
✨ Done in 16.45s.
> eslint-plugin-react-compiler
yarn run v1.22.22
$ rimraf dist && rollup --config --bundleConfigAsCjs
src/index.ts → dist/index.js...
(!) Circular dependencies
# ...
created dist/index.js in 9.1s
✨ Done in 10.11s.
> make-read-only-util
yarn run v1.22.22
warning package.json: No license field
$ tsc
✨ Done in 1.81s.
> react-compiler-healthcheck
yarn run v1.22.22
$ rimraf dist && rollup --config --bundleConfigAsCjs
src/index.ts → dist/index.js...
(!) Circular dependencies
# ...
created dist/index.js in 8.7s
✨ Done in 10.43s.
> react-compiler-runtime
yarn run v1.22.22
$ rimraf dist && rollup --config --bundleConfigAsCjs
src/index.ts → dist/index.js...
(!) src/index.ts (1:0): Module level directives cause errors when bundled, "use no memo" in "src/index.ts" was ignored.
# ...
created dist/index.js in 1.1s
✨ Done in 1.82s.
> snap
yarn run v1.22.22
$ rimraf dist && concurrently -n snap,runtime "tsc --build" "yarn --silent workspace react-compiler-runtime build --silent"
$ rimraf dist && rollup --config --bundleConfigAsCjs --silent
[runtime] yarn --silent workspace react-compiler-runtime build --silent exited with code 0
[snap] tsc --build exited with code 0
✨ Done in 5.73s.
✨ Done in 47.30s.
yarn workspaces run build 75.92s user 5.48s system 170% cpu 47.821 total
```
### After
```
time yarn workspaces run build
yarn workspaces v1.22.22
> babel-plugin-react-compiler
yarn run v1.22.22
$ rimraf dist && scripts/build.js
✨ Done in 1.02s.
> eslint-plugin-react-compiler
yarn run v1.22.22
$ rimraf dist && scripts/build.js
✨ Done in 0.93s.
> make-read-only-util
yarn run v1.22.22
warning package.json: No license field
$ rimraf dist && scripts/build.js
✨ Done in 0.89s.
> react-compiler-healthcheck
yarn run v1.22.22
$ rimraf dist && scripts/build.js
✨ Done in 0.58s.
> react-compiler-runtime
yarn run v1.22.22
$ rimraf dist && scripts/build.js
✨ Done in 0.48s.
> snap
yarn run v1.22.22
$ rimraf dist && concurrently -n snap,runtime "tsc --build" "yarn --silent workspace react-compiler-runtime build"
$ rimraf dist && scripts/build.js
[runtime] yarn --silent workspace react-compiler-runtime build exited with code 0
[snap] tsc --build exited with code 0
✨ Done in 4.69s.
✨ Done in 9.46s.
yarn workspaces run build 9.70s user 0.99s system 103% cpu 10.329 total
```
---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/facebook/react/pull/31963).
* #31964
* __->__ #31963
* #31962
This is behind an unusual flag (enableCreateEventHandleAPI) that doesn't
serve a special return value. I'll be collecting other flags from this
phase too.
We can just use the global flag and reset it before the next mutation
phase. Unlike focusedInstanceHandle this doesn't leak any memory in the
meantime.
We're currently visiting the snapshot phase for every `Update` flag even
though we rarely have to do anything in the Snapshot phase.
The only flags that seem to use these wider visits is
`enableCreateEventHandleAPI` and `enableUseEffectEventHook` but really
neither of those should do that neither. They should schedule explicit
Snapshot phases if needed.
This tracks commit phase errors and marks the component that errored as
red. These also get the errors attached to the entry.
<img width="1505" alt="Screenshot 2024-12-20 at 2 40 14 PM"
src="https://github.com/user-attachments/assets/cac3ead7-a024-4e33-ab27-2e95293c4299"
/>
In the render phase I just mark the Error Boundary that caught the
error. We don't have access to the actual error since it's locked behind
closures in the update queue. We could probably expose that someway.
<img width="949" alt="Screenshot 2024-12-20 at 1 49 05 PM"
src="https://github.com/user-attachments/assets/3032455d-d9f2-462b-9c07-7be23663ecd3"
/>
Follow ups:
Since the Error Boundary doesn't commit its attempted render, we don't
log those. If we did then maybe we should just mark the errored
component like I do for the commit phase. We could potentially walk the
list of errors and log the captured fibers and just log their entries as
children.
We could also potentially walk the uncommitted Fiber tree by stashing it
somewhere or even getting it from the alternate. This could be done on
Suspense boundaries too to track failed hydrations.
---------
Co-authored-by: Ricky <rickhanlonii@gmail.com>
A common source of performance problems is due to cascading renders from
calling `setState` in `useLayoutEffect` or `useEffect`. This marks the
entry from the update to when we start the render as red and `"Cascade"`
to highlight this.
<img width="964" alt="Screenshot 2024-12-19 at 10 54 59 PM"
src="https://github.com/user-attachments/assets/2bfa91e6-1dc1-4b7f-a659-50aaf2a97e83"
/>
In addition to this case, there's another case where you call `setState`
multiple times in the same event causing multiple renders. This might be
due to multiple `flushSync`, or spawned a microtasks from a
`useLayoutEffect`. In theory it could also be from a microtask scheduled
after the first `setState`. This one we can only detect if it's from an
event that has a `window.event` since otherwise it's hard to know if
we're still in the same event.
<img width="1210" alt="Screenshot 2024-12-19 at 11 38 44 PM"
src="https://github.com/user-attachments/assets/ee188bc4-8ebb-4e95-b5a5-4d724856c27d"
/>
I decided against making a ping in a microtask considered a cascade.
Because that should ideally be using the Suspense Optimization and so
wouldn't be considered multi-pass.
<img width="1284" alt="Screenshot 2024-12-19 at 11 07 30 PM"
src="https://github.com/user-attachments/assets/2d173750-a475-41a0-b6cf-679d15c4ca97"
/>
We might consider making the whole render phase and maybe commit phase
red but that should maybe reserved for actual errors. The "Blocked"
phase really represents the `setState` and so will have the stack trace
of the first update.
This flag first moves the `shouldYield()` logic into React itself. We
need this for `postTask` compatibility anyway since this logic is no
longer a concern of the scheduler. This means that there can also be no
global `requestPaint()` that asks for painting earlier. So this is best
rolled out with `enableAlwaysYieldScheduler` (and ideally
`enableYieldingBeforePassive`) instead of `enableRequestPaint`.
Once in React we can change the yield timing heuristics. This uses the
previous 5ms for Idle work to keep everything responsive while doing
background work. However, for Transitions and Retries we have seen that
same thread animations (like loading states animating, or constant
animations like cool Three.js stuff) can take CPU time away from the
Transition that causes moving into new content to slow down. Therefore
we only yield every 25ms.
The purpose of this yield is not to avoid the overhead of yielding,
which is very low, but rather to intentionally block any frequently
occurring other main thread work like animations from starving our work.
If we could we could just tell everyone else to throttle their stuff for
ideal scheduling but that's not quite realistic. In other words, the
purpose of this is to reduce the frame rate of animations to 30 fps and
we achieve this by not yielding. We still do yield to allow the
animations to not just stall. This seems like a good balance.
The 5ms of Idle is because we don't really need to yield less often
since the overhead is low. We keep it low to allow 120 fps animations to
run if necessary and our work may not be the only work within a frame so
we need to yield early enough to leave enough time left.
Similarly we choose 25ms rather than say 35ms to ensure that we push
long enough to guarantee to half the frame rate but low enough that
there's plenty of time left for a rAF to power each animation every
other frame. It's also low enough that if something else interrupts the
work like a new interaction, we can still be responsive to that within
50ms or so. We also need to yield in case there's I/O work that needs to
get bounced through the main thread.
This flag is currently off everywhere since we have so many other
scheduling flags but that means there's some urgency to roll those out
fully so we can test this one. There's also some tests to update since
this doesn't go through the Mock scheduler anymore for yields.
We currently have a failing test for React DevTools against React 17.
This started failing in https://github.com/facebook/react/pull/30899,
where we changed logic for error tracking and started relying on
`onPostCommitFiberRoot` hook.
Looking at https://github.com/facebook/react/pull/21183,
`onPostCommitFiberRoot` was shipped in 18, which means that any console
errors / warnings emitted in passive effects won't be recorded by React
DevTools for React < 18.
Followup to #31725
This implements `prepareDestinationForModule` in the Parcel Flight
client. On the Parcel side, the `<Resources>` component now only inserts
`<link>` elements for stylesheets (along with a bootstrap script when
needed), and React is responsible for inserting scripts. This ensures
that components that are conditionally dynamic imported during render
are also preloaded.
CSS must be added to the RSC tree using `<Resources>` to avoid FOUC.
This must be manually rendered in both the top-level page, and in any
component that is dynamic imported. It would be nice if there was a way
for React to automatically insert CSS as well, but unfortunately
`prepareDestinationForModule` only knows about client components and not
CSS for server components. Perhaps there could be a way we could
annotate components at code splitting boundaries with the resources they
need? More thoughts in this thread:
https://github.com/facebook/react/pull/31725#discussion_r1884867607
This is similar to #31876 but for Server Components.
It marks them as errored and puts the error message in the Summary
properties.
<img width="1511" alt="Screenshot 2024-12-20 at 5 05 35 PM"
src="https://github.com/user-attachments/assets/92f11e42-0e23-41c7-bfd4-09effb25e024"
/>
This only looks at the current chunk for rejections. That means that
there might still be promises deeper that rejected but it's only the
immediate return value of the Server Component that's considered a
rejection of the component itself.
Currently you need to do one of either:
1. Install React DevTools
2. Install React Refresh
3. Add Profiler component
To opt in to component level profiling.
It was a bit confusing that some of the fixtures was doing 2 which made
them work while other was depending on if you had DevTools.
Really React Refresh shouldn't really opt you in I think.
Traverse the compiled functions to ensure there are no lingering fires
and that all
fire calls are inside an effect lambda.
Also corrects the import to import from the compiler runtime instead
--
This is the diff with the meaningful changes. The approach is:
1. Collect fire callees and remove fire() calls, create a new binding
for the useFire result
2. Update LoadLocals for captured callees to point to the useFire result
3. Update function context to reference useFire results
4. Insert useFire calls after getting to the component scope
This approach aims to minimize the amount of new bindings we introduce
for the function expressions
to minimize bookkeeping for dependency arrays. We keep all of the
LoadLocals leading up to function
calls as they are and insert new instructions to load the originally
captured function, call useFire,
and store the result in a new promoted temporary. The lvalues that
referenced the original callee are
changed to point to the new useFire result.
This is the minimal diff to implement the expected behavior (up to
importing the useFire call, next diff)
and further stacked diffs implement error handling. The rules for fire
are:
1. If you use fire for a callee in the effect once you must use it for
every time you call it in that effect
2. You can only use fire in a useEffect lambda/functions defined inside
the useEffect lambda
There is still more work to do here, like updating the effect dependency
array and handling object methods
--
---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/facebook/react/pull/31796).
* #31811
* #31798
* #31797
* __->__ #31796
We report a false positive for the combination of a ref-accessing
function placed inside an array which is they type-cast. Here we teach
ref validation about type casts. I also tried other variants like
`return ref as const` but those already worked.
Closes#31864
https://github.com/facebook/react/pull/31785 turned on
`enableYieldingBeforePassive` for the internal test renderer builds. We
have some failing tests on the RN side blocking the sync so lets turn
these off for now.
We already have handling and retry logic for in-flight workflows in
`downloadArtifactsFromGitHub`, so there's no need to exit early if we
find a workflow for a given commit but it hasn't finished yet.
We support streaming `multipart/form-data` in Node.js using Busboy since
that's kind of the idiomatic ecosystem way for handling these stream
there. There's not really anything idiomatic like that for Edge that's
universal yet.
This adds a version that's basically just
`AsyncIterable.from(formData)`. It could also be a `ReadableStream` of
those entries since those are also `AsyncIterable`.
I imagine that in the future we might add one from a binary
`ReadableStream` that does the parsing built-in.
#31787 introduces an experimental scheduler flag:
`enableAlwaysYieldScheduler`, which is turned off for www. There wasn't
a SchedulerFeatureFlags fork for native-fb, so the experimental change
was enabled in the Scheduler-dev build there which causes test failures
and is blocking the sync.
#31805 introduces another scheduler flag `enableRequestPaint`, which is
set as a `__VARIANT__` on www. I've set this to `true` here to preserve
the existing behavior. We can follow up with dynamic flags for native-fb
after unblocking the sync.
This updates the CI workflow for the runtime build and tests to use the
HEAD commit of the PR branch rather than the Fake News merge commit that
the `@actions/checkout` action bafflingly defaults to.
Testing against the merge commit never made sense to me as a behavior
because as soon as someone updates upstream, it's out of date anyway.
It should just match the exact commit that the developer pushed, and the
once that appears in the GitHub UI.
This is a follow up to #31752.
This keeps track in the commit phase whether this subtree was hydrated.
If it was, then we mark those components in the Components track as
green. Just like the phase itself is marked as green.
If the boundary client rendered we instead mark it as "errored" and its
children given the plain primary render color (blue). I also collect the
hydration error for this case so we can include its message in the
details view. (Unfortunately this doesn't support newlines atm.)
Most of the time this happens in separate commits for each boundary but
it is possible to force a client render in the same pass as a hydration.
Such as if an update flows into a boundary that has been put into
fallback state after it was initially attempted.
<img width="1487" alt="Screenshot 2024-12-18 at 12 06 54 AM"
src="https://github.com/user-attachments/assets/74c57291-4d11-414c-9751-3dac3285a89a"
/>
We might have already resolved models that are not pending and so are
not rejected by aborting the stream. When those later get parsed they
might discover new chunks which end up as pending. These should be
errored since they will never be able to resolve later.
This avoids infinitely hanging the stream.
This same fix needs to be ported to ReactFlightClient that has the same
issue.
Adds a test that shows using <StrictMode /> anywhere outside of the root
node will not fire strict effects.
This works:
```js
root.render(
<StrictMode>
<App>
<Children />
</App>
</StrictMode>
);
```
This does not fire strict effects on mount:
```js
root.render(
<App>
<StrictMode>
<Children />
</StrictMode>
</App>
);
```
Before calling `emitTimingChunk` inside of `forwardDebugInfo`, we must
not increment `request.pendingChunks`, as this is already done inside of
the `emitTimingChunk` function.
I don't have a unit test for this, but manually verified that this fixes
the hanging responses in https://github.com/vercel/next.js/pull/73804.
In https://github.com/facebook/react/pull/30967 and
https://github.com/facebook/react/pull/30983 I added logging of the just
rendered components and the effects. However this didn't consider the
special Offscreen passes. So this adds the same thing to those passes.
Log component effect timings for disconnected/reconnected offscreen
subtrees. This includes initial mount of a Suspense boundary.
Log component render timings for reconnected and already offscreen
offscreen subtrees.
This treats workInProgressRoot work and rootWithPendingPassiveEffects
the same way. Basically as long as there's some work on the root, yield
the current task. Including passive effects. This means that passive
effects are now a continuation instead of a separate callback. This can
mean they're earlier or later than before. Later for Idle in case
there's other non-React work. Earlier for same Default if there's other
Default priority work.
This makes sense since increasing priority of the passive effects beyond
Idle doesn't really make sense for an Idle render.
However, for any given render at same priority it's more important to
complete this work than start something new.
Since we special case continuations to always yield to the browser, this
has the same effect as #31784 without implementing `requestPaint`. At
least assuming nothing else calls `requestPaint`.
<img width="587" alt="Screenshot 2024-12-14 at 5 37 37 PM"
src="https://github.com/user-attachments/assets/8641b172-8842-4191-8bf0-50cbe263a30c"
/>
As an alternative to #31784.
We should really just always yield each virtual task to a native task.
So that it's 1:1 with native tasks. This affects when microtasks within
each task happens. This brings us closer to native `postTask` semantics
which makes it more seamless to just use that when available.
This still doesn't yield when a task expires to protect against
starvation.
This flag controls the strict mode double invoke render/lifecycles/etc
behavior in Strict Mode.
The only place this flag is off is the test renderers, which it should
be on for.
If we can land this, we can follow up to remove the flag.
Add shape / type for global Object.keys. This is useful because
- it has an Effect.Read (not an Effect.Capture) as it cannot alias its
argument.
- Object.keys return an array
---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/facebook/react/pull/31583).
* __->__ #31583
* #31582
We previously didn't track context variables in the hoistable values
sidemap of `propagateScopeDependencies`. This was overly conservative as
we *do* track the mutable range of context variables, and it is safe to
hoist accesses to context variables after their last direct / aliased
maybe-assignment.
```js
function Component({value}) {
// start of mutable range for `x`
let x = DEFAULT;
const setX = () => x = value;
const aliasedSet = maybeAlias(setX);
maybeCall(aliasedSet);
// end of mutable range for `x`
// here, we should be able to take x (and property reads
// off of x) as dependencies
return <Jsx value={x} />
}
```
---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/facebook/react/pull/31582).
* #31583
* __->__ #31582
Compiler playground now runs the entire program through
`babel-plugin-react-compiler` instead of a custom pipeline which
previously duplicated function inference logic from `Program.ts`. In
addition, the playground output reflects the tranformed file (instead of
a "virtual file" of manually concatenated functions).
This helps with the following:
- Reduce potential discrepencies between playground and babel plugin
behavior. See attached fixture output for an example where we previously
diverged.
- Let playground users see compiler-inserted imports (e.g. `_c` or
`useFire`)
This also helps us repurpose playground into a more general tool for
compiler-users instead of just for compiler engineers.
- imports and other functions are preserved.
We differentiate between imports and globals in many cases (e.g.
`inferEffectDeps`), so it may be misleading to omit imports in printed
output
- playground now shows other program-changing behavior like position of
outlined functions and hoisted declarations
- emitted compiled functions do not need synthetic names
---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/facebook/react/pull/31774).
* #31809
* __->__ #31774
Stacked on #31737.
<img width="987" alt="Screenshot 2024-12-11 at 8 41 15 PM"
src="https://github.com/user-attachments/assets/438379a9-0138-4d02-a53a-419402839558"
/>
When mixing environments (like "use cache" or third party RSC) it's
useful to color and badge those components differently to differentiate.
I'm not putting them in separate tracks because when they do actually
execute, like cache misses or third party RSCs, they behave like they're
part of the same tree.
Stacked on #31736.
<img width="1223" alt="Screenshot 2024-12-11 at 8 21 12 PM"
src="https://github.com/user-attachments/assets/a7cbc04b-c831-476b-aa2f-baddec9461c9"
/>
This emits a placeholder when we're deduping a component. This starts
when the parent's self time ends, where we would've started rendering
this component if it wasn't already started. The end time is when the
actual render ends since the parent is also blocked by it.
Stacked on #31735.
This ensures that Server Components Track comes first. Since it's
typically rendered first on the server for initial load and then flows
into scheduler and client components work. Also puts it closer to the
Network and further away from "Main" JS.
<img width="769" alt="Screenshot 2024-12-11 at 5 31 41 PM"
src="https://github.com/user-attachments/assets/7198db0f-075e-4a78-8ea4-3bfbf06727cb"
/>
Same trick as in #31615.
We introduced the `unstable_useContextWithBailout` API to run compiler
based experiments. This API was designed to be an experiment proxy for
alternative approaches which would be heavier to implement. The
experiment turned out to be inconclusive. Since most of our performance
critical usage is already optimized, we weren't able to find a clear win
with this approach.
Since we don't have further plans for this API, let's clean it up.
Stacked on https://github.com/facebook/react/pull/31729
<img width="1436" alt="Screenshot 2024-12-11 at 3 36 41 PM"
src="https://github.com/user-attachments/assets/0a201913-0076-4bbf-be18-8f1df6c58313"
/>
The Server Components visualization is currently a tree flame graph
where parent spans the child. This makes it equivalent to the Client
Components visualization.
However, since Server Components can be async and therefore parallel, we
need to do something when two children are executed in parallel. This PR
bumps parallel children into a separate track and then within that track
if that child has more children it can grow within that track.
I currently just cut off more than 10 parallel tracks.
Synchronous Server Components are still in sequence but it's unlikely
because even a simple microtasky Async Component is still parallel.
<img width="959" alt="Screenshot 2024-12-11 at 4 31 17 PM"
src="https://github.com/user-attachments/assets/5ad6a7f8-7fa0-46dc-af51-78caf9849176"
/>
I think this is probably not a very useful visualization for Server
Components but we can try it out.
I'm also going to try a different visualization where parent-child
relationship is horizontal and parallel vertical instead, but it might
not be possible to make that line up in this tool. It makes it a little
harder to see how much different components (including their children)
impact the overall tree. If that's the only visualization it's also
confusing why it's different dimensions than the Client Component
version.
When implementing passive effects we did a pretty massive oversight.
While the passive effect is scheduled into its own scheduler task, the
scheduler doesn't always yield to the browser if it has time left. That
means that if you have a fast commit phase, it might try to squeeze in
the passive effects in the same frame but those then might end being
very heavy.
We had `requestPaint()` for this but that was only implemented for the
`isInputPending` experiment. It wasn't thought we needed it for the
regular scheduler because it yields "every frame" anyway - but it
doesn't yield every task. While the `isInputPending` experiment showed
that it wasn't actually any significant impact, and it was better to
keep shorter yield time anyway. Which is why we deleted the code.
Whatever small win it did see in some cases might have been actually due
to this issue rather than anything to do with `isInputPending` at all.
As you can see in https://github.com/facebook/react/pull/31782 we do
have this implemented in the mock scheduler and a lot of behavior that
we assert assumes that this works.
So this just implements yielding after `requestPaint` is called.
Before:
<img width="1023" alt="Screenshot 2024-12-14 at 3 40 24 PM"
src="https://github.com/user-attachments/assets/d60f4bb2-c8f8-4f91-a402-9ac25b278450"
/>
After:
<img width="1108" alt="Screenshot 2024-12-14 at 3 41 25 PM"
src="https://github.com/user-attachments/assets/170cdb90-a049-436f-9501-be3fb9bc04ca"
/>
Notice how in after the native task is split into two. It might not
always actually paint and the native scheduler might make the same
mistake and think it has enough time left but it's at least less likely
to.
We do have another way to do this. When we yield a continuation we also
yield to the native browser. This is to enable the Suspense Optimization
(currently disabled) to work. We could do the same for passive effects
and, in fact, I have a branch that does but because that requires a lot
more tests to be fixed it's a lot more invasive of a change. The nice
thing about this approach is that this is not even running in tests at
all and the tests we do have assert that this is the behavior already. 😬
This highlights the render phase as the tertiary color (green) when
we're render a hydration lane or offscreen lane.
I call the "Render" phase "Hydrated" instead in this case. For the
offscreen case we don't currently have a differentiation between
hydrated or activity. I just called that "Prepared". Even for the
hydration case where there's no discovered client rendered boundaries
it's more like it's preparing for an interaction rather than blocking
one. Where as for the other lanes the hydration might block something.
<img width="1173" alt="Screenshot 2024-12-12 at 11 23 14 PM"
src="https://github.com/user-attachments/assets/49ab1508-840f-4188-a085-18fe94b14187"
/>
In a follow up I'd like to color the components in the Components tree
green if they were hydrated but not the ones that was actually client
rendered e.g. due to a mismatch or forced client rendering so you can
tell the difference. Unfortunately, the current signals we have for this
get reset earlier in the commit phase than when we log these.
Another thing is that a failed hydration should probably be colored red
even though it ends up committing successfully. I.e. a recoverable
error.
Related to #31752.
When hydrating, we have two different ways of handling a Suspense
boundary that the server has already given up on and decided to client
render. If we have already hydrated the parent and then later this
happens, then we'll use the retry lane like any ping. If we discover
that it was already in client-render mode when we discover the Suspense
boundary for the first time, then schedule a default lane to let us
first finish the current render and then upgrade the priority to sync to
try to client render this boundary as soon as possible since we're
holding back content.
We used to use the `DefaultHydrationLane` for this but this is not
really a Hydration. It's actually a client render. If we get any other
updates flowing in from above at the same time we might as well do them
in the same pass instead of two passes. So this should be considered
more like any update.
This also means that visually the client render pass now gets painted as
a render instead of a hydration.
This show the flow of a shell being hydrated at the default priority,
then a Suspense boundary being discovered and hydrated at Idle and then
an inner boundary being discovered as client rendered which gets
upgraded to default.
<img width="1363" alt="Screenshot 2024-12-14 at 12 13 57 AM"
src="https://github.com/user-attachments/assets/a141133e-4856-4f38-a11f-f26bd00b6245"
/>
We're seeing errors when testing useResourceEffect in SSR and it turns
out we're missing the noop dispatcher function on Fizz.
I tested a local build with this change and it resolved the late
mutation errors in the e2e tests.
## Summary
This PR improves the Trace Updates feature by letting developers see
component names directly on the update overlay. Before this change, the
overlay only highlighted updated regions, leaving it unclear which
components were involved. With this update, you can now match visual
updates to their corresponding components, making it much easier to
debug rendering performance.
### New Feature: Show component names while highlighting
When the new **"Show component names while highlighting"** setting is
enabled, the update overlay display the names of affected components
above the rectangles, along with the update count. This gives immediate
context about what’s rendering and why. The preference is stored in
local storage and synced with the backend, so it’s remembered across
sessions.
### Improvements to Drawing Logic
The drawing logic has been updated to make the overlay sharper and
easier to read. Overlay now respect device pixel ratios, so they look
great on high-DPI screens. Outlines have also been made crisper, which
makes it easier to spot exactly where updates are happening.
> [!NOTE]
> **Grouping Logic and Limitations**
> Updates are grouped by their screen position `(left, top coordinates)`
to combine overlapping or nearby regions into a single group. Groups are
sorted by the highest update count within each group, making the most
frequently updated components stand out.
> Overlapping labels may still occur when multiple updates involve
components that overlap but are not in the exact same position. This is
intentional, as the logic aims to maintain a straightforward mapping
between update regions and component names without introducing
unnecessary complexity.
### Testing
This PR also adds tests for the new `groupAndSortNodes` utility, which
handles the logic for grouping and sorting updates. The tests ensure the
behavior is reliable across different scenarios.
## Before & After
https://github.com/user-attachments/assets/6ea0fe3e-9354-44fa-95f3-9a867554f74chttps://github.com/user-attachments/assets/32af4d98-92a5-47dd-a732-f05c2293e41b
---------
Co-authored-by: Ruslan Lesiutin <rdlesyutin@gmail.com>
When scheduling the initial root and when using
`unstable_scheduleHydration` we should use the Hydration Lanes rather
than the raw update lane. This ensures that we're always hydrating using
a Hydration Lane or the Offscreen Lane rather than other lanes getting
some random hydration in it.
This fixes an issue where updating a root while it is still hydrating
causes it to trigger client rendering when it could just hydrate and
then apply the update on top of that.
It also fixes a potential performance issue where
`unstable_scheduleHydration` gets batched with an update that then ends
up forcing an update of a boundary that requires it to rewind to do the
hydration lane anyway. Might as well just start with the hydration
without the update applied first.
I added a kill switch (`enableHydrationLaneScheduling`) just in case but
seems very safe given that using `unstable_scheduleHydration` at all is
very rare and updating the root before the shell hydrates is extremely
rare (and used to trigger a recoverable error).
Follow up to #31725.
I diffed against the Turbopack one to find any unexpected discrepancies.
Some parts are forked enough that it's hard to diff but I think I got
most of it.
We're still publishing RCs and creating canary version strings using the
RC naming convention. Setting the `canaryChannelLabel` back to canary
fixes the version names and tags after the 19 stable release.
<img width="966" alt="Screenshot 2024-12-10 at 10 49 19 PM"
src="https://github.com/user-attachments/assets/27a21bdf-86b9-4203-893b-89523e698138">
This emits a tree view visualization of the timing information for each
Server Component provided in the RSC payload.
The unique thing about this visualization is that the end time of each
Server Component spans the end of the last child. Now what is
conceptually a blocking child is kind of undefined in RSC. E.g. if
you're not using a Promise on the client, or if it is wrapped in
Suspense, is it really blocking the parent?
Here I reconstruct parent-child relationship by which chunks reference
other chunks. A child can belong to more than one parent like when we
dedupe the result of a Server Component.
Then I wait until the whole RSC payload has streamed in, and then I
traverse the tree collecting the end time from children as I go and emit
the `performance.measure()` calls on the way up.
There's more work for this visualization in follow ups but this is the
basics. For example, since the Server Component time span includes async
work it's possible for siblings to execute their span in parallel (Foo
and Bar in the screenshot are parallel siblings). To deal with this we
need to spawn parallel work into separate tracks. Each one can be deep
due to large trees. This can makes this type of visualization unwieldy
when you have a lot of parallelism. Therefore I also plan another
flatter Timeline visualization in a follow up.
This adds a new `react-server-dom-parcel-package`, which is an RSC
integration for the Parcel bundler. It is mostly copied from the
existing webpack/turbopack integrations, with some changes to utilize
Parcel runtime APIs for loading and executing bundles/modules.
See https://github.com/parcel-bundler/parcel/pull/10043 for the Parcel
side of this, which includes the plugin needed to generate client and
server references. https://github.com/parcel-bundler/rsc-examples also
includes examples of various ways to use RSCs with Parcel.
Differences from other integrations:
* Client and server modules are all part of the same graph, and we use
Parcel's
[environments](https://parceljs.org/plugin-system/transformer/#the-environment)
to distinguish them. The server is the Parcel build entry point, and it
imports and renders server components in route handlers. When a `"use
client"` directive is seen, the environment changes and Parcel creates a
new client bundle for the page, combining all client modules together.
CSS from both client and server components are also combined
automatically.
* There is no separate manifest file that needs to be passed around by
the user. A [Runtime](https://parceljs.org/plugin-system/runtime/)
plugin injects client and server references as needed into the relevant
bundles, and registers server action ids using `react-server-dom-parcel`
automatically.
* A special `<Resources>` component is also generated by Parcel to
render the `<script>` and `<link rel="stylesheet">` elements needed for
a page, using the relevant info from the bundle graph.
Note: I've already published a 0.0.x version of this package to npm for
testing purposes but happy to add whoever needs access to it as well.
### Questions
* How to test this in the React repo. I'll have integration tests in
Parcel, but setting up all the different mocks and environments to
simulate that here seems challenging. I could try to copy how
Webpack/Turbopack do it but it's a bit different.
* Where to put TypeScript types. Right now I have some ambient types in
my [example
repo](https://github.com/parcel-bundler/rsc-examples/blob/main/types.d.ts)
but it would be nice for users not to copy and paste these. Can I
include them in the package or do they need to maintained separately in
definitelytyped? I would really prefer not to have to maintain code in
three different repos ideally.
---------
Co-authored-by: Sebastian Markbage <sebastian@calyptus.eu>
# Summary
I'm working to get the main `react-native` package parsable by modern
Flow tooling (both `flow-bundler`, `flow-api-translator`).
This diff trivially removes some redundant Flow comment syntax in
`ReactNativeTypes.js`, which fixes parsing under these newer tools.
## How did you test this change?
Files were pasted into `react-native-github` under fbsource, where Flow
validates ✅.
Stacked on #31715.
This adds profiling data for Server Components to the RSC stream (but
doesn't yet use it for anything). This is on behind
`enableProfilerTimer` which is on for Dev and Profiling builds. However,
for now there's no Profiling build of Flight so in practice only in DEV.
It's gated on `enableComponentPerformanceTrack` which is experimental
only for now.
We first emit a timeOrigin in the beginning of the stream. This provides
us a relative time to emit timestamps against for cross environment
transfer so that we can log it in terms of absolute times. Using this as
a separate field allows the actual relative timestamps to be a bit more
compact representation and preserves floating point precision.
We emit a timestamp before emitting a Server Component which represents
the start time of the Server Component. The end time is either when the
next Server Component starts or when we finish the task.
We omit the end time for simple tasks that are outlined without Server
Components.
By encoding this as part of the debugInfo stream, this information can
be forwarded between Server to Server RSC.
When supporting ref as prop in
https://github.com/facebook/react/pull/31558, I missed fixing the
optimization to pass a spread-props-only props object in without an
additional object copy. In the case that we have only a ref along with a
spread, we cannot return only the spread object. This results in
dropping the ref.
In this example
```javascript
<Foo ref={ref} {...props} />
```
The bugged output is:
```javascript
{
// ...
props: props
}
```
With this change we now get the correct output:
```javascript
{
// ...
props: {ref: ref, ...props}
}
```
We added an experimental `prerender` API to flight. This change exposes
this API in stable channels prefixed as `unstable_prerender`. We have
high confidence this API should exist but because we have not yet
settled on how to handle resuming/replaying of RSC streams we may need
to change the API contract to suit future needs. This release will allow
us to get more usage out of the existing implemented functionality
without requiring you to use experimental builds which will open up
greater adoption and opportunity for feedback.
the `prerender` implementation is documented in the `react-server`
package. As with all RSC APIs implemented in bundler specific binding
packages these aren't intended to be called by end users but instead be
used by frameworks implementing React Server Components.
Previously `prerender` was exposed unprefixed and only in the
experimental channel. This PR renames the export across all channels to
`unstable_prerender` so users of this previously unprefixed api will
need to update to the unstable form. This isn't a breaking change
because it was only exposed in the experimental channel which does not
follow semver. The reason we don't expose it under both names is that
users may feature detect the unprefixed form and then when we finally do
ship it as unprefixed we may change the function signature and break
this code. Changing the name now is much safer.
We shouldn't call onError/onPostpone when we halt a stream because that
node didn't error yet. Its digest would also get lost.
We also have a lot of error branches now for thenables and streams. This
unifies them under erroredTask. I'm not yet unifying the cases that
don't allocate a task for the error when those are outlined.
The need for this was removed in
https://github.com/facebook/react/pull/30831
Since the new DevTools version has been released for a while and we
expect people to more or less auto-update. Future versions of React
don't need this.
Once we remove the remaining uses of `getInstanceFromNode` e.g. in the
deprecated internal `findDOMNode`/`findNodeHandle` and the event system,
we can completely remove the tagging of DOM nodes.
This clarifies a few things by ensuring that there is always at least
one required field. This can be used to refine the object to one of the
specific types. However, it's probably just a matter of time until we
make this tagged unions instead. E.g. it would be nice to rename the
`name` field `ReactComponentInfo` to `type` and tag it with the React
Element symbol because then it's just the same as a React Element.
I also extract a time field. The idea is that this will advance (or
rewind) the time to the new timestamp and then anything below would be
defined as happening within that time stamp. E.g. to model the start and
end for a server component you'd do something like:
```
[
{time: 123},
{name: 'Component', ... },
{time: 124},
]
```
The reason this needs to be in the `ReactDebugInfo` is so that timing
information from one environment gets transferred into the next
environment. It lets you take a Promise from one world and transfer it
into another world and its timing information is preserved without
everything else being preserved.
I've gone back and forth on if this should be part of each other Info
object like `ReactComponentInfo` but since those can be deduped and can
change formats (e.g. this should really just be a React Element) it's
better to store this separately.
The time format is relative to a `timeOrigin` which is the current
environment's `timeOrigin`. When it's serialized between environments
this needs to be considered.
Emitting these timings is not yet implemented in this PR.
---------
Co-authored-by: eps1lon <sebastian.silbermann@vercel.com>
This is just moving some code into a helper.
We have a bunch of special cases for the return value slot of a Server
Component that's different from just rendering that inside an object.
This was getting a little tricky to reason about inline with the rest of
rendering.
Hints and Console logs are side-effects and don't belong to any
particular value. They're `void`. Therefore they don't need a row ID.
In the current parsing scheme it's ok to omit the id. It just becomes
`0` which is the initial value which is then unused for these row types.
So it looks like:
```
:HP[...]
:W[...]
0:{...}
```
We could patch the parsing to encode the tag in the ID so it's more like
the ID is the target of the side-effect.
```
H:P[...]
W:[...]
0:{...}
```
Or move the tagging to the beginning like it used to be.
But this seems simple enough for now.
To avoid GC pressure and accidentally hanging onto old trees Suspense
boundary retries are now implemented in the commit phase. I used the
Callback flag which was previously only used to schedule callbacks for
Class components. This isn't quite semantically equivalent but it's
unused and seemingly compatible.
When streaming SSR while hydrating React will wait for Suspense
boundaries to be revealed by the SSR stream before attempting to hydrate
them. The rationale here is that the Server render is likely further
ahead of whatever the client would produce so waiting to let the server
stream in the UI is preferable to retrying on the client and possibly
delaying how quickly the primary content becomes available. However If
the connection closes early (user hits stop for instance) or there is a
server error which prevents additional HTML from being delivered to the
client this can put React into a broken state where the boundary never
resolves nor errors and the hydration never retries that boundary
freezing it in it's fallback state.
Once the document has fully loaded we know there is not way any
additional Suspense boundaries can arrive. This update changes react-dom
on the client to schedule client renders for any unfinished Suspense
boundaries upon document loading.
The technique for client rendering a fallback is pretty straight
forward. When hydrating a Suspense boundary if the Document is in
'complete' readyState we interpret pending boundaries as fallback
boundaries. If the readyState is not 'complete' we register an event to
retry the boundary when the DOMContentLoaded event fires.
To test this I needed JSDOM to model readyState. We previously had a
temporary implementation of readyState for SSR streaming but I ended up
implementing this as a mock of JSDOM that implements a fake readyState
that is mutable. It starts off in 'loading' readyState and you can
advance it by mutating document.readyState. You can also reset it to
'loading'. It fires events when changing states.
This seems like the least invasive way to get closer-to-real-browser
behavior in a way that won't require remembering this subtle detail
every time you create a test that asserts Suspense resolution order.
Any LoadGlobal in the "infer deps" position can safely use an empty dep
array. Globals have no reactive deps!
I just keep messing up sapling. This is the revised version of #31662
Reverts facebook/react#31629
`@babel/plugin-proposal-private-methods` is not compatible with
`@babel/traverse` versions < 7.25 (see
https://github.com/babel/babel/issues/16851). Internally we have
partners that use a less modern babel version, and we expect this to be
an issue for older codebases in OSS as well.
Adds `target: 'donotuse_meta_internal'`, which inserts useMemoCache
imports directly from `react`. Note that this is only valid for Meta
bundles, as others do not [re-export the `c`
function](5b0ef217ef/packages/react/index.fb.js (L68-L70)).
```js
// target=donotuse_meta_internal
import {c as _c} from 'react';
// target=19
import {c as _c} from 'react/compiler-runtime';
// target=17,18
import {c as _c} from 'react-compiler-runtime';
```
Meta is a bit special in that react runtime and compiler are guaranteed
to be up-to-date and compatible. It also has its own bundling and module
resolution logic, which makes importing from `react/compiler-runtime`
tricky.
I'm also fine with implementing the alternative which adds an internal
stub for `react-compiler-runtime` and
[bundles](5b0ef217ef/scripts/rollup/bundles.js (L120))
the runtime for internal builds.
## Overview
Changes the error message to say "Server Functions" instead of "Server
Actions" since this error can fire in cases like:
```
<button onClick={serverFunction} />
```
Which is calling a server function, not a server action.
Adds a way to configure how we insert deps for experimental purposes.
```
[
{
module: 'react',
imported: 'useEffect',
numRequiredArgs: 1,
},
{
module: 'MyExperimentalEffectHooks',
imported: 'useExperimentalEffect',
numRequiredArgs: 2,
},
]
```
would insert dependencies for calls of `useEffect` imported from `react`
if they have 1 argument and calls of useExperimentalEffect` from
`MyExperimentalEffectHooks` if they have 2 arguments. The pushed dep
array is appended to the arg list.
We didn't originally support holes within array patterns, so DCE was
only able to prune unused items from the end of an array pattern. Now
that we support holes we can replace any unused item with a hole, and
then just prune the items to the last identifier/spread entry.
Note: this was motivated by finding useState where either the state or
setState go unused — both are strong indications that you're violating
the rules in some way. By DCE-ing the unused portions of the useState
destructuring we can easily check if you're ignoring either value.
closes#31603
This is a redo of that PR not using ghstack
A long standing issue for React has been that if you reorder stateful
nodes, they may lose their state and reload. The thing moving loses its
state. There's no way to solve this in general where two stateful nodes
swap.
The [`moveBefore()`
proposal](https://chromestatus.com/feature/5135990159835136?gate=5177450351558656)
has now moved to
[intent-to-ship](https://groups.google.com/a/chromium.org/g/blink-dev/c/YE_xLH6MkRs/m/_7CD0NYMAAAJ).
This function is kind of like `insertBefore` but preserves state.
There's [a demo here](https://state-preserving-atomic-move.glitch.me/).
Ideally we'd port this demo to a fixture so we can try it.
Currently this flag is always off - even in experimental. That's because
this is still behind a Chrome flag so it's a little early to turn it on
even in experimental. So you need a custom build. It's on in RN but only
because it doesn't apply there which makes it easier to tell that it's
safe to ship once it's on everywhere else.
The other reason it's still off is because there's currently a semantic
breaking change. `moveBefore()` errors if both nodes are disconnected.
That happens if we're inside a completely disconnected React root.
That's not usually how you should use React because it means effects
can't read layout etc. However, it is currently supported. To handle
this we'd have to try/catch the `moveBefore` to handle this case but we
hope this semantic will change before it ships. Before we turn this on
in experimental we either have to wait for the implementation to not
error in the disconnected-disconnected case in Chrome or we'd have to
add try/catch.
This is a hack that ensures that all four lanes as visible whether you
have any tracks in them or not, and that they're in the priority order
within the Scheduler track group. We do want to show all even if they're
not used because it shows what options you're missing out on.
<img width="1035" alt="Screenshot 2024-11-22 at 12 38 30 PM"
src="https://github.com/user-attachments/assets/f30ab0b9-af5e-48ed-b042-138444352575">
In Chrome, the order of tracks within a group are determined by the
earliest start time. We add fake markers at start time zero in that
order eagerly. Ideally we could do this only once but because calls that
aren't recorded aren't considered for ordering purposes, we need to keep
adding these over and over again in case recording has just started. We
can't tell when recording starts.
Currently performance.mark() are in first insertion order but
performance.measure() are in the reverse order. I'm not sure that's
intentional. We can always add the 0 time slot even if it's in the past.
That's still considered for ordering purposes as long as the measurement
is recorded at the time we call it.
This is for researching/prototyping, not a feature we are releasing
imminently.
Putting up an early version of inferring effect dependencies to get
feedback on the approach. We do not plan to ship this as-is, and may not
start by going after direct `useEffect` calls. Until we make that
decision, the heuristic I use to detect when to insert effect deps will
suffice for testing.
The approach is simple: when we see a useEffect call with no dep array
we insert the deps inferred for the lambda passed in. If the first
argument is not a lambda then we do not do anything.
This diff is the easy part. I think the harder part will be ensuring
that we can infer the deps even when we have to bail out of memoization.
We have no other features that *must* run regardless of rules of react
violations. Does anyone foresee any issues using the compiler passes to
infer reactive deps when there may be violations?
I have a few questions:
1. Will there ever be more than one instruction in a block containing a
useEffect? if no, I can get rid of the`addedInstrs` variable that I use
to make sure I insert the effect deps array temp creation at the right
spot.
2. Are there any cases for resolving the first argument beyond just
looking at the lvalue's identifier id that I'll need to take into
account? e.g., do I need to recursively resolve certain bindings?
---------
Co-authored-by: Mofei Zhang <feifei0@meta.com>
This ensures that we mark the time from ping until we render as
"Blocked".
We intentionally don't want to show the event time even if it's
something like "load" because it draws attention away from interactions
etc.
<img width="577" alt="Screenshot 2024-11-21 at 7 22 39 PM"
src="https://github.com/user-attachments/assets/70cca2e8-bd5e-489f-98f0-b4dfee5940af">
This avoid re-emitting the yellow "Event" log when we ping inside the
original event. Instead of treating events as repeated when we get
repeated updates, we treat them as repeated if we've ever logged out
this event before.
Additionally, in the case the prerender sibling flag is on we need to
ensure that if a render gets interrupted when it has been suspended we
treat that as "Prewarm" instead of "Interrupted Render".
Before:
<img width="539" alt="Screenshot 2024-11-19 at 2 39 44 PM"
src="https://github.com/user-attachments/assets/190ca50c-5168-40d8-a6fd-6b9a583af1f0">
After:
<img width="1004" alt="Screenshot 2024-11-21 at 4 53 16 PM"
src="https://github.com/user-attachments/assets/0c441ada-1ed1-412c-8935-aaf040c25dfe">
Fixes a bug with the experimental `useResourceEffect` hook where we
would compare the wrong deps when there happened to be another kind of
effect preceding the ResourceEffect. To do this correctly we need to add
a pointer to the ResourceEffect's identity on the update.
I also unified the previously separate push effect impls for resource
effects since they are always pushed together as a unit.
Stacked on #31552. Must be tested with `enableSiblingPrerendering` off
since the `use()` optimization is not on there yet.
This adds a span to the Components track when we yield in the middle of
the event loop. In this scenario, the "Render" span continues through
out the Scheduler track. So you can see that the Component itself might
not take a long time but yielding inside of it might.
This lets you see if something was blocking the React render loop while
yielding. If we're blocked 1ms or longer we log that as "Blocked".
If we're yielding due to suspending in the middle of the work loop we
log this as "Suspended".
<img width="837" alt="Screenshot 2024-11-16 at 1 15 14 PM"
src="https://github.com/user-attachments/assets/45a858ea-17e6-416c-af1a-78c126e033f3">
If the render doesn't commit because it restarts due to some other
prewarming or because some non-`use()` suspends, it doesn't have from
context components.
<img width="971" alt="Screenshot 2024-11-16 at 1 13 55 PM"
src="https://github.com/user-attachments/assets/a67724f8-702e-4e7d-9499-9ffc09541a61">
The `useActionState` path doesn't work yet because the `use()`
optimization doesn't work there for some reason. But the idea is that it
should mark the time that the component is blocked as Action instead of
Suspended.
When we suspend the render with delay, we won't do any more work until
we get some kind of another update/ping. It's because conceptually
something is suspended and then will update later. We need to highlight
this period to show why it's not doing any work. We fill the empty space
with "Suspended". This stops whenever the same lane group starts
rendering again. Clamped by the preceeding start time/event time/update
time.
<img width="902" alt="Screenshot 2024-11-15 at 1 01 29 PM"
src="https://github.com/user-attachments/assets/acf9dc9a-8fc3-4367-a8b0-d19f9c9eac73">
Ideally we would instead start the next render and suspend the work loop
at all places we suspend. In that mode this will instead show up as a
very long "Render" with a "Suspended" period instead highlighted in the
Components track as one component is suspended. We'll soon have that for
`use()` but not all updates so this covers the rest.
One issue with `useActionState` is that it is implemented as suspending
at the point of the `useActionState` which means that the period of the
Action shows up as a suspended render instead of as an Action which
happens for raw actions. This is not really how you conceptually think
about it so we need some special case for `useActionState`. In the
screenshot above, the first "Suspended" is actually awaiting an Action
and the second "Suspended" is awaiting the data from it.
```
=> Found "hermes-parser@0.25.1"
info Reasons this module exists
- "_project_#prettier-plugin-hermes-parser" depends on it
- Hoisted from "_project_#prettier-plugin-hermes-parser#hermes-parser"
- Hoisted from "_project_#eslint-plugin-react-compiler#hermes-parser"
- Hoisted from "_project_#snap#hermes-parser"
- Hoisted from "_project_#snap#babel-plugin-syntax-hermes-parser#hermes-parser"
- Hoisted from "_project_#eslint-plugin-react-compiler#hermes-eslint#hermes-parser"
info Disk size without dependencies: "1.49MB"
info Disk size with unique dependencies: "1.82MB"
info Disk size with transitive dependencies: "1.82MB"
info Number of shared dependencies: 1
✨ Done in 0.81s.
```
---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/facebook/react/pull/31586).
* __->__ #31586
* #31585
```
=> Found "react@0.0.0-experimental-4beb1fd8-20241118"
info Reasons this module exists
- "_project_#babel-plugin-react-compiler" depends on it
- Hoisted from "_project_#babel-plugin-react-compiler#react"
- Hoisted from "_project_#snap#react"
info Disk size without dependencies: "252KB"
info Disk size with unique dependencies: "252KB"
info Disk size with transitive dependencies: "252KB"
info Number of shared dependencies: 0
✨ Done in 0.60s.
```
```
=> Found "react-dom@0.0.0-experimental-4beb1fd8-20241118"
info Reasons this module exists
- "_project_#babel-plugin-react-compiler" depends on it
- Hoisted from "_project_#babel-plugin-react-compiler#react-dom"
- Hoisted from "_project_#snap#react-dom"
info Disk size without dependencies: "8.04MB"
info Disk size with unique dependencies: "8.17MB"
info Disk size with transitive dependencies: "8.17MB"
info Number of shared dependencies: 1
✨ Done in 0.56s.
```
---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/facebook/react/pull/31585).
* #31586
* __->__ #31585
Our e2e setup with monaco is kinda brittle since it relies on the dom.
It seems like longish text gets truncated so let's just simpify all
these test cases.
---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/facebook/react/pull/31573).
* __->__ #31573
* #31572
Since `enableRefAsProp` shipped everywhere, the ReactElement
implementation on prod puts refs on both `element.ref` and
`element.props.ref`. Here we let the `ref` case fall through so its now
available on props, matching the JSX runtime.
This PR introduces a new experimental hook `useResourceEffect`, which is
something that we're doing some very early initial tests on.
This may likely not pan out and will be removed or modified if so.
Please do not rely on it as it will break.
This lets us track separately if something was suspended on an Action
using useActionState rather than suspended on Data.
This approach feels quite bloated and it seems like we'd eventually
might want to read more information about the Promise that suspended and
the context it suspended in. As a more general reason for suspending.
The way useActionState works in combination with the prewarming is quite
unfortunate because 1) it renders blocking to update the isPending flag
whether you use it or not 2) it prewarms and suspends the useActionState
3) then it does another third render to get back into the useActionState
position again.
Now that we rely on function context exclusively, let's clean up
`HIRFunction.context` after DCE. This PR is in preparation of #31204,
which would otherwise have unnecessary declarations (of context values
that become entirely DCE'd)
'
---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/facebook/react/pull/31202).
* __->__ #31202
* #31203
* #31201
* #31200
* #31521
`JSXMemberExpression` is currently the only instruction (that I know of)
that directly references identifier lvalues without a corresponding
`LoadLocal`.
This has some side effects:
- deadcode elimination and constant propagation now reach
JSXMemberExpressions
- we can delete `LoweredFunction.dependencies` without dangling
references (previously, the only reference to JSXMemberExpression
objects in HIR was in function dependencies)
- JSXMemberExpression now is consistent with all other instructions
(e.g. has a rvalue-producing LoadLocal)
'
---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/facebook/react/pull/31201).
* #31202
* #31203
* __->__ #31201
* #31200
* #31521
Recursively visit inner function instructions to extract dependencies
instead of using `LoweredFunction.dependencies` directly.
This is currently gated by enableFunctionDependencyRewrite, which needs
to be removed before we delete `LoweredFunction.dependencies` altogether
(#31204).
Some nice side effects
- optional-chaining deps for inner functions
- full DCE and outlining for inner functions (see #31202)
- fewer extraneous instructions (see #31204)
-
---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/facebook/react/pull/31200).
* #31202
* #31203
* #31201
* __->__ #31200
* #31521
We were previously filtering out `ref.current` dependencies in
propagateScopeDependencies:checkValidDependency`. This is incorrect.
Instead, we now always take a dependency on ref values (the outer box)
as they may be reactive. Pruning is done in
pruneNonReactiveDependencies.
This PR includes a small patch to `collectReactiveIdentifier`. Prior to
this, we conservatively assumed that pruned scopes always produced
reactive declarations. This assumption fixed a bug with non-reactivity,
but some of these declarations are `useRef` calls. Now we have special
handling for this case
```js
// This often produces a pruned scope
React.useRef(1);
```
---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/facebook/react/pull/31521).
* #31202
* #31203
* #31201
* #31200
* __->__ #31521
This includes:
- `Interrupted Render`: Interrupted Renders (setState or ping at higher
priority)
- `Prewarm`: Suspended Renders outside a Suspense boundary
(RootSuspendedWithDelay/RootSuspendedAtTheShell)
- `Errored Render`: Render that errored somewhere in the tree (Fatal or
Not) (which may or may not be retried and then complete)
- `Teared Render`: Due to useSyncExternalStore not matching (which will
do another sync attempt)
Suspended Commit:
<img width="893" alt="Screenshot 2024-11-14 at 11 47 40 PM"
src="https://github.com/user-attachments/assets/b25a6a8b-a5e9-4d66-b325-57aef4bf9dad">
Errored with a second recovery attempt that also errors:
<img width="976" alt="Screenshot 2024-11-15 at 12 09 06 AM"
src="https://github.com/user-attachments/assets/9ce52cbb-b587-4f1e-8b67-e51d9073ae5b">
## Summary
This fixes a typo in the error that gets reported when Float errors
while hoisting a style tag that does not contain both `precedence` and
`href`. There was a typo in _conflict_ and the last part of the sentence
doesn't make sense. I assume it wasn't needed since the message already
suggests moving the style tag to the head manually.
It's useful to quickly see where new events are kicking off new
rendering. This uses the new "warning" color (yellow) to do that. This
is to help distinguish it from the purple (secondary color) which is
used for the commit phase which is more of a follow up and it's often
that you have several rerenders within one event which makes it hard to
tell a part where it starts and event otherwise.
For the span marking between previous render within the same event and
the next setState, I use secondary-light (light purple) since it's kind
of still part of the same sequence at that point. It's usually a spawned
render (e.g. setState in useEffect or microtask) but it can also be
sequential flushSync.
I was bothered by that the event name is the only thing that's lower
case so I prefixed it with `Event: ` like the JS traces are.
<img width="1499" alt="Screenshot 2024-11-13 at 7 15 45 PM"
src="https://github.com/user-attachments/assets/0c81c810-6b5d-4fc7-9bc0-d15b53844ade">
It might be a little confusing why our track starts earlier than the JS
one below in the "Main Thread" flamegraph which looks the same. That's
because ours is the start of the event time which is when the click
happens where as the Main Thread one is when the JS event loop gets
around to processing the event.
When you schedule a microtask from render or effect and then call
setState (or ping) from there, the "event" is the event that React
scheduled (which will be a postMessage). The event time of this new
render will be before the last render finished.
We usually clamp these but in this scenario the update doesn't happen
while a render is happening. Causing overlapping events.
Before:
<img width="1229" alt="Screenshot 2024-11-12 at 11 01 30 PM"
src="https://github.com/user-attachments/assets/9652cf3b-b358-453c-b295-1239cbb15952">
Therefore when we finalize a render we need to store the end of the last
render so when we a new update comes in later with an event time earlier
than that, we know to clamp it.
There's also a special case here where when we enter the
`RootDidNotComplete` or `RootSuspendedWithDelay` case we neither leave
the root as in progress nor commit it. Those needs to finalize too.
Really this should be modeled as a suspended track that we haven't added
yet. That's the gap between "Blocked" and "message" below.
After:
<img width="1471" alt="Screenshot 2024-11-13 at 12 31 34 AM"
src="https://github.com/user-attachments/assets/b24f994e-9055-4b10-ad29-ad9b36302ffc">
I also fixed an issue where we may log the same event name multiple
times if we're rendering more than once in the same event. In this case
I just leave a blank trace between the last commit and the next update.
I also adding ignoring of the "message" event at all in these cases when
the event is from React's scheduling itself.
Fixes a bug.
We're supposed to not log "Waiting for Paint" if the passive effect
phase was forced since we weren't really waiting until the paint.
Instead we just log an empty string when we force it to still ensure
continuity.
We should always log the passive phase. This check was in the wrong
place.
In order to make use of the compiler in stable releases (eg React 19 RC,
canary), we need to export the compiler runtime in the stable channel as
well.
## Summary
`@rollup/plugin-typescript` emits a warning while building, hinting that
`outputToFilesystem` defaults to true.
Although "noEmit" is set to `true` for the tsconfig, rollup writes a
`dist/.tsbuildinfo`. That file is then also shipped inside the npm
module and doesn't offer any benefit for library consumers. Setting this
option to false results in the file not being written and thus omitted
from the npm module.
## How did you test this change?
`dist/.tsbuildinfo` is not emitted any more.
Previously we were showing Components inside each lane track but that
meant that as soon as you expanded a lane you couldn't see the other
line so you couldn't get an overview over how well things were
scheduled.
This instead moves all the Components into a single top-level track and
renames the previous one to a "Scheduler" track group.
<img width="1352" alt="Screenshot 2024-11-12 at 8 26 05 PM"
src="https://github.com/user-attachments/assets/590bc6d3-3540-4ee4-b474-5d733b8d8d8d">
That way you can get an overview over what React is working on first and
then right below see which Component is being worked on.
Ideally the "Scheduler" track would be always expanded since each Track
is always just a single row. Now you have to expand each lane to see the
labels but then you're wasting a lot of vertical real estate. There's
currently no option to create this with the Chrome performance.measure
extensions.
<img width="1277" alt="Screenshot 2024-11-12 at 8 26 16 PM"
src="https://github.com/user-attachments/assets/4fc39e35-10ec-4452-ad32-c1c2e6b5e1a8">
In preparation for the next RC, I set this feature flag to true
everywhere. I did not delete the feature flag yet, in case there are yet
more bugs to be discovered.
I also didn't remove the dynamic feature flag from the Meta builds; I'll
let the Meta folks handle that.
Our CI workflows generally cache `**/node_modules` (note the glob, it
caches all transitive node_module directories) to speed up startup for
new jobs that don't change any dependencies. However it seems like one
of our caches got into a weird state (not sure how it happened) where
the `build` directory (used in various other scripts as the directory
for compiled React packages) would contain a `node_modules` directory as
well. This made sizebot size change messages very big since it would try
to compare every single file in `build/node_modules`.
The fix is to ensure we always clean the `build` directory before doing
anything with it. We can also delete that one problematic cache but this
PR is a little more resilient to other weird behavior with that
directory.
This provides less context but skips a lot of noise.
Previously we were including parent components to provide context about
what is rendering but this turns out to be:
1) Very expensive due to the overhead of `performance.measure()` while
profiling.
2) Unactionable noise in the profile that hurt more than it added in
real apps with large trees.
This approach instead just add performance.measure calls for each
component that was marked as PerformedWork (which was used for this
purpose by React Profiler) or had any Effects.
Not everything gets marked with PerformedWork though. E.g. DOM nodes do
not but they can have significant render times since creating them takes
time. We might consider including them if a self-time threshold is met.
Because there is little to no context about the component anymore it
becomes really essential to get a feature from Chrome DevTools that can
link to something with more context like React DevTools.
This reverts commit d3bf32a95806b6d583ef041b8d83781cd686cfd8 which was
part of #30983
When you have very deep trees this trick can cause the top levels to
skew way too much from the real numbers. Creating unbalanced trees.
The bug should have been fixed in Chrome Canary now so that entries
added later are sorted to go first which should've addressed this issue.
## Summary
We have been getting unhandled `TypeError: Cannot convert object to
primitive value` errors in development that only occur when using
devtools. I tracked it down to `console.error()` calls coming from
Apollo Client where one of the arguments is an object without a
prototype (created with `Object.create(null)`). This causes
`formatConsoleArgumentsToSingleString()` in React's devtools to error as
the function does not defend against `String()` throwing an error.
My attempted fix is to introduce a `safeToString` function (naming
suggestions appreciated) which expects `String()` to throw on certain
object and in that case falls back to returning `[object Object]`, which
is what `String({})` would return.
## How did you test this change?
Added a new unit test.
This readme documents React Server Components from `react-server`
package enough to get an implementer started. It's not comprehensive but
it's a beginning point and crucially adds documentation for the
`prerender` API for Flight.
We've previously failed to land this change due to some internal apps
seeing infinite render loops due to external store state updates during
render. It turns out that since the `renderWasConcurrent` var was moved
into the do block, the sync render triggered from the external store
check was stuck with a `RootSuspended` `exitStatus`. So this is not
unique to sibling prerendering but more generally related to how we
handle update to a sync external store during render.
We've tested this build against local repros which now render without
crashes. We will try to add a unit test to cover the scenario as well.
---------
Co-authored-by: Andrew Clark <git@andrewclark.io>
Co-authored-by: Rick Hanlon <rickhanlonii@fb.com>
## Summary
I'm working to get the main `react-native` package parsable by modern
Flow tooling (both `flow-bundler`, `flow-api-translator`), and one
blocker is legacy `module.exports` syntax. This diff updates files which
are [synced to
`react-native`](https://github.com/facebook/react-native/tree/main/packages/react-native/Libraries/Renderer/shims)
from this repo.
## How did you test this change?
Files were pasted into `react-native-github` under fbsource, where Flow
validates ✅.
Previously, we bailed out on outlining jsx that had children that were
not part of the outlined jsx.
Now, we add support for children by treating as attributes.
Previously, we would skip outlining jsx expressions that had duplicate
jsx attributes as we would not rename them causing incorrect
compilation.
In this PR, we add outlining support for duplicate jsx attributes by
renaming them.
Previously, we'd directly store the original attributes from the jsx
expressions. But this isn't enough as we want to rename duplicate
attributes.
This PR refactors the prop collection logic to store both the original
and new names for jsx attributes in the newly outlined jsx expression.
For now, both the new and old names are the same. In the future, they
will be different when we add support for outlining expressions with
duplicate attribute names.
Backs out the 2 related commits:
-
f8f6e1a21a
-
6c0f37f94b
Since I only realized when syncing that we need the version of `react`
and the legacy renderer to match.
While I investigate if there's anything we can do to work around that
while preserving the legacy renderer, this unblocks the sync.
Recursively collect identifier / property loads and optional chains from
inner functions. This PR is in preparation for #31200
Previously, we only did this in `collectHoistablePropertyLoads` to
understand hoistable property loads from inner functions.
1. collectTemporariesSidemap
2. collectOptionalChainSidemap
3. collectHoistablePropertyLoads
- ^ this recursively calls `collectTemporariesSidemap`,
`collectOptionalChainSidemap`, and `collectOptionalChainSidemap` on
inner functions
4. collectDependencies
Now, we have
1. collectTemporariesSidemap
- recursively record identifiers in inner functions. Note that we track
all temporaries in the same map as `IdentifierIds` are currently unique
across functions
2. collectOptionalChainSidemap
- recursively records optional chain sidemaps in inner functions
3. collectHoistablePropertyLoads
- (unchanged, except to remove recursive collection of temporaries)
4. collectDependencies
- unchanged: to be modified to recursively collect dependencies in next
PR
'
---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/facebook/react/pull/31346).
* #31202
* #31203
* #31201
* #31200
* __->__ #31346
* #31199
`enablePropagateScopeDepsHIR` is now used extensively in Meta. This has
been tested for over two weeks in our e2e tests and production.
The rest of this stack deletes `LoweredFunction.dependencies`, which the
non-hir version of `PropagateScopeDeps` depends on. To avoid a more
forked HIR (non-hir with dependencies and hir with no dependencies),
let's go ahead and clean up the non-hir version of
PropagateScopeDepsHIR.
Note that all fixture changes in this PR were previously reviewed when
they were copied to `propagate-scope-deps-hir-fork`. Will clean up /
merge these duplicate fixtures in a later PR
'
---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/facebook/react/pull/31199).
* #31202
* #31203
* #31201
* #31200
* #31346
* __->__ #31199
All dependencies and declarations of a reactive scope can be reordered
to scope start/end. i.e. generated code does not depend on conditional
short-circuiting logic as dependencies are inferred to have no side
effects.
Sorting these by name helps us get higher signal compilation snapshot
diffs when upgrading the compiler and testing PRs
Move environment config parsing for `inlineJsxTransform`,
`lowerContextAccess`, and some dev-only options out of snap (test
fixture). These should now be available for playground via
`@inlineJsxTransform` and `lowerContextAccess`.
Other small change:
Changed zod fields from `nullish()` -> `nullable().default(null)`.
[`nullish`](https://zod.dev/?id=nullish) fields accept `null |
undefined` and default to `undefined`. We don't distinguish between null
and undefined for any of these options, so let's only accept null +
default to null. This also makes EnvironmentConfig in the playground
more accurate. Previously, some fields just didn't show up as
`prettyFormat({field: undefined})` does not print `field`.
We were bailing out on complex computed-key syntax (prior to #31344) as
we assumed that this caused bugs (due to inferring computed key rvalues
to have `freeze` effects).
This fixture shows that this bailout is unrelated to the underlying bug
`PropertyPathRegistry` is responsible for uniqueing identifier and
property paths. This is necessary for the hoistability CFG merging logic
which takes unions and intersections of these nodes to determine a basic
block's hoistable reads, as a function of its neighbors. We also depend
on this to merge optional chained and non-optional chained property
paths
This fixes a small bug in #31066 in which we create a new registry for
nested functions. Now, we use the same registry for a component / hook
and all its inner functions
'
---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/facebook/react/pull/31345).
* #31204
* #31202
* #31203
* #31201
* #31200
* #31346
* #31199
* #31431
* __->__ #31345
* #31197
We don't actually want the source mapped version of `.stack` from errors
because that would cause us to not be able to associate it with a source
map in the UIs that need it. The strategy in browsers is more correct
where the display is responsible for source maps.
That's why we disable any custom `prepareStackTrace` like the ones added
by `source-map`. We reset it to `undefined`.
However, when running node with `--enable-source-maps` the default for
`prepareStackTrace` which is a V8 feature (but may exist elsewhere too
like Bun) is a source mapped version of the stack. In those environments
we need to reset it to a default implementation that doesn't apply
source maps.
We already did this in Flight using the `ReactFlightStackConfigV8.js`
config. However, we need this more generally in the
`shared/ReactComponentStackFrame` implementation.
We could always set it to the default implementation instead of
`undefined` but that's unnecessary code in browser builds and it might
lead to slightly different results. For safety and code size, this PR
does it with a fork instead.
All builds specific to `node` or `edge` (or `markup` which is a server
feature) gets the default implementation where as everything else (e.g.
browsers) get `undefined` since it's expected that this is not source
mapped. We don't have to do anything about the equivalent in React
DevTools since React DevTools doesn't run on the server.
JSX inlining is a prod-only optimization. We want to enforce this while
maintaining the same compiler output in DEV and PROD.
Here we add a conditional to the transform that only replaces JSX with
object literals outside of DEV. Then a later build step can handle DCE
based on the value of `__DEV__`
## Summary
While fixing ref lifecycles in hidden subtrees in
https://github.com/facebook/react/pull/31379, @rickhanlonii noticed that
we could also add more unit tests for other types of tags to prevent
future regressions during code refactors.
This PR adds more unit tests in the same vein as those added in
https://github.com/facebook/react/pull/31379.
## How did you test this change?
Verified unit tests pass:
```
$ yarn
$ yarn test ReactFreshIntegration-test.js
```
Reverts facebook/react#31403 to reenable lazy context propagation
The disabling was to produce a build that could help track down whether
this flag is causing a possibly related bug in transitions but we don't
intend to disable it just fix forward once we figure out what the
problem is
disables lazy context propagation in oss to help determine if it is
causing bugs in startTransition. Will reenable after cutting a canary
release with this flag disabled
When we serialize debug info we should never error even though we don't
currently support everything being serialized. Since it's non-essential
dev information.
We already handle errors in the replacer but not when errors happen in
the JSON algorithm itself - such as cyclic errors.
We should ideally support cyclic objects but regardless we should
gracefully handle the errors.
## Summary
We're seeing certain situations in React Native development where ref
callbacks in `<Activity mode="hidden">` are sometimes invoked exactly
once with `null` without ever being called with a "current" value.
This violates the contract for refs because refs are expected to always
attach before detach (and to always eventually detach after attach).
This is *particularly* bad for refs that return cleanup functions,
because refs that return cleanup functions expect to never be invoked
with `null`. This bug causes such refs to be invoked with `null`
(because since `safelyAttachRef` was never called, `safelyDetachRef`
thinks the ref does not return a cleanup function and invokes it with
`null`).
This fix makes use of `offscreenSubtreeWasHidden` in
`commitDeletionEffectsOnFiber`, similar to how
ec52a5698e
did this for `commitDeletionEffectsOnFiber`.
## How did you test this change?
We were able to isolate the repro steps to isolate the React Native
experimental changes. However, the repro steps depend on Fast Refresh.
```
function callbackRef(current) {
// Called once with `current` as null, upon triggering Fast Refresh.
}
<Activity mode="hidden">
<View ref={callbackRef} />;
</Activity>
```
Ideally, we would have a unit test that verifies this behavior without
Fast Refresh. (We have evidence that this bug occurs without Fast
Refresh in real product implementations. However, we have not
successfully deduced the root cause, yet.)
This PR currently includes a unit test that reproduces the Fast Refresh
scenario, which is also demonstrated in this CodeSandbox:
https://codesandbox.io/p/sandbox/hungry-darkness-33wxy7
Verified unit tests pass:
```
$ yarn
$ yarn test
# Run with `-r=www-classic` for `enableScopeAPI` tests.
$ yarn test -r=www-classic
```
Verified on the internal React Native development branch that the bug no
longer repros.
---------
Co-authored-by: Rick Hanlon <rickhanlonii@fb.com>
When resolving import specifiers from the react namespace (`import
{imported as local} from 'react'`), we were previously only checking if
the `imported` identifier was a hook if we didn't already have its
definition in the global registry. We also need to check if `local` is a
hook in the case of aliasing since there may be hook-like APIs in react
that don't start with `use` (eg they are experimental or unstable).
---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/facebook/react/pull/31384).
* #31385
* __->__ #31384
* #31383
This PR loosens the restriction on the types of computed properties we
can handle.
Previously, we would disallow anything that is not an identifier because
non-identifiers could be mutating. But member expressions are not
mutating so we can treat them similar to identifiers.
This reverts commit 6c4bbc7832.
It looked like the bug we found on the original land was related to
broken product code. But through landing #31268 we found additional bugs
internally. Since disabling the feature flag does not fix the bugs, we
have to revert again to unblock the sync. We can continue to debug with
our internal build.
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## Summary
<!--
Explain the **motivation** for making this change. What existing problem
does the pull request solve?
-->
The recent blog post and
[documentation](https://react.dev/learn/react-compiler#using-react-compiler-with-react-17-or-18)
say that `react-compiler-runtime` supports React 17, yet it currently
requires React 18 or 19 as a peer dependency, making it unusable for
installing on a project still using React 17.
## How did you test this change?
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How exactly did you verify that your PR solves the issue you wanted to
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Manually installing the package on a React 17 codebase.
---------
Co-authored-by: lauren <poteto@users.noreply.github.com>
When parsing stacks from third parties they may include invalid url
characters. So we need to encode them. Since these are expected to be
urls though we use just encodeURI instead of encodeURIComponent.
Normally we filter out stack frames with missing `filename` because they
can be noisy and not ignore listed. However, it's up to the
filterStackFrame function to determine whether to do it. This lets us
match `<anonymous>` stack frames in V8 parsing (they don't have line
numbers).
When a React Server Consumer Manifest does not include an entry for a
client reference ID, we must not try to look up the export name (or
`'*'`) for the client reference. Otherwise this will fail with
`TypeError: Cannot read properties of undefined (reading '...')` instead
of the custom error we intended to throw.
## Summary
This fixes a minor nit I have about the `react-compiler-runtime` package
in that the published code is minified. I assume most consumers will
minify their own bundles so there's no real advantage to minifying it as
part of the build.
For my purposes it makes it more difficult to read the code, use
`patch-package` (if needed), or diff two versions without referencing
the source code on github or mapping it back to original source using
the source maps.
## How did you test this change?
I ran the build locally and looked at the result but did not run the
code. It's a lot more readable except for the commonjs
compatibility-related stuff that Rollup inserts.
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## Summary
<!--
Explain the **motivation** for making this change. What existing problem
does the pull request solve?
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Currently, `react-hooks/rules-of-hooks` does not support `do/while`
loops - I've also reported this in
https://github.com/facebook/react/issues/28713.
This PR takes a stab at adding support for `do/while` by following the
same logic we already have for detecting `while` loops.
After this PR, any hooks called inside a `do/while` loop will be
considered invalid.
We're also adding some unit tests to confirm that the behavior is
working as expected.
Fixes#28713.
## How did you test this change?
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I've added unit tests that cover the case and verified that they pass by
running:
```
yarn test packages/eslint-plugin-react-hooks/__tests__/ESLintRulesOfHooks-test.js --watch
```
I've also verified that the rest of the tests continue to pass by
running:
```
yarn test
```
and
```
yarn test --prod
```
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## Summary
Since the Babel plugin is bundled into a single file (except for
`@babel/types`
45804af18d/compiler/packages/babel-plugin-react-compiler/rollup.config.js (L18))
we can move these deps to `devDependencies`.
Main motivation is e.g. not installing ancient version of
`pretty-format` (asked in https://github.com/facebook/react/issues/29062
without getting a reason, but if consumers can just skip the deps
entirely that's even better).
<!--
Explain the **motivation** for making this change. What existing problem
does the pull request solve?
-->
## How did you test this change?
I tested by installing the plugin into an empty project, deleting
everything in `node_modules` _except_ for `babel-plugin-react-compiler`
and doing `require('babel-plugin-react-compiler')`. It still worked
fine, so it should work in other cases as well 😀
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TestName` is helpful in development.
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supports the same options as `yarn test`.
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## Summary
In order to adopt react 19's ref-as-prop model, Flow needs to eliminate
all the places where they are treated differently.
`React.AbstractComponent` is the worst example of this, and we need to
eliminate it.
This PR eliminates them from the react repo, and only keeps the one that
has 1 argument of props.
## How did you test this change?
yarn flow
When we added `renderToReadableStream` we added the `allReady` helper to
make it easier to do SSG rendering but it's kind of awkward to wire up
that way. Since we're also discouraging `renderToString` in React 19 the
cliff is kind of awkward. ([As noted by
Docusaurus.](https://github.com/facebook/react/pull/24752#issuecomment-2178309299))
The idea of the `react-dom/static` `prerender` API was that this would
be the replacement for SSG rendering. Awkwardly this entry point
actually already exists in stable but it has only `undefined` exports.
Since then we've also added other useful heuristics into the `prerender`
branch that makes this really the favored and easiest to use API for the
prerender (SSG/ISR) use case.
`prerender` is also used for Partial Prerendering but that part is still
experimental.
However, we can expose only the `prerender` API on `react-dom/static`
without it returning the `postponeState`. Instead the stream is on
`prelude`. The naming is a bit awkward if you don't consider resuming
but it's the same thing.
It's really just `renderToReadable` stream with automatic `allReady` and
better heuristics for prerendering.
Stacked on #31299.
We already have an option for resolving Client References to other
Client References when consuming an RSC payload on the server.
This lets you resolve Server References on the consuming side when the
environment where you're consuming the RSC payload also has access to
those Server References. Basically they becomes like Client References
for this consumer but for another consumer they wouldn't be.
I happened to notice some jobs on main get canceled if another PR landed
before the prior commit on main had finished running CI. This is not
great for difftrain because the commit artifacts job relies on the CI
jobs on main finishing before it triggers. This would lead to commits
being skipped on DiffTrain which is not great for provenance since we
want it to be a 1:1 sync.
---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/facebook/react/pull/31296).
* #31297
* __->__ #31296
InlineJSXTransform wasn't traversing into function expressions or object
methods, so any JSX inside such functions wouldn't have gotten inlined.
This PR updates to traverse nested functions to transform all JSX within
a hook or component.
Note that this still doesn't transform JSX outside of components or
hooks, ie in standalone render helpers.
This was previously blocked because the playground was a part of the
compiler's yarn workspace and there was some funky hoisting going on.
Now that we are decoupled we can upgrade to Next 15, which hopefully
should improve build times.
---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/facebook/react/pull/31291).
* #31293
* #31292
* __->__ #31291
It turns out npm sets the latest tag by default so simply removing it
didn't change the previous behavior.
The `latest` tag is typically used for stable release versions, and
other tags for unstable versions such as prereleases. Since the compiler
is still in prerelease, let's set the latest tag only for
non-experimental releases to help signal which version is the safest to
try out.
---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/facebook/react/pull/31288).
* #31289
* __->__ #31288
Currently, the react compiler can not compile within callbacks which can
potentially cause over rendering. Consider this example:
```jsx
function Component(countries, onDelete) {
const name = useFoo();
return countries.map(() => {
return (
<Foo>
<Bar name={name}/>
<Baz onclick={onDelete} />
</Foo>
);
});
}
```
In this case, there's no memoization of the nested jsx elements. But
instead if we were to manually refactor the nested jsx into separate
component like this:
```jsx
function Component(countries, onDelete) {
const name = useFoo();
return countries.map(() => {
return <Temp name={name} onDelete={onDelete} />;
});
}
function Temp({ name, onDelete }) {
return (
<Foo>
<Bar name={name} />
<Baz onclick={onDelete} />
</Foo>
);
}
```
The compiler can now optimise both these components:
```jsx
function Component(countries, onDelete) {
const $ = _c(4);
const name = useFoo();
let t0;
if ($[0] !== name || $[1] !== onDelete || $[2] !== countries) {
t0 = countries.map(() => <Temp name={name} onDelete={onDelete} />);
$[0] = name;
$[1] = onDelete;
$[2] = countries;
$[3] = t0;
} else {
t0 = $[3];
}
return t0;
}
function Temp(t0) {
const $ = _c(7);
const { name, onDelete } = t0;
let t1;
if ($[0] !== name) {
t1 = <Bar name={name} />;
$[0] = name;
$[1] = t1;
} else {
t1 = $[1];
}
let t2;
if ($[2] !== onDelete) {
t2 = <Baz onclick={onDelete} />;
$[2] = onDelete;
$[3] = t2;
} else {
t2 = $[3];
}
let t3;
if ($[4] !== t1 || $[5] !== t2) {
t3 = (
<Foo>
{t1}
{t2}
</Foo>
);
$[4] = t1;
$[5] = t2;
$[6] = t3;
} else {
t3 = $[6];
}
return t3;
}
```
Now, when `countries` is updated by adding one single value, only the
newly added value is re-rendered and not the entire list. Rather than
having to do this manually, this PR teaches the react compiler to do
this transformation.
This PR adds a new pass (`OutlineJsx`) to capture nested jsx statements
and outline them in a separate component. This newly outlined component
can then by memoized by the compiler, giving us more fine grained
rendering.
Adds tests for Compiler integration.
This includes:
- Tests against Compiler from source.
- Versioned (18.2 - <19) tests against Compiler from npm.
For tests against React 18.2, I had to download `react-compiler-runtime`
from npm and put it to `react/compiler-runtime.js`.
## Summary
The React Native Renderer exports a
`__SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED` property with a
single method that has no remaining call sites:
`computeComponentStackForErrorReporting`
This PR cleans up this unused export.
## How did you test this change?
```
$ yarn
$ yarn flow fabric
$ yarn test
```
This was gated behind `enableOwnerStacks` since they share some code
paths but it's really part of `enableServerComponentLogs`.
This just includes the server-side regular stack on Error/replayed logs
but doesn't use console.createTask and doesn't include owner stacks.
Follows https://github.com/facebook/react/pull/31238
___
This is a partial re-land of
https://github.com/facebook/react/pull/31056. We saw breakages surface
after the original land and had to revert. Now that they've been fixed,
let's try this again. This time we'll split up the commits to give us
more control of testing and rollout internally.
Original PR: https://github.com/facebook/react/pull/31056
Original Commit:
4c71025d8d
Revert PR: https://github.com/facebook/react/pull/31080
Commit description:
> When a synchronous update suspends, and we prerender the siblings, the
prerendering should be non-blocking so that we can immediately restart
once the data arrives.
>
> This happens automatically when there's a Suspense boundary, because
we immediately commit the boundary and then proceed to a Retry render,
which are always concurrent. When there's not a Suspense boundary, there
is no Retry, so we need to take care to switch from the synchronous work
loop to the concurrent one, to enable time slicing.
Co-authored-by: Andrew Clark <git@andrewclark.io>
In #31140 we switched over the uMC polyfill to use memo instead of state
since memo would FastRefresh properly. However this busted devtools'
badging of compiled components; this PR fixes it.
TODO: tests
Co-authored-by: Ruslan Lesiutin <rdlesyutin@gmail.com>
---------
Co-authored-by: Ruslan Lesiutin <rdlesyutin@gmail.com>
Fixes tests against React 18 after
https://github.com/facebook/react/pull/31154:
- Set `supportsTimeline` to true for `Store`.
- Execute `store.profilerStore.startProfiling` after `legacyRender`
import, because this is where `react-dom` is imported and renderer is
registered. We don't yet propagate `isProfiling` flag to newly
registered renderers, when profiling already started see:
d5bba18b5d/packages/react-devtools-shared/src/hook.js (L203-L204)
Summary:
With the previous PR we no longer need to mark identifiers as reactive in contexts where we don't have places. We already deleted most uses of markReactiveId; the last case was to track identifiers through loadlocals etc -- but we already use a disjoint alias map that accounts for loadlocals when setting reactivity.
ghstack-source-id: 69ce0a78b0
Pull Request resolved: https://github.com/facebook/react/pull/31178
Summary:
The official guidance for useRef notes an exception to the rule that refs cannot be accessed during render: to avoid recreating the ref's contents, you can test that the ref is uninitialized and then initialize it using an if statement:
```
if (ref.current == null) {
ref.current = SomeExpensiveOperation()
}
```
The compiler didn't recognize this exception, however, leading to code that obeyed all the official guidance for refs being rejected by the compiler. This PR fixes that, by extending the ref validation machinery with an awareness of guard operations that allow lazy initialization. We now understand `== null` and similar operations, when applied to a ref and consumed by an if terminal, as marking the consequent of the if as a block in which the ref can be safely written to. In order to do so we need to create a notion of ref ids, which link different usages of the same ref via both the ref and the ref value.
ghstack-source-id: d2729274f351e1eb0268f28f629fa4c2568ebc4d
Pull Request resolved: https://github.com/facebook/react/pull/31188
Bumps [micromatch](https://github.com/micromatch/micromatch) from 4.0.5
to 4.0.8.
<details>
<summary>Release notes</summary>
<p><em>Sourced from <a
href="https://github.com/micromatch/micromatch/releases">micromatch's
releases</a>.</em></p>
<blockquote>
<h2>4.0.8</h2>
<p>Ultimate release that fixes both CVE-2024-4067 and CVE-2024-4068. We
consider the issues low-priority, so even if you see automated scanners
saying otherwise, don't be scared.</p>
</blockquote>
</details>
<details>
<summary>Changelog</summary>
<p><em>Sourced from <a
href="https://github.com/micromatch/micromatch/blob/master/CHANGELOG.md">micromatch's
changelog</a>.</em></p>
<blockquote>
<h2>[4.0.8] - 2024-08-22</h2>
<ul>
<li>backported CVE-2024-4067 fix (from v4.0.6) over to 4.x branch</li>
</ul>
<h2>[4.0.7] - 2024-05-22</h2>
<ul>
<li>this is basically v4.0.5, with some README updates</li>
<li><strong>it is vulnerable to CVE-2024-4067</strong></li>
<li>Updated braces to v3.0.3 to avoid CVE-2024-4068</li>
<li>does NOT break API compatibility</li>
</ul>
<h2>[4.0.6] - 2024-05-21</h2>
<ul>
<li>Added <code>hasBraces</code> to check if a pattern contains
braces.</li>
<li>Fixes CVE-2024-4067</li>
<li><strong>BREAKS API COMPATIBILITY</strong></li>
<li>Should be labeled as a major release, but it's not.</li>
</ul>
</blockquote>
</details>
<details>
<summary>Commits</summary>
<ul>
<li><a
href="8bd704ec0d"><code>8bd704e</code></a>
4.0.8</li>
<li><a
href="a0e68416a4"><code>a0e6841</code></a>
run verb to generate README documentation</li>
<li><a
href="4ec288484f"><code>4ec2884</code></a>
Merge branch 'v4' into hauserkristof-feature/v4.0.8</li>
<li><a
href="03aa805217"><code>03aa805</code></a>
Merge pull request <a
href="https://redirect.github.com/micromatch/micromatch/issues/266">#266</a>
from hauserkristof/feature/v4.0.8</li>
<li><a
href="814f5f70ef"><code>814f5f7</code></a>
lint</li>
<li><a
href="67fcce6a10"><code>67fcce6</code></a>
fix: CHANGELOG about braces & CVE-2024-4068, v4.0.5</li>
<li><a
href="113f2e3fa7"><code>113f2e3</code></a>
fix: CVE numbers in CHANGELOG</li>
<li><a
href="d9dbd9a266"><code>d9dbd9a</code></a>
feat: updated CHANGELOG</li>
<li><a
href="2ab13157f4"><code>2ab1315</code></a>
fix: use actions/setup-node@v4</li>
<li><a
href="1406ea38f3"><code>1406ea3</code></a>
feat: rework test to work on macos with node 10,12 and 14</li>
<li>Additional commits viewable in <a
href="https://github.com/micromatch/micromatch/compare/4.0.5...4.0.8">compare
view</a></li>
</ul>
</details>
<br />
[](https://docs.github.com/en/github/managing-security-vulnerabilities/about-dependabot-security-updates#about-compatibility-scores)
Dependabot will resolve any conflicts with this PR as long as you don't
alter it yourself. You can also trigger a rebase manually by commenting
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Bumps [json5](https://github.com/json5/json5) from 2.2.1 to 2.2.3.
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Summary:
The fact that phis are identifiers rather than places is unfortunate in a few cases. In some later analyses, we might wish to know whether a phi is reactive, but we don't have an easy way to do that currently.
Most of the changes here is just replacing phi.id with phi.place.identifier and such. Interesting bits are EnterSSA (several functions now take places rather than identifiers, and InferReactivePlaces now needs to mark places as reactive explicitly.
ghstack-source-id: 5f4fb396cd86b421008c37832a5735ac40f8806e
Pull Request resolved: https://github.com/facebook/react/pull/31171
When aborting we emit chunks for each pending task. However there was a
bug where a thenable could also reject before we could flush and we end
up with an extra chunk throwing off the pendingChunks bookeeping. When a
task is retried we skip it if is is not in PENDING status because we
understand it was completed some other way. We need to replciate this
for the reject pathway on serialized thenables since aborting if
effectively completing all pending tasks and not something we need to
continue to do once the thenable rejects later.
We can't make a special getter to mark the boundary of deep
serialization (which can be used for lazy loading in the future) when
the parent object is a special object that we parse with
getOutlinedModel. Such as Map/Set and JSX.
This marks the objects that are direct children of those as not possible
to limit.
I don't love this solution since ideally it would maybe be more local to
the serialization of a specific object.
It also means that very deep trees of only Map/Set never get cut off.
Maybe we should instead override the `get()` and enumeration methods on
these instead somehow.
It's important to have it be a getter though because that's the
mechanism that lets us lazy-load more depth in the future.
renderModelDesctructive can sometimes be called direclty on Date values.
When this happens we don't first call toJSON on the Date value so we
need to explicitly handle the case where where the rendered value is a
Date instance as well. This change updates renderModelDesctructive to
account for sometimes receiving Date instances directly.
Stacked on https://github.com/facebook/react/pull/31132. See last
commit.
There are 2 issues:
1. We've been recording timeline events, even if Timeline Profiler was
not supported by the Host. We've been doing this for React Native, for
example, which would significantly regress perf of recording a profiling
session, but we were not even using this data.
2. Currently, we are generating component stack for every state update
event. This is extremely expensive, and we should not be doing this.
We can't currently fix the second one, because we would still need to
generate all these stacks, and this would still take quite a lot of
time. As of right now, we can't generate a component stack lazily
without relying on the fact that reference to the Fiber is not stale.
With `enableOwnerStacks` we could populate component stacks in some
collection, which would be cached at the Backend, and then returned only
once Frontend asks for it. This approach also eliminates the need for
keeping a reference to a Fiber.
Stacked on https://github.com/facebook/react/pull/31131. See last
commit.
This is a clean-up and a pre-requisite for next changes:
1. `ReloadAndProfileConfig` is now split into boolean value and settings
object. This is mainly because I will add one more setting soon, and
also because settings might be persisted for a longer time than the flag
which signals if the Backend was reloaded for profiling. Ideally, this
settings should probably be moved to the global Hook object, same as we
did for console patching.
2. Host is now responsible for reseting the cached values, Backend will
execute provided `onReloadAndProfileFlagsReset` callback.
Based on https://github.com/facebook/react/pull/31049, credits to
@EdmondChuiHW.
What is happening here:
1. Once Agent is destroyed, unsubscribe own listeners and bridge
listeners.
2. [Browser extension only] Once Agent is destroyed, unsubscribe
listeners from BackendManager.
3. [Browser extension only] I've discovered that `backendManager.js`
content script can get injected multiple times by the browser. When
Frontend is initializing, it will create Store first, and then execute a
content script for bootstraping backend manager. If Frontend was
destroyed somewhere between these 2 steps, Backend won't be notified,
because it is not initialized yet, so it will not unsubscribe listeners
correctly. We might end up duplicating listeners, and the next time
Frontend is launched, it will report an issues "Cannot add / remove node
...", because same operations are emitted twice.
To reproduce 3 you can do the following:
1. Click reload-to-profile
2. Right after when both app and Chrome DevTools panel are reloaded,
close Chrome DevTools.
3. Open Chrome DevTools again, open Profiler panel and observe "Cannot
add / remove node ..." error in the UI.
We can't wait for a response from Backend, because it might take some
time to actually finish profiling.
We should keep a flag on the frontend side, so user can quickly see the
feedback in the UI.
Updates the compiler to always import from `react-compiler-runtime` by
default. The runtime then decides whether to use the official or
userspace implementation of useMemoCache.
In order to support using the compiler on versions of React prior to 19,
we need the ability to statically import `c` (aka useMemoCache) or
fallback to a polyfill supplied by `react-compiler-runtime` (note: this
is a separate npm package, not to be confused with
`react/compiler-runtime`, which is currently a part of react).
To do this we first need to re-export `useMemoCache` under the top level
React namespace again, which is additive and thus non-breaking. Doing so
allows `react-compiler-runtime` to statically either re-export
`React.__COMPILER_RUNTIME.c` or supply a polyfill, without the need for
a dynamic import which is finicky to support due to returning a promise.
In later PRs I will remove `react/compiler-runtime` and update the
compiler to emit imports to `react-compiler-runtime` instead.
When we added support for Reanimated, we didn't distinguish between true
globals (i.e. identifiers with no static resolutions), module types, and
imports #29188. For the past 3-4 months, Reanimated imports were not
being matched to the correct hook / function shape we match globals and
module imports against two different registries.
This PR fixes our support for Reanimated library functions imported
under `react-native-reanimated`. See test fixtures for details
Stack from [ghstack](https://github.com/ezyang/ghstack) (oldest at
bottom):
* __->__ #31066
* #31032
Prior to this PR, we consider all of a nested function's accessed paths
as 'hoistable' (to the basic block in which the function was defined).
Now, we traverse nested functions and find all paths hoistable to their
*entry block*.
Note that this only replaces the *hoisting* part of function
declarations, not dependencies. This realistically only affects optional
chains within functions, which always get truncated to its inner
non-optional path (see
[todo-infer-function-uncond-optionals-hoisted.tsx](576f3c0aa8/compiler/packages/babel-plugin-react-compiler/src/__tests__/fixtures/compiler/propagate-scope-deps-hir-fork/reduce-reactive-deps/todo-infer-function-uncond-optionals-hoisted.tsx))
See newly added test fixtures for details
Update: Note that toggling `enableTreatFunctionDepsAsConditional` makes
a non-trivial impact on granularity of inferred deps (i.e. we find that
function declarations uniquely identify some paths as hoistable).
Snapshot comparison of internal code shows ~2.5% of files get worse
dependencies ([internal
link](https://www.internalfb.com/phabricator/paste/view/P1625792186))
Stack from [ghstack](https://github.com/ezyang/ghstack) (oldest at
bottom):
* #31066
* __->__ #31032
Prior to this PR, we check whether the property load source (e.g. the
evaluation of `<base>` in `<base>.property`) is mutable + scoped to
determine whether the property load itself is eligible for hoisting.
This changes to check the base identifier of the load.
- This is needed for the next PR #31066. We want to evaluate whether the
base identifier is mutable within the context of the *outermost
function*. This is because all LoadLocals and PropertyLoads within a
nested function declaration have mutable-ranges within the context of
the function, but the base identifier is a context variable.
- A side effect is that we no longer infer loads from props / other
function arguments as mutable in edge cases (e.g. props escaping out of
try-blocks or being assigned to context variables)
Adds HIR version of `PropagateScopeDeps` to handle optional chaining.
Internally, this improves memoization on ~4% of compiled files (internal links: [1](https://www.internalfb.com/intern/paste/P1610406497/))
Summarizing the changes in this PR.
1. `CollectOptionalChainDependencies` recursively traverses optional blocks down to the base. From the base, we build up a set of `baseIdentifier.propertyA?.propertyB` mappings.
The tricky bit here is that optional blocks sometimes reference other optional blocks that are *not* part of the same chain e.g. a(c?.d)?.d. See code + comments in `traverseOptionalBlock` for how we avoid concatenating unrelated blocks.
2. Adding optional chains into non-null object calculation.
(Note that marking `a?.b` as 'non-null' means that `a?.b.c` is safe to evaluate, *not* `(a?.b).c`. Happy to rename this / reword comments accordingly if there's a better term)
This pass is split into two stages. (1) collecting non-null objects by block and (2) propagating non-null objects across blocks. The only significant change here was to (2). We add an extra reduce step `X=Reduce(Union(X, Intersect(X_neighbors)))` to merge optional and non-optional nodes (e.g. nonNulls=`{a, a?.b}` reduces to `{a, a.b}`)
3. Adding optional chains into dependency calculation.
This was the trickiest. We need to take the "maximal" property chain as a dependency. Prior to this PR, we avoided taking subpaths e.g. `a.b` of `a.b.c` as dependencies by only visiting non-PropertyLoad/LoadLocal instructions. This effectively only recorded the property-path at site-of-use.
Unfortunately, this *quite* doesn't work for optional chains for a few reasons:
- We would need to skip relevant `StoreLocal`/`Branch terminal` instructions (but only those within optional blocks that have been successfully read).
- Given an optional chain, either (1) only a subpath or (2) the entire path can be represented as a PropertyLoad. We cannot directly add the last hoistable optional-block as a dependency as MethodCalls are an edge case e.g. given a?.b.c(), we should depend on `a?.b`, not `a?.b.c`
This means that we add its dependency at either the innermost unhoistable optional-block or when encountering it within its phi-join.
4. Handle optional chains in DeriveMinimalDependenciesHIR.
This was also a bit tricky to formulate. Ideally, we would avoid a 2^3 case join (cond | uncond cfg, optional | not optional load, access | dependency). This PR attempts to simplify by building two trees
1. First add each hoistable path into a tree containing `Optional | NonOptional` nodes.
2. Then add each dependency into another tree containing `Optional | NonOptional`, `Access | Dependency` nodes, truncating the dependency at the earliest non-hoistable node (i.e. non-matching pair when walking the hoistable tree)
ghstack-source-id: a2170f2628
Pull Request resolved: https://github.com/facebook/react/pull/31037
## Summary
Creates a new `HostInstance` type for React Native, to more accurately
capture the intent most developers have when using the `NativeMethods`
type or `React.ElementRef<HostComponent<T>>`.
Since `React.ElementRef<HostComponent<T>>` is typed as
`React.AbstractComponent<T, NativeMethods>`, that means
`React.ElementRef<HostComponent<T>>` is equivalent to `NativeMethods`
which is equivalent to `HostInstance`.
## How did you test this change?
```
$ yarn
$ yarn flow fabric
```
Allow aborting encoding arguments to a Server Action if a Promise
doesn't resolve. That way at least part of the arguments can be used on
the receiving side. This leaves it unresolved in the stream rather than
encoding an error.
This should error on the receiving side when the stream closes but it
doesn't right now in the Edge/Browser versions because closing happens
immediately before we've had a chance to call `.then()` so the Chunks
are still in pending state. This is an existing bug also in
FlightClient.
We're seeing issues with this feature internally including bugs with
sibling prerendering and errors that are difficult for developers to
action on. We'll turn off the feature for the time being until we can
improve the stability and ergonomics.
This PR does two things:
- Turn off `enableInfiniteLoopDetection` everywhere while leaving it as
a variant on www so we can do further experimentation.
- Revert https://github.com/facebook/react/pull/31061 which was a
temporary change for debugging. This brings the feature back to
baseline.
Fixes https://github.com/facebook/react/issues/31100.
There are 2 things:
1. In https://github.com/facebook/react/pull/30987, we've introduced a
breaking change: importing `react-devtools-core` is no longer enough for
installing React DevTools global Hook. You need to call `initialize`, in
which you may provide initial settings. I am not adding settings here,
because it is not implemented, and there are no plans for supporting
this.
2. Calling `installHook` is not necessary inside `standalone.js`,
because this script is running inside Electron wrapper (which is just a
UI, not the app that we are debugging). We will loose the ability to use
React DevTools on this React application, but I guess thats fine.
This allows us to show props in React DevTools when inspecting a Server
Component.
I currently drastically limit the object depth that's serialized since
this is very implicit and you can have heavy objects on the server.
We previously was using the general outlineModel to outline
ReactComponentInfo but we weren't consistently using it everywhere which
could cause some bugs with the parsing when it got deduped on the
client. It also lead to the weird feature detect of `isReactComponent`.
It also meant that this serialization was using the plain serialization
instead of `renderConsoleValue` which means we couldn't safely serialize
arbitrary debug info that isn't serializable there.
So the main change here is to call `outlineComponentInfo` and have that
always write every "Server Component" instance as outlined and in a way
that lets its props be serialized using `renderConsoleValue`.
<img width="1150" alt="Screenshot 2024-10-01 at 1 25 05 AM"
src="https://github.com/user-attachments/assets/f6e7811d-51a3-46b9-bbe0-1b8276849ed4">
The idea is that the RSC protocol is a superset of Structured Clone.
#25687 One exception that we left out was serializing Error objects as
values. We serialize "throws" or "rejections" as Error (regardless of
their type) but not Error values.
This fixes that by serializing `Error` objects. We don't include digest
in this case since we don't call `onError` and it's not really expected
that you'd log it on the server with some way to look it up.
In general this is not super useful outside throws. Especially since we
hide their values in prod. However, there is one case where it is quite
useful. When you replay console logs in DEV you might often log an Error
object within the scope of a Server Component. E.g. the default RSC
error handling just console.error and error object.
Before this would just be an empty object due to our lax console log
serialization:
<img width="1355" alt="Screenshot 2024-09-30 at 2 24 03 PM"
src="https://github.com/user-attachments/assets/694b3fd3-f95f-4863-9321-bcea3f5c5db4">
After:
<img width="1348" alt="Screenshot 2024-09-30 at 2 36 48 PM"
src="https://github.com/user-attachments/assets/834b129d-220d-43a2-a2f4-2eb06921747d">
TODO for a follow up: Flight Reply direction. This direction doesn't
actually serialize thrown errors because they always reject the
serialization.
Rename for clarity:
- `CollectHoistablePropertyLoads:Tree` -> `CollectHoistablePropertyLoads:PropertyPathRegistry`
- `getPropertyLoadNode` -> `getOrCreateProperty`
- `getOrCreateRoot` -> `getOrCreateIdentifier`
- `PropertyLoadNode` -> `PropertyPathNode`
Refactor to CFG joining logic for `CollectHoistablePropertyLoads`. We now write to the same set of inferredNonNullObjects when traversing from entry and exit blocks. This is more correct, as non-nulls inferred from a forward traversal should be included when computing the backward traversal (and vice versa). This fix is needed by an edge case in #31036
Added invariant into fixed-point iteration to terminate (instead of infinite looping).
ghstack-source-id: 1e8eb2d566b649ede93de9a9c13dad09b96416a5
Pull Request resolved: https://github.com/facebook/react/pull/31036
Fix edge case in which we incorrectly returned a cached exception instead of trying to rerender with new props.
ghstack-source-id: 843fb85df4a2ae7a88f296104fb16b5f9a34c76e
Pull Request resolved: https://github.com/facebook/react/pull/31082
Found when writing #31037, summary copied from comments:
This is an extreme edge case and not code we'd expect any reasonable developer to write. In most cases e.g. `(a?.b != null ? a.b : DEFAULT)`, we do want to take a dependency on `a?.b`.
I found this trying to come up with edge cases that break the current dependency + CFG merging logic. I think it makes sense to error on the side of correctness. After all, we still take `a` as a dependency if users write `a != null ? a.b : DEFAULT`, and the same fix (understanding the `<hoistable> != null` test expression) works for both. Can be convinced otherwise though!
ghstack-source-id: cc06afda59f7681e228495f5e35a596c20f875f5
Pull Request resolved: https://github.com/facebook/react/pull/31035
Since removing ExitSSA, Identifier and IdentifierId should mean the same thing
ghstack-source-id: 076cacbe8360e716b0555088043502823f9ee72e
Pull Request resolved: https://github.com/facebook/react/pull/31034
Followup from #30894.
This adds a new flagged mode `enablePropagateScopeDepsInHIR: "enabled_with_optimizations"`, under which we infer more hoistable loads:
- it's always safe to evaluate loads from `props` (i.e. first parameter of a `component`)
- destructuring sources are safe to evaluate loads from (e.g. given `{x} = obj`, we infer that it's safe to evaluate obj.y)
- computed load sources are safe to evaluate loads from (e.g. given `arr[0]`, we can infer that it's safe to evaluate arr.length)
ghstack-source-id: 32f3bb72e9f85922825579bd785d636f4ccf724d
Pull Request resolved: https://github.com/facebook/react/pull/31033
Followup from #30894 , not sure how these got missed. Note that this PR just copies the fixtures without adding `@enablePropagateDepsInHIR`. #31032 follows and actually enables the HIR-version of propagateScopeDeps to run. I split this out into two PRs to make snapshot differences easier to review, but also happy to merge
Fixtures found from locally setting snap test runner to default to `enablePropagateDepsInHIR: 'enabled_baseline'` and forking fixtures files with different output.
ghstack-source-id: 7d7cf41aa923d83ad49f89079171b0411923ce6b
Pull Request resolved: https://github.com/facebook/react/pull/31030
Discovered yesterday while was publishing a new release.
NPM `10.x.x` changed the text for 404 errors, so this check was failing.
Instead of handling 404 as a signal, I think its better to just parse
the whole list of versions and check if the new one is already there.
Currently the playground is setup as a linked workspace for the
compiler which complicates our yarn workspace setup and means that snap
can sometimes pull in a different version of react than was otherwise
specified.
There's no real reason to have these workspaces combined so let's split
them up.
ghstack-source-id: 56ab064b2f
Pull Request resolved: https://github.com/facebook/react/pull/31081
In a recent update we make Flight start working immediately rather than
waitin for a new task. This commit updates fizz to have similar
mechanics. We start the render in the currently running task but we do
so in a microtask to avoid reentrancy. This aligns Fizz with Flight.
ref: https://github.com/facebook/react/pull/30961
This has been broken since the migration to GitHub actions.
Previously, we've been using `buildId` as an identifier from CircleCI.
I've decided to use a commit hash as an identifier, because I don't know
if there is a better option, and
`scripts/release/download_build_artifacts.js` allows us to download them
for a specific commit.
Seems like we can specify a wildcard dependency name to ignore all
dependencies from being updated. As I understand it dependabot will
still run monthly but no PRs will be generated.
ghstack-source-id: 64b76bd532663cdc4db10ba6299e791b5908d5b1
Pull Request resolved: https://github.com/facebook/react/pull/31074
Bumps [ws](https://github.com/websockets/ws) from 6.2.2 to 6.2.3.
<details>
<summary>Release notes</summary>
<p><em>Sourced from <a
href="https://github.com/websockets/ws/releases">ws's
releases</a>.</em></p>
<blockquote>
<h2>6.2.3</h2>
<h1>Bug fixes</h1>
<ul>
<li>Backported e55e5106 to the 6.x release line (eeb76d31).</li>
</ul>
</blockquote>
</details>
<details>
<summary>Commits</summary>
<ul>
<li><a
href="d87f3b6d3a"><code>d87f3b6</code></a>
[dist] 6.2.3</li>
<li><a
href="eeb76d313e"><code>eeb76d3</code></a>
[security] Fix crash when the Upgrade header cannot be read (<a
href="https://redirect.github.com/websockets/ws/issues/2231">#2231</a>)</li>
<li>See full diff in <a
href="https://github.com/websockets/ws/compare/6.2.2...6.2.3">compare
view</a></li>
</ul>
</details>
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## Summary
In preparation to support reload-to-profile in Fusebox (#31021), we need
a way to check capability of different backends, e.g. web vs React
Native.
## How did you test this change?
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* Default, e.g. existing web impl = no-op
* Custom impl: is called
React DevTools no longer operates with just Fibers, it now builds its
own Shadow Tree, which represents the tree on the Host (Fabric on
Native, DOM on Web).
We have to keep track of public instances for a select-to-inspect
feature. We've recently changed this logic in
https://github.com/facebook/react/pull/30831, and looks like we've been
incorrectly getting a public instance for Fabric case.
Not only this, turns out that all `getInspectorData...` APIs are
returning Fibers, and not public instances. I have to expose it, so that
React DevTools can correctly identify the element, which was selected.
Changes for React Native are in
[D63421463](https://www.internalfb.com/diff/D63421463)
When a synchronous update suspends, and we prerender the siblings, the
prerendering should be non-blocking so that we can immediately restart
once the data arrives.
This happens automatically when there's a Suspense boundary, because we
immediately commit the boundary and then proceed to a Retry render,
which are always concurrent. When there's not a Suspense boundary, there
is no Retry, so we need to take care to switch from the synchronous work
loop to the concurrent one, to enable time slicing.
Over time the behavior of these two paths has converged to be
essentially the same. So this merges them back into one function. This
should save some code size and also make it harder for the behavior to
accidentally diverge. (For the same reason, rolling out this change
might expose some areas where we had already accidentally diverged.)
We're seeing the limit hit in some tests after enabling sibling
prerendering. Let's bump the limit so we can run more tests and gather
more signal on the changes. When we understand the scope of the problem
we can determine whether we need to change how the updates are counted
in prerenders and/or fix specific areas of product code.
Stacked on https://github.com/facebook/react/pull/31009.
1. Instead of keeping `showInlineWarningsAndErrors` in `Settings`
context (which was removed in
https://github.com/facebook/react/pull/30610), `Store` will now have a
boolean flag, which controls if the UI should be displaying information
about errors and warnings.
2. The errors and warnings counters in the Tree view are now counting
only unique errors. This makes more sense, because it is part of the
Elements Tree view, so ideally it should be showing number of components
with errors and number of components of warnings. Consider this example:
2.1. Warning for element `A` was emitted once and warning for element
`B` was emitted twice.
2.2. With previous implementation, we would show `3 ⚠️`, because in
total there were 3 warnings in total. If user tries to iterate through
these, it will only take 2 steps to do the full cycle, because there are
only 2 elements with warnings (with one having same warning, which was
emitted twice).
2.3 With current implementation, we would show `2 ⚠️`. Inspecting the
element with doubled warning will still show the warning counter (2)
before the warning message.
With these changes, the feature correctly works.
https://fburl.com/a7fw92m4
This is a follow-up from #30528 to not only handle props (the critical
change), but also the owner ~and stack~ of a referenced element.
~Handling stacks here is rather academic because the Flight Server
currently does not deduplicate owner stacks. And if they are really
identical, we should probably just dedupe the whole element.~ EDIT:
Removed from the PR.
Handling owner objects on the other hand is an actual requirement as
reported in https://github.com/vercel/next.js/issues/69545. This problem
only affects the stable release channel, as the absence of owner stacks
allows for the specific kind of shared owner deduping as demonstrated in
the unit test.
I messed up the yml syntax and also realized that our script doesn't
currently handle renames or deletes, so I fixed that
ghstack-source-id: 7d481a951a
Pull Request resolved: https://github.com/facebook/react/pull/31028
Sometimes it is useful to bypass the revision check when we need to make
changes to the runtime_commit_artifacts script. The `force` input can be
passed via the GitHub UI for manual runs of the workflow.
ghstack-source-id: cf9e32c01a
Pull Request resolved: https://github.com/facebook/react/pull/31027
The trailing / was being omitted, so instead of moving the cjs
directory itself, it would move only its contents instead. This broke
some internal path assumptions.
Additionally, updates the step to create the react-dom directory prior
to moving.
ghstack-source-id: b6eedb0c88cd3aa3a786a3d3d280ede5ee81a063
Pull Request resolved: https://github.com/facebook/react/pull/31026
A slight behavior change here too is that I now mark the start of the
commit phase before the BeforeMutationEffect phase. This affects
`<Profiler>` too.
The named sequences are as follows:
Render -> Suspended or Throttled -> Commit -> Waiting for Paint ->
Remaining Effects
The Suspended phase is only logged if we delay the Commit due to CSS /
images.
The Throttled phase is only logged if we delay the commit due to the
Suspense throttling timer.
<img width="1246" alt="Screenshot 2024-09-20 at 9 14 23 PM"
src="https://github.com/user-attachments/assets/8d01f444-bb85-472b-9b42-6157d92c81b4">
I don't yet log render phases that don't complete. I think I also need
to special case renders that or don't commit after being suspended.
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## Summary
Profiling fails sometimes because `onProfilingStatus` is called
repeatedly on some occasions, e.g. multiple calls to
`getProfilingStatus`.
Subsequent calls should be a no-op if the profiling status hasn't
changed.
Reported via #30661#28838.
> [!TIP]
> Hide whitespace changes on this PR
<img width="328" alt="screenshot showing the UI controls for hiding
whitespace changes on GitHub"
src="https://github.com/user-attachments/assets/036385cf-2610-4e69-a717-17c05d7ef047">
## How did you test this change?
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Tested as part of Fusebox implementation of reload-to-profile.
https://github.com/facebook/react/pull/31021?#discussion_r1770589753
This tracks the current window.event.timeStamp the first time we
setState or call startTransition. For either the blocking track or
transition track. We can use this to show how long we were blocked by
other events or overhead from when the user interacted until we got
called into React.
Then we track the time we start awaiting a Promise returned from
startTransition. We can use this track how long we waited on an Action
to complete before setState was called.
Then finally we track when setState was called so we can track how long
we were blocked by other word before we could actually start rendering.
For a Transition this might be blocked by Blocking React render work.
We only log these once a subsequent render actually happened. If no
render was actually scheduled, then we don't log these. E.g. if an
isomorphic Action doesn't call startTransition there's no render so we
don't log it.
We only log the first event/update/transition even if multiple are
batched into it later. If multiple Actions are entangled they're all
treated as one until an update happens. If no update happens and all
entangled actions finish, we clear the transition so that the next time
a new sequence starts we can log it.
We also clamp these (start the track later) if they were scheduled
within a render/commit. Since we share a single track we don't want to
create overlapping tracks.
The purpose of this is not to show every event/action that happens but
to show a prelude to how long we were blocked before a render started.
So you can follow the first event to commit.
<img width="674" alt="Screenshot 2024-09-20 at 1 59 58 AM"
src="https://github.com/user-attachments/assets/151ba9e8-6b3c-4fa1-9f8d-e3602745eeb7">
I still need to add the rendering/suspended phases to the timeline which
why this screenshot has a gap.
<img width="993" alt="Screenshot 2024-09-20 at 12 50 27 AM"
src="https://github.com/user-attachments/assets/155b6675-b78a-4a22-a32b-212c15051074">
In this case it's a Form Action which started a render into the form
which then suspended on the action. The action then caused a refresh,
which interrupts with its own update that's blocked before rendering.
Suspended roots like this is interesting because we could in theory
start working on a different root in the meantime which makes this
timeline less linear.
When aborting we currently don't produce a componentStack when aborting
the shell. This is likely just an oversight and this change updates this
behavior to be consistent with what we do when there is a boundary
## Overview
Adds a lint rule to prevent optional chaining to catch issues like
https://github.com/facebook/react/pull/30982 until we support optional
chaining without a bundle impact.
Based on https://github.com/facebook/react/pull/30995 ([rendered
diff](https://github.com/jackpope/react/compare/inline-jsx-2...jackpope:react:inline-jsx-3?expand=1))
____
Some apps still use `react.element` symbols. Not only do we want to test
there but we also want to be able to upgrade those sites to
`react.transitional.element` without blocking on the compiler (we can
change the symbol feature flag and compiler config at the same time).
The compiler runtime uses `react.transitional.element`, so the snap
fixture will fail if we change the default here. However I confirmed
that commenting out the fixture entrypoint and running snap with
`react.element` will update the fixture symbols as expected.
If JSX receives a props spread without additional attributes (besides
`ref` and `key`), we can pass the spread object as a property directly
to avoid the extra object copy.
```
<Test {...propsToSpread} />
// {props: propsToSpread}
<Test {...propsToSpread} a="z" />
// {props: {...propsToSpread, a: "z"}}
```
Stacked on https://github.com/facebook/react/pull/30986.
Previously, we would call `installHook` at a top level of the JavaScript
module. Because of this, having `require` statement for
`react-devtools-core` package was enough to initialize the React
DevTools global hook on the `window`.
Now, the Hook can actually receive an argument - initial user settings
for console patching. We expose this as a function `initialize`, which
can be used by third parties (including React Native) to provide the
persisted settings.
The README was also updated to reflect the changes.
## Summary
Builds `react-dom` for React Native so that it also populates the
`builds/facebook-fbsource` branch.
**NOTE:** For Meta employees, D61354219 is the internal integration.
## How did you test this change?
```
$ yarn build
…
$ ls build/facebook-react-native/react-dom/cjs
ReactDOM-dev.js ReactDOM-prod.js ReactDOM-profiling.js
```
Rewrite `containerInfo?.ownerDocument?.defaultView ?? window` to instead
use a ternary.
This changes the compilation output (see [bundle changes from
#30951](d65fb06955)).
```js
// compilation of containerInfo?.ownerDocument?.defaultView ?? window
var $jscomp$optchain$tmpm1756096108$1, $jscomp$nullish$tmp0;
containerInfo =
null !=
($jscomp$nullish$tmp0 =
null == containerInfo
? void 0
: null ==
($jscomp$optchain$tmpm1756096108$1 = containerInfo.ownerDocument)
? void 0
: $jscomp$optchain$tmpm1756096108$1.defaultView)
? $jscomp$nullish$tmp0
: window;
// compilation of ternary expression
containerInfo =
null != containerInfo &&
null != containerInfo.ownerDocument &&
null != containerInfo.ownerDocument.defaultView
? containerInfo.ownerDocument.defaultView
: window;
```
This also reduces the number of no-op bundle syncs for Meta. Note that
Closure compiler's `jscomp$optchain$tmp<HASH>` identifiers change when
we rebuild (likely due to version number changes). See
[workflow](https://github.com/facebook/react/actions/runs/10891164281/job/30221518374)
for a PR that was synced despite making no changes to the runtime.
Stacked on https://github.com/facebook/react/pull/30636. See [this
commit](20cec76c44).
This has been only used for React Native and will be replaced by another
approach (initialization via `installHook` call) in the next PR.
Stacked on https://github.com/facebook/react/pull/30610 and whats under
it. See [last
commit](248ddba186).
Now, we are using
[`chrome.storage`](https://developer.chrome.com/docs/extensions/reference/api/storage)
to persist settings for the browser extension across different sessions.
Once settings are updated from the UI, the `Store` will emit
`settingsUpdated` event, and we are going to persist them via
`chrome.storage.local.set` in `main/index.js`.
When hook is being injected, we are going to pass a `Promise`, which is
going to be resolved after the settings are read from the storage via
`chrome.storage.local.get` in `hookSettingsInjector.js`.
Stacked on https://github.com/facebook/react/pull/30597 and whats under
it. See [this
commit](59b4efa723).
With this change, the initial values for console patching settings are
propagated from hook (which is the source of truth now, because of
https://github.com/facebook/react/pull/30596) to the UI. Instead of
reading from `localStorage` the frontend is now requesting it from the
hook. This happens when settings modal is rendered, and wrapped in a
transition. Also, this is happening even if settings modal is not opened
yet, so we have enough time to fetch this data without displaying loader
or similar UI.
Stacked on https://github.com/facebook/react/pull/30596. See [this
commit](4ba5e784bb).
Moving `formatWithStyles` and `formatConsoleArguments` to its own
modules, so that we can finally have a single implementation for these
and stop inlining them in RDT global hook object.
Stacked on https://github.com/facebook/react/pull/30566 and whats under
it. See [this
commit](374fd737e4).
It is mostly copying code from one place to another and updating tests.
With these changes, for every console method that we patch, there is
going to be a single applied patch:
- For `error`, `warn`, and `trace` we are patching when hook is
installed. This guarantees that component stacks are going to be
appended even if browser DevTools are not opened. We pay some price for
it, though: if user has browser DevTools closed and if at this point
some warning or error is emitted (logged), the next time user opens
browser DevTools, they are going to see `hook.js` as the source frame.
Unfortunately, ignore listing from source maps is not applied
retroactively, and I don't know if its a bug or just a design
limitations. Once browser DevTools are opened, source maps will be
loaded and ignore listing will be applied for all emitted logs in the
future.
- For `log`, `info`, `group`, `groupCollapsed` we are only patching when
React notifies React DevTools about running in StrictMode. We unpatch
the methods right after it.
Right now we are patching console 2 times: when hook is installed
(before page is loaded) and when backend is connected. Because of this,
even if user had `appendComponentStack` setting enabled, all emitted
error and warning logs are not going to have component stacks appended.
They also won't have component stacks appended retroactively when user
opens browser DevTools (this is when frontend is initialized and
connects to backend).
This behavior adds potential race conditions with LogBox in React
Native, and also unpredictable to the user, because in order to get
component stacks logged you have to open browser DevTools, but by the
time you do it, error or warning log was already emitted.
To solve this, we are going to only patch console in the hook object,
because it is guaranteed to load even before React. Settings are going
to be synchronized with the hook via Bridge, and React DevTools Backend
Host (React Native or browser extension shell) will be responsible for
persisting these settings across the session, this is going to be
implemented in a separate PR.
This adds an `InlineJsxTransform` optimization pass, toggled by the
`enableInlineJsxTransform` flag. When enabled, JSX will be transformed
into React Element object literals, preventing runtime overhead during
element creation.
TODO:
- [ ] Add conditionals to make transform PROD-only
- [ ] Make the React element symbol configurable so this works with
runtimes that support `react.element` or `react.transitional.element`
- [ ] Look into additional optimization to pass props spread through
directly if none of the properties are mutated
Stacked on #30981. Same as #30967 but for effects.
This logs a tree of components using `performance.measure()`.
In addition to the previous render phase this logs one tree for each
commit phase:
- Mutation Phase
- Layout Effect
- Passive Unmounts
- Passive Mounts
I currently skip the Before Mutation phase since the snapshots are so
unusual it's not worth creating trees for those.
The mechanism is that I reuse the timings we track for
`enableProfilerCommitHooks`. I track first and last effect timestamp
within each component subtree. Then on the way up do we log the entry.
This means that we don't include overhead to find our way down to a
component and that we don't need to add any additional overhead by
reading timestamps.
To ensure that the entries get ordered correctly we need to ensure that
the start time of each parent is slightly before the inner one.
This code is weird. It reads back the transition that it just set from
the shared internals. It's almost like it expects it to be a getter or
something.
This avoids that and makes it consistent with what ReactFiberHooks
already does.
Stacked on #30979.
The problem with the previous approach is that it recursively walked the
tree up to propagate the resulting time from recording a layout effect.
Instead, we keep a running count of the effect duration on the module
scope. Then we reset it when entering a nested Profiler and then we add
its elapsed count when we exit the Profiler.
This also fixes a bug where we weren't previously including unmount
times for some detached trees since they couldn't bubble up to find the
profiler.
Summary:
1. Minor refactor to provide a stable API for calling the compiler from the playground
2. Allows spaces in pass names without breaking the appearance of the playground by replacing spaces with in pass tabs
ghstack-source-id: 12a43ad86c16c0e21f3e6b4086d531cdefd893eb
Pull Request resolved: https://github.com/facebook/react/pull/30988
Compiler bailout diagnostics should now highlight only the first line of
the source location span.
(Resubmission of #30423 which was reverted due to invalid column
number.)
Summary:
Introduces a new binding kind for functions that allows them to be hoisted. Also has the result of causing all nested function declarations to be outputted as function declarations, not as let bindings.
ghstack-source-id: fa40d4909fb3d30c23691e36510ebb3c3cc41053
Pull Request resolved: https://github.com/facebook/react/pull/30922
Summary:
This brings the behavior of ref mutation within hook callbacks into alignment with the behavior of global mutations--that is, we allow all hooks to take callbacks that may mutate a ref. This is potentially unsafe if the hook eagerly calls its callback, but the alternative is excessively limiting (and inconsistent with other enforcement).
This also bans *directly* passing a ref.current value to a hook, which was previously allowed.
ghstack-source-id: e66ce7123e
Pull Request resolved: https://github.com/facebook/react/pull/30917
Summary:
This change expands our handling of refs to build an understanding of nested refs within objects and functions that may return refs. It builds a special-purpose type system within the ref analysis that gives a very lightweight structural type to objects and array expressions (merging the types of all their members), and then propagating those types throughout the analysis (e.g., if `ref` has type `Ref`, then `{ x: ref }` and `[ref]` have type `Structural(value=Ref)` and `{x: ref}.anything` and `[ref][anything]` have type `Ref`).
This allows us to support structures that contain refs, and functions that operate over them, being created and passed around during rendering without at runtime accessing a ref value.
The analysis here uses a fixpoint to allow types to be fully propagated through the system, and we defend against diverging by widening the type of a variable if it could grow infinitely: so, in something like
```
let x = ref;
while (condition) {
x = [x]
}
```
we end up giving `x` the type `Structural(value=Ref)`.
ghstack-source-id: afb0b0cb01
Pull Request resolved: https://github.com/facebook/react/pull/30902
## Summary
When a view config can not be found, it currently errors with
`TypeError: Cannot read property 'bubblingEventTypes' of null`. Instead
invariant at the correct location and prevent further processing of the
null viewConfig to improve the error logged.
## How did you test this change?
Build and run RN playground app referencing an invalid native view
through `requireNativeComponent`.
This fixes printing Error objects in Chrome DevTools.
I've observed that Chrome DevTools is not source mapping and linkifying
URLs, when was running this on larger apps. Chrome DevTools talks to V8
via Chrome DevTools protocol, every object has a corresponding
[`RemoteObject`](https://chromedevtools.github.io/devtools-protocol/tot/Runtime/#type-RemoteObject).
When Chrome DevTools sees that Error object is printed in the console,
it will try to prettify it. `description` field of the corresponding
`RemoteObject` for the `Error` JavaScript object is a combination of
`Error` `name`, `message`, `stack` fields. This is not just a raw
`stack` field, so our prefix for this field just doesn't work. [V8 is
actually filtering out first line of the `stack` field, it only keeps
the stack frames as a string, and then this gets prefixed by `name` and
`message` fields, if they are
available](https://source.chromium.org/chromium/chromium/src/+/main:v8/src/inspector/value-mirror.cc;l=252-311;drc=bdc48d1b1312cc40c00282efb1c9c5f41dcdca9a?fbclid=IwZXh0bgNhZW0CMTEAAR1tMm5YC4jqowObad1qXFT98X4RO76CMkCGNSxZ8rVsg6k2RrdvkVFL0i4_aem_e2fRrqotKdkYIeWlJnk0RA).
As an illustration, this:
```
const fakeError = new Error('');
fakeError.name = 'Stack';
fakeError.stack = 'Error Stack:' + stack;
```
will be formatted by `V8` as this `RemoteObject`:
```
{
...
description: 'Stack: ...',
...
}
```
Notice that there is no `Error` prefix, that was previously added.
Because of this, [Chrome DevTools won't even try to symbolicate the
stack](ee4729d2cc/front_end/panels/console/ErrorStackParser.ts (L33-L35)),
because it doesn't have such prefix.
Stacked on #30960 and #30966. Behind the enableComponentPerformanceTrack
flag.
This is the first step of performance logging. This logs the start and
end time of a component render in the passive effect phase. We use the
data we're already tracking on components when the Profiler component or
DevTools is active in the Profiling or Dev builds. By backdating this
after committing we avoid adding more overhead in the hot path. By only
logging things that actually committed, we avoid the costly unwinding of
an interrupted render which was hard to maintain in earlier versions.
We already have the start time but we don't have the end time. That's
because `actualStartTime + actualDuration` isn't enough since
`actualDuration` counts the actual CPU time excluding yields and
suspending in the render.
Instead, we infer the end time to be the start time of the next sibling
or the complete time of the whole root if there are no more siblings. We
need to pass this down the passive effect tree. This will mean that any
overhead and yields are attributed to this component's span. In a follow
up, we'll need to start logging these yields to make it clear that this
is not part of the component's self-time.
In follow ups, I'll do the same for commit phases. We'll also need to
log more information about the phases in the top track. We'll also need
to filter out more components from the trees that we don't need to
highlight like the internal Offscreen components. It also needs polish
on colors etc.
Currently, I place the components into separate tracks depending on
which lane currently committed. That way you can see what was blocking
Transitions or Suspense etc. One problem that I've hit with the new
performance.measure extensions is that these tracks show up in the order
they're used which is not the order of priority that we use. Even when
you add fake markers they have to actually be within the performance run
since otherwise the calls are noops so it's not enough to do that once.
However, I think this visualization is actually not good because these
trees end up so large that you can't see any other lanes once you expand
one. Therefore, I think in a follow up I'll actually instead switch to a
model where Components is a single track regardless of lane since we
don't currently have overlap anyway. Then the description about what is
actually rendering can be separate lanes.
<img width="1512" alt="Screenshot 2024-09-15 at 10 55 55 PM"
src="https://github.com/user-attachments/assets/5ca3fa74-97ce-40c7-97f7-80c1dd7d6470">
<img width="1512" alt="Screenshot 2024-09-15 at 10 56 27 PM"
src="https://github.com/user-attachments/assets/557ad65b-4190-465f-843c-0bc6cbb9326d">
We used to queue a separate third passive phase to invoke onPostCommit
but this is unnecessary. We can just treat it as a plain passive effect.
This means it is interleaved with other passive effects but we only need
to know the duration of the things below us which is already done at
this point.
I also extracted the user space call to onPostCommit into
ReactCommitEffects. Same as onCommit. It's now covered by
runWithFiberInDEV and catches.
This flag will be used to gate a new timeline profiler that's integrate
with the Performance Tab and the new performance.measure extensions in
Chrome.
It replaces the existing DevTools feature so this disables
enableSchedulingProfiler when it is enabled since they can interplay in
weird ways potentially.
This means that experimental React now disable scheduling profiler and
enables this new approach.
In a past update we made render and prerender have different work
scheduling behavior because these methods are meant to be used in
differeent environments with different performance tradeoffs in mind.
For instance to prioritize streaming we want to allow as much IO to
complete before triggering a round of work because we want to flush as
few intermediate UI states. With Prerendering there will never be any
intermediate UI states so we can more aggressively render tasks as they
complete.
One thing we've found is that even during render we should ideally kick
off work immediately. This update normalizes the intitial work for
render and prerender to start in a microtask. Choosing microtask over
sync is somewhat arbitrary but there really isn't a reason to make them
different between render/prerender so for now we'll unify them and keep
it as a microtask for now.
This change also updates pinging behavior. If the request is still in
the initial task that spawned it then pings will schedule on the
microtask queue. This allows immediately available async APIs to resolve
right away. The concern with doing this for normal pings is that it
might crowd out IO events but since this is the initial task there would
be IO to already be scheduled.
Nit: I don't trust flags in hot code. While it can take somewhat longer
to compile two functions and JIT them. After that they don't need to
check branches. Also makes it clearer the purpose.
When the environment name changes for a chunk we issue a new debug chunk
which updates the environment name. This chunk was not beign included in
the pendingChunks count so the count was off when flushing
In #26624, the ability to mark a client reference module as `async` in
the React client manifest was removed because it was not utilized by
Webpack, neither in `ReactFlightWebpackPlugin` nor in Next.js. However,
some bundlers and frameworks are sophisticated enough to properly handle
and identify async ESM modules (e.g., client component modules with
top-level `await`), most notably Turbopack in Next.js. Therefore, we
need to consider the `async` flag in the client manifest when resolving
the client reference metadata on the server. The SSR manifest cannot
override this flag, meaning that if a module is async, it must remain
async in all client environments.
x-ref: https://github.com/vercel/next.js/pull/70022
Insertion effects do not unmount when a subtree is removed while
offscreen.
Current behavior for an insertion effect is if the component goes
- *visible -> removed:* calls insertion effect cleanup
- *visible -> offscreen -> removed:* insertion effect cleanup is never
called
This makes it so we always call insertion effect cleanup when removing
the component.
Likely also fixes https://github.com/facebook/react/issues/26670
---------
Co-authored-by: Rick Hanlon <rickhanlonii@fb.com>
Summary:
This PR performs a major refactor of InferReferenceEffects to separate out the work on marking places with Effects from inferring FunctionEffects. The behavior should be identical after this change (see [internal sync](https://www.internalfb.com/intern/everpaste/?handle=GN74VxscnUaztTYDAL8q0CRWBIxibsIXAAAB)) but the FunctionEffect logic should be easier to work with.
These analyses are unfortunately still deeply linked--the FunctionEffect analysis needs to reason about the "current" value kind for each point in the program, while the InferReferenceEffects algorithm performs global updates on the state of the program (e.g. freezing). In the future, it might be possible to make these entirely separate passes if we store the ValueKind directly on places.
For the most part, the logic of reference effects and function effects can be cleanly separated: for each instruction and terminal, we visit its places and infer their effects, and then we visit its places and infer any function effects that they cause. The biggest wrinkle here is that when a transitive function freeze operation occurs, it has to happen *after* inferring the function effects on the place, because otherwise we may convert a value from Context to Frozen, which will cause the ContextualMutation function effect to be converted to a ReactMutation effect too early. This can be observed in a case like this:
```
export default component C() {
foo(() => {
const p = {};
return () => {
p['a'] = 1
};
});
}
```
Here when the outer function returns the inner function, it freezes the inner function which transitively freezes `p`. But before that freeze happens, we need to replay the ContextualMutation on the inner function to determine that the value is mutable in the outer context. If we froze `p` first, we would instead convert the ContextualMutation to a ReactMutation and error.
To handle this, InferReferenceEffects now delays the exection of the freezeValue action until after it's called the helper functions that generate function effects. So the order of operations on a given place is now
set effect --> generate function effects --> transitively freeze dependencies, if applicable
ghstack-source-id: 21cb50c140
Pull Request resolved: https://github.com/facebook/react/pull/30920
At some point this trick was added to initialize the value first to NaN
and then replace them with zeros and negative ones.
This is to address the issue noted in
https://github.com/facebook/react/issues/14365 where these hidden
classes can be initialized to SMIs at first and then deopt when we
realize they're actually doubles.
However, this fix has been long broken and has deopted the profiling
build for years because closure compiler optimizes out the first write.
I'm not sure because I haven't A/B-tested this in the JIT yet but I
think we can use negative zero and -1.1 as the initial values instead
since they're not simple integers. Negative zero `===` zero (but not
Object.is) so is the same as far as our code is concerned. The negative
value is just `< 0` comparisons.
Resubmission of #30079 -- core logic unchanged, but needed to rebase past #30573
### Quick background
#### Temporaries
The compiler currently treats temporaries and named variables (e.g. `x`) differently in this pass.
- named variables may be reassigned (in fact, since we're running after LeaveSSA, a single named identifier's IdentifierId may map to multiple `Identifier` instances -- each with its own scope and mutable range)
- temporaries are replaced with their represented expressions during codegen. This is correct (mostly correct, see #29878) as we're careful to always lower the correct evaluation semantics. However, since we rewrite reactive scopes entirely (to if/else blocks), we need to track temporaries that a scope produces in `ReactiveScope.declarations` and later promote them to named variables.
In the same example, $4, $5, and $6 need to be promoted: $2 ->`t0`, $5 ->`t1`, and $6 ->`t2`.
```js
[1] $2 = LoadGlobal(global) foo
[2] $3 = LoadLocal bar$1
scope 0:
[3] $4 = Call $2(<unknown> $3)
scope 1:
[4] $5 = Object { }
scope 2:
[5] $6 = Object { a: $4, b: $5 }
[6] $8 = StoreLocal Const x$7 = $6
```
#### Dependencies
`ReactiveScope.dependencies` records the set of (read-only) values that a reactive scope is dependent on. This is currently limited to just variables (named variables from source and promoted temporaries) and property-loads.
All dependencies we record need to be hoistable -- i.e. reordered to just before the ReactiveScope begins. Not all PropertyLoads are hoistable.
In this example, we should not evaluate `obj.a.b` without before creating x and checking `objIsNull`.
```js
// reduce-reactive-deps/no-uncond.js
function useFoo({ obj, objIsNull }) {
const x = [];
if (isFalse(objIsNull)) {
x.push(obj.a.b);
}
return x;
}
```
While other memoization strategies with different constraints exist, the current compiler requires that `ReactiveScope.dependencies` be re-orderable to the beginning of the reactive scope. But.. `PropertyLoad`s from null values will throw `TypeError`. This means that evaluating hoisted dependencies should throw if and only if the source program throws. (It is also a bug if source throws and compiler output does not throw. See https://github.com/facebook/react-forget/pull/2709)
---
### Rough high level overview
1. Pass 1
Walk over instructions to gather every temporary used outside of its defining scope (same as ReactiveFunction version). These determine the sidemaps we produce, as temporaries used outside of their declaring scopes get promoted to named variables later (and are not considered hoistable rvals).
2. Pass 2 (collectTemporariesSidemap)
Walk over instructions to generate a sidemap of temporary identifier -> named variable and property path (e.g. `$3 -> {obj: props, path: ["a", "b"]}`)
2. Pass 2 (collectHoistablePropertyLoads)
a. Build a sidemap of block -> accessed variables and properties (e.g. `bb0 -> [ {obj: props, path: ["a", "b"]} ]`)
b. Propagate "non-nullness" i.e. variables and properties for which we can safely evaluate `PropertyLoad`.
A basic block can unconditionally read from identifier X if any of the following applies:
- the block itself reads from identifier X
- all predecessors of the block read from identifier X
- all successors of the block read from identifier X
4. Pass 3: (collectDependencies)
Walks over instructions again to record dependencies and declarations, using the previously produced sidemaps. We do not record any control-flow here
5. Merge every scope's recorded dependencies with the set of hoistable PropertyLoads
Tested by syncing internally and (1) checking compilation output differences ([internal link](https://www.internalfb.com/intern/everpaste/?handle=GPCfUBt_HCoy_S4EAJDVFJyJJMR0bsIXAAAB)), running internally e2e tests ([internal link](https://fburl.com/sandcastle/cs5mlkxq))
---
### Followups:
1. Rewrite function expression deps
This change produces much more optimal output as the compiler now uses the function CFG to understand which variables / paths are assumed to be non-null. However, it may exacerbate [this function-expr hoisting bug](https://github.com/facebook/react/blob/main/compiler/packages/babel-plugin-react-compiler/src/__tests__/fixtures/compiler/bug-invalid-hoisting-functionexpr.tsx). A short term fix here is to simply call some form of `collectNonNullObjects` on every function expression to find hoistable variable / paths. In the longer term, we should refactor out `FunctionExpression.deps`.
2. Enable optional paths
(a) don't count optional load temporaries as dependencies (e.g. `collectOptionalLoadRValues(...)`).
(b) record optional paths in both collectHoistablePropertyLoads and dependency collection
ghstack-source-id: 2507f6ea751dce09ad1dccd353ae6fc7cf411582
Pull Request resolved: https://github.com/facebook/react/pull/30894
- flip `enablePropagateDepsInHIR` to off by default
- fork fixtures which produce compilation differences in #30894 to separate directory `propagate-scope-deps-hir-fork`, to be cleaned up when we remove this flag
ghstack-source-id: 7d5b8dc29788a65c272c846af9877b09fbf2cd60
Pull Request resolved: https://github.com/facebook/react/pull/30949
Adds evaluator support for a few compiler test fixtures
ghstack-source-id: 202654992a9876cea59885b54a338c908e369ddb
Pull Request resolved: https://github.com/facebook/react/pull/30948
This means that the owner of a Component rendered on the remote server
becomes the Component on this server.
Ideally we'd support this for the Client side too. In particular Fiber
but currently ReactComponentInfo's owner is typed as only supporting
other ReactComponentInfo and it's a bigger lift to support that.
This is only in the same experimental exports as `resume`. Useful with
Postpone/Halt.
We already have `prerender()` to create a partial tree with postponed
state. We also have `resume()` to dynamically resume such a tree.
This lets you do a new prerender by resuming an already existing
postponed state. Basically creating a chain of preludes. The next
prelude would include the scripts to patch up the document.
This mostly just works since both prerender and resume are already
implemented using the same code so we just enable both at the root. I'm
sure we'll find some edge cases since this wasn't considered when it was
first written but so far I've only found an unrelated existing bug with
`keyPath` fixed here.
The current state is that `rendererInterface`, which contains all the
backend logic, like generating component stack or attaching errors to
fibers, or traversing the Fiber tree, ..., is only mounted after the
Frontend is created.
For browser extension, this means that we don't patch console or track
errors and warnings before Chrome DevTools is opened.
With these changes, `rendererInterface` is created right after
`renderer` is injected from React via global hook object (e. g.
`__REACT_DEVTOOLS_GLOBAL_HOOK__.inject(...)`.
Because of the current implementation, in case of multiple Reacts on the
page, all of them will patch the console independently. This will be
fixed in one of the next PRs, where I am moving console patching to the
global Hook.
This change of course makes `hook.js` script bigger, but I think it is a
reasonable trade-off for better DevX. We later can add more heuristics
to optimize the performance (if necessary) of `rendererInterface` for
cases when Frontend was connected late and Backend is attempting to
flush out too many recorded operations.
This essentially reverts https://github.com/facebook/react/pull/26563.
When a component suspends and is replaced by a fallback, we should start
prerendering the fallback immediately, even before any new data is
received. During the retry, we can enter prerender mode directly if
we're sure that no new data was received since we last attempted to
render the boundary.
To do this, when completing the fallback, we leave behind a pending
retry lane on the Suspense boundary. Previously we only did this once a
promise resolved, but by assigning a lane during the complete phase, we
will know that there's speculative work to be done.
Then, upon committing the fallback, we mark the retry lane as suspended
— but only if nothing was pinged or updated in the meantime. That allows
us to immediately enter prerender mode (i.e. render without skipping any
siblings) when performing the retry.
We added enough fields to need a constructor instead of inline object in
V8.
We didn't update the resumeRequest path though so it wasn't using the
constructor and had a different hidden class.
Both for browser extension, and for React Native (as part of
`react-devtools-core`) `Store` is initialized before the Backend (and
`Agent` as a part of it):
bac33d1f82/packages/react-devtools-extensions/src/main/index.js (L111-L113)
Any messages that we send from `Store`'s constructor are ignored,
because there is nothing on the other end yet. With these changes,
`Agent` will send `backendInitialized` message to `Store`, after which
`getBackendVersion` and other events will be sent.
Note that `isBackendStorageAPISupported` and `isSynchronousXHRSupported`
are still sent from `Agent`'s constructor, because we don't explicitly
ask for it from `Store`, but these are used.
This the pre-requisite for fetching settings and unsupported renderers
reliably from the Frontend.
This is important if the lazy is at the root of the chunk. I don't have
a unit test for it but @gnoff has a repro.
It also shouldn't unwrap the last value since that's the one we're
referencing.
This was already done correctly by @unstubbable in waitForReference so
this just aligns with that.
If something suspends in the shell — i.e. we won't replace the suspended
content with a fallback — we might as well prerender the siblings during
the current render pass, instead of spawning a separate prerender pass.
This is implemented by setting the "is prerendering" flag to true
whenever we suspend in the shell. But only if we haven't already skipped
over some siblings, because if so, then we need to schedule a separate
prerender pass regardless.
Alternative to #30868. The goal is to ensure that the types coming out of moduleTypeProvider are valid wrt to hook typing. If something is named like a hook, then it must be typed as a hook (or don't type it).
ghstack-source-id: 3e8b5a0a7010d0c484bbb417fb258e76bf4e32bc
Pull Request resolved: https://github.com/facebook/react/pull/30888
Make `onErrorOrWarning` and `getComponentStack` part of
`rendererInterface`. By doing this, they will be available from the
global hook `rendererInterfaces` Map. This makes them available to be
used by Hook, which soon will be the only one who is doing console
patching.
This is also a pre-requisite for removing `registerRenderer`:
d160aa0fbb/packages/react-devtools-shared/src/backend/console.js (L113-L121)
This adds owner stacks to replayed Server Component logs in environments
that don't support native console.createTask.
<img width="521" alt="Screenshot 2024-09-09 at 8 55 21 PM"
src="https://github.com/user-attachments/assets/261cfaee-ea65-4044-abf0-c41abf358fea">
It also tracks the logs in the global componentInfoToComponentLogsMap
which lets us associate those logs with Server Components when they
later commit into the fiber tree.
<img width="1280" alt="Screenshot 2024-09-09 at 9 31 16 PM"
src="https://github.com/user-attachments/assets/436312a6-f9f4-4add-8129-0fb9b9eb18ee">
I tried to create unit tests for this since it's now wired up
end-to-end. Unfortunately, the complicated testing set up for Flight
requires a complex set of resetting modules which are incompatible with
the complicated test setup in getVersionedRenderImplementation for
DevTools tests.
This reverts #19603.
Before:
<img width="724" alt="Screenshot 2024-08-28 at 12 07 29 AM"
src="https://github.com/user-attachments/assets/0613088f-c013-4f1c-92c3-fbdae8c1f109">
After:
<img width="771" alt="Screenshot 2024-08-28 at 12 08 13 AM"
src="https://github.com/user-attachments/assets/eef21bee-d11f-4f0a-9147-053a163f720f">
Consensus seems to be that while the purple on is a bit clearer and
easier to read. The purple is not on brand so it doesn't look like
React. It looks ugly. It's distracting (too eye catching). Taking away
attention from other tabs in an unfair way.
It also gets worse with more tabs added. We plan on both adding another
tab and panes inside other tabs (elements/sources) soon. Each needs to
be marked somehow as part of React but spelling it out is too long.
Putting inside a second tab means two clicks and takes away real-estate
from our extension and doesn't solve the problem with extension panes in
other tabs. We also plan on adding multiple different tracks to the
Performance tab which also needs a name other than just React and
spelling out React as a prefix is too long. The Emoji is too
distracting. So it seems best to uniformly apply the symbol - albeit it
might just look like a dot to many.
Dark mode looks close to on brand:
<img width="1089" alt="Screenshot 2024-08-28 at 12 32 50 AM"
src="https://github.com/user-attachments/assets/7175a540-4241-4c26-9e4d-4d367873af57">
Any time we're creating a stack trace we should have a
react-stack-bottom-frame so we know what to filter out.
This is the same thing we already do for createFakeJSXCallStackInDEV but
we should do that when replaying logs too.
The console instrumentation should not know about things like Fibers.
Only the renderer bindings should know about that stuff. We can improve
the layering by just moving all that stuff behind a `getComponentStack`
helper that gets injected by the renderer.
This sets us up for the Flight renderer #30906 to have its own
implementation of this function.
Stacked on #30899.
This adds another map to store Server Components logs. When they're
replayed with an owner we can associate them with a DevToolsInstance.
The replaying should happen before they can mount in Fiber so they'll
always have all logs when they mount. There can be more than one
Instance associated with any particular ReactComponentInfo. It can also
be unmounted and restored later.
One thing that's interesting about these is that when a Server Component
tree refreshes a new set of ReactComponentInfo will update through the
tree and the VirtualInstances will update with new instances. This means
that the old errors/warnings are no longer associated with the
VirtualInstance. I.e. it's not continually appended like updates do for
Fiber backed instances. On the client we dedupe errors/warnings for the
life time of the page. On the server that doesn't work well because it
would mean that when you refresh the page, you miss out on warnings so
we dedupe them per request instead. If we just appended on refresh it
would keep adding them.
If ever add a deduping mechanism that spans longer than a request, we
might need to do more of a merge when these updates.
Nothing actually adds logs to this map yet. That will need an
integration with Flight in a follow up.
Stacked on #30906.
Injects the Flight Client into the DevTools hook if it `supportsFlight`.
This only injects in DEV. We could inject it in prod too but so far the
only feature this exposes is only available in DEV anyway. I also only
call `injectIntoDevTools` in the browser builds since we don't really
support DevTools on the server anyway.
The main purpose of this for now is so that DevTools can track the
Server Component owner of replayed logs. This lets us add owner stacks
where `console.createTask` is not natively supported (like Firefox). It
also lets us associate the log with the Server Component in the
Component tree #30905.
This represents a virtual renderer that connects to the Flight Client.
It's virtual in the sense that the actual rendering has already happened
on the server. The Flight Client parses the result. Most of the result
then end up in objects that render into another renderer and that's how
we see most Server Components in DevTools. As part of the client's tree.
However, some things are side-effects that don't really connect to any
particular client renderer. For example preloads() and logs. For those
we need to treat the Flight Client as if it was its own renderer just
like a Fiber renderer or even legacy renderer. We really could support
Fizz and Flight Server as DevTools targets too for example to connect it
to the backend but there's just not much demand for that.
This will initially only be used to track the owners of replayed console
logs but could be expanded to more. For example to send controls to
start profiling on the server. It could also be expanded to build an RSC
payload inspector that is automatically connected.
We can simplify this tracking by not having a separate pending set of
logs and the logs tracked per instance and instead we just track the
logs per Fiber. This avoids the need to move it back into the pending
set after unmounts in case a Fiber is reparented.
The main motivation for this is to unify with an upcoming tracking of
logs for Server Components. For those it doesn't make sense to move them
into a per instance set and because the same Server Component - and its
logs - may appear more than once. So no particular instance should steal
it.
The second part of this change is that instead of looking up the
instance from fiber, which requires the fiberToFiberInstanceMap, we
instead look up if a component has any new logs when we traverse it in
the commit phase. After all for a component to have had a log it must
have updated. This is a similar technique to #30897. This technique also
works for Server Components without having to maintain a one to many
relationship from ComponentInfo to VirtualInstance. So it unifies them.
Normally this look up would be fast since the `fiberToComponentsLogs`
set would be empty and so doesn't add any significant weight to the
commit phase. If there's a ton of logs on many different components then
it's not great since it would slow down the commit phase but that's not
what we expect to see so in typical usage, this is better.
There is an unfortunate consequence though which is that
`console.warn/error` in passive effects (i.e. `useEffect`) wouldn't be
picked up because currently we traverse the logs in
`handleCommitFiberRoot` which is too early. If we moved that to
`handlePostCommitFiberRoot` this wouldn't be a problem. In the meantime,
I just detect this and do a brute force flush by walking all mounted
instances if there's a `console.warn/error` inside a passive effect.
If we ever add "owners" to event handlers that are triggered outside the
render/commit phases (like `<div onClick={...}>`) and we want to
associate error/warnings in those, we'd need a different technique to
ensure those get flushed in time.
## Summary
This PR bumps Flow all the way to the latest 0.245.2.
Most of the suppressions comes from Flow v0.239.0's change to include
undefined in the return of `Array.pop`.
I also enabled `react.custom_jsx_typing=true` and added custom jsx
typing to match the old behavior that `React.createElement` is
effectively any typed. This is necessary since various builtin
components like `React.Fragment` is actually symbol in the React repo
instead of `React.AbstractComponent<...>`. It can be made more accurate
by customizing the `React$CustomJSXFactory` type, but I will leave it to
the React team to decide.
## How did you test this change?
`yarn flow` for all the renderers
Stacked on #30896.
The problem with the `getUpdatersList` function is that it iterates over
Fibers and then looks up each of those Fibers in the
fiberToFiberInstanceMap which we ideally could get rid of.
However, every time an updater comes into play for a commit it must mean
that something below the updater itself updated and so the updater will
also be cloned which means we'll pass it on the way down when traversing
the tree in the commit.
When we do this traversal, we can just look if the Fiber is in the
updater set and if so add it to the updater list as we go.
When Context change tracking was added to support modern Context it
relied on the "memoizedValue" to read the current value. This only works
in React 18+ when it was added to support Lazy Context Propagation.
However, the backend stored the old value the same way it used to work
for legacy Context in a global map. This was unnecessary since we *also*
have the old value on the previous Fiber.
This removes all the costly tracking of previous values for every Fiber
that uses Contexts slowing down profiling. Instead, we just compare the
Contexts from
The downside is that this no longer supports detecting changes due to
legacy Context because it doesn't have a similar "previous" value.
However, legacy Context has long been deprecated and is completely
removed in 19. So I don't think it's worth supporting since you have to
be on an old version *and* actually use legacy Context *and* trying to
profile something that updates it. Which btw, updating legacy contexts
only worked at all from 16 something when we made updates work. So it
was unusual even in the slight gap where you could and before you had
migrated to modern Context introduced in 16.3.
Ideally we shouldn't use the `.alternate` to access previous state
because ideally Fibers shouldn't have alternates.
The only case it's ok to use it is when it is used to identity the
stateful part of a component's identity. In a non-alternate Fiber model
there would instead be another object that represents instance but in
the current model it's modeled by the pair.
It's not ok is to get the previous state of the tree since that would
not live on the stateful part.
We don't generally need this though because we have the previous state
on instance.data before updating it, or passed from above.
While looking at the Context tracking implementation for other reasons I
noticed this bug.
Originally it wasn't allowed to have conditional `useContext(context)`
(although we did because it's technically possible). With `use(context)`
it is officially allowed to be conditional as long as it is within a
Hook/Component and not within a try/catch.
This means that this loop comparing previous and next contexts need to
consider that the Context objects might not line up and so it's possibly
comparing apples to oranges. We already bailed if one was longer than
the other.
If the order of contexts changes later in the component that means
something else must have already changed earlier so the reason for the
rerender isn't the context so we can just return false in that case.
Fixes the bug that @alexmckenley and @mofeiZ found where setState-in-render can reset useMemoCache and cause an infinite loop. The bug was that renderWithHooksAgain() was not resetting hook state when rerendering (so useMemo values were preserved) but was resetting the updateQueue. This meant that the entire memo cache was cleared on a setState-in-render.
The fix here is to call a new helper function to clear the update queue. It nulls out other properties, but for memoCache it just sets the index back to zero.
ghstack-source-id: fc0947ce219334117075df6a4e33b39975af2bc4
Pull Request resolved: https://github.com/facebook/react/pull/30889
Reactive scopes in HIR has been stable for over 3 months now and is the future direction of react compiler, removing this flag to reduce implementation forks.
ghstack-source-id: 65cdf63cf7
Pull Request resolved: https://github.com/facebook/react/pull/30891
Stacked on #30881.
Move `runWithFiberInDEV` from the recursive part of the commit phase and
instead wrap each call into user space. These should really map 1:1 with
where we're using `try/catch` since that's where we're calling into user
space.
The goal of this is to avoid the extra stack frames added by
`enableOwnerStacks` in the recursive parts to avoid stack overflow. This
way we only have a couple of extra at the end of the stack instead of a
couple of extra at every depth of the tree.
This is mostly just moves and same code extracted into utility
functions.
This is to help clarify what needs to be wrapped in try/catch and
runWithFiberInDEV. I'll do the runWithFiberInDEV changes in a follow up.
This leaves ReactCommitWork mostly to do matching on the tag and the
recursive loops.
First, this basically reverts
1f3892ef8c
to use a Map/Set to track what is forced to suspend/error again instead
of flags on the Instance. The difference is that now the key in the
Fiber itself instead of the ID. Critically this avoids the
fiberToFiberInstance map to look up whether or not a Fiber should be
forced to suspend when asked by the renderer.
This also allows us to force suspend/error on filtered instances. It's a
bit unclear what should happen when you try to Suspend or Error a child
but its parent boundary is filtered. It was also inconsistent between
Suspense and Error due to how they were implemented.
I think conceptually you're trying to simulate what would happen if that
Component errored or suspended so it would be misleading if we triggered
a different boundary than would happen in real life. So I think we
should trigger the nearest unfiltered Fiber, not the nearest Instance.
The consequence of this however is that if this instance was filtered,
there's no way to undo it without refreshing or removing the filter.
This is an edge case though since it's unusual you'd filter these in the
first place.
It used to be that Suspense walked the store in the frontend and Error
walked the Fibers in the backend. They also did this somewhat eagerly.
This simplifies and unifies the model by passing the id of what you
clicked in the frontend and then we walk the Fiber tree from there in
the backend to lazily find the boundary. However I also eagerly walk the
tree at first to find whether we have any Suspense or Error boundary
parents at all so we can hide the buttons if not.
This also implements it to work with VirtualInstances using #30865. I
find the nearest Fiber Instance downwards filtered or otherwise. Then
from its parent we find the nearest Error or Suspense boundary. That's
because VirtualInstance will always have their inner Fiber as an
Instance but they might not have their parent since it might be
filtered. Which would potentially cause us to skip over a filtered
parent Suspense boundary.
When we filter Fiber Instances where have no way to recover our position
in the Fiber tree. The extreme form of this is if you filter out all the
Fibers and keep only Server Components.
This affects operations that are performed against fibers such as
collecting Host Instances for highlighting or emulating
suspending/erroring.
Conceptually we don't need to add this into the DevToolsInstance tree
because we only need to get to some Fibers from a VirtualInstance. A
Virtual Instance can contain more than one conceptual child Fiber. It
would be easier if we didn't include them in the tree on one hand
because we could just traverse the tree and assume it looks like the one
on the frontend. But it's also tricky to manage the lifetime. So I went
with a special FilteredFiberInstance node in the tree.
Currently I only add it if its parent would've been a VirtualInstance
since we don't need it in any other cases. If the parent was another
FiberInstance it already has a Fiber.
There might be need for always tracking all Instances whether they're
filtered or not or just moving filtering to the frontend but for now I'm
keeping the general architecture as is.
At Meta we have a pattern of using tagged template literals for features that are compiled away:
```
// Relay:
graphql`...graphql text...`
```
In many cases these tags produce a primitive value, and we can get even more optimal output if we can tell the compiler about these types. The new moduleTypeProvider gives us the ability to declare such types, this PR extends the compiler to use this type information for TaggedTemplateExpression values.
ghstack-source-id: 3cd6511b7f
Pull Request resolved: https://github.com/facebook/react/pull/30869
Adds the concept of a "prerender". These special renders are spawned
whenever something suspends (and we're not already prerendering).
The purpose is to move speculative rendering work into a separate phase
that does not block the UI from updating. For example, during a
transition, if something suspends, we should not speculatively prerender
siblings that will be replaced by a fallback in the UI until *after* the
fallback has been shown to the user.
### Based on
- #30761
- #30759
---
`use` has an optimization where in some cases it can suspend the work
loop during the render phase until the data has resolved, rather than
unwind the stack and lose context. However, the current implementation
is not compatible with sibling prerendering. So I've temporarily
disabled it until the sibling prerendering has been refactored. We will
add it back in a later step.
This lets us get from a HostInstance to the nearest DevToolsInstance
without relying on `findFiberByHostInstance` and
`fiberToDevToolsInstanceMap`. We already did the equivalent of this for
Resources in HostHoistables.
One issue before was that we'd ideally get away from the
`fiberToDevToolsInstanceMap` map in general since we should ideally not
treat Fibers as stateful but they could be replaced by something else
stateful in principle.
This PR also addresses Virtual Instances. Now you can select a DOM node
and have it select a Virtual Instance if that's the nearest parent since
the parent doesn't have to be a Fiber anymore.
However, the other reason for this change is that I'd like to get rid of
the need for the `findFiberByHostInstance` from being injected. A
renderer should not need to store a reference back from its instance to
a Fiber. Without the Synthetic Event system this wouldn't be needed by
the renderer so we should be able to remove it. We also don't really
need it since we have all the information by just walking the commit to
collect the nodes if we just maintain our own Map.
There's one subtle nuance that the different renderers do. Typically a
HostInstance is the same thing as a PublicInstance in React but
technically in Fabric they're not the same. So we need to translate
between PublicInstance and HostInstance. I just hardcoded the Fabric
implementation of this since it's the only known one that does this but
could feature detect other ones too if necessary. On one hand it's more
resilient to refactors to not rely on injected helpers and on hand it
doesn't follow changes to things like this.
For the conflict resolution I added in #30494 I had to make that
specific to DOM so we can move the DOM traversal to the backend instead
of the injected helper.
This lets us track what a Component might suspend on from DevTools. We
could already collect this by replaying a component's Hooks but that
would be expensive to collect from a whole tree.
The thenables themselves might contain useful information but mainly
we'd want access to the `_debugInfo` on the thenables which might
contain additional information from the server.
19bd26beb6/packages/shared/ReactTypes.js (L114)
In a follow up we should really do something similar in Flight to
transfer `use()` on the debugInfo of that Server Component.
This lets us highlight Server Components.
However, there is a problem with this because if the actual nearest
Fiber is filtered, there's no FiberInstance and so we might skip past it
and maybe never find a child while walking the whole tree. This is very
common in the case where you have just Server Components and Host
Components which are filtered by default.
Note how the DOM nodes that are just plain host instances without client
component wrappers are not highlighted here:
<img width="1102" alt="Screenshot 2024-08-30 at 4 33 55 PM"
src="https://github.com/user-attachments/assets/c9a7b91e-5faf-4c60-99a8-1195539ff8b5">
Fixing that needs a separate refactor though and related to several
other features that already have a similar issue without
VirtualInstances like Suspense/Error Boundaries (triggering
suspense/error on a filtered Suspense/ErrorBoundary doesn't work
correctly). So this first PR just adds the feature for the common case
where there's at least some Fibers.
Stacked on #30842.
This adds a filter to be able to exclude Components from a certain
environment. Default to Client or Server.
The available options are computed into a dropdown based on the names
that are currently used on the page (or an option that were previously
used). In addition to the hardcoded "Client". Meaning that if you have
Server Components on the page you see "Server" or "Client" as possible
options but it can be anything if there are multiple RSC environments on
the page.
"Client" in this case means Function and Class Components in Fiber -
excluding built-ins.
If a Server Component has two environments (primary and secondary) then
both have to be filtered to exclude it.
We don't show the option at all if there are no Server Components used
in the page to avoid confusing existing users that are just using Client
Components and wouldn't know the difference between Server vs Client.
<img width="815" alt="Screenshot 2024-08-30 at 12 56 42 AM"
src="https://github.com/user-attachments/assets/e06b225a-e85d-4cdc-8707-d4630fede19e">
To recap. This only affects DEV and RSC. It patches console on the
server in DEV (similar to how React DevTools already does and what we
did for the double logging). Then replays those logs with a `[Server]`
badge on the client so you don't need a server terminal open.
This has been on for over 6 months now in our experimental channel and
we've had a lot of coverage in Next.js due to various experimental flags
like taint and ppr.
It's non-invasive in that even if something throws we just serialize
that as an unknown value.
The main feedback we've gotten was:
- The serialization depth wasn't deep enough which I addressed in #30294
and haven't really had any issues since. This could still be an issue or
the inverse that you serialize too many logs that are also too deep.
This is not so much an issue with intentional logging and things like
accidental errors don't typically have unbounded arguments (e.g. React
errors are always string arguments). The ideal would be some way to
retain objects and then load them on-demand but that needs more
plumbing. Which can be later.
- The other was that double logging on the server is annoying if the
same terminal does both the RSC render and SSR render which was
addressed in #30207. It is now off by default in node/edge-builds of the
client, on by default in browser builds. With the `replayConsole` option
to either opt-in or out.
We've reached a good spot now I think.
These are better with `enableOwnerStacks` but that's a separate track
and not needed.
The only thing to document here, other than maybe that we're doing it,
is the `replayConsole` option but that's part of the RSC renderers that
themselves are not documented so nowhere to document it.
Related - https://github.com/facebook/react/pull/30407.
This is experimental-only and FB-only hook. Without these changes,
inspecting an element that is using this hook will throw an error,
because this hook is missing in Dispatcher implementation from React
DevTools, which overrides the original one to build the hook tree.

One nice thing from it is that in case of any potential regressions
related to this experiment, we can quickly triage which implementation
of `useContext` is used by inspecting an element in React DevTools.
Ideally, I should've added some component that is using this hook to
`react-devtools-shell`, so it can be manually tested, but I can't do it
without rewriting the infra for it. This is because this hook is only
available from fb-www builds, and not experimental.
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## Summary
<!--
Explain the **motivation** for making this change. What existing problem
does the pull request solve?
-->
When debugging applications that are experiencing runaway re-rendering,
it is helpful to profile them in the React Developer Tools.
Unfortunately there is a size limit on the captured profile which can
make them impossible to inspect or save. The limitations I have found
are in `postMessage` for the Chrome extension and in the `ws` websocket
server for the standalone app.
Profiling an app that produces a large profile artifact will simply show
that no profiling data was captured and output an error in the console,
here shown for the standalone app:
```text
standalone.js:92 [React DevTools] Error with websocket connection i {target: H, type: 'error', message: 'Max payload size exceeded', error: RangeError: Max payload size exceeded
at e.exports.haveLength (/Users/rune/.npm/_npx/8ea6ac5c50…}error: RangeError: Max payload size exceeded
```
This change simply increases the max payload of the websocket server in
the standalone app so that larger profiles may be captured and
inspected.
## How did you test this change?
<!--
Demonstrate the code is solid. Example: The exact commands you ran and
their output, screenshots / videos if the pull request changes the user
interface.
How exactly did you verify that your PR solves the issue you wanted to
solve?
If you leave this empty, your PR will very likely be closed.
-->
I verified that I could capture and inspect profiling data that
previously exceeded the default limitation for a particular app
Support filtering Virtual Instances with existing filters.
Server Components are considered "Functions".
In a follow up I'll a new filter for "Environment" which will let you
filter by Client vs Server (and more).
This appends a (filtered) virtual instance path at the end of the fiber
path. If a virtual instance is selected inside the fiber.
The main part of the path is still just the fiber path since that's the
semantically stateful part. Then we just tack on a few virtual path
frames at the end if we're currently selecting a specific Server
Component within the nearest Fiber.
I also took the opportunity to fix a bug which caused selections inside
Suspense boundaries to not be tracked.
Firefox [finally supports
`ExecutionWorld.MAIN`](https://bugzilla.mozilla.org/show_bug.cgi?id=1736575)
in content scripts, which means we can migrate the browser extension to
Manifest V3.
This PR also removes a bunch of no longer required explicit branching
for Firefox case, when we are using Manifest V3-only APIs.
We are also removing XMLHttpRequest injection, which is no longer needed
and restricted in Manifest V3. The new standardized approach (same as in
Chromium) doesn't violate CSP rules, which means that extension can
finally be used for apps running in production mode.
To prevent any difference in behavior, we check that the optionality of the inferred deps exactly matches the optionality of the manual dependencies. This required a fix, I was incorrectly inferring optionality of manual deps (they're only optional if OptionalTerminal.optional is true) - for nested cases of mixed optional/non-optional.
ghstack-source-id: afd49e89cc
Pull Request resolved: https://github.com/facebook/react/pull/30840
Per title. This gives us much more granular memoization when the source used optional member expressions. Note that we only infer optional deps when the source used optionals: we don't (yet) infer optional dependencies from conditionals.
ghstack-source-id: 104d0b712d
Pull Request resolved: https://github.com/facebook/react/pull/30838
Handles an additional case as part of testing combinations of the same path being accessed in different places with different segments as optional/unconditional.
ghstack-source-id: ace777fcbb
Pull Request resolved: https://github.com/facebook/react/pull/30836
Updates PropagateScopeDeps and DeriveMinimalDeps to understand optional dependency paths (`a?.b`). There a few key pieces to this:
In PropagateScopeDeps we jump through some hoops to work around the awkward structure of nested OptionalExpressions. This is much easier in HIR form, but I managed to get this pretty close and i think it will be landable with further cleanup. A good chunk of this is avoiding prematurely registering a value as a dependency - there are a bunch of indirections in the ReactiveFunction structure:
```
t0 = OptionalExpression
SequenceExpression
t0 = Sequence
...
LoadLocal t0
```
Where if at any point we call `visitOperand()` we'll prematurely register a dependency instead of declareProperty(). The other bit is that optionals can be optional=false for nested member expressions where not all the parts are actually optional (`foo.bar?.bar.call()`). And of course, parts of an optional chain can still be conditional even when optional=true (for example the `x` in `foo.bar?.[x]?.baz`). Not all of this is tested yet so there are likely bugs still.
The other bit is DeriveMinimalDeps, which is thankfully easier. We add OptionalAccess and OptionalDep and update the merge and reducing logic for these cases. There is probably still more to update though, for things like merging subtrees. There are a lot of ternaries that assume a result can be exactly one of two states (conditional/unconditional, dependency/access) and these assumptions don't hold anymore. I'd like to refactor to dependency/access separate from conditional/optional/unconditional. Also, the reducing logic isn't quite right: once a child is optional we keep inferring all the parents as optional too, losing some precision. I need to adjust the reducing logic to let children decide whether their path token is optional or not.
ghstack-source-id: 207842ac64
Pull Request resolved: https://github.com/facebook/react/pull/30819
If the inferred deps are more precise (non-optional) than the manual deps (optional) it should pass validation.
The other direction also seems like it would be fine - inferring optional deps when the original was non-optional - but for now let's keep the "at least as precise" rule.
ghstack-source-id: 9f7a99ee5f
Pull Request resolved: https://github.com/facebook/react/pull/30816
Branch terminals didn't have a fallthrough because they correspond to an outer terminal (optional, logical, etc) that has the "real" fallthrough. But understanding how branch terminals correspond to these outer terminals requires knowing the branch fallthrough. For example, `foo?.bar?.baz` creates terminals along the lines of:
```
bb0:
optional fallthrough=bb4
bb1:
optional fallthrough=bb3
bb2:
...
branch ... (fallthrough=bb3)
...
bb3:
...
branch ... (fallthrough=bb4)
...
bb4:
...
```
Without a fallthrough on `branch` terminals, it's unclear that the optional from bb0 has its branch node in bb3. With the fallthroughs, we can see look for a branch with the same fallthrough as the outer optional terminal to match them up.
ghstack-source-id: d48c623289
Pull Request resolved: https://github.com/facebook/react/pull/30814
Adds an `optional: boolean` property to each token in a DependencyPath, currently always set to false. Also updates the equality and printing logic for paths to account for this field.
Subsequent PRs will update our logic to determine which manual dependencies were optional, then we can start inferring optional deps as well.
ghstack-source-id: 66c2da2cfa
Pull Request resolved: https://github.com/facebook/react/pull/30813
Previously the path of a ReactiveScopeDependency was `Array<string>`. We need to track whether each property access is optional or not, so as a first step we change this to `Array<{property: string}>`, making space for an additional property in a subsequent PR.
ghstack-source-id: c5d38d72f6
Pull Request resolved: https://github.com/facebook/react/pull/30812
AnalyzeFunctions was reusing the `ReactiveScopeDependency` type since it happened to have a convenient shape, but we need to change this type to represent optionality. We now use a locally defined type instead.
ghstack-source-id: e305c6ede4
Pull Request resolved: https://github.com/facebook/react/pull/30811
Summary:
This addresses the issue of the compiler being overly restrictive about refs escaping into object expressions. Rather than erroring whenever a ref flows into an object, we will now treat the object itself as a ref, and apply the same escape rules to it. Whenever we look up a property from a ref value, we now don't know whether that value is itself a ref or a ref value, so we assume it's both.
The same logic applies to ref-accessing functions--if such a function is stored in an object, we'll propagate that property to the object itself and any properties looked up from it.
ghstack-source-id: 5c6fcb895d4a1658ce9dddec286aad3a57a4c9f1
Pull Request resolved: https://github.com/facebook/react/pull/30821
Summary:
We currently can return a ref from a hook but not an object containing a ref.
ghstack-source-id: 8b1de4991eb2731b7f758e685ba62d9f07d584b2
Pull Request resolved: https://github.com/facebook/react/pull/30820
If we see the "Maximum call stack size exceeded" error we know we've hit
stack overflow. We can recover from this by spawning a new task and
trying again. Effectively a zero-cost trampoline in the normal case. The
new task will have a clean stack. If you have a lot of siblings at the
same depth that hits the limit you can end up hitting this once for each
sibling but within that new sibling you're unlikely to hit this again.
So it's not too expensive.
If it errors again in the retryTask pass, the other error handling takes
over which causes this to be able to still not infinitely stall. E.g.
when the component itself throws an error like this.
It's still better to increase the stack limit for performance if you
have a really deep tree but it doesn't really hurt to be able to recover
since it's zero cost when it doesn't happen.
We could do the same thing for Flight. Those trees don't tend to be as
deep but could happen.
This loops over the remainingReconcilingChildren to find existing
FiberInstances that match the updated Fiber. This is the same thing we
already do for virtual instances. This avoids the need for a
`fiberToFiberInstanceMap`.
This loop is fast but there is a downside when the children set is very
large and gets reordered with keys since we might have to loop over the
set multiple times to get to the instances in the bottom. If that
becomes a problem we can optimize it the same way ReactChildFiber does
which is to create a temporary Map only when the children don't line up
properly. That way everything except the first pass can use the Map but
there's no need to create it eagerly.
Now that we have the loop we don't need the previousSibling field so we
can save some memory there.
These don't have their own time since they don't take up any time to
render but they show up in the tree for context. However they never
render themselves. Their base tree time is the base time of their
children. This way they take up the same space as their combined
children in the Profiler tree. (Instead of leaving a blank line which
they did before this PR.)
The frontend doesn't track the difference between a virtual instance and
a Fiber that didn't render this update. This might be a bit confusing as
to why it didn't render. I add the word "client" to make it a bit
clearer and works for both. We should probably have different verbiage
here based on it is a Server Component or something else.
<img width="1103" alt="Screenshot 2024-08-26 at 5 00 47 PM"
src="https://github.com/user-attachments/assets/87b811d4-7024-466a-845d-542493ed3ca2">
I also took the opportunity to remove idToTreeBaseDurationMap and
idToRootMap maps. Cloning the Map isn't really all that super fast
anyway and it means we have to maintain the map continuously as we
render. Instead, we can track it on the instances and then walk the
instances to create a snapshot when starting to profile. This isn't as
fast but really fast too and requires less bookkeeping while rendering
instead which is more sensitive than that one snapshot in the beginning.
## Summary
suspenseCallback feature has proved to be useful for FB Web. Let's look
at enabling the feature for the React Native build.
## How did you test this change?
Will sync the react changes with a React Native build and will verify
that performance logging is correctly notified of suspense promises
during the suspense callback.
We don't have the source location of Server Components on the client
because we don't want to eagerly do the throw trick for all Server
Components just in case. Unfortunately Node.js doesn't expose V8's API
to get a source location of a function.
We do have the owner stacks of the JSX that created it though and at
some point we'll also show that location in DevTools.
However, the realization is that if a Server Component is the owner of
any child. The owner stack of that child will have the owner component's
source location as its bottom stack frame.
The technique I'm implementing here is to track whenever a child mounts
we already have its owner. We track the first discovered owned child's
stack on the owner. Then when we ask for a Source location of the owner
do we parse that stack and extract the location of the bottom frame.
This doesn't give us a location necessarily in the top of the function
but somewhere in the function.
In this case the first owned child is the Container:
<img width="1107" alt="Screenshot 2024-08-22 at 10 24 42 PM"
src="https://github.com/user-attachments/assets/95f32850-24a5-4151-8ce6-b7b89db68aee">
<img width="648" alt="Screenshot 2024-08-22 at 10 24 20 PM"
src="https://github.com/user-attachments/assets/4bcba033-866f-4684-9beb-de09d189deff">
We can even use this technique for Fibers too. Currently I use this as a
fallback in case the error technique didn't work. This covers a case
where nothing errors but you still render a child. This case is actually
quite common:
```
function Foo() {
return <Bar />;
}
```
However, for Fibers we could really just use the `inspect(function)`
technique which works for all cases. At least in Chrome.
Unfortunately, this technique doesn't work if a Component doesn't create
any new JSX but just renders its children. It also currently doesn't
work if the child is filtered since I only look up the owner if an
instance is not filtered. This means that the container in the fixture
can't view source by default since the host component is filtered:
```
export default function Container({children}) {
return <div>{children}</div>;
}
```
<img width="1107" alt="Screenshot 2024-08-22 at 10 24 35 PM"
src="https://github.com/user-attachments/assets/c3f8f9c5-5add-4d35-9290-3a5079e82adc">
I noticed that there is a delay due to the inspection being split into
one part that gets the attribute and another eval that does the
inspection. This is a bit hacky and uses temporary global names that are
leaky. The timeout was presumably to ensure that the first step had
fully propagated but it's slow. As we've learned, it can be throttled,
and it isn't a guarantee either way.
Instead, we can just consolidate these into a single operation that
by-passes the bridge and goes straight to the renderer interface from
the eval.
I did the same for the viewElementSource helper even though that's not
currently in use since #28471 but I think we probably should return to
that technique when it's available since it's more reliable than the
throw - at least in Chrome. I'm not sure about the status of React
Native here. In Firefox, inspecting a function with source maps doesn't
seem to work. It doesn't jump to original code.
This allows us to handle common operations such as `useFragment(...).edges.nodes ?? []` where we have a `Phi(MixedReadonly, Array)`. The underlying pattern remains general-purpose and not Relay-specific, and any API that returns transitively "mixed" data (primitives, arrays, plain objects) can benefit from the same type refinement.
ghstack-source-id: 5128310894
Pull Request resolved: https://github.com/facebook/react/pull/30797
Redo of an earlier (pre-OSS) PR to infer types of phi nodes. There are a few pieces to this:
1. Update InferTypes to infer the type of `phi.id.type`, not the unused `phi.type`.
2. Update the algorithm to verify that all the phi types are actually equal, not just have the same kind.
3. Handle circular types by removing the cycle.
However, that reveals another issue: InferMutableRanges currently infers the results of `Store` effects _after_ its fixpoint loop. That was fine when a Store could never occur on a phi (since they wouldn't have a type to get a function signature from). Now though, we can have Store effects occur on phis, and we need to ensure that this correctly updates the mutable range of the phi operands - recursively. See new test that fails without the fixpoint loop.
ghstack-source-id: 2e1b02844d
Pull Request resolved: https://github.com/facebook/react/pull/30796
This is a complex case: we not only need phi type inference but also need to be able infer the union of `MixedReadonly | Array`.
ghstack-source-id: 935088910d
Pull Request resolved: https://github.com/facebook/react/pull/30793
This is a refactor of the fix in #27505.
When a transition update is scheduled by a popstate event, (i.e. a back/
forward navigation) we attempt to render it synchronously even though
it's a transition, since it's likely the previous page's data is cached.
In #27505, I changed the implementation so that it only "upgrades" the
priority of the transition for a single attempt. If the attempt
suspends, say because the data is not cached after all, from then on it
should be treated as a normal transition.
But it turns out #27505 did not work as intended, because it relied on
marking the root with pending synchronous work (root.pendingLanes),
which was never cleared until the popstate update completed.
The test scenarios I wrote accidentally worked for a different reason
related to suspending the work loop, which I'm currently in the middle
of refactoring.
This reverts commit b34b750729.
This hack doesn't play well internally so I'm reverting this for now
(but keeping the compilationMode override). I'll audit the locations we
report later and try to make them more accurate so we won't need this
workaround.
ghstack-source-id: b6be29c11d
Pull Request resolved: https://github.com/facebook/react/pull/30792
Currently you can jump to definition of a function by right clicking
through the context menu. However, it's pretty difficult to discover.
This makes the functions clickable to jump to definition - like links.
This uses the same styling as we do for links (which are btw only
clickable if they're not editable). Including cursor: pointer.
I added a background on hover which follows the same pattern as the
owners list.
I also dropped the ƒ prefix when displaying functions. This is a cute
short cut and there's precedence in how Chrome prints functions in the
console *if* the function's toString would've had a function prefix like
if it was a function declaration or expression. It does not do this for
arrow functions or object methods.
Elsewhere in the JS ecosystem this isn't really used anywhere. It
invites more questions than it answers.
The parenthesis and curlies are enough. There's no ambiguity here since
strings have quotations. It looks better with just its object method
form. Keeping it simple seems best. To my eyes this flows better because
I'm used to looking at function syntax but not weird "f"s.
Before:
<img width="433" alt="Screenshot 2024-08-20 at 11 55 09 PM"
src="https://github.com/user-attachments/assets/9dd50da6-598f-4291-9e24-1cdc7200dc9e">
After:
<img width="388" alt="Screenshot 2024-08-20 at 11 46 01 PM"
src="https://github.com/user-attachments/assets/dd988e14-412e-4deb-8c8c-26a54be8331f">
After (Hover):
<img width="389" alt="Screenshot 2024-08-20 at 11 46 31 PM"
src="https://github.com/user-attachments/assets/6fb4ebed-5dc1-448a-8e4d-b6d4f3903329">
Stacked on #30758 and #30755.
This is copy paste from #30755 into the ESM package. We use the
`webpack-sources` package for the source map utility but it's not
actually dependent on Webpack itself. Could probably inline it in the
build.
We don't a full Identifier object for the return type, we can just store the type.
ghstack-source-id: 4594d64ce3900ced3e461945697926489898318e
Pull Request resolved: https://github.com/facebook/react/pull/30790
Rename this field so we can use it for the actual return type.
ghstack-source-id: 118d7dcfbbcc40911bf6d13f14e70053e436738d
Pull Request resolved: https://github.com/facebook/react/pull/30789
Uses the returnIdentifier added in the previous PR to provide a stable identifier for which we can infer a return type for functions, then wires up the equations in InferTypes to infer the type.
ghstack-source-id: 22c0a9ea096daa5f72821fca2a5ff5b199f65c8b
Pull Request resolved: https://github.com/facebook/react/pull/30785
This gives us a place to store type information, used in follow-up PRs.
ghstack-source-id: ee0bfa253f63c30ccaac083b9f1f72b76617f19c
Pull Request resolved: https://github.com/facebook/react/pull/30784
If you have a function expression which _captures_ a mutable value (but does not mutate it), and that function is invoked during render, we infer the invocation as a mutation of the captured value. But in some circumstances we can prove that the captured value cannot have been mutated, and could in theory avoid inferring a mutation.
ghstack-source-id: 47664e48ce8c51a6edf4d714d1acd1ec4781df80
Pull Request resolved: https://github.com/facebook/react/pull/30783
Adds a new Environment config option which allows specifying a function that is called to resolve types of imported modules. The function is passed the name of the imported module (the RHS of the import stmt) and can return a TypeConfig, which is a recursive type of the following form:
* Object of valid identifier keys (or "*" for wildcard) and values that are TypeConfigs
* Function with various properties, whose return type is a TypeConfig
* or a reference to a builtin type using one of a small list (currently Ref, Array, MixedReadonly, Primitive)
Rather than have to eagerly supply all known types (most of which may not be used) when creating the config, this function can do so lazily. During InferTypes we call `getGlobalDeclaration()` to resolve global types. Originally this was just for known react modules, but if the new config option is passed we also call it to see if it can resolve a type. For `import {name} from 'module'` syntax, we first resolve the module type and then call `getPropertyType(moduleType, 'name')` to attempt to retrieve the property of the module (the module would obviously have to be typed as an object type for this to have a chance of yielding a result). If the module type is returned as null, or the property doesn't exist, we fall through to the original checking of whether the name was hook-like.
TODO:
* testing
* cache the results of modules so we don't have to re-parse/install their types on each LoadGlobal of the same module
* decide what to do if the module types are invalid. probably better to fatal rather than bail out, since this would indicate an invalid configuration.
ghstack-source-id: bfdbf67e3d
Pull Request resolved: https://github.com/facebook/react/pull/30771
The fixture from the previous PR was getting inconsistent behavior because of the following:
1. Create an object in a useMemo
2. Create a callback in a useCallback, where the callback captures the object from (1) into a local object, then passes that local object into a logging method. We have to assume the logging method could modify the local object, and transitively, the object from (1).
3. Call the callback during render.
4. Pass the callback to JSX.
We correctly infer that the object from (1) is captured and modified in (2). However, in (4) we transitively freeze the callback. When transitively freezing functions we were previously doing two things: updating our internal abstract model of the program values to reflect the values as being frozen *and* also updating function operands to change their effects to freeze.
As the case above demonstrates, that can clobber over information about real potential mutability. The potential fix here is to only walk our abstract value model to mark values as frozen, but _not_ override operand effects. Conceptually, this is a forward data flow propagation — but walking backward to update effects is pushing information backwards in the algorithm. An alternative would be to mark that data was propagated backwards, and trigger another loop over the CFG to propagate information forward again given the updated effects. But the fix in this PR is more correct.
ghstack-source-id: c05e716f37
Pull Request resolved: https://github.com/facebook/react/pull/30766
This fixture bails out on ValidatePreserveExistingMemo but would ideally memoize since the original memoization is safe. It's trivial to make it pass by commenting out the commented line (`LogEvent.log(() => object)`). I would expect the compiler to infer this as possible mutation of `logData`, since `object` captures a reference to `logData`. But somehow `logData` is getting memoized successfully, but we still infer the callback, `setCurrentIndex`, as having a mutable range that extends to the `setCurrentIndex()` call after the useCallback.
ghstack-source-id: 4f82e34510
Pull Request resolved: https://github.com/facebook/react/pull/30764
DevTools shouldn't use react-is since that's versioned to one version of
React. We don't need to since we use all the symbols from
shared/ReactSymbols anyway and have a fork of typeOf that can cover
both.
Now JSX of old React versions show up with proper JSX formatting when
inspecting.
These are only needed internally so I'm opting to just do it in the
commit artifacts job instead of amending the build config.
ghstack-source-id: 6a5382b028
Pull Request resolved: https://github.com/facebook/react/pull/30775
Similar to https://github.com/facebook/react/pull/30768 we want to
schedule work during prerendering in microtasks both for the root task
and pings. We continue to schedule flushes as Tasks to allow as much
work to be batched up as possible.
The unbundled form is just a way to show case a prototype for how an
unbundled version of RSC can work. It's not really intended for every
bundler combination to provide such a configuration.
There's no configuration of Turbopack that supports this mode atm and
possibly never will be since it's more of an integrated server/client
experience.
This removes the unbundled form and node register/loaders from the
turbopack build.
Follow up to #30741.
This is just for the reference Webpack implementation.
If there is a source map associated with a Node ESM loader, we generate
new source map entries for every `registerServerReference` call.
To avoid messing too much with it, this doesn't rewrite the original
mappings. It just reads them while finding each of the exports in the
original mappings. We need to read all since whatever we append at the
end is relative. Then we just generate new appended entries at the end.
For the location I picked the location of the local name identifier.
Since that's the name of the function and that gives us a source map
name index. It means it jumps to the name rather than the beginning of
the function declaration. It could be made more clever like finding a
local function definition if it is reexported. We could also point to
the line/column of the function declaration rather than the identifier
but point to the name index of the identifier name.
Now jumping to definition works in the fixture.
<img width="574" alt="Screenshot 2024-08-20 at 2 49 07 PM"
src="https://github.com/user-attachments/assets/7710f0e6-2cee-4aad-8d4c-ae985f8289eb">
Unfortunately this technique doesn't seem to work in Firefox nor Safari.
They don't apply the source map for jumping to the definition.
In https://github.com/facebook/react/pull/29491 I updated the work
scheduler for Flight to use microtasks to perform work when something
pings. This is useful but it does have some downsides in terms of our
ability to do task prioritization. Additionally the initial work is not
instantiated using a microtask which is inconsistent with how pings
work.
In this change I update the scheduling logic to use microtasks
consistently for prerenders and use regular tasks for renders both for
the initial work and pings.
Shortcut for the common case where only a single flag is checked. Same
as `gate(flags => flags.enableFeatureFlag)`.
Normally I don't care about these types of conveniences but I'm about to
add a lot more inline flag checks these all over our tests and it gets
noisy. This helps a bit.
When we introduced prerendering for flight we modeled an abort of a
flight prerender as having unfinished rows. This is similar to how
postpone was already implemented when you postponed from "within" a
prerender using React.unstable_postpone. However when aborting with a
postponed instance every boundary would be eagerly marked for client
rendering which is more akin to prerendering and then resuming with an
aborted signal.
The insight with the flight work was that it's not so much the postpone
that describes the intended semantics but the abort combined with a
prerender. So like in flight when you abort a prerender and enableHalt
is enabled boundaries and the shell won't error for any reason. Fizz
will still call onPostpone and onError according to the abort reason but
the consuemr of the prerender should expect to resume it before trying
to use it.
When aborting a prerender we should leave references unfulfilled, not
share a common unfullfilled reference. functionally today this doesn't
matter because we don't have resuming but the semantic is that the row
was not available when the abort happened and in a resume the row should
fill in. But by pointing each task to a common unfulfilled chunk we lose
the ability for these references to resolves to distinct values on
resume.
When aborting with a postpone value boundaries are put into client
rendered mode even during prerenders. This doesn't follow the postpoen
semantics of the rest of fizz where during a prerender a postpone is
tracked and it will leave holes in tracked postpone state that can be
resumed. This change updates this behavior to match the postpones
semantics between aborts and imperative postpones.
Noticed this from #30707. This was vestigial from from circleci and now
that we're on GH actions I think we should be able to remove this option
altogether.
ghstack-source-id: 78e8b0243b
Pull Request resolved: https://github.com/facebook/react/pull/30753
stacked on: #30731
We've refined the model of halting a prerender. Now when you abort
during a prerender we simply omit the rows that would complete the
flight render. This is analagous to prerendering in Fizz where you must
resume the prerender to actually result in errors propagating in the
postponed holes. We don't have a resume yet for flight and it's not
entirely clear how that will work however the key insight here is that
deciding whether the never resolving rows are an error or not should
really be done on the consuming side rather than in the producer.
This PR also reintroduces the logs for the abort error/postpone when
prerendering which will give you some indication that something wasn't
finished when the prerender was aborted.
Stacked on #30731.
When logging a Promise we emit it as an infinite promise instead of
blocking the replay on it.
This models that as a halted row instead. No need for this special case.
I unflag the receiving side since now it's used to replace a feature
that's already unflagged so it's used.
When printing these in DevTools they show up as the name of the
constructor so then you pass a Promise to the client it logs as "Chunk"
which is confusing.
Ideally we'd probably just name this Promise but 1) there's a slight
difference in the .then method atm 2) it's a bit tricky to name a
variable and get it from the global in the same scope. Closure compiler
doesn't let us just name a function because it removes it and just uses
the variable name.
using infinitely suspending promises isn't right because this will parse
as a promise which is only appropriate if the value we're halting at is
a promise. Instead we need to have a special marker type that says this
reference will never resolve. Additionally flight client needs to not
error any halted references when the stream closes because they will
otherwise appear as an error
addresses:
https://github.com/facebook/react/pull/30705#discussion_r1720479974
Per comments on the new validation pass, this disallows creating JSX (expression/fragment) within a try statement. Developers sometimes use this pattern thinking that they can catch errors during the rendering of the element, without realizing that rendering is lazy. The validation allows us to teach developers about the error boundary pattern.
ghstack-source-id: 0bc722aeaed426ddd40e075c008f0ff2576e0c33
Pull Request resolved: https://github.com/facebook/react/pull/30725
This uses a similar technique to what we use to generate fake stack
frames for server components. This generates an eval:ed wrapper function
around the Server Reference proxy we create on the client. This wrapper
function gets the original `name` of the action on the server and I also
add a source map if `findSourceMapURL` is defined that points back to
the source of the server function.
For `"use server"` on the server, there's no new API. It just uses the
callsite of `registerServerReference()` on the Server. We can infer the
function name from the actual function on the server and we already have
the `findSourceMapURL` on the client receiving it.
For `"use server"` imported from the client, there's two new options
added to `createServerReference()` (in addition to the optional
[`encodeFormAction`](#27563)). These are only used in DEV mode. The
[`findSourceMapURL`](#29708) option is the same one added in #29708. We
need to pass this these references aren't created in the context of any
specific request but globally. The other weird thing about this case is
that this is actually a case where the compiled environment is the
client so any source maps are the same as for the client layer, so the
environment name here is just `"Client"`.
```diff
createServerReference(
id: string,
callServer: CallServerCallback,
encodeFormAction?: EncodeFormActionCallback,
+ findSourceMapURL?: FindSourceMapURLCallback, // DEV-only
+ functionName?: string, // DEV-only
)
```
The key is that we use the location of the
`registerServerReference()`/`createServerReference()` call as the
location of the function. A compiler can either emit those at the same
locations as the original functions or use source maps to have those
segments refer to the original location of the function (or in the case
of a re-export the original location of the re-export is also a fine
approximate). The compiled output must call these directly without a
wrapper function because the wrapper adds a stack frame. I decided
against complicated and fragile dev-only options to skip n number of
frames that would just end up in prod code. The implementation just
skips one frame - our own. Otherwise it'll just point all source mapping
to the wrapper.
We don't have a `"use server"` imported from the client implementation
in the reference implementation/fixture so it's a bit tricky to test
that. In the case of CJS on the server, we just use a runtime instead of
compiler so it's tricky to source map those appropriately. We can
implement it for ESM on the server which is the main thing we're testing
in the fixture. It's easier in a real implementation where all the
compilation is just one pass. It's a little tricky since we have to
parse and append to other source maps but I'd like to do that as a
follow up. Or maybe that's just an exercise for the reader.
You can right click an action and click "Go to Definition".
<img width="1323" alt="Screenshot 2024-08-17 at 6 04 27 PM"
src="https://github.com/user-attachments/assets/94d379b3-8871-4671-a20d-cbf9cfbc2c6e">
For now they simply don't point to the right place but you can still
jump to the right file in the fixture:
<img width="1512" alt="Screenshot 2024-08-17 at 5 58 40 PM"
src="https://github.com/user-attachments/assets/1ea5d665-e25a-44ca-9515-481dd3c5c2fe">
In Firefox/Safari given that the location doesn't exist in the source
map yet, the browser refuses to open the file. Where as Chrome does
nearest (last) line.
It is possible to throw after aborting during a render and we were not
properly tracking this. We use an AbortSigil to mark whether a rendering
task needs to abort but the throw interrupts that and we end up handling
an error on the error pathway instead.
This change reworks the abort-while-rendering support to be robust to
throws after calling abort
Addresses a todo from a while back. We now validate environment options when parsing the plugin options, which means we can stop re-parsing/validating in later phases.
ghstack-source-id: b19806e843e1254716705b33dcf86afb7223f6c7
Pull Request resolved: https://github.com/facebook/react/pull/30726
This enables finding Server Components on the owner path. Server
Components aren't stateful so there's not actually one specific owner
that it necessarily matches. So it can't be a global look up. E.g. the
same Server Component can be rendered in two places or even nested
inside each other.
Therefore we need to find an appropriate instance using a heuristic. We
can do that by traversing the parent path since the owner is likely also
a parent. Not always but almost always.
To simplify things we can also do the same for Fibers. That brings us
one step closer to being able to get rid of the global
fiberToFiberInstance map since we can just use the shadow tree to find
this information.
This does mean that we can't find owners that aren't parents which is
usually ok. However, there is a test case that's interesting where you
have a React ART tree inside a DOM tree. In that case the owners
actually span multiple renderers and roots so the owner is not on the
parent stack. Usually this is fine since you'd just care about the
owners within React ART but ideally we'd support this. However, I think
that really the fix to this is that the React ART tree itself should
actually show up inside the DOM tree in DevTools and in the virtual
shadow tree because that's conceptually where it belongs. That would
then solve this particular issue. We'd just need some way to associate
the root with a DOM parent when it gets mounted.
This was a pet peeve where our playground could only compile top level
FunctionDeclarations. Just synthesize a fake identifier if it doesn't
have one.
ghstack-source-id: 882483c79c
Pull Request resolved: https://github.com/facebook/react/pull/30729
This PR updates the eslint plugin to report unused opt out directives.
One of the downsides of the opt out directive is that it opts the
component/hook out of compilation forever, even if the underlying issue
was fixed in product code or fixed in the compiler.
ghstack-source-id: 81deb5c11b
Pull Request resolved: https://github.com/facebook/react/pull/30721
This PR updates the babel plugin to continue the compilation pipeline as
normal on components/hooks that have been opted out using a directive.
Instead, we no longer emit the compiled function when the directive is
present.
Previously, we would skip over the entire pipeline. By continuing to
enter the pipeline, we'll be able to detect if there are unused
directives.
The end result is:
- (no change) 'use forget' will always opt into compilation
- (new) 'use no forget' will opt out of compilation but continue to log
errors without throwing them. This means that a Program containing
multiple functions (some of which are opted out) will continue to
compile correctly
ghstack-source-id: 5bd85df2f8
Pull Request resolved: https://github.com/facebook/react/pull/30720
enableHalt turns on a mode for flight prerenders where aborts are
treated like infinitely stalled outcomes while still completing the
prerender. For regular tasks we simply serialize the slot as a promise
that never settles. For ReadableStream, Blob, and Async Iterators we
just never advance the serialization so they remain unfinished when
consumed on the client.
When enableHalt is turned on aborts of prerenders will halt rather than
error. The abort reason is forwarded to the upstream produces of the
aforementioned async iterators, blobs, and ReadableStreams. In the
future if we expose a signal that you can consume from within a render
to cancel additional work the abort reason will also be forwarded there
Summary:
The change earlier in this stack makes it less safe to have ref enforcement disabled. This diff enables it by default.
ghstack-source-id: d3ab5f1b28b7aed0f0d6d69547bb638a1e326b66
Pull Request resolved: https://github.com/facebook/react/pull/30716
Summary:
We previously were excessively strict about preventing functions that access refs from being returned--doing so is potentially valid for hooks, because the return value may only be used in an event or effect.
ghstack-source-id: cfa8bb1b54e8eb365f2de50d051bd09e09162d7b
Pull Request resolved: https://github.com/facebook/react/pull/30724
Summary:
Since we want to make ref-in-render errors enabled by default, we should position those errors at the location of the read. Not only will this be a better experience, but it also aligns the behavior of Forget and Flow.
This PR also cleans up the resulting error messages to not emit implementation details about place values.
ghstack-source-id: 1d1131706867a6fc88efddd631c4d16d2181e592
Pull Request resolved: https://github.com/facebook/react/pull/30723
Test Plan:
Documents that useCallback calls interfere with it being ok for refs to escape as part of functions into jsx
ghstack-source-id: a5df427981ca32406fb2325e583b64bbe26b1cdd
Pull Request resolved: https://github.com/facebook/react/pull/30714
Summary:
Refs, as stable values that the rules of react around mutability do not apply to, currently are treated as having mutable ranges, and through aliasing, this can extend the mutable range for other values and disrupt good memoization for those values. This PR excludes refs and their .current values from having mutable ranges.
Note that this is unsafe if ref access is allowed in render: if a mutable value is assigned to ref.current and then ref.current is mutated later, we won't realize that the original mutable value's range extends.
ghstack-source-id: e8f36ac25e2c9aadb0bf13bd8142e4593ee9f984
Pull Request resolved: https://github.com/facebook/react/pull/30713
## Summary
Flow will eventually remove the specific `React.Element` type. For most
of the code, it can be replaced with `React.MixedElement` or
`React.Node`.
When specific react elements are required, it needs to be replaced with
either `React$Element` which will trigger a `internal-type` lint error
that can be disabled project-wide, or use
`ExactReactElement_DEPRECATED`.
Fortunately in this case, this one can be replaced with just
`React.MixedElement`.
## How did you test this change?
`flow`
Prerendering in flight is similar to prerendering in Fizz. Instead of
receiving a result (the stream) immediately a promise is returned which
resolves to the stream when the prerender is complete. The promise will
reject if the flight render fatally errors otherwise it will resolve
when the render is completed or is aborted.
Test Plan:
Builds support for a.x++ and friends. Similar to a.x += y, emits it as an assignment expression.
ghstack-source-id: 8f3979913aad561cdba70464c3cc5f0ee95887b5
Pull Request resolved: https://github.com/facebook/react/pull/30697
Summary:
It doesn't seem as though this invariant was necessary
ghstack-source-id: b27e76525911d5cfc1991b5cfdb7b2074c039e21
Pull Request resolved: https://github.com/facebook/react/pull/30699
Supports showing the key in DevTools on the Server Component that the
key was applied to. We can also use this to reconcile to preserve
instance equality when they're reordered.
One thing that's a bit weird about this is that if you provide an
explicit key on a Server Component that alone doesn't have any
semantics. It's because we pass the key down and let the nearest child
inherit the key or get prefixed by the key.
So you might see the same key as a prefix on the child of the Server
Component too which might be a bit confusing. We could remove the prefix
from children but that might also be a bit confusing if they collide.
The div in this case doesn't have a key explicitly specified. It gets it
from the Server Component parent.
<img width="1107" alt="Screenshot 2024-08-14 at 10 06 36 PM"
src="https://github.com/user-attachments/assets/cfc517cc-e737-44c3-a1be-050049267ee2">
Overall keys get a bit confusing when you apply filter. Especially since
it's so common to actually apply the key on a Host Instance. So you
often don't see the key.
Per discussion today, adds validation against calling setState "during" passive effects. Basically, it's fine to _schedule_ setState to be called (via a timeout, listener, etc) but generally not recommended to call setState during the effect since that will trigger a cascading render.
This validation is off by default, i'm putting this up for discussion and to experiment with it internally.
ghstack-source-id: 5f385ddab59561ec3939ae5ece265dfee4f2cb56
Pull Request resolved: https://github.com/facebook/react/pull/30685
This commit updates the file locations and bulid configurations for
flight in preparation for new static entrypoints. This follows a
structure similar to Fizz which has a unified build but exports methods
from different top level entrypoints. This PR doesn't actually add the
new top level entrypoints however, that will arrive in a later update.
During local development it's common to add or remove code which may
change the cache size between renders. Add a failing test to show that
currently (without the compiled fast refresh check) this issues a
warning and reuses the cache which may have stale values.
ghstack-source-id: efdcb017ba3bdadd88b1f8bb5523b1a9f6217eb5
Pull Request resolved: https://github.com/facebook/react/pull/30662
Summary:
UseTransition is a builtin hook that returns a stable value, like useState. This PR represents that in Forget, and marks the startTransition function as stable.
ghstack-source-id: 0e76a64f2d0c86a4eb55c620922b4698250bb5c3
Pull Request resolved: https://github.com/facebook/react/pull/30681
Summary:
In theory, as I understand it, the result of a useRef will never change between renders, because we'll always provide the same ref value consistently. That means that memoization that depends on a ref value will never re-compute, so I think we could not infer it as a dependency in Forget. This diff, however, doesn't do that: it instead allows the validatePreserveExistingMemoizationGuarantees analysis to admit mismatches between explicit dependencies and implicit ones when the implicit dependency is a ref that doesn't exist in source.
ghstack-source-id: 685d859d1eed5d1e19dbbbfadc75be3875ddb6ea
Pull Request resolved: https://github.com/facebook/react/pull/30679
This adds VirtualInstances to the tree. Each Fiber has a list of its
parent Server Components in `_debugInfo`. The algorithm is that when we
enter a set of fibers, we actually traverse level 0 of all the
`_debugInfo` in each fiber. Then level 1 of each `_debugInfo` and so on.
It would be simpler if `_debugInfo` only contained Server Component
since then we could just look at the index in the array but it actually
contains other data as well which leads to multiple passes but we don't
expect it to have a lot of levels before hitting a reified fiber.
Finally when we hit the end a traverse the fiber itself.
This lets us match consecutive `ReactComponentInfo` that are all the
same at the same level. This creates a single VirtualInstance for each
sequence. This lets the same Server Component instance that's a parent
to multiple children appear as a single Instance instead of one per
Fiber.
Since a Server Component's result can be rendered in more than one place
there's not a 1:1 mapping though. If it is in different parents or if
the sequence is interrupted, then it gets split into two different
instances with the same `ReactComponentInfo` data.
The real interesting case is what happens during updates because this
algorithm means that a Fiber can become reparented during an update to
end up in a different VirtualInstance. The ideal would maybe be that the
frontend could deal with this reparenting but instead I basically just
unmount the previous instance (and its children) and mount a new
instance which leads to some interesting scenarios. This is inline with
the strategy I was intending to pursue anyway where instances are
reconciled against the previous children of the same parent instead of
the `fiberToFiberInstance` map - which would let us get rid of that map.
In that case the model is resilient to Fiber being in more than one
place at a time.
However this unmount/remount does mean that we can lose selection when
this happens. We could maybe do something like using the tracked path
like I did for component filters. Ideally it's a weird edge case though
because you'd typically not have it. The main case that it happens now
is for reorders of list of server components. In that case basically all
the children move between server components while the server components
themselves stay in place. We should really include the key in server
components so that we can reconcile them using the key to handle
reorders which would solve the common case anyway.
I convert the name to the `Env(Name)` pattern which allows the
Environment Name to be used as a badge.
<img width="1105" alt="Screenshot 2024-08-13 at 9 55 29 PM"
src="https://github.com/user-attachments/assets/323c20ba-b655-4ee8-84fa-8233f55d2999">
(Screenshot is with #30667. I haven't tried it with the alternative
fix.)
---------
Co-authored-by: Ruslan Lesiutin <rdlesyutin@gmail.com>
Alternative to https://github.com/facebook/react/pull/30667.
Basically wrap every section in a `div` with the same class, and only
apply `border-bottom` for every instance, except for the last child. We
are paying some cost by having more divs, but thats more explicit.
When synchronously aborting in a non-async Function Component if you
throw after aborting the task would error rather than abort because
React never observed the AbortSignal.
Using a sigil to throw after aborting during render isn't effective b/c
the user code itself could throw so insteead we just read the request
status. This is ok b/c we don't expect any tasks to still be pending
after the currently running task finishes.
However I found one instance where that wasn't true related to
serializing thenables which I've fixed so we may find other cases. If we
do, though it's almost certainly a bug in our task bookkeeping so we
should just fix it if it comes up.
I also updated `abort` to not set the status to ABORTING unless the
status was OPEN. we don't want to ever leave CLOSED or CLOSING status
When I implemented the ability to abort synchronoulsy in flight I made
it possible for erroring async server components to cause an unhandled
rejection error. In the current implementation if you abort during the
synchronous phase of a Function Component and then throw an error in the
synchronous phase React will not attach any promise handlers because it
short circuits the thenable treatment and throws an AbortSigil instead.
This change updates the rendering logic to ignore the rejecting
component.
There was a comment that it's not safe to walk the unmounted fiber tree
which I'm not sure is correct or not but we need to walk the instance
tree to be able to clean up virtual instances anyway. We already walk
the instance tree to clean up "remaining instances".
This is also simpler because we don't need to special case Suspense
boundaries. We simply clean up whatever branch we had before.
The ultimate goal is to also walk the instance tree for updates so we
don't need a fiber to instance map.
## Summary
As promised on https://github.com/facebook/react/pull/29627, this
creates a unit test for the `findNodeHandle` error that prevents
developers from calling it within render methods.
## How did you test this change?
```
$ yarn test ReactFabric-test.internal.js
```
Summary:
As title. Better support for flow typing, bugfixes, etc fixes these
ghstack-source-id: 6326653ce42b33b6c1c76a494434d133382ca80a
Pull Request resolved: https://github.com/facebook/react/pull/30591
Summary:
Builds support for macros that are invoked as methods rather than just function calls or jsx.
We now record macros as a schema that represents arbitrary member expressions including wildcards (so we can support, e.g., myMacro.*.foo.bar). When examining PropertyLoads in the macro memoization stage, we build up a map of partially-satisfied macro patterns until we determine that the pattern has been fully satisfied, at which point we treat the result of the PropertyLoad as a macro value.
ghstack-source-id: d78d9ba7041968c861ffa110fb7882b339a0e257
Pull Request resolved: https://github.com/facebook/react/pull/30589
> [!NOTE]
> The `latest` tag is published by default if no tag is specified, which
> is what we had done since the first release of the compiler
In my last PR to auto publish compiler releases I had added the
experimental tag to be used in publishing. However because we had
already previously published to the latest tag (which is non-removable)
this means that the `latest` tag is pinned to an old version. That makes
untagged installs of the compiler default to that old version instead of
whatever is the latest.
This changes the behavior back to what it was before. Since we are still
in the experimental release of the compiler anyway it seems fine to use
the latest tag. When we reach stable, we can update this to only push to
latest for stable releases.
ghstack-source-id: 1809481b45
Pull Request resolved: https://github.com/facebook/react/pull/30666
Stacked on #30625 and #30657.
This ensures that we only create instances during the commit
reconciliation and that we don't create unnecessary instances for things
that are filtered or not mounted. This ensures that we also can rely on
the reconciliation to do all the clean up. Now everything is created and
deleted as a pair in the same pass.
Previously we were including unfiltered components in the owner stack
which probably doesn't make sense since you're intending to filter them
everywhere presumably. However, it also means that those links were
broken since you can't link into owners that don't exist in the parent
tree.
The main complication is the component filters. It relied on not
unmounting the old instances. I had to update some tests that asserted
on ids that are now shifted.
For warnings/errors tracking I now restore them back into the pending
set when they unmount. Basically it puts them back into their
"pre-commit" state. That way when they remount they’re still there.
For restoring the current selection I use the tracked path mechanism
instead of relying on the id being unchanged. This is better anyway
because if you filter out the currently selected item it's better to
select the nearest match instead of just losing the selection.
Same principle as #30555. We shouldn't be throttling the UI to make it
feel less snappy. Instead, we should use back-pressure to handle it.
Normally the browser handles it automatically with frame aligned events.
E.g. if the thread can't keep up with sync updates it doesn't send each
event but the next one. E.g. pointermove or resize.
However, it is possible that we end up queuing too many events if the
frontend can't keep up but the solution to this is the same as mentioned
in #30555. I.e. to track the last message and only send after we get a
response.
I still keep the throttle to persist the selection since that affects
the disk usage and doesn't have direct UX effects.
The main motivation for this change though is that lodash throttle
doesn't rely on timers but Date.now which makes it incompatible with
most jest helpers which means I can't write tests against these
functions properly.
This no longer uses the handleCommitFiberUnmount hook to track unmounts.
Instead, we can just unmount the DevToolsInstances that we didn't reuse.
This doesn't account for cleaning up instances that were unnecessarily
created when they weren't in the tree. I have a separate follow up for
that.
This also removes the queuing of untracking. This was added in #21523
but I don't believe it has been needed for a while because the mentioned
flushPendingErrorsAndWarningsAfterDelay hasn't called untrackFiberID for
a while so the race condition doesn't exist. It's hard to tell though
because from the issues there weren't really any repros submitted.
We made block types explicit a long time ago, this comment is super stale
ghstack-source-id: 810a34bb4c14a3f4541003db23ffb7ad91aecc8c
Pull Request resolved: https://github.com/facebook/react/pull/30633
This is the beginning of a refactor of the DevTools Fiber backend. The
new approach is basically that we listen to each commit from Fiber and
traverse the tree - building up a filtered shadow tree. Then we send
diffs based on that tree and perform our own operations against that
instead of using Fibers as the source of truth.
Fiber diffs Elements -> Fibers. The backend diffs Fibers ->
DevToolsInstances as a side-effect it sends deltas to the front end.
This makes the algorithm resilient to a different Fiber implementation
that doesn't use pairs of Fibers (alternates) but instead stateless new
clones each time. In that world we can't treat Fibers as instances. They
can hold onto instances but they're not necessarily 1:1 themselves.
The same thing also applies to Server Components that don't have their
own instances.
The algorithm is more or less the same as React's reconciliation in
ReactChildFiber itself. However, we do a mutable update of the tree as
we go. We also cheat a bit here in the first version in that we still
have fiberToFiberInstance map and alternate which makes reorders easier.
Further down we could do the reorders by adding the previous set to a
temporary map like ChildFiber does but only if they're not already in
order.
This first bit is just about making sure that we produce correct trees.
We have fairly good test coverage already of that already.
In the next few follow ups I'll start simplifying the rest of the logic
by taking advantage of the new tree.
Previously the compiler would add an import for the specified context
callee even if the context access was not lowered, leading to unused
imports.
This PR tracks if lowering has happened and adds the import only when
necessary.
ghstack-source-id: 6ad794da41116e1034783b6c4a58fbfe7790343e
Pull Request resolved: https://github.com/facebook/react/pull/30628
If a value is specified for the LowerContextAccess environment config,
we rewrite the callee from 'useContext' to the specificed value.
This will allow us run an experiment internally.
ghstack-source-id: 00e161b988c8f8a1cf96efff8095f050cb534cc1
Pull Request resolved: https://github.com/facebook/react/pull/30612
*This is only for internal profiling, not intended to ship.*
This pass is intended to be used with https://github.com/facebook/react/pull/30407.
This pass synthesizes selector functions by collecting immediately
destructured context acesses. We bailout for other types of context
access.
This pass lowers context access to use a selector function by passing
the synthesized selector function as the second argument.
ghstack-source-id: 92d0f6ff2f
Pull Request resolved: https://github.com/facebook/react/pull/30548
This PR updates to use SSA form through the entire compilation pipeline. This means that in both HIR form and ReactiveFunction form, `Identifier` instances map 1:1 to `IdentifierId` values. If two identifiers have the same IdentifierId, they are the same instance. What this means is that all our passes can use this more precise information to determine if two particular identifiers are not just the same variable, but the same SSA "version" of that variable.
However, some parts of our analysis really care about program variables as opposed to SSA versions, and were relying on LeaveSSA to reset identifiers such that all Identifier instances for a particular program variable would have the same IdentifierId (though not necessarily the same Identifier instance). With LeaveSSA removed, those analysis passes can now use DeclarationId instead to uniquely identify a program variable.
Note that this PR surfaces some opportunties to improve edge-cases around reassigned values being declared/reassigned/depended-upon across multiple scopes. Several passes could/should use IdentifierId to more precisely identify exactly which values are accessed - for example, a scope that reassigns `x` but doesn't use `x` prior to reassignment doesn't have to take a dependency on `x`. But today we take a dependnecy.
My approach for these cases was to add a "TODO LeaveSSA" comment with notes and the name of the fixture demonstrating the difference, but to intentionally preserve the existing behavior (generally, switching to use DeclarationId when IdentifierId would have been more precise).
Beyond updating passes to use DeclarationId instead of Identifier/IdentifierId, the other change here is to extract out the remaining necessary bits of LeaveSSA into a new pass that rewrites InstructionKind (const/let/reassign/etc) based on whether a value is actually const or has reassignments and should be let.
ghstack-source-id: 69afdaee5fadf3fdc98ce97549da805f288218b4
Pull Request resolved: https://github.com/facebook/react/pull/30573
Adds `Identifier.declarationId` and the new `DeclarationId` (simulated) opaque type. DeclarationId allows uniquely identifying a variable in the original source, ie regardless of reassignments. This allows us to stay in SSA form throughout compilation (see next diff) while still being able to distinguish SSA versions (via IdentifierId) and non-SSA versions (DeclarationId).
ghstack-source-id: f2547a58aa7b30cea29fcfe23d5cb45583858a4e
Pull Request resolved: https://github.com/facebook/react/pull/30569
Publishes the compiler packages on the same schedule as the React ones.
For now the manual script can only build from `main` but in the future
we can add support for building specific commits
ghstack-source-id: 66676c578b795b90bf3c5715be8900438868b6ee
Pull Request resolved: https://github.com/facebook/react/pull/30615
Updates the release script to publish tags as well as take a `--ci`
option
Test plan:
```
$ yarn npm:publish --debug --frfr
yarn run v1.22.22
$ node scripts/release/publish --debug --frfr
ℹ Preparing to publish (for real) [debug=true]
ℹ Building packages
✔ Successfully built babel-plugin-react-compiler
✔ Successfully built eslint-plugin-react-compiler
✔ Successfully built react-compiler-healthcheck
NPM 2-factor auth code: ******
✔ Wrote package.json for babel-plugin-react-compiler@0.0.0-experimental-10cf18a-20240806
========== babel-plugin-react-compiler ==========
⠧ Publishing babel-plugin-react-compiler@0.0.0-experimental-10cf18a-20240806 to npm
+ babel-plugin-react-compiler@0.0.0-experimental-10cf18a-20240806
✔ Successfully published babel-plugin-react-compiler to npm
ℹ dry-run: npm dist-tag add babel-plugin-react-compiler@0.0.0-experimental-10cf18a-20240806 experimental --otp=******
✔ Successfully pushed dist-tag experimental for babel-plugin-react-compiler to npm
✔ Wrote package.json for eslint-plugin-react-compiler@0.0.0-experimental-532f76b-20240806
========== eslint-plugin-react-compiler ==========
⠹ Publishing eslint-plugin-react-compiler@0.0.0-experimental-532f76b-20240806 to npm
+ eslint-plugin-react-compiler@0.0.0-experimental-532f76b-20240806
✔ Successfully published eslint-plugin-react-compiler to npm
ℹ dry-run: npm dist-tag add eslint-plugin-react-compiler@0.0.0-experimental-532f76b-20240806 experimental --otp=******
✔ Successfully pushed dist-tag experimental for eslint-plugin-react-compiler to npm
✔ Wrote package.json for react-compiler-healthcheck@0.0.0-experimental-48a8743-20240806
========== react-compiler-healthcheck ==========
⠙ Publishing react-compiler-healthcheck@0.0.0-experimental-48a8743-20240806 to npm
+ react-compiler-healthcheck@0.0.0-experimental-48a8743-20240806
✔ Successfully published react-compiler-healthcheck to npm
ℹ dry-run: npm dist-tag add react-compiler-healthcheck@0.0.0-experimental-48a8743-20240806 experimental --otp=******
✔ Successfully pushed dist-tag experimental for react-compiler-healthcheck to npm
✅ All done
✨ Done in 50.64s.
```
ghstack-source-id: 405cc001c2ab2adaad2bfe4f11fdb7fd28d7e2d1
Pull Request resolved: https://github.com/facebook/react/pull/30614
I originally added this prior to the compiler being OSS'd as a "just in
case" feature to panic cancel if something went wrong. Now that the
compiler is already launched this is unnecessary.
ghstack-source-id: dd17dc8a331657ce23c0cbc012ba967cfc3b9542
Pull Request resolved: https://github.com/facebook/react/pull/30613
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In the shared_lint,
for the first Prettier job, use `${{ runner.arch }}-${{ runner.os
}}-modules-${{ hashFiles('yarn.lock') }}` as the cache key.
For the following jobs, use `${{ runner.arch }}-${{ runner.os
}}-modules-${{ hashFiles('**/yarn.lock') }}` as the cache key.
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## How did you test this change?
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I run [act](https://github.com/nektos/act) locally to test it.
Update createTemporaryPlace to use makeTemporary and also rename
makeTemporary to makeTemporaryIdentifier to make it less ambiguous.
ghstack-source-id: b5955d3d667064f2ccf7e633ab63df2269dc56fa
Pull Request resolved: https://github.com/facebook/react/pull/30585
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## Summary
Just fixing some copy-paste typos.
## How did you test this change?
Untested.
Follow up from #30584.
You can already select a singleton or hoistable (that's not a resource)
in the browser elements panel and it'll select the corresponding node in
the RDT Components panel. That works because it uses the same mechanism
as event dispatching and those need to be able to receive events.
However, you can't select a resource. Because that's conceptually one to
many.
This keeps track of which fiber is acquiring which resource so we can
find all the corresponding instances.
E.g. now you can select the `<link rel="stylesheet">` in the Flight
fixture in the Element panel and then the component that rendered it in
the Components panel will be selected.
If we had a concept multi-selection we could potentially select all of
them. This similar to how a Server Component can be rendered in more
than one place and if we want to select all matching ones. It's kind of
weird though and both cases are edge cases.
Notably imperative preloads do have elements that don't have any
corresponding component but that's ok. So they'll just select `<head>`.
Maybe in dev we could track the owners of those.
Summary:
Fixes issue documented by #30435. We change the pipeline order so that outlining comes after tracking macro operands, and any function that is referenced in a macro will now not be outlined.
ghstack-source-id: f731ad65c8b84db3fc5f3a2ff3a6986112765963
Pull Request resolved: https://github.com/facebook/react/pull/30587
This is just for clarity at first.
Before:
- mountFiberRecursively accepts a set of children and flag that says
whether to just do one
- updateFiberRecursively accepts a fiber and loops over its children
- unmountFiberChildrenRecursively accepts a fiber and loops over its
children
After:
- mountFiberRecursively accepts a Fiber and calls
mountChildrenRecursively
- updateFiberRecursively accepts a Fiber and calls
updateChildrenRecursively
- unmountFiberRecursively accepts a Fiber and calls
unmountChildrenRecursively
- mountChildrenRecursively accepts a set of children and loops over each
one
- updateChildrenRecursively accepts a set of children and loops over
each one
- unmountChildrenRecursively accepts a set of children and loops over
each one
So now there's one place where things happens for the single item and
one place where we do the loop.
Basically the new Float types needs to be supported. Resources are a bit
special because they're a DOM specific type but we can expect any other
implementation using resources to provide and instance on this field if
needed.
There's a slightly related case for the reverse lookup. You can already
select a singleton or hoistable (that's not a resource) in the browser
elements panel and it'll select the corresponding node in the RDT
Components panel. That works because it uses the same mechanism as event
dispatching and those need to be able to receive events.
However, you can't select a resource. Because that's conceptually one to
many. We could in principle just search the tree for the first one or
keep a map of currently mounted resources and just pick the first fiber
that created it. So that you can select a resource and see what created
it. Particularly useful when there's only one Fiber which is most of the
time.
---------
Co-authored-by: Ruslan Lesiutin <rdlesyutin@gmail.com>
*This is only for internal profiling, not intended to ship.*
ghstack-source-id: e48998b7be4272199c8a6ff9cc2ec0975add5030
Pull Request resolved: https://github.com/facebook/react/pull/30547
In the future, we can use this to identify useContext calls.
ghstack-source-id: 01d7b0941ccd09f65346eb5431aa53fe361ce5ed
Pull Request resolved: https://github.com/facebook/react/pull/30546
This is a useful utility function similar to the existing
`makeInstructionId` and `makeIdentifierId` functions.
This PR moves it outside the HIRBuilder so we can use this in passes
that don't have access to the builder instance.
ghstack-source-id: 1ac0839e6cb417aedcdf8cdd159af7069af7172a
Pull Request resolved: https://github.com/facebook/react/pull/30545
Rather than storing the entire babel node, store only the required
information which is the node type.
This will be useful for when we synthesize new functions that don't have
a corresponding babel node.
ghstack-source-id: 9098cbdbc4b1e9a6e7dafa2e7645f6f4854e1eac
Pull Request resolved: https://github.com/facebook/react/pull/30544
ghstack failed to land #30552 properly, resubmitting
Developers sometimes use `useMemo()` as a way to conditionally execute code, including conditionally calling setState. However, the compiler may remove existing useMemo calls if they are not necessary, which _should_ always be a safe optimization. If the useMemo has side effects (eg sets state), then this isn't safe.
This PR improves ValidateNoSetStateInRender to disallow any setState in useMemo (even if it's conditional), expanding on the previous check for unconditional setState in render. Note that the approach uses the StartMemoize/FinishMemoize instructions added in DropManualMemo to know whether a particular setState call is within a useMemo or not. This means enabling the validation in DropManualMemo when the setState validation is enabled, but that's fine since that validation is on everywhere by default (_except_ for in fixtures, which we have a todo for)
ghstack-source-id: 65bb3289c3
Pull Request resolved: https://github.com/facebook/react/pull/30583
Adding `__IS_NATIVE__` global, which will be used for forking backend
implementation. Will only be set to `true` for `react-devtools-core`
package, which is used by `react-native`.
Ideally, we should name it `react-devtools-native`, and keep
`react-devtools-core` as host-agnostic.
With this change, the next release of `react-devtools-core` should
append component stack as Error object, not as string, and should add
`(<anonymous>)` suffix to component stack frames.
Persistent renderers used the `Update` effect flag to check if a subtree
needs to be cloned. In some cases, that causes extra renders, such as
when a layout effect is triggered which only has an effect on the JS
side, but doesn't update the host components.
It's been a bit tricky to find the right places where this needs to be
set and I'm not 100% sure I got all the cases even though the tests
passed.
[`react-window` disables `pointerEvents` while scrolling meaning you
can't click anything while
scrolling.](https://github.com/bvaughn/react-window/issues/128).
This means that the first click when you stop the scroll with inertial
scrolling doesn't get registered. This is suuuper annoying. This might
make sense when you click to stop on a more intentional UI but it
doesn't makes sense in a list like this because we eagerly click things
even on mousedown.
This PR just override that to re-enable pointer events.
Supposedly this is done for performance but that might be outdated
knowledge. I haven't observed any difference so far.
If we discover that it's a perf problem, there's another technique we
can use where we call `ownerDocument.elementFromPoint(e.pageX, e.pageY)`
and then dispatch the event against that element. But let's try the
simplest approach first?
There's two problems. The biggest one is that it turns out that Chrome
is throttling looping timers that we're using both while polling and for
batching bridge traffic. This means that bridge traffic a lot of the
time just slows down to 1 second at a time. No wonder it feels sluggish.
The only solution is to not use timers for this.
Even when it doesn't like in Firefox the batching into 100ms still feels
too sluggish.
The fix I use is to batch using a microtask instead so we can still
batch multiple commands sent in a single event but we never artificially
slow down an interaction.
I don't think we've reevaluated this for a long time since this was in
the initial commit of DevTools to this repo. If it causes other issues
we can follow up on those.
We really shouldn't use timers for debouncing and such. In fact, React
itself recommends against it because we have a better technique with
scheduling in Concurrent Mode. The correct way to implement this in the
bridge is using a form of back-pressure where we don't keep sending
messages until we get a message back and only send the last one that
matters. E.g. when moving the cursor over a the elements tab we
shouldn't let the backend one-by-one move the DOM node to each one we
have ever passed. We should just move to the last one we're currently
hovering over. But this can't be done at the bridge layer since it
doesn't know if it's a last-one-wins or imperative operation where each
one needs to be sent. It needs to be done higher. I'm not currently
seeing any perf problems with this new approach but I'm curious on React
Native or some thing. RN might need the back-pressure approach. That can
be a follow up if we ever find a test case.
Finally, the other problem is that we use a Suspense boundary around the
Element Inspection. Suspense boundaries are for things that are expected
to take a long time to load. This shows a loading state immediately. To
avoid flashing when it ends up being fast, React throttles the reveal to
200ms. This means that we take a minimum of 200ms to show the props. The
way to show fast async data in React is using a Transition (either using
startTransition or useDeferredValue). This lets the old value remaining
in place while we're loading the next one.
We already implement this using `inspectedElementID` which is the async
one. It would be more idiomatic to implement this with useDeferredValue
rather than the reducer we have now but same principle. We were just
using the wrong ID in a few places so when it synchronously updated they
suspended. So I just made them use the inspectedElementID instead.
Then I can simply remove the Suspense boundary. Now the selection
updates in the tree view synchronously and the sidebar lags a frame or
two but it feels instant. It doesn't flash to white between which is
key.
Summary:
This diff extends the existing work on validating against locals being reassigned after render, by propagating the reassignment "effect" into the lvalues of instructions when the rvalue operands include values known to cause reassignments. In particular, this "closes the loop" for function definitions and function calls: a function that returns a function that reassigns will be considered to also perform reassignments, but previous to this we didn't consider the result of a `Call` of a function that reassigns to itself be a value that reassigns.
This causes a number of new bailouts in test cases, all of which appear to me to be legit.
ghstack-source-id: 770bf02d079ea2480be243a49caa6f69573d8092
Pull Request resolved: https://github.com/facebook/react/pull/30540
When aborting with a postpone value in Fizz if any tasks are still
pending in the root while prerendering the prerender will fatally error.
This is different from postponing imperatively in a root task and really
the semantics should be the same. This change updates React to treat an
abort with a postpone value as a postponed root rather than a fatal
error.
This just tracks the `.parent` field properly and uses DevToolsInstances
in more places that used to use IDs or Fibers.
I also use this new parent path when looking up a DevToolsInstance from
a DOM node. This should ideally be simple because the `.parent` field
represents only the unfiltered parents and include any virtual parents.
So we should be able to just get one from nearest Fiber that has one.
However, because we don't currently always clean up the map of
DevToolsInstances (e.g. updateComponentFilters doesn't recursively clean
out everything) it can leave matches hanging that shouldn't be there. So
we need to run the shouldFilterFiber filter to ignore those.
Another interesting implication is that without a FiberInstance we don't
have a way to get to a VirtualInstance from a HostComponent. Which means
that even filtered Fibers need to have a FiberInstance if they have a
VirtualInstance parent. Even if we don't actually mount them into the
front-end.
There's a special case that happens when we replay logs on the client
because this doesn't happen within the context of any particular
rendered component. So we need to reimplement things that would normally
be handled by a full client like Fiber.
The implementation of `getOwnerStackByComponentInfoInDev` is the
simplest version since it doesn't have any client components in it so I
move it to `shared/`. It's only used by Flight but both `react-server/`
and `react-client/` packages. The ReactComponentInfo type is also more
generic than just Flight anyway.
In a follow up I still need to implement this in React DevTools when
native tasks are not available so that it appends it to the console.
While debugging #30536 I happened to notice that the bug only reproduced
when there was interleaving scopes, and observed that an unpruned scope
nested inside of a pruned one was not being visited by
CollectPromotableTemporaries, which keeps track of which identifiers
should be promoted later. Therefore when actually promoting temporaries
we were skipping over the identifiers in children of pruned scopes
ghstack-source-id: d805f62f22
Pull Request resolved: https://github.com/facebook/react/pull/30537
Stacked on #30494 and #30491.
This is setting us up to be able to track Server Components. This is now
split into a FiberInstance (Client Component) and a VirtualInstance
(Server Component). We're not actually creating any VirtualInstances yet
though this is just the data structures.
Server Components and potentially other compiled away or runtime
optimized away (e.g. calling through a function without creating an
intermediate Fiber) don't have a stateful instance. They just represent
the latest data. It's kind of like a React Element.
However, in the DevTools UI we need them to be stateful partly just so
that you can select and refer to them separately. E.g. the same Server
Component output rendered into different slots on the client should
still have two different representations in the DevTools. Also if the
same child Fibers update in place because the Server Component refreshed
we shouldn't lose the selection if you've selected a Server Component.
I'll implement this by creating Virtual Instances that only exist for
the purpose of the DevTools UI and so it'll be implemented in the
DevTools.
We could just make a Map from `id` to `Fiber | ReactComponentInfo` but
that requires a branching without a consistent hidden class. We also
need some more states on there. We also have some other Maps that tracks
extra states like that of component stacks, errors and warnings.
Constantly resizing and adding/removing from a Map isn't exactly fast.
It's faster to have a single Map with an object in it than one Map per
object. However, having extra fields that are usually just `null` can
instead mean more memory gets used. Since only a very small fraction of
instances will have errors/warnings or having initialized its component
stack, it made sense to store that in a separate Map that is usually
just empty.
However, with the addition of particularly the `parent` field and the
ability to do a fast hidden-class safe branching on the `kind` field I
think it's probably worth actually allocating an extra first class
object per Instance to store DevTools state into. That's why I converted
from just storing `Fiber` -> `id` to storing `Fiber` ->
`DevToolsInstance` which then keeps the warnings/errors/componentStack
as extra fields that are usually `null`. That is a lot of objects though
since it's one per Fiber pair basically.
We use static dependency injection. We shouldn't use this dynamic
dependency injection we do for DevTools internals. There's also meta
programming like spreading and stuff that isn't needed.
This moves the config from `injectIntoDevTools` to the FiberConfig so it
can be statically resolved.
Closure Compiler has some trouble generating optimal code for this
anyway so ideally we'd refactor this further but at least this is better
and saves a few bytes and avoids some code paths (when minified).
Stacked on #30491.
When going from DOM Node to select a component or highlight a component
we find the nearest mounted ancestor. However, when multiple renderers
are nested there can be multiple ancestors. The original fix#24665 did
this by taking the inner renderer if it was an exact match but if it
wasn't it just took the first renderer.
Instead, we can track the inner most node we've found so far. Then get
the ID from that node (which will be fast since it's now a perfect
match). This is a better match.
However, the main reason I'm doing this is because the old mechanism
leaked the `Fiber` type outside the `RendererInterface` which is
supposed to abstract all of that. With the new algorithm this doesn't
leak.
I've tested this with a new build against the repro in the old issue
#24539 and it seems to work.
The invalid GraphQL in these fixtures somehow causes an unhandled
promise rejection error when running `yarn prettier-all`. This fixes
that issue by making the GraphQL valid.
With GitHub issue templates this workflow is not truly necessary and
can deny other workflows from running due to a limited amount of CI
workers in the pool.
I propose deleting this workflow and relying on issue templates instead.
ghstack-source-id: a798621f36
Pull Request resolved: https://github.com/facebook/react/pull/30518
Stacked on #30490.
This is in the same spirit but to clarify the difference between what is
React Native vs part of any generic Host. We used to use "Native" to
mean three different concepts. Now "Native" just means React Native.
E.g. from the frontend's perspective the Host can be
Highlighted/Inspected. However, that in turn can then be implemented as
either direct DOM manipulation or commands to React Native. So frontend
-> backend is "Host" but backend -> React Native is "Native" while
backend -> DOM is "Web".
Rename NativeElementsPanel to BuiltinElementsPanel. This isn't a React
Native panel but one part of the surrounding DevTools. We refer to Host
more as the thing running React itself. I.e. where the backend lives.
The runtime you're inspecting. The DevTools itself needs a third term.
So I went with "Builtin".
This is not used by DevTools since it has its own implementation of it.
This function is getting removed since `findDOMNode` is getting removed
so we shouldn't keep around extra bytes unnecessarily.
There is also `findHostInstancesForRefresh` which should really be
implemented on the `react-refresh` side. Not using an injection but
that's a heavier lift and only affects `__DEV__`.
Several CI workflows depend on the runtime_build_and_test.yml workflow
to complete before it can successfully download the build artifact.
However it is possible to encounter a race condition where the build
hasn't completed when the new workflow is started.
This PR adds a simple polling mechanism that waits up to 10 minutes for
the build for that revision to complete.
ghstack-source-id: 6a954638a800fbea8081e6fba35ee4b4437731c5
Pull Request resolved: https://github.com/facebook/react/pull/30515
Added instructions on the new workflow. Let's keep this short around for
now as it may be used again due to muscle memory and emit a helpful
message instead.
ghstack-source-id: 3f840a3d4319309d31cefeae028f97d280b0c09a
Pull Request resolved: https://github.com/facebook/react/pull/30510
This can be restored back to being a boolean instead of an enum
ghstack-source-id: aca58fb7ea386ee489dd895e028f1aa2fc507193
Pull Request resolved: https://github.com/facebook/react/pull/30508
Unforks these scripts now that we are fully migrated to GH.
ghstack-source-id: e1e15452f2d2e178a5b56203ebd0b42151e6a9ba
Pull Request resolved: https://github.com/facebook/react/pull/30506
There is currently a mismatch in how the persistent mode JS API and the
Fabric native code interpret `completeRoot`.
This is a short-lived experiment to see the effect of moving the Fabric
`completeRoot` call from `finalizeContainerChildren` to
`replaceContainerChildren` which in some cases does not get called.
actions/cache has a default timeout of 10 minutes. Occasionally the
cache service download gets stuck and it waits this amount of time
before proceeding like it was a cache miss.
10 minutes is way too long so let's shorten this to a minute.
ghstack-source-id: 95dee31bd9
Pull Request resolved: https://github.com/facebook/react/pull/30512
Currently if you abort a Fizz render during rendering the render will
not complete correctly because there are inconsistencies with task
counting. This change updates the abort implementation to allow you to
abort from within a render itself. We already landed a similar change
for Flight in #29764
We need a GitHub token to download artifacts from GitHub so
unfortunately codesandboxci will need to revert to the slower process
of building from source for now until it's possible to pass secrets to
codesandboxci.
ghstack-source-id: edab979084
Pull Request resolved: https://github.com/facebook/react/pull/30511
I need to start clarifying where things are really actually Fibers and
where they're not since I'm adding Server Components as a separate type
of component instance which is not backed by a Fiber.
Nothing in the front end should really know anything about what kind of
renderer implementation we're inspecting and indeed it's already not
always a "Fiber" in the legacy renderer.
We typically refer to this as a "Component Instance" but the front end
currently refers to it as an Element as it historically grew from the
browser DevTools Elements tab.
I also moved the renderer.js implementation into the `backend/fiber`
folder. These are at the same level as `backend/legacy`. This clarifies
that anything outside of this folder ideally shouldn't refer to a
"Fiber".
console.js and profilingHooks.js unfortunately use Fibers a lot which
needs further refactoring. The profiler frontend also uses the term
alot.
Second try, seems like you need to explicitly pass secrets to reusable
workflows.
ghstack-source-id: 05ffdae13474dba64119182bf72c15d07f83efd2
Pull Request resolved: https://github.com/facebook/react/pull/30504
When a Fizz render is closing but not yet closed it's possible that
pinged tasks can spawn more work. The point of the closing state is to
allow time to start piping/reading the underlying stream but
semantically the render is finished at that point so work should no
longer happen.
During params parsing for this script, it previously would call out to
CircleCI for a build ID, but this is no longer needed.
ghstack-source-id: 9c70824498
Pull Request resolved: https://github.com/facebook/react/pull/30499
Turns out I had configured the reusable workflow with the wrong `on`
command.
Also removes the workflow_dispatch config from the nightly workflow as
that was not meant to be triggered manually.
ghstack-source-id: 426d07279d
Pull Request resolved: https://github.com/facebook/react/pull/30498
Migrates the last 2 remaining circleci jobs to GH actions. The behavior
of these workflows have been kept the same.
Overview:
- Reusable workflow `runtime_prereleases.yml` added
- Nightly workflow on cron triggers the reusable workflow with the
current HEAD sha
- Manual workflow which can be triggered from the github UI with a
`prerelease_commit_sha` which triggers the reusable workflow
ghstack-source-id: 84ef33c732
Pull Request resolved: https://github.com/facebook/react/pull/30495
When prerendering it can be convenient to abort the prerender while
rendering. However if any Suspense fallbacks have not yet rendered
before the abort happens the fallback itself will error and cause the
nearest parent Suspense boundary to render a fallback instead.
Prerenders are by definition not time critical so the prioritization of
children over fallbacks which makes sense for render isn't similarly
motivated for prerender. Given this, this change updates fallback
rendering during a prerender to attempt the fallback before attempting
children.
Updates this script to download from GH actions instead, to prepare for
moving the cron jobs over to GH actions.
ghstack-source-id: 9bba9f2721e42b508d7fac6604be72906dedd836
Pull Request resolved: https://github.com/facebook/react/pull/30485
Extracts out the code to download builds from GH into its own module so
that it can be reused later.
ghstack-source-id: 26687db971d06339d099d1d5075825efb82cf6b8
Pull Request resolved: https://github.com/facebook/react/pull/30484
**This API is not intended to ship. This is a temporary unstable hook
for internal performance profiling.**
This PR exposes `unstable_useContextWithBailout`, which takes a compare
function in addition to Context. The comparison function is run to
determine if Context propagation and render should bail out earlier.
`unstable_useContextWithBailout` returns the full Context value, same as
`useContext`.
We can profile this API against `useContext` to better measure the cost
of Context value updates and gather more data around propagation and
render performance.
The bailout logic and test cases are based on
https://github.com/facebook/react/pull/20646
Additionally, this implementation allows multiple values to be compared
in one hook by returning a tuple to avoid requiring additional Context
consumer hooks.
Now that we've fully migrated the PR CI workflow (build_and_test) to GH,
we can fully delete the workflow altogether. This will break
https://react-builds.vercel.app/ unfortunately but I'll wait for
acdlite to come back from vacation and work with him to fix it.
The remaining jobs in circleci are for publishing prereleases of React
to npm. I'll work on migrating those next.
ghstack-source-id: 05f346829f
Pull Request resolved: https://github.com/facebook/react/pull/30480
Promotes v2 to the primary workflow file so that we don't double write
to the protected branches.
Note: this may break DiffTrain temporarily, I will fix forward if so
ghstack-source-id: f6505a72f2
Pull Request resolved: https://github.com/facebook/react/pull/30477
Adds back the missing steps with a few tweaks to where previously some
`github` context value was referenced, I changed it to read from the
triggering workflow_run (ie the build on `main`) instead.
ghstack-source-id: 4b0fa135f0
Pull Request resolved: https://github.com/facebook/react/pull/30476
In https://github.com/facebook/react/pull/23316 we fixed a bug where
onload events were missed if they happened too early. This update adds
support for srcset to retrigger the load event. Firefox unfortunately
does not trigger a load even when you assign srcset so this won't work
in every browser when you use srcset without src however it does close a
gap in chrome at least
Unfortunately creating a workflow that depends on another worfklow run
requires it to first be merged into main, so I can't really test porting
this without landing it first.
To do this safely, I've left the original job intact for DiffTrain and
added a forked file. This fork only currently downloads the artifact
from the HEAD commit in GH actions; I've removed the steps that push to
the protected branches for now while I test to see if this works as
expected.
This workflow needs to depend on the runtime_build_and_test workflow
being complete because otherwise it will fail since the artifacts
haven't been built yet.
ghstack-source-id: 0f9cebc525
Pull Request resolved: https://github.com/facebook/react/pull/30472
More or less a straight copy from the circleci config. I spotted some
inefficiencies but will fix those later to make reviewing this easier.
ghstack-source-id: cb3456c602
Pull Request resolved: https://github.com/facebook/react/pull/30406
This was only used for build_and_test which has since been migrated to
gh actions and is now therefore unused. Looks like I missed this during
the previous cleanup.
ghstack-source-id: 278443951e
Pull Request resolved: https://github.com/facebook/react/pull/30467
To handle more cases, always append the synthetic outlined function as a
new child of the module rather than make assumptions about the original
function. This should handle whatever case where the original function
expression may be a child of a variety of parents
ghstack-source-id: 8581edb8be
Pull Request resolved: https://github.com/facebook/react/pull/30466
Addresses follow up feedback from #30446. Since the outlined function is
guaranteed to have a module-scoped unique identifier name, we can
simplify the insertion logic for the outlined function to always emit a
function declaration rather than switch based on the original function
type. This is fine because the outlined function is synthetic anyway.
ghstack-source-id: 0a4d1f7b0a
Pull Request resolved: https://github.com/facebook/react/pull/30464
If a function expression that mutates a global is passed as a prop,
we don't throw an error as we assume it's not called in render.
But if this function expression is captured in an object and passed down
as prop, we throw an error.
ghstack-source-id: 74cacee09f565550007b2e01fa8877ad64ccfbe9
Pull Request resolved: https://github.com/facebook/react/pull/30456
This is a major nit but this avoids an extra stack frame when we're
replaying logs.
Normally the `printToConsole` frame doesn't show up because it'd be
ignore listed.
<img width="421" alt="Screenshot 2024-07-25 at 11 49 39 AM"
src="https://github.com/user-attachments/assets/81334c2f-e19e-476a-871e-c4db9dee294e">
When you expand to show ignore listed frames a ton of other frames show
up.
<img width="516" alt="Screenshot 2024-07-25 at 11 49 47 AM"
src="https://github.com/user-attachments/assets/2ab8bdfb-464c-408d-9176-ee2fabc114b6">
The annoying thing about this frame is that it's at the top of the stack
where as typically framework stuff ends up at the bottom and something
you can ignore. The user space stack comes first.
With this fix there's no longer any `printToConsole` frame.
<img width="590" alt="Screenshot 2024-07-25 at 12 09 09 PM"
src="https://github.com/user-attachments/assets/b8365d53-31f3-43df-abce-172d608d3c9c">
Am I wiling to eat the added complexity and slightly slower performance
for this nit? Definitely.
Following https://github.com/facebook/react/pull/30436
Concurrent by default strategy has been unshipped. Here we clean up the
`allowConcurrentByDefault` path and related logic/tests.
For now, this keeps the `concurrentUpdatesByDefaultOverride` argument in
`createContainer` and `createHydrationContainer` and ignores the value
to prevent more breaking changes to `react-reconciler` in the RC stage.
This enables configuring the name of the requested environment.
When we currently use createTask, we start with a `"use server"`
annotation. This option basically configures that string.
I now also deal with the case when switching environments along the
owner path. If you go from `"Third Party"` to `"Server"` to `"Client"`,
it'll have a task named `"use third party"` at the root, then `"use
server"` and then finally `"use client"`.
We don't really have the concept of a Server Component making a request
during render to then create another Server Component. Really the inner
one should conceptually have the first one as its owner in that case. So
currently the inner one will always have a null owner. We could somehow
connect them in this server-to-server case.
We don't currently have a way to configure the `"use client"` option but
I figured maybe that could be inferred by the server environment that
the Flight Client is executed within.
Note: We did talk before about annotating each stack frame with the
environment. You can effectively do that manually when parsing
`rsc://React/{environment}/` from `captureOwnerStack`. However, we can't
do that natively. At least not without deeper integration. Because it's
the source map that's responsible for the actual function name of each
stack frame - not what we give it at runtime. So for the native stacks,
the task showing the change in environment is more practical.
This way you can use the environment to know where to look for the
source map in case you have multiple server environments.
This becomes part of the public protocol since it's part of what you'll
parse out of the `rsc://React/` prefixed URLs inside of
`captureOwnerStack`.
This lets you customize the filter, for example allowing node_modules or
filter out additional functions that you don't want to include when
sending the stack to the client.
Notably this doesn't filter out Server Components out of the parent
stack. Those are just like a view of the tree by name. Not virtual stack
frames.
https://github.com/facebook/react/pull/30422 broke existing build
shortcuts.
Revert the usage of `names` (`_`) and `type` args.
`yarn build-for-devtools` / `yarn build-for-devtools-dev` / `yarn
build-for-devtools-prod` should all work again.
Moved the bundleType documentation into description so they can be fuzzy
matched. But a build like `yarn build --type FB_WWW_PROD` still works
when matched exactly.
There's probably a better way to document the positional `names` arg in
the `--help` command, but didn't see it when browsing the yargs docs so
let's just fix the existing builds for now.
Now:
```
% yarn build --help
yarn run v1.22.19
$ node ./scripts/rollup/build-all-release-channels.js --help
Options:
--help Show help [boolean]
--version Show version number [boolean]
--releaseChannel, -r Build the given release channel. [string] [choices: "experimental", "stable"]
--index, -i Worker id. [number]
--total, -t Total number of workers. [number]
--ci Run tests in CI [choices: "circleci", "github"]
--type Build the given bundle type. (NODE_ES2015,ESM_DEV,ESM_PROD,NODE_DEV,NODE_PROD,NODE_PROFILING,BUN_DEV,BUN_PROD,FB_WWW_DEV,FB_WWW_PROD,FB_WWW_PROFILING,RN_OSS_DE
V,RN_OSS_PROD,RN_OSS_PROFILING,RN_FB_DEV,RN_FB_PROD,RN_FB_PROFILING,BROWSER_SCRIPT) [string]
--pretty Force pretty output. [boolean]
--sync-fbsource Include to sync build to fbsource. [string]
--sync-www Include to sync build to www. [string]
--unsafe-partial Do not clean ./build first.
```
When a model references a deduped object of a blocked element that has
subsequently been turned into a lazy element, we need to wait for the
lazy element's chunk to resolve before resolving the reference.
Without the fix, the new test failed with the following runtime error:
```
TypeError: Cannot read properties of undefined (reading 'children')
1003 | let value = chunk.value;
1004 | for (let i = 1; i < path.length; i++) {
> 1005 | value = value[path[i]];
| ^
1006 | }
1007 | const chunkValue = map(response, value);
1008 | if (__DEV__ && chunk._debugInfo) {
at getOutlinedModel (packages/react-client/src/ReactFlightClient.js:1005:26)
```
The bug was uncovered after updating React in Next.js in
https://github.com/vercel/next.js/pull/66711.
Previously we would insert new (Arrow)FunctionExpressions as a sibling
of the original function. However this would break in the outlining case
as it would cause the original function expression's parent to become a
SequenceExpression, breaking a bunch of assumptions in the babel plugin.
To get around this, we synthesize a new VariableDeclaration to contain
the newly inserted function expression and therefore insert it as a true
sibling to the original function.
Yeah, it's kinda gross
ghstack-source-id: df13e3b439962b95af4bbd82ef4302624668faf7
Pull Request resolved: https://github.com/facebook/react/pull/30446
I discovered this compiler crash while trying to do an internal sync of
the compiler. Any kind of outlining appears to crash the babel plugin
when the component is a function expression.
ghstack-source-id: 4f717674af91d4d4b730e64cbd7a144b9faab13e
Pull Request resolved: https://github.com/facebook/react/pull/30443
We still filter them before passing from server to client in Flight
Server but when presenting a native stack, we don't need to filter them.
That's left to ignore listing in the presentation.
The stacks are pretty clean regardless thanks to the bottom stack
frames.
We can also unify the owner stack formatters into one shared module
since Fizz/Flight/Fiber all do the same thing. DevTools currently does
the same thing but is forked so it can support multiple versions.
Concurrent by default has been unshipped! Let's clean it up.
Here we remove `forceConcurrentByDefaultForTesting`, which allows us to
run tests against both concurrent strategies. In the next PR, we'll
remove the actual concurrent by default code path.
Addresses discussion at https://github.com/facebook/react/pull/30399#discussion_r1684693021. Once we've constructed scopes it's invalid to use identifier mutable ranges. The only places we can do this which i can find are ValidateMemoizedEffectDeps (which is already flawed and disabled by default) and ValidatePreservedManualMemoization. I added a todo to the former, and fixed up the latter.
The idea of the fix is that for StartMemo dependencies, if they needed to be memoized (identifier.scope != null) then that scope should exist and should have already completed. If they didn't need a scope or can't have one created (eg their range spans a hook), then their scope would be pruned. So if the scope is set, not pruned, and not completed, then it's an error.
For declarations (FinishMemo) the existing logic applies unchanged.
ghstack-source-id: af5bfd88553de3e30621695f9d139c4dc5efb997
Pull Request resolved: https://github.com/facebook/react/pull/30428
Later passes may rely on HIR invariants such as blocks being in RPO or instructions having unique, ascending InstructionIds. However, BuildReactiveScopeTerminalsHIR doesn't currently gurantee this.
This PR updates that pass to first restore RPO, fixup predecessors (the previous logic tried to do this but failed on unreachable blocks, where `markPredecessors()` handles that case), and renumber instructions. Then it walks instructions and scopes to update identifier and scope ranges given the new instruction ids.
ghstack-source-id: 2a99df02ac9d125b202cae369e2dc4dccefb0625
Pull Request resolved: https://github.com/facebook/react/pull/30399
Once we create scopes, we should prefer to use the block structure to identify active scope ranges rather than the scope range. They _should_ always be in sync, but ultimately the block structure determine the active range (ie the id of the 'scope' terminal and the terminal's fallthrough block).
ghstack-source-id: 730b6d1cfaf0eb689d71057c78a48045ac4fb11c
Pull Request resolved: https://github.com/facebook/react/pull/30398
Doing some debugging I noticed that a few of the newer terminals kinds weren't printing the instruction id.
ghstack-source-id: e0e4c96aeefdfe09d3be1527fd7103b4e506eb8e
Pull Request resolved: https://github.com/facebook/react/pull/30397
Stacked on #30427.
Most hooks and such are called inside renders which already have these
on the stack but life-cycles that call out on them are useful to cut off
too.
Typically we don't create JSX in here so they wouldn't be part of owner
stacks anyway but they can be apart of plain stacks such as the ones
prefixes to console logs or printed by error dialogs.
This lets us cut off any React internals below. This should really be
possible using just ignore listing too ideally.
At this point we should maybe just build a Babel plugin that lets us
annotate a function to need to have this name.
The current stack is available in the native UI but that's hidden by
default so you don't see the actual current component on the stack.
This is unlike the native async stacks UI where they're all together.
So we prefix the stack with the current stack first.
<img width="279" alt="Screenshot 2024-07-22 at 10 05 13 PM"
src="https://github.com/user-attachments/assets/8f568fda-6493-416d-a0be-661caf44d808">
---------
Co-authored-by: Ruslan Lesiutin <rdlesyutin@gmail.com>
babel-plugin-idx enforces that its 2nd argument is an arrow function, so
outlining needs to skip over lambdas that are args to idx. This PR adds
a small repro highlighting the issue.
ghstack-source-id: b4627ec552056f33090e2f7bc0536a6006d79d18
Pull Request resolved: https://github.com/facebook/react/pull/30435
To surface any potential conflicts with this plugin, let's install it
into snap so we can surface any runtime errors after compilation
ghstack-source-id: 545eee6fb7f6401e919422581cf64070da581d50
Pull Request resolved: https://github.com/facebook/react/pull/30434
This ensures that we can keep overriding what runtime to use by
resetting modules while still using the automatic JSX plugin. This is
like the "inline requires" transform but just for JSX.
I got sick of trying to figure out workarounds to hide the extra stack
frame that appears due to the wrappers.
Improve command documentation and make it easier to build specific
bundle types
**Before**
```
% yarn build --help
yarn run v1.22.19
$ node ./scripts/rollup/build-all-release-channels.js --help
Options:
--help Show help [boolean]
--version Show version number [boolean]
--releaseChannel, -r Build the given release channel. [string] [choices: "experimental", "stable"]
--index, -i Worker id. [number]
--total, -t Total number of workers. [number]
--ci Run tests in CI [choices: "circleci", "github"]
✨ Done in 0.69s.
```
**After**
```
% yarn build --help
yarn run v1.22.19
$ node ./scripts/rollup/build-all-release-channels.js --help
Options:
--help Show help [boolean]
--version Show version number [boolean]
--releaseChannel, -r Build the given release channel. [string] [choices: "experimental", "stable"]
--index, -i Worker id. [number]
--total, -t Total number of workers. [number]
--bundle Build the given bundle type.
[choices: "NODE_ES2015", "ESM_DEV", "ESM_PROD", "NODE_DEV", "NODE_PROD", "NODE_PROFILING", "BUN_DEV", "BUN_PROD", "FB_WWW_DEV", "FB_WWW_PROD",
"FB_WWW_PROFILING", "RN_OSS_DEV", "RN_OSS_PROD", "RN_OSS_PROFILING", "RN_FB_DEV", "RN_FB_PROD", "RN_FB_PROFILING", "BROWSER_SCRIPT"]
--ci Run tests in CI [choices: "circleci", "github"]
--names Build for matched bundle names. Example: "react-test,index.js". [array]
--pretty Force pretty output. [boolean]
--sync-fbsource Include to sync build to fbsource. [string]
--sync-www Include to sync build to www. [string]
--unsafe-partial Do not clean ./build first. [boolean]
✨ Done in 0.61s.
```
Changes
- Use yargs to document existing options: `pretty`, `sync-fbsource`,
`sync-www`, `unsafe-partial`.
- Move `_` arg to `names` option for consistency with other options and
discoverability through yargs help
- Add `bundle` option in place of `argv.type` that allows choices of any
BundleType to be passed in directly.
This will allow us to parse new flow syntax since the `flow` parser is
no longer updated.
I had to exclude some files and have them fall back to `flow` parser
since they contain invalid graphql syntax that makes the plugin crash.
Stacked on #30410.
If we've parsed another RSC stream on the server from a different RSC
server, while using `findSourceMapURL`, the Flight Client ends up adding
a `rsc://React/` prefix and a numeric suffix to the URL. It's a virtual
file that represents the virtual eval:ed frame in that environment.
If we then see that same stack again, we'd serialize a virtual frame to
another virtual. Meaning `findSourceMapURL` on the client would see the
virtual frame of the intermediate server and it would have to strip it
to figure out what source map to use.
This PR strips it in the Server if we see a virtual frame. At each new
client it always refers to the original stack.
We don't have to do this. We could leave it to each `findSourceMapURL`
implementation and `captureOwnerStack` parser to recursively strip each
layer. It could maybe be useful to have the environment name in the
virtual frame to know which server to look for the source map in.
Stacked on #30410.
Use "owner stacks" as the appended component stack if it is available on
the Fiber. This will only be available if the enableOwnerStacks flag is
on. Otherwise it fallback to parent stacks. In prod, there's no owner so
it's never added there.
I was going back and forth on whether to inject essentially
`captureOwnerStack` as part of the DevTools hooks or replicate the
implementation but decided to replicate the implementation.
The DevTools needs all the same information from internals to implement
owner views elsewhere in the UI anyway so we're not saving anything in
terms of the scope of internals. Additionally, we really need this
information for non-current components as well like "rendered by" views
of the currently selected component.
It can also be useful if we need to change the format after the fact
like we did for parent stacks in:
https://github.com/facebook/react/pull/30289
Injecting the implementation would lock us into specifics both in terms
of what the core needs to provide and what the DevTools can use.
The implementation depends on the technique used in #30369 which tags
frames to strip out with `react-stack-bottom-frame`. That's how the
implementation knows how to materialize the error if it hasn't already.
Firefox:
<img width="487" alt="Screenshot 2024-07-21 at 11 33 37 PM"
src="https://github.com/user-attachments/assets/d3539b53-4578-4fdd-af25-25698b2bcc7d">
Follow up: One thing about this view is that it doesn't include the
current actual synchronous stack. When I used to append these I would
include both the real current stack and the owner stack. That's because
the owner stack doesn't include the name of the currently executing
component. I'll probably inject the current stack too in addition to the
owner stack. This is similar to how native Async Stacks are basically
just appended onto the current stack rather than its own.
Stacked on #30401.
Previously we were transferring the original V8 stack trace string to
the client and then parsing it there. However, really the server is the
one that knows what format it is and it should be able to vary by server
environment.
We also don't use the raw string anymore (at least not in
enableOwnerStacks). We always create the native Error stacks.
The string also made it unclear which environment it is and it was
tempting to just use it as is.
Instead I parse it on the server and make it a structured stack in the
transfer format. It also makes it clear that it needs to be formatted in
the current environment before presented.
Stacked on https://github.com/facebook/react/pull/30400 and
https://github.com/facebook/react/pull/30369
Previously we were using fake evals to recreate a stack for console
replaying and thrown errors. However, for owner stacks we just used the
raw string that came from the server.
This means that the format of the owner stack could include different
formats. Like Spidermonkey format for the client components and V8 for
the server components. This means that this stack can't be parsed
natively by the browser like when printing them as error like in
https://github.com/facebook/react/pull/30289. Additionally, since
there's no source file registered with that name and no source mapping
url, it can't be source mapped.
Before:
<img width="1329" alt="before-firefox"
src="https://github.com/user-attachments/assets/cbe03f9c-96ac-48fb-b58f-f3a224a774f4">
Instead, we need to create a fake stack like we do for the other things.
That way when it's printed as an Error it gets source mapped. It also
means that the format is consistently in the native format of the
current browser.
After:
<img width="753" alt="after-firefox"
src="https://github.com/user-attachments/assets/b436f1f5-ca37-4203-b29f-df9828c9fad3">
So this is nice because you can just take the result from
`captureOwnerStack()` and append it to an `Error` stack and print it
natively. E.g. this is what React DevTools will do.
If you want to parse and present it yourself though it's a bit awkward
though. The `captureOwnerStack()` API now includes a bunch of
`rsc://React/` URLs. These don't really have any direct connection to
the source map. Only the browser knows this connection from the eval.
You basically have to strip the prefix and then manually pass the
remainder to your own `findSourceMapURL`.
Another awkward part is that since Safari doesn't support eval sourceURL
exposed into `error.stack` - it means that `captureOwnerStack()` get an
empty location for server components since the fake eval doesn't work
there. That's not a big deal since these stacks are already broken even
for client modules for many because the `eval-source-map` strategy in
Webpack doesn't work in Safari for this same reason.
A lot of this refactoring is just clarifying that there's three kind of
ReactComponentInfo fields:
- `stack` - The raw stack as described on the original server.
- `debugStack` - The Error object containing the stack as represented in
the current client as fake evals.
- `debugTask` - The same thing as `debugStack` but described in terms of
a native `console.createTask`.
Ideally we wouldn't need to filter out React internals and it'd just be
covered by ignore listing by any downstream tool. E.g. a framework using
captureOwnerStack could have its own ignore listing. Printed owner
stacks would get browser source map ignore-listing. React DevTools could
have its own ignore list for internals. However, it's nice to be able to
provide nice owner stacks without a bunch of noise by default.
Especially on the server since they have to be serialized.
We currently call each function that calls into user space and track its
stack frame. However, this needs code for checking each one and doesn't
let us work across bundles.
Instead, we can name each of these frame something predictable by giving
the function a name.
Unfortunately, it's a common practice to rename functions or inline them
in compilers. Even if we didn't, others downstream from us or a dev-mode
minifier could. I use this `.bind()` trick to avoid minifying these
functions and ensure they get a unique name added to them in all
browsers. It's not 100% fool proof since a smart enough compiler could
also discover that the `this` value is not used and strip out the
function and then inline it but nobody does this yet at least.
This lets us find the bottom stack easily from stack traces just by
looking for the name.
The download job for sizebot requires both modules from the root repo
but also has a nested yarn lockfile in scripts/release. Calculate the
hash for the cache using both lockfiles.
ghstack-source-id: fc1703b547ab906ee244cfa3540414a6df8c660e
Pull Request resolved: https://github.com/facebook/react/pull/30393
Updates the prettier config to format all `.ts` and `.tsx` files in the
repo using the existing defaults and removing overrides.
The first commit in this PR contains the config changes, the second is
just the result of running `yarn prettier-all`.
Now that the job is migrated to GH, we can remove this from circleci.
Note that sizebot still comments on this PR.
ghstack-source-id: 337661e3b00d3d3686a539bf0877d8526b0f15b9
Pull Request resolved: https://github.com/facebook/react/pull/30387
Wires up sizebot in gh actions. I also fixed sizebot incorrectly
reporting that ReactAllWarnings was deleted.
ghstack-source-id: d3b1bb2088651409e8656c66f1eb28ab534a0604
Pull Request resolved: https://github.com/facebook/react/pull/30380
Updates the forked script to download build artifacts from GitHub. Note
that this PR just adds the script, it does not add it to GH actions yet.
ghstack-source-id: 08b0d2f93a88d55386e43a7d1bf88a67a117e899
Pull Request resolved: https://github.com/facebook/react/pull/30376
This PR just copies the original file without any modifications for
easier review.
The original script makes assumptions about CircleCI that are difficult
to untangle. So let's fork this file temporarily for GitHub actions.
Later on we will remove the original and rename this fork back to the
original naming.
ghstack-source-id: 0ce078538e76349d9ecb69ffc1c352e24390c426
Pull Request resolved: https://github.com/facebook/react/pull/30374
Adds an _ prefix to temporary build parts from parallelization to allow
easier merging in later passes.
ghstack-source-id: 714da85972e138d389224f67601dc7aaa6676e11
Pull Request resolved: https://github.com/facebook/react/pull/30385
Build artifacts are uniquely associated to a single workflow run, so
appending the sha was unnecessary. I originally included it to make it
easier to download later but this turns out to be unneeded.
Drops the sha suffix to make downloading the artifact in a separate
script / workflow more straightforward.
ghstack-source-id: 36ac4df4c3
Pull Request resolved: https://github.com/facebook/react/pull/30364
Addresses a follow-up from the previous PR. Destructured function params are currently not eagerly promoted to temporaries: we wait until PromotedUsedTemporaries. But params _always_ have to be named, so we can promote when constructing HIR.
ghstack-source-id: a6f665762ebcb7b06b118fcaf7515b8021645eae
Pull Request resolved: https://github.com/facebook/react/pull/30332
Implements general-purpose function outlining. Specifically, anonymous function expressions which have no dependencies/context variables are extracted into named top-level functions. The original function expression is replaced with a `LoadGlobal` of the generated name.
Note that the architecture is designed to allow very general purpose forms of outlining, though we currently are very conservative in what we outline. Specifically, the outlining allows annotating functions with an optional ReactiveFunctionType, which if set will cause the outlined function to get compiled as that type. So we could for example outline a helper hook or helper component, set the type, and then have the hook/component get memoized as well. For now though we just outline with no type set, and generate the function as-is without running it through compilation.
ghstack-source-id: 2a7da6c8e85c3f8becb22d3869d9b6200f7db126
Pull Request resolved: https://github.com/facebook/react/pull/30331
Refactors Program.ts to first traverse the `Program` node and build up a queue of functions to visit, then iterate that queue and compile the functions. This doesn't change behavior, but allows the next diff to add additional items to the queue during compilation (for function outlining).
ghstack-source-id: 858527c30ccc26b3aa6fe75a4746fce0820b316f
Pull Request resolved: https://github.com/facebook/react/pull/30330
Fixture demonstrating a case where we can "outline" a function expression.
ghstack-source-id: 836471518f0ff14d16f7b7bbf2e8900660896e97
Pull Request resolved: https://github.com/facebook/react/pull/30329
Stores the Babel `Scope` object for the current function on the Environment, allowing access later for generating new globally unique names. The idea is to expose a small subset of the capabilities of the Scope API via Environment, so that the rest of the compiler remains decoupled from Babel. Ideally we'd use our own Scope implementation too, but we can punt on that for now since the parts we're using (global id generation) seem pretty reliable.
ghstack-source-id: 37f7113b11fe980688dae423883cf6b8890e77be
Pull Request resolved: https://github.com/facebook/react/pull/30328
Now that these run in GH, we can remove these jobs from the circleci
build_and_test workflow to speed up the remaining jobs left in circleci
since this was the long pole.
I have left the definition of these jobs in tact however, as they are
used for devtools_regression_tests which has yet to be migrated to GH.
ghstack-source-id: 6f4ed3efa2
Pull Request resolved: https://github.com/facebook/react/pull/30352
The tests for the build currently take about 3.5 minutes and is at the
moment the long pole for the whole workflow. By sharding we can make
this workflow faster and save about a minute or so in overall wall time.
ghstack-source-id: c23df7b6d7
Pull Request resolved: https://github.com/facebook/react/pull/30349
Safari has a behavior (bug) where when you consturct an Image in
javascript if you set srcset before properties for `sizes` the brwoser
will download the largest image size because it starts to load before
you communicate the sizes information.
https://x.com/OliverJAsh/status/1812408504444989588?t=CVHPqBaUiF5-6DBPGERTDA
There are likely other combinations or property order assignment that
can cause problems such as setting crossorigin after assigning src or
srcset. Conceptually we should withold the src and srcSet from the Image
instance until last so all relevant other properties can be assigned
before actually initiating any network activity.
This is an unforunate amount of code for what is realistically a bug in
Browsers but it should allow us to avoid weird regressions depending on
prop object order.
I didn't change the preload prop order because I don't believe preload
links have the same issue (they are not fetched as eagerly I believe).
One nice benefit of this change though is the img case can move higher
in the switch which is likely optimal given it's a relatively common
tag. Previously it was as low as it was because it was part of the void
element set so it couldn't be elevated without elevating less common
tags
---------
Co-authored-by: Jan Kassens <jan@kassens.net>
I'm experimenting with a new pass that sometimes creates scopes with early returns earlier in the pipeline, but there are a few passes that assume that can't happen. This PR is updating those passes just to be more resilient to help unblock experimentation.
ghstack-source-id: a9e348181ddad1a1e936ef023b5d5ee44aaf3d8c
Pull Request resolved: https://github.com/facebook/react/pull/30333
We have an experimental mode where we generate scopes for simple phi values, even if they aren't subsequently mutated. This mode was incorrectly generating scope ranges, leaving the start at 0 which is invalid. The fix is to allow non-zero identifier ranges to overwrite the scope start (rather than taking the min) if the scope start is still zero.
ghstack-source-id: ecbb04c96ed4de62f781e48cda46309c42aa07e0
Pull Request resolved: https://github.com/facebook/react/pull/30321
---
Adding an experimental / donotuse flag for small Meta internal usecase
ghstack-source-id: 908ef1e150c9fef1347616c9c4dc6bf3316900b0
Pull Request resolved: https://github.com/facebook/react/pull/30342
---
The current version of `@babel/generator` used by playground has some bugs (see https://github.com/babel/babel/issues/10966)
```js
// Try pasting this into playground
function useFoo(a, b) {
return (a ?? b) == c;
}
// Current playground output
function useFoo(a, b) {
return a ?? b == c;
}
```
We previously locked babel library versions to be compatible with the oldest Meta internal usages. Now that both compiler and eslint plugins are bundled with rollup, this shouldn't be necessary.
ghstack-source-id: fa20d676b526d279817d1488f117262aa0869622
Pull Request resolved: https://github.com/facebook/react/pull/30341
---
* panicThreshold: `all_errors` -> `none`
* inject an error logger through compiler config (instead of using exceptions)
We currently report at most one lint warning per file, this lets us exhaustively report all available ones (see new
test fixture for example)
ghstack-source-id: 5299315574d11929efc39ee8f6033e3035d1e378
Pull Request resolved: https://github.com/facebook/react/pull/30336
## Summary
This PR fixes the `fastAddProperties` function. Now it nullifies a prop
if it was defined in one of the items of a style array, but then set to
`undefined` or `null` in one of the subsequent items. E.g. `style:
[{top: 0}, {top: undefined}]` should evaluate to `{top: null}`. Also
added a test case for that.
## How did you test this change?
```
yarn test packages/react-native-renderer -r=xplat --variant=false
yarn test packages/react-native-renderer -r=xplat --variant=true
yarn flow native
```
Unfortunately, Firefox doesn't include the name of a function in stack
traces if you set it as either `.name` or `.displayName` at runtime.
Only if you include it declarative.
We also can't include it into a named function expression because not
all possible names are expressible declaratively. E.g. spaces or
punctuations.
However, we can express any name if it's an object property and since
object properties now give their name declarative to the function
defined inside of them, we can declaratively express any name this way.
The interstital characters in our link header tracking are not
contributing to the remaining capacity calculation so when a lot of
inditidual links are present in the link header it can allow an
overflowing link header to be included. This change corrects the math so
it properly prevents overflow.
## Summary
<!--
Explain the **motivation** for making this change. What existing problem
does the pull request solve?
-->
A proposed fix for the bug described in
https://github.com/facebook/react/issues/25967
## How did you test this change?
See the issue linked above, test scenario included in the code sandbox:
https://codesandbox.io/s/fervent-ives-0vm9es?file=/src/App.jsx
<!--
Demonstrate the code is solid. Example: The exact commands you ran and
their output, screenshots / videos if the pull request changes the user
interface.
How exactly did you verify that your PR solves the issue you wanted to
solve?
If you leave this empty, your PR will very likely be closed.
-->
Stacked on #30308.
This is now a noop module so we can stop applying the transform of
console.error using the Babel plugin in the mainline builds. I'm keeping
the transform for RN/WWW for now although it might be nice if the
transform moved into those systems as it gets synced instead of keeping
it upstream.
In jest tests we're already not running the forks for RN/WWW so we don't
need it at all there.
React transpiles some of its own `console.error` calls into a helper
that appends component stacks to those calls. However, this doesn't
cover user space `console.error` calls - which includes React helpers
that React has moved into third parties like createClass and prop-types.
The idea is that any user space component can add a warning just like
React can which is why React DevTools adds them too if they don't
already exist. Having them appended in both places is tricky because now
you have to know whether to remove them from React's logs.
Similarly it's often common for server-side frameworks to forget to
cover the `console.error` logs from other sources since React DevTools
isn't active there. However, it's also annoying to get component stacks
clogging the terminal - depending on where the log came from.
In the future `console.createTask()` will cover this use case natively
and when available we don't append them at all.
The new strategy relies on either:
- React DevTools existing to add them to React logs as well as third
parties.
- `console.createTask` being supported and surfaced.
- A third party framework showing the component stack either in an Error
Dialog or appended to terminal output.
For a third party to be able to implement this they need to be able to
get the component stack. To get the component stack from within a
`console.error` call you need to use the `React.captureOwnerStack()`
helper which is only available in `enableOwnerStacks` flag. However,
it's possible to polyfill with parent stacks using internals as a stop
gap. There's a question of whether React 19 should just go out with
`enableOwnerStacks` to expose this but regardless I think it's best it
doesn't include component stacks from the runtime for consistency.
In practice it's not really a regression though because typically either
of the other options exists and error dialogs don't implement
`console.error` overrides anyway yet. SSR terminals might miss them but
they'd only have them in DEV warnings to begin with an a subset of React
warnings. Typically those are either going to happen on the client
anyway or replayed.
Our tests are written to assert that component stacks work in various
scenarios all over the place. To ensure that this keeps working I
implement a "polyfill" that is similar to that expected a server
framework might do - in `assertConsoleErrorDev` and `toErrorDev`.
This PR doesn't yet change www or RN since they have their own forks of
consoleWithStackDev for now.
Merges most workflows into a single workflow, which should make the
"Checks" tab easier to visualize sincee it will all be graphed in a
single interface. There should be no change in behavior, this is a
mechanical change.
ghstack-source-id: a5241a2420
Pull Request resolved: https://github.com/facebook/react/pull/30324
Quick change to standardize on a single timezone across all workflows
and to use the same version of node (18.20.1).
Also updates .nvmrc
ghstack-source-id: e1d43006ec
Pull Request resolved: https://github.com/facebook/react/pull/30323
In www, the experimental versions get a .modern.js or .classic.js prefix
and get copied into the same folder. In RN, they don't seem to have
.modern.js and .classic.js versions so they end up getting the same
name.
sebmarkbage's theory is that what happens is that they then override
the file that was already there. So depending on if experimental or
stable build finishes first you get a different version at the end.
It doesn't make sense to use `__EXPERIMENTAL__` for flags in native-fb
since there's no modern/classic split there. So that flag should just be
hardcoded to true or false and then it doesn't matter which one finishes
first.
We don't support experimental builds in OSS RN neither so the same thing
could happen with
[`enableOwnerStacks`](5dcf3ca8d4/packages/shared/forks/ReactFeatureFlags.native-oss.js (L60)).
You can see that the build errors in the previous PR but passes after
these flag changes.
ghstack-source-id: d10f37bcea
Pull Request resolved: https://github.com/facebook/react/pull/30322
I noticed that the www-modern builds pick up the `.experimental.js`
entry points but these flags that are associated with these exports are
not enabled in www, so it gets the wrong builds.
This file is just a clone over the stable `ReactServer.js` one. We
should probably do the reexport pattern instead.
The full stack is the current execution stack (`new Error().stack`) +
the current owner stack (`React.captureOwnerStack()`).
The idea with the top frame was that when we append it to console.error
we'd include both since otherwise the true reason would be obscured
behind the little `>` to expand. So we'd just put both stack front and
center. By adding this into getCurrentStack it was easy to use the same
filtering. I never implemented in Fizz or Flight though.
However, with the public API `React.captureOwnerStack()` it's not
necessary to include the current stack since you already have it and
you'd have filtering capabilities in user space too.
Since I'm removing the component stacks from React itself we no longer
need this. It's expected that maybe RDT or framework polyfill would
include this same technique though.
While the goal is to remove legacy context completely, I think we can
already land the removal of legacy context for function components. I
didn't even know this feature existed until reading the code recently.
The win is just a couple of property lookups on function renders, but it
trims down the API already as the full removal will likely still take a
bit more time.
www: Starting with enabled test renderer and a feature flag for
production rollout.
RN: Not enabled, will follow up on this.
This avoids potential differences between Git versions.
Having a guarantee unique hash isn't neccessary as it's just
informational and we have the date in the version string as well.
This code is getting deleted in #30313 anyway but it should've been
gated all along.
This code exists to basically manually transpile console.error to
consoleWithStackDev because the transpiler doesn't work on `.apply` or
`.bind` or the dynamic look up. We only apply the transform in DEV so we
should've only done this in DEV.
Otherwise these logs get silenced in prod.
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## Summary
<!--
Explain the **motivation** for making this change. What existing problem
does the pull request solve?
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Now that HostContext determination for Fabric is a DEV-only behavior, we
can move the HostContext determination to resolve from the ViewConfig
for a given type. Doing this will allow arbitrary types to register
themselves as potential parents of raw text string children. This is the
first of two diffs for react as we'll:
1. Add the new property to the ViewConfig types
2. Update React Native to include the `supportsRawText` property for
`RCTText`, `RCTVirtualText`, `AndroidTextInput`, etc.
3. Switch the behavior of react to read from the ViewConfig rather than
a static list of types.
## How did you test this change?
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- yarn test
- yarn test --prod
- Pulled change into react-native, added `supportsRawText` props to
RCTText, RCTVirtualText, etc. ViewConfigs and confirmed everything type
checks.
I'm pretty sure this is completely unnecessary even in www and RN
because it's only useful if you use the mock scheduler which typically
only we do in our own tests. But all our tests pass so unless www/RN
does something with it, I don't think this is used.
Also remove unnecessary `__DEV__` check. If it gets pulled in prod, we'd
want to know about it.
Object literals should be faster at least on React Native with Hermes as
the JS engine.
It might also be interesting to confirm the old comments in this file
from years ago are even still valid. Creating an object from a literal
should be a simpler operation.
It's a bit unfortunate that this introduces a bunch of copied code, but
since we rearely update the fields on fibers, this seems like an okay
tradeoff for a hot code path. An alternative would be some sort of macro
system, but that doesn't seem worth the extra complexity.
We're removing this wrapper from the mainline but RN is still using
component stacks to filter out warnings.
This is unfortunate since it'll be hard to keep track of the interplay
with these, DevTools and how you're supposed to implement error dialogs
in userspace.
Currently we're printing parent stacks at the end of DOM nesting even
with owner stacks enabled. That's because the context of parent tree is
relevant for determining why two things are nested. It might not be
sufficient to see the owner stack alone.
I'm trying to get rid of parent stacks and rely on more of the plain
owner stacks or ideally console.createTask. These are generally better
anyway since the exact line for creating the JSX is available. It also
lets you find a parent stack frame that is most relevant e.g. if it's
hidden inside internals.
For DOM nesting there's really only two stacks that are relevant. The
creation of the parent and the creation of the child. Sometimes they're
close enough to be the same thing. Such as for parents that can't have
text children or when the ancestor is the direct parent created at the
same place (same owner).
Sometimes they're far apart. In this case I add a second console.error
within the context of the ancestor. That way the second stack trace can
be used to read the stack trace for where it was created.
To preserve some parent context I now print the parent stack in a diff
view format using the logic from hydration diffs. This includes some
siblings and props for context.
<img width="756" alt="Screenshot 2024-07-10 at 12 21 38 AM"
src="https://github.com/facebook/react/assets/63648/0843133d-cc7a-4ecc-91c0-f46ae8e99f20">
Text Nodes:
<img width="749" alt="Screenshot 2024-07-10 at 12 37 40 AM"
src="https://github.com/facebook/react/assets/63648/ee377d82-54ee-450a-99d1-fcc3ef290d59">
---------
Co-authored-by: tjallingt <tjallingt@gmail.com>
For environments that still have legacy contexts available, this adds a
warning to make the remaining call sites easier to locate and encourage
upgrades.
This marker can then be emitted as a getter. When this object gets
accessed we use a special error to let the user know what is going on.
<img width="1350" alt="Screenshot 2024-07-08 at 10 13 46 PM"
src="https://github.com/facebook/react/assets/63648/e3eb698f-e02d-4394-a051-ba9ac3236480">
When you click the `...`:
<img width="1357" alt="Screenshot 2024-07-08 at 10 13 56 PM"
src="https://github.com/facebook/react/assets/63648/4b8ce1cf-d762-49a4-97b9-aeeb1aa8722c">
I also increased the object limit in console logs. It was arbitrarily
set very low before.
These limits are per message. So if you have a loop of many logs it can
quickly add up a lot of strain on the server memory and the client. This
is trying to find some tradeoff. Unfortunately we don't really do much
deduping in these logs so with cyclic objects it ends up maximizing the
limit and then siblings aren't logged.
Ideally we should be able to lazy load them but that requires a lot of
plumbing to wire up so if we can avoid it we should try to. If we want
to that though one idea is to use the getter to do a sync XHR to load
more data but the server needs to retain the objects in memory for an
unknown amount of time. The client could maybe send a signal to retain
them until a weakref clean up but even then it kind of needs a heartbeat
to let the server know the client is still alive. That's a lot of
complexity. There's probably more we can do to optimize deduping and
other parts of the protocol to make it possible to have even higher
limits.
Only for parent stacks. This ensures that we can use the regular
mechanism for appending stack traces. E.g. you can polyfill it.
This is mainly so that I can later remove the automatic appending.
Component stacks have a similar problem to the problem with keyPath
where we had to move it down and set it late right before recursing.
Currently we work around that by popping exactly one off when something
suspends. That doesn't work with the new server stacks being added which
are more than one. It also meant that we kept having add a single frame
that could be popped when there shouldn't need to be one.
Unlike keyPath component stacks has this weird property that once
something throws we might need the stack that was attempted for errors
or the previous stack if we're going to retry and just recreate it.
I've tried a few different approaches and I didn't like either but this
is the one that seems least problematic.
I first split out renderNodeDestructive into a retryNode helper. During
retries only retryNode is called. When we first discover a node, we pass
through renderNodeDestructive.
Instead of add a component stack frame deep inside renderNodeDestructive
after we've already refined a node, we now add it before in
renderNodeDestructive. That way it's only added once before being
attempted. This is similar to how Fiber works where in ChildFiber we
match the node once to create the instance and then later do we attempt
to actually render it and it's only the second part that's ever retried.
This unfortunately means that we now have to refine the node down to
element/lazy/thenables twice. To avoid refining the type too I move that
to be done lazily.
We already added this for other thrown errors, not just console.errors.
There's a production form of this. We just missed adding this context.
Mainly the best context is the line number though which comes from owner
stacks.
Before:
<img width="844" alt="Screenshot 2024-07-04 at 3 20 34 PM"
src="https://github.com/facebook/react/assets/63648/0fd8a53f-538a-4429-a4cf-c22f85a09aa8">
After:
<img width="845" alt="Screenshot 2024-07-05 at 6 08 28 PM"
src="https://github.com/facebook/react/assets/63648/7b9da13a-fa97-4581-9899-06de6fface65">
Firefox:
<img width="1338" alt="Screenshot 2024-07-05 at 6 09 50 PM"
src="https://github.com/facebook/react/assets/63648/f2eb9f2a-2251-408f-86d0-b081279ba378">
The first log doesn't get a stack because it's logged before DevTools
boots up and connects which is unfortunate.
The second log already has a stack printed by React (this is on stable)
it gets replaced by our object now.
The third and following logs don't have a stack and get one appended.
I only turn the stack into an error object if it matches what we would
emit from DevTools anyway. Otherwise we assume it's not React. Since I
had to change the format slightly to make this work, I first normalize
the stack slightly before doing a comparison since it won't be 1:1.
This was missed in the mount dev dispatcher. It was only in the rerender
dispatcher which means that it was only logged during the rerender.
Since DevTools can hide logs during rerenders, this hid the warning in
StrictMode.
This is the same change as in #30289 but for the main runtime - e.g.
parent stacks in errorInfo.componentStack, appended stacks to
console.error coming from React itself and when we add virtual frames to
owner stacks.
Since we don't add location information these frames look weird to some
stack parsers - such as the native one. This is an existing issue when
you want to use some off-the-shelf parsers to parse production component
stacks for example.
While we won't add Error objects to logs ourselves necessarily, some
third party could want to do the same thing we do in DevTools and so we
should provide the same capability to just take this trace and print it
using an Error object.
Stacked on #30197.
This is similar to #30182 and #21610 in Fizz.
Track the current owner/stack/task on the task. This tracks it for
attribution when serializing child properties.
This lets us provide the right owner and createTask when we
console.error from inside Flight itself. This also affects the way we
print those logs on the client since we need the owner and stack. Now
console.errors that originate on the server gets the right stack on the
client:
<img width="760" alt="Screenshot 2024-07-03 at 6 03 13 PM"
src="https://github.com/facebook/react/assets/63648/913300f8-f364-4e66-a19d-362e8d776c64">
Unfortunately, because we don't track the stack we never pop it so it'll
keep tracking for serializing sibling properties. We rely on "children"
typically being the last property in the common case anyway. However,
this can lead to wrong attribution in some cases where the invalid
property is a next property (without a wrapping element) and there's a
previous element that doesn't. E.g. `<ClientComponent title={<div />}
invalid={nonSerializable} />` would use the div as the attribution
instead of ClientComponent.
I also wrap all of our own console.error, onError and onPostpone in the
context of the parent component. It's annoying to have to remember to do
this though.
We could always wrap the whole rendering in such as context but it would
add more overhead since this rarely actually happens. It might make
sense to track the whole current task instead to lower the overhead.
That's what we do in Fizz. We'd still have to remember to restore the
debug task though. I realize now Fizz doesn't do that neither so the
debug task isn't wrapping the console.errors that Fizz itself logs.
There's something off about that Flight and Fizz implementations don't
perfectly align.
Wire up owner stacks in Flight to the shared internals. This exposes it
to `captureOwnerStack()`.
In this case we install it permanently as we only allow one RSC renderer
which then supports async contexts. Same thing we do for owner.
This also ends up adding it to errors logged by React through
`consoleWithStackDev`. The plan is to eventually remove that but this is
inline with what we do in Fizz and Fiber already.
However, at the same time we've instrumented the console so we need to
strip them back out before sending to the client. This lets the client
control whether to add the stack back in or allowing
`console.createTask` to control it.
This is another reason we shouldn't append them from React but for now
we hack it by removing them after the fact.
Defaults to true in browser builds, otherwise defaults to false. The
assumption is that the server logs will already contain a log from the
original Flight server.
We currently always replay console logs but this leads to duplicates on
the server by default when you use SSR, because the Flight Client on the
server replays the logs. This can be nice since those logs gets badged.
It can also be nice if they're running in separate servers but when
they're logging to the same stream it's annoying. Which is really the
typical set up so we should just make that the default but leave it
configurable.
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## Summary
Fix how devtools handles URLs. It
- cannot handle relative source map URLs `//# sourceMappingURL=x.map`
- cannot recognize Windows style URLs
## How did you test this change?
works on my side
Use the same normalizeCodeLocInfo that we use everywhere else.
We should actually test the component stack itself. Not just that it
exists. This was causing false passes.
However, the logic was also wrong before because it wouldn't always
strip out the last line so wouldn't accurately normalize it. Leading to
false failures as well.
It can be efficient to accept raw string chunks to pass through a stream
instead of encoding them into a binary copy first.
Previously our Flight parsers didn't accept receiving string chunks.
That's partly because we sometimes need to encode binary chunks anyway
so string only transport isn't enough but some chunks can be strings.
This adds a partial ability for chunks to be received as strings.
However, accepting strings comes with some downsides. E.g. if the
strings are split up we need to buffer it which compromises the perf for
the common case. If the chunk represents binary data, then we'd need to
encode it back into a typed array which would require a TextEncoder
dependency in the parser. If the string chunk represents a byte length
encoded string we don't know how many unicode characters to read without
measuring them in terms of binary - also requiring a TextEncoder.
This PR is mainly intended for use for pass-through within the same
memory. We can simplify the implementation by assuming that any string
chunk is passed as the original chunk. This requires that the server
stream config doesn't arbitrarily concatenate strings (e.g. large
strings should not be concatenated which is probably a good heuristic
anyway). It also means that this is not suitable to be used with for
example receiving string chunks on the client by passing them through
SSR hydration data - except if the encoding that way was only used with
chunks that were already encoded as strings by Flight.
Web streams mostly just work on binary data anyway so they can't use
this.
In Node.js streams we concatenate precomputed and small strings into
larger buffers. It might make sense to do that using string ropes
instead. However, in the meantime we can at least pass large strings
that are outside our buffer view size as raw strings. There's no benefit
to us eagerly encoding those.
Also, let Node accept string chunks as long as they're following our
expected constraints. This lets us test the mixed protocol using
pass-throughs. This can also be useful when the RSC server is in the
same environment as the SSR server as they don't have to go from strings
to typed arrays back to strings.
Now we can also use this in the pass-through used in renderToMarkup.
This lets us avoid the dependency on TextDecoder/TextEncoder in that
package.
The issue reported in #30172 was fixed with #29823. The PR also added
the test [`should resolve deduped objects that are themselves
blocked`](6d2a97a711/packages/react-server-dom-webpack/src/__tests__/ReactFlightDOMBrowser-test.js (L348-L393)),
which tests a similar scenario. However, the existing test would have
also succeeded before applying the changes from #29823. Therefore, I
believe it makes sense to add an additional test `should resolve deduped
objects in nested children of blocked models`, which does not succeed
without #29823, to prevent regressions.
Stacked on #30170.
This lets us track Server Component parent stacks in Fizz which also
lets us track the correct owner stack for lazy.
In Fiber we're careful not to make any DEV only fibers but since the
ReactFizzComponentStack data structures just exist for debug meta data
anyway we can just expand on that.
Stacked on #30132.
This way we can get parent and owner stacks from the error.
This forces us to confront multiple errors and whether or not a Flight
error that ends up being unobservable needs to really reject the render.
This implements stashing of Flight errors with a digest and only errors
if they end up erroring the Fizz render too. At this point they'll have
parent stacks so we can surface those.
When we added component stacks to Fizz in prod it severely slowed down
common cases where you intentionally are throwing error for purposes of
client rendering. Our parent component stack generation is very slow
since call components with fake errors to generate them.
Therefore we disabled them in prod but included them in prerenders.
https://github.com/facebook/react/pull/27850
However, we still kept generating data structures for them and the code
still exists there for the prerenders. We could stop generating the data
structures which are not completely free but also not crazy bad.
What we can do instead is just lazily generate the component stacks.
This is in fact what plain stacks do anyway. This doesn't work as well
in Fiber because the data structures are live but on the server they're
immutable so it's fine to do it later as well.
That way you can choose to not read this getter for intentionally thrown
errors - after inspecting the Error object - yet still get component
stacks in prod for other errors.
Summary: Compiler pass tabs are bolded when their contents have changed from previous passes; but currently the HIR and JS tabs are unbolded. Conceptually they should be, if HIR is "changed" from the source code and JS is "changed" from the last IR phase.
In addition, the "show diff" option doesn't make a ton of sense for tabs that either aren't part of the pipeline (EnvironmentConfig) or (maybe more controversially, but imo) passes where the IR representation has changed since the last pass (BuildReactiveFunctions). This diff drops the button from those tabs.
ghstack-source-id: 1d67e2f371a8c75792f7f6450f52ecbf79720c00
Pull Request resolved: https://github.com/facebook/react/pull/30151
Summary: The playground currently has limited support for Flow files--it tries to parse them if the // flow sigil is on the fist line, but this is often not the case for files one would like to inspect in practice. more importantly, component syntax isn't supported even then, because it depends on the Hermes parser.
This diff improves the state of flow support in the playground to make it more useful: when we see `flow` anywhere in the file, we'll assume it's a flow file, parse it with the Hermes parser, and disable typescript-specific features of Monaco editor.
ghstack-source-id: b99b1568d7de602dd70d8cf1d8110d62530cf43b
Pull Request resolved: https://github.com/facebook/react/pull/30150
Stacked on #30142.
This tracks owners and their stacks in DEV in Fizz. We use the
ComponentStackNode as the data structure to track this information -
effectively like ReactComponentInfo (Server) or Fiber (Client). They're
the instance.
I then port them same logic from ReactFiberComponentStack,
ReactFiberOwnerStack and ReactFiberCallUserSpace to Fizz equivalents.
This gets us both owner stacks from `captureOwnerStack()`, as well as
appended to console.errors logged by Fizz, while rendering and in
onError.
Summary: In change-detection mode, we previously were spreading the contents of the computation block into the result twice. Other babel passes that cause in-place mutations of the AST would then be causing action at a distance and breaking the overall transform result. This pr creates clones of the nodes instead, so that mutations aren't reflected in both places where the block is used.
ghstack-source-id: b78def8d8d1b8f9978df0a231f64fdeda786a3a3
Pull Request resolved: https://github.com/facebook/react/pull/30148
We use this to encode the binary length of a large string without
escaping it. This is really kind of optional though. This lets a Server
that can't encode strings but just pass them along able to emit RSC -
albeit a less optimal format.
The only build we have that does that today is react-html but the FB
version of Flight had a similar constraint.
It's still possible to support binary data as long as
byteLengthOfBinaryChunk is implemented which doesn't require a text
encoder. Many streams (including Node streams) support binary OR string
chunks.
Even though the whole package is private right now. Once we publish it,
it'll likely be just the experimental channel first before upgrading to
stable.
This means it gets excluded from the built packages.
Stacked on top of #30121.
This is the same thing we do for `renderToReadableStream` so that you
don't have to manually inject it into the stream.
The only reason we didn't for `renderToString` / `renderToStaticMarkup`
was to preserve legacy behavior but since this is a new API we can
change that.
If you're rendering a partial it doesn't matter. This is likely what
you'd do for RSS feeds. The question is if you can reliably rely on the
doctype being used while rendering e-mails since many clients are so
quirky. However, if you're careful it also doesn't hurt so it seems best
to include it.
Follow up to #30105.
This supports `renderToMarkup` in a non-RSC environment (not the
`react-server` condition).
This is just a Fizz renderer but it errors at runtime when you use
state, effects or event handlers that would require hydration - like the
RSC version would. (Except RSC can give early errors too.)
To do this I have to move the `react-html` builds to a new `markup`
dimension out of the `dom-legacy` dimension so that we can configure
this differently from `renderToString`/`renderToStaticMarkup`.
Eventually that dimension can go away though if deprecated. That also
helps us avoid dynamic configuration and we can just compile in the
right configuration so the split helps anyway.
One consideration is that if a compiler strips out useEffects or inlines
initial state from useState, then it would not get called an the error
wouldn't happen. Therefore to preserve semantics, a compiler would need
to inject some call that can check the current renderer and whether it
should throw.
There is an argument that it could be useful to not error for these
because it's possible to write components that works with SSR but are
just optionally hydrated. However, there's also an argument that doing
that silently is too easy to lead to mistakes and it's better to error -
especially for the e-mail use case where you can't take it back but you
can replay a queue that had failures. There are other ways to
conditionally branch components intentionally. Besides if you want it to
be silent you can still use renderToString (or better yet
renderToReadableStream).
The primary mechanism is the RSC environment and the client-environment
is really the secondary one that's only there to support legacy
environments. So this also ensures parity with the primary environment.
This is all behind the `enableOwnerStacks` flag.
This is a follow up to #29088. In that I moved type validation into the
renderer since that's the one that knows what types are allowed.
However, I only removed it from `React.createElement` and not the JSX
which was an oversight.
However, I also noticed that for invalid types we don't have the right
stack trace for throws because we're not yet inside the JSX element that
itself is invalid. We should use its stack for the stack trace. That's
the reason it's enough to just use the throw now because we can get a
good stack trace from the owner stack. This is fixed by creating a fake
Throw Fiber that gets assigned the right stack.
Additionally, I noticed that for certain invalid types like the most
common one `undefined` we error in Flight so a missing import in RSC
leads to a generic error. Instead of erroring on the Flight side we
should just let anything that's not a Server Component through to the
client and then let the Client renderer determine whether it's a valid
type or not. Since we now have owner stacks through the server too, this
will still be able to provide a good stack trace on the client that
points to the server in that case.
<img width="571" alt="Screenshot 2024-06-25 at 6 46 35 PM"
src="https://github.com/facebook/react/assets/63648/6812c24f-e274-4e09-b4de-21deda9ea1d4">
To get the best stack you have to expand the little icon and the regular
stack is noisy [due to this Chrome
bug](https://issues.chromium.org/issues/345248263) which makes it a
little harder to find but once that's fixed it might be easier.
Name of the package is tbd (straw: `react-html`). It's a new package
separate from `react-dom` though and can be used as a standalone package
- e.g. also from a React Native app.
```js
import {renderToMarkup} from '...';
const html = await renderToMarkup(<Component />);
```
The idea is that this is a helper for rendering HTML that is not
intended to be hydrated. It's primarily intended to support a subset of
HTML that can be used as embedding and not served as HTML documents from
HTTP. For example as e-mails or in RSS/Atom feeds or other
distributions. It's a successor to `renderToStaticMarkup`.
A few differences:
- This doesn't support "Client Components". It can only use the Server
Components subset. No useEffect, no useState etc. since it will never be
hydrated. Use of those are errors.
- You also can't pass Client References so you can't use components
marked with `"use client"`.
- Unlike `renderToStaticMarkup` this does support async so you can
suspend and use data from these components.
- Unlike `renderToReadableStream` this does not support streaming or
Suspense boundaries and any error rejects the promise. Since there's no
feasible way to "client render" or patch up the document.
- Form Actions are not supported since in an embedded environment
there's no place to post back to across versions. You can render plain
forms with fixed URLs though.
- You can't use any resource preloading like `preload()` from
`react-dom`.
## Implementation
This first version in this PR only supports Server Components since
that's the thing that doesn't have an existing API. Might add a Client
Components version later that errors.
We don't want to maintain a completely separate implementation for this
use case so this uses the `dom-legacy` build dimension to wire up a
build that encapsulates a Flight Server -> Flight Client -> Fizz stream
to render Server Components that then get SSR:ed.
There's no problem to use a Flight Client in a Server Component
environment since it's already supported for Server-to-Server. Both of
these use a bundler config that just errors for Client References though
since we don't need any bundling integration and this is just a
standalone package.
Running Fizz in a Server Component environment is a problem though
because it depends on "react" and it needs the client version.
Therefore, for this build we embed the client version of "react" shared
internals into the build. It doesn't need anything to be able to use
those APIs since you can't call the client APIs anyway.
One unfortunate thing though is that since Flight currently needs to go
to binary and back, we need TextEncoder/TextDecoder to be available but
this shouldn't really be necessary. Also since we use the legacy stream
config, large strings that use byteLengthOfChunk errors atm. This needs
to be fixed before shipping. I'm not sure what would be the best
layering though that isn't unnecessarily burdensome to maintain. Maybe
some kind of pass-through protocol that would also be useful in general
- e.g. when Fizz and Flight are in the same process.
---------
Co-authored-by: Sebastian Silbermann <silbermann.sebastian@gmail.com>
Bumps [ws](https://github.com/websockets/ws) from 7.2.1 to 7.5.10.
<details>
<summary>Release notes</summary>
<p><em>Sourced from <a
href="https://github.com/websockets/ws/releases">ws's
releases</a>.</em></p>
<blockquote>
<h2>7.5.10</h2>
<h1>Bug fixes</h1>
<ul>
<li>Backported e55e5106 to the 7.x release line (22c28763).</li>
</ul>
<h2>7.5.9</h2>
<h1>Bug fixes</h1>
<ul>
<li>Backported bc8bd34e to the 7.x release line (0435e6e1).</li>
</ul>
<h2>7.5.8</h2>
<h1>Bug fixes</h1>
<ul>
<li>Backported 0fdcc0af to the 7.x release line (2758ed35).</li>
<li>Backported d68ba9e1 to the 7.x release line (dc1781bc).</li>
</ul>
<h2>7.5.7</h2>
<h1>Bug fixes</h1>
<ul>
<li>Backported 6946f5fe to the 7.x release line (1f72e2e1).</li>
</ul>
<h2>7.5.6</h2>
<h1>Bug fixes</h1>
<ul>
<li>Backported b8186dd1 to the 7.x release line (73dec34b).</li>
<li>Backported ed2b8039 to the 7.x release line (22a26afb).</li>
</ul>
<h2>7.5.5</h2>
<h1>Bug fixes</h1>
<ul>
<li>Backported ec9377ca to the 7.x release line (0e274acd).</li>
</ul>
<h2>7.5.4</h2>
<h1>Bug fixes</h1>
<ul>
<li>Backported 6a72da3e to the 7.x release line (76087fbf).</li>
<li>Backported 869c9892 to the 7.x release line (27997933).</li>
</ul>
<h2>7.5.3</h2>
<h1>Bug fixes</h1>
<ul>
<li>The <code>WebSocketServer</code> constructor now throws an error if
more than one of the
<code>noServer</code>, <code>server</code>, and <code>port</code>
options are specefied (66e58d27).</li>
<li>Fixed a bug where a <code>'close'</code> event was emitted by a
<code>WebSocketServer</code> before
the internal HTTP/S server was actually closed (5a587304).</li>
<li>Fixed a bug that allowed WebSocket connections to be established
after
<code>WebSocketServer.prototype.close()</code> was called
(772236a1).</li>
</ul>
<h2>7.5.2</h2>
<h1>Bug fixes</h1>
<!-- raw HTML omitted -->
</blockquote>
<p>... (truncated)</p>
</details>
<details>
<summary>Commits</summary>
<ul>
<li><a
href="d962d70649"><code>d962d70</code></a>
[dist] 7.5.10</li>
<li><a
href="22c2876323"><code>22c2876</code></a>
[security] Fix crash when the Upgrade header cannot be read (<a
href="https://redirect.github.com/websockets/ws/issues/2231">#2231</a>)</li>
<li><a
href="8a78f87706"><code>8a78f87</code></a>
[dist] 7.5.9</li>
<li><a
href="0435e6e12b"><code>0435e6e</code></a>
[security] Fix same host check for ws+unix: redirects</li>
<li><a
href="4271f07cfc"><code>4271f07</code></a>
[dist] 7.5.8</li>
<li><a
href="dc1781bc31"><code>dc1781b</code></a>
[security] Drop sensitive headers when following insecure redirects</li>
<li><a
href="2758ed3550"><code>2758ed3</code></a>
[fix] Abort the handshake if the Upgrade header is invalid</li>
<li><a
href="a370613fab"><code>a370613</code></a>
[dist] 7.5.7</li>
<li><a
href="1f72e2e14f"><code>1f72e2e</code></a>
[security] Drop sensitive headers when following redirects (<a
href="https://redirect.github.com/websockets/ws/issues/2013">#2013</a>)</li>
<li><a
href="8ecd890800"><code>8ecd890</code></a>
[dist] 7.5.6</li>
<li>Additional commits viewable in <a
href="https://github.com/websockets/ws/compare/7.2.1...7.5.10">compare
view</a></li>
</ul>
</details>
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Adds a pass which validates that local variables are not reassigned by functions which may be called after render. This is a straightforward forward data-flow analysis, where we:
1. Build up a mapping of context variables in the outer component/hook
2. Find ObjectMethod/FunctionExpressions which may reassign those context variables
3. Propagate aliases of those functions via StoreLocal/LoadLocal
4. Disallow passing those functions with a Freeze effect. This includes JSX arguments, hook arguments, hook return types, etc.
Conceptually, a function that reassigns a local is inherently mutable. Frozen functions must be side-effect free, so these two categories are incompatible and we can use the freeze effect to find all instances of where such functions are disallowed rather than special-casing eg hook calls and JSX.
ghstack-source-id: c2b22e3d62a1ab490a6a2150e28b934b9dc8676b
Pull Request resolved: https://github.com/facebook/react/pull/30107
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## Summary
`Cannot access .then on server` is not an ideal message when you try to
await or do promise chain to the properties of client reference. The
below example will let `.then` get accessed by native code while
handling the promise chain but the access is not clearly visible in user
code.
```
import('./client-module').then((mod) => mod.Component)
```
This PR chnage the error message of module reference proxy '.then'
property to show more kinds of usage, then it can be pretty clearly for
helping users to avoid the bad usage
<!--
Explain the **motivation** for making this change. What existing problem
does the pull request solve?
-->
## How did you test this change?
Unit test
<!--
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their output, screenshots / videos if the pull request changes the user
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When we replay logs we badge them with e.g. `[Server]`. That way it's
easy to identify that the source of the log actually happened on the
Server (RSC). However, when we threw an error we didn't have any such
thing. The error was rethrown on the client and then handled just like
any other client error.
This transfers the `environmentName` in DEV to our restored Error
"sub-class" (conceptually) along with `digest`. That way you can read
`error.environmentName` to print this in your own UI.
I also updated our default for `onCaughtError` (and `onError` in Fizz)
to use the `printToConsole` helper that the Flight Client uses to log it
with the badge format. So by default you get the same experience as
console.error for caught errors:
<img width="810" alt="Screenshot 2024-06-10 at 9 25 12 PM"
src="https://github.com/facebook/react/assets/63648/8490fedc-09f6-4286-9332-fbe6b0faa2d3">
<img width="815" alt="Screenshot 2024-06-10 at 9 39 30 PM"
src="https://github.com/facebook/react/assets/63648/bdcfc554-504a-4b1d-82bf-b717e74975ac">
Unfortunately I can't do the same thing for `onUncaughtError` nor
`onRecoverableError` because they use `reportError` which doesn't have
custom formatting (unless we also prevented default on window.onerror).
However maybe that's ok because 1) you should always have an error
boundary 2) it's not likely that an RSC error can actually recover
because it's not going to be rendered again so shouldn't really happen
outside some parent conditionally rendering maybe.
The other problem with this approach is that the default is no longer
trivial - so reimplementing the default in user space is trickier and
ideally we shouldn't expose our default to be called.
The explicit mock override in this test was causing it to always run as
native-oss instead of also as xplat. This moves the test to use `//
@gate persistent` instead to run it in all persistent configs.
Currently, the `hookKind` for `useInsertionEffect` is set to
`useLayoutEffect`. This pull request fixes it by adding a new `hookKind`
for `useInsertionEffect`.
Bumps [ws](https://github.com/websockets/ws) from 8.13.0 to 8.17.1.
<details>
<summary>Release notes</summary>
<p><em>Sourced from <a
href="https://github.com/websockets/ws/releases">ws's
releases</a>.</em></p>
<blockquote>
<h2>8.17.1</h2>
<h1>Bug fixes</h1>
<ul>
<li>Fixed a DoS vulnerability (<a
href="https://redirect.github.com/websockets/ws/issues/2231">#2231</a>).</li>
</ul>
<p>A request with a number of headers exceeding
the[<code>server.maxHeadersCount</code>][]
threshold could be used to crash a ws server.</p>
<pre lang="js"><code>const http = require('http');
const WebSocket = require('ws');
<p>const wss = new WebSocket.Server({ port: 0 }, function () {
const chars =
"!#$%&'*+-.0123456789abcdefghijklmnopqrstuvwxyz^_`|~".split('');
const headers = {};
let count = 0;</p>
<p>for (let i = 0; i < chars.length; i++) {
if (count === 2000) break;</p>
<pre><code>for (let j = 0; j &lt; chars.length; j++) {
const key = chars[i] + chars[j];
headers[key] = 'x';
if (++count === 2000) break;
}
</code></pre>
<p>}</p>
<p>headers.Connection = 'Upgrade';
headers.Upgrade = 'websocket';
headers['Sec-WebSocket-Key'] = 'dGhlIHNhbXBsZSBub25jZQ==';
headers['Sec-WebSocket-Version'] = '13';</p>
<p>const request = http.request({
headers: headers,
host: '127.0.0.1',
port: wss.address().port
});</p>
<p>request.end();
});
</code></pre></p>
<p>The vulnerability was reported by <a
href="https://github.com/rrlapointe">Ryan LaPointe</a> in <a
href="https://redirect.github.com/websockets/ws/issues/2230">websockets/ws#2230</a>.</p>
<p>In vulnerable versions of ws, the issue can be mitigated in the
following ways:</p>
<ol>
<li>Reduce the maximum allowed length of the request headers using the
[<code>--max-http-header-size=size</code>][] and/or the
[<code>maxHeaderSize</code>][] options so
that no more headers than the <code>server.maxHeadersCount</code> limit
can be sent.</li>
</ol>
<!-- raw HTML omitted -->
</blockquote>
<p>... (truncated)</p>
</details>
<details>
<summary>Commits</summary>
<ul>
<li><a
href="3c56601092"><code>3c56601</code></a>
[dist] 8.17.1</li>
<li><a
href="e55e5106f1"><code>e55e510</code></a>
[security] Fix crash when the Upgrade header cannot be read (<a
href="https://redirect.github.com/websockets/ws/issues/2231">#2231</a>)</li>
<li><a
href="6a00029edd"><code>6a00029</code></a>
[test] Increase code coverage</li>
<li><a
href="ddfe4a804d"><code>ddfe4a8</code></a>
[perf] Reduce the amount of <code>crypto.randomFillSync()</code>
calls</li>
<li><a
href="b73b11828d"><code>b73b118</code></a>
[dist] 8.17.0</li>
<li><a
href="29694a5905"><code>29694a5</code></a>
[test] Use the <code>highWaterMark</code> variable</li>
<li><a
href="934c9d6b93"><code>934c9d6</code></a>
[ci] Test on node 22</li>
<li><a
href="1817bac06e"><code>1817bac</code></a>
[ci] Do not test on node 21</li>
<li><a
href="96c9b3dedd"><code>96c9b3d</code></a>
[major] Flip the default value of <code>allowSynchronousEvents</code>
(<a
href="https://redirect.github.com/websockets/ws/issues/2221">#2221</a>)</li>
<li><a
href="e5f32c7e1e"><code>e5f32c7</code></a>
[fix] Emit at most one event per event loop iteration (<a
href="https://redirect.github.com/websockets/ws/issues/2218">#2218</a>)</li>
<li>Additional commits viewable in <a
href="https://github.com/websockets/ws/compare/8.13.0...8.17.1">compare
view</a></li>
</ul>
</details>
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## Summary
When DevTools frontend and backend are connected, we patch console in 2
places:
- `patch()`, when renderer is attached to:
- listen to any errors / warnings emitted
- append component stack if requested by the user
- `patchForStrictMode()`, when React notifies about that the next
invocation is about to happed during StrictMode
`patchForStrictMode()` will always be at the top of the patch stack,
because it is called at runtime when React notifies React DevTools,
because of this, `patch()` may receive already modified arguments (with
stylings for dimming), we should attempt to restore the original
arguments
## How did you test this change?
Look at yellow warnings on the element view:
| Before | After |
| --- | --- |
| 
| 
|
Double checked by syncing internally and verifying the # of `visitInstruction` calls with unique `InstructionId`s.
This is a bit of an awkward pattern though. A cleaner alternative might be to override `visitValue` and store its results in a sidemap (instead of returning)
ghstack-source-id: f6797d7652
Pull Request resolved: https://github.com/facebook/react/pull/30077
Adds Array.prototype methods that return primitives or other arrays -- naive type inference can be really helpful in reducing mutable ranges -> achieving higher quality memoization.
Also copies Array.prototype methods to our mixed read-only JSON-like object shape.
(Inspired after going through some suboptimal internal compilation outputs.)
ghstack-source-id: 0bfad11180
Pull Request resolved: https://github.com/facebook/react/pull/30075
Our previous logic for aligning scopes to block scopes constructs a tree of block and scope nodes. We ensured that blocks always mapped to the same node as their fallthroughs. e.g.
```js
// source
a();
if (...) {
b();
}
c();
// HIR
bb0:
a()
if test=... consequent=bb1 fallthrough=bb2
bb1:
b()
goto bb2
bb2:
c()
// AlignReactiveScopesToBlockScopesHIR nodes
Root node (maps to both bb0 and bb2)
|- bb1
|- ...
```
There are two issues with the existing implementation:
1. Only scopes that overlap with the beginning of a block are aligned correctly. This is because the traversal does not store information about the block-fallthrough pair for scopes that begin *within* the block-fallthrough range.
```
\# This case gets handled correctly
┌──────────────┐
│ │
block start block end
scope start scope end
│ │
└───────────────┘
\# But not this one!
┌──────────────┐
│ │
block start block end
scope start scope end
│ │
└───────────────┘
```
2. Only scopes that are directly used by a block is considered. See the `align-scopes-nested-block-structure` fixture for details.
ghstack-source-id: 327dec5019
Pull Request resolved: https://github.com/facebook/react/pull/29891
ghstack-source-id: 04b1526c85
Pull Request resolved: https://github.com/facebook/react/pull/29878
The AlignReactiveScope bug should be simplest to fix, but it's also caught by an invariant assertion. I think a fix could be either keeping track of "active" block-fallthrough pairs (`retainWhere(pair => pair.range.end > current.instr[0].id)`) or following the approach in `assertValidBlockNesting`.
I'm tempted to pull the value-block aligning logic out into its own pass (using the current `node` tree traversal), then align to non-value blocks with the `assertValidBlockNesting` approach. Happy to hear feedback on this though!
The other two are likely bigger issues, as they're not caught by static invariants.
Update:
- removed bug-phi-reference-effect as it's been patched by @josephsavona
- added bug-array-concat-should-capture
## Summary
Sometimes `constructor` happens to be the name of an unrelated property,
or we may be dealing with a `Proxy` that intercepts every read. Verify
the constructor is a function before using its name, and reset the name
anyway if it turns out not to be serializable.
Fixes some cases of the devtools crashing and becoming inoperable upon
attempting to inspect components whose props are Hookstate `State`s.
## How did you test this change?
Installed a patched version of the extension and confirmed that it
solves the problem.
---------
Co-authored-by: Ruslan Lesiutin <rdlesyutin@gmail.com>
With this, we can set a `debugger` breakpoint and we'll break into the
source code when running tests with snap. Without this, we'd break into
the transpiled js code.
When converting value blocks from HIR to ReactiveFunction, we have to drop StoreLocal assignments that represent the assignment of the phi, since ReactiveFunction supports compound expressions. These StoreLocals are only present to represent the conditional assignment of the value itself - but it's also possible for the expression to have contained an assignment expression. Before, in trying to strip the first category of StoreLocal we also accidentally stripped the second category. Now we check that the assignment is for a temporary, and don't strip otherwise.
ghstack-source-id: e7759c963bbc1bbff2d3230534b049199e3262ad
Pull Request resolved: https://github.com/facebook/react/pull/30067
## Summary
There is a race condition in the way we poll if React is on the page and
when we actually clear this polling instance. When user navigates to a
different page, we will debounce a callback for 500ms, which will:
1. Cleanup previous React polling instance
2. Start a new React polling instance
Since the cleanup logic is debounced, there is a small chance that by
the time we are going to clean up this polling instance, it will be
`eval`-ed on the page, that is using React. For example, when user is
navigating from the page which doesn't have React running, to a page
that has React running.
Next, we incorrectly will try to mount React DevTools panels twice,
which will result into conflicts in the Store, and the error will be
shown to the user
## How did you test this change?
Since this is a race condition, it is hard to reproduce consistently,
but you can try this flow:
1. Open a page that is using React, open browser DevTools and React
DevTools components panel
2. Open a page that is NOT using React, like google.com, wait ~5 seconds
until you see `"Looks like this page doesn't have React, or it hasn't
been loaded yet"` message in RDT panel
3. Open a page that is using React, observe the error `"Uncaught Error:
Cannot add node "1" because a node with that id is already in the
Store."`
Couldn't been able to reproduce this with these changes.
- Made each workflow's name consistent
- Rename each workflow file with consistent naming scheme
- Promote flow-ci-ghaction to flow-ci
ghstack-source-id: 490b643dcd
Pull Request resolved: https://github.com/facebook/react/pull/30037
Copies the existing circleci workflow for checking the inlined Fizz
runtime into GitHub actions. I didn't remove the circleci job for now
just to check for parity.
ghstack-source-id: 09480b1a20
Pull Request resolved: https://github.com/facebook/react/pull/30035
This PR adds parallelism similar to our existing circleci setup for
running yarn tests with the various test params. It does this by
sharding tests into `$SHARD_COUNT` number of groups, then spawning a job
for each of them and using jest's built in `--shard` option.
Effectively this means that the job will spawn an additional (where `n`
is the number of test params)
`n * $SHARD_COUNT` number of jobs to run tests in parallel
for a total of `n + (n * $SHARD_COUNT)` jobs. This does mean the
GitHub UI at the bottom of each PR gets longer and unfortunately it's
not sorted in any way as far as I can tell. But if something goes wrong
it should still be easy to find out what the problem is.
The PR also changes the `ci` argument for jest-cli to be an enum instead
so the tests use all available workers in GitHub actions. This will have
to live around for a bit until we can fully migrate off of circleci.
ghstack-source-id: 08f2d16353
Pull Request resolved: https://github.com/facebook/react/pull/30033
Copies the existing circleci workflow for yarn test into GitHub
actions. I didn't remove the circleci job for now just to check for
parity.
Opted to keep the same hardcoded list of params rather than use GitHub's
matrix permutations since this was intentional in the circleci config.
ghstack-source-id: b77a091254
Pull Request resolved: https://github.com/facebook/react/pull/30032
Adds a fixture based on internal case where our current output is quite a bit more verbose than the original memoization. See the comment in the fixture for more about the heuristic we can apply.
ghstack-source-id: e637a38140
Pull Request resolved: https://github.com/facebook/react/pull/29998
Note: due to a bad rebase i included #29883 here. Both were stamped so i'm not gonna bother splitting it back up aain.
This PR includes two changes:
* First, allow `LoadLocal` to be reordered if a) the load occurs after the last write to a variable and b) the LoadLocal lvalue is used exactly once
* Uses a more optimal reordering for statement blocks, while keeping the existing approach for expression blocks.
In #29863 I tried to find a clean way to share code for emitting instructions between value blocks and regular blocks. The catch is that value blocks have special meaning for their final instruction — that's the value of the block — so reordering can't change the last instruction. However, in finding a clean way to share code for these two categories of code, i also inadvertently reduced the effectiveness of the optimization.
This PR updates to use different strategies for these two kinds of blocks: value blocks use the code from #29863 where we first emit all non-reorderable instructions in their original order, then try to emit reorderable values. The reason this is suboptimal, though, is that we want to move instructions closer to their dependencies so that they can invalidate (merge) together. Emitting the reorderable values last prevents this.
So for normal blocks, we now emit terminal operands first. This will invariably cause some of the non-reorderable instructions to be emitted, but it will intersperse reoderable instructions in between, right after their dependencies. This maximizes our ability to merge scopes.
I think the complexity cost of two strategies is worth the benefit, as evidenced by the reduced memo slots in the fixtures.
ghstack-source-id: ad3e516fa4
Pull Request resolved: https://github.com/facebook/react/pull/29882
Copies the existing circleci workflow for yarn flags into GitHub
actions. I didn't remove the circleci job for now just to check for
parity.
ghstack-source-id: 003f2a4796
Pull Request resolved: https://github.com/facebook/react/pull/30029
The existing flow-ci script makes some assumptions about running inside
of circleci for parallelization. This PR forks the script with very smal
ll tweaks to allow for a short name to be passed in as an argument.
These short names are discovered in a new GH job and then each one is
passed as an argument for parallelization
ghstack-source-id: dc85486388f74088c22b386b77b45996ef753f1a
Pull Request resolved: https://github.com/facebook/react/pull/30026
Copies the existing circleci workflow for flow into GitHub actions. I
didn't remove the circleci job for now just to check for parity.
ghstack-source-id: 59104902e48a2b520ea2971d99c061c74b03a1a0
Pull Request resolved: https://github.com/facebook/react/pull/30025
Copies the existing circleci workflow for linting into GitHub actions. I
didn't remove the circleci for now just to check for parity.
ghstack-source-id: a3754dcc3b
Pull Request resolved: https://github.com/facebook/react/pull/30023
Merges the existing config to the root one so we can have a single
configuration file. I've tried to keep the compiler config as much as
possible in this PR so that no formatting changes occur.
ghstack-source-id: 8bbfc9f269
Pull Request resolved: https://github.com/facebook/react/pull/30021
This PR extends the previous logic added in #29141 to also account for
other kinds of non-ascii characters such as `\n`. Because these control
characters are individual special characters (and not 2 characters `\`
and `n`) we match based on unicode which was already being checked for
non-Latin characters.
This allows control characters to continue to be compiled equivalently
to its original source if it was provided in a JsxExpressionContainer.
However note that this PR does not convert JSX attributes that are
StringLiterals to JsxExpressionContainer, to preserve the original
source code as it was written.
Alternatively we could always emit a JsxExpressionContainer if it was
used in the source and not try to down level it to some other node
kind. But since we already do this I opted to keep this behavior.
Partially addresses #29648.
ghstack-source-id: ecc61c9f0bece90d18623b3c570fea05fbcd811a
Pull Request resolved: https://github.com/facebook/react/pull/29997
Need to tighten up this a bit.
react-dom isomorphic currently depends on react-reconciler which is
mostly DCE but it's pulled in which makes it hard to make other bundling
changes.
ReactFlightServer can have a hard dependency on the module that imports
its internals since even if other internals are aliased it still always
needs the server one.
Now that the compiler directory has its own prettier config, we can
remove the prettierignore entry for compiler/ so it still runs in your
editor if you open the root directory
ghstack-source-id: 5e3bd597cf2f11a9931f084eb909ffd81ebdca81
Pull Request resolved: https://github.com/facebook/react/pull/29993
## Summary
Fix bundle type filtering logic to correctly handle array input in
argv.type and use some with includes for accurate filtering. This
addresses a TypeError encountered during yarn build-for-devtools-prod
and yarn build-for-devtools-dev commands.
## Motivation
The current implementation of the `shouldSkipBundle` function in
`scripts/rollup/build.js` has two issues:
1. **Incorrect array handling in
`parseRequestedNames`([#29613](https://github.com/facebook/react/issues/29613)):**
The function incorrectly wraps the `argv.type` value in an additional
array when it's already an array. This leads to a `TypeError:
names[i].split is not a function` when `parseRequestedNames` attempts to
split the nested array, as seen in this error message:
```
C:\Users\Administrator\Documents\새 폴더\react\scripts\rollup\build.js:76
let splitNames = names[i].split(',');
^
TypeError: names[i].split is not a function
```
This PR fixes this by correctly handling both string and array inputs in
`argv.type`:
```diff
- const requestedBundleTypes = argv.type
- ? parseRequestedNames([argv.type], 'uppercase')
+ const argvType = Array.isArray(argv.type) ? argv.type : [argv.type];
+ const requestedBundleTypes = argv.type
+ ? parseRequestedNames(argvType, 'uppercase')
```
2. **Inaccurate filtering logic in
`shouldSkipBundle`([#29614](https://github.com/facebook/react/issues/29614)):**
The function uses `Array.prototype.every` with `indexOf` to check if
**all** requested bundle types are missing in the current bundle type.
However, when multiple bundle types are requested (e.g., `['NODE',
'NODE_DEV']`), the function should skip a bundle only if **none** of the
requested types are present. The current implementation incorrectly
allows bundles that match any of the requested types.
To illustrate, consider the following example output:
```
requestedBundleTypes [ 'NODE', 'NODE_DEV' ]
bundleType NODE_DEV
isAskingForDifferentType false
requestedBundleTypes [ 'NODE', 'NODE_DEV' ]
bundleType NODE_PROD
isAskingForDifferentType false // Incorrect behavior
```
In this case, even though the bundle type is `NODE_PROD` and doesn't
include `NODE_DEV`, the bundle is not skipped due to the incorrect
logic.
This PR fixes this by replacing `every` with `some` and using `includes`
for a more accurate check:
```diff
- const isAskingForDifferentType = requestedBundleTypes.every(
- requestedType => bundleType.indexOf(requestedType) === -1
- );
+ const isAskingForDifferentType = requestedBundleTypes.some(
+ requestedType => !bundleType.includes(requestedType)
+ );
```
This ensures that the bundle is skipped only if **none** of the
requested types are found in the `bundleType`.
This PR addresses both of these issues to ensure correct bundle type
filtering in various build scenarios.
## How did you test this change?
1. **Verification of `requestedBundleTypes` usage in
`shouldSkipBundle`:**
* I manually tested the following scenarios:
* `yarn build`: Verified that `requestedBundleTypes` remains an empty
array, as expected.
* `yarn build-for-devtools`: Confirmed that `requestedBundleTypes` is
correctly set to `['NODE']`, as in the original implementation.
* `yarn build-for-devtools-dev`: This previously failed due to the
error. After the fix, I confirmed that `requestedBundleTypes` is now
correctly passed as `['NODE', 'NODE_DEV']`.
2. **Debugging of filtering logic in `shouldSkipBundle`:**
* I added the following logging statements to the `shouldSkipBundle`
function to observe its behavior during the build process:
```javascript
console.log('requestedBundleTypes', requestedBundleTypes);
console.log('bundleType', bundleType);
console.log('isAskingForDifferentType', isAskingForDifferentType);
```
* By analyzing the log output, I confirmed that the filtering logic now
correctly identifies when a bundle should be skipped based on the
requested types. This allowed me to verify that the fix enables building
specific target bundles as intended.
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3. If you've fixed a bug or added code that should be tested, add tests!
4. Ensure the test suite passes (`yarn test`). Tip: `yarn test --watch
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5. Run `yarn test --prod` to test in the production environment. It
supports the same options as `yarn test`.
6. If you need a debugger, run `yarn test --debug --watch TestName`,
open `chrome://inspect`, and press "Inspect".
7. Format your code with
[prettier](https://github.com/prettier/prettier) (`yarn prettier`).
8. Make sure your code lints (`yarn lint`). Tip: `yarn linc` to only
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9. Run the [Flow](https://flowtype.org/) type checks (`yarn flow`).
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## Summary
<!--
Explain the **motivation** for making this change. What existing problem
does the pull request solve?
-->
I have fixed an issue where the display of the HIR diff in the React
Compiler Playground was incorrect. The HIR diff is supposed to show the
pre-change state as the source, but currently, it is showing
EnvironmentConfig as the pre-change state. This PR corrects this by
setting the pre-change state to source instead of EnvironmentConfig.
## How did you test this change?
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Demonstrate the code is solid. Example: The exact commands you ran and
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before:

after:

Somehow missed this while working on
https://github.com/facebook/react/pull/29869.
With these changes, manual inspection of the
`react_devtools_backend_compact.js` doesn't have any occurences of
`__IS_FIREFOX__` flag.
Only with the enableOwnerStacks flag (which is not on in www).
This is a new DEV-only API to be able to implement what we do for
console.error in user space.
This API does not actually include the current stack that you'd get from
`new Error().stack`. That you'd have to add yourself.
This adds the ability to have conditional development exports because we
plan on eventually having separate ESM builds that use the "development"
or "production" export conditions.
NOTE: This removes the export of `act` from `react` in prod (as opposed
to a function that throws) - inline with what we do with other
conditional exports.
## Summary
This is the pre-requisite for
https://github.com/facebook/react/pull/29231.
Current implementation of profiling hooks is only using
`performance.mark` and then makes `performance.clearMarks` call right
after it to free the memory. We've been relying on this assumption in
the tests that every mark is cleared by the time we check something.
https://github.com/facebook/react/pull/29231 adds `performance.measure`
calls and the `start` mark is not cleared until the corresponding `stop`
one is registered, and then they are cleared together.
## How did you test this change?
To test against React from source:
```
yarn test --build --project=devtools -r=experimental --ci
```
To test against React 18:
```
./scripts/circleci/download_devtools_regression_build.js 18.0 --replaceBuild
node ./scripts/jest/jest-cli.js --build --project devtools --release-channel=experimental --reactVersion 18.0 --ci
```
If a component uses the `useRef` hook directly then we type it's return
value as a ref. But if it's wrapped in a custom hook then we lose out on
this type information as the compiler doesn't look at the hook
definition. This has resulted in some false positives in our analysis
like the ones reported in #29160 and #29196.
This PR will treat objects named as `ref` or if their names end with the
substring `Ref`, and contain a property named `current`, as React refs.
```
const ref = useMyRef();
const myRef = useMyRef2();
useEffect(() => {
ref.current = ...;
myRef.current = ...;
})
```
In the above example, `ref` and `myRef` will be treated as React refs.
Updated version of #29758 removing `useFormState` since that was the
previous name for `useActionState`.
---------
Co-authored-by: Hieu Do <hieudn.uh@gmail.com>
Stacked on https://github.com/facebook/react/pull/29869.
## Summary
When using ANSI escape sequences, we construct a message in the
following way: `console.<method>('\x1b...%s\x1b[0m',
userspaceArgument1?, userspaceArgument2?, userspaceArgument3?, ...)`.
This won't dim all arguments, if user had something like `console.log(1,
2, 3)`, we would only apply it to `1`, since this is the first
arguments, so we need to:
- inline everything whats possible into a single string, while
preserving console substitutions defined by the user
- omit css and object substitutions, since we can't really inline them
and will delegate in to the environment
## How did you test this change?
Added some tests, manually inspected that it works well for web and
native cases.
Adds fixtures for `macro.namespace(...)` style invocations which we use internally in some cases instead of just `macro(...)`. I tried every example i could think of that could possibly break it (including basing one off of another fixture where we hit an invariant related due to a temporary being emitted for a method call), and they all worked. I just had to fix an existing bug where we early return in some cases instead of continuing, which is a holdover from when this pass was originally written as a ReactiveFunction visitor.
ghstack-source-id: c01f45b3ef6f42b6d1f1ff0508aea258000e0fce
Pull Request resolved: https://github.com/facebook/react/pull/29899
## Summary
Removes the usage of `consoleManagedByDevToolsDuringStrictMode` flag
from React DevTools backend, this is the only place in RDT where this
flag was used. The only remaining part is
[`ReactFiberDevToolsHook`](6708115937/packages/react-reconciler/src/ReactFiberDevToolsHook.js (L203)),
so React renderers can start notifying DevTools when `render` runs in a
Strict Mode.
> TL;DR: it is broken, and we already incorrectly apply dimming, when
RDT frontend is not opened. Fixing in the next few changes, see next
steps.
Before explaining why I am removing this, some context is required. The
way RDT works is slightly different, based on the fact if RDT frontend
and RDT backend are actually connected:
1. For browser extension case, the Backend is a script, which is
injected by the extension when page is loaded and before React is
loaded. RDT Frontend is loaded together with the RDT panel in browser
DevTools, so ONLY when user actually opens the RDT panel.
2. For native case, RDT backend is shipped together with `react-native`
for DEV bundles. It is always injected before React is loaded. RDT
frontend is loaded only when user starts a standalone RDT app via `npx
react-devtools` or by opening React Native DevTools and then selecting
React DevTools panel.
When Frontend is not connected to the Backend, the only thing we have is
the `__REACT_DEVTOOLS_GLOBAL_HOOK__` — this thing inlines some APIs in
itself, so that it can work similarly when RDT Frontend is not even
opened. This is especially important for console logs, since they are
cached and stored, then later displayed to the user once the Console
panel is opened, but from RDT side, you want to modify these console
logs when they are emitted.
In order to do so, we [inline the console patching logic into the
hook](3ac551e855/packages/react-devtools-shared/src/hook.js (L222-L319)).
This implementation doesn't use the
`consoleManagedByDevToolsDuringStrictMode`. This means that if we enable
`consoleManagedByDevToolsDuringStrictMode` for Native right now, users
would see broken dimming in LogBox / Metro logs when RDT Frontend is not
opened.
Next steps:
1. Align this console patching implementation with the one in `hook.js`.
2. Make LogBox compatible with console stylings: both css and ASCII
escape symbols.
3. Ship new version of RDT with these changes.
4. Remove `consoleManagedByDevToolsDuringStrictMode` from
`ReactFiberDevToolsHook`, so this is rolled out for all renderers.
This adds few changes:
1. We are going to ship source maps only for 2 artifacts:
`installHook.js` and `react_devtools_backend_compact.js`, because it is
only these modules that can patch console and be visible to the user via
stack traces in console. We need to ship source maps to be able to use
`ignoreList` feature in source maps, so we can actually hide these from
stack traces.
| Before | After |
|--------|--------|
| 
| 
|
2. The `"sources"` field in source map will have relative urls listed,
instead of absolute with `webpack://` protocol. This will move the
sources to the `React Developer Tools` frame in `Sources` panel, instead
of `webpack://`.
| Before | After |
|--------|--------|
| 
| 
|
> [!NOTE]
> I still have 1 unresolved issue with shipping source maps in extension
build, and it is related to Firefox, which can't find them in the
extension bundle and returns 404, even though urls are relative and I
can actually open them via unique address like
`moz-extension://<extension-id>/build/intallHook.js.map` ¯\\\_(ツ)\_/¯
## Summary
Configures the React Native open source feature flags in preparation for
React Native 0.75, which will be upgraded to React 19.
## How did you test this change?
```
$ yarn test
$ yarn flow fabric
```
Adds a pass just after DCE to reorder safely reorderable instructions (jsx, primitives, globals) closer to where they are used, to allow other optimization passes to be more effective. Notably, the reordering allows scope merging to be more effective, since that pass relies on two scopes not having intervening instructions — in many cases we can now reorder such instructions out of the way and unlock merging, as demonstrated in the changed fixtures.
The algorithm itself is described in the docblock.
note: This is a cleaned up version of #29579 that is ready for review.
ghstack-source-id: c54a806cad
Pull Request resolved: https://github.com/facebook/react/pull/29863
Updates our scope merging pass to allow more types of instructions to intervene btw scopes. This includes all the non-allocating kinds of nodes that are considered reorderable in #29863. It's already safe to merge scopes with these instructions — we only merge if the lvalue is not used past the next scope. Additionally, without changing this pass reordering isn't very effective, since we would reorder to add these types of intervening instructions and then not be able to merge scopes.
Sequencing this first helps to see the win just from reordering alone.
ghstack-source-id: 79263576d8
Pull Request resolved: https://github.com/facebook/react/pull/29881
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4. Ensure the test suite passes (`yarn test`). Tip: `yarn test --watch
TestName` is helpful in development.
5. Run `yarn test --prod` to test in the production environment. It
supports the same options as `yarn test`.
6. If you need a debugger, run `yarn test --debug --watch TestName`,
open `chrome://inspect`, and press "Inspect".
7. Format your code with
[prettier](https://github.com/prettier/prettier) (`yarn prettier`).
8. Make sure your code lints (`yarn lint`). Tip: `yarn linc` to only
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## Summary
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does the pull request solve?
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In the Fabric renderer in React Native, we only use the HostContext to
issue soft errors in __DEV__ bundles when attempting to add a raw text
child to a node that may not support them. Moving the logic to set this
context to __DEV__ bundles only unblocks more expensive methods for
resolving whether a parent context supports raw text children, like
resolving this information from `getViewConfigForType`.
## How did you test this change?
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yarn test (--prod)
sanitize javascript: urls for <object> tags
React 19 added sanitization for `javascript:` URLs for `href` properties
on various tags. This PR also adds that sanitization for `<object>` tags
as well that Firefox otherwise executes.
Summary: The change detection mode was unavailable in the playground because the pragma was not a boolean. This fixes that by special casing it in pragma parsing, similar to validateNoCapitalizedCalls
ghstack-source-id: 4a8c17d21ab8b7936ca61c9dd1f7fdf8322614c9
Pull Request resolved: https://github.com/facebook/react/pull/29889
### Summary
Similarly to what has been done on the `react-native` repo in
https://github.com/facebook/react-native/pull/43851, this PR adds a
`react.code-workspace` workspace file when using VSCode.
This disables the built-in TypeScript Language Service for `.js`, `.ts`,
and `.json` files, recommends extensions, enables `formatOnSave`,
excludes certain files in search, and configures Flow language support.
### Motivation
This is a DevX benefit for **React contributors** using open source VS
Code. Without this, it takes quite a long time to set up the environment
in vscode to work well.
For me the following two points took around an hour each to figure out,
but for others it may take even more (screenshots can be found below):
* Search with "files to include" was searching in ignored files
(compiled/generated)
* Configure language validation and prettier both in "packages" that use
flow and in the "compiler" folder that uses typescript.
### Recommended extensions
NOTE: The recommended extensions list is currently minimal — happy to
extend this now or in future, but let's aim to keep these conservative
at the moment.
* Flow — language support
* EditorConfig — formatting based on `.editorconfig`, all file types
* Prettier — formatting for JS* files
* ESLint — linter for JS* files
### Why `react.code-workspace`?
`.code-workspace` files have slight extra behaviours over a `.vscode/`
directory:
* Allows user to opt-in or skip.
* Allows double-click launching from file managers.
* Allows base folder (and any subfolders in future) to be opened with
local file tree scope (useful in fbsource!)
* (Minor point) Single config file over multiple files.
https://code.visualstudio.com/docs/editor/workspaces
### Test plan
Against a new un-configured copy of Visual Studio Code Insiders.
**Without workspace config**
❌ .js files raise errors by default (built-in TypeScript language
service)
❌ When using the Flow VS Code extension, the wrong version (global) of
Flow is used.
<img width="978" alt="Screenshot 2024-06-10 at 16 03 59"
src="https://github.com/facebook/react/assets/5188459/17e19ba4-bac2-48ea-9b35-6b4b6242bcc1">
❌ Searching in excluded files when the "include" field is specified
<img width="502" alt="Screenshot 2024-06-10 at 15 41 24"
src="https://github.com/facebook/react/assets/5188459/00248755-7905-41bc-b303-498ddba82108">
**With workspace config**
✅ Built-in TypeScript Language Service is disabled for .js files, but
still enabled for .ts[x] files

✅ Flow language support is configured correctly against flow version in
package.json
<img width="993" alt="Screenshot 2024-06-10 at 16 03 44"
src="https://github.com/facebook/react/assets/5188459/b54e143c-a013-4e73-8995-3af7b5a03e36">
✅ Does not search in excluded files when the "include" field is
specified
<img width="555" alt="Screenshot 2024-06-10 at 15 39 18"
src="https://github.com/facebook/react/assets/5188459/dd3e5344-84fb-4b5d-8689-4c8bd28168e0">
✅ Workspace config is suggested when folder is opened in VS Code

✅ Dialog is shown on workspace launch with recommended VS Code
extensions
<img width="580" alt="Screenshot 2024-06-10 at 15 40 52"
src="https://github.com/facebook/react/assets/5188459/c6406fb6-92a0-47f1-8497-4ffe899bb6a9">
Our passes aren't sequenced such that we could observe this bug, but this retains the proper terminal kind for pruned-scopes in mapTerminalSuccessors.
ghstack-source-id: 1a03b40e45649bbef7d6db968fb2dbd6261a246a
Pull Request resolved: https://github.com/facebook/react/pull/29884
Summary: Minor change inspired by #29863: the BuildHIR pass ensures that Binary and UnaryOperator nodes only use a limited set of the operators that babel's operator types represent, which that pr relies on for safe reorderability, but the type of those HIR nodes admits the other operators. For example, even though you can't build an HIR UnaryOperator with `delete` as the operator, it is a valid HIR node--and if we made a mistaken change that let you build such a node, it would be unsafe to reorder.
This pr makes the typing of operators stricter to prevent that.
ghstack-source-id: 9bf3b1a37eae3f14c0e9fb42bb3ece522b317d98
Pull Request resolved: https://github.com/facebook/react/pull/29880
The export maps for react packages have to choose an order of
preference. Many runtimes use multiple conditions, for instance when
building for edge webpack also uses the browser condition which makes
sense given most edge runtimes have a web-standards based set of APIs.
However React is building the browser builds primarily for actual
browsers and sometimes have builds intended for servers that might be
browser compat. This change updates the order of conditions to
preference specific named runtimes > node > generic edge runtimes >
browser > default
Fixes a bug found by mofeiZ in #29878. When we merge queued states, if the new state does not introduce changes relative to the queued state we should use the queued state, not the new state.
ghstack-source-id: c59f69de15
Pull Request resolved: https://github.com/facebook/react/pull/29879
That way we get owner stacks (native or otherwise) for `console.error`
or `console.warn` inside of them.
Since the `reportError` is also called within this context, we also get
them for errors thrown within event listeners. You'll also be able to
observe this in in the `error` event. Similar to how `onUncaughtError`
is in the scope of the instance that errored - even though
`onUncaughtError` doesn't kick in for event listeners.
Chrome (from console.createTask):
<img width="306" alt="Screenshot 2024-06-12 at 2 08 19 PM"
src="https://github.com/facebook/react/assets/63648/34cd9d57-0df4-44df-a470-e89a5dd1b07d">
<img width="302" alt="Screenshot 2024-06-12 at 2 03 32 PM"
src="https://github.com/facebook/react/assets/63648/678117b1-e03a-47d4-9989-8350212c8135">
Firefox (from React DevTools):
<img width="493" alt="Screenshot 2024-06-12 at 2 05 01 PM"
src="https://github.com/facebook/react/assets/63648/94ca224d-354a-4ec8-a886-5740bcb418e5">
(This is the parent stack since React DevTools doesn't just yet print
owner stack.)
(Firefox doesn't print the component stack for uncaught since we don't
add component stacks for "error" events from React DevTools - just
console.error. Perhaps an oversight.)
If we didn't have the synthetic event system this would kind of just
work natively in Chrome because we have this task active when we attach
the event listeners to the DOM node and async stacks just follow along
that way. In fact, if you attach a manual listener in useEffect you get
this same effect. It's just because we use event delegation that this
doesn't work.
However, if we did get rid of the synthetic event system we'd likely
still want to add a wrapper on the DOM node to set our internal current
owner so that the non-native part of the system still can observe the
active instance. That wouldn't work with manually attached listeners
though.
Bumps [braces](https://github.com/micromatch/braces) from 3.0.2 to
3.0.3.
<details>
<summary>Commits</summary>
<ul>
<li><a
href="74b2db2938"><code>74b2db2</code></a>
3.0.3</li>
<li><a
href="88f1429a0f"><code>88f1429</code></a>
update eslint. lint, fix unit tests.</li>
<li><a
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Snyk js braces 6838727 (<a
href="https://redirect.github.com/micromatch/braces/issues/40">#40</a>)</li>
<li><a
href="190510f79d"><code>190510f</code></a>
fix tests, skip 1 test in test/braces.expand</li>
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readme bump</li>
<li><a
href="a5851e57f4"><code>a5851e5</code></a>
Merge pull request <a
href="https://redirect.github.com/micromatch/braces/issues/37">#37</a>
from coderaiser/fix/vulnerability</li>
<li><a
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feature: braces: add maxSymbols (<a
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<li><a
href="9f5b4cf473"><code>9f5b4cf</code></a>
fix: vulnerability (<a
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remove funding file</li>
<li><a
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update keepEscaping doc (<a
href="https://redirect.github.com/micromatch/braces/issues/27">#27</a>)</li>
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This lets the environment name vary within a request by the context a
component, log or error being executed in.
A potentially different API would be something like
`setEnvironmentName()` but we'd have to extend the `ReadableStream` or
something to do that like we do for `.allReady`. As a function though it
has some expansion possibilities, e.g. we could potentially also pass
some information to it for context about what is being asked for.
If it changes before completing a task, we also emit the change so that
we have the debug info for what the environment was before entering a
component and what it was after completing it.
Stacked on #29807.
This lets the nearest Suspense/Error Boundary handle it even if that
boundary is defined by the model itself.
It also ensures that when we have an error during serialization of
properties, those can be associated with the nearest JSX element and
since we have a stack/owner for that element we can use it to point to
the source code of that line. We can't track the source of any nested
arbitrary objects deeper inside since objects don’t track their stacks
but close enough. Ideally we have the property path but we don’t have
that right now. We have a partial in the message itself.
<img width="813" alt="Screenshot 2024-06-09 at 10 08 27 PM"
src="https://github.com/facebook/react/assets/63648/917fbe0c-053c-4204-93db-d68a66e3e874">
Note: The component name (Counter) is lost in the first message because
we don't print it in the Task. We use `"use client"` instead because we
expect the next stack frame to have the name. We also don't include it
in the actual error message because the Server doesn't know the
component name yet. Ideally Client References should be able to have a
name. If the nearest is a Host Component then we do use the name though.
However, it's not actually inside that Component that the error happens
it's in App and that points to the right line number.
An interesting case is that if something that's actually going to be
consumed by the props to a Suspense/Error Boundary or the Client
Component that wraps them fails, then it can't be handled by the
boundary. However, a counter intuitive case might be when that's on the
`children` props. E.g.
`<ErrorBoundary>{clientReferenceOrInvalidSerialization}</ErrorBoundary>`.
This value can be inspected by the boundary so it's not safe to pass it
so if it's errored it is not caught.
## Implementation
The first insight is that this is best solved on the Client rather than
in the Server because that way it also covers Client References that end
up erroring.
The key insight is that while we don't have a true stack when using
`JSON.parse` and therefore no begin/complete we can still infer these
phases for Elements because the first child of an Element is always
`'$'` which is also a leaf. In depth first that's our begin phase. When
the Element itself completes, we have the complete phase. Anything in
between is within the Element.
Using this idea I was able to refactor the blocking tracking mechanism
to stash the blocked information on `initializingHandler` and then on
the way up do we let whatever is nearest handle it - whether that's an
Element or the root Chunk. It's kind of like an Algebraic Effect.
cc @unstubbable This is something you might want to deep dive into to
find more edge cases. I'm sure I've missed something.
---------
Co-authored-by: eps1lon <sebastian.silbermann@vercel.com>
Stacked on #29807.
Conceptually the error's owner/task should ideally be captured when the
Error constructor is called but neither `console.createTask` does this,
nor do we override `Error` to capture our `owner`. So instead, we use
the nearest parent as the owner/task of the error. This is usually the
same thing when it's thrown from the same async component but not if you
await a promise started from a different component/task.
Before this stack the "owner" and "task" of a Lazy that errors was the
nearest Fiber but if the thing erroring is a Server Component, we need
to get that as the owner from the inner most part of debugInfo.
To get the Task for that Server Component, we need to expose it on the
ReactComponentInfo object. Unfortunately that makes the object not
serializable so we need to special case this to exclude it from
serialization. It gets restored again on the client.
Before (Shell):
<img width="813" alt="Screenshot 2024-06-06 at 5 16 20 PM"
src="https://github.com/facebook/react/assets/63648/7da2d4c9-539b-494e-ba63-1abdc58ff13c">
After (App):
<img width="811" alt="Screenshot 2024-06-08 at 12 29 23 AM"
src="https://github.com/facebook/react/assets/63648/dbf40bd7-c24d-4200-81a6-5018bef55f6d">
Summary: We now expect that candidate components that have Flow or TS type annotations on their first parameters have annotations that are potentially objects--this lets us reject compiling functions that explicitly take e.g. `number` as a parameter.
ghstack-source-id: e2c23348265b7ef651232b962ed7be7f6fed1930
Pull Request resolved: https://github.com/facebook/react/pull/29866
Summary: We can tighten our criteria for what is a component by requiring that a component or hook contain JSX or hook calls directly within its body, excluding nested functions . Currently, if we see them within the body anywhere -- including nested functions -- we treat it as a component if the other requirements are met. This change makes this stricter.
We also now expect components (but not necessarily hooks) to have return statements, and those returns must be potential React nodes (we can reject functions that return function or object literals, for example).
ghstack-source-id: 4507cc3955216c564bf257c0b81bfb551ae6ae55
Pull Request resolved: https://github.com/facebook/react/pull/29865
Summary: Projects which have heavily adopted Flow component syntax may wish to enable the compiler only for components and hooks that use the syntax, rather than trying to guess which functions are components and hooks. This provides that option.
ghstack-source-id: 579ac9f0fa01d8cdb6a0b8f9923906a0b37662f3
Pull Request resolved: https://github.com/facebook/react/pull/29864
Stacked on #29804.
Transferring of debugInfo was added in #28286. It represents the parent
stack between the current Fiber and into the next Fiber we're about to
create. I.e. Server Components in between. ~I don't love passing
DEV-only fields as arguments anyway since I don't trust closure to
remove unused arguments that way.~ EDIT: Actually it seems like closure
handled that just fine before which is why this is no change in prod.
Instead, I track it on the module scope. Notably with DON'T use
try/finally because if something throws we want to observe what it was
at the time we threw. Like the pattern we use many other places.
Now we can use this when we create the Throw Fiber to associate the
Server Components that were part of the parent stack before this error
threw. There by giving us the correct parent stacks at the location that
threw.
This lets us rethrow it in the conceptual place of the child.
There's currently a problem when we suspend or throw in the child fiber
reconciliation phase. This work is done by the parent component, so if
it suspends or errors it is as if that component errored or suspended.
However, conceptually it's like a child suspended or errored.
In theory any thing can throw but it is really mainly due to either
`React.lazy` (both in the element.type position and node position),
`Thenable`s or the `Thenable`s that make up `AsyncIterable`s.
Mainly this happens because a Server Component that errors turns into a
`React.lazy`. In practice this means that if you have a Server Component
as the direct child of an Error Boundary. Errors inside of it won't be
caught.
We used to have the same problem with Thenables and Suspense but because
it's now always nested inside an inner Offscreen boundary that shields
it by being one level nested. However, when we have raw Offscreen
(Activity) boundaries they should also be able to catch the suspense if
it's in a hidden state so the problem returns. This fixes it for thrown
promises but it doesn't fix it for SuspenseException. I'm not sure this
is even the right strategy for Suspense though. It kind of relies on the
node never actually mounting/committing.
It's conceptually a little tricky because the current component can
inspect the children and make decisions based on them. Such as
SuspenseList.
The other thing that this PR tries to address is that it sets the
foundation for dealing with error reporting for Server Components that
errored. If something client side errors it'll be a stack like Server
(DebugInfo) -> Fiber -> Fiber -> Server -> (DebugInfo) -> Fiber.
However, all error reporting relies on it eventually terminating into a
Fiber that is responsible for the error. To avoid having to fork too
much it would be nice if I could create a Fiber to associate with the
error so that even a Server component error in this case ultimately
terminates in a Fiber.
We know from Fiber that inline objects with more than 16 properties in
V8 turn into dictionaries instead of optimized objects. The trick is to
use a constructor instead of an inline object literal. I don't actually
know if that's still the case or not. I haven't benchmarked/tested the
output. Better safe than sorry.
It's unfortunate that this can have a negative effect for Hermes and JSC
but it's not as bad as it is for V8 because they don't deopt into
dictionaries. The time to construct these objects isn't a concern - the
time to access them frequently is.
We have to beware the Task objects in Fizz. Those are currently on 16
fields exactly so we shouldn't add anymore ideally.
We should ideally have a lint rule against object literals with more
than 16 fields on them. It might not help since sometimes the fields are
conditional.
To keep consistent with the rest of the React repo, let's remove this
because editor settings are personal. Additionally this wasn't in the
root directory so it wasn't being applied anyway.
ghstack-source-id: 3a2e2993d6
Pull Request resolved: https://github.com/facebook/react/pull/29861
Bumps [braces](https://github.com/micromatch/braces) from 3.0.2 to
3.0.3.
<details>
<summary>Commits</summary>
<ul>
<li><a
href="74b2db2938"><code>74b2db2</code></a>
3.0.3</li>
<li><a
href="88f1429a0f"><code>88f1429</code></a>
update eslint. lint, fix unit tests.</li>
<li><a
href="415d660c30"><code>415d660</code></a>
Snyk js braces 6838727 (<a
href="https://redirect.github.com/micromatch/braces/issues/40">#40</a>)</li>
<li><a
href="190510f79d"><code>190510f</code></a>
fix tests, skip 1 test in test/braces.expand</li>
<li><a
href="716eb9f12d"><code>716eb9f</code></a>
readme bump</li>
<li><a
href="a5851e57f4"><code>a5851e5</code></a>
Merge pull request <a
href="https://redirect.github.com/micromatch/braces/issues/37">#37</a>
from coderaiser/fix/vulnerability</li>
<li><a
href="2092bd1fb1"><code>2092bd1</code></a>
feature: braces: add maxSymbols (<a
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<li><a
href="9f5b4cf473"><code>9f5b4cf</code></a>
fix: vulnerability (<a
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<li><a
href="98414f9f1f"><code>98414f9</code></a>
remove funding file</li>
<li><a
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update keepEscaping doc (<a
href="https://redirect.github.com/micromatch/braces/issues/27">#27</a>)</li>
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Bumps [braces](https://github.com/micromatch/braces) from 3.0.2 to
3.0.3.
<details>
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<ul>
<li><a
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update eslint. lint, fix unit tests.</li>
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fix tests, skip 1 test in test/braces.expand</li>
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remove funding file</li>
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Bumps [braces](https://github.com/micromatch/braces) from 3.0.2 to
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<details>
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<li><a
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3.0.3</li>
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update eslint. lint, fix unit tests.</li>
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Snyk js braces 6838727 (<a
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fix tests, skip 1 test in test/braces.expand</li>
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readme bump</li>
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remove funding file</li>
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Per title, implements an HIR-based version of FlattenScopesWithHooksOrUse as part of our push to use HIR everywhere. This is the last pass to migrate before PropagateScopeDeps, which is blocking the fix for `bug.invalid-hoisting-functionexpr`, ie where we can infer incorrect dependencies for function expressions if the dependencies are accessed conditionally.
ghstack-source-id: 05c6e26b3b7a3b1c3e106a37053f88ac3c72caf5
Pull Request resolved: https://github.com/facebook/react/pull/29840
Pre the title, this implements an HIR-based version of FlattenReactiveLoops. Another step on the way to HIR-everywhere.
ghstack-source-id: e1d166352df6b0725e4c4915a19445437916251f
Pull Request resolved: https://github.com/facebook/react/pull/29838
Adds the HIR equivalent of a pruned-scope, allowing us to start porting the scope-pruning passes to operate on HIR.
ghstack-source-id: dbbdc43219123467acc1a531d8276e8b9cc91e14
Pull Request resolved: https://github.com/facebook/react/pull/29837
The ci step for the playground already installs playwright browsers so
this step was unnecessary. It also doesn't work internally for our sync
scripts
ghstack-source-id: d6e7615637
Pull Request resolved: https://github.com/facebook/react/pull/29841
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## Summary
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The parsePluginOptions seemed to be duplicated within
[BabelPlugin.ts](f5af92d2c4/compiler/packages/babel-plugin-react-compiler/src/Babel/BabelPlugin.ts (L32))
and
[Program.ts](f5af92d2c4/compiler/packages/babel-plugin-react-compiler/src/Entrypoint/Program.ts (L220)).
Since the options already parsed in BabelPlugin.ts should have been
passed to compileProgram, in this PR we deleted parsePluginOptions in
compileProgram and used the options passed as arguments as they are.
I've done that.
## How did you test this change?
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<img width="516" alt="image"
src="https://github.com/facebook/react/assets/87469023/2a70c6ea-0330-42a2-adff-48ae3e905790">
Basically make `console.error` and `console.warn` behave like normal -
when a component stack isn't appended. I need this because I need to be
able to print rich logs with the component stack option and to be able
to disable instrumentation completely in `console.createTask`
environments that don't need it.
Currently we can't print logs with richer objects because they're
toString:ed first. In practice, pretty much all arguments we log are
already toString:ed so it's not necessary anyway. Some might be like a
number. So it would only be a problem if some environment can't handle
proper consoles but then it's up to that environment to toString it
before logging.
The `Warning: ` prefix is historic and is both noisy and confusing. It's
mostly unnecessary since the UI surrounding `console.error` and
`console.warn` tend to have visual treatment around it anyway. However,
it's actively misleading when `console.error` gets prefixed with a
Warning that we consider an error level. There's an argument to be made
that some of our `console.error` don't make the bar for an error but
then the argument is to downgrade each of those to `console.warn` - not
to brand all our actual error logging with `Warning: `.
Apparently something needs to change in React Native before landing this
because it depends on the prefix somehow which probably doesn't make
sense already.
## Overview
Updates `eslint-plugin-jest` and enables the recommended rules with some
turned off that are unhelpful.
The main motivations is:
a) we have a few duplicated tests, which this found an I deleted
b) making sure we don't accidentally commit skipped tests
Adds a shape type for component props, which has one defined property: "ref". This means that if the ref property exists, we can type usage of `props.ref` (or via destructuring) the same as the result of `useRef()` and infer downstream usage similarly.
ghstack-source-id: 76cd07c5dfeea2a4aafe141912663b097308fd73
Pull Request resolved: https://github.com/facebook/react/pull/29834
## Overview
The clever trick in https://github.com/facebook/react/pull/29799 turns
out to not work because signedsource includes the generated hash in the
header. Reverts back to checking git diff, filtering out the REVISION
file and `@generated` headers.
There are two cases where it's legit/intended to remove scopes, and we can inline the scope rather than reify a "pruned" scope:
* Scopes that contain a single instruction with a hook call. The fact that we create a scope in this case at all is just an artifact of it being simpler to do this and remove the scope later rather than try to avoid creating it in the first place. So for these scopes, we can just inline them.
* Scopes that are provably non-escaping. Removing the scope is an optimization, not a case of us having to prune away something that should be there. So again, its fine to inline in this case.
I found this from syncing the stack internally and looking at differences in compiled output. The latter case was most common but the first case is just an obvious improvement.
ghstack-source-id: 80610ddafad65eb837d0037e2692dd74bc548088
Pull Request resolved: https://github.com/facebook/react/pull/29820
Adds additional information to the CompileSuccess LoggerEvent:
* `prunedMemoBlocks` is the number of reactive scopes that were pruned for some reason.
* `prunedMemoValues` is the number of unique _values_ produced by those scopes.
Both numbers exclude blocks that are just a hook call - ie although we create and prune a scope for eg `useState()`, that's just an artifact of the sequencing of our pipeline. So what this metric is counting is cases of _other_ values that go unmemoized. See the new fixture, which takes advantage of improvements in the snap runner to optionally emit the logger events in the .expect.md file if you include the "logger" pragma in a fixture.
ghstack-source-id: c2015bb5565746d07427587526b71e23685279c2
Pull Request resolved: https://github.com/facebook/react/pull/29810
Mostly addresses the issue with non-reactive pruned scopes. Before, values from pruned scopes would not be memoized, but could still be depended upon by downstream scopes. However, those downstream scopes would assume the value could never change. This could allow the developer to observe two different versions of a value - the freshly created one (if observed outside a scope) or a cached one (if observed inside, or through) a scope which used the value but didn't depend on it.
The fix here is to consider the outputs of pruned reactive scopes as reactive. Note that this is a partial fix because of things like control variables — the full solution would be to mark these values as reactive, and then re-run InferReactivePlaces. We can do this once we've fully converted our pipeline to use HIR everywhere. For now, this should fix most issues in practice because PruneNonReactiveDependencies already does basic alias tracking (see new fixture).
ghstack-source-id: 364430bbeca4cfca2fbf9df4d92b2e61b3352311
Pull Request resolved: https://github.com/facebook/react/pull/29790
There's a category of bug currently where pruned reactive scopes whose outputs are non-reactive can have their code end up inlining into another scope, moving the location of the instruction. Any value that had a scope assigned has to have its order of evaluation preserved, despite the fact that it got pruned, so naively we could just force every pruned scope to have its declarations promoted to named variables.
However, that ends up assigning names to _tons_ of scope declarations that don't really need to be promoted. For example, a scope with just a hook call ends up with:
```
const x = useFoo();
=>
scope {
$t0 = Call read useFoo$ (...);
}
$t1 = StoreLocal 'x' = read $t0;
```
Where t0 doesn't need to be promoted since it's used immediately to assign to another value which is a non-temporary.
So the idea of this PR is that we can track outputs of pruned scopes which are directly referenced from inside a later scope. This fixes one of the two cases of the above pattern. We'll also likely have to consider values from pruned scopes as always reactive, i'll do that in the next PR.
ghstack-source-id: b37fb9a7cb1430b7c35ec5946269ce5a886a486a
Pull Request resolved: https://github.com/facebook/react/pull/29789
There are a few places where we want to check whether a value actually got memoized, and we currently have to infer this based on values that "should" have a scope and whether a corresponding scope actually exists. This PR adds a new ReactiveStatement variant to model a reactive scope block that was pruned for some reason, and updates all the passes that prune scopes to instead produce this new variant.
ghstack-source-id: aea6dab469acb1f20058b85cb6f9aafab5d167cd
Pull Request resolved: https://github.com/facebook/react/pull/29781
## Overview
Reverts https://github.com/facebook/react/pull/26616 and implements the
suggested way instead.
This change in #26616 broken the internal sync command, which now
results in duplicated `@generated` headers. It also makes it harder to
detect changes during the diff train sync. Instead, we will check for
changes, and if there are changes sign the files and commit them to the
sync branch.
## Strategy
The new sync strategy accounts for the generated headers during the
sync:
- **Revert Version**: Revert the version strings
- **Revert @generated**: Re-sign the files (will be the same hash as
before if unchanged)
- **Check**: Check if there are changes **if not, skip**
- **Re-apply Version**: Now add back the new version string
- **Re-sign @generated**: And re-generate the headers
Then commit to branch. This ensures that if there are no changes, we'll
skip.
---------
Co-authored-by: Timothy Yung <yungsters@gmail.com>
## Summary
See #29737
## How did you test this change?
As the feature requires module support and the test runner does
currently not support running tests as modules, I could only test it via
playground.
The goal is to improve speed of the development by inlining and DCE
unused branches.
We have the ability to preserve some variable names and pretty print in
the production version so might as well do the same with DEV.
When we made stylesheets suspend even during high priority updates we
exposed a bug in the loading tracking of stylesheets that are loaded as
part of the preamble. This allowed these stylesheets to put suspense
boundaries into fallback mode more often than expected because cases
where a stylesheet was server rendered could now cause a fallback to
trigger which was never intended to happen.
This fix updates resource construction to evaluate whether the instance
exists in the DOM prior to construction and if so marks the resource as
loaded and inserted.
One ambiguity that needed to be solved still is how to tell whether a
stylesheet rendered as part of a late Suspense boundary reveal is
already loaded. I updated the instruction to clear out the loading
promise after successfully loading. This is useful because later if we
encounter this same resource again we can avoid the microtask if it is
already loaded. It also means that we can concretely understand that if
a stylesheet is in the DOM without this marker then it must have loaded
(or errored) already.
This PR makes it so we always emit a const VariableDeclaration for
compiled functions in gating mode. If the original declaration's parent
was an ExportDefaultDeclaration we'll also append a new
ExportDefaultDeclaration pointing to the new identifier. This allows
code that adds optional properties to the function declaration to still
work in gating mode
ghstack-source-id: 5705479135baa268eeb3c85bfbf1883964e84916
Pull Request resolved: https://github.com/facebook/react/pull/29806
When gating is enabled, any function declaration properties that were
previously set (typically `Function.displayName`) would cause a crash
after compilation as the original identifier is no longer present.
ghstack-source-id: beb7e258561ea598d306fa67706d34a8788d9322
Pull Request resolved: https://github.com/facebook/react/pull/29802
This refactors key warning to happen inline after we've matched a Fiber.
I didn't want to do that originally because it was riskier. But it turns
out to be straightforward enough.
This lets us use that Fiber as the source of the warning which matters
to DevTools because then DevTools can associate it with the right
component after it mounts.
We can also associate the duplicate key warning with this Fiber. That
way we'll get the callsite with the duplicate key on the stack and can
associate this warning with the child that had the duplicate.
I kept the forked DevTools tests because the warning now is counted on
the Child instead of the Parent (18 behavior).
However, this won't be released in 19.0.0 so I only test this in
whatever the next version is.
Doesn't seem worth it to have a test for just the 19.0.0 behavior.
Fixes false positives where we currently disallow mutations of refs from callbacks passed to JSX, if the ref is also passed to jsx. We consider these to be mutations of "frozen" values, but refs are explicitly allowed to have interior mutability. The fix is to always allow (at leat within InferReferenceEffects) for refs to be mutated. This means we completely rely on ValidateNoRefAccessInRender to validate ref access and stop reporting false positives.
ghstack-source-id: 1a30609f5f
Pull Request resolved: https://github.com/facebook/react/pull/29733
Stacked on #29491
Previously if you aborted during a render the currently rendering task
would itself be aborted which will cause the entire model to be replaced
by the aborted error rather than just the slot currently being rendered.
This change updates the abort logic to mark currently rendering tasks as
aborted but allowing the current render to emit a partially serialized
model with an error reference in place of the current model.
The intent is to support aborting from rendering synchronously, in
microtasks (after an await or in a .then) and in lazy initializers. We
don't specifically support aborting from things like proxies that might
be triggered during serialization of props
## Summary
The test started to fail after
https://github.com/facebook/react/pull/29088.
Fork the test and the expected store state for:
- React 18.x, to represent the previous behavior
- React >= 19, to represent the current RDT behavior, where error can't
be connected to the fiber, because it was not yet mounted and shared
with DevTools.
Ideally, DevTools should start keeping track of such fibers, but also
distinguish them from some that haven't mounted due to Suspense or error
boundaries.
We don't always have the NODE_ENV set, so additionally check for the
__DEV__ global if it has one set.
ghstack-source-id: 3719a4710a5fb1b4abf511f469c815917b7dfdf4
Pull Request resolved: https://github.com/facebook/react/pull/29785
Stacked on #29551
Flight pings much more often than Fizz because async function components
will always take at least a microtask to resolve . Rather than
scheduling this work as a new macrotask Flight now schedules pings in a
microtask. This allows more microtasks to ping before actually doing a
work flush but doesn't force the vm to spin up a new task which is quite
common give n the nature of Server Components
While most builds of Flight and Fizz schedule work in new tasks some do
execute work synchronously. While this is necessary for legacy APIs like
renderToString for modern APIs there really isn't a great reason to do
this synchronously.
We could schedule works as microtasks but we actually want to yield so
the runtime can run events and other things that will unblock additional
work before starting the next work loop.
This change updates all non-legacy uses to be async using the best
availalble macrotask scheduler.
Browser now uses postMessage
Bun uses setTimeout because while it also supports setImmediate the
scheduling is not as eager as the same API in node
the FB build also uses setTimeout
This change required a number of changes to tests which were utilizing
the sync nature of work in the Browser builds to avoid having to manage
timers and tasks. I added a patch to install MessageChannel which is
required by the browser builds and made this patched version integrate
with the Scheduler mock. This way we can effectively use `act` to flush
flight and fizz work similar to how we do this on the client.
Summary
The dispatch function from useReducer is stable, so it is also non-reactive.
the related PR: #29665
the related comment: #29674 (comment)
I am not sure if the location of the new test file is appropriate😅.
How did you test this change?
Added the specific test compiler/packages/babel-plugin-react-compiler/src/__tests__/fixtures/compiler/useReducer-returned-dispatcher-is-non-reactive.expect.md.
## Summary
There was an attempt to upgrade `ip` to 2.0.1 to mitigate CVE in
https://github.com/facebook/react/pull/29725#issuecomment-2150389616,
but there actually another one CVE in version `2.0.1`. Instead, migrate
to `internal-ip`, which similarly small package that we can use
Note: not upgrading to version 7+, because they are pure ESM.
## How did you test this change?
Validated that standalone version of RDT works and connects to the app.
## Summary
We currently do deep diffing for object props, and also use custom
differs, if they are defined, for props with custom attribute config.
The idea is to simply do a `===` comparison instead of all that work. We
will do less computation on the JS side, but send more data to native.
The hypothesis is that this change should be neutral in terms of
performance. If that's the case, we'll be able to get rid of custom
differs, and be one step closer to deleting view configs.
This PR adds the `enableShallowPropDiffing` feature flag to support this
experiment.
## How did you test this change?
With `enableShallowPropDiffing` hardcoded to `true`:
```
yarn test packages/react-native-renderer
```
This fails on the following test cases:
- should use the diff attribute
- should do deep diffs of Objects by default
- should skip deeply-nested changed functions
Which makes sense with this change. These test cases should be deleted
if the experiment is shipped.
This lets us ensure that we use the original V8 format and it lets us
skip source mapping. Source mapping every call can be expensive since we
do it eagerly for server components even if an error doesn't happen.
In the case of an error being thrown we don't actually always do this in
practice because if a try/catch before us touches it or if something in
onError touches it (which the default console.error does), it has
already been initialized. So we have to be resilient to thrown errors
having other formats.
These are not as perf sensitive since something actually threw but if
you want better perf in these cases, you can simply do something like
`onError(error) { console.error(error.message) }` instead.
The server has to be aware whether it's looking up original or compiled
output. I currently use the file:// check to determine if it's referring
to a source mapped file or compiled file in the fixture. A bundled app
can more easily check if it's a bundle or not.
Normally we take the renderClientElement path but this is an internal
fast path.
No tests because we don't run tests with console.createTask (which is
not easy since we test component stacks).
Ideally this would be covered by types but since the types don't
consider flags and DEV it doesn't really help.
## Overview
We didn't have any tests that ran in persistent mode with the xplat
feature flags (for either variant).
As a result, invalid test gating like in
https://github.com/facebook/react/pull/29664 were not caught.
This PR adds test flavors for `ReactFeatureFlag-native-fb.js` in both
variants.
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## Summary
Remove `startTransition` and `useActionState` from `react-server`
condition of react, as they should only stay in client bundle.
This will reduce the server bundle of react itself.
Found this while tracing where the `process.emit` was called.
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environment:*environment
steps:
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Issues without repros are automatically closed but we will re-open if you update with repro info.
`.trim();
if (url.includes("localhost")) {
closeWithComment(`
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Unfortunately the URL you provided ("localhost") is not publicly accessible. (This means that we will not be able to reproduce the problem you're reporting.)
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Unfortunately, it doesn't look like this issue has enough info for one of us to reproduce and fix it though.
${COMMENT_FOOTER}
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Thank you for providing repro steps! Re-opening issue now for triage.
- name:Search build artifacts for unminified errors
run:|
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git diff --quiet || (echo "Found unminified errors. Either update the error codes map or disable error minification for the affected build, if appropriate." && false)
- name:Insert @headers into eslint plugin and react-refresh
run:|
sed -i -e 's/ LICENSE file in the root directory of this source tree./ LICENSE file in the root directory of this source tree.\n *\n * @noformat\n * @nolint\n * @lightSyntaxTransform\n * @preventMunge\n * @oncall react_core/' \
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# PRs with these labels will never be considered stale
# Configuration for stale action workflow - https://github.com/actions/stale
name:'Manage stale issues and PRs'
on:
schedule:
# Run hourly
- cron:'0 * * * *'
jobs:
stale:
runs-on:ubuntu-latest
steps:
- uses:actions/stale@v9
with:
# --- Issues & PRs ---
# Number of days of inactivity before an issue or PR becomes stale
days-before-stale:90
# Number of days of inactivity before a stale issue or PR is closed
days-before-close:7
# API calls per run
operations-per-run:100
# --- Issues ---
stale-issue-label:"Resolution: Stale"
# Comment to post when marking an issue as stale
stale-issue-message:>
This issue has been automatically marked as stale.
**If this issue is still affecting you, please leave any comment** (for example, "bump"), and we'll keep it open.
We are sorry that we haven't been able to prioritize it yet. If you have any new additional information, please include it with your comment!
# Comment to post when closing a stale issue
close-issue-message:>
Closing this issue after a prolonged period of inactivity. If this issue is still present in the latest release, please create a new issue with up-to-date information. Thank you!
# Issues with these labels will never be considered stale
# Comment to post when marking a pull request as stale
stale-pr-message:>
This pull request has been automatically marked as stale.
**If this pull request is still relevant, please leave any comment** (for example, "bump"), and we'll keep it open.
We are sorry that we haven't been able to prioritize reviewing it yet. Your contribution is very much appreciated.
# Comment to post when closing a stale pull request
close-pr-message:>
Closing this pull request after a prolonged period of inactivity. If this issue is still present in the latest release, please ask for this pull request to be reopened. Thank you!
# PRs with these labels will never be considered stale
Below is a list of all new features, APIs, deprecations, and breaking changes. Read [React 19 release post](https://react.dev/blog/2024/04/25/react-19) and [React 19 upgrade guide](https://react.dev/blog/2024/04/25/react-19-upgrade-guide) for more information.
> Note: To help make the upgrade to React 19 easier, we’ve published a react@18.3 release that is identical to 18.2 but adds warnings for deprecated APIs and other changes that are needed for React 19. We recommend upgrading to React 18.3.1 first to help identify any issues before upgrading to React 19.
### New Features
#### React
* Actions: `startTransition` can now accept async functions. Functions passed to `startTransition` are called “Actions”. A given Transition can include one or more Actions which update state in the background and update the UI with one commit. In addition to updating state, Actions can now perform side effects including async requests, and the Action will wait for the work to finish before finishing the Transition. This feature allows Transitions to include side effects like `fetch()` in the pending state, and provides support for error handling, and optimistic updates.
*`useActionState`: is a new hook to order Actions inside of a Transition with access to the state of the action, and the pending state. It accepts a reducer that can call Actions, and the initial state used for first render. It also accepts an optional string that is used if the action is passed to a form `action` prop to support progressive enhancement in forms.
*`useOptimistic`: is a new hook to update state while a Transition is in progress. It returns the state, and a set function that can be called inside a transition to “optimistically” update the state to expected final value immediately while the Transition completes in the background. When the transition finishes, the state is updated to the new value.
*`use`: is a new API that allows reading resources in render. In React 19, `use` accepts a promise or Context. If provided a promise, `use` will suspend until a value is resolved. `use` can only be used in render but can be called conditionally.
*`ref` as a prop: Refs can now be used as props, removing the need for `forwardRef`.
* **Suspense sibling pre-warming**: When a component suspends, React will immediately commit the fallback of the nearest Suspense boundary, without waiting for the entire sibling tree to render. After the fallback commits, React will schedule another render for the suspended siblings to “pre-warm” lazy requests.
#### React DOM Client
*`<form> action` prop: Form Actions allow you to manage forms automatically and integrate with `useFormStatus`. When a `<form> action` succeeds, React will automatically reset the form for uncontrolled components. The form can be reset manually with the new `requestFormReset` API.
*`<button> and <input> formAction` prop: Actions can be passed to the `formAction` prop to configure form submission behavior. This allows using different Actions depending on the input.
*`useFormStatus`: is a new hook that provides the status of the parent `<form> action`, as if the form was a Context provider. The hook returns the values: `pending`, `data`, `method`, and `action`.
* Support for Document Metadata: We’ve added support for rendering document metadata tags in components natively. React will automatically hoist them into the `<head>` section of the document.
* Support for Stylesheets: React 19 will ensure stylesheets are inserted into the `<head>` on the client before revealing the content of a Suspense boundary that depends on that stylesheet.
* Support for async scripts: Async scripts can be rendered anywhere in the component tree and React will handle ordering and deduplication.
* Support for preloading resources: React 19 ships with `preinit`, `preload`, `prefetchDNS`, and `preconnect` APIs to optimize initial page loads by moving discovery of additional resources like fonts out of stylesheet loading. They can also be used to prefetch resources used by an anticipated navigation.
#### React DOM Server
* Added `prerender` and `prerenderToNodeStream` APIs for static site generation. They are designed to work with streaming environments like Node.js Streams and Web Streams. Unlike `renderToString`, they wait for data to load for HTML generation.
#### React Server Components
* RSC features such as directives, server components, and server functions are now stable. This means libraries that ship with Server Components can now target React 19 as a peer dependency with a react-server export condition for use in frameworks that support the Full-stack React Architecture. The underlying APIs used to implement a React Server Components bundler or framework do not follow semver and may break between minors in React 19.x. See [docs](https://19.react.dev/reference/rsc/server-components) for how to support React Server Components.
### Deprecations
* Deprecated: `element.ref` access: React 19 supports ref as a prop, so we’re deprecating `element.ref` in favor of `element.props.ref`. Accessing will result in a warning.
*`react-test-renderer`: In React 19, react-test-renderer logs a deprecation warning and has switched to concurrent rendering for web usage. We recommend migrating your tests to [@testing-library/react](https://testing-library.com/docs/react-testing-library/intro/) or [@testing-library/react-native](https://testing-library.com/docs/react-native-testing-library/intro)
### Breaking Changes
React 19 brings in a number of breaking changes, including the removals of long-deprecated APIs. We recommend first upgrading to `18.3.1`, where we've added additional deprecation warnings. Check out the [upgrade guide](https://19.react.dev/blog/2024/04/25/react-19-upgrade-guide) for more details and guidance on codemodding.
### React
* New JSX Transform is now required: We introduced [a new JSX transform](https://legacy.reactjs.org/blog/2020/09/22/introducing-the-new-jsx-transform.html) in 2020 to improve bundle size and use JSX without importing React. In React 19, we’re adding additional improvements like using ref as a prop and JSX speed improvements that require the new transform.
* Errors in render are not re-thrown: Errors that are not caught by an Error Boundary are now reported to window.reportError. Errors that are caught by an Error Boundary are reported to console.error. We’ve introduced `onUncaughtError` and `onCaughtError` methods to `createRoot` and `hydrateRoot` to customize this error handling.
* Removed: `propTypes`: Using `propTypes` will now be silently ignored. If required, we recommend migrating to TypeScript or another type-checking solution.
* Removed: `defaultProps` for functions: ES6 default parameters can be used in place. Class components continue to support `defaultProps` since there is no ES6 alternative.
* Removed: `contextTypes` and `getChildContext`: Legacy Context for class components has been removed in favor of the `contextType` API.
* Removed: string refs: Any usage of string refs need to be migrated to ref callbacks.
* Removed: Module pattern factories: A rarely used pattern that can be migrated to regular functions.
* Removed: `React.createFactory`: Now that JSX is broadly supported, all `createFactory` usage can be migrated to JSX components.
* Removed: `react-test-renderer/shallow`: This has been a re-export of [react-shallow-renderer](https://github.com/enzymejs/react-shallow-renderer) since React 18\. If needed, you can continue to use the third-party package directly. We recommend using [@testing-library/react](https://testing-library.com/docs/react-testing-library/intro/) or [@testing-library/react-native](https://testing-library.com/docs/react-native-testing-library/intro) instead.
#### React DOM
* Removed: `react-dom/test-utils`: We’ve moved `act` from `react-dom/test-utils` to react. All other utilities have been removed.
* Removed: `ReactDOM`.`render`, `ReactDOM`.`hydrate`: These have been removed in favor of the concurrent equivalents: `ReactDOM`.`createRoot` and `ReactDOM.hydrateRoot`.
* Removed: `unmountComponentAtNode`: Removed in favor of `root.unmount()`.
* Removed: `ReactDOM`.`findDOMNode`: You can replace `ReactDOM`.`findDOMNode` with DOM Refs.
### Notable Changes
#### React
*`<Context>` as a provider: You can now render `<Context>` as a provider instead of `<Context.Provider>`.
* Cleanup functions for refs: When the component unmounts, React will call the cleanup function returned from the ref callback.
*`useDeferredValue` initial value argument: When provided, `useDeferredValue` will return the initial value for the initial render of a component, then schedule a re-render in the background with the `deferredValue` returned.
* Support for Custom Elements: React 19 now passes all tests on [Custom Elements Everywhere](https://custom-elements-everywhere.com/).
* StrictMode changes: `useMemo` and `useCallback` will now reuse the memoized results from the first render, during the second render. Additionally, StrictMode will now double-invoke ref callback functions on initial mount.
* UMD builds removed: To load React 19 with a script tag, we recommend using an ESM-based CDN such as [esm.sh](http://esm.sh).
#### React DOM
* Diffs for hydration errors: In the case of a mismatch, React 19 logs a single error with a diff of the mismatched content.
* Compatibility with third-party scripts and extensions: React will now force a client re-render to fix up any mismatched content caused by elements inserted by third-party JS.
### TypeScript Changes
The most common changes can be codemodded with `npx types-react-codemod@latest preset-19 ./path-to-your-react-ts-files`.
* Removed deprecated TypeScript types:
*`ReactChild` (replacement: `React.ReactElement | number | string)`
* Moved to `prop-types`: `Requireable`, `ValidationMap`, `Validator`, `WeakValidationMap`
* Moved to `create-react-class`: `ClassicComponentClass`, `ClassicComponent`, `ClassicElement`, `ComponentSpec`, `Mixin`, `ReactChildren`, `ReactHTML`, `ReactSVG`, `SFCFactory`
* Disallow implicit return in refs: refs can now accept cleanup functions. When you return something else, we can’t tell if you intentionally returned something not meant to clean up or returned the wrong value. Implicit returns of anything but functions will now error.
* Require initial argument to `useRef`: The initial argument is now required to match `useState`, `createContext` etc
* Refs are mutable by default: Ref objects returned from `useRef()` are now always mutable instead of sometimes being immutable. This feature was too confusing for users and conflicted with legit cases where refs were managed by React and manually written to.
* Strict `ReactElement` typing: The props of React elements now default to `unknown` instead of `any` if the element is typed as `ReactElement`
* JSX namespace in TypeScript: The global `JSX` namespace is removed to improve interoperability with other libraries using JSX. Instead, the JSX namespace is available from the React package: `import { JSX } from 'react'`
* Better `useReducer` typings: Most `useReducer` usage should not require explicit type arguments.
* Add support for async Actions ([\#26621](https://github.com/facebook/react/pull/26621), [\#26726](https://github.com/facebook/react/pull/26726), [\#28078](https://github.com/facebook/react/pull/28078), [\#28097](https://github.com/facebook/react/pull/28097), [\#29226](https://github.com/facebook/react/pull/29226), [\#29618](https://github.com/facebook/react/pull/29618), [\#29670](https://github.com/facebook/react/pull/29670), [\#26716](https://github.com/facebook/react/pull/26716) by [@acdlite](https://github.com/acdlite) and [@sebmarkbage](https://github.com/sebmarkbage))
* Add `useActionState()` hook to update state based on the result of a Form Action ([\#27270](https://github.com/facebook/react/pull/27270), [\#27278](https://github.com/facebook/react/pull/27278), [\#27309](https://github.com/facebook/react/pull/27309), [\#27302](https://github.com/facebook/react/pull/27302), [\#27307](https://github.com/facebook/react/pull/27307), [\#27366](https://github.com/facebook/react/pull/27366), [\#27370](https://github.com/facebook/react/pull/27370), [\#27321](https://github.com/facebook/react/pull/27321), [\#27374](https://github.com/facebook/react/pull/27374), [\#27372](https://github.com/facebook/react/pull/27372), [\#27397](https://github.com/facebook/react/pull/27397), [\#27399](https://github.com/facebook/react/pull/27399), [\#27460](https://github.com/facebook/react/pull/27460), [\#28557](https://github.com/facebook/react/pull/28557), [\#27570](https://github.com/facebook/react/pull/27570), [\#27571](https://github.com/facebook/react/pull/27571), [\#28631](https://github.com/facebook/react/pull/28631), [\#28788](https://github.com/facebook/react/pull/28788), [\#29694](https://github.com/facebook/react/pull/29694), [\#29695](https://github.com/facebook/react/pull/29695), [\#29694](https://github.com/facebook/react/pull/29694), [\#29665](https://github.com/facebook/react/pull/29665), [\#28232](https://github.com/facebook/react/pull/28232), [\#28319](https://github.com/facebook/react/pull/28319) by [@acdlite](https://github.com/acdlite), [@eps1lon](https://github.com/eps1lon), and [@rickhanlonii](https://github.com/rickhanlonii))
* Add `use()` API to read resources in render ([\#25084](https://github.com/facebook/react/pull/25084), [\#25202](https://github.com/facebook/react/pull/25202), [\#25207](https://github.com/facebook/react/pull/25207), [\#25214](https://github.com/facebook/react/pull/25214), [\#25226](https://github.com/facebook/react/pull/25226), [\#25247](https://github.com/facebook/react/pull/25247), [\#25539](https://github.com/facebook/react/pull/25539), [\#25538](https://github.com/facebook/react/pull/25538), [\#25537](https://github.com/facebook/react/pull/25537), [\#25543](https://github.com/facebook/react/pull/25543), [\#25561](https://github.com/facebook/react/pull/25561), [\#25620](https://github.com/facebook/react/pull/25620), [\#25615](https://github.com/facebook/react/pull/25615), [\#25922](https://github.com/facebook/react/pull/25922), [\#25641](https://github.com/facebook/react/pull/25641), [\#25634](https://github.com/facebook/react/pull/25634), [\#26232](https://github.com/facebook/react/pull/26232), [\#26536](https://github.com/facebook/react/pull/26535), [\#26739](https://github.com/facebook/react/pull/26739), [\#28233](https://github.com/facebook/react/pull/28233) by [@acdlite](https://github.com/acdlite), [@MofeiZ](https://github.com/mofeiZ), [@sebmarkbage](https://github.com/sebmarkbage), [@sophiebits](https://github.com/sophiebits), [@eps1lon](https://github.com/eps1lon), and [@hansottowirtz](https://github.com/hansottowirtz))
* Add `useOptimistic()` hook to display mutated state optimistically during an async mutation ([\#26740](https://github.com/facebook/react/pull/26740), [\#26772](https://github.com/facebook/react/pull/26772), [\#27277](https://github.com/facebook/react/pull/27277), [\#27453](https://github.com/facebook/react/pull/27453), [\#27454](https://github.com/facebook/react/pull/27454), [\#27936](https://github.com/facebook/react/pull/27936) by [@acdlite](https://github.com/acdlite))
* Added an `initialValue` argument to `useDeferredValue()` hook ([\#27500](https://github.com/facebook/react/pull/27500), [\#27509](https://github.com/facebook/react/pull/27509), [\#27512](https://github.com/facebook/react/pull/27512), [\#27888](https://github.com/facebook/react/pull/27888), [\#27550](https://github.com/facebook/react/pull/27550) by [@acdlite](https://github.com/acdlite))
* Support refs as props, warn on `element.ref` access ([\#28348](https://github.com/facebook/react/pull/28348), [\#28464](https://github.com/facebook/react/pull/28464), [\#28731](https://github.com/facebook/react/pull/28731) by [@acdlite](https://github.com/acdlite))
* Support Custom Elements ([\#22184](https://github.com/facebook/react/pull/22184), [\#26524](https://github.com/facebook/react/pull/26524), [\#26523](https://github.com/facebook/react/pull/26523), [\#27511](https://github.com/facebook/react/pull/27511), [\#24541](https://github.com/facebook/react/pull/24541) by [@josepharhar](https://github.com/josepharhar), [@sebmarkbage](https://github.com/sebmarkbage), [@gnoff](https://github.com/gnoff) and [@eps1lon](https://github.com/eps1lon))
* Add ref cleanup function ([\#25686](https://github.com/facebook/react/pull/25686), [\#28883](https://github.com/facebook/react/pull/28883), [\#28910](https://github.com/facebook/react/pull/28910) by [@sammy-SC](https://github.com/sammy-SC), [@jackpope](https://github.com/jackpope), and [@kassens](https://github.com/kassens))
* Don’t rethrow errors at the root ([\#28627](https://github.com/facebook/react/pull/28627), [\#28641](https://github.com/facebook/react/pull/28641) by [@sebmarkbage](https://github.com/sebmarkbage))
* Batch sync discrete, continuous, and default lanes ([\#25700](https://github.com/facebook/react/pull/25700) by [@tyao1](https://github.com/tyao1))
* Switch `<Context>` to mean `<Context.Provider>` ([\#28226](https://github.com/facebook/react/pull/28226) by [@gaearon](https://github.com/gaearon))
* Changes to *StrictMode*
* Handle `info`, `group`, and `groupCollapsed` in *StrictMode* logging ([\#25172](https://github.com/facebook/react/pull/25172) by [@timneutkens](https://github.com/timneutkens))
* Refs are now attached/detached/attached in *StrictMode* ([\#25049](https://github.com/facebook/react/pull/25049) by [@sammy-SC](https://github.com/sammy-SC))
* Fix `useSyncExternalStore()` hydration in *StrictMode* ([\#26791](https://github.com/facebook/react/pull/26791) by [@sophiebits](https://github.com/sophiebits))
* Always trigger `componentWillUnmount()` in *StrictMode* ([\#26842](https://github.com/facebook/react/pull/26842) by [@tyao1](https://github.com/tyao1))
* Restore double invoking `useState()` and `useReducer()` initializer functions in *StrictMode* ([\#28248](https://github.com/facebook/react/pull/28248) by [@eps1lon](https://github.com/eps1lon))
* Reuse memoized result from first pass ([\#25583](https://github.com/facebook/react/pull/25583) by [@acdlite](https://github.com/acdlite))
* Fix `useId()` in *StrictMode* ([\#25713](https://github.com/facebook/react/pull/25713) by [@gnoff](https://github.com/gnoff))
* Add component name to *StrictMode* error messages ([\#25718](https://github.com/facebook/react/pull/25718) by [@sammy-SC](https://github.com/sammy-SC))
* Add support for rendering BigInt ([\#24580](https://github.com/facebook/react/pull/24580) by [@eps1lon](https://github.com/eps1lon))
* `act()` no longer checks `shouldYield` which can be inaccurate in test environments ([\#26317](https://github.com/facebook/react/pull/26317) by [@acdlite](https://github.com/acdlite))
* Warn when keys are spread with props ([\#25697](https://github.com/facebook/react/pull/25697), [\#26080](https://github.com/facebook/react/pull/26080) by [@sebmarkbage](https://github.com/sebmarkbage) and [@kassens](https://github.com/kassens))
* Generate sourcemaps for production build artifacts ([\#26446](https://github.com/facebook/react/pull/26446) by [@markerikson](https://github.com/markerikson))
* Improve stack diffing algorithm ([\#27132](https://github.com/facebook/react/pull/27132) by [@KarimP](https://github.com/KarimP))
* Suspense throttling lowered from 500ms to 300ms ([\#26803](https://github.com/facebook/react/pull/26803) by [@acdlite](https://github.com/acdlite))
* Lazily propagate context changes ([\#20890](https://github.com/facebook/react/pull/20890) by [@acdlite](https://github.com/acdlite) and [@gnoff](https://github.com/gnoff))
* Immediately rerender pinged fiber ([\#25074](https://github.com/facebook/react/pull/25074) by [@acdlite](https://github.com/acdlite))
* Move update scheduling to microtask ([\#26512](https://github.com/facebook/react/pull/26512) by [@acdlite](https://github.com/acdlite))
* Consistently apply throttled retries ([\#26611](https://github.com/facebook/react/pull/26611), [\#26802](https://github.com/facebook/react/pull/26802) by [@acdlite](https://github.com/acdlite))
* Suspend Thenable/Lazy if it's used in React.Children ([\#28284](https://github.com/facebook/react/pull/28284) by [@sebmarkbage](https://github.com/sebmarkbage))
* Detect infinite update loops caused by render phase updates ([\#26625](https://github.com/facebook/react/pull/26625) by [@acdlite](https://github.com/acdlite))
* Update conditional hooks warning ([\#29626](https://github.com/facebook/react/pull/29626) by [@sophiebits](https://github.com/sophiebits))
* Update error URLs to go to new docs ([\#27240](https://github.com/facebook/react/pull/27240) by [@rickhanlonii](https://github.com/rickhanlonii))
* Rename the `react.element` symbol to `react.transitional.element` ([\#28813](https://github.com/facebook/react/pull/28813) by [@sebmarkbage](https://github.com/sebmarkbage))
* Fix crash when suspending in shell during `useSyncExternalStore()` re-render ([\#27199](https://github.com/facebook/react/pull/27199) by [@acdlite](https://github.com/acdlite))
* Fix incorrect “detected multiple renderers" error in tests ([\#22797](https://github.com/facebook/react/pull/22797) by [@eps1lon](https://github.com/eps1lon))
* Fix bug where effect cleanup may be called twice after bailout ([\#26561](https://github.com/facebook/react/pull/26561) by [@acdlite](https://github.com/acdlite))
* Fix suspending in shell during discrete update ([\#25495](https://github.com/facebook/react/pull/25495) by [@acdlite](https://github.com/acdlite))
* Fix memory leak after repeated setState bailouts ([\#25309](https://github.com/facebook/react/pull/25309) by [@acdlite](https://github.com/acdlite))
* Fix `useSyncExternalStore()` dropped update when state is dispatched in render phase ([\#25578](https://github.com/facebook/react/pull/25578) by [@pandaiolo](https://github.com/pandaiolo))
* Fix logging when rendering a lazy fragment ([\#30372](https://github.com/facebook/react/pull/30372) by [@tom-sherman](https://github.com/tom-sherman))
* Remove string refs ([\#25383](https://github.com/facebook/react/pull/25383), [\#28322](https://github.com/facebook/react/pull/28322) by [@eps1lon](https://github.com/eps1lon) and [@acdlite](https://github.com/acdlite))
* Remove Legacy Context (\#30319 by [@kassens](https://github.com/kassens))
* Remove `RefreshRuntime.findAffectedHostInstances` ([\#30538](https://github.com/facebook/react/pull/30538) by [@gaearon](https://github.com/gaearon))
* Remove client caching from `cache()` API ([\#27977](https://github.com/facebook/react/pull/27977), [\#28250](https://github.com/facebook/react/pull/28250) by [@acdlite](https://github.com/acdlite) and [@gnoff](https://github.com/gnoff))
* Remove `propTypes` ([\#28324](https://github.com/facebook/react/pull/28324), [\#28326](https://github.com/facebook/react/pull/28326) by [@gaearon](https://github.com/gaearon))
* Remove `defaultProps` support, except for classes ([\#28733](https://github.com/facebook/react/pull/28733) by [@acdlite](https://github.com/acdlite))
* Remove UMD builds ([\#28735](https://github.com/facebook/react/pull/28735) by [@gnoff](https://github.com/gnoff))
* Remove delay for non-transition updates ([\#26597](https://github.com/facebook/react/pull/26597) by [@acdlite](https://github.com/acdlite))
* Remove `createFactory` ([\#27798](https://github.com/facebook/react/pull/27798) by [@kassens](https://github.com/kassens))
#### React DOM
* Adds Form Actions to handle form submission ([\#26379](https://github.com/facebook/react/pull/26379), [\#26674](https://github.com/facebook/react/pull/26674), [\#26689](https://github.com/facebook/react/pull/26689), [\#26708](https://github.com/facebook/react/pull/26708), [\#26714](https://github.com/facebook/react/pull/26714), [\#26735](https://github.com/facebook/react/pull/26735), [\#26846](https://github.com/facebook/react/pull/26846), [\#27358](https://github.com/facebook/react/pull/27358), [\#28056](https://github.com/facebook/react/pull/28056) by [@sebmarkbage](https://github.com/sebmarkbage), [@acdlite](https://github.com/acdlite), and [@jupapios](https://github.com/jupapios))
* Add `useFormStatus()` hook to provide status information of the last form submission ([\#26719](https://github.com/facebook/react/pull/26719), [\#26722](https://github.com/facebook/react/pull/26722), [\#26788](https://github.com/facebook/react/pull/26788), [\#29019](https://github.com/facebook/react/pull/29019), [\#28728](https://github.com/facebook/react/pull/28728), [\#28413](https://github.com/facebook/react/pull/28413) by [@acdlite](https://github.com/acdlite) and [@eps1lon](https://github.com/eps1lon))
* Support for Document Metadata. Adds `preinit`, `preinitModule`, `preconnect`, `prefetchDNS`, `preload`, and `preloadModule` APIs.
* Add `fetchPriority` to `<img>` and `<link>` ([\#25927](https://github.com/facebook/react/pull/25927) by [@styfle](https://github.com/styfle))
* Add support for SVG `transformOrigin` prop ([\#26130](https://github.com/facebook/react/pull/26130) by [@arav-ind](https://github.com/arav-ind))
* Add support for `onScrollEnd` event ([\#26789](https://github.com/facebook/react/pull/26789) by [@devongovett](https://github.com/devongovett))
* Allow `<hr>` as child of `<select>` ([\#27632](https://github.com/facebook/react/pull/27632) by [@SouSingh](https://github.com/SouSingh))
* Add support for Popover API ([\#27981](https://github.com/facebook/react/pull/27981) by [@eps1lon](https://github.com/eps1lon))
* Add support for `inert` ([\#24730](https://github.com/facebook/react/pull/24730) by [@eps1lon](https://github.com/eps1lon))
* Add support for `imageSizes` and `imageSrcSet` ([\#22550](https://github.com/facebook/react/pull/22550) by [@eps1lon](https://github.com/eps1lon))
* Synchronously flush transitions in popstate events ([\#26025](https://github.com/facebook/react/pull/26025), [\#27559](https://github.com/facebook/react/pull/27559), [\#27505](https://github.com/facebook/react/pull/27505), [\#30759](https://github.com/facebook/react/pull/30759) by [@tyao1](https://github.com/tyao1) and [@acdlite](https://github.com/acdlite))
* `flushSync` exhausts queue even if something throws ([\#26366](https://github.com/facebook/react/pull/26366) by [@acdlite](https://github.com/acdlite))
* Throw error if `react` and `react-dom` versions don’t match ([\#29236](https://github.com/facebook/react/pull/29236) by [@acdlite](https://github.com/acdlite))
* Ensure `srcset` and `src` are assigned last on `<img>` instances ([\#30340](https://github.com/facebook/react/pull/30340) by [@gnoff](https://github.com/gnoff))
* Javascript URLs are replaced with functions that throw errors ([\#26507](https://github.com/facebook/react/pull/26507), [\#29808](https://github.com/facebook/react/pull/29808) by [@sebmarkbage](https://github.com/sebmarkbage) and [@kassens](https://github.com/kassens))
* Treat toggle and beforetoggle as discrete events ([\#29176](https://github.com/facebook/react/pull/29176) by [@eps1lon](https://github.com/eps1lon))
* Filter out empty `src` and `href` attributes (unless for `<a href=”” />`) ([\#18513](https://github.com/facebook/react/pull/18513), [\#28124](https://github.com/facebook/react/pull/28124) by [@bvaughn](https://github.com/bvaughn) and [@eps1lon](https://github.com/eps1lon))
* Fix unitless `scale` style property ([\#25601](https://github.com/facebook/react/pull/25601) by [@JonnyBurger](https://github.com/JonnyBurger))
* Fix `onChange` error message for controlled `<select>` ([\#27740](https://github.com/facebook/react/pull/27740) by [@Biki-das](https://github.com/Biki-das))
* Fix focus restore in child windows after element reorder ([\#30951](https://github.com/facebook/react/pull/30951) by [@ling1726](https://github.com/ling1726))
* Remove `render`, `hydrate`, `findDOMNode`, `unmountComponentAtNode`, `unstable_createEventHandle`, `unstable_renderSubtreeIntoContainer`, and `unstable_runWithPriority`. Move `createRoot` and `hydrateRoot` to `react-dom/client`. ([\#28271](https://github.com/facebook/react/pull/28271) by [@gnoff](https://github.com/gnoff))
* Remove `test-utils` ([\#28541](https://github.com/facebook/react/pull/28541) by [@eps1lon](https://github.com/eps1lon))
* Remove `unstable_flushControlled` ([\#26397](https://github.com/facebook/react/pull/26397) by [@kassens](https://github.com/kassens))
* Remove legacy mode ([\#28468](https://github.com/facebook/react/pull/28468) by [@gnoff](https://github.com/gnoff))
* Remove `renderToStaticNodeStream()` ([\#28873](https://github.com/facebook/react/pull/28873) by @gnoff)
* Remove `unstable_renderSubtreeIntoContainer` ([\#29771](https://github.com/facebook/react/pull/29771) by [@kassens](https://github.com/kassens))
#### React DOM Server
* Stable release of React Server Components ([Many, many PRs](https://github.com/facebook/react/pulls?q=is%3Apr+is%3Aclosed+%5BFlight%5D+in%3Atitle+created%3A%3C2024-12-01+) by [@sebmarkbage](https://github.com/sebmarkbage), [@acdlite](https://github.com/acdlite), [@gnoff](https://github.com/gnoff), [@sammy-SC](https://github.com/sammy-SC), [@gaearon](https://github.com/gaearon), [@sophiebits](https://github.com/sophiebits), [@unstubbable](https://github.com/unstubbable), [@lubieowoce](https://github.com/lubieowoce))
* Support Server Actions ([\#26124](https://github.com/facebook/react/pull/26124), [\#26632](https://github.com/facebook/react/pull/26632), [\#27459](https://github.com/facebook/react/pull/27459) by [@sebmarkbage](https://github.com/sebmarkbage) and [@acdlite](https://github.com/acdlite))
* Changes to SSR
* Add external runtime which bootstraps hydration on the client for binary transparency ([\#25437](https://github.com/facebook/react/pull/25437), [\#26169](https://github.com/facebook/react/pull/26169), [\#25499](https://github.com/facebook/react/pull/25499) by [@MofeiZ](https://github.com/mofeiZ) and [@acdlite](https://github.com/acdlite))
* Support subresource integrity for `bootstrapScripts` and `bootstrapModules` ([\#25104](https://github.com/facebook/react/pull/25104) by [@gnoff](https://github.com/gnoff))
* Fix null bytes written at text chunk boundaries ([\#26228](https://github.com/facebook/react/pull/26228) by [@sophiebits](https://github.com/sophiebits))
* Fix logic around attribute serialization ([\#26526](https://github.com/facebook/react/pull/26526) by [@gnoff](https://github.com/gnoff))
* Fix precomputed chunk cleared on Node 18 ([\#25645](https://github.com/facebook/react/pull/25645) by [@feedthejim](https://github.com/feedthejim))
* Optimize end tag chunks ([\#27522](https://github.com/facebook/react/pull/27522) by [@yujunjung](https://github.com/yujunjung))
* Gracefully handle suspending in DOM configs ([\#26768](https://github.com/facebook/react/pull/26768) by [@sebmarkbage](https://github.com/sebmarkbage))
* Check for nullish values on ReactCustomFormAction ([\#26770](https://github.com/facebook/react/pull/26770) by [@sebmarkbage](https://github.com/sebmarkbage))
* Preload `bootstrapModules`, `bootstrapScripts`, and update priority queue ([\#26754](https://github.com/facebook/react/pull/26754), [\#26753](https://github.com/facebook/react/pull/26753), [\#27190](https://github.com/facebook/react/pull/27190), [\#27189](https://github.com/facebook/react/pull/27189) by [@gnoff](https://github.com/gnoff))
* Client render the nearest child or parent suspense boundary if replay errors or is aborted ([\#27386](https://github.com/facebook/react/pull/27386) by [@sebmarkbage](https://github.com/sebmarkbage))
* Don't bail out of flushing if we still have pending root tasks ([\#27385](https://github.com/facebook/react/pull/27385) by [@sebmarkbage](https://github.com/sebmarkbage))
* Ensure Resumable State is Serializable ([\#27388](https://github.com/facebook/react/pull/27388) by [@sebmarkbage](https://github.com/sebmarkbage))
* Remove extra render pass when reverting to client render ([\#26445](https://github.com/facebook/react/pull/26445) by [@acdlite](https://github.com/acdlite))
* Fix unwinding context during selective hydration ([\#25876](https://github.com/facebook/react/pull/25876) by [@tyao1](https://github.com/tyao1))
* Stop flowing and then abort if a stream is cancelled ([\#27405](https://github.com/facebook/react/pull/27405) by [@sebmarkbage](https://github.com/sebmarkbage))
* Pass cancellation reason to abort ([\#27536](https://github.com/facebook/react/pull/27536) by [@sebmarkbage](https://github.com/sebmarkbage))
* Add `onHeaders` entrypoint option ([\#27641](https://github.com/facebook/react/pull/27641), [\#27712](https://github.com/facebook/react/pull/27712) by [@gnoff](https://github.com/gnoff))
* Escape `<style>` and `<script>` textContent to enable rendering inner content without dangerouslySetInnerHTML ([\#28870](https://github.com/facebook/react/pull/28870), [\#28871](https://github.com/facebook/react/pull/28871) by [@gnoff](https://github.com/gnoff))
* Fallback to client replaying actions for Blob serialization ([\#28987](https://github.com/facebook/react/pull/28987) by [@sebmarkbage](https://github.com/sebmarkbage))
* Render Suspense fallback if boundary contains new stylesheet during sync update ([\#28965](https://github.com/facebook/react/pull/28965) by [@gnoff](https://github.com/gnoff))
* Fix header length tracking (\#30327 by [@gnoff](https://github.com/gnoff))
* Use `srcset` to trigger load event on mount (\#30351 by [@gnoff](https://github.com/gnoff))
* Don't perform work when closing stream (\#30497 by [@gnoff](https://github.com/gnoff))
* Allow aborting during render (\#30488, [\#30730](https://github.com/facebook/react/pull/30730) by [@gnoff](https://github.com/gnoff))
* Start initial work immediately (\#31079 by [@gnoff](https://github.com/gnoff))
* A transition flowing into a dehydrated boundary no longer suspends when showing fallback ([\#27230](https://github.com/facebook/react/pull/27230) by [@acdlite](https://github.com/acdlite))
* Warn for Child Iterator of all types but allow Generator Components ([\#28853](https://github.com/facebook/react/pull/28853) by [@sebmarkbage](https://github.com/sebmarkbage))
* Include regular stack trace in serialized errors ([\#28684](https://github.com/facebook/react/pull/28684), [\#28738](https://github.com/facebook/react/pull/28738) by [@sebmarkbage](https://github.com/sebmarkbage))
* Aborting early no longer infinitely suspends ([\#24751](https://github.com/facebook/react/pull/24751) by [@sebmarkbage](https://github.com/sebmarkbage))
* Fix hydration warning suppression in text comparisons ([\#24784](https://github.com/facebook/react/pull/24784) by [@gnoff](https://github.com/gnoff))
* Changes to error handling in SSR
* Add diffs to hydration warnings ([\#28502](https://github.com/facebook/react/pull/28502), [\#28512](https://github.com/facebook/react/pull/28512) by [@sebmarkbage](https://github.com/sebmarkbage))
* Make Error creation lazy ([\#24728](https://github.com/facebook/react/pull/24728) by [@sebmarkbage](https://github.com/sebmarkbage))
* Remove recoverable error when a sync update flows into a dehydrated boundary ([\#25692](https://github.com/facebook/react/pull/25692) by [@sebmarkbage](https://github.com/sebmarkbage))
* Don't "fix up" mismatched text content with suppressedHydrationWarning ([\#26391](https://github.com/facebook/react/pull/26391) by [@sebmarkbage](https://github.com/sebmarkbage))
* Fix component stacks in errors ([\#27456](https://github.com/facebook/react/pull/27456) by [@sebmarkbage](https://github.com/sebmarkbage))
* Add component stacks to `onError` ([\#27761](https://github.com/facebook/react/pull/27761), [\#27850](https://github.com/facebook/react/pull/27850) by [@gnoff](https://github.com/gnoff) and [@sebmarkbage](https://github.com/sebmarkbage))
* Throw hydration mismatch errors once ([\#28502](https://github.com/facebook/react/pull/28502) by [@sebmarkbage](https://github.com/sebmarkbage))
* Add Bun streaming server renderer ([\#25597](https://github.com/facebook/react/pull/25597) by [@colinhacks](https://github.com/colinhacks))
* Add nonce support to bootstrap scripts ([\#26738](https://github.com/facebook/react/pull/26738) by [@danieltott](https://github.com/danieltott))
* Add `crossorigin` support to bootstrap scripts ([\#26844](https://github.com/facebook/react/pull/26844) by [@HenriqueLimas](https://github.com/HenriqueLimas))
* Support `nonce` and `fetchpriority` in preload links ([\#26826](https://github.com/facebook/react/pull/26826) by [@liuyenwei](https://github.com/liuyenwei))
* Add `referrerPolicy` to `ReactDOM.preload()` ([\#27096](https://github.com/facebook/react/pull/27096) by [@styfle](https://github.com/styfle))
* Add server condition for `react/jsx-dev-runtime` ([\#28921](https://github.com/facebook/react/pull/28921) by [@himself65](https://github.com/himself65))
* Export version ([\#29596](https://github.com/facebook/react/pull/29596) by [@unstubbable](https://github.com/unstubbable))
* Rename the secret export of Client and Server internals ([\#28786](https://github.com/facebook/react/pull/28786), [\#28789](https://github.com/facebook/react/pull/28789) by [@sebmarkbage](https://github.com/sebmarkbage))
* Remove layout effect warning on server ([\#26395](https://github.com/facebook/react/pull/26395) by [@rickhanlonii](https://github.com/rickhanlonii))
* Remove `errorInfo.digest` from `onRecoverableError` ([\#28222](https://github.com/facebook/react/pull/28222) by [@gnoff](https://github.com/gnoff))
#### ReactTestRenderer
* Add deprecation error to `react-test-renderer` on web ([\#27903](https://github.com/facebook/react/pull/27903), [\#28904](https://github.com/facebook/react/pull/28904) by [@jackpope](https://github.com/jackpope) and [@acdlite](https://github.com/acdlite))
* Render with ConcurrentRoot on web ([\#28498](https://github.com/facebook/react/pull/28498) by [@jackpope](https://github.com/jackpope))
* Remove `react-test-renderer/shallow` export ([\#25475](https://github.com/facebook/react/pull/25475), [\#28497](https://github.com/facebook/react/pull/28497) by [@sebmarkbage](https://github.com/sebmarkbage) and [@jackpope](https://github.com/jackpope))
#### React Reconciler
* Enable suspending commits without blocking render ([\#26398](https://github.com/facebook/react/pull/26398), [\#26427](https://github.com/facebook/react/pull/26427) by [@acdlite](https://github.com/acdlite))
* Remove `prepareUpdate` ([\#26583](https://github.com/facebook/react/pull/26583), [\#27409](http://github.com/facebook/react/pull/27409) by [@sebmarkbage](https://github.com/sebmarkbage) and [@sophiebits](https://github.com/sophiebits))
#### React-Is
* Enable tree shaking ([\#27701](https://github.com/facebook/react/pull/27701) by [@markerikson](https://github.com/markerikson))
* Remove `isConcurrentMode` and `isAsyncMode` methods ([\#28224](https://github.com/facebook/react/pull/28224) by @gaearon)
#### useSyncExternalStore
* Remove React internals access ([\#29868](https://github.com/facebook/react/pull/29868) by [@phryneas](https://github.com/phryneas))
* Fix stale selectors keeping previous store references ([\#25969](https://github.com/facebook/react/pull/25968) by [@jellevoost](https://github.com/jellevoost))
## 18.3.1 (April 26, 2024)
- Export `act` from `react` [f1338f](https://github.com/facebook/react/commit/f1338f8080abd1386454a10bbf93d67bfe37ce85)
This example will render "Hello Taylor" into a container on the page.
You'll notice that we used an HTML-like syntax; [we call it JSX](https://react.dev/learn#writing-markup-with-jsx). JSX is not required to use React, but it makes code more readable, and writing it feels like writing HTML.
You'll notice that we used an HTML-like syntax; [we call it JSX](https://react.dev/learn#writing-markup-with-jsx). JSX is not required to use React, but it makes code more readable, and writing it feels like writing HTML.
// Load *.d.ts files as strings using https://webpack.js.org/guides/asset-modules/#source-assets.
config.module.rules.push({
test:/\.d\.ts/,
type:"asset/source",
type:'asset/source',
});
// Monaco Editor
if(!options.isServer){
config.plugins.push(
newMonacoWebpackPlugin({
languages:["typescript","javascript"],
filename:"static/[name].worker.js",
languages:['typescript','javascript'],
filename:'static/[name].worker.js',
})
);
}
config.resolve.alias={
...config.resolve.alias,
"react-compiler-runtime":path.resolve(
'react-compiler-runtime':path.resolve(
__dirname,
"../../packages/react-compiler-runtime"
'../../packages/react-compiler-runtime'
),
};
config.resolve.fallback={
fs:false,
path:false,
os:false,
};
returnconfig;
},
transpilePackages:["monaco-editor"],
transpilePackages:['monaco-editor'],
};
module.exports=nextConfig;
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