See comments in code. The idea is that rather than immediately processing function expression effects when declaring the function, we record Capture effects for context variables that may be captured/mutated in the function. Then, transitive mutations of the function value itself will extend the range of these values via the normal captured value comutation inference established earlier in the stack (if capture a -> b, then transitiveMutate(b) => mutate(a)). So capture contextVar -> function and transitiveMutate(function) => mutate(contextVar).
[ghstack-poisoned]
See comments in code. The idea is that rather than immediately processing function expression effects when declaring the function, we record Capture effects for context variables that may be captured/mutated in the function. Then, transitive mutations of the function value itself will extend the range of these values via the normal captured value comutation inference established earlier in the stack (if capture a -> b, then transitiveMutate(b) => mutate(a)). So capture contextVar -> function and transitiveMutate(function) => mutate(contextVar).
[ghstack-poisoned]
See comments in code. The idea is that rather than immediately processing function expression effects when declaring the function, we record Capture effects for context variables that may be captured/mutated in the function. Then, transitive mutations of the function value itself will extend the range of these values via the normal captured value comutation inference established earlier in the stack (if capture a -> b, then transitiveMutate(b) => mutate(a)). So capture contextVar -> function and transitiveMutate(function) => mutate(contextVar).
[ghstack-poisoned]
See comments in code. The idea is that rather than immediately processing function expression effects when declaring the function, we record Capture effects for context variables that may be captured/mutated in the function. Then, transitive mutations of the function value itself will extend the range of these values via the normal captured value comutation inference established earlier in the stack (if capture a -> b, then transitiveMutate(b) => mutate(a)). So capture contextVar -> function and transitiveMutate(function) => mutate(contextVar).
[ghstack-poisoned]
See comments in code. The idea is that rather than immediately processing function expression effects when declaring the function, we record Capture effects for context variables that may be captured/mutated in the function. Then, transitive mutations of the function value itself will extend the range of these values via the normal captured value comutation inference established earlier in the stack (if capture a -> b, then transitiveMutate(b) => mutate(a)). So capture contextVar -> function and transitiveMutate(function) => mutate(contextVar).
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See comments in code. The idea is that rather than immediately processing function expression effects when declaring the function, we record Capture effects for context variables that may be captured/mutated in the function. Then, transitive mutations of the function value itself will extend the range of these values via the normal captured value comutation inference established earlier in the stack (if capture a -> b, then transitiveMutate(b) => mutate(a)). So capture contextVar -> function and transitiveMutate(function) => mutate(contextVar).
[ghstack-poisoned]
See comments in code. The idea is that rather than immediately processing function expression effects when declaring the function, we record Capture effects for context variables that may be captured/mutated in the function. Then, transitive mutations of the function value itself will extend the range of these values via the normal captured value comutation inference established earlier in the stack (if capture a -> b, then transitiveMutate(b) => mutate(a)). So capture contextVar -> function and transitiveMutate(function) => mutate(contextVar).
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See comments in code. The idea is that rather than immediately processing function expression effects when declaring the function, we record Capture effects for context variables that may be captured/mutated in the function. Then, transitive mutations of the function value itself will extend the range of these values via the normal captured value comutation inference established earlier in the stack (if capture a -> b, then transitiveMutate(b) => mutate(a)). So capture contextVar -> function and transitiveMutate(function) => mutate(contextVar).
[ghstack-poisoned]
See comments in code. The idea is that rather than immediately processing function expression effects when declaring the function, we record Capture effects for context variables that may be captured/mutated in the function. Then, transitive mutations of the function value itself will extend the range of these values via the normal captured value comutation inference established earlier in the stack (if capture a -> b, then transitiveMutate(b) => mutate(a)). So capture contextVar -> function and transitiveMutate(function) => mutate(contextVar).
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See comments in code. The idea is that rather than immediately processing function expression effects when declaring the function, we record Capture effects for context variables that may be captured/mutated in the function. Then, transitive mutations of the function value itself will extend the range of these values via the normal captured value comutation inference established earlier in the stack (if capture a -> b, then transitiveMutate(b) => mutate(a)). So capture contextVar -> function and transitiveMutate(function) => mutate(contextVar).
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See comments in code. The idea is that rather than immediately processing function expression effects when declaring the function, we record Capture effects for context variables that may be captured/mutated in the function. Then, transitive mutations of the function value itself will extend the range of these values via the normal captured value comutation inference established earlier in the stack (if capture a -> b, then transitiveMutate(b) => mutate(a)). So capture contextVar -> function and transitiveMutate(function) => mutate(contextVar).
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See comments in code. The idea is that rather than immediately processing function expression effects when declaring the function, we record Capture effects for context variables that may be captured/mutated in the function. Then, transitive mutations of the function value itself will extend the range of these values via the normal captured value comutation inference established earlier in the stack (if capture a -> b, then transitiveMutate(b) => mutate(a)). So capture contextVar -> function and transitiveMutate(function) => mutate(contextVar).
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See comments in code. The idea is that rather than immediately processing function expression effects when declaring the function, we record Capture effects for context variables that may be captured/mutated in the function. Then, transitive mutations of the function value itself will extend the range of these values via the normal captured value comutation inference established earlier in the stack (if capture a -> b, then transitiveMutate(b) => mutate(a)). So capture contextVar -> function and transitiveMutate(function) => mutate(contextVar).
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See comments in code. The idea is that rather than immediately processing function expression effects when declaring the function, we record Capture effects for context variables that may be captured/mutated in the function. Then, transitive mutations of the function value itself will extend the range of these values via the normal captured value comutation inference established earlier in the stack (if capture a -> b, then transitiveMutate(b) => mutate(a)). So capture contextVar -> function and transitiveMutate(function) => mutate(contextVar).
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See comments in code. The idea is that rather than immediately processing function expression effects when declaring the function, we record Capture effects for context variables that may be captured/mutated in the function. Then, transitive mutations of the function value itself will extend the range of these values via the normal captured value comutation inference established earlier in the stack (if capture a -> b, then transitiveMutate(b) => mutate(a)). So capture contextVar -> function and transitiveMutate(function) => mutate(contextVar).
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See comments in code. The idea is that rather than immediately processing function expression effects when declaring the function, we record Capture effects for context variables that may be captured/mutated in the function. Then, transitive mutations of the function value itself will extend the range of these values via the normal captured value comutation inference established earlier in the stack (if capture a -> b, then transitiveMutate(b) => mutate(a)). So capture contextVar -> function and transitiveMutate(function) => mutate(contextVar).
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See comments in code. The idea is that rather than immediately processing function expression effects when declaring the function, we record Capture effects for context variables that may be captured/mutated in the function. Then, transitive mutations of the function value itself will extend the range of these values via the normal captured value comutation inference established earlier in the stack (if capture a -> b, then transitiveMutate(b) => mutate(a)). So capture contextVar -> function and transitiveMutate(function) => mutate(contextVar).
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See comments in code. The idea is that rather than immediately processing function expression effects when declaring the function, we record Capture effects for context variables that may be captured/mutated in the function. Then, transitive mutations of the function value itself will extend the range of these values via the normal captured value comutation inference established earlier in the stack (if capture a -> b, then transitiveMutate(b) => mutate(a)). So capture contextVar -> function and transitiveMutate(function) => mutate(contextVar).
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See comments in code. The idea is that rather than immediately processing function expression effects when declaring the function, we record Capture effects for context variables that may be captured/mutated in the function. Then, transitive mutations of the function value itself will extend the range of these values via the normal captured value comutation inference established earlier in the stack (if capture a -> b, then transitiveMutate(b) => mutate(a)). So capture contextVar -> function and transitiveMutate(function) => mutate(contextVar).
[ghstack-poisoned]
See comments in code. The idea is that rather than immediately processing function expression effects when declaring the function, we record Capture effects for context variables that may be captured/mutated in the function. Then, transitive mutations of the function value itself will extend the range of these values via the normal captured value comutation inference established earlier in the stack (if capture a -> b, then transitiveMutate(b) => mutate(a)). So capture contextVar -> function and transitiveMutate(function) => mutate(contextVar).
[ghstack-poisoned]
See comments in code. The idea is that rather than immediately processing function expression effects when declaring the function, we record Capture effects for context variables that may be captured/mutated in the function. Then, transitive mutations of the function value itself will extend the range of these values via the normal captured value comutation inference established earlier in the stack (if capture a -> b, then transitiveMutate(b) => mutate(a)). So capture contextVar -> function and transitiveMutate(function) => mutate(contextVar).
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See comments in code. The idea is that rather than immediately processing function expression effects when declaring the function, we record Capture effects for context variables that may be captured/mutated in the function. Then, transitive mutations of the function value itself will extend the range of these values via the normal captured value comutation inference established earlier in the stack (if capture a -> b, then transitiveMutate(b) => mutate(a)). So capture contextVar -> function and transitiveMutate(function) => mutate(contextVar).
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See comments in code. The idea is that rather than immediately processing function expression effects when declaring the function, we record Capture effects for context variables that may be captured/mutated in the function. Then, transitive mutations of the function value itself will extend the range of these values via the normal captured value comutation inference established earlier in the stack (if capture a -> b, then transitiveMutate(b) => mutate(a)). So capture contextVar -> function and transitiveMutate(function) => mutate(contextVar).
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See comments in code. The idea is that rather than immediately processing function expression effects when declaring the function, we record Capture effects for context variables that may be captured/mutated in the function. Then, transitive mutations of the function value itself will extend the range of these values via the normal captured value comutation inference established earlier in the stack (if capture a -> b, then transitiveMutate(b) => mutate(a)). So capture contextVar -> function and transitiveMutate(function) => mutate(contextVar).
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See comments in code. The idea is that rather than immediately processing function expression effects when declaring the function, we record Capture effects for context variables that may be captured/mutated in the function. Then, transitive mutations of the function value itself will extend the range of these values via the normal captured value comutation inference established earlier in the stack (if capture a -> b, then transitiveMutate(b) => mutate(a)). So capture contextVar -> function and transitiveMutate(function) => mutate(contextVar).
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See comments in code. The idea is that rather than immediately processing function expression effects when declaring the function, we record Capture effects for context variables that may be captured/mutated in the function. Then, transitive mutations of the function value itself will extend the range of these values via the normal captured value comutation inference established earlier in the stack (if capture a -> b, then transitiveMutate(b) => mutate(a)). So capture contextVar -> function and transitiveMutate(function) => mutate(contextVar).
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See comments in code. The idea is that rather than immediately processing function expression effects when declaring the function, we record Capture effects for context variables that may be captured/mutated in the function. Then, transitive mutations of the function value itself will extend the range of these values via the normal captured value comutation inference established earlier in the stack (if capture a -> b, then transitiveMutate(b) => mutate(a)). So capture contextVar -> function and transitiveMutate(function) => mutate(contextVar).
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See comments in code. The idea is that rather than immediately processing function expression effects when declaring the function, we record Capture effects for context variables that may be captured/mutated in the function. Then, transitive mutations of the function value itself will extend the range of these values via the normal captured value comutation inference established earlier in the stack (if capture a -> b, then transitiveMutate(b) => mutate(a)). So capture contextVar -> function and transitiveMutate(function) => mutate(contextVar).
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See comments in code. The idea is that rather than immediately processing function expression effects when declaring the function, we record Capture effects for context variables that may be captured/mutated in the function. Then, transitive mutations of the function value itself will extend the range of these values via the normal captured value comutation inference established earlier in the stack (if capture a -> b, then transitiveMutate(b) => mutate(a)). So capture contextVar -> function and transitiveMutate(function) => mutate(contextVar).
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See comments in code. The idea is that rather than immediately processing function expression effects when declaring the function, we record Capture effects for context variables that may be captured/mutated in the function. Then, transitive mutations of the function value itself will extend the range of these values via the normal captured value comutation inference established earlier in the stack (if capture a -> b, then transitiveMutate(b) => mutate(a)). So capture contextVar -> function and transitiveMutate(function) => mutate(contextVar).
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See comments in code. The idea is that rather than immediately processing function expression effects when declaring the function, we record Capture effects for context variables that may be captured/mutated in the function. Then, transitive mutations of the function value itself will extend the range of these values via the normal captured value comutation inference established earlier in the stack (if capture a -> b, then transitiveMutate(b) => mutate(a)). So capture contextVar -> function and transitiveMutate(function) => mutate(contextVar).
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See comments in code. The idea is that rather than immediately processing function expression effects when declaring the function, we record Capture effects for context variables that may be captured/mutated in the function. Then, transitive mutations of the function value itself will extend the range of these values via the normal captured value comutation inference established earlier in the stack (if capture a -> b, then transitiveMutate(b) => mutate(a)). So capture contextVar -> function and transitiveMutate(function) => mutate(contextVar).
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See comments in code. The idea is that rather than immediately processing function expression effects when declaring the function, we record Capture effects for context variables that may be captured/mutated in the function. Then, transitive mutations of the function value itself will extend the range of these values via the normal captured value comutation inference established earlier in the stack (if capture a -> b, then transitiveMutate(b) => mutate(a)). So capture contextVar -> function and transitiveMutate(function) => mutate(contextVar).
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See comments in code. The idea is that rather than immediately processing function expression effects when declaring the function, we record Capture effects for context variables that may be captured/mutated in the function. Then, transitive mutations of the function value itself will extend the range of these values via the normal captured value comutation inference established earlier in the stack (if capture a -> b, then transitiveMutate(b) => mutate(a)). So capture contextVar -> function and transitiveMutate(function) => mutate(contextVar).
[ghstack-poisoned]
See comments in code. The idea is that rather than immediately processing function expression effects when declaring the function, we record Capture effects for context variables that may be captured/mutated in the function. Then, transitive mutations of the function value itself will extend the range of these values via the normal captured value comutation inference established earlier in the stack (if capture a -> b, then transitiveMutate(b) => mutate(a)). So capture contextVar -> function and transitiveMutate(function) => mutate(contextVar).
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See comments in code. The idea is that rather than immediately processing function expression effects when declaring the function, we record Capture effects for context variables that may be captured/mutated in the function. Then, transitive mutations of the function value itself will extend the range of these values via the normal captured value comutation inference established earlier in the stack (if capture a -> b, then transitiveMutate(b) => mutate(a)). So capture contextVar -> function and transitiveMutate(function) => mutate(contextVar).
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See comments in code. The idea is that rather than immediately processing function expression effects when declaring the function, we record Capture effects for context variables that may be captured/mutated in the function. Then, transitive mutations of the function value itself will extend the range of these values via the normal captured value comutation inference established earlier in the stack (if capture a -> b, then transitiveMutate(b) => mutate(a)). So capture contextVar -> function and transitiveMutate(function) => mutate(contextVar).
[ghstack-poisoned]
See comments in code. The idea is that rather than immediately processing function expression effects when declaring the function, we record Capture effects for context variables that may be captured/mutated in the function. Then, transitive mutations of the function value itself will extend the range of these values via the normal captured value comutation inference established earlier in the stack (if capture a -> b, then transitiveMutate(b) => mutate(a)). So capture contextVar -> function and transitiveMutate(function) => mutate(contextVar).
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See comments in code. The idea is that rather than immediately processing function expression effects when declaring the function, we record Capture effects for context variables that may be captured/mutated in the function. Then, transitive mutations of the function value itself will extend the range of these values via the normal captured value comutation inference established earlier in the stack (if capture a -> b, then transitiveMutate(b) => mutate(a)). So capture contextVar -> function and transitiveMutate(function) => mutate(contextVar).
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See comments in code. The idea is that rather than immediately processing function expression effects when declaring the function, we record Capture effects for context variables that may be captured/mutated in the function. Then, transitive mutations of the function value itself will extend the range of these values via the normal captured value comutation inference established earlier in the stack (if capture a -> b, then transitiveMutate(b) => mutate(a)). So capture contextVar -> function and transitiveMutate(function) => mutate(contextVar).
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See comments in code. The idea is that rather than immediately processing function expression effects when declaring the function, we record Capture effects for context variables that may be captured/mutated in the function. Then, transitive mutations of the function value itself will extend the range of these values via the normal captured value comutation inference established earlier in the stack (if capture a -> b, then transitiveMutate(b) => mutate(a)). So capture contextVar -> function and transitiveMutate(function) => mutate(contextVar).
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ImmutableCapture allows us to record information flow for escape analysis purposes, without impacting mutable range analysis. All of Alias, Capture, and CreateFrom now downgrade to ImmutableCapture if the `from` value is frozen. Globals and primitives are conceptually copy types and don't record any information flow at all. I guess we could add a `Copy` effect if we wanted but i haven't seen a need for it yet.
Related, previously CreateFrom was always paired with Capture when constructing effects. But I had also coded up the inference to sort of treat them the same. So this diff makes that official, and means CreateFrom is a valid third way to represent data flow and not just creation. When applied, CreateFrom will turn into: ImmutableCapture for frozen values, Capture for mutable values, and disappear for globals/primitives.
A final tweak is to change range inference to ensure that range.start is non-zero if the value is mutated.
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ImmutableCapture allows us to record information flow for escape analysis purposes, without impacting mutable range analysis. All of Alias, Capture, and CreateFrom now downgrade to ImmutableCapture if the `from` value is frozen. Globals and primitives are conceptually copy types and don't record any information flow at all. I guess we could add a `Copy` effect if we wanted but i haven't seen a need for it yet.
Related, previously CreateFrom was always paired with Capture when constructing effects. But I had also coded up the inference to sort of treat them the same. So this diff makes that official, and means CreateFrom is a valid third way to represent data flow and not just creation. When applied, CreateFrom will turn into: ImmutableCapture for frozen values, Capture for mutable values, and disappear for globals/primitives.
A final tweak is to change range inference to ensure that range.start is non-zero if the value is mutated.
[ghstack-poisoned]
ImmutableCapture allows us to record information flow for escape analysis purposes, without impacting mutable range analysis. All of Alias, Capture, and CreateFrom now downgrade to ImmutableCapture if the `from` value is frozen. Globals and primitives are conceptually copy types and don't record any information flow at all. I guess we could add a `Copy` effect if we wanted but i haven't seen a need for it yet.
Related, previously CreateFrom was always paired with Capture when constructing effects. But I had also coded up the inference to sort of treat them the same. So this diff makes that official, and means CreateFrom is a valid third way to represent data flow and not just creation. When applied, CreateFrom will turn into: ImmutableCapture for frozen values, Capture for mutable values, and disappear for globals/primitives.
A final tweak is to change range inference to ensure that range.start is non-zero if the value is mutated.
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Distinguish the various forms of mutation, and do basic replaying of these effects when the function is created (imperfect, temporary).
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Distinguish the various forms of mutation, and do basic replaying of these effects when the function is created (imperfect, temporary).
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Distinguish the various forms of mutation, and do basic replaying of these effects when the function is created (imperfect, temporary).
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This PR gets a first fixture working end-to-end with the new mutability and aliasing model. Key changes:
* Add a feature flag to enable the model. When enabled we no longer call InferReferenceEffects or InferMutableRanges, and instead use the new equivalents.
* Adds a pass that infers Place-specific effects based on mutable ranges and instruction effects. This is necessary to satisfy existing code that requires operand effects to be populated.
* Adds a pass that infers the outwardly-visible capturing/aliasing behavior of a function expression. The idea is that this can bubble up and be used in conjunction with the `Apply` effect to get precise inference of things like `array.map(() => { ... })`.
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This PR gets a first fixture working end-to-end with the new mutability and aliasing model. Key changes:
* Add a feature flag to enable the model. When enabled we no longer call InferReferenceEffects or InferMutableRanges, and instead use the new equivalents.
* Adds a pass that infers Place-specific effects based on mutable ranges and instruction effects. This is necessary to satisfy existing code that requires operand effects to be populated.
* Adds a pass that infers the outwardly-visible capturing/aliasing behavior of a function expression. The idea is that this can bubble up and be used in conjunction with the `Apply` effect to get precise inference of things like `array.map(() => { ... })`.
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This PR gets a first fixture working end-to-end with the new mutability and aliasing model. Key changes:
* Add a feature flag to enable the model. When enabled we no longer call InferReferenceEffects or InferMutableRanges, and instead use the new equivalents.
* Adds a pass that infers Place-specific effects based on mutable ranges and instruction effects. This is necessary to satisfy existing code that requires operand effects to be populated.
* Adds a pass that infers the outwardly-visible capturing/aliasing behavior of a function expression. The idea is that this can bubble up and be used in conjunction with the `Apply` effect to get precise inference of things like `array.map(() => { ... })`.
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Alternate take at a new mutability and alising model, aiming to replace `InferReferenceEffects` and `InferMutableRanges`. My initial passes at this were more complicated than necessary, and I've iterated to refine and distill this down to the core concepts. There are two effects that track information flow: `capture` and `alias`:
* Given distinct values A and B. After capture A -> B, mutate(B) does *not* modify A. This more precisely captures the semantic of the previous `Store` effect. As an example, `array.push(item)` has the effect `capture item -> array` and `mutate(array)`. The array is modified, not the item.
* Given distinct values A and B. After alias A -> B, mutate(B) *does* modify A. This is because B now refers to the same value as A.
* Given distinct values A and B, after *either* capture A -> B *or* alias A -> B, transitiveMutate(B) counts as a mutation of A. Transitive mutation is the default, and places that previously used `Store` will use non-transitive mutate effects instead.
Conceptually "capture A -> B" means that a reference to A was "captured" (or stored) within A, but there is not a directly aliasing. Whereas "alias A -> B" means literal value aliasing.
The idea is that our previous sequential fixpoint loops in InferMutableRanges can instead work by first looking at transitive mutations, then look at non-transitive mutations. And aliasing groups can be built purely based on the `alias` effect.
Lots more to do here but the structure is coming together.
[ghstack-poisoned]
Alternate take at a new mutability and alising model, aiming to replace `InferReferenceEffects` and `InferMutableRanges`. My initial passes at this were more complicated than necessary, and I've iterated to refine and distill this down to the core concepts. There are two effects that track information flow: `capture` and `alias`:
* Given distinct values A and B. After capture A -> B, mutate(B) does *not* modify A. This more precisely captures the semantic of the previous `Store` effect. As an example, `array.push(item)` has the effect `capture item -> array` and `mutate(array)`. The array is modified, not the item.
* Given distinct values A and B. After alias A -> B, mutate(B) *does* modify A. This is because B now refers to the same value as A.
* Given distinct values A and B, after *either* capture A -> B *or* alias A -> B, transitiveMutate(B) counts as a mutation of A. Transitive mutation is the default, and places that previously used `Store` will use non-transitive mutate effects instead.
Conceptually "capture A -> B" means that a reference to A was "captured" (or stored) within A, but there is not a directly aliasing. Whereas "alias A -> B" means literal value aliasing.
The idea is that our previous sequential fixpoint loops in InferMutableRanges can instead work by first looking at transitive mutations, then look at non-transitive mutations. And aliasing groups can be built purely based on the `alias` effect.
Lots more to do here but the structure is coming together.
[ghstack-poisoned]
Alternate take at a new mutability and alising model, aiming to replace `InferReferenceEffects` and `InferMutableRanges`. My initial passes at this were more complicated than necessary, and I've iterated to refine and distill this down to the core concepts. There are two effects that track information flow: `capture` and `alias`:
* Given distinct values A and B. After capture A -> B, mutate(B) does *not* modify A. This more precisely captures the semantic of the previous `Store` effect. As an example, `array.push(item)` has the effect `capture item -> array` and `mutate(array)`. The array is modified, not the item.
* Given distinct values A and B. After alias A -> B, mutate(B) *does* modify A. This is because B now refers to the same value as A.
* Given distinct values A and B, after *either* capture A -> B *or* alias A -> B, transitiveMutate(B) counts as a mutation of A. Transitive mutation is the default, and places that previously used `Store` will use non-transitive mutate effects instead.
Conceptually "capture A -> B" means that a reference to A was "captured" (or stored) within A, but there is not a directly aliasing. Whereas "alias A -> B" means literal value aliasing.
The idea is that our previous sequential fixpoint loops in InferMutableRanges can instead work by first looking at transitive mutations, then look at non-transitive mutations. And aliasing groups can be built purely based on the `alias` effect.
Lots more to do here but the structure is coming together.
[ghstack-poisoned]
Alternate take at a new mutability and alising model, aiming to replace `InferReferenceEffects` and `InferMutableRanges`. My initial passes at this were more complicated than necessary, and I've iterated to refine and distill this down to the core concepts. There are two effects that track information flow: `capture` and `alias`:
* Given distinct values A and B. After capture A -> B, mutate(B) does *not* modify A. This more precisely captures the semantic of the previous `Store` effect. As an example, `array.push(item)` has the effect `capture item -> array` and `mutate(array)`. The array is modified, not the item.
* Given distinct values A and B. After alias A -> B, mutate(B) *does* modify A. This is because B now refers to the same value as A.
* Given distinct values A and B, after *either* capture A -> B *or* alias A -> B, transitiveMutate(B) counts as a mutation of A. Transitive mutation is the default, and places that previously used `Store` will use non-transitive mutate effects instead.
Conceptually "capture A -> B" means that a reference to A was "captured" (or stored) within A, but there is not a directly aliasing. Whereas "alias A -> B" means literal value aliasing.
The idea is that our previous sequential fixpoint loops in InferMutableRanges can instead work by first looking at transitive mutations, then look at non-transitive mutations. And aliasing groups can be built purely based on the `alias` effect.
Lots more to do here but the structure is coming together.
[ghstack-poisoned]
Alternate take at a new mutability and alising model, aiming to replace `InferReferenceEffects` and `InferMutableRanges`. My initial passes at this were more complicated than necessary, and I've iterated to refine and distill this down to the core concepts. There are two effects that track information flow: `capture` and `alias`:
* Given distinct values A and B. After capture A -> B, mutate(B) does *not* modify A. This more precisely captures the semantic of the previous `Store` effect. As an example, `array.push(item)` has the effect `capture item -> array` and `mutate(array)`. The array is modified, not the item.
* Given distinct values A and B. After alias A -> B, mutate(B) *does* modify A. This is because B now refers to the same value as A.
* Given distinct values A and B, after *either* capture A -> B *or* alias A -> B, transitiveMutate(B) counts as a mutation of A.
Conceptually "capture A -> B" means that a reference to A was "captured" (or stored) within A, but there is not a directly aliasing. Whereas "alias A -> B" means literal value aliasing.
The idea is that our previous sequential fixpoint loops in InferMutableRanges can instead work by first looking at transitive mutations, then look at non-transitive mutations. And aliasing groups can be built purely based on the `alias` effect.
Lots more to do here but the structure is coming together.
[ghstack-poisoned]
Syncing this stack internally there is a small percentage of files that lose memoization, generally for callbacks. The repro here tries to get at the core pattern, where a parameter escapes into a mutable return value. This makes the callback appear mutable, and means that calls like array.map aren't able to optimize as well — even if the array itself is transitively immutable.
The challenge is that we can't really distinguish between just capturing and true mutation right now — AnalyzeFunctions kind of has to pick one, and consider both a mutation.
[ghstack-poisoned]
Syncing this stack internally there is a small percentage of files that lose memoization, generally for callbacks. The repro here tries to get at the core pattern, where a parameter escapes into a mutable return value. This makes the callback appear mutable, and means that calls like array.map aren't able to optimize as well — even if the array itself is transitively immutable.
The challenge is that we can't really distinguish between just capturing and true mutation right now — AnalyzeFunctions kind of has to pick one, and consider both a mutation.
[ghstack-poisoned]
Basically we track a `SuspenseListRow` on the task. These keep track of
"pending tasks" that block the row. A row is blocked by:
- First itself completing rendering.
- A previous row completing.
- Any tasks inside the row and before the Suspense boundary inside the
row. This is mainly because we don't yet know if we'll discover more
SuspenseBoundaries.
- Previous row's SuspenseBoundaries completing.
If a boundary might get outlined, then we can't consider it completed
until we have written it because it determined whether other future
boundaries in the row can finish.
This is just handling basic semantics. Features not supported yet that
need follow ups later:
- CSS dependencies of previous rows should be added as dependencies of
future row's suspense boundary. Because otherwise if the client is
blocked on CSS then a previous row could be blocked but the server
doesn't know it.
- I need a second pass on nested SuspenseList semantics.
- `revealOrder="together"`
- `tail="hidden"`/`tail="collapsed"`. This needs some new runtime
semantics to the Fizz runtime and to allow the hydration to handle
missing rows in the HTML. This should also be future compatible with
AsyncIterable where we don't know how many rows upfront.
- Need to double check resuming semantics.
---------
Co-authored-by: Sebastian "Sebbie" Silbermann <silbermann.sebastian@gmail.com>
When needed.
For the external runtime we always include this wrapper.
For others, we only include it if we have an ViewTransitions affecting.
If we discover the ViewTransitions late, then we can upgrade an already
emitted instruction.
This doesn't yet do anything useful with it, that's coming in a follow
up. This is just the mechanism for how it gets installed.
We decremented `allPendingTasks` after invoking `onShellReady`. Which
means that in that scope it wasn't considered fully complete.
Since the pattern for flushing in Node.js is to start piping in
`onShellReady` and that's how you can get sync behavior, this led us to
think that we had more work left to do. For example we emitted the
`writeShellTimeInstruction` in this scenario before.
Stacked on #33194 and #33200.
When Suspense boundaries reveal during streaming, the Fizz runtime will
be responsible for animating the reveal if necessary (not in this PR).
However, for the future runtime to know what to do it needs to know
about the `<ViewTransition>` configuration to apply.
Ofc, these are virtual nodes that disappear from the HTML. We could
model them as comments like we do with other virtual nodes like Suspense
and Activity. However, that doesn't let us target them with
querySelector and CSS (for no-JS transitions). We also don't have to
model every ViewTransition since not every combination can happen using
only the server runtime. So instead this collapses `<ViewTransition>`
and applies the configuration to the inner DOM nodes.
```js
<ViewTransition name="hi">
<div />
<div />
</ViewTransition>
```
Becomes:
```html
<div vt-name="hi" vt-update="auto"></div>
<div vt-name="hi_1" vt-update="auto"></div>
```
I use `vt-` prefix as opposed to `data-` to keep these virtual
attributes away from user specific ones but we're effectively claiming
this namespace.
There are four triggers `vt-update`, `vt-enter`, `vt-exit` and
`vt-share`. The server resolves which ones might apply to this DOM node.
The value represents the class name (after resolving
view-transition-type mappings) or `"auto"` if no specific class name is
needed but this is still a trigger.
The value can also be `"none"`. This is different from missing because
for example an `vt-update="none"` will block mutations inside it from
triggering the boundary where as a missing `vt-update` would bubble up
to be handled by a parent.
`vt-name` is technically only necessary when `vt-share` is specified to
find a pair. However, since an explicit name can also be used to target
specific CSS selectors, we include it even for other cases.
We want to exclude as many of these annotations as possible.
`vt-enter` can only affect the first DOM node inside a Suspense
boundary's content since the reveal would cause it to enter but nothing
deeper inside. Similarly `vt-exit` can only affect the first DOM node
inside a fallback. So for every other case we can exclude them. (For
future MPA ViewTransitions of the whole document it might also be
something we annotate to children inside the `<body>` as well.) Ideally
we'd only include `vt-enter` for Suspense boundaries that actually
flushed a fallback but since we prepare all that content earlier it's
hard to know.
`vt-share` can be anywhere inside an fallback or content. Technically we
don't have to include it outside the root most Suspense boundary or for
boundaries that are inlined into the root shell. However, this is tricky
to detect. It would also not be correct for future MPA ViewTransitions
because in that case the shared scenario can affect anything in the two
documents so it needs to be in every node everywhere which is
effectively what we do. If a `share` class is specified but it has no
explicit name, we can exclude it since it can't match anything.
`vt-update` is only necessary if something below or a sibling might
update like a Suspense boundary. However, since we don't know when
rendering a segment if it'll later asynchronously add a Suspense
boundary later we have to assume that anywhere might have a child. So
these are always included. We collapse to use the inner most one when
directly nested though since that's the one that ends up winning.
There are some weird edge cases that can't be fully modeled by the lack
of virtual nodes.
Removes the `isFallback` flag on Tasks and tracks it on the
formatContext instead.
Less memory and avoids passing and tracking extra arguments to all the
pushStartInstance branches that doesn't need it.
We'll need to be able to track more Suspense related contexts on this
for View Transitions anyway.
This is a partial revert of #33094. It's true that we don't need the
server and client ViewTransition names to line up. However the server
does need to be able to generate deterministic names for itself. The
cheapest way to do that is using the useId algorithm. When it's used by
the server, the client needs to also materialize an ID even if it
doesn't use it.
And that doesn't disable with `update="none"`.
The principle here is that we want the content of a Portal to animate if
other things are animating with it but if other things aren't animating
then we don't.
Stacked on #33160, #33162, #33186 and #33188.
We have a special case that's awkward for default indicators. When you
start a new async Transition from `React.startTransition` then there's
not yet any associated root with the Transition because you haven't
necessarily `setState` on anything yet until the promise resolves.
That's what `entangleAsyncAction` handles by creating a lane that
everything entangles with until all async actions are done.
If there are no sync updates before the end of the event, we should
trigger a default indicator until either the async action completes
without update or if it gets entangled with some roots we should keep it
going until those roots are done.
Stacked on #33160.
By default, if `onDefaultTransitionIndicator` is not overridden, this
will trigger a fake Navigation event using the Navigation API. This is
intercepted to create an on-going navigation until we complete the
Transition. Basically each default Transition is simulated as a
Navigation.
This triggers the native browser loading state (in Chrome at least). So
now by default the browser spinner spins during a Transition if no other
loading state is provided. Firefox and Safari hasn't shipped Navigation
API yet and even in the flag Safari has, it doesn't actually trigger the
native loading state.
To ensures that you can still use other Navigations concurrently, we
don't start our fake Navigation if there's one on-going already.
Similarly if our fake Navigation gets interrupted by another. We wait
for on-going ones to finish and then start a new fake one if we're
supposed to be still pending.
There might be other routers on the page that might listen to intercept
Navigation Events. Typically you'd expect them not to trigger a refetch
when navigating to the same state. However, if they want to detect this
we provide the `"react-transition"` string in the `info` field for this
purpose.
Stacked on #33160.
The purpose of this is to avoid calling `onDefaultTransitionIndicator`
when a Default priority update acts as the loading indicator, but still
call it when unrelated Default updates happens nearby.
When we schedule Default priority work that gets batched with other
events in the same frame more or less. This helps optimize by doing less
work. However, that batching means that we can't separate work from one
setState from another. If we would consider all Default priority work in
a frame when determining whether to show the default we might never show
it in cases like when you have a recurring timer updating something.
This instead flushes the Default priority work eagerly along with the
sync work at the end of the event, if this event scheduled any
Transition work. This is then used to determine if the default indicator
needs to be shown.
Stacked on #33159.
This implements `onDefaultTransitionIndicator`.
The sequence is:
1) In `markRootUpdated` we schedule Transition updates as needing
`indicatorLanes` on the root. This tracks the lanes that currently need
an indicator to either start or remain going until this lane commits.
2) Track mutations during any commit. We use the same hook that view
transitions use here but instead of tracking it just per view transition
scope, we also track a global boolean for the whole root.
3) If a sync/default commit had any mutations, then we clear the
indicator lane for the `currentEventTransitionLane`. This requires that
the lane is still active while we do these commits. See #33159. In other
words, a sync update gets associated with the current transition and it
is assumed to be rendering the loading state for that corresponding
transition so we don't need a default indicator for this lane.
4) At the end of `processRootScheduleInMicrotask`, right before we're
about to enter a new "event transition lane" scope, it is no longer
possible to render any more loading states for the current transition
lane. That's when we invoke `onDefaultTransitionIndicator` for any roots
that have new indicator lanes.
5) When we commit, we remove the finished lanes from `indicatorLanes`
and once that reaches zero again, then we can clean up the default
indicator. This approach means that you can start multiple different
transitions while an indicator is still going but it won't stop/restart
each time. Instead, it'll wait until all are done before stopping.
Follow ups:
- [x] Default updates are currently not enough to cancel because those
aren't flush in the same microtask. That's unfortunate. #33186
- [x] Handle async actions before the setState. Since these don't
necessarily have a root this is tricky. #33190
- [x] Disable for `useDeferredValue`. ~Since it also goes through
`markRootUpdated` and schedules a Transition lane it'll get a default
indicator even though it probably shouldn't have one.~ EDIT: Turns out
this just works because it doesn't go through `markRootUpdated` when
work is left behind.
- [x] Implement built-in DOM version by default. #33162
When we're entangled with an async action lane we use that lane instead
of the currentEventTransitionLane. Conversely, if we start a new async
action lane we reuse the currentEventTransitionLane.
So they're basically supposed to be in sync but they're not if you
resolve the async action and then schedule new stuff in the same event.
Then you end up with two transitions in the same event with different
lanes.
By stashing it like this we fix that but it also gives us an opportunity
to check just the currentEventTransitionLane to see if this event
scheduled any regular Transition updates or Async Transitions.
This keeps track of the transition lane allocated for this event. I want
to be able to use the current one within sync work flushing to know
which lane needs its loading indicator cleared.
It's also a bit weird that transition work scheduled inside sync updates
in the same event aren't entangled with other transitions in that event
when `flushSync` is.
Therefore this moves it to reset after flushing.
It should have no impact. Just splitting it out into a separate PR for
an abundance of caution.
The only thing this might affect would be if the React internals throws
and it doesn't reset after. But really it doesn't really have to reset
and they're all entangled anyway.
When we get the source location for "View source for this element" we
should be using the enclosing function of the callsite of the child. So
that we don't just point to some random line within the component.
This is similar to the technique in #33136.
This technique is now really better than the fake throw technique, when
available. So I now favor the owner technique. The only problem it's
only available in DEV and only if it has a child that's owned (and not
filtered).
We could implement this same technique for the error that's thrown in
the fake throwing solution. However, we really shouldn't need that at
all because for client components we should be able to call
`inspect(fn)` at least in Chrome which is even better.
Enabled in experimental channel.
We know this is critical semantics to enforce at the HTML level since if
you don't then you can't add explicit boundaries after the fact.
However, this might have to go in a major release to allow for
upgrading.
## Summary
Our builds generate files with a `.mjs` file extension. These are
currently filtered out by `ReactFlightWebpackPlugin` so I am updating it
to support this file extension.
This fixes https://github.com/facebook/react/issues/33155
## How did you test this change?
I built the plugin with this change and used `yalc` to test it in my
project. I confirmed the expected files now show up in
`react-client-manifest.json`
Syncing this stack internally there is a small percentage of files that lose memoization, generally for callbacks. The repro here tries to get at the core pattern, where a parameter escapes into a mutable return value. This makes the callback appear mutable, and means that calls like array.map aren't able to optimize as well — even if the array itself is transitively immutable.
The challenge is that we can't really distinguish between just capturing and true mutation right now — AnalyzeFunctions kind of has to pick one, and consider both a mutation.
[ghstack-poisoned]
Syncing this stack internally there is a small percentage of files that lose memoization, generally for callbacks. The repro here tries to get at the core pattern, where a parameter escapes into a mutable return value. This makes the callback appear mutable, and means that calls like array.map aren't able to optimize as well — even if the array itself is transitively immutable.
The challenge is that we can't really distinguish between just capturing and true mutation right now — AnalyzeFunctions kind of has to pick one, and consider both a mutation.
[ghstack-poisoned]
Syncing this stack internally there is a small percentage of files that lose memoization, generally for callbacks. The repro here tries to get at the core pattern, where a parameter escapes into a mutable return value. This makes the callback appear mutable, and means that calls like array.map aren't able to optimize as well — even if the array itself is transitively immutable.
The challenge is that we can't really distinguish between just capturing and true mutation right now — AnalyzeFunctions kind of has to pick one, and consider both a mutation.
[ghstack-poisoned]
Fix for the issue in the previous PR. Long-term the ideal thing would be to make InferMutableRanges smarter about Store effects, and recognize that they are also transitive mutations of whatever was captured into the object. So in the following:
```
const x = {y: {z: {}}};
x.y.z.key = value;
```
That the `PropertyStore z . 'key' = value` is a transitive mutation of x and all three object expressions (x, x.y, x.y.z).
But for now it's simpler to stick to the original idea of Store only counting if we know that the type is an object.
[ghstack-poisoned]
Fix for the issue in the previous PR. Long-term the ideal thing would be to make InferMutableRanges smarter about Store effects, and recognize that they are also transitive mutations of whatever was captured into the object. So in the following:
```
const x = {y: {z: {}}};
x.y.z.key = value;
```
That the `PropertyStore z . 'key' = value` is a transitive mutation of x and all three object expressions (x, x.y, x.y.z).
But for now it's simpler to stick to the original idea of Store only counting if we know that the type is an object.
[ghstack-poisoned]
Fix for the issue in the previous PR. Long-term the ideal thing would be to make InferMutableRanges smarter about Store effects, and recognize that they are also transitive mutations of whatever was captured into the object. So in the following:
```
const x = {y: {z: {}}};
x.y.z.key = value;
```
That the `PropertyStore z . 'key' = value` is a transitive mutation of x and all three object expressions (x, x.y, x.y.z).
But for now it's simpler to stick to the original idea of Store only counting if we know that the type is an object.
[ghstack-poisoned]
Fix for the issue in the previous PR. Long-term the ideal thing would be to make InferMutableRanges smarter about Store effects, and recognize that they are also transitive mutations of whatever was captured into the object. So in the following:
```
const x = {y: {z: {}}};
x.y.z.key = value;
```
That the `PropertyStore z . 'key' = value` is a transitive mutation of x and all three object expressions (x, x.y, x.y.z).
But for now it's simpler to stick to the original idea of Store only counting if we know that the type is an object.
[ghstack-poisoned]
Fix for the issue in the previous PR. Long-term the ideal thing would be to make InferMutableRanges smarter about Store effects, and recognize that they are also transitive mutations of whatever was captured into the object. So in the following:
```
const x = {y: {z: {}}};
x.y.z.key = value;
```
That the `PropertyStore z . 'key' = value` is a transitive mutation of x and all three object expressions (x, x.y, x.y.z).
But for now it's simpler to stick to the original idea of Store only counting if we know that the type is an object.
[ghstack-poisoned]
Fix for the issue in the previous PR. Long-term the ideal thing would be to make InferMutableRanges smarter about Store effects, and recognize that they are also transitive mutations of whatever was captured into the object. So in the following:
```
const x = {y: {z: {}}};
x.y.z.key = value;
```
That the `PropertyStore z . 'key' = value` is a transitive mutation of x and all three object expressions (x, x.y, x.y.z).
But for now it's simpler to stick to the original idea of Store only counting if we know that the type is an object.
[ghstack-poisoned]
Fix for the issue in the previous PR. Long-term the ideal thing would be to make InferMutableRanges smarter about Store effects, and recognize that they are also transitive mutations of whatever was captured into the object. So in the following:
```
const x = {y: {z: {}}};
x.y.z.key = value;
```
That the `PropertyStore z . 'key' = value` is a transitive mutation of x and all three object expressions (x, x.y, x.y.z).
But for now it's simpler to stick to the original idea of Store only counting if we know that the type is an object.
[ghstack-poisoned]
Fix for the issue in the previous PR. Long-term the ideal thing would be to make InferMutableRanges smarter about Store effects, and recognize that they are also transitive mutations of whatever was captured into the object. So in the following:
```
const x = {y: {z: {}}};
x.y.z.key = value;
```
That the `PropertyStore z . 'key' = value` is a transitive mutation of x and all three object expressions (x, x.y, x.y.z).
But for now it's simpler to stick to the original idea of Store only counting if we know that the type is an object.
[ghstack-poisoned]
Fix for the issue in the previous PR. Long-term the ideal thing would be to make InferMutableRanges smarter about Store effects, and recognize that they are also transitive mutations of whatever was captured into the object. So in the following:
```
const x = {y: {z: {}}};
x.y.z.key = value;
```
That the `PropertyStore z . 'key' = value` is a transitive mutation of x and all three object expressions (x, x.y, x.y.z).
But for now it's simpler to stick to the original idea of Store only counting if we know that the type is an object.
[ghstack-poisoned]
Adds fixture tests to demonstrate an issue in changing PropertyStore to always have a Store effect on its object operand, regardless of the operand type. The issue is that if we're doing a PropertyStore on a nested value, that has be considered a transitive mutation of the parent object:
```
const x = {y: {z: {}}};
x.y.z.key = 'value'; // this has to be a mutation of `x`
```
Fix in the next PR.
[ghstack-poisoned]
We've occassionally added logic that extends mutable ranges into InferReactiveScopeVariables to handle a specific case, but inevitably discover that the logic needs to be part of the InferMutableRanges fixpoint loop. That happened in the past with extending the range of phi operands to account for subsequent mutations, which I moved to InferMutableRanges a while back. But InferReactiveScopeVariables also has logic to group co-mutations in the same scope, which also extends ranges of the co-mutating operands to have the same end point. Recently mofeiz found some cases where this is insufficient, where a closure captures a value that could change via a co-mutation, and where failure to extend the ranges in the fixpoint meant the function expression appeared independently memoizable when it wasn't.
The fix is to make InferMutableRanges update ranges to account for co-mutations. That is relatively straightforward, but not enough! The problem is that the fixpoint loop stopped once the alias sets coalesced, but co-mutations only affect ranges and not aliases. So the other part of the fix is to have the fixpoint condition use a custom canonicalization that describes each identifiers root _and_ the mutable range of that root.
[ghstack-poisoned]
We've occassionally added logic that extends mutable ranges into InferReactiveScopeVariables to handle a specific case, but inevitably discover that the logic needs to be part of the InferMutableRanges fixpoint loop. That happened in the past with extending the range of phi operands to account for subsequent mutations, which I moved to InferMutableRanges a while back. But InferReactiveScopeVariables also has logic to group co-mutations in the same scope, which also extends ranges of the co-mutating operands to have the same end point. Recently mofeiz found some cases where this is insufficient, where a closure captures a value that could change via a co-mutation, and where failure to extend the ranges in the fixpoint meant the function expression appeared independently memoizable when it wasn't.
The fix is to make InferMutableRanges update ranges to account for co-mutations. That is relatively straightforward, but not enough! The problem is that the fixpoint loop stopped once the alias sets coalesced, but co-mutations only affect ranges and not aliases. So the other part of the fix is to have the fixpoint condition use a custom canonicalization that describes each identifiers root _and_ the mutable range of that root.
[ghstack-poisoned]
React Compiler's program traversal logic is pretty lengthy and complex
as we've added a lot of features piecemeal. `compileProgram` is 300+
lines long and has confusing control flow (defining helpers inline,
invoking visitors, mutating-asts-while-iterating, mutating global
`ALREADY_COMPILED` state).
- Moved more stuff to `ProgramContext`
- Separated `compileProgram` into a bunch of helpers
Tested by syncing this stack to a Meta codebase and observing no
compilation output changes (D74487851, P1806855669, P1806855379)
---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/facebook/react/pull/33147).
* #33149
* #33148
* __->__ #33147
We've occassionally added logic that extends mutable ranges into InferReactiveScopeVariables to handle a specific case, but inevitably discover that the logic needs to be part of the InferMutableRanges fixpoint loop. That happened in the past with extending the range of phi operands to account for subsequent mutations, which I moved to InferMutableRanges a while back. But InferReactiveScopeVariables also has logic to group co-mutations in the same scope, which also extends ranges of the co-mutating operands to have the same end point. Recently mofeiz found some cases where this is insufficient, where a closure captures a value that could change via a co-mutation, and where failure to extend the ranges in the fixpoint meant the function expression appeared independently memoizable when it wasn't.
The fix is to make InferMutableRanges update ranges to account for co-mutations. That is relatively straightforward, but not enough! The problem is that the fixpoint loop stopped once the alias sets coalesced, but co-mutations only affect ranges and not aliases. So the other part of the fix is to have the fixpoint condition use a custom canonicalization that describes each identifiers root _and_ the mutable range of that root.
[ghstack-poisoned]
We've occassionally added logic that extends mutable ranges into InferReactiveScopeVariables to handle a specific case, but inevitably discover that the logic needs to be part of the InferMutableRanges fixpoint loop. That happened in the past with extending the range of phi operands to account for subsequent mutations, which I moved to InferMutableRanges a while back. But InferReactiveScopeVariables also has logic to group co-mutations in the same scope, which also extends ranges of the co-mutating operands to have the same end point. Recently mofeiz found some cases where this is insufficient, where a closure captures a value that could change via a co-mutation, and where failure to extend the ranges in the fixpoint meant the function expression appeared independently memoizable when it wasn't.
The fix is to make InferMutableRanges update ranges to account for co-mutations. That is relatively straightforward, but not enough! The problem is that the fixpoint loop stopped once the alias sets coalesced, but co-mutations only affect ranges and not aliases. So the other part of the fix is to have the fixpoint condition use a custom canonicalization that describes each identifiers root _and_ the mutable range of that root.
[ghstack-poisoned]
Stacked on #33150.
We use `noop` functions in a lot of places as place holders. I don't
think there's any real optimizations we get from having separate
instances. This moves them to use a common instance in `shared/noop`.
We've occassionally added logic that extends mutable ranges into InferReactiveScopeVariables to handle a specific case, but inevitably discover that the logic needs to be part of the InferMutableRanges fixpoint loop. That happened in the past with extending the range of phi operands to account for subsequent mutations, which I moved to InferMutableRanges a while back. But InferReactiveScopeVariables also has logic to group co-mutations in the same scope, which also extends ranges of the co-mutating operands to have the same end point. Recently @mofeiz found some cases where this is insufficient, where a closure captures a value that could change via a co-mutation, and where failure to extend the ranges in the fixpoint meant the function expression appeared independently memoizable when it wasn't.
The fix is to make InferMutableRanges update ranges to account for co-mutations. That is relatively straightforward, but not enough! The problem is that the fixpoint loop stopped once the alias sets coalesced, but co-mutations only affect ranges and not aliases. So the other part of the fix is to have the fixpoint condition use a custom canonicalization that describes each identifiers root _and_ the mutable range of that root.
[ghstack-poisoned]
This is a stab at addressing a pattern that mofeiz and I have both stumbled across. Today, FunctionExpression's context list describes values from the outer context that are accessed in the function, and with what effect they were accessed. This allows us to describe the fact that a value from the outer context is known to be mutated inside a function expression, or is known to be captured (aliased) into some other value in the function expression. However, the basic `Effect` kind is insufficient to describe the full semantics. Notably, it doesn't let us describe more complex aliasing relationships.
From an example mofeiz added:
```js
const x = {};
const y = {};
const f = () => {
const a = [y];
const b = x;
// this sets y.x = x
a[0].x = b;
}
f();
mutate(y.x); // which means this mutates x!
```
Here, the Effect on the context operands are `[mutate y, read x]`. The `mutate y` is bc of the array push. But the `read x` is surprising — `x` is captured into `y`, but there is no subsequent mutation of y or x, so we consider this a read. But as the comments indicate, the final line mutates x! We need to reflect the fact that even though x isn't mutated inside the function, it is aliased into y, such that if y is subsequently mutated that this should count as a mutation of x too.
The idea of this PR is to extend the FunctionEffect type with a CaptureEffect variant which lists out the aliasing groups that occur inside the function expression. This allows us to bubble up the results of alias analysis from inside a function. The idea is to:
* Return the alias sets from InferMutableRanges
* Augment them with capturing of the form above, handling cases such as the `a[0].x = b`
* For each alias group, record a CaptureEffect for any group that contains 2+ context operands
* Extend the alias sets in the _outer_ function with the CaptureEffect sets from FunctionExpression/ObjectMethod instructions.
This isn't quite right yet, just sharing early hacking.
[ghstack-poisoned]
This is a stab at addressing a pattern that mofeiz and I have both stumbled across. Today, FunctionExpression's context list describes values from the outer context that are accessed in the function, and with what effect they were accessed. This allows us to describe the fact that a value from the outer context is known to be mutated inside a function expression, or is known to be captured (aliased) into some other value in the function expression. However, the basic `Effect` kind is insufficient to describe the full semantics. Notably, it doesn't let us describe more complex aliasing relationships.
From an example mofeiz added:
```js
const x = {};
const y = {};
const f = () => {
const a = [y];
const b = x;
// this sets y.x = x
a[0].x = b;
}
f();
mutate(y.x); // which means this mutates x!
```
Here, the Effect on the context operands are `[mutate y, read x]`. The `mutate y` is bc of the array push. But the `read x` is surprising — `x` is captured into `y`, but there is no subsequent mutation of y or x, so we consider this a read. But as the comments indicate, the final line mutates x! We need to reflect the fact that even though x isn't mutated inside the function, it is aliased into y, such that if y is subsequently mutated that this should count as a mutation of x too.
The idea of this PR is to extend the FunctionEffect type with a CaptureEffect variant which lists out the aliasing groups that occur inside the function expression. This allows us to bubble up the results of alias analysis from inside a function. The idea is to:
* Return the alias sets from InferMutableRanges
* Augment them with capturing of the form above, handling cases such as the `a[0].x = b`
* For each alias group, record a CaptureEffect for any group that contains 2+ context operands
* Extend the alias sets in the _outer_ function with the CaptureEffect sets from FunctionExpression/ObjectMethod instructions.
This isn't quite right yet, just sharing early hacking.
[ghstack-poisoned]
This is a stab at addressing a pattern that mofeiz and I have both stumbled across. Today, FunctionExpression's context list describes values from the outer context that are accessed in the function, and with what effect they were accessed. This allows us to describe the fact that a value from the outer context is known to be mutated inside a function expression, or is known to be captured (aliased) into some other value in the function expression. However, the basic `Effect` kind is insufficient to describe the full semantics. Notably, it doesn't let us describe more complex aliasing relationships.
From an example mofeiz added:
```js
const x = {};
const y = {};
const f = () => {
const a = [y];
const b = x;
// this sets y.x = x
a[0].x = b;
}
f();
mutate(y.x); // which means this mutates x!
```
Here, the Effect on the context operands are `[mutate y, read x]`. The `mutate y` is bc of the array push. But the `read x` is surprising — `x` is captured into `y`, but there is no subsequent mutation of y or x, so we consider this a read. But as the comments indicate, the final line mutates x! We need to reflect the fact that even though x isn't mutated inside the function, it is aliased into y, such that if y is subsequently mutated that this should count as a mutation of x too.
The idea of this PR is to extend the FunctionEffect type with a CaptureEffect variant which lists out the aliasing groups that occur inside the function expression. This allows us to bubble up the results of alias analysis from inside a function. The idea is to:
* Return the alias sets from InferMutableRanges
* Augment them with capturing of the form above, handling cases such as the `a[0].x = b`
* For each alias group, record a CaptureEffect for any group that contains 2+ context operands
* Extend the alias sets in the _outer_ function with the CaptureEffect sets from FunctionExpression/ObjectMethod instructions.
This isn't quite right yet, just sharing early hacking.
[ghstack-poisoned]
This is a stab at addressing a pattern that mofeiz and I have both stumbled across. Today, FunctionExpression's context list describes values from the outer context that are accessed in the function, and with what effect they were accessed. This allows us to describe the fact that a value from the outer context is known to be mutated inside a function expression, or is known to be captured (aliased) into some other value in the function expression. However, the basic `Effect` kind is insufficient to describe the full semantics. Notably, it doesn't let us describe more complex aliasing relationships.
From an example mofeiz added:
```js
const x = {};
const y = {};
const f = () => {
const a = [y];
const b = x;
// this sets y.x = x
a[0].x = b;
}
f();
mutate(y.x); // which means this mutates x!
```
Here, the Effect on the context operands are `[mutate y, read x]`. The `mutate y` is bc of the array push. But the `read x` is surprising — `x` is captured into `y`, but there is no subsequent mutation of y or x, so we consider this a read. But as the comments indicate, the final line mutates x! We need to reflect the fact that even though x isn't mutated inside the function, it is aliased into y, such that if y is subsequently mutated that this should count as a mutation of x too.
The idea of this PR is to extend the FunctionEffect type with a CaptureEffect variant which lists out the aliasing groups that occur inside the function expression. This allows us to bubble up the results of alias analysis from inside a function. The idea is to:
* Return the alias sets from InferMutableRanges
* Augment them with capturing of the form above, handling cases such as the `a[0].x = b`
* For each alias group, record a CaptureEffect for any group that contains 2+ context operands
* Extend the alias sets in the _outer_ function with the CaptureEffect sets from FunctionExpression/ObjectMethod instructions.
This isn't quite right yet, just sharing early hacking.
[ghstack-poisoned]
This is a stab at addressing a pattern that mofeiz and I have both stumbled across. Today, FunctionExpression's context list describes values from the outer context that are accessed in the function, and with what effect they were accessed. This allows us to describe the fact that a value from the outer context is known to be mutated inside a function expression, or is known to be captured (aliased) into some other value in the function expression. However, the basic `Effect` kind is insufficient to describe the full semantics. Notably, it doesn't let us describe more complex aliasing relationships.
From an example mofeiz added:
```js
const x = {};
const y = {};
const f = () => {
const a = [y];
const b = x;
// this sets y.x = x
a[0].x = b;
}
f();
mutate(y.x); // which means this mutates x!
```
Here, the Effect on the context operands are `[mutate y, read x]`. The `mutate y` is bc of the array push. But the `read x` is surprising — `x` is captured into `y`, but there is no subsequent mutation of y or x, so we consider this a read. But as the comments indicate, the final line mutates x! We need to reflect the fact that even though x isn't mutated inside the function, it is aliased into y, such that if y is subsequently mutated that this should count as a mutation of x too.
The idea of this PR is to extend the FunctionEffect type with a CaptureEffect variant which lists out the aliasing groups that occur inside the function expression. This allows us to bubble up the results of alias analysis from inside a function. The idea is to:
* Return the alias sets from InferMutableRanges
* Augment them with capturing of the form above, handling cases such as the `a[0].x = b`
* For each alias group, record a CaptureEffect for any group that contains 2+ context operands
* Extend the alias sets in the _outer_ function with the CaptureEffect sets from FunctionExpression/ObjectMethod instructions.
This isn't quite right yet, just sharing early hacking.
[ghstack-poisoned]
This is a stab at addressing a pattern that mofeiz and I have both stumbled across. Today, FunctionExpression's context list describes values from the outer context that are accessed in the function, and with what effect they were accessed. This allows us to describe the fact that a value from the outer context is known to be mutated inside a function expression, or is known to be captured (aliased) into some other value in the function expression. However, the basic `Effect` kind is insufficient to describe the full semantics. Notably, it doesn't let us describe more complex aliasing relationships.
From an example mofeiz added:
```js
const x = {};
const y = {};
const f = () => {
const a = [y];
const b = x;
// this sets y.x = x
a[0].x = b;
}
f();
mutate(y.x); // which means this mutates x!
```
Here, the Effect on the context operands are `[mutate y, read x]`. The `mutate y` is bc of the array push. But the `read x` is surprising — `x` is captured into `y`, but there is no subsequent mutation of y or x, so we consider this a read. But as the comments indicate, the final line mutates x! We need to reflect the fact that even though x isn't mutated inside the function, it is aliased into y, such that if y is subsequently mutated that this should count as a mutation of x too.
The idea of this PR is to extend the FunctionEffect type with a CaptureEffect variant which lists out the aliasing groups that occur inside the function expression. This allows us to bubble up the results of alias analysis from inside a function. The idea is to:
* Return the alias sets from InferMutableRanges
* Augment them with capturing of the form above, handling cases such as the `a[0].x = b`
* For each alias group, record a CaptureEffect for any group that contains 2+ context operands
* Extend the alias sets in the _outer_ function with the CaptureEffect sets from FunctionExpression/ObjectMethod instructions.
This isn't quite right yet, just sharing early hacking.
[ghstack-poisoned]
New take on #29716
## Summary
Template literals consisting entirely of constant values will be inlined
to a string literal, effectively replacing the backticks with a double
quote.
This is done primarily to make the resulting instruction a string
literal, so it can be processed further in constant propatation. So this
is now correctly simplified to `true`:
```js
`` === "" // now true
`a${1}` === "a1" // now true
```
If a template string literal can only partially be comptime-evaluated,
it is not that useful for dead code elimination or further constant
folding steps and thus, is left as-is in that case. Same is true if the
literal contains an array, object, symbol or function.
## How did you test this change?
See added tests.
(Almost) all pragmas are now one of the following:
- `@...TestOnly`: custom pragma for test fixtures
- `@<configName>` | `@<configName>:true`: enables with either true or a
default enabled value
- `@<configName>:<json value>`
This is a stab at addressing a pattern that @mofeiz and I have both stumbled across. Today, FunctionExpression's context list describes values from the outer context that are accessed in the function, and with what effect they were accessed. This allows us to describe the fact that a value from the outer context is known to be mutated inside a function expression, or is known to be captured (aliased) into some other value in the function expression. However, the basic `Effect` kind is insufficient to describe the full semantics. Notably, it doesn't let us describe more complex aliasing relationships.
From an example @mofeiz added:
```js
const x = {};
const y = {};
const f = () => {
const a = [y];
const b = x;
// this sets y.x = x
a[0].x = b;
}
f();
mutate(y.x); // which means this mutates x!
```
Here, the Effect on the context operands are `[mutate y, read x]`. The `mutate y` is bc of the array push. But the `read x` is surprising — `x` is captured into `y`, but there is no subsequent mutation of y or x, so we consider this a read. But as the comments indicate, the final line mutates x! We need to reflect the fact that even though x isn't mutated inside the function, it is aliased into y, such that if y is subsequently mutated that this should count as a mutation of x too.
The idea of this PR is to extend the FunctionEffect type with a CaptureEffect variant which lists out the aliasing groups that occur inside the function expression. This allows us to bubble up the results of alias analysis from inside a function. The idea is to:
* Return the alias sets from InferMutableRanges
* Augment them with capturing of the form above, handling cases such as the `a[0].x = b`
* For each alias group, record a CaptureEffect for any group that contains 2+ context operands
* Extend the alias sets in the _outer_ function with the CaptureEffect sets from FunctionExpression/ObjectMethod instructions.
This isn't quite right yet, just sharing early hacking.
[ghstack-poisoned]
The issue in the previous PR was due to a ContextMutation function effect having a place that wasn't one of the functions' context variables. What was happening is that the `getContextRefOperand()` helper wasn't following aliases. If an operand had a context type, we recorded the operand as the context place — but instead we should be looking through to the context places of the abstract value.
With this change the fixture now fails for a different reason — we infer this as a mutation of `params` and reject it because `params` is frozen (hook return value). This case is clearly a false positive: the mutation is on the outer, new `nextParams` object and can't possibly mutate `params`. Need to think more about what to do here but this is clearly more precise in terms of which variable we record as the context variable.
[ghstack-poisoned]
The issue in the previous PR was due to a ContextMutation function effect having a place that wasn't one of the functions' context variables. What was happening is that the `getContextRefOperand()` helper wasn't following aliases. If an operand had a context type, we recorded the operand as the context place — but instead we should be looking through to the context places of the abstract value.
With this change the fixture now fails for a different reason — we infer this as a mutation of `params` and reject it because `params` is frozen (hook return value). This case is clearly a false positive: the mutation is on the outer, new `nextParams` object and can't possibly mutate `params`. Need to think more about what to do here but this is clearly more precise in terms of which variable we record as the context variable.
[ghstack-poisoned]
`fragmentInstance.dispatchEvent(evt)` calls `element.dispatchEvent(evt)`
on the fragment's host parent. This mimics bubbling if the
`fragmentInstance` could receive an event itself.
If the parent is disconnected, there is a dev warning and no event is
dispatched.
## Summary
`-constant` is represented as a `UnaryExpression` node that is currently
not part of constant folding. If the operand is a constant number, the
node is folded to `constant * -1`. This also coerces `-0` to `0`,
resulting in `0 === -0` being folded to `true`.
## How did you test this change?
See attached tests
Follow up to #33136.
This clarifies in the types where the conversion happens from a CallSite
which we use to simulate getting the enclosing line/col to a
FunctionLocation which doesn't represent a CallSite but actually just
the function which only has an enclosing line/col.
This enables `focus` and `focusLast` methods on FragmentInstances to
search nested host components, depth first. Attempts focus on each child
and bails if one is successful. Previously, only the first level of host
children would attempt focus.
Now if we have an example like
```
component MenuItem() {
return (<div><a>{...}</a></div>)
}
component Menu() {
return <Fragment>{items.map(i => <MenuItem i={i} />)}</Fragment>
}
```
We can target focus on the first or last a tag, rather than checking
each wrapping div and then noop.
Stacked on #33135.
This encodes the line/column of the enclosing function as part of the
stack traces. When that information is available.
I adjusted the fake function code generation so that the beginning of
the arrow function aligns with these as much as possible.
This ensures that when the browser tries to look up the line/column of
the enclosing function, such as for getting the function name, it gets
the right one. If we can't get the enclosing line/column, then we encode
it at the beginning of the file. This is likely to get a miss in the
source map identifiers, which means that the function name gets
extracted from the runtime name instead which is better.
Another thing where this is used is the in the Performance Track.
Ideally that would be fixed by
https://issues.chromium.org/u/1/issues/415968771 but the enclosing
information is useful for other things like the function name resolution
anyway.
We can also use this for the "View source for this element" in React
DevTools.
This is first step to include more enclosing line/column in the parsed
data.
We install our own `prepareStackTrace` to collect structured callsite
data and only fall back to parsing the string if it was already
evaluated or if `prepareStackTrace` doesn't work in this environment.
We still mirror the default V8 format for encoding the function name
part. A lot of this is covered by tests already.
## Summary
When using React DevTools to highlight component updates, the highlights
would sometimes appear behind elements that use the browser's
[top-layer](https://developer.mozilla.org/en-US/docs/Glossary/Top_layer)
(such as `<dialog>` elements or components using the Popover API). This
made it difficult to see which components were updating when they were
inside or behind top-layer elements.
This PR fixes the issue by using the Popover API to ensure that
highlighting appears on top of all content, including elements in the
top-layer. The implementation maintains backward compatibility with
browsers that don't support the Popover API.
## How did you test this change?
I tested this change in the following ways:
1. Manually tested in Chrome (which supports the Popover API) with:
- Created a test application with React components inside `<dialog>`
elements and custom elements using the Popover API
- Verified that component highlighting appears above these elements when
they update
- Confirmed that highlighting displays correctly for nested components
within top-layer elements
2. Verified backward compatibility:
- Tested in browsers without Popover API support to ensure fallback
behavior works correctly
- Confirmed that no errors occur and highlighting still functions as
before
3. Ran the React DevTools test suite:
- All tests pass successfully
- No regressions were introduced
[demo-page](https://devtools-toplayer-demo.vercel.app/)
[demo-repo](https://github.com/yongsk0066/devtools-toplayer-demo)
### AS-IS
https://github.com/user-attachments/assets/dc2e1281-969f-4f61-82c3-480153916969
### TO-BE
https://github.com/user-attachments/assets/dd52ce35-816c-42f0-819b-0d5d0a8a21e5
This adds `compareDocumentPosition(otherNode)` to fragment instances.
The semantics implemented are meant to match typical element
positioning, with some fragment specifics. See the unit tests for all
expectations.
- An element preceding a fragment is `Node.DOCUMENT_POSITION_PRECEDING`
- An element after a fragment is `Node.DOCUMENT_POSITION_FOLLOWING`
- An element containing the fragment is
`Node.DOCUMENT_POSITION_PRECEDING` and
`Node.DOCUMENT_POSITION_CONTAINING`
- An element within the fragment is
`Node.DOCUMENT_POSITION_CONTAINED_BY`
- An element compared against an empty fragment will result in
`Node.DOCUMENT_POSITION_DISCONNECTED` and
`Node.DOCUMENT_POSITION_IMPLEMENTATION_SPECIFIC`
Since we assume a fragment instances target children are DOM siblings
and we want to compare the full fragment as a pseudo container, we can
compare against the first target child outside of handling the special
cases (empty fragments and contained elements).
Multiple things here:
- Improve the mean calculation for metrics so we don't report 0 when
web-vitals fail to be retrieved
- improve ui chaos monkey to use puppeteer APIs since only those trigger
INP/CLS metrics since we need emulated mouse clicks
- Add logic to navigate to a temp page after render since some
web-vitals metrics are only calculated when the page is backgrounded
- Some readability improvements
Originally I thought it was important that SSR used the same View
Transition name as the client so that the Fizz runtime could emit those
names and then the client could pick up and take over. However, I no
longer believe that approach is feasible. Instead, the names can be
generated only during that particular animation.
Therefore we can simplify the auto name assignment to not have to
consider the hydration.
Stacked on #33129. Flagged behind `enableHydrationChangeEvent`.
If you type into a controlled input before hydration and something else
rerenders like a setState in an effect, then the controlled input will
reset to whatever React thought it was. Even with event replaying that
this is stacked on, if the second render happens before event replaying
has fired in a separate task.
We don't want to flush inside the commit phase because then things like
flushSync in these events wouldn't work since they're inside the commit
stack.
This flushes all event replaying between renders by flushing it at the
end of `flushSpawned` work. We've already committed at that point and is
about to either do subsequent renders or yield to event loop for passive
effects which could have these events fired anyway. This just ensures
that they've already happened by the time subsequent renders fire. This
means that there's now a type of event that fire between sync render
passes.
This fixes a long standing issue that controlled inputs gets out of sync
with the browser state if it's changed before we hydrate.
This resolves the issue by replaying the change events (click, input and
change) if the value has changed by the time we commit the hydration.
That way you can reflect the new value in state to bring it in sync. It
does this whether controlled or uncontrolled.
The idea is that this should be ok to replay because it's similar to the
continuous events in that it doesn't replay a sequence but only reflects
the current state of the tree.
Since this is a breaking change I added it behind
`enableHydrationChangeEvent` flag.
There is still an additional issue remaining that I intend to address in
a follow up. If a `useLayoutEffect` triggers an sync rerender on
hydration (always a bad idea) then that can rerender before we have had
a chance to replay the change events. If that renders through a input
then that input will always override the browser value with the
controlled value. Which will reset it before we've had a change to
update to the new value.
Note that bailing out adds false positives for hoisted functions whose
only references are within other functions. For example, this rewrite
would be safe.
```js
// source program
function foo() {
return bar();
}
function bar() {
return 42;
}
// compiler output
let bar;
if (/* deps changed */) {
function foo() {
return bar();
}
bar = function bar() {
return 42;
}
}
```
These false positives are difficult to detect because any maybe-call of
foo before the definition of bar would be invalid.
Instead of bailing out, we should rewrite hoisted function declarations
to the following form.
```js
let bar$0;
if (/* deps changed */) {
// All references within the declaring memo block
// or before the function declaration should use
// the original identifier `bar`
function foo() {
return bar();
}
function bar() {
return 42;
}
bar$0 = bar;
}
// All references after the declaring memo block
// or after the function declaration should use
// the rewritten declaration `bar$0`
```
I noticed that we increase this in the recursive part of the algorithm.
This would mean that we'd count a key more than once if it has Server
Components inside it recursively resolving. This moves it out to where
we enter from toJSON. Which is called once per JSON entry (and therefore
once per key).
The issue in the previous PR was due to a ContextMutation function effect having a place that wasn't one of the functions' context variables. What was happening is that the `getContextRefOperand()` helper wasn't following aliases. If an operand had a context type, we recorded the operand as the context place — but instead we should be looking through to the context places of the abstract value.
With this change the fixture now fails for a different reason — we infer this as a mutation of `params` and reject it because `params` is frozen (hook return value). This case is clearly a false positive: the mutation is on the outer, new `nextParams` object and can't possibly mutate `params`. Need to think more about what to do here but this is clearly more precise in terms of which variable we record as the context variable.
[ghstack-poisoned]
Found when testing the new validation from #33079 internally. I haven't fully debugged, but somehow the combination of the effect function *accessing* a ref and also calling a second function which has a purely local mutation triggers the validation. Even though the called second function only mutates local variables. If i remove the ref access in the effect function, the error goes away.
Anyway I'll keep debugging, putting up a repro for now.
[ghstack-poisoned]
Found when testing the new validation from #33079 internally. I haven't fully debugged, but somehow the combination of the effect function *accessing* a ref and also calling a second function which has a purely local mutation triggers the validation. Even though the called second function only mutates local variables. If i remove the ref access in the effect function, the error goes away.
Anyway I'll keep debugging, putting up a repro for now.
[ghstack-poisoned]
This revisits a validation I built a while ago, trying to make it more strict this time to ensure that it's high-signal.
We detect function expressions which are *known* mutable — they definitely can modify a variable defined outside of the function expression itself (modulo control flow). This uses types to look for known Store and Mutate effects only, and disregards mutations of effects. Any such function passed to a location with a Freeze effect is reported as a validation error.
This is behind a flag and disabled by default. If folks agree this makes sense to revisit, i'll test out internally and we can consider enabling by default.
ghstack-source-id: 075a731444ce95e52dbd5ea3be85c16d428927f5
Pull Request resolved: https://github.com/facebook/react/pull/33079
If a function captures a mutable value but never gets called, we don't infer a mutable range for that function. This means that we also don't alias the function with its mutable captures.
This case is tricky, because we don't generally know for sure what is a mutation and what may just be a normal function call. For example:
```js
hook useFoo() {
const x = makeObject();
return () => {
return readObject(x); // could be a mutation!
}
}
```
If we pessimistically assume that all such cases are mutations, we'd have to group lots of memo scopes together unnecessarily. However, if there is definitely a mutation:
```js
hook useFoo(createEntryForKey) {
const cache = new WeakMap();
return (key) => {
let entry = cache.get(key);
if (entry == null) {
entry = createEntryForKey(key);
cache.set(key, entry); // known mutation!
}
return entry;
}
}
```
Then we have to ensure that the function and its mutable captures alias together and end up in the same scope. However, aliasing together isn't enough if the function and operands all have empty mutable ranges (end = start + 1).
This pass finds function expressions and object methods that have an empty mutable range and known-mutable operands which also don't have a mutable range, and ensures that the function and those operands are aliased together *and* that their ranges are updated to end after the function expression. This is sufficient to ensure that a reactive scope is created for the alias set.
NOTE: The alternative is to reject these cases. If we do that we'd also want to similarly disallow cases like passing a mutable function to a hook.
ghstack-source-id: 5d8158246a320e80d8da3f0e395ac1953d8920a2
Pull Request resolved: https://github.com/facebook/react/pull/33078
Building on mofeiz's recent work to type constructors. Also, types for reanimated values which are useful in the next PR.
ghstack-source-id: 1c81e213a11337ac7e9c85a429ecf3f1d1adef66
Pull Request resolved: https://github.com/facebook/react/pull/33077
This pass didn't previously report the precise difference btw inferred/manual dependencies unless a debug flag was set. But the error message is really good (nice job mofeiz): the only catch is that in theory the inferred dep could be a temporary that can't trivially be reported to the user.
But the messages are really useful for quickly verifying why the compiler couldn't preserve memoization. So here we switch to outputting a detailed message about the discrepancy btw inferred/manual deps so long as the inferred dep root is a named variable. I also slightly adjusted the message to handle the case where there is no diagnostic, which can occur if there were no manual deps but the compiler inferred a dependency.
ghstack-source-id: 534f6f1fec0855e05e85077eba050eb2ba254ef8
Pull Request resolved: https://github.com/facebook/react/pull/33095
If a JSX attribute value is a string that contains unicode or other characters that need special escaping, we wrap the attribute value in an expression container. However, our unicode to detect this only handled the basic unicode character plane, not the "astral" plane which includes emojis.
This PR updates the regex to detect such extended characters and also use an expression container.
ghstack-source-id: 6d9c8e4dd22285077108e2fa53d66154d1b781fb
Pull Request resolved: https://github.com/facebook/react/pull/33096
Our runtime results are still bogus, but so far this tweak let's the llm
use the tools a little more intelligently.
example:
---
```js
import React from 'react';
function App() {
const [count, setCount] = React.useState(0);
const [data, setData] = React.useState([]);
React.useEffect(() => {
const processData = () => {
console.log("Processing data...");
const newData = [];
for (let i = 0; i < 1000000000; i++) {
newData.push({ id: i, value: Math.random() * count });
}
return newData;
};
const processedData = processData();
setData(processedData);
}, [count]);
return (
<div>
<p>Count: {count}</p>
<p>Data Length: {data.length}</p>
<ul>
{data.slice(0, 5).map((item) => (
<li key={item.id}>Item {item.id}: {item.value.toFixed(2)}</li>
))}
</ul>
</div>
);
};
```
why is this component slow? use the react tools to figure this out.
> I'll analyze why this component is slow using the React tools. Let's
first evaluate the performance of the original code.
>
[review-react-runtime ...]
>
> The performance measurement tool timed out, which is a strong
indication of just how severe the performance issue is in this
component. Let's now try to compile the code to see if React Compiler
can identify any issues:
>
[compile...]
>
> Now I understand the issue. Let's analyze why this component > is
extremely slow:
> Main Performance Issues:
>
> Massive Data Processing: The component is trying to create an array
with a billion (1,000,000,000) objects in the processData function. This
is an enormous amount of data that will:
>
> Consume massive amounts of memory
> Take an extremely long time to process
> Likely crash the browser
>
>
> Unnecessary Recalculation: The effect depends on [count], meaning
every time the count changes, it will reprocess this enormous dataset.
> Inefficient Data Handling: Even though only 5 items are displayed, the
component processes a billion items.
>
> Let's fix these issues:
>
[compile...]
>
> Now let's check if our modified code performs better:
>
[review-react-runtime...]
>
> Excellent! The performance has dramatically improved. Now let's check
the React documentation to make sure we're following the best practices:
>
[query-react-dev-docs...]
(hit the maximum length conversation limit because i'm on a free plan)
Since we use esbuild we need to correctly move dependencies that are
required at runtime into `dependencies` and other packages that are only
used in development in to `devDependencies`. This ensures the correct
packages are included in the build.
---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/facebook/react/pull/33101).
* #33085
* #33084
* #33083
* #33082
* __->__ #33101
Because we now decided whether to outline in the flushing phase, when
we're writing the preamble we don't yet know if we will make that
decision so we don't know if it's safe to omit the external runtime.
However, if you are providing an external runtime it's probably a pretty
safe bet you're streaming something dynamically that's likely to need it
so we can always include it.
The main thing is that this makes it hard to test it because it affects
our tests in ways it wouldn't otherwise so we have to add a bunch of
conditions.
Stacked on #33076.
This fixes a bug where we used the "complete" status but the
DOMContentLoaded event. This checks for not "loading" instead.
We also add a new status where the boundary has been marked as complete
by the server but has not yet flushed either due to being throttled,
suspended on CSS or animating.
Stacked on #33073.
React semantics is that Suspense boundaries reveal with a throttle
(300ms). That helps avoid flashing reveals when a stream reveals many
individual steps back to back. It can also improve overall performance
by batching the layout and paint work that has to happen at each step.
Unfortunately we never implemented this for SSR streaming - only for
client navigations. This is highly noticeable on very dynamic sites with
lots of Suspense boundaries. It can look good with a client nav but feel
glitchy when you reload the page or initial load.
This fixes the Fizz runtime to be throttled and reveals batched into a
single paint at a time. We do this by first tracking the last paint
after the complete (this will be the first paint if `rel="expect"` is
respected). Then in the `completeBoundary` operation we queue the
operation and then flush it all into a throttled batch.
Another motivation is that View Transitions need to operate as a batch
and individual steps get queued in a sequence so it's extra important to
include as much content as possible in each animated step. This will be
done in a follow up for SSR View Transitions.
Stacked on #33066 and #33068.
Currently we're passing `errorDigest` to `completeBoundary` if there is
a client side error (only CSS loading atm). This only exists because of
`completeBoundaryWithStyles`. Normally if there's a server-side error
we'd emit the `clientRenderBoundary` instruction instead. This adds
unnecessary code to the common case where all styles are in the head.
This is about to get worse with batching because client render shouldn't
be throttled but complete should be.
The first commit moves the client render logic inline into
`completeBoundaryWithStyles` so we only pay for it when styles are used.
However, the approach I went with in the second commit is to reuse the
`$RX` instruction instead (`clientRenderBoundary`). That way if you have
both it ends up being amortized. However, it does mean we have to emit
the `$RX` (along with the `$RC` helper if any
`completeBoundaryWithStyles` instruction is needed.
Stacked on #33065.
The runtime is about to be a lot more complicated so we need to start
sharing some more code.
The problem with sharing code is that we want the inline runtime to as
much as possible be isolated in its scope using only a few global
variables to refer across runtimes.
A problem with Closure Compiler is that it refuses to inline functions
if they have closures inside of them. Which makes sense because of how
VMs work it can cause memory leaks. However, in our cases this doesn't
matter and code size matters more. So we can't use many clever tricks.
So this just favors writing the source in the inline form. Then we add
an extra compiler pass to turn those global variables into local
variables in the external runtime.
We weren't treating terminal operands as eligible for memoization in PruneNonEscapingScopes, which meant that they could end up un-memoized. Terminal operands can also be compound ReactiveValues like SequenceExpressions, so part of the fix is to make sure we don't just recurse into compound values but record the full aliasing information we would for top-level instructions.
Still WIP, this needs to handle terminals other than for..of.
ghstack-source-id: 09a29230514e3bc95d1833cd4392de238fabbeda
Pull Request resolved: https://github.com/facebook/react/pull/33062
## Summary
Fix babel presets, and add a bit more context to the tool so that it is
more reliable
## How did you test this change?
Manually tested the mcp integrated with claude desktop
We normally expect the segment to exist whatever the client does while
streaming. However, when hydration errors at the root of the shell for a
whole document render, then we clear nodes from body which can include
our segments. We don't need them anymore because we switched to client
rendering.
It triggers an error accessing parent node which can safely be ignored.
This just helps avoid confusion in this scenario.
This also covers up the error in #33067. Which doesn't actually cause
any visible problems other than error logging. However, ideally we
wouldn't emit completeBoundary instructions if the boundary is inside a
cancelled fallback.
```js
function Component() {
useEffect(() => {
let hasCleanedUp = false;
document.addEventListener(..., () => hasCleanedUp ? foo() : bar());
// effect return values shouldn't be typed as frozen
return () => {
hasCleanedUp = true;
}
};
}
```
### Problem
`PruneHoistedContexts` currently strips hoisted declarations and
rewrites the first `StoreContext` reassignment to a declaration. For
example, in the following example, instruction 0 is removed while a
synthetic `DeclareContext let` is inserted before instruction 1.
```js
// source
const cb = () => x; // reference that causes x to be hoisted
let x = 4;
x = 5;
// React Compiler IR
[0] DeclareContext HoistedLet 'x'
...
[1] StoreContext reassign 'x' = 4
[2] StoreContext reassign 'x' = 5
```
Currently, we don't account for `DeclareContext let`. As a result, we're
rewriting to insert duplicate declarations.
```js
// source
const cb = () => x; // reference that causes x to be hoisted
let x;
x = 5;
// React Compiler IR
[0] DeclareContext HoistedLet 'x'
...
[1] DeclareContext Let 'x'
[2] StoreContext reassign 'x' = 5
```
### Solution
Instead of always lowering context variables to a DeclareContext
followed by a StoreContext reassign, we can keep `kind: 'Const' | 'Let'
| 'Reassign' | etc` on StoreContext.
Pros:
- retain more information in HIR, so we can codegen easily `const` and
`let` context variable declarations back
- pruning hoisted `DeclareContext` instructions is simple.
Cons:
- passes are more verbose as we need to check for both `DeclareContext`
and `StoreContext` declarations
~(note: also see alternative implementation in
https://github.com/facebook/react/pull/32745)~
### Testing
Context variables are tricky. I synced and diffed changes in a large
meta codebase and feel pretty confident about landing this. About 0.01%
of compiled files changed. Among these changes, ~25% were [direct
bugfixes](https://www.internalfb.com/phabricator/paste/view/P1800029094).
The [other
changes](https://www.internalfb.com/phabricator/paste/view/P1800028575)
were primarily due to changed (corrected) mutable ranges from
https://github.com/facebook/react/pull/33047. I tried to represent most
interesting changes in new test fixtures
`
Fixes an edge case in React Compiler's effects inference model.
Returned values should only be typed as 'frozen' if they are (1) local
and (2) not a function expression which may capture and mutate this
function's outer context. See test fixtures for details
---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/facebook/react/pull/33047).
* #32765
* #32747
* __->__ #33047
## Summary
Add a way for the agent to get some data on the performance of react
code
## How did you test this change?
Tested function independently and directly with claude desktop app
---------
Co-authored-by: Sebastian "Sebbie" Silbermann <sebastian.silbermann@vercel.com>
Same principle as #33029 but for Flight.
We pretty aggressively create separate rows for things in Flight (every
Server Component that's an async function create a microtask). However,
sync Server Components and just plain Host Components are not. Plus we
should ideally ideally inline more of the async ones in the same way
Fizz does.
This means that we can create rows that end up very large. Especially if
all the data is already available. We can't show the parent content
until the whole thing loads on the client.
We don't really know where Suspense boundaries are for Flight but any
Element is potentially a point that can be split.
This heuristic counts roughly how much we've serialized to block the
current chunk and once a limit is exceeded, we start deferring all
Elements. That way they get outlined into future chunks that are later
in the stream. Since they get replaced by Lazy references the parent can
potentially get unblocked.
This can help if you're trying to stream a very large document with a
client nav for example.
Adds Fragment Ref support to RN through the Fabric config, starting with
`observeUsing`/`unobserveUsing`. This is mostly a copy from the
implementation on DOM, and some of it can likely be shared in the future
but keeping it separate for now and we can refactor as we add more
features.
Added a basic test with Fabric, but testing specific methods requires so
much mocking that it doesn't seem valuable here.
I built Fabric and ran on the Catalyst app internally to test with
intersection observers end to end.
Stacked on #32736.
That way you can find the owner stack of each component that rerendered
for context.
In addition to the JSX callsite tasks that we already track, I also
added tracking of the first `setState` call before rendering.
We then run the "Update" entries in that task. That way you can find the
callsite of the first setState and therefore the "cause" of a render
starting by selecting the "Update" track.
Unfortunately this is blocked on bugs in Chrome that makes it so that
these stacks are not reliable in the Performance tab. It basically just
doesn't work.
This is a new extension that Chrome added to the existing
`console.timeStamp` similar to the extensions added to
`performance.measure`. This one should be significantly faster because
it doesn't have the extra object indirection, it doesn't return a
`PerformanceMeasure` entry and doesn't register itself with the global
system of entries.
I also use `performance.measure` in DEV for errors since we can attach
the error to the `properties` extension which doesn't exist for
`console.timeStamp`.
A downside of using this API is that there's no programmatic API for the
site itself to collect its own logs from React. Which the previous
allowed us to use the standard `performance.getEntries()` for. The
recommendation instead will be for the site to patch `console.timeStamp`
if it wants to collect measurements from React just like you're
recommended to patch `console.error` or `fetch` or whatever to collect
other instrumentation metrics.
This extension works in Chrome canary but it doesn't yet work fully in
Chrome stable. We might want to wait until it has propagated to Chrome
to stable. It should be in Chrome 136.
Follow up to #33027.
This enhances the heuristic so that we accumulate the size of the
currently written boundaries. Starting from the size of the root (minus
preamble) for the shell.
This ensures that if you have many small boundaries they don't all
continue to get inlined. For example, you can wrap each paragraph in a
document in a Suspense boundary to regain document streaming
capabilities if that's what you want.
However, one consideration is if it's worth producing a fallback at all.
Maybe if it's like `null` it's free but if it's like a whole alternative
page, then it's not. It's possible to have completely useless Suspense
boundaries such as when you nest several directly inside each other. So
this uses a limit of at least 500 bytes of the content itself for it to
be worth outlining at all. It also can't be too small because then for
example a long list of paragraphs can never be outlined.
In the fixture I straddle this limit so some paragraphs are too small to
be considered. An unfortunate effect of that is that you can end up with
some of them not being outlined which means that they appear out of
order. SuspenseList is supposed to address that but it's unfortunate.
The limit is still fairly high though so it's unlikely that by default
you'd start outlining anything within the viewport at all. I had to
reduce the `progressiveChunkSize` by an order of magnitude in my fixture
to try it out properly.
`requestFormReset` incorrectly tries to get the current dispatch queue
from the Fiber. However, the Fiber might be the workInProgress which is
an inconsistent state.
This hack just tries the other Fiber if it detects one of the known
inconsistent states but there can be more.
Really we should stash the dispatch queue somewhere stateful which is
effectively what `setState` does by binding it to the closure.
## Summary
We don't need the isArray check for this experiment, as
`fastAddProperties` already does the same. Also renaming
slowAddProperties to make it clearer we can fully remove this codepath
once fastAddProperties is fully rolled out.
## How did you test this change?
```
yarn test packages/react-native-renderer -r=xplat --variant=true
```
When we end up creating an incomplete state in the shell we end up not
flushing anything. As a hack, in this case we need to reset the
ResumableState because some of the ResumableState is still relevant
(e.g. any preloads that went into headers) but some of the
ResumableState needs to be reset since they assume that what we produced
actually flushed.
We didn't reset the instructions state but we haven't actually flushed
any of the instructions so it needs to reset.
Since the very beginning we have had the `progressiveChunkSize` option
but we never actually took advantage of it because we didn't count the
bytes that we emitted. This starts counting the bytes by taking a pass
over the added chunks each time a segment completes.
That allows us to outline a Suspense boundary to stream in late even if
it is already loaded by the time that back-pressure flow and in a
`prerender`. Meaning it gets inserted with script.
The effect can be seen in the fixture where if you have large HTML
content that can block initial paint (thanks to
[`rel="expect"`](https://github.com/facebook/react/pull/33016) but also
nested Suspense boundaries). Before this fix, the paint would be blocked
until the large content loaded. This lets us paint the fallback first in
the case that the raw bytes of the content takes a while to download.
You can set it to `Infinity` to opt-out. E.g. if you want to ensure
there's never any scripts. It's always set to `Infinity` in
`renderToHTML` and the legacy `renderToString`.
One downside is that if we might choose to outline a boundary, we need
to let its fallback complete.
We don't currently discount the size of the fallback but really just
consider them additive even though in theory the fallback itself could
also add significant size or even more than the content. It should maybe
really be considered the delta but that would require us to track the
size of the fallback separately which is tricky.
One problem with the current heuristic is that we just consider the size
of the boundary content itself down to the next boundary. If you have a
lot of small boundaries adding up, it'll never kick in. I intend to
address that in a follow up.
When effect dependencies cannot be inferred due to memoization-related
bailouts or unexpected mutable ranges (which currently often have to do
with writes to refs), fall back to traversing the effect lambda itself.
This fallback uses the same logic as PropagateScopeDependencies:
1. Collect a sidemap of loads and property loads
2. Find hoistable accesses from the control flow graph. Note that here,
we currently take into account the mutable ranges of instructions (see
`mutate-after-useeffect-granular-access` fixture)
3. Collect the set of property paths accessed by the effect
4. Merge to get the set of minimal dependencies
Inferred effect dependencies and inlined jsx (both experimental
features) rely on `InferReactivePlaces` to determine their dependencies.
Since adding type inference for phi nodes
(https://github.com/facebook/react/pull/30796), we have been incorrectly
inferring stable-typed value blocks (e.g. `props.cond ? setState1 :
setState2`) as non-reactive. This fix patches InferReactivePlaces
instead of adding a new pass since we want non-reactivity propagated
correctly
See https://github.com/rollup/plugins/issues/1425
Currently, `@babel/helper-string-parser/lib/index.js` is either emitted
as a wrapped esmodule or inline depending on the ordering of async
functions in `rollup/commonjs`. Specifically,
`@babel/types/lib/definitions/core.js` is cyclic (i.e. transitively
depends upon itself), but sometimes
`@babel/helper-string-parser/lib/index.js` is emitted before this is
realized.
A relatively straightforward patch is to wrap all modules (see
https://github.com/rollup/plugins/issues/1425#issuecomment-1465626736).
This only regresses `eslint-plugin-react-hooks` bundle size by ~1.8% and
is safer (see
https://github.com/rollup/plugins/blob/master/packages/commonjs/README.md#strictrequires)
> The default value of true will wrap all CommonJS files in functions
which are executed when they are required for the first time, preserving
NodeJS semantics. This is the safest setting and should be used if the
generated code does not work correctly with "auto". Note that
strictRequires: true can have a small impact on the size and performance
of generated code, but less so if the code is minified.
(note that we're on an earlier version of `@rollup/commonjs` which does
not default to `strictRequires: true`)
The semantics of React is that anything outside of Suspense boundaries
in a transition doesn't display until it has fully unsuspended. With SSR
streaming the intention is to preserve that.
We explicitly don't want to support the mode of document streaming
normally supported by the browser where it can paint content as tags
stream in since that leads to content popping in and thrashing in
unpredictable ways. This should instead be modeled explictly by nested
Suspense boundaries or something like SuspenseList.
After the first shell any nested Suspense boundaries are only revealed,
by script, once they're fully streamed in to the next boundary. So this
is already the case there. However, for the initial shell we have been
at the mercy of browser heuristics for how long it decides to stream
before the first paint.
Chromium now has [an API explicitly for this use
case](https://developer.mozilla.org/en-US/docs/Web/API/View_Transition_API/Using#stabilizing_page_state_to_make_cross-document_transitions_consistent)
that lets us model the semantics that we want. This is always important
but especially so with MPA View Transitions.
After this a simple document looks like this:
```html
<!DOCTYPE html>
<html>
<head>
<link rel="expect" href="#«R»" blocking="render"/>
</head>
<body>
<p>hello world</p>
<script src="bootstrap.js" id="«R»" async=""></script>
...
</body>
</html>
```
The `rel="expect"` tag indicates that we want to wait to paint until we
have streamed far enough to be able to paint the id `"«R»"` which
indicates the shell.
Ideally this `id` would be assigned to the root most HTML element in the
body. However, this is tricky in our implementation because there can be
multiple and we can render them out of order.
So instead, we assign the id to the first bootstrap script if there is
one since these are always added to the end of the shell. If there isn't
a bootstrap script then we emit an empty `<template
id="«R»"></template>` instead as a marker.
Since we currently put as much as possible in the shell if it's loaded
by the time we render, this can have some negative effects for very
large documents. We should instead apply the heuristic where very large
Suspense boundaries get outlined outside the shell even if they're
immediately available. This means that even prerenders can end up with
script tags.
We only emit the `rel="expect"` if you're rendering a whole document.
I.e. if you rendered either a `<html>` or `<head>` tag. If you're
rendering a partial document, then we don't really know where the
streaming parts are anyway and can't provide such guarantees. This does
apply whether you're streaming or not because we still want to block
rendering until the end, but in practice any serialized state that needs
hydrate should still be embedded after the completion id.
Previously the CompileSuccess event would emit first before CompileSkip,
so the lsp's codelens would incorrectly flag skipped components/hooks
(via 'use no memo') as being optimized.
---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/facebook/react/pull/33012).
* __->__ #33012
* #33011
* #33010
Adds a new codeaction event in the compiler and handler in forgive. This
allows you to remove a dependency array when you're editing a range that
is within an autodep eligible function.
Co-authored-by: Jordan Brown <jmbrown@meta.com>
---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/facebook/react/pull/33000).
* #33002
* #33001
* __->__ #33000
Co-authored-by: Jordan Brown <jmbrown@meta.com>
Stacked on #32862 and #32842.
This means that Activity boundaries now act as boundaries which can have
their effects mounted independently. Just like Suspense boundaries, we
hydrate the outer content first and then start hydrating the content in
an Offscreen lane. Flowing props or interacting with the content
increases the priority just like Suspense boundaries.
This skips emitting even the comments for `<Activity mode="hidden">` so
we don't hydrate those. Instead those are deferred to a later client
render.
The implementation are just forked copies of the SuspenseComponent
branches and then carefully going through each line and tweaking it.
The main interesting bit is that, unlike Suspense, Activity boundaries
don't have fallbacks so all those branches where you might commit a
suspended tree disappears. Instead, if something suspends while
hydration, we can just leave the dehydrated content in place. However,
if something does suspend during client rendering then it should bubble
up to the parent. Therefore, we have to be careful to only
pushSuspenseHandler when hydrating. That's really the main difference.
This just uses the existing basic Activity tests but I've started work
on port all of the applicable Suspense tests in SelectiveHydration-test
and PartialHydration-test to Activity versions.
Stacked on #32851 and #32900.
This implements the equivalent Configs for ActivityInstance as we have
for SuspenseInstance. These can be implemented as comments but they
don't have to be and can be implemented differently in the renderer.
This seems like a lot duplication but it's actually ends mostly just
calling the same methods underneath and the wrappers compiles out.
This doesn't leave the Activity dehydrated yet. It just hydrates into it
immediately.
I think this was probably just copy-paste from the Suspense path.
It shouldn't matter what the previous state of an Offscreen boundary
was. What matters is that it's now hidden and therefore if it suspends,
we can just leave it as is without the tree becoming inconsistent.
Found this bug while working on Activity. There's a weird edge case when
a dehydrated Suspense boundary is a direct child of another Suspense
boundary which is hydrated but then it resuspends without forcing the
inner one to hydrate/delete.
It used to just leave that in place because hiding/unhiding didn't deal
with dehydrated fragments.
Not sure this is really worth fixing.
Summary: We landed on not including fire functions in dep arrays. They
aren't needed because all values returned from the useFire hook call
will read from the same ref. The linter will error if you include a
fired function in an explicit dep array.
Test Plan: yarn snap --watch
--
I found a bug even before the Activity hydration stuff.
If we're hydrating an Offscreen boundary in its "hidden" state it won't
have any content to hydrate so will trigger hydration errors (which are
then eaten by the Offscreen boundary itself). Leaving it not prewarmed.
This doesn't happen in the simple case because we'd be hydrating at a
higher priority than Offscreen at the root, and those are deferred to
Offscreen by not having higher priority. However, we've hydrating at the
Offscreen priority, which we do inside Suspense boundaries, then it
tries to hydrate against an empty set.
I ended up moving this to the Activity boundary in a future PR since
it's the SSR side that decided where to not render something and it only
has a concept of Activity, no Offscreen.
1dc05a5e22 (diff-d5166797ebbc5b646a49e6a06a049330ca617985d7a6edf3ad1641b43fde1ddfR1111)
Since `hidden` is a prop on arbitrary DOM elements it's a common mistake
to think that it would also work that way on `<Activity>` but it
doesn't. In fact, we even had this mistakes in our own tests.
Maybe there's an argument that we should actually just support it but we
also have more modes planned.
So this adds a warning. It should also already be covered by TypeScript.
There's really no need to even run the workflow for non-members or
collaborators for the labeling and discord notification workflows. We
can exit early.
This change adds a background color to Toggles to make them easier to
see. This is especially important when DevTools are not in focus, and
it's harder to see.
Test plan:
1. `yarn build:chrome:local`
2. Inspect components
3. Hover over "Select an Element in page to inspect it"
4. Observe background change
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## Summary
This PR adds support for displaying the names of changed hooks directly
in the Profiler tab, making it easier to identify specific updates.
A `HookChangeSummary` component has been introduced to show these hook
names, with a `displayMode` prop that toggles between `“compact”` for
tooltips and `“detailed”` for more in-depth views. This keeps tooltip
summaries concise while allowing for a full breakdown where needed.
This functionality also respects the `“Always parse hook names from
source”` setting from the Component inspector, as it uses the same
caching mechanism already in place for the Components tab. Additionally,
even without hook names parsed, the Profiler will now display hook types
(like `State`, `Callback`, etc.) based on data from `inspectedElement`.
To enable this across the DevTools, `InspectedElementContext` has been
moved higher in the component tree, allowing it to be shared between the
Profiler and Components tabs. This update allows hook name data to be
reused across tabs without duplication.
Additionally, a `getAlreadyLoadedHookNames` helper function was added to
efficiently access cached hook names, reducing the need for repeated
fetching when displaying changes.
These changes improve the ability to track specific hook updates within
the Profiler tab, making it clearer to see what’s changed.
### Before
Previously, the Profiler tab displayed only the IDs of changed hooks, as
shown below:
<img width="350" alt="Screenshot 2024-11-01 at 12 02 21_cropped"
src="https://github.com/user-attachments/assets/7a5f5f67-f1c8-4261-9ba3-1c76c9a88af3">
### After (without hook names parsed)
When hook names aren’t parsed, custom hooks and hook types are displayed
based on the inspectedElement data:
<img width="350" alt="Screenshot 2024-11-01 at 12 03 09_cropped"
src="https://github.com/user-attachments/assets/ed857a6d-e6ef-4e5b-982c-bf30c2d8a7e2">
### After (with hook names parsed)
Once hook names are fully parsed, the Profiler tab provides a complete
breakdown of specific hooks that have changed:
<img width="350" alt="Screenshot 2024-11-01 at 12 03 14_cropped"
src="https://github.com/user-attachments/assets/1ddfcc35-7474-4f4d-a084-f4e9f993a5bf">
This should resolve#21856🎉
It used to be that in `__DEV__` we wrapped this `renderWithHooks`,
`checkDidRenderIdHook` pair in calls to `setIsRendering()`. However,
that dev-only bookkeeping was removed in
https://github.com/facebook/react/pull/29206 leaving this redundant
check which runs identical code in dev and in prod.
## Test Plan
* Manually confirm both cases are the same
* GitHub CI tests
We use the Update flag to track if a View Transition had any mutations
or relayout. Unlike the other usage of it, this is just temporary state
during the commit phase.
Normally the flags gets used in the render phase and we reset it when we
rerender but in the case of "nested" updates, those trees didn't update.
We're only looking for relayouts. So we need to manually reset it before
we start using it.
We probably shouldn't abuse the Update flag for this and instead use
something like temporary state on ViewTransitionState.
This lets us write them early in the render phase.
This should be safe because even if we write them deeply, then they
still can't be wrapped by a element because then they'd no longer be in
the document scope anymore. They end up flat in the body and so when we
search the content we'll discover them.
## Summary
This fixes how we map priorities between Fabric and the React
reconciler. At the moment, we're only considering default and discrete
priorities, when there's a larger range of priorities available.
In Fabric, we'll test supporting additional priorities soon. For that
test to do something useful, we need the new priorities to be mapped to
reconciler priorities correctly, which is what this change is done.
> [!IMPORTANT]
> At the moment, this is a no-op because Fabric is only reporting
default and discrete event priorities.
## How did you test this change?
Will test e2e on React Native on top of
https://github.com/facebook/react-native/pull/50627
The changes are gated in React Native, so we'll use that feature flag to
test this.
Stacked on #32838.
We don't always type the Props of built-ins. This adds typing for most
of the built-ins.
When we did type them, we used to put it in the `ReactFiber...Component`
files but any public API like this can be implemented in other renderers
too such as Fizz. So I moved them to `shared/ReactTypes` which is where
we put other public API types (that are not already built-in to Flow).
That way Fizz can import them and assert properly when it accesses the
props.
This rule currently has a few false positives, so let's disable it for
now (just in the eslint rule, it's still enabled in the compiler) while
we iterate on it.
Uses `&` for Activity as opposed to `$` for Suspense. This will be used
to delimitate which nodes we can skip hydrating.
This isn't used on the client yet. It's just a noop on the client
because it's just an unknown comment. This just adds the SSR parts.
Activity is a client component, but you should still be able to import
it and render it from a Server Component. Same as what we do with other
types like Suspense and ViewTransition.
Even if the `enableSuspenseyImages` flag is off.
Started View Transitions already wait for Suspensey Fonts and this is
another Suspensey feature that is even more important for View
Transitions - even though we eventually want it all the time. So this
uses `<ViewTransition>` as an early opt-in for that tree into Suspensey
Images, which we can ship in a minor.
If you're doing an update inside a ViewTransition then we're eligible to
start a ViewTransition in any Transition that might suspend. Even if
that doesn't end up animating after all, we still consider it Suspensey.
We could try to suspend inside the startViewTransition but that's not
how it would work with `enableSuspenseyImages` on and we can't do that
for startGestureTransition.
Even so we still need some opt-in to trigger the Suspense fallback even
before we know whether we'll animate or not. So the simple solution is
just that `<ViewTransition>` opts in the whole subtree into Suspensey
Images in general.
In this PR I disable `enableSuspenseyImages` in experimental so that we
can instead test the path that only enables it inside `<ViewTransition>`
tree since that's the path that would next graduate to a minor.
Behind the `enableSrcObject` flag. This is revisiting a variant of what
was discussed in #11163.
Instead of supporting the [`srcObject`
property](https://developer.mozilla.org/en-US/docs/Web/API/HTMLMediaElement/srcObject)
as a separate name, this adds an overload of `src` to allow objects to
be passed. The DOM needs to add separate properties for the object forms
since you read back but it doesn't make sense for React's write-only API
to do that. Similar to how we'll like add an overload for
`popoverTarget` instead of calling it `popoverTargetElement` and how
`style` accepts an object and it's not `styleObject={{...}}`.
There are a number of reason to revisit this.
- It's just way more convenient to have this built-in and it makes
conceptual sense. We typically support declarative APIs and polyfill
them when necessary.
- RSC supports Blobs and by having it built-in you don't need a Client
Component wrapper to render it where as doing it with effects would
require more complex wrappers. By picking Blobs over base64,
client-navigations can use the more optimized binary encoding in the RSC
protocol.
- The timing aspect of coordinating it with Suspensey images and image
decoding is a bit tricky to get right because if you set it in an effect
it's too late because you've already rendered it.
- SSR gets complicated when done in user space because you have to
handle both branches. Likely with `useSyncExternalStore`.
- By having it built-in we could optimize the payloads shared between
RSC payloads embedded in the HTML and data URLs.
This does not support objects for `<source src>` nor `<img srcset>`.
Those don't really have equivalents in the DOM neither. They're mainly
for picking an option when you don't know programmatically. However, for
this use case you're really better off picking a variant before
generating the blobs.
We may support Response objects in the future too as per
https://github.com/whatwg/fetch/issues/49
When `startTime` still has its initial value of `-1.1` we must not call
`logComponentMount`. This can occur when rendering a `'next/dynamic'`
component with `{ssr: false}` in a client component, for example.
Unfortunately, I didn't manage to reproduce this scenario in a unit
test.
Safari has a bug where if you put a block element inside an inline
element and the inline element has a `view-transition-name` assigned it
finds it as duplicate names.
https://bugs.webkit.org/show_bug.cgi?id=290923
This adds a warning if we detect this scenario in dev mode.
For the case where it renders into a single block, we can model this by
making the parent either `block` or `inline-block` automatically to fix
the issue. So we do that to automatically cover simple cases like
`<a><div>...</div></a>`. This unfortunately causes layout/styling thrash
so we might want to delete it once the bug has been fixed in enough
Safari versions.
Found a bug that occurs during a specific combination of very subtle
implementation details.
It occurs sometimes (not always) when 1) a transition is scheduled
during a popstate event, and 2) as a result, a new value is passed to an
already-mounted useDeferredValue hook.
The fix is relatively straightforward, and I found it almost
immediately; it took a bit longer to figure out exactly how the scenario
occurred in production and create a test case to simulate it.
Rather than couple the test to the implementation details, I've chosen
to keep it as high-level as possible so that it doesn't break if the
details change. In the future, it might not be trigger the exact set of
internal circumstances anymore, but it could be useful for catching
similar bugs because it represents a realistic real world situation —
namely, switching tabs repeatedly in an app that uses useDeferredValue.
We've known we've wanted this for many years and most of the
implementation was already done for Suspensey CSS. This waits to commit
until images have decoded by default or up to 500ms timeout (same as
suspensey fonts).
It only applies to Transitions, Retries (Suspense), Gesture Transitions
(flag) and Idle (doesn't exist). Sync updates just commit immediately.
`<img loading="lazy" src="..." />` opts out since you explicitly want it
to load lazily in that case.
`<img onLoad={...} src="..." />` also opts out since that implies you're
ok with managing your own reveal.
In the future, we may add an opt in e.g. `<img blocking="render"
src="..." />` that opts into longer timeouts and re-suspends even sync
updates. Perhaps also triggering error boundaries on errors.
The rollout for this would have to go in a major and we may have to
relax the default timeout to not delay too much by default. However, we
can also make this part of `enableViewTransition` so that if you opt-in
by using View Transitions then those animations will suspend on images.
That we could ship in a minor.
Stacked on #32815.
To be able to differentiate mounted subtrees from updated subtrees. This
adds a yellow entry above the component subtree that mounted. This is
added both to the render phase, mutation effect phase, layout effect
phase and passive effect phase.
<img width="962" alt="Screenshot 2025-04-03 at 10 41 02 PM"
src="https://github.com/user-attachments/assets/13777347-07e8-458c-9127-8675ef08b54f"
/>
Ideally we could probably give an annotation to the component instead of
adding a whole other line which is also a color that's kind of
distracting. However, not all components are included and keeping track
of which one is the first one below is kind of annoying. Adding a marker
to all components is kind of noisy. So this is a compromise. It's only
one per depth so it won't make it too deep even on larger trees.
If this is an unmount, those are added to the mutation effect phase for
the layout unmounts and passive unmount effect phase. Since these never
have a render, they're not in the render phase.
<img width="1010" alt="Screenshot 2025-04-03 at 11 05 57 PM"
src="https://github.com/user-attachments/assets/ab39f27e-13be-4281-94fa-9391bb293fd2"
/>
For showing / hiding `<Activity>` the terminology "Reconnect" and
"Disconnect" is used instead.
This fixes two bugs with commit phase effect tracking.
I missed, or messed up the rebase for, deletion effects when a subtree
was deleted and for passive disconnects when a subtree was hidden.
The other bug is that when I started using self time
(componentEffectDuration) for color and for determining whether to
bother logging an entry, I didn't consider that the component with
effects can have children which end up resetting this duration before we
log. Which lead to most effects not having their components logged since
they almost always have children.
We don't necessarily have to push/pop but we have to store at least one
thing on the stack unfortunately. That's because we have to do the
actual log after the children to get the right end time. So might as
well use the push/pop strategy like the rest of them.
Native only. Displays the native tag for Native Host components inside a
badge, when user inspects the component.
Only displaying will be supported for now, because in order to get
native tags indexable, they should be part of the bridge operations,
which is technically a breaking change that requires significantly more
time investment.
The text will only be shown when user hovers over the badge.

Rename "Suspended" commit to "Suspended on CSS" since that's the only
reason for this particular branch. This will not hold true because with
suspended images and with view transitions those can also be the reason.
So in the future we need to add those.
Only log "Blocked" in the components track if we yield for 3ms or
longer. It's common to have like 1-2ms yield times for various reasons
going on which is not worth the noise to consider "blocking".
Rename "Blocked" to "Update" in the Blocking/Transition tracks. This is
when a setState happens and with stack traces it's where you should look
for the stack trace of the setState. So we want to indicate that this is
the "Update".
I only added the "Blocked" part if we're blocked for more than 5ms
before we can start rendering - indicating that some other track was
working at the same time and preventing us from rendering.
This can happen for example if you have duplicate names in the "old"
state. This errors the transition before the updateCallback is invoked
so we haven't yet applied mutations etc.
This runs through those phases after the error to get us back to a
consistent state.
The problem with setting both `children` or `dangerouslySetInnerHTML`
and also using a ref on a DOM node to either manually append children or
using it as a Container for `createRoot` or `createPortal` is that it's
ambiguous which children should win. Ideally you use one of the four
options to control children. Meaning that ideally you always use a leaf
container for refs like this.
Unfortunately it's very common to use a React owned thing with children
as a Container of a Portal. For example `document.body` can have both
regular React children and be used as a Portal container. This isn't
really fully supported and has some undefined behavior like relative
order isn't guaranteed but still very common.
It is extra bad if the children are a `string`/`number` or if
`dangerouslySetInnerHTML` is set. Because then when ever that reactively
updates it'll clear out any manually added DOM nodes. When this happens
isn't guaranteed. It's always happening as far as the reactivity is
concerned. See https://github.com/facebook/react/issues/31600
Therefore, we should warn for this specific pattern. This still allows
non-text children as a compromise even though that behavior is also
somewhat undefined.
Stacked on #32793.
This is meant to model the intended semantics of `addTransitionType`
better. The previous hack just consumed all transition types when any
root committed so it could steal them from other roots. Really each root
should get its own set. Really each transition lane should get its own
set.
We can't implement the full ideal semantics yet because 1) we currently
entangle transition lanes 2) we lack `AsyncContext` on the client so for
async actions we can't associate a `addTransitionType` call to a
specific `startTransition`.
This starts by modeling Transition Types to be stored on the Transition
instance. Conceptually they belong to the Transition instance of that
`startTransition` they belong to. That instance is otherwise mostly just
used for Transition Tracing but it makes sense that those would be able
to be passed the Transition Types for that specific instance.
Nested `startTransition` need to get entangled. So that this
`addTransitionType` can be associated with the `setState`:
```js
startTransition(() => {
startTransition(() => {
addTransitionType(...)
});
setState(...);
});
```
Ideally we'd probably just use the same Transition instance itself since
these are conceptually all part of one entangled one. But transition
tracing uses multiple names and start times. Unclear what we want to do
with that. So I kept separate instances but shared `types` set.
Next I collect the types added during a `startTransition` to any root
scheduled with a Transition. This should really be collected one set per
Transition lane in a `LaneMap`. In fact, the information would already
be there if Transition Tracing was always enabled because it tracks all
Transition instances per lane. For now I just keep track of one set for
all Transition lanes. Maybe we should only add it if a `setState` was
done on this root in this particular `startTransition` call rather
having already scheduled any Transition earlier.
While async transitions are entangled, we don't know if there will be a
startTransition+setState on a new root in the future. Therefore, we
collect all transition types while this is happening and if a new root
gets startTransition+setState they get added to that root.
```js
startTransition(async () => {
addTransitionType(...)
await ...;
setState(...);
});
```
Stacked on #32792.
It's tricky to associate a specific `addTransitionType` call to a
specific `startTransition` call because we don't have `AsyncContext` in
browsers yet. However, we can keep track if there are any async
transitions running at all, and if not, warn. This should cover most
cases.
This also errors when inside a React render which might be a legit way
to associate a Transition Type to a specific render (e.g. based on props
changing) but we want to be a more conservative about allowing that yet.
If we wanted to support calling it in render, we might want to set which
Transition object is currently rendering but it's still tricky if the
render has `async function` components. So it might at least be
restricted to sync components (like Hooks).
Stacked on #32788.
Normally we track `addTransitionType` globally because of the async gap
that can happen in Actions where we lack AsyncContext to associate it
with a particular Transition. This unfortunately also means it's
possible to call outside of `startTransition` which is something we want
to warn for.
We need to be able to distinguish whether `addTransitionType` is for a
regular Transition or a Gesture Transition though.
Since `startGestureTransition` is only synchronous we can track it
within that execution scope and move it to a separate set. Since we know
for sure which call owns it we can properly associate it with that
specific provider's `ScheduledGesture`.
This does not yet handle calling `addTransitionType` inside the render
phase of a gesture. That would currently still be associated with the
next Transition instead.
When different animations in a View Transition have different durations,
we shouldn't stretch them out to run the full range of swipe. Because
then they wouldn't line up the same way as when played using plain time.
This adjusts the range start/end to be what it would've been when played
by time. Except since we are playing animations in reverse, the
animation-delay is actually applied from the range end and then the
duration from there to get closer to the start.
Reverse the range if the original animation was reversed.
Interestingly, the range it takes can be adjusted by what is in the
viewport since if a long duration animation is excluded then everything
else adjusts too.
I left some todos too. We really should also handle if the original
animation has multiple iterations. Currently we only play those once.
Stacked on #32785.
This is now replaced by `startGestureTransition` added in #32785.
I also renamed the flag from `enableSwipeTransition` to
`enableGestureTransition` to correspond to the new name.
Stacked on #32783. This will replace [the `useSwipeTransition`
API](https://github.com/facebook/react/pull/32373).
Instead, of a special Hook, you can make updates to `useOptimistic`
Hooks within the `startGestureTransition` scope.
```
import {unstable_startGestureTransition as startGestureTransition} from 'react';
const cancel = startGestureTransition(timeline, () => {
setOptimistic(...);
}, options);
```
There are some downsides to this like you can't define two directions as
once and there's no "standard" direction protocol. It's instead up to
libraries to come up with their own conventions (although we can suggest
some).
The convention is still that a gesture recognizer has two props `action`
and `gesture`. The `gesture` prop is a Gesture concept which now behaves
more like an Action but 1) it can't be async 2) it shouldn't have
side-effects. For example you can't call `setState()` in it except on
`useOptimistic` since those can be reverted if needed. The `action` is
invoked with whatever side-effects you want after the gesture fulfills.
This is isomorphic and not associated with a specific renderer nor root
so it's a bit more complicated.
To implement this I unify with the `ReactSharedInternal.T` property to
contain a regular Transition or a Gesture Transition (the `gesture`
field). The benefit of this unification means that every time we
override this based on some scope like entering `flushSync` we also
override the `startGestureTransition` scope. We just have to be careful
when we read it to check the `gesture` field to know which one it is.
(E.g. I error for setState / requestFormReset.)
The other thing that's unique is the `cancel` return value to know when
to stop the gesture. That cancellation is no longer associated with any
particular Hook. It's more associated with the scope of the
`startGestureTransition`. Since the schedule of whether a particular
gesture has rendered or committed is associated with a root, we need to
somehow associate any scheduled gestures with a root.
We could track which roots we update inside the scope but instead, I
went with a model where I check all the roots and see if there's a
scheduled gesture matching the timeline. This means that you could
"retain" a gesture across roots. Meaning this wouldn't cancel until both
are cancelled:
```
const cancelA = startGestureTransition(timeline, () => {
setOptimisticOnRootA(...);
}, options);
const cancelB = startGestureTransition(timeline, () => {
setOptimisticOnRootB(...);
}, options);
```
It's more like it's a global transition than associated with the roots
that were updated.
Optimistic updates mostly just work but I now associate them with a
specific "ScheduledGesture" instance since we can only render one at a
time and so if it's not the current one, we leave it for later.
Clean up of optimistic updates is now lazy rather than when we cancel.
Allowing the cancel closure not to have to be associated with each
particular update.
This is some overdue refactoring. The two types never made sense. It
also should be defined by isomorphic since it defines how it should be
used by renderers rather than isomorphic depending on Fiber.
Clean up hidden classes to be consistent.
Fix missing name due to wrong types. I choose not to invoke the
transition tracing callbacks if there's no name since the name is
required there.
This was a template for the 19 beta. Since 19 has been stable for a
while now, we can clean this up. Any bug report for React 19 should use
the standard bug report template.
Portals and `<ViewTransition>` are tricky because they leave the React
tree. You might think of a Portal's container conceptually as also being
part of a React tree but that's not quite how they're modeled today.
They're more like their own roots. So instead, of trying to find a
conceptual place in the React tree we treat Portals as their own root.
We have two ways of tracking whether an update to a ViewTransition
boundary has occurred. Either a DOM mutation has happened within it, or
a resize of a child has caused it to potentially relayout its parent.
Normally that just follows the tree structure of React, but not when
it's a Portal.
When it's a Portal we don't know which DOM parent it might have
affected. For all we know it's at the root (and in fact, in most cases
that's where Portals go).
With this PR we mark the root as having been affected by a mutation or
resize. This means that the whole document will animate and we can't
optimize away from it. This ensures that a mutation to the root of a
Portal doesn't go unanimated with other things are animating such as its
parent.
You can regain this optimization by adding a `<ViewTransition>` boundary
directly inside the Portal itself so it owns its own animation. If that
DOM node is also absolutely positioned it doesn't leak.
Conversely this also means that a mutation inside a Portal doesn't
affect its React parent so it won't trigger its parent's animation if
this was the only thing animating. That could be unfortunate if this
container is actually inside the same React parent. However, because
this would have been an update we would've marked it for "maybe
animating" and updates can't only get their animations cancelled if the
root is cancelled, in practice this will actually animate anyway.
Accidentally broke this when migrating our test runner to use the
bundled build https://github.com/facebook/react/pull/32758
The fix is pretty simple. File watcher should listen for changes in
`packages/babel-plugin-react-compiler` instead of `cwd`, which is now
`packages/snap`.
From what we can see, `build-info.json` is a vestigal file that we were
previously including in builds but are no longer since 2022 (see
https://github.com/facebook/react/pull/23257, which removes
`build-info.json` which would have broken
scripts/release/build-release-locally-commands/add-build-info-json.js).
Since this file is no longer built, instead of looking it up we default
to the `version` that was passed in as an argument to
scripts/release/prepare-release-from-npm.js. Since `version` is what is
pulled from npm, there should only be 1 consistent version for all the
packages that are pulled. Therefore, only 1 version (eg canary) needs to
be replaced to the new stable version.
---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/facebook/react/pull/32778).
* __->__ #32778
* #32777
Currently, inferred effect dependencies are considered a
"compiler-required" feature. This means that untransformed callsites
should escalate to a build error.
`ValidateNoUntransformedReferences` iterates 'special effect' callsites
and checks that the compiler was able to successfully transform them.
Prior to this PR, this relied on checking the number of arguments passed
to this special effect.
This obviously doesn't work with `noEmit: true`, which is used for our
eslint plugin (this avoids mutating the babel program as other linters
run with the same ast). This PR adds a set of `babel.SourceLocation`s to
do best effort matching in this mode.
Typically we mark the name of things that might animate in the snapshot
phase. At the same time we track that should call startViewTransition
too. However, we don't do this for "enter" since they're only marked
later. Leading to having just an "enter" not to animate unless there's
at least another update too.
This tracks if there's a ViewTransitionComponent in the tree that
enters. Luckily we know that from the static flag so we don't have to
traverse it.
Stacked on https://github.com/facebook/react/pull/32734
In React a ViewTransition class of `"none"` doesn't just mean that it
has no class but also that it has no ViewTransition name. The default
(`null | undefined`) means that it has no specific class but should run
with the default built-in animation. This adds this as an explicit
string called `"auto"` as well.
That way you can do `<ViewTransition default="foo" enter="auto">` to
override the "foo" just for the "enter" trigger to be the default
built-in animation. Where as if you just specified `null` it would be
like not specifying enter at all which would trigger "foo".
It was always confusing that this is not a CSS class but a
view-transition-class.
The `className` sticks out a bit among its siblings `enter`, `exit`,
`update` and `share`. The idea is that the most specific definition
override is the class name that gets applied and this prop is really
just the fallback, catch-all or "any" that is applied if you didn't
specify a more specific one.
It has also since evolved not just to take a string but also a map of
Transition Type to strings.
The "class" is really the type of the value. We could add a suffix to
all of them like `defaultClass`, `enterClass`, `exitClass`,
`updateClass` and `shareClass`. However, this doesn't necessarily make
sense with the mapping of Transition Type to string. It also makes it a
bit too DOM centric. In React Native this might still be called a
"class" but it might be represented by an object definition. We might
even allow some kind of inline style form for the DOM too. Really this
is about picking which "animation" that runs which can be a string or
instance. "Animation" is too broad because there's also a concept of a
CSS Animation and these are really sets of CSS animations (group,
image-pair, old, new). It could maybe be `defaultTransition`,
`enterTransition`, etc but that seems unnecessarily repetitive and still
doesn't say anything about it being a class.
We also already have the name "default" in the map of Transition Types.
In fact you can now specify a default for default:
```
<ViewTransition default={{"navigation-back": "slide-out", "default": "fade-in"}}>
```
One thing I don't like about the name `"default"` is that it might be
common to just apply a named class that does it matching to
enter/exit/update in the CSS selectors (such as the `:only-child` rule)
instead of doing that mapping to each one using React. In that can you
end up specifying only `default={...}` a lot and then what is it the
"default" for? It's more like "all". I think it's likely that you end up
with either "default" or the specific forms instead of both at once.
Starting a View Transition is an async sequence. Since React can get a
sync update in the middle of sequence we sometimes interrupt that
sequence.
Currently, we don't actually cancel the View Transition so it can just
run as a partial. This ensures that we fully skip it when that happens,
as well as warn.
However, it's very easy to trigger this with just a setState in
useLayoutEffect right now. Therefore if we're inside the preparing
sequence of a startViewTransition, this delays work that would've
normally flushed in a microtask. ~Maybe we want to do the same for
Default work already scheduled through a scheduler Task.~ Edit: This was
already done.
`flushSync` currently will still lead to an interrupted View Transition
(with a warning). There's a tradeoff here whether we want to try our
best to preserve the guarantees of `flushSync` or favor the animation.
It's already possible to suspend at the root with `flushSync` which
means it's not always 100% guaranteed to commit anyway. We could treat
it as suspended. But let's see how much this is a problem in practice.
Currently, `babel-plugin-react-compiler` is bundled with (almost) all
external dependencies. This is because babel traversal and ast logic is
not forward-compatible. Since `babel-plugin-react-compiler` needs to be
compatible with babel pipelines across a wide semvar range, we (1) set
this package's babel dependency to an early version and (2) inline babel
libraries into our bundle.
A few other packages in `react/compiler` depend on the compiler. This PR
moves `snap`, our test fixture compiler and evaluator, to use the
bundled version of `babel-plugin-react-compiler`. This decouples the
babel version used by `snap` with the version used by
`babel-plugin-react-compiler`, which means that `snap` now can test
features from newer babel versions (see
https://github.com/facebook/react/pull/32742).
---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/facebook/react/pull/32758).
* #32759
* __->__ #32758
https://github.com/facebook/react/pull/32529 added a dynamic flag for
this, but that breaks tests since the flags are not defined everywhere.
However, this is a static value and the flag is only for supporting
existing tests. So we can override it in the test config, and make it
static at built time instead.
This adds early logging when two ViewTransitions with the same name are
mounted at the same time. Whether they're part of a View Transition or
not.
This lets us include the owner stack of each one. I do two logs so that
you can get the stack trace of each one of the duplicates.
It currently only logs once for each name which also avoids the scenario
when you have many hits for the same name in one commit. However, we
could also possibly log a stack for each of them but seems noisy.
Currently we don't log if a SwipeTransition is the first time the pair
gets mounted which could lead to a View Transition error before we've
warned. That could be a separate improvement.
This got moved into the functional component and class component case
statements here:
0de1233fd1.
So that we could separate the error case for class components.
However, due to a faulty rebase this got restored at the top as well.
Leading to double component renders being logged.
In the other offscreen reconnect passes we don't do this in each case
statement but still once at the top. The reason this doesn't matter is
because use the PerformedWork flag and that is only set for function and
class components. Although maybe it should be set for expensive DOM
components too and then we have to remember this.
Casing was incorrect.
Tested by running locally with a PAT.
```
$ scripts/release/download-experimental-build.js --commit=2d40460cf768071d3a70b4cdc16075d23ca1ff25
Command failed: gh attestation verify artifacts_combined.zip --repo=facebook/react
Error: failed to fetch attestations from facebook/react: HTTP 404: Not Found (https://api.github.com/repos/facebook/react/attestations/sha256:23d05644f9e49e02cbb441e3932cc4366b261826e58ce222ea249a6b786f0b5f?per_page=30)
`gh attestation verify artifacts_combined.zip --repo=facebook/react` (exited with error code 1)
$ scripts/release/download-experimental-build.js --commit=2d40460cf768071d3a70b4cdc16075d23ca1ff25 --noVerify
⠼ Downloading artifacts from GitHub for commit 2d40460cf7) 5% 0.1m, estimated 1.6m
✓ Downloading artifacts from GitHub for commit 2d40460cf7) 9.5 secs
An experimental build has been downloaded!
You can download this build again by running:
scripts/download-experimental-build.js --commit=2d40460cf768071d3a70b4cdc16075d23ca1ff25
```
We now generate attestations in `process_artifacts_combined` so we can
verify the provenance of the build later in other workflows. However,
this requires `write` permissions for `id-token` and `attestations` so
PRs from forks cannot generate this attestation.
To get around this, I added a `--no-verify` flag to
scripts/release/download-experimental-build.js. This flag is only passed
in `runtime_build_and_test.yml` for the sizebot job, since 1) the
workflow runs in the `pull_request` trigger which has read-only
permissions, and 2) the downloaded artifact is only used for sizebot
calculation, and not actually used.
The flag is explicitly not passed in `runtime_commit_artifacts.yml`
since there we actually use the artifact internally. This is fine as
once a PR lands on main, it will then run the build on that new commit
and generate an attestation.
---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/facebook/react/pull/32738).
* #32739
* __->__ #32738
<!--
Thanks for submitting a pull request!
We appreciate you spending the time to work on these changes. Please
provide enough information so that others can review your pull request.
The three fields below are mandatory.
Before submitting a pull request, please make sure the following is
done:
1. Fork [the repository](https://github.com/facebook/react) and create
your branch from `main`.
2. Run `yarn` in the repository root.
3. If you've fixed a bug or added code that should be tested, add tests!
4. Ensure the test suite passes (`yarn test`). Tip: `yarn test --watch
TestName` is helpful in development.
5. Run `yarn test --prod` to test in the production environment. It
supports the same options as `yarn test`.
6. If you need a debugger, run `yarn test --debug --watch TestName`,
open `chrome://inspect`, and press "Inspect".
7. Format your code with
[prettier](https://github.com/prettier/prettier) (`yarn prettier`).
8. Make sure your code lints (`yarn lint`). Tip: `yarn linc` to only
check changed files.
9. Run the [Flow](https://flowtype.org/) type checks (`yarn flow`).
10. If you haven't already, complete the CLA.
Learn more about contributing:
https://reactjs.org/docs/how-to-contribute.html
-->
## Summary
1. Having a development build for FB will be convenient for fb internal
feature development
2. Add a new checkbox to toggle new internal features added to React
Devtools.
## How did you test this change?
1. yarn test
2. set extra env variables in bash profile and build an internal version
with the new script.
3. toggle on/off the new checkbox, the value is stored in local storage
correctly.
---------
Co-authored-by: Aohua Mu <muaohua@fb.com>
Uses https://cli.github.com/manual/gh_attestation_verify to verify that
the downloaded artifact matches the attestation generated during the
build process in runtime_commit_artifacts.
Example:
On a workflow run of runtime_build_and_test.yml with no attestations:
```
$ scripts/release/download-experimental-build.js --commit=ea5f065745b777cb41cc9e54a3b29ed8c727a574
Command failed: gh attestation verify artifacts_combined.zip --repo=facebook/react
Error: failed to fetch attestations from facebook/react: HTTP 404: Not Found (https://api.github.com/repos/facebook/react/attestations/sha256:7adba0992ba477a927aad5a07f95ee2deb7d18427c84279d33fc40a3bc28ebaa?per_page=30)
`gh attestation verify artifacts_combined.zip --repo=facebook/react` (exited with error code 1)
```
On one which does:
```
$ scripts/release/download-experimental-build.js --commit=12e85d74c1c233cdc2f3228a97473a4435d50c3b
✓ Downloading artifacts from GitHub for commit 12e85d74c1) 10.5 secs
An experimental build has been downloaded!
You can download this build again by running:
scripts/download-experimental-build.js --commit=12e85d74c1c233cdc2f3228a97473a4435d50c3b
```
---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/facebook/react/pull/32728).
* #32729
* __->__ #32728
Need this to run against target for forks to get the notification.
This job does not checkout the code in the PR, so it's safe to run from
the target.
Also fixes failing checks on PRs:
<img width="870" alt="Screenshot 2025-03-24 at 3 28 30 PM"
src="https://github.com/user-attachments/assets/add78287-6449-4e48-9376-f3b360d2607c"
/>
(Found when compiling Meta React code)
Let variable declarations and reassignments are currently rewritten to
`StoreLocal <varName>` instructions, which each translates to a new
`const varName` declaration in codegen.
```js
// Example input
function useHook() {
const getX = () => x;
let x = CONSTANT1;
if (cond) {
x += CONSTANT2;
}
return <Stringify getX={getX} />
}
// Compiled output, prior to this PR
import { c as _c } from "react/compiler-runtime";
function useHook() {
const $ = _c(1);
let t0;
if ($[0] === Symbol.for("react.memo_cache_sentinel")) {
const getX = () => x;
let x = CONSTANT1;
if (cond) {
let x = x + CONSTANT2;
x;
}
t0 = <Stringify getX={getX} />;
$[0] = t0;
} else {
t0 = $[0];
}
return t0;
}
```
This also manifests as a babel internal error when replacing the
original function declaration with the compiler output. The below
compilation output fails with `Duplicate declaration "x" (This is an
error on an internal node. Probably an internal error.)`.
```js
// example input
let x = CONSTANT1;
if (cond) {
x += CONSTANT2;
x = CONSTANT3;
}
// current output
let x = CONSTANT1;
if (playheadDragState) {
let x = x + CONSTANT2
x;
let x = CONSTANT3;
}
```
We currently have the ability to have a separate animation for a
ViewTransition that relayouts but doesn't actually have any internal
mutations. This can be useful if you want to separate just a move from
for example flashing an update.
However, we're concerned that this might be more confusion than its
worth because subtle differences in mutations can cause it to trigger
the other case. The existence of the property name might also make you
start looking for it to solve something that it's not meant for.
We already fallback to using the "update" property if it exists but
layout doesn't. So if we ever decide to add this back it would backwards
compatible. We've also shown in implementation that it can work.
This implements `getRootNode(options)` on fragment instances as the
equivalent of calling `getRootNode` on the fragment's parent host node.
The parent host instance will also be used to proxy dispatchEvent in an
upcoming PR.
Avoid failing builds when imported function specifiers conflict by using
babel's `generateUid`. Failing a build is very disruptive, as it usually
presents to developers similar to a javascript parse error.
```js
import {logRender as _logRender} from 'instrument-runtime';
const logRender = () => { /* local conflicting implementation */ }
function Component_optimized() {
_logRender(); // inserted by compiler
}
```
Currently, we fail builds (even in `panicThreshold:none` cases) when
import specifiers are detected to conflict with existing local
variables. The reason we destructively throw (instead of bailing out) is
because (1) we first generate identifier references to the conflicting
name in compiled functions, (2) replaced original functions with
compiled functions, and then (3) finally check for conflicts.
When we finally check for conflicts, it's too late to bail out.
```js
// import {logRender} from 'instrument-runtime';
const logRender = () => { /* local conflicting implementation */ }
function Component_optimized() {
logRender(); // inserted by compiler
}
```
Adds Effect.ConditionallyMutateIterator, which has the following
effects:
- capture for known array, map, and sets
- mutate for all other values
An alternative to this approach could be to add polymorphic shape
definitions
* Adds `isConstructor: boolean` to `FunctionType`. With this PR, each
typed function can either be a constructor (currently only known
globals) or non constructor. Alternatively, we prefer to encode
polymorphic types / effects (and match the closest subtype)
* Add Map and Set globals + built-ins
---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/facebook/react/pull/32697).
* #32698
* __->__ #32697
`pull_request_target` gives access to repository secrets and permissions
for use from forks, for example to add a comment.
> Due to the dangers inherent to automatic processing of PRs, GitHub’s
standard pull_request workflow trigger by default prevents write
permissions and secrets access to the target repository. However, in
some scenarios such access is needed to properly process the PR. To this
end the pull_request_target workflow trigger was introduced.
> The reason to introduce the pull_request_target trigger was to enable
workflows to label PRs (e.g. needs review) or to comment on the PR.
(via
https://securitylab.github.com/resources/github-actions-preventing-pwn-requests/)
In this case there is no reason for us to allow this, so let's just use
the normal `pull_request` trigger which is less permissive.
---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/facebook/react/pull/32708).
* __->__ #32708
* #32709
Followup from https://github.com/facebook/react/pull/32499
Manual mode is unused and has some bugs such as revealing hidden
boundaries when manually toggling. We also want to change how manual
mode works, and do some refactors to Activity to make it easier to
support. For now we'll remove it, then add it back after the other
changes we have planned.
This works around this Safari bug.
https://bugs.webkit.org/show_bug.cgi?id=290146
This unfortunate because it may cause additional layouts if there's more
updates to the tree coming by manual mutation before it gets painted
naturally. However, we might end up wanting to read layout early anyway.
This affects the fixture because we clone the `<link>` from the `<head>`
which is itself another bug. However, it should be possible to have
`<link>` tags inserted into the new tree so this is still relevant.
Partially reverts #32686.
PR caches inherit from caches generated in `main`. If it cannot find
that cache, it will create one scoped to just that PR (and PRs that
inherit from it).
There is an edge case where cache eviction can happen in the middle of a
test run. If cache eviction removes a `main` cache, child jobs that
depend on it will start failing because of the `fail-on-cache-miss`
setting.
This PR reverts the default behavior. If this happens, the workflow will
still continue in slow mode where it will `yarn install` child jobs
instead of reusing from cache. This is slower but will at least allow
workflows to continue.
Additionally I added restore keys so that we can fallback to other
caches if present so `yarn install` doesn't need to start over from
scratch.
Updates ~all of our validations to return a Result, and then updates callers to either unwrap() if they should bailout or else just log.
ghstack-source-id: 418b5f5aa2b7dd49ca76b3f98a48a35150691d7e
Pull Request resolved: https://github.com/facebook/react/pull/32688
React uses function identity to determine whether a given JSX expression represents the same type of component and should reconcile (keep state, update props) or replace (teardown state, create a new instance). This PR adds off-by-default validation to check that developers are not dynamically creating components during render.
The check is local and intentionally conservative. We specifically look for the results of call expressions, new expressions, or function expressions that are then used directly (or aliased) as a JSX tag. This allows common sketchy but fine-in-practice cases like passing a reference to a component from a parent as props, but catches very obvious mistakes such as:
```js
function Example() {
const Component = createComponent();
return <Component />;
}
```
We could expand this to catch more cases, but this seems like a reasonable starting point. Note that I tried enabling the validation by default and the only fixtures that error are the new ones added here. I'll also test this internally. What i'm imagining is that we enable this in the linter but not the compiler.
ghstack-source-id: e7408c0a55478b40d65489703d209e8fa7205e45
Pull Request resolved: https://github.com/facebook/react/pull/32683
Since we use a centralized cache we should fail subsequent steps if the
child jobs are unable to restore the cache from the first 2 jobs.
Also fix some incorrect hashes used for the fixture tests.
---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/facebook/react/pull/32686).
* __->__ #32686
* #32685
There was a bug previously in our commit artifacts step where the
emitted REVISION hash would reference the commit on the builds branch
rather than from `main`.
Given that our internal manual sync script also does this, let's align
them both to always reference the commit from `main` instead.
---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/facebook/react/pull/32680).
* __->__ #32680
* #32679
* #32678
Defaults to warn, but since some steps require these artifacts to be
uploaded we specify an error if its not found. Some other steps like
playwright test-results are only uploaded on failure so it's okay to
ignore.
---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/facebook/react/pull/32679).
* #32680
* __->__ #32679
* #32678
> Caches have branch scope restriction in place. This means that if
caches for a specific branch are using a lot of storage quota, it may
result into more frequently used caches from default branch getting
thrashed. For example, if there are many pull requests happening on a
repo and are creating caches, these cannot be used in default branch
scope but will still occupy a lot of space till they get cleaned up by
eviction policy. But sometime we want to clean them up on a faster
cadence so as to ensure default branch is not thrashing.
https://github.com/actions/cache/blob/main/tips-and-workarounds.md#force-deletion-of-caches-overriding-default-cache-eviction-policy
---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/facebook/react/pull/32675).
* __->__ #32675
* #32674
To avoid race conditions where multiple jobs try to write to the same
cache, we now centralize saving the cache and then reusing it in every
subsequent job.
---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/facebook/react/pull/32672).
* #32675
* #32674
* __->__ #32672
## Summary
In the recommended configuration for `eslint-plugin-react-compiler`,
i.e. `reactCompiler.configs.recommended`, the rule is typed as `string`
rather than `eslint.Linter.RuleEntry` or anything assignable thereto,
which results in the following type error if you type check your eslint
configuration:
```
Property ''react-compiler/react-compiler'' is incompatible with index signature.
Type 'string' is not assignable to type 'RuleEntry | undefined'.
```
Simply adding a const assertion fixes the error.
## How did you test this change?
I emitted declarations for the module and confirmed that the rule is now
typed as the string literal `'error'`
I'm seeing a lot of instances of
> Failed to save: Unable to reserve cache with key
runtime-and-compiler-node_modules-v5-X64-Linux-e454609794aae66da9909c77dd6efa073eceff7f44d6527611f8465e102578b4,
another job may be creating this cache.
which is adding ~20 seconds to every step. Let's try to bust the cache
following this
[comment](https://github.com/actions/cache/issues/485#issuecomment-744145040)
and see if that helps.
---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/facebook/react/pull/32671).
* #32672
* __->__ #32671
Using the github variable for the commit message replaces the variable
inline. If the commit message contains quotes or other characters that
need to be escaped, this breaks the workflow.
---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/facebook/react/pull/32668).
* #32669
* __->__ #32668
Follow up to #32656.
Remove touchAction from SwipeRecognizer. I was under the wrong
impression that this was only the touch-action applied to this
particular element, but that parents would still win but in fact this
blocks the parent from scrolling in the other direction. By specifying a
fixed direction it also blocked rage-swiping in the other direction
early on.
Disable pointer-events on view-transition so that the scroll can be hit.
This means that touches hit below the items animating above. This allows
swiping to happen again before momentum scroll has finished. Previously
they were ignored. This only works as long as the SwipeRecognizer is
itself not animating. This means you can now rage-swipe in both
directions quickly.
Alternative to facebook/react#31584 which sets
enableTreatFunctionDepsAsConditional:true` by default.
This PR changes dependency hoisting to be more conservative while trying
to preserve an optimal "happy path". We assume that a function "is
likely called" if we observe the following in the react function body.
- a direct callsite
- passed directly as a jsx attribute or child
- passed directly to a hook
- a direct return
A function is also "likely called" if it is directly called, passed to
jsx / hooks, or returned from another function that "is likely called".
Note that this approach marks the function definition site with its
hoistable properties (not its use site). I tried implementing use-site
hoisting semantics, but it felt both unpredictable (i.e. as a developer,
I can't trust that callbacks are well memoized) and not helpful (type +
null checks of a value are usually colocated with their use site)
In this fixture (copied here for easy reference), it should be safe to
use `a.value` and `b.value` as dependencies, even though these functions
are conditionally called.
```js
// inner-function/nullable-objects/assume-invoked/conditional-call-chain.tsx
function Component({a, b}) {
const logA = () => {
console.log(a.value);
};
const logB = () => {
console.log(b.value);
};
const hasLogged = useRef(false);
const log = () => {
if (!hasLogged.current) {
logA();
logB();
hasLogged.current = true;
}
};
return <Stringify log={log} shouldInvokeFns={true} />;
}
```
On the other hand, this means that we produce invalid output for code
like manually implementing `Array.map`
```js
// inner-function/nullable-objects/bug-invalid-array-map-manual.js
function useFoo({arr1, arr2}) {
const cb = e => arr2[0].value + e.value;
const y = [];
for (let i = 0; i < arr1.length; i++) {
y.push(cb(arr1[i]));
}
return y;
}
```
Reverts facebook/react#30660
I don’t feel confident in the approach. This part of code is supposed to
rely on the module bundler behaving as expected. _Maybe_ this is correct
but I need to review it closer — it was intentionally _not_ implemented
this way originally.
I’ll try to take a closer look some time this week. We don’t have to
merge this revert right now but just flagging that I don’t understand
the thinking behind the new approach and don’t have confidence in it.
Adds `getClientRects()` to fragment instances with a fixture test case.
`Element.getClientRect` returns a collection of `DOMRect`s (see example
of multiline span returning two `DOMRect` boxes).
`fragmentInstance.getClientRects` here flattens those collections into
an array of rects.
`focus()` was added in https://github.com/facebook/react/pull/32465.
Here we add `focusLast()` and `blur()`. I also extended `focus` to take
options.
`focus` will focus the first focusable element. `focusLast` will focus
the last focusable element. We could consider a `focusFirst` naming or
even the `focusWithin` used by test selector APIs as well.
`blur` will only have an effect if the current `document.activeElement`
is one of the fragment children.
I made the button a bit bigger and moved the swipe recognizer around the
whole screen. Typically these are used around the whole content without
any affordances and not as a standalone scrubber. Ideally the swipe
would be able to be inside the animating content but it can't yet due to
[this Safari bug](https://bugs.webkit.org/show_bug.cgi?id=288795).
Added back some paragraphs so that scrolling can be tested properly. It
appears it's possible to get the swipe to be a bit misaligned if you
scroll enough on iOS.
<img width="437" alt="Screenshot 2025-03-17 at 10 27 42 PM"
src="https://github.com/user-attachments/assets/589dc828-717e-420c-83dc-94ae6ad59791"
/>
This does the same thing for `measureUpdateViewTransition` that we did
for `measureNestedViewTransitions` in
e3cbaffef0.
If a boundary hasn't mutated and didn't change in size, we mark it for
cancellation. Otherwise we add names to it. The different from the
CommitViewTransition path is that the "old" names are added to the
clones so this is the first time the "new" names.
Now we also cancel any boundaries that were unchanged. So now the root
no longer animates. We still have to clone them. There are other
optimizations that can avoid cloning but once we've done all the layouts
we can still cancel the running animation and let them just be the
regular content if they didn't change. Just like the regular
fire-and-forget path.
This also fixes the measurement so that we measure clones by adjusting
their position back into the viewport.
This actually surfaces a bug in Safari that was already in #32612. It
turns out that the old names aren't picked up for some reason and so in
Safari they looked more like a cross-fade than what #32612 was supposed
to fix. However, now that bug is even more apparent because they
actually just disappear in Safari. I'm not sure what that bug is but
it's unrelated to this PR so will fix that separately.
ViewTransition uses the `useId` algorithm to auto-assign names. This
ensures that we could animate between SSR content and client content by
ensuring that the names line up.
However, I missed that we need to bump the id (materialize it) when we
do that. This is what function components do if they use one or more
`useId()`. This caused duplicate names when two ViewTransitions were
nested without any siblings since they would share name.
In light of recent third party actions being compromised, let's just
push the commit ourselves rather than use a third party action. We
already detect if changes are needed, so the step will only run if so.
I also added a `dry_run` option to the manual runs of this workflow for
testing.
---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/facebook/react/pull/32648).
* #32650
* #32649
* __->__ #32648
Follow-up to #31850. We want to build using the original commit SHA, not
the merge commit that GitHub Actions creates behind the scenes. We were
already checking out the correct commit object, but the COMMIT_SHA
artifact was still pointing to the merge commit.
This should fix the sizebot links to point to working URLs, too.
We don't have an experimental-only build of devtools, but we can at
least add these filters to the internal build.
A better way would be to use feature detection, but I'm not sure how and
this isn't a very heavily used feautre.
This implements `observeUsing(observer)` and `unobserverUsing(observer)`
on fragment instances. IntersectionObservers and ResizeObservers can be
passed to observe each host child of the fragment. This is the
equivalent to calling `observer.observe(child)` or
`observer.unobserve(child)` for each child target.
Just like the addEventListener, the observer is held on the fragment
instance and applied to any newly mounted child. So you can do things
like wrap a paginated list in a fragment and have each child
automatically observed as they commit in.
Unlike, the event listeners though, we don't `unobserve` when a child is
removed. If a removed child is currently intersecting, the observer
callback will be called when it is removed with an empty rect. This lets
you track all the currently intersecting elements by setting state from
the observer callback and either adding or removing them from your list
depending on the intersecting state. If you want to track the removal of
items offscreen, you'd have to maintain that state separately and append
intersecting data to it in the observer callback. This is what the
fixture example does.
There could be more convenient ways of managing the state of multiple
child intersections, but basic examples are able to be modeled with the
simple implementation. Let's see how the usage goes as we integrate this
with more advanced loggers and other features.
For now you can only attach one observer to an instance. This could
change based on usage but the fragments are composable and could be
stacked as one way to apply multiple observers to the same elements.
In practice, one pattern we expect to enable is more composable logging
such as
```javascript
function Feed({ items }) {
return (
<ImpressionLogger>
{items.map((item) => (
<FeedItem />
))}
</ImpressionLogger>
);
}
```
where `ImpressionLogger` would set up the IntersectionObserver using a
fragment ref with the required business logic and various components
could layer it wherever the logging is needed. Currently most callsites
use a hook form, which can require wiring up refs through the tree and
merging refs for multiple loggers.
Based off: https://github.com/facebook/react/pull/32499
While looking into `React.lazy` issues for built-ins, I noticed we
already error for `lazy` with build-ins, but we don't have any tests for
`getComponentNameFromType` using all the built-ins. This may be
something we should handle, but for now we should at least have tests.
Here's why: while writing tests, I noticed we check `type` instead of
`$$typeof` for portals:
9cdf8a99ed/packages/react-reconciler/src/ReactPortal.js (L25-L32)
This PR adds tests for all the built-ins and fixes the portal bug.
[Commit to
review](e068c167d4)
This PR separates Activity to it's own element type separate from
Offscreen. The goal is to allow us to add Activity element boundary
semantics during hydration similar to Suspense semantics, without
impacting the Offscreen behavior in suspended children.
There's two ways to find updated View Transitions.
One is the "commit/measureNestedViewTransitions" pass which is used to
find things in unchanged subtrees. This can only lead to the relayout
case since there's can't possibly be any mutations in the subtree. This
is only triggered when none of the direct siblings have any mutations at
all.
The other case is "commit/measureUpdateViewTransition" which is for a
ViewTransition that itself has mutations scheduled inside of it which
leads to the "update" case.
However, there's a case between these two cases. When a direct sibling
has a mutation but there's also a ViewTransition exactly at the same
level. In that case we can't bail out on the whole set of children so we
won't trigger the "nested" case. Previously we also didn't trigger the
"commit/measureUpdateViewTransition" case because we first checked if
that had any mutations inside of it at all. This leads to neither case
picking up this boundary.
We could check if the ViewTransition itself has any mutations inside and
if not trigger the nested path.
There's a simpler way though. Because
`commit/measureUpdateViewTransition` is actually just optimistic. The
flags are pessimistic and we don't know for sure if there will actually
be a mutation until we've traversed the tree. It can sometimes lead to
the "relayout" case. So we can just use that same path, knowing that
it'll just lead to the layout pass. Therefore it's safe to just remove
this check.
This is a nit but a Config should not have to know anything about the
internals of Fibers. Ideally it shouldn't even access them but we have
some cases where we need pointers back in like for this fragment.
The way we've typically abstracted this is using the
`ReactFiberTreeReflection` helper that's in the `react-reconciler`. Such
as in the event system.
f3c956006a/packages/react-dom-bindings/src/events/ReactDOMEventListener.js (L22-L26)
We sometimes cheat but we really should clean this up such that a
`Fiber` is actually an opaque type to the Configs and it can never dot
into it without using a helper.
So this just moves `traverseFragmentInstanceChildren` to
ReactFiberTreeReflection so that the ConfigDOM doesn't ever dot into its
fields itself. It just passes the Fiber through back into the
react-reconciler. I had to add a wrapper to read the `.child` to avoid
that being assumed too. I also noticed that FragmentInstanceType is not
actually passed through so that argument is unnecessary.
Stacked on #32599 and #32611.
This is able to reuse the code from CommitViewTransitions for "enter",
"shared" and "layout". The difference is that for "enter"/"shared" in
the "new" phase we pass in the deletions.
For "layout" of nested boundaries we just need to measure the clones at
the same time we measure the original nodes since we haven't measured
them in a previous phase in the current approach.
With these updates, things move around more like expected in the fixture
because we're now applying the appropriate pairs to trigger individual
animations instead of just the full document cross-fade.
The "update" phase is a little more complicated and is coming soon.
Stacked on #32578.
We need to apply view-transition-names to the clones that we create in
the "old" phase for the ViewTransition boundaries that should activate.
Finding pairs is a little trickier than in
ReactFiberCommitViewTransitions. Normally we collect all name
"insertions" in the `accumulateSuspenseyCommit` phase before we even
commit. Then in the snapshot do we visit all "deletions" and since we
already collected all the insertions we know immediately if the deletion
had a pair and should therefore get a "name" assigned to activate the
boundary. For ReactFiberApplyGesture we need to assign names to
"insertions" since it's in reverse but we don't already have a map of
deletions. Therefore we need to first visit all deletions.
Instead of doing that in a completely separate pass, we instead visit
deletions in the same pass to find pairs. Since this is in the same pass
we might visit insertions before deletions or vice versa depending on
document order. However, we can deal with this by applying the name to
the insertion when we find the deletion if we've already made the clones
at that point.
Applying names to pure exits, updates or nested (relayout) is a bit more
straight-forward.
Stacked on #32585 and #32605.
This adds more loops for the phases of "Apply Gesture". It doesn't
implement the interesting bit yet like adding view-transition-names and
measurements. I'll do that in a separate PR to keep reviewing easier.
The three phases of this approach is roughly:
- Clone and apply names to the "old" state.
- Inside startViewTransition: Apply names to the "new" state. Measure
both the "old" and "new" state to know whether to cancel some of them.
Delete the clones which will include all the "old" names.
- After startViewTransition: Restore "new" names back to no
view-transition-name.
Since we don't have any other Effects in these phases we have a bit more
flexibility and we can avoid extra phases that traverse the tree. I've
tried to avoid any additional passes.
An interesting consequence of this approach is that we could measure
both the "old" and "new" state before `startViewTransition`. This would
be more efficient because we wouldn't need to take View Transition
snapshots of parts of the tree that won't actually animate. However,
that would require an extra pass and force layout earlier. It would also
have different semantics from the fire-and-forget View Transitions
because we could optimize better which can be visible. It would also not
account for any late mutations. So I decided to instead let the layout
be computed by painting as usual and then measure both "old" and "new"
inside the startViewTransition instead. Then canceling anything that
doesn't animate to keep it consistent.
Unfortunately, though there's not a lot of code sharing possible in
these phases because the strategy is so different with the cloning and
because the animation is performed in reverse. The "finishedWork" Fiber
represents the "old" state and the "current" Fiber represents the "new"
state.
The most complicated phase is the cloning. I actually ended up having to
make a very different pattern from the other phases and CommitWork in
general. Because we have to clone as we go and also do other things like
apply names and finding pairs, it has more phases. I ended up with an
approach that uses three different loops. The outer one for updated
trees, one for inserted trees that don't need cloning (doesn't include
reappearing offscreen) and one for not updated trees that still need
cloning. Inside each loop it can also be in different phases which I
track with the `visitPhase` enum - this pattern is kind of new.
Additionally, we need to measure the cloned nodes after we've applied
mutations to them and we have to wait until the whole tree is inserted.
We don't have a reference to these DOM elements in the Fiber tree since
that still refers to the original ones. We need to store the cloned
elements somewhere. So I added a temporary field on the
ViewTransitionState to keep track of any clones owned by that
ViewTransition.
When we deep clone an unchanged subtree we don't have DOM element
instances. It wouldn't be quite safe to try to find them from the tree
structure. So we need to avoid the deep clones if we might need DOM
elements. Therefore we keep traversing in the case where we need to find
nested ViewTransition boundaries that are either potentially affected by
layout or a "pair".
For the other two phases the pattern there's a lot of code duplication
since it's slightly different from the commit ones but they at least
follow the same pattern. For the restore phase I was actually able to
reuse most of the code.
I don't love how much code this is.
This prepares from being able to reuse some this in ApplyGesture.
These all start with resetting a counter but it's tricky to have to
remember to do this and tricky to do from the outside of this module. So
we make an exported helper that does the resetting. Ideally it gets
inlined.
We also stop passing "current" to measureViewTransitionHostInstances.
Same thing for cancelViewTransitionHostInstances. This doesn't make
sense for "nested" which has not updated and so might not have an
alternate. Instead we pass in the old and new name if they might be
different.
Normally these are gated by the whole commitGestureOnRoot path but in
the case of an early commit these phases may need to be invoked.
Earlier. Those paths weren't gated which I noticed when I started adding
code to them.
This is the exact same code in both cases. It's just general clean up.
By unifying them it becomes less confusing to reuse these helpers in the
Apply Gesture path where the naming is reversed.
Traverse program after running compiler transform to find untransformed
references to compiler features (e.g. `inferEffectDeps`, `fire`).
Hard error to fail the babel pipeline when the compiler fails to
transform these features to give predictable runtime semantics.
Untransformed calls to functions like `fire` will throw at runtime
anyways, so let's fail the build to catch these earlier.
Note that with this fails the build *regardless of panicThreshold*
We only need the compiler built for `yarn test` in the root directory.
Rather than always cache both for every step, let's just do it where
it's needed explicitly.
---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/facebook/react/pull/32608).
* #32609
* __->__ #32608
Now that the compiler lint rule is merged into
eslint-plugin-react-hooks, we also need to update our caches so compiler
dependencies are also cached. This should fix the CI walltime regression
we are now seeing.
---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/facebook/react/pull/32603).
* #32604
* __->__ #32603
Removes `EnvironmentConfig.enableMinimalTransformsForRetry` in favor of
`run` parameters. This is a minimal difference but lets us explicitly
opt out certain compiler passes based on mode parameters, instead of
environment configurations
Retry flags don't really make sense to have in `EnvironmentConfig`
anyways as the config is user-facing API, while retrying is a compiler
implementation detail.
(per @josephsavona's feedback
https://github.com/facebook/react/pull/32164#issuecomment-2608616479)
> Re the "hacky" framing of this in the PR title: I think this is fine.
I can see having something like a compilation or output mode that we use
when running the pipeline. Rather than changing environment settings
when we re-run, various passes could take effect based on the
combination of the mode + env flags. The modes might be:
>
> * Full: transform, validate, memoize. This is the default today.
> * Transform: Along the lines of the backup mode in this PR. Only
applies transforms that do not require following the rules of React,
like `fire()`.
> * Validate: This could be used for ESLint.
---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/facebook/react/pull/32511).
* #32512
* __->__ #32511
This change fixes a coverage hole in rolling out with `gating`. Prior to
this PR, configuring `gating` causes React Compiler to bail out of
optimizing some functions.
This means that it's not entirely safe to cutover from `gating` enabled
for all users (i.e. rolled out 100%) to removing the `gating` config
altogether, as new functions may be opted into compilation when they
stop bailing out due to gating-specific logic.
This is technically slightly slower due to the additional function
indirection. An alternative approach is to recommend running a codemod
to insert `use no memo`s on currently-bailing out functions before
removing the`gating` config.
---
Tested [internally](
https://fburl.com/diff/q982ovua) by enabling on a page that previously
had a few hundred bailouts due to gating + hoisted function declarations
and (1) clicking around locally and (2) running a bunch of e2e tests
Reduce false positive bailouts by using the same
`isReferencedIdentifier` logic that the compiler also uses for
determining context variables and a function's own hoisted declarations.
Details:
Previously, we counted every babel identifier as a reference. This is
problematic because babel counts most string symbols as an identifier.
```js
print(x); // x is an identifier as expected
obj.x // x is.. also an identifier here
{x: 2} // x is also an identifier here
```
This PR adds a check for `isReferencedIdentifier`. Note that only
non-lval
references pass this check. This should be fine as we don't need to
hoist function declarations before writes to the same lvalue (which
should error in strict mode anyways)
```js
print(x); // isReferencedIdentifier(x) -> true
obj.x // isReferencedIdentifier(x) -> false
{x: 2} // isReferencedIdentifier(x) -> false
x = 2 // isReferencedIdentifier(x) -> false
```
---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/facebook/react/pull/32596).
* __->__ #32596
* #32595
* #32594
* #32593
* #32522
* #32521
- Add `at`, `indexOf`, and `includes`
- Optimize MixedReadOnly which is currently only used by hook return
values. Hook return values are typed as Frozen, this change propagates
that to return values of aliasing function calls (such as `at`). One
potential issue is that developers may pass
`enableAssumeHooksFollowRulesOfReact:false` and set
`transitiveMixedData`, expecting their transitive mixed data to be
mutable. This is a bit of an edge case and already doesn't have clear
semantics.
---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/facebook/react/pull/32594).
* #32596
* #32595
* __->__ #32594
* #32593
* #32522
* #32521
Expand type inference to infer mixedReadOnly types for numeric and
computed property accesses.
```js
function Component({idx})
const data = useFragment(...)
// we want to type `posts` correctly as Array
const posts = data.viewers[idx].posts.slice(0, 5);
// ...
}
```
---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/facebook/react/pull/32593).
* #32596
* #32595
* #32594
* __->__ #32593
* #32522
* #32521
## Summary
Right now, `react-compiler-healthcheck` flags `mobx` as a "known
incompatible library". But it's not precisely *MobX* that's
incompatible. It's the observer HOC that comes from `mobx-react` and
`mobx-react-lite`.
I've been working on
[mst-use-observable](https://github.com/coolsoftwaretyler/mst-use-observable),
which makes MobX-State-Tree compatible with the compiler. However,
projects that use `mobx-state-tree` and `mst-use-observable` will still
depend on `mobx` as a dependency.
And there [have been efforts in the past to write a hook for
observability](https://github.com/mobxjs/mobx/discussions/2566). So it's
possible that MobX could become compatible, so long as authors access it
with a hook, rather than the HOC.
I would like to propose updating the health check to be a little more
precise and flag the HOC dependencies, rather than MobX itself.
Thanks in advance for your consideration!
## How did you test this change?
`npx react-compiler-healthcheck` shouldn't flag on `mobx` in
dependencies, but will for `mobx-react-lite` and `mobx-react`.
Test suites, formatting, linting, all passed.
---------
Co-authored-by: lauren <poteto@users.noreply.github.com>
fix: update CONTRIBUTING.md link path
Updated the relative path to CONTRIBUTING.md from `../CONTRIBUTING.md`
to `./../../CONTRIBUTING.md` to ensure the correct file is referenced.
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This change merges the `react-compiler` rule from
`eslint-plugin-react-compiler` into the `eslint-plugin-react-hooks`
plugin. In order to do the move in a way that keeps commit history with
the moved files, but also no remove them from their origin until a
future cleanup change can be done, I did the `git mv` first, and then
recreated the files that were moved in their original places, as a
separate commit. Unfortunately GH shows the moved files as new instead
of the ones that are truly new. But in the IDE and `git blame`, commit
history is intact with the moved files.
Since this change adds new dependencies, and one of those dependencies
has a higher `engines` declaration for `node` than what the plugin
currently has, this is technically a breaking change and will have to go
out as part of a major release.
### Related Changes
- https://github.com/facebook/react/pull/32458
---------
Co-authored-by: Lauren Tan <poteto@users.noreply.github.com>
This adds a page to the DOM fixture to test Fragment Refs. The first
test case is for `addEventListener`/`removeEventListener`.
Setting `enableFragmentRefs` to `__EXPERIMENTAL__` and building is
required to run the fixture.
<img width="872" alt="Screenshot 2025-03-05 at 12 58 57 PM"
src="https://github.com/user-attachments/assets/fee498b7-fd96-4178-9e82-c46d4cb55c9b"
/>
I'm not sure what exactly is causing the flakiness in the playground e2e
tests but I suspect it's some kind of timing issue.
Let's try waiting for Monaco to be fully initialized before running
tests.
---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/facebook/react/pull/32584).
* __->__ #32584
* #32583
Extracting portions of #32416 for easier review. This PR dedupes
@babel/types to resolve to 7.26.3, for compatibility in the root
workspace where eslint-plugin-react-hooks resides.
I also needed to update @babel/preset-typescript in snap.
The compiler changes in HIR and ReactiveScopes were needed due to types
changing. Notably, Babel [added support for optional chaining
assignment](https://github.com/babel/babel/pull/15751) (currently [Stage
1](https://github.com/tc39/proposal-optional-chaining-assignment)), so
in the latest versions of @babel/types, AssignmentExpression.left can
now also be of t.OptionalMemberExpression.
Given that this is in Stage 1, the compiler probably shouldn't support
this syntax, so this PR updates HIR to bailout with a TODO if there is a
non LVal on the lhs of an Assignment Expression.
There was also a small superficial SourceLocation change needed in
`InferReactiveScopeVariables` as Babel 8 changes were [accidentally
released in
7](https://github.com/babel/babel/issues/10746#issuecomment-2699146670).
It doesn't affect our analysis so it seems fine to just update with the
new properties.
---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/facebook/react/pull/32581).
* #32582
* __->__ #32581
Co-authored-by: michael faith <michaelfaith@users.noreply.github.com>
Co-authored-by: michael faith <michaelfaith@users.noreply.github.com>
Follow up to #32540.
We do allow gestures to be cancelled early (we call skipTransition) if
the gesture stops before it has even started.
This happens in the fixture when we auto-scroll.
*This API is experimental and subject to change or removal.*
This PR is an alternative to
https://github.com/facebook/react/pull/32421 based on feedback:
https://github.com/facebook/react/pull/32421#pullrequestreview-2625382015
. The difference here is that we traverse from the Fragment's fiber at
operation time instead of keeping a set of children on the
`FragmentInstance`. We still need to handle newly added or removed child
nodes to apply event listeners and observers, so we treat those updates
as effects.
**Fragment Refs**
This PR extends React's Fragment component to accept a `ref` prop. The
Fragment's ref will attach to a custom host instance, which will provide
an Element-like API for working with the Fragment's host parent and host
children.
Here I've implemented `addEventListener`, `removeEventListener`, and
`focus` to get started but we'll be iterating on this by adding
additional APIs in future PRs. This sets up the mechanism to attach refs
and perform operations on children. The FragmentInstance is implemented
in `react-dom` here but is planned for Fabric as well.
The API works by targeting the first level of host children and proxying
Element-like APIs to allow developers to manage groups of elements or
elements that cannot be easily accessed such as from a third-party
library or deep in a tree of Functional Component wrappers.
```javascript
import {Fragment, useRef} from 'react';
const fragmentRef = useRef(null);
<Fragment ref={fragmentRef}>
<div id="A" />
<Wrapper>
<div id="B">
<div id="C" />
</div>
</Wrapper>
<div id="D" />
</Fragment>
```
In this case, calling `fragmentRef.current.addEventListener()` would
apply an event listener to `A`, `B`, and `D`. `C` is skipped because it
is nested under the first level of Host Component. If another Host
Component was appended as a sibling to `A`, `B`, or `D`, the event
listener would be applied to that element as well and any other APIs
would also affect the newly added child.
This is an implementation of the basic feature as a starting point for
feedback and further iteration.
This fixes a critical issue with moveBefore. I was told that the
disconnected -> connected case was going to be relaxed and not be an
error but apparently that is not the case.
This means that we can't use this for initial insertions. Only moves.
Unfortunately React's internals doesn't distinguish these cases. This
adds a hack that checks each nodes but this is pretty bad for
performance. We should only call this in one or the other case.
Given that we still need feature detection. Both of which means that
these calls are no longer inlined and this extra code. I wonder if it's
even worth it given that you can't even rely on it working anyway since
not all browsers have it. Kind of don't want to ship this until all
browsers have it.
Even then we'd ideally refactor React to use separate code paths for
initial insertion vs moves. Which leads to some unfortunate code
duplication.
Enabling feature detection of early DOM features in a framework is
reckless. I'm not judging other frameworks (but also a little bit).
Because if you do something like `if (moveBefore) moveBefore(a, b) else
insertBefore(a, b)` like we do and then the implementation has to change
there are still too many websites out there that it becomes impossible
to change it. It would break the web. It would instead have to change to
a different name. That's what happened with `contains` -> `includes`.
Counter to popular belief it didn't have anything to do with patching
prototypes. Therefore, ideally frameworks shouldn't start rely on it
until there's two implementations so that there's time for feedback.
That's why we didn't immediately enable this even in experimental.
However, at this point there's probably enough feature detection and it
has shipped long enough in Chrome that it's unlikely to be able to
change at this point.
We can enable it now. For now just in `@experimental` to see if we can
flush out issues with it before bringing it to stable.
Otherwise these can survive into the next View Transition and cause
havoc to that transition.
This was appearing as a flash in Safari in the fixture when going from
A->B. This triggers a View Transition and at the same time the scroll
position updates in an effect. That fires a scroll event which starts a
gesture. This shouldn't really happen and the SwipeRecognizer should
ideally ignore those but it's good to surface edge cases. That gesture
is blocked on the View Transition finishing and then immediately after
it starts a gesture View Transition. That gesture then picked up the
former Animation from the previous transition which caused issues. This
PR fixes that flash.
Currently in the `compiler` workspace, we invoke esbuild directly to
build most packages (with the exception of `snap`). This has been mostly
fine, but does not allow us to do things like generate type declaration
files.
I would like #32416 to be able to consume the merged
eslint-plugin-react-compiler from source rather than via npm, and one of
the things that has come up from my exploration in that stack using the
compiler from source is that babel-plugin-react-compiler is missing type
declarations. This is primarily because React's build process uses
rollup + rollup-plugin-typescript, which runs tsc. So the merged plugin
needs to typecheck properly in order to build. An alternative might be
to migrate to something like babel with rollup instead to simply strip
types rather than typecheck before building. The minor downside of that
approach is that we would need to manually maintain a d.ts file for
eslint-plugin-react-hooks. For now I would like to see if this PR helps
us make progress rather than go for the slightly worse alternative.
[`tsup`](https://github.com/egoist/tsup) is esbuild based so build
performance is comparable. It is slower when generating d.ts files, but
it's still much faster than rollup which we used prior to esbuild. For
now, I have turned off `dts` by default, and it is only passed when
publishing on npm.
If you want to also generate d.ts files you can run `yarn build --dts`.
```
# BEFORE: build all compiler packages (esbuild)
$ time yarn build
✨ Done in 15.61s.
yarn build 13.82s user 1.54s system 96% cpu 15.842 total
# ---
# AFTER: build all compiler packages (tsup)
$ time yarn build
✨ Done in 12.39s.
yarn build 12.58s user 1.68s system 106% cpu 13.350 total
# ---
# AFTER: build all compiler packages and type declarations (tsup)
$ time yarn build --dts
✨ Done in 30.69s.
yarn build 43.57s user 3.20s system 150% cpu 31.061 total
```
I still need to test if this unblocks #32416 but this stack can be
landed independently though as we could probably just release type
declarations on npm. No one should be using the compiler directly, but
if they really wanted to, lack of type declarations would not stop them
(cf React secret internals).
Note that I still kept esbuild as we still use it directly for forgive.
---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/facebook/react/pull/32550).
* #32551
* __->__ #32550
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4. Ensure the test suite passes (`yarn test`). Tip: `yarn test --watch
TestName` is helpful in development.
5. Run `yarn test --prod` to test in the production environment. It
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## Summary
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Explain the **motivation** for making this change. What existing problem
does the pull request solve?
-->
This PR fixes asserts when `passChildrenWhenCloningPersistedNodes` is
enabled for React Native and OffscreenComponent child rendering unhides
host components.
Discussions around possible fixes for the asserts seen in React Native
suggested changing the way we handle hiding/unhiding host components by
updating the fiber state with the hidden host component instead of
submitting a hidden clone Fabric and keeping the original as the current
fiber.
Implementing this fix would require holding onto the original styling of
the hidden host component. The reconciler updates the styling by adding
`display: none` to hide the contents. If the original host component was
already hidden, the renderer would lose that information and remove the
styling when showing the contents again.
To reduce the changes required to make
`passChildrenWhenCloningPersistedNodes` work, this PR falls back to the
original cloning method when OffscreenComponents are part of the
children needed to be added back. This effectively resolve the asserts
triggered by the feature in RN and improves overall performance.
## How did you test this change?
<!--
Demonstrate the code is solid. Example: The exact commands you ran and
their output, screenshots / videos if the pull request changes the user
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How exactly did you verify that your PR solves the issue you wanted to
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-->
This fix was tested by enabling `passChildrenWhenCloningPersistedNodes`
in an app built with React Native that had a repro for triggering the
asserts. The asserts do not occur anymore when using the changes in this
PR.
---------
Co-authored-by: Nick <lefever@meta.com>
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We appreciate you spending the time to work on these changes. Please
provide enough information so that others can review your pull request.
The three fields below are mandatory.
Before submitting a pull request, please make sure the following is
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2. Run `yarn` in the repository root.
3. If you've fixed a bug or added code that should be tested, add tests!
4. Ensure the test suite passes (`yarn test`). Tip: `yarn test --watch
TestName` is helpful in development.
5. Run `yarn test --prod` to test in the production environment. It
supports the same options as `yarn test`.
6. If you need a debugger, run `yarn test --debug --watch TestName`,
open `chrome://inspect`, and press "Inspect".
7. Format your code with
[prettier](https://github.com/prettier/prettier) (`yarn prettier`).
8. Make sure your code lints (`yarn lint`). Tip: `yarn linc` to only
check changed files.
9. Run the [Flow](https://flowtype.org/) type checks (`yarn flow`).
10. If you haven't already, complete the CLA.
Learn more about contributing:
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## Summary
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Explain the **motivation** for making this change. What existing problem
does the pull request solve?
-->
Adds changelog entries for the last two minor releases of
`eslint-plugin-react-hooks`. Fixes#31717.
I chose to not include #31208 (8382581446)
and #32115 (fd2d279984) in the changelog
as they only changed internals that do not affect consumers of the
plugin, and it doesn't seem like the changelog previously included such
changes.
Changes are sorted by importance (rather than by commit date), with the
most important changes first.
## How did you test this change?
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Docs only, nothing to test.
This is used to register Server References that exist in the current
environment but also exists in the server it might call into. Such as a
remote server.
If the value comes from the remote server in the first place then this
is called automatically to ensure that you can pass a reference back to
where it came from - even if the `serverModuleMap` option is used. This
was already the case when `serverModuleMap` wasn't passed. This is how
you can pass server references back to the server. However, when we
added `serverModuleMap` that pass was skipped because we were getting
real functions instead of proxies.
For functions that wasn't yet passed from the remote server to the
current server, we can register them eagerly just like we do for
`import('/server').registerServerReference()`. You can now also do this
with `import('/client').registerServerReference()`. We could make them
shared so you only have to do this once but it might not be possible to
pass to the remote server and the remote server might not even be the
same RSC renderer. Therefore I split them. It's up to the compiler
whether it should do that or not. It has to know that any function you
might call might be able to receive it. This is currently global to a
specific RSC renderer.
Setting the animation's currentTime causes a quirk where the transition
can end up off by a bit and the end state can be slightly off the end
time.
However, I realized that we don't have to because if we just set the
direction in the `animate()` call directly the Safari bug goes away.
This is really the essence mechanism of the `useSwipeTransition`
feature.
We don't want to immediately switch to the destination state when
starting a gesture. The effects remain mounted on the current state. We
want the current state to be "live". This is important to for example
allow a video to keeping playing while starting a swipe (think
TikTok/Reels) and not stop until you've committed the action. The only
thing that can be live is the "new" state. Therefore we treat the
destination as the "old" state and perform a reverse animation from
there.
Ideally we could apply the old state to the DOM tree, take a snapshot
and then revert it back in the mutation of `startViewTransition`.
Unfortunately, the way `startViewTransition` was designed it always
paints one frame of the "old" state which would lead this to cause a
flicker.
To work around this, we need to create a clone of any View Transition
boundary that might be mutated and then render that offscreen. That way
we can render the "current" state on screen and the "destination" state
offscreen for the screenshots. Being mutated can be either due to React
doing a DOM mutation or if a child boundary resizes that causes the
parent to relayout. We don't have to do this for insertions or deletions
since they only appear on one side.
The worst case scenario is that we have to clone the whole root. That's
what this first PR implements. We clone the container and if it's not
absolutely positioned, we position it on top of the current one. If the
container is `document` or `<html>` we instead clone the `<body>` tag
since it's the only one we can insert a duplicate of. If the container
is deep in the tree we clone just that even though technically we should
probably clone the whole document in that case. We just keep the impact
smaller. Ideally though we'd never hit this case. In fact, if we clone
the document we issue a warning (always for now) since you probably
should optimize this. In the future I intend to add optimizations when
affected View Transition boundaries are absolutely positioned since they
cannot possibly relayout the parent. This would be the ideal way to use
this feature most efficiently but it still works without it.
Since we render the "old" state outside the viewport, we need to then
adjust the animation to put it back into the viewport. This is the
trickiest part to get right while still preserving any customization of
the View Transitions done using CSS. This current approach reapplies all
the animations with adjusted keyframes.
In the case of an "exit" the pseudo-element itself is positioned outside
the viewport but since we can't programmatically update the style of the
pseudo-element itself we instead adjust all the keyframes to put it back
into the viewport. If there is no animation on the group we add one.
In the case of an "update" the pseudo-element is positioned on the new
state which is already inside the viewport. However, the auto-generated
animation of the group has a starting keyframe that starts outside the
viewport. In this case we need to adjust that keyframe.
In the future I might explore a technique that inserts stylesheets
instead of mutating the animations. It might be simpler. But whatever
hacks work to maximize the compatibility is best.
This change adds more details about prior versions of the plugin's
config, to help people as they migrate from legacy to flat configs
across multiple versions of this plugin. At some point in the 6.0 or 7.0
cycle, it would probably make sense to re-consolidate this into a single
version.
Closes#32494
Summary: Correctly supports React.useEffect when React is
imported as `import * as React from 'react'`
(as well as other namespaces as specified in the config).
We added support for `onScrollEnd` in #26789 but it only works in Chrome
and Firefox. Safari still doesn't support `scrollend` and there's no
indication that they will anytime soon so this polyfills it.
While I don't particularly love our synthetic event system this tries to
stay within the realm of how our other polyfills work. This implements
all `onScrollEnd` events as a plugin.
The basic principle is to first feature detect the `onscrollend` DOM
property to see if there's native support and otherwise just use the
native event.
Then we listen to `scroll` events and set a timeout. If we don't get any
more scroll events before the timeout we fire `onScrollEnd`. Basically
debouncing it. If we're currently pressing down on touch or a mouse then
we wait until it is lifted such as if you're scrolling with a finger or
using the scrollbars on desktop but isn't currently moving.
If we do get any native events even though we're in polyfilling mode, we
use that as an indication to fire the `onScrollEnd` early.
Part of the motivation is that this becomes extra useful pair for
https://github.com/facebook/react/pull/32422. We also probably need
these events to coincide with other gesture related internals so you're
better off using our polyfill so they're synced.
I end up rebuilding for testing the view-transition fixture a lot. It
doesn't need everything that flight needs so this just adds a short hand
that's a little faster to rebuild.
---------
Co-authored-by: Hendrik Liebau <mail@hendrik-liebau.de>
Randomly noticed this when I looked at a recent [DevTools regression
test run](https://github.com/facebook/react/actions/runs/13578385011).
I don't recall why we added `continue-on-error` previously, but I
believe it was to keep all jobs in the matrix running even if one were
to fail, in order to fully identify any failures from code changes like
build or test failures.
There is now a `fail-fast` option which does this.
[`continue-on-error`](https://docs.github.com/en/actions/writing-workflows/workflow-syntax-for-github-actions#jobsjob_idcontinue-on-error)
now means:
> Prevents a workflow run from failing when a job fails. Set to true to
allow a workflow run to pass when this job fails.
so it's not correct to use it.
This change swaps which config `recommended` is aliasing. In 5.2.0, the
new flat config was introduced as `recommended-latest`, while
`recommended` still pointed at the legacy rc-based config, with a note
that in the next major version `recommended` would be updated to point
at `recommend-latest`. This change makes that swap, and make the default
`recommended` experience the flat config. To continue using the legacy
rc recommended config, please make the following change in your config
```diff
- extends: ['plugin:react-hooks/recommended']
+ extends: ['plugin:react-hooks/recommended-legacy']
```
This change also deprecates `recommended-latest` in favor of
`recommended`. `recommended-latest` will be removed in a future major
version.
The README has been updated to reflect the new usage, and to put the
flat config sections before the legacy config sections.
I also took the opportunity to change the v9 fixture to use a typescript
config, serving as a demonstration for usage as well as a way to
validate the types are correct.
BREAKING CHANGE
---------
Co-authored-by: lauren <poteto@users.noreply.github.com>
Since the compiler plugin is going to be merged into the hooks plugin,
and ultimately decomposed into several more rules, it would be good to
start creating a more traditional folder structure for the plugin. This
change just moves the rules into a `rules` folder.
Co-authored-by: lauren <poteto@users.noreply.github.com>
In preparation for the merging of the compiler plugin into this one
(#32416), this change proactively updates the plugin's `engines`
declaration to require Node versions greater than or equal to 18
BREAKING CHANGE
Co-authored-by: lauren <poteto@users.noreply.github.com>
This adds a `ReactFiberApplyGesture` which is basically intended to be a
fork of the phases in `ReactFiberCommitWork` except for the fake commit
that `useSwipeTransition` does. So far none of the phases are actually
implemented yet. This is just the scaffolding around them so I can fill
them in later.
The important bit is that we call `startViewTransition` (via the
`startGestureTransition` Config) when a gesture starts. We add a paused
animation to prevent the transition from committing (even if the
ScrollTimeline goes to 100%). This also locks the documents so that we
can't commit any other Transitions until it completes.
When the gesture completes (scroll end) then we stop the gesture View
Transition. If there's no new work scheduled we do that immediately but
if there was any new work already scheduled, then we assume that this
will potentially commit the new state. So we wait for that to finish.
This lets us lock the animation in its state instead of snapping back
and then applying the real update.
Using this technique we can't actually run a View Transition from the
current state to the actual committed state because it would snap back
to the beginning and then run the View Transition from there. Therefore
any new commit needs to skip View Transitions even if it should've
technically animated to that state. We assume that the new state is the
same as the optimistic state you already swiped to. An alternative to
this technique could be to commit the optimistic state when we cancel
and then apply any new updates o top of that. I might explore that in
the future.
Regardless it's important that the `action` associated with the swipe
schedules some work before we cancel. Otherwise it risks reverting
first. So I had to update this in the fixture.
It's getting unwieldy to list every single package to skip in these
commands when you only want to publish one, ie
eslint-plugin-react-hooks.
This adds a new `onlyPackages` and `publishVersion` option to the
publish commands to make that easier.
This doesn't change anything. It just moves some functions.
This moves the view transitions helper functions into its own file. This
is similar to how I already moved ReactFiberCommitEffects and
ReactFiberCommitHostEffects out of ReactFiberCommitWork.
This makes it a bit easier to navigate and get an overview of
ReactFiberCommitWork but another motivation is also so that I can refer
to these helpers from
[ReactFiberApplyGesture](https://github.com/facebook/react/pull/32451/files#diff-42297cf327dee8e01d83c85314b8965953b9674e7c4615ce6c430464dcc8550b).
For the `useId` algorithm we used colon `:` before and after.
https://github.com/facebook/react/pull/23360
This avoids collisions in general by using an unusual characters. It
also avoids collisions when concatenated with some other ID.
Unfortunately, `:` is not a valid character in `view-transition-name`.
This PR swaps the format from:
```
:r123:
```
To the unicode:
```
«r123»
```
Which is valid CSS selectors. This also allows them being used for
`querySelector()` which we didn't really find a legit use for but seems
ok-ish.
That way you can get a view-transition-name that you can manually
reference. E.g. to generate styles:
```js
const id = useId();
return <>
<style>{`
::view-transition-group(${id}) { ... }
::view-transition-old(${id}) { ... }
::view-transition-new(${id}) { ... }
`}</style>
<ViewTransition name={id}>...</ViewTransition>
</>;
```
## Summary
> [!NOTE]
> This only modifies types, so shouldn't have an impact at runtime.
Some time ago we moved some type definitions from React to React Native
in #26437.
This continues making progress on that so values that are created by
React Native and passed to the React renderer (in this case public
instances) are actually defined in React Native and not in React.
This will allow us to modify the definition of some of these types
without having to make changes in the React repository (in the short
term, we want to refactor PublicInstance from an object to an interface,
and then modify that interface to add all the new DOM methods).
## How did you test this change?
Manually synced `ReactNativeTypes` on top of
https://github.com/facebook/react-native/pull/49602 and verified Flow
passes.
Link headers are optionally supported for cases where you prefer to send
resource loading hints before you're ready to send the body of a
request. While many resources can be correctly preloaded from a link
header responsive images are currently not supported and end up
preloading the default src rather than the correctly sized image. Until
responsive images are supported React will not allow these images to
preload as headers and will retain them to preload as HTML.
closes: #32437
Stacked on #32412.
To effectively `useSwipeTransition` you need something to start and stop
the gesture as well as triggering an Action.
This adds an example Gesture Recognizer to the fixture. Instead of
having this built-in to React itself, instead the idea is to leave this
to various user space Component libraries. It can be done in different
ways for different use cases. It could use JS driven or native
ScrollTimeline or both.
This example uses a native scroll with scroll snapping to two edges. If
you swipe far enough to snap to the other edge, it triggers an Action at
the end.
This particular example uses a `position: sticky` to wrap the content of
the Gesture Recognizer. This means that it's inert by itself. It doesn't
scroll its content just like a plain JS recognizer using pointer events
would. This is useful because it means that scrolling doesn't affect
content before we start (the "scroll" event fires after scrolling has
already started) so we don't have to both trying to start it earlier. It
also means that scrolling doesn't affect the live content which can lead
to unexpected effects on the View Transition.
I find the inert recognizer the most useful pairing with
`useSwipeTransition` but it's not the only way to do it. E.g. you can
also have a scrollable surface that uses plain scrolling with snapping
and then just progressively enhances swiping between steps.
Stacked on #32379
Track the range offsets along the timeline where previous/current/next
is. This can also be specified as an option. This lets you model more
than three states along a timeline by clamping them and then updating
the "current" as you go.
It also allows specifying the "current" offset as something different
than what it was when the gesture started such as if it has to start
after scroll has already happened (such as what happens if you listen to
the "scroll" event).
We can only render one direction at a time with View Transitions. When
the direction changes we need to do another render in the new direction
(returning previous or next).
To determine direction we store the position we started at and anything
moving to a lower value (left/up) is "previous" direction (`false`) and
anything else is "next" (`true`) direction.
For the very first render we won't know which direction you're going
since you're still on the initial position. It's useful to start the
render to allow the view transition to take control before anything
shifts around so we start from the original position. This is not
guaranteed though if the render suspends.
For now we start the first render by guessing the direction such as if
we know that prev/next are the same as current. With the upcoming auto
start mode we can guess more accurately there before we start. We can
also add explicit APIs to `startGesture` but ideally it wouldn't matter.
Ideally we could just start after the first change in direction from the
starting point.
Upgrade compiler playground to use the newest nextjs release, which
includes react compiler transform pipeline optimizations
https://github.com/vercel/next.js/pull/75676/.
Also made a drive-by fix to avoid the error `Cannot update a component
('Router') while rendering a different component ('StoreProvider'). To
locate the bad setState() call inside 'StoreProvider', follow the stack
trace as described in https://react.dev/link/setstate-in-render`. The
bad setState came from `history.replaceState({}, '', \`#${hash}\`);`.
Prior to this, playground ran side effects in a reducer (i.e. during
render). These have now been moved an effect.
Update eslint-plugin-react-hooks to be built targetting ES5 instead. For
various reasons our internal infra relies on these files being built
already downleveled.
Test fixtures testing different compiler features (e.g. non-auto
memoization) should live in separate directories.
Remove bug-prefixed fixtures that have since been fixed
Add test evaluator export to more fixtures
Prior to this PR, our HIR represented property access with numeric
literals (e.g. `myVar[0]`) as ComputedLoads. This means that they were
subject to some deopts (most notably, not being easily dedupable /
hoistable as dependencies).
Now, `PropertyLoad`, `PropertyStore`, etc reference numeric and string
literals (although not yet string literals that aren't valid babel
identifiers). The difference between PropertyLoad and ComputedLoad is
fuzzy now (maybe we should rename these).
- PropertyLoad: property keys are string and numeric literals, only when
the string literals are valid babel identifiers
- ComputedLoad: non-valid babel identifier string literals (rare) and
other non-literal expressions
The biggest feature from this PR is that it trivially enables
array-indicing expressions as dependencies. The compiler can also
specify global and imported types for arrays (e.g. return value of
`useState`)
I'm happy to close this if it complicates more than it helps --
alternative options are to entirely rely on instruction reordering-based
approaches like ReactiveGraphIR or make dependency-specific parsing +
hoisting logic more robust.
LoweredFunction dependencies were exclusively used for dependency
extraction (in `propagateScopeDeps`). Now that we have a
`propagateScopeDepsHIR` that recursively traverses into nested
functions, we can delete `dependencies` and their associated synthetic
`LoadLocal`/`PropertyLoad` instructions.
[Internal snapshot
diff](https://www.internalfb.com/phabricator/paste/view/P1716950202) for
this change shows ~.2% of files changed. I [read through ~60 of the
changed
files](https://www.internalfb.com/phabricator/paste/view/P1733074307)
- most changes are due to better outlining (due to better DCE)
- a few changes in memo inference are due to changed ordering
```
// source
arr.map(() => contextVar.inner);
// previous instructions
$0 = LoadLocal arr
$1 = $0.map
// Below instructions are synthetic
$2 = LoadLocal contextVar
$3 = $2.inner
$4 = Function deps=$3 context=contextVar {
...
}
```
- a few changes are effectively bugfixes (see
`aliased-nested-scope-fn-expr`)
---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/facebook/react/pull/32096).
* #32099
* #32286
* #32104
* #32098
* #32097
* __->__ #32096
- [build(eslint-plugin-react-hooks): add
ts-linting](4c0fbe73d9)
This change adds configuration to the eslint config governing
`eslint-plugin-react-hooks` to use the typescript-eslint plugin and
parser. It adds the typescript-recommended config, and configures the
team's preferred `array-type` convention.
- [refactor(eslint-plugin-react-hooks): improve
conditionals](540d0d95bc)
This change addresses several feedback items from
https://github.com/facebook/react/pull/32240
- [ci (eslint-e2e): exclude nested node_modules from
cache](a3279f46a8)
This change removes the nested fixture `node_modules` from being cached,
so that the symbolic link can be made after the build happens.
This change removes the `devEngines` declaration in the root package. It
didn't match the package.json spec and in npm 10.9.0 (released in
October), a breaking change was introduced that checks the `devEngines`
property. This causes `npm pack` calls to fail, due to the malformed
`devEngines`. Since there's already an `.nvmrc` defined in the repo, and
no strong need to enforce a specific node version for local development,
this removes the declaration altogether.
## Summary
The `flow-api-translator` from the `hermes` repo does not support flow
type spreads. It is currently not able to digest the ReactNativeTypes
file as it contains unsupported syntax. The simplest solution is to
change the type of the `TouchedViewDataAtPoint` to equivalent, yet
supported by the Flow tooling. In this case the intersection can be used
as
the `TouchedViewDataAtPoint` and `InspectorData` have no common
property.
## How did you test this change?
Run yarn flow native
This Hook will be used to drive a View Transition based on a gesture.
```js
const [value, startGesture] = useSwipeTransition(prev, current, next);
```
The `enableSwipeTransition` flag will depend on `enableViewTransition`
flag but we may decide to ship them independently. This PR doesn't do
anything interesting yet. There will be a lot more PRs to build out the
actual functionality. This is just wiring up the plumbing for the new
Hook.
This first PR is mainly concerned with how the whole starts (and stops).
The core API is the `startGesture` function (although there will be
other conveniences added in the future). You can call this to start a
gesture with a source provider. You can call this multiple times in one
event to batch multiple Hooks listening to the same provider. However,
each render can only handle one source provider at a time and so it does
one render per scheduled gesture provider.
This uses a separate `GestureLane` to drive gesture renders by marking
the Hook as having an update on that lane. Then schedule a render. These
renders should be blocking and in the same microtask as the
`startGesture` to ensure it can block the paint. So it's similar to
sync.
It may not be possible to finish it synchronously e.g. if something
suspends. If so, it just tries again later when it can like any other
render. This can also happen because it also may not be possible to
drive more than one gesture at a time like if we're limited to one View
Transition per document. So right now you can only run one gesture at a
time in practice.
These renders never commit. This means that we can't clear the
`GestureLane` the normal way. Instead, we have to clear only the root's
`pendingLanes` if we don't have any new renders scheduled. Then wait
until something else updates the Fiber after all gestures on it have
stopped before it really clears.
For Hookstate Proxies of class instances, `data.constructor.name`
returns `Proxy({})`, so use
`Object.getPrototypeOf(data).constructor.name` instead, which works
correctly from my testing.
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## Summary
React DevTools immediately bricks itself if you inspect any component
that has a prop that is a Hookstate that wraps a class instance ...
because these are proxies where `data.constructor.name` returns some
un-cloneable object, but `Object.getPrototypeOf(data)` doesn't return
`Object` (it returns the prototype of the class inside).
## How did you test this change?
This part of the code has no associated tests at all.
Technically,
`packages/react-devtools-shared/src/__tests__/legacy/inspectElement-test.js`
exists, but I tried `yarn test` and these tests aren't even executed
anymore. I can't figure it out, so whatever.
If you run this code:
```js
class Class {}
const instance = new Class();
const instanceProxy = new Proxy(instance, {
get(target, key, receiver) {
if (key === 'constructor') {
return { name: new Proxy({}, {}) };
}
return Reflect.get(target, key, receiver);
},
});
```
then `instanceProxy.constructor.name` returns some proxy that cannot be
cloned, but `Object.getPrototypeOf(instanceProxy).constructor.name`
returns the correct value.
This PR fixes the devtools to use
`Object.getPrototypeOf(instanceProxy).constructor.name`.
I modified my local copy of devtools to use this method and it fixed the
bricking that I experienced.
Related #29954
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## Summary
<!--
Explain the **motivation** for making this change. What existing problem
does the pull request solve?
-->
When using React Devtools, calling `console.log('%s', null)` in userland
can cause it to throw an error:
```
TypeError: Cannot read properties of null (reading 'toString')
```
## How did you test this change?
Added a unit test.
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See https://github.com/47ng/nuqs/issues/808.
## Summary
In React Native, public instances and internal host nodes are not
represented by the same object (ReactNativeElement & shadow nodes vs.
just DOM elements), and the only one that's required for rendering is
the shadow node. Public instances are generally only necessary when
accessed via refs or events, and that usually happens for a small amount
of components in the tree.
This implements an optimization to create the public instance on demand,
instead of eagerly creating it when creating the host node. We expect
this to improve performance by reducing the logic we do per node and the
number of object allocations.
## How did you test this change?
Manually synced the changes to React Native and run Fantom tests and
benchmarks, with the flag enabled and disabled. All tests pass in both
cases, and benchmarks show a slight but consistent performance
improvement.
## Summary
Fixes#32354.
Re-creation of #15197: adds a dev-only warning if `create == null` to
the three `use*Effect` functions:
* `useEffect`
* `useInsertionEffect`
* `useLayoutEffect`
Updates the warning to match the same text given in the
`react/exhaustive-deps` lint rule.
## How did you test this change?
I applied the changes manually within `node_modules/` on a local clone
of
https://github.com/JoshuaKGoldberg/repros/tree/react-use-effect-no-arguments.
Please pardon me for opening a PR addressing a not-accepted issue. I was
excited to get back to #15194 -> #15197 now that I have time. 🙂
---------
Co-authored-by: lauren <poteto@users.noreply.github.com>
Merges the useResourceEffect API into useEffect while keeping the
underlying implementation the same. useResourceEffect will be removed in
the next diff.
To fork between behavior we rely on a `typeof` check for the updater or
destroy function in addition to the CRUD feature flag. This does now
have to be checked every time (instead of inlined statically like before
due to them being different hooks) which will incur some non-zero amount
(possibly negligble) of overhead for every effect.
---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/facebook/react/pull/32205).
* #32206
* __->__ #32205
Small refactor to the `resource` type to narrow it to an arbitrary
object or void/null instead of the top type. This makes the overload on
useEffect simpler since the return type of create is no longer widened
to the top type when we merge their definitions.
---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/facebook/react/pull/32203).
* #32206
* #32205
* #32204
* __->__ #32203
## Summary
This PR attempts to make running the React DevTools a little friendlier
in projects that are not completely React.
At the moment, running the DevTools with `npx react-devtools` will
default to the port to use the `PORT` env variable otherwise it'll fall
back to `8097`. `PORT` is a common env variable, so we can get into this
strange situation where the a Rails server (eg Puma) is using `PORT`,
and then the React DevTools attempts to boot using the same `PORT`.
This PR introduces a dedicated env variable, `REACT_DEVTOOLS_PORT` to
assist in this scenario.
## How did you test this change?
I'm using fish shell, so I did the following, please let me know if
there's a better way:
```sh
cd packages/react-devtools
set -x PORT 1000
set -x REACT_DEVTOOLS_PORT 2000
node bin.js
```
We can see in the UI that it's listening on `2000`. Without this PR,
it'd listen on `1000`:

Follow-up for #32332. The Discord webhook seems to ignore draft PRs,
which is a good thing. But when a draft PR is then later set to "ready
for review" we do want to send another notification that should not be
filtered out.
Our internal build infra relies on a 1:1 mapping between `main` and the
2 build branches. Directly committing changes to those branches breaks
that infra.
Adds a simple workflow to leave a comment and decline the PR.
There's no real reason to have 2 jobs for sizebot. It's more of a
historical artifact from before the GH migration. Merging them should
require one less worker needing to be provisioned and some of the extra
overhead
---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/facebook/react/pull/32333).
* __->__ #32333
* #32332
Adds a new Timing logger event to the compiler which currently only
records the walltime of running the compiler from the time the babel
plugin's Program visitor enters to the time it exits.
To enable, run the compiler with `ENABLE_REACT_COMPILER_TIMINGS=1 ...`
or `export ENABLE_REACT_COMPILER_TIMINGS=1` to set it by default.
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## Summary
<!--
Explain the **motivation** for making this change. What existing problem
does the pull request solve?
-->
Improve the error message, as the value is currently an object instead
of a string, which results in it being converted to '[object Object]'.
## How did you test this change?
Already tested locally.
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followup to
* https://github.com/facebook/react/pull/32069
* https://github.com/facebook/react/pull/32163
* https://github.com/facebook/react/pull/32224
in react-dom in Dev we validate that the tag nesting is valid. This is
motivated primarily because while browsers are tolerant to poor HTML
there are many cases that if server rendered will be hydrated in a way
that will break hydration.
With the changes to singleton scoping where the document body is now the
implicit render/hydration context for arbitrary tags at the root we need
to adjust the validation logic to allow for valid programs such as
rendering divs as a child of a Document (since this div will actually
insert into the body).
While modern DOM implementations all support getRootNode if you are
running React in a runtime which does not the fallback logic which uses
`.ownerDocument` works everywhere except when the container is a
Document itself. This change corrects this by returning the container
intsance if it is a Document type.
We have this really old (5+ years) feature for inspecting native styles
of React Native Host components.
We also have a custom Cache implementation in React DevTools, which was
forked from React at some point. We know that this should be removed,
but it spans through critical parts of the application, like fetching
and caching inspected element.
Before this PR, this was also used for caching native style and layouts
of RN Host components. This approach is out of date, and was based on
the presence of Suspense boundary around inspected element View, which
we have removed to speed up element inspection -
https://github.com/facebook/react/pull/30555.
Looks like I've introduced a regression in
https://github.com/facebook/react/pull/31956:
- Custom Cache implementation will throw thenables and suspend.
- Because of this, some descendant Suspense boundaries will not resolve
for a long time, and React will throw an error
https://react.dev/errors/482.
I've switched from a usage of this custom Cache implementation to a
naive fetching in effect and keeping the layout and style in a local
state of a Context, which will be propagated downwards. The race should
be impossible, this is guaranteed by the mechanism for queueing messages
through microtasks queue.
The only downside is the UI. If you quickly switch between 2 elements,
and one of them has native style, while the other doesn't, UI will feel
jumpy. We can address this later with a Suspense boundary, if needed.
3 years ago we partially disabled comment nodes as valid containers.
Some unflagged support was left in due to legacy APIs like
`unmountComponentAtNode` and `unstable_renderSubtreeIntoContainer` but
these were since removed in React 19. This update flags the remaining
uses of comments as containers.
follow up to https://github.com/facebook/react/pull/32163
This continues the work of making Suspense workable anywhere in a
react-dom tree. See the prior PRs for how we handle server rendering and
client rendering. In this change we update the hydration implementation
to be able to locate expected nodes. In particular this means hydration
understands now that the default hydration context is the document body
when the container is above the body.
One case that is unique to hydration is clearing Suspense boundaries.
When hydration fails or when the server instructs the client to recover
an errored boundary it's possible that the html, head, and body tags in
the initial document were written from a fallback or a different primary
content on the server and need to be replaced by the client render.
However these tags (and in the case of head, their content) won't be
inside the comment nodes that identify the bounds of the Suspense
boundary. And when client rendering you may not even render the same
singletons that were server rendered. So when server rendering a
boudnary which contributes to the preamble (the html, head, and body tag
openings plus the head contents) we emit a special marker comment just
before closing the boundary out. This marker encodes which parts of the
preamble this boundary owned. If we need to clear the suspense boundary
on the client we read this marker and use it to reset the appropriate
singleton state.
This implements `findSourceMapURL` in react-server-dom-parcel, enabling
source maps for replayed server errors on the client. It utilizes a new
endpoint in the Parcel dev server that returns the source map for a
given bundle/file. The error overlay UI has also been updated to handle
these stacks. See https://github.com/parcel-bundler/parcel/pull/10082
Also updated the fixture to the latest Parcel canary. A few APIs have
changed. We do have a higher level library wrapper now (`@parcel/rsc`
added in https://github.com/parcel-bundler/parcel/pull/10074) but I left
the fixture using the lower level APIs directly here since it is easier
to see how react-server-dom-parcel is used.
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## Summary
Contributing to https://github.com/facebook/react/pull/32240, this
change adds the tsconfig, tsup config, and estree type declarations that
will be needed for that plugin's typescript migration.
Hacky retry pipeline for when transforming `fire(...)` calls encounters
validation, todo, or memoization invariant bailouts. Would love feedback
on how we implement this to be extensible to other compiler
non-memoization features (e.g. inlineJSX)
Some observations:
- Compiler "front-end" passes (e.g. lower, type, effect, and mutability
inferences) should be shared for all compiler features -- memo and
otherwise
- Many passes (anything dealing with reactive scope ranges, scope blocks
/ dependencies, and optimizations such as ReactiveIR #31974) can be left
out of the retry pipeline. This PR hackily skips memoization features by
removing reactive scope creation, but we probably should restructure the
pipeline to skip these entirely on a retry
- We should maintain a canonical set of "validation flags"
Note the newly added fixtures are prefixed with `bailout-...` when the
retry fire pipeline is used. These fixture outputs contain correctly
inserted `useFire` calls and no memoization.
## Summary
When lookup `Parent`, `HostRoot` and `HostPortal` should be merged,
because when creating a `Portal`, it will also include
`containerInfo`(So we can directly use this `containerInfo` to delete
the real DOM nodes.), so there is no need to handle them separately.
## How did you test this change?
No behavior changes, all existing tests pass.
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[prettier](https://github.com/prettier/prettier) (`yarn prettier`).
8. Make sure your code lints (`yarn lint`). Tip: `yarn linc` to only
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10. If you haven't already, complete the CLA.
Learn more about contributing:
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-->
## Summary
Contributing to https://github.com/facebook/react/pull/32240, this
change adds the dev dependencies needed to support the migration of the
plugin to typescript.
## Summary
Fix typo in dangerfile.js which results in an unreachable code path
which ought to be hit when there is no matching base artifact during
DangerCI automated code review.
See:
221f3002ca/dangerfile.js (L73)
Compare:
221f3002ca/dangerfile.js (L171)
And the case which should hit this code path:
221f3002ca/dangerfile.js (L160)
Given the above context, the condition `Number === Infinity` is clearly
meant to be `decimal === Infinity`, which it will be if the `catch`
statement triggers when there is no matching base artifact. Without this
fix, the primitive value `Infinity` is passed to
`percentFormatter.format(decimal)`, resulting in the string `'+∞%'`.
With this fix, the resulting string will be the intended `'New file'`.
## [Resolves issue
32278](https://github.com/facebook/react/issues/32278)
Addresses https://github.com/facebook/react/issues/32244.
### Chromium
We will use
[chrome.permissions](https://developer.chrome.com/docs/extensions/reference/api/permissions)
for checking / requesting `clipboardWrite` permission before copying
something to the clipboard.
### Firefox
We will keep `clipboardWrite` as a required permission, because there is
no reliable and working API for requesting optional permissions for
extensions that are extending browser DevTools:
- `chrome.permissions` is unavailable for devtools pages -
https://bugzilla.mozilla.org/show_bug.cgi?id=1796933
- You can't call `chrome.permissions.request` from background, because
this instruction has to be executed inside user-event callback,
basically only initiated by user.
I don't really want to come up with solutions like opening a new tab
with a button that user has to click.
When a named ViewTransition component unmounts in one place and mounts
in a different place we need to match these up so we know a pair has
been created. Since the unmounts are tracked in the snapshot phase we
need some way to track the mounts before that.
Originally the way I did that is by reusing the render phase since there
was no other phase in the commit before that. However, that's not quite
correct. Just because something is visited in render doesn't mean it'll
commit. E.g. if that tree ends up suspending or erroring. Which would
lead to a false positive on match. The unmount shouldn't animate in that
case.
(Un)fortunately we have already added a traversal before the snapshot
phase for tracking suspensey CSS. The `accumulateSuspenseyCommit` phase.
This needs to find new mounts of Suspensey CSS or if there was a
reappearing Offscreen boundary it needs to find any Suspensey CSS
already inside that tree. This is exactly the same traversal we need to
find newly appearing View Transition components. So we can just reuse
that.
I just noticed that we don't actually need to let the devtools build
finish first because the e2e tests don't use those built files. We can
decouple them to allow them to run in paralllel.
Building DevTools is currently the long pole for the runtime CI job.
Let's see if we can get the overall runtime for runtime build and test
down by speeding this one step up.
---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/facebook/react/pull/32266).
* #32267
* __->__ #32266
## Summary
`fastAddProperties` has shown some perf benefits when used for creating
props payload for new components. In this PR we'll try to use it for
diffing props for existing components.
It would be good enough if it simply doesn't regress perf. We'll be able
to delete the old `addProperties`, and make `fastAddProperties` the
default behaviour.
## How did you test this change?
```
yarn lint
yarn flow native
yarn test packages/react-native-renderer -r=xplat --variant=false
yarn test packages/react-native-renderer -r=xplat --variant=true
```
## Summary
We're adding support for `Document` instances in React Native (as
`ReactNativeDocument` instances) in
https://github.com/facebook/react-native/pull/49012 , which requires the
React Fabric renderer to handle its lifecycle.
This modifies the renderer to create those document instances and
associate them with the React root, and provides a new method for React
Native to access them given its containerTag / rootTag.
## How did you test this change?
Tested e2e in https://github.com/facebook/react-native/pull/49012
manually syncing these changes.
This is a follow up to https://github.com/facebook/react/pull/32069
In the prior change I updated Fizz to allow you to render Suspense
boundaries at any level within a react-dom application by treating the
document body as the default render scope. This change updates Fiber to
provide similar semantics. Note that this update still does not deliver
hydration so unifying the Fizz and Fiber implementations in a single App
is not possible yet.
The implementation required a rework of the getHostSibling and
getHostParent algorithms. Now most HostSingletons are invisible from a
host positioning perspective. Head is special in that it is a valid host
scope so when you have Placements inside of it, it will act as the
parent. But body, and html, will not directly participate in host
positioning.
Additionally to support flipping to a fallback html, head, and body tag
in a Suspense fallback I updated the offscreen hiding/unhide logic to
pierce through singletons when lookin for matching hidable nod
boundaries anywhere (excluding hydration)
Corresponding Parcel PR:
https://github.com/parcel-bundler/parcel/pull/10073
Parcel avoids [cascading cache
invalidation](https://philipwalton.com/articles/cascading-cache-invalidation/)
by injecting a bundle manifest containing a mapping of stable bundle ids
to hashed URLs. When using an HTML entry point, this is done (as of the
above PR) via a native import map. This means that if a bundle's hash
changes, only that bundle will be invalidated (plus the HTML itself
which typically has a short caching policy), not any other bundles that
reference it.
For RSCs, we cannot currently use native import maps because of client
side navigations, where a new HTML file is not requested. Eventually,
multiple `<script type="importmap">` elements will be supported
(https://github.com/whatwg/html/pull/10528) ([coming Chrome
133](https://chromestatus.com/feature/5121916248260608)), at which point
React could potentially inject them. In the meantime, I've added some
APIs to Parcel to polyfill this. With this change, an import map can be
sent along with a client reference, containing a mapping for any dynamic
imports and URL dependencies (e.g. images) that are referenced by the JS
bundles. On the client, the import map is extended with these new
mappings prior to executing the referenced bundles. This preserves the
caching advantages described above while supporting client navigations.
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## Summary
<!--
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does the pull request solve?
-->
## How did you test this change?
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## Summary
PR https://github.com/facebook/react/pull/31963 migrated the bundler
from Rollup to esbuild, but the `react-compiler-healthcheck` script
lacks a shebang, leading to issues with `npx` not being able to execute
it.
dc7578290f/compiler/packages/react-compiler-healthcheck/rollup.config.js (L60-L78)9eabb37338/compiler/packages/react-compiler-healthcheck/scripts/build.js (L38-L53)
## How did you test this change?
**Before**
(fail)
```shell
(main)> npx --version
10.5.0
(main)> npx react-compiler-healthcheck
/home/jeremy/.npm/_npx/67b118a83a29962c/node_modules/.bin/react-compiler-healthcheck: line 1: /bin: Is a directory
/home/jeremy/.npm/_npx/67b118a83a29962c/node_modules/.bin/react-compiler-healthcheck: line 2: syntax error near unexpected token `('
/home/jeremy/.npm/_npx/67b118a83a29962c/node_modules/.bin/react-compiler-healthcheck: line 2: ` * Copyright (c) Meta Platforms, Inc. and affiliates.'
```
**After**
```shell
(main)> npx react-compiler-healthcheck
Successfully compiled 108 out of 146 components.
StrictMode usage not found.
Found no usage of incompatible libraries.
```
I wrote this a couple summers back as an experiment to see how easily we could translate the compiler to Rust. We make extensive use of in-place mutation of the IR, and the experiment proved that this we can get reasonable ergonomics for this in Rust which was cool. We've since ended up using some of the code here for Relay, allowing Relay Compiler to parse JS files to do more fine-grained extraction of data. For React Compiler though, we plan to continue using JavaScript and explore lightweight native wrappers for things like OXC and SWC plugins. We're also working with the Hermes team to eventually compile the compiler with Static Hermes.
As Tomo always says: always bet on JavaScript.
ghstack-source-id: c5770a2efc
Pull Request resolved: https://github.com/facebook/react/pull/32219
## Summary
This fixes#30659 , the issue was how the state was preserved and needed
special cases for the forward and memo, have also added tests related to
the same.
## How did you test this change?
`yarn test packages/react-refresh/src/__tests__/ReactFresh-test.js`

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## Summary
Our [LlamaIndex](https://www.llamaindex.ai/) Product is blocked by this
bug
Fixes: https://github.com/facebook/react/issues/32137
<!--
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## How did you test this change?
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- Adds support for `experimental_useEffectEvent`, now DevTools will be
able to display this hook for inspected element
- Added a use case to DevTools shell, couldn't add case, because we are
using ReactTestRenderer, which has the corresponding flag disabled.
- Forward-fix logic for handling `experimental` prefix that was added in
https://github.com/facebook/react/pull/32088.

This adds an isomorphic API to add Transition Types, which represent the
cause, to the current Transition. This is currently mainly for View
Transitions but as a concept it's broader and we might expand it to more
features and object types in the future.
```js
import { unstable_addTransitionType as addTransitionType } from 'react';
startTransition(() => {
addTransitionType('my-transition-type');
setState(...);
});
```
If multiple transitions get entangled this is additive and all
Transition Types are collected. You can also add more than one type to a
Transition (hence the `add` prefix).
Transition Types are reset after each commit. Meaning that `<Suspense>`
revealing after a `startTransition` does not get any View Transition
types associated with it.
Note that the scoping rules for this is a little "wrong" in this
implementation. Ideally it would be scoped to the nearest outer
`startTransition` and grouped with any `setState` inside of it.
Including Actions. However, since we currently don't have AsyncContext
on the client, it would be too easy to drop a Transition Type if there
were no other `setState` in the same `await` task. Multiple Transitions
are entangled together anyway right now as a result. So this just tracks
a global of all pending Transition Types for the next Transition. An
inherent tricky bit with this API is that you could update multiple
roots. In that case it should ideally be associated with each root.
Transition Tracing solves this by associating a Transition with any
updates that are later collected but this suffers from the problem
mentioned above. Therefore, I just associate Transition Types with one
root - the first one to commit. Since the View Transitions across roots
are sequential anyway it kind of makes sense that only one really is the
cause and the other one is subsequent.
Transition Types can be used to apply different animations based on what
caused the Transition. You have three different ways to choose from for
how to use them:
## CSS
It integrates with [View Transition
Types](https://www.w3.org/TR/css-view-transitions-2/#active-view-transition-pseudo-examples)
so you can match different animations based on CSS scopes:
```css
:root:active-view-transition-type(my-transition-type) {
&::view-transition-...(...) {
...
}
}
```
This is kind of a PITA to write though and if you have a CSS library
that provide View Transition Classes it's difficult to import those into
these scopes.
## Class per Type
This PR also adds an object-as-map form that can be passed to all
`className` properties:
```js
<ViewTransition className={{
'my-navigation-type': 'hello',
'default': 'world',
}}>
```
If multiple types match, then they're joined together. If no types match
then the special `"default"` entry is used instead. If any type has the
value `"none"` then that wins and the ViewTransition is disabled (not
assigned a name).
These can be combined with `enter`/`exit`/`update`/`layout`/`share`
props to match based on kind of trigger and Transition Type.
```js
<ViewTransition enter={{
'navigation-back': 'enter-right',
'navigation-forward': 'enter-left',
}}
exit={{
'navigation-back': 'exit-right',
'navigation-forward': 'exit-left',
}}>
```
## Events
In addition, you can also observe the types in the View Transition Event
callbacks as the second argument. That way you can pick different
imperative Animations based on the cause.
```js
<ViewTransition onUpdate={(inst, types) => {
if (types.includes('navigation-back')) {
...
} else if (types.includes('navigation-forward')) {
...
} else {
...
}
}}>
```
## Future
In the future we might expose types to `useEffect` for more general
purpose usage. This would also allow non-View Transition based
Animations such as existing libraries to use this same feature to
coordinate the same concept.
We might also allow richer objects to be passed along here. Only the
strings would apply to View Transitions but the imperative code and
effects could do something else with them.
Typed errors is not a feature that Flight currently supports. However,
for presentation purposes, serializing a custom error name is something
we could support today.
With this PR, we're now transporting custom error names through the
server-client boundary, so that they are available in the client e.g.
for console replaying. One example where this can be useful is when you
want to print debug information while leveraging the fact that
`console.warn` displays the error stack, including handling of hiding
and source mapping stack frames. In this case you may want to show
`Warning: ...` or `Debug: ...` instead of `Error: ...`.
In prod mode, we still transport an obfuscated error that uses the
default `Error` name, to not leak any sensitive information from the
server to the client. This also means that you must not rely on the
error name to discriminate errors, e.g. when handling them in an error
boundary.
rollup doesn't inline cjs requires (although it can with an external
plugin), so requiring package.json was causing issues internally at Meta
since that file doesn't exist there.
We could teach our build scripts to do so but given that the eslint meta
field is optional anyways I opted to just hardcode the name and omit the
version.
Suspense is meant to be composable but there has been a lonstanding
limitation with using Suspense above the `<body>` tag of an HTML
document due to peculiarities of how HTML is parsed. For instance if you
used Suspense to render an entire HTML document and had a fallback that
might flush an alternate Document the comment nodes which describe this
boundary scope won't be where they need to be in the DOM for client
React to properly hydrate them. This is somewhat a problem of our own
making in that we have a concept of a Preamble and we leave the closing
body and html tags behind until streaming has completed which produces a
valid HTML document that also matches the DOM structure that would be
parsed from it. However Preambles as a concept are too important to
features like Float to imagine moving away from this model and so we can
either choose to just accept that you cannot use Suspense anywhere
except inside the `<body>` or we can build special support for Suspense
into react-dom that has a coherent semantic with how HTML documents are
written and parsed.
This change implements Suspense support for react-dom/server by
correctly serializing boundaries during rendering, prerendering, and
resumgin on the server. It does not yet support Suspense everywhere on
the client but this will arrive in a subsequent change. In practice
Suspense cannot be used above the `<body>` tag today so this is not a
breaking change since no programs in the wild could be using this
feature anyway.
React's streaming rendering of HTML doesn't lend itself to replacing the
contents of the documentElement, head, or body of a Document. These are
already special cased in fiber as HostSingletons and similarly for Fizz
the values we render for these tags must never be updated by the Fizz
runtime once written. To accomplish these we redefine the Preamble as
the tags that represent these three singletons plus the contents of the
document.head. If you use Suspense above any part of the Preamble then
nothing will be written to the destination until the boundary is no
longer pending. If the boundary completes then the preamble from within
that boudnary will be output. If the boundary postpones or errors then
the preamble from the fallback will be used instead.
Additionally, by default anything that is not part of the preamble is
implicitly in body scope. This leads to the somewhat counterintuitive
consequence that the comment nodes we use to mark the borders of a
Suspense boundary in Fizz can appear INSIDE the preamble that was
rendered within it.
```typescript
render((
<Suspense>
<html lang="en">
<body>
<div>hello world</div>
</body>
</html>
</Suspense>
))
```
will produce an HTML document like this
```html
<!DOCTYPE html>
<html lang="en">
<head></head>
<body>
<!--$--> <-- this is the comment Node representing the outermost Suspense
<div>hello world</div>
<$--/$-->
</body>
</html>
```
Later when I update Fiber to support Suspense anywhere hydration will
similarly start implicitly in the document body when the root is part of
the preamble (the document or one of it's singletons).
For now we just reject all calls of impure functions, and the validation
is off by default. Going forward we can make this more precise and only
reject impure functions called during render.
Note that I was intentionally imprecise in the return type of these
functions in order to avoid changing output of existing code. We lie to
the compiler and say that Date.now, performance.now, and Math.random
return unknown mutable objects rather than primitives. Once the
validation is complete and vetted we can switch this to be more precise.
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## Summary
I've noticed that the value stored under `is_core_team` gets
stringified, so some PRs may be mislabelled as coming from the core
team.
I've checked this on my fork and saw stringified `null` returned by the
`is_core_team`, and this PR explicitly checks for the correct value.
Feel free to close this PR if you want to go with another approach.
## How did you test this change?
Checked this change on my fork with and without listing myself in the
maintainers file.
Adds a new `MAINTAINERS` file which contains github usernames of core
team members. This file serves as documentation for core team membership
and is also used to automatically label PRs from core.
---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/facebook/react/pull/32100).
* #32101
* __->__ #32100
Alternative to #32071. As a follow up to #31993, the `platform` target
was incorrectly being set to `browser` since it was the default argument
for the build script. This corrects it to `node` and `cjs` which I think
should resolve node 20 issues.
We don't always consistently use "tags" in commit messages, so let's use
the filepaths modified in the PR instead to determine which channel to
send notifications to.
Since we've started experimenting with it, I've started seeing a spike
in errors:
```
Unsupported hook in the react-debug-tools package: Missing method in Dispatcher: useResourceEffect
```
Adding missing hook to the `Dispatcher` that is proxied by React
DevTools.
I can't really add an example that will use it to our RDT testing shell,
because it uses experimental builds of `react`, which don't have this
hook. I've tested it manually by rebuilding artifacts with
`enableUseResourceEffectHook` flag enabled.

The DOM fixture hasn't worked on local builds since the UMD support was
removed in https://github.com/facebook/react/pull/28735
Here we update the fixture to set the local experimental builds to
window. Some of the pages are still broken, such as hydration. But these
bugs exist on other versions as well and can be cleaned up separately.
## Summary
This pull request addresses an issue where the copy functionality was
not working in Firefox. The root cause was the absence of the
'clipboardWrite' permission in the manifest. To ensure consistency
across all supported browsers, the 'clipboardWrite' permission has been
added to the manifests for Chrome, Edge, and Firefox extensions.
Closes#31422
## How did you test this change?
I ran the modified extension in all browsers (MacOS) and verified that
the copy functionality works in each.
https://github.com/user-attachments/assets/a41ff14b-3d65-409c-ac7f-1ccd72fa944a
The forking for `shared/ReactFeatureFlags` doesn't work in the console
patches. Since they're already forked, we can import the internal
ReactFeatureFlags files directly.
Would have caught this in testing a PR sync, but the PR syncs are broken
right now.
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4. Ensure the test suite passes (`yarn test`). Tip: `yarn test --watch
TestName` is helpful in development.
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7. Format your code with
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10. If you haven't already, complete the CLA.
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-->
## Summary
This pull request resolves an issue where consecutive profiling sessions
would cause Dev Tools to freeze due to an infinite loop of state
updates. The problem occurs when the startProfiling function triggers a
call to [`selectCommitIndex(0)` in
SnapshotSelector](b3a95caf61/packages/react-devtools-shared/src/devtools/views/Profiler/SnapshotSelector.js (L77-L85))
as previous profiling data is available, which causes a re-render. Then,
[ProfilerContextProvider calls
`selectCommitIndex(null)`](b3a95caf61/packages/react-devtools-shared/src/devtools/views/Profiler/ProfilerContext.js (L231-L241))
to clear the view while profiling is in progress, leading to another
re-render and creating an infinite loop. This behavior was prevented by
clearing the existing profiling data before starting a new session.
Closes#31977Closes#31679
## How did you test this change?
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I ran the Dev Tools locally following [the contributing
guideline](b3a95caf61/packages/react-devtools/CONTRIBUTING.md).
I observed the freeze at the start of the second profiling session.
Then, I modified the code to clear the store when starting a new session
and ran the Dev Tools again. This time, no freeze was observed.
Before:
https://github.com/user-attachments/assets/9d790f84-f6d0-4951-8202-e599cf8d225b
After:
https://github.com/user-attachments/assets/af097019-0b8f-49dd-8afc-0f6cd72af787
## Summary
This change fixes a gap in the plugin's support of eslint v9. In one
place that it's using the `SourceCode` api, it's correctly considering
v9's api. But in the other place where `SourceCode` is used, it's only
using the legacy api, which was removed in v9.
This adds five props to `<ViewTransition>` that adds a specific
`view-transition-class` when React wants to animate it based on the
heuristic that triggers.
```js
<ViewTransition
enter="slide-from-left"
exit="slide-to-right"
layout="slide"
update="none"
share="cross-fade"
>
```
- `enter`: The <ViewTransition> or its parent Component is mounted and
there's no other <ViewTransition> with the same name being deleted.
- `exit`: The <ViewTransition> or its parent Component is unmounted and
there's no other <ViewTransition> with the same name being deleted.
- `layout`: There are no updates to the content inside this
<ViewTransition> boundary itself but the boundary has resized or moved
due to other changes to siblings.
- `share`: This <ViewTransition> is being mounted and another
<ViewTransition> instance with the same name is being unmounted
elsewhere.
- `update`: The content of <ViewTransition> has changed either due to
DOM mutations or because an inner child <ViewTransition> has resized.
The existing `className` is the baseline and the others are added to it
to combine.
This is convenient to distinguish things like `enter` / `exit` but that
can already be expressed as CSS. The other cases can't be expressed as
purely CSS.
`"none"` is a special value that deactivates the view transition name
under that condition.
The most important feature of this is that you can now limit View
Transitions to only tigger when a particular DOM node is affected, not
when just any child updates, by opt-ing out a subtree. This is safer
when added to shared parent.
```js
<ViewTransition>
<div>
<ViewTransition className="none">
{children}
</ViewTransition>
</div>
</ViewTransition>
```
This can't be fully expressed using neither just CSS nor the imperative
refs API since we need some way to have already removed the
`view-transition-name` when this happens. When you think about the
implementation details it might seem a bit strange that you specify the
`class` to `none` to remove the `name` but it's really about picking
which animation should happen for that case default (`undefined`), a
specific one (class) or none (`"none"`).
This adds five events to `<ViewTransition>` that triggers when React
wants to animate it.
- `onEnter`: The `<ViewTransition>` or its parent Component is mounted
and there's no other `<ViewTransition>` with the same name being
deleted.
- `onExit`: The `<ViewTransition>` or its parent Component is unmounted
and there's no other `<ViewTransition>` with the same name being
deleted.
- `onLayout`: There are no updates to the content inside this
`<ViewTransition>` boundary itself but the boundary has resized or moved
due to other changes to siblings.
- `onShare`: This `<ViewTransition>` is being mounted and another
`<ViewTransition>` instance with the same name is being unmounted
elsewhere.
- `onUpdate`: The content of `<ViewTransition>` has changed either due
to DOM mutations or because an inner child `<ViewTransition>` has
resized.
Only one of these events is fired per Transition. If you want to cover
all updates you have to listen to `onLayout`, `onShare` and `onUpdate`.
We could potentially do something like fire `onUpdate` if `onLayout` or
`onShare` isn't specified but it's a little sketchy to have behavior
based on if someone is listening since it limits adding wrappers that
may or may not need it.
Each takes a `ViewTransitionInstance` as an argument so you don't need a
ref to animate it.
```js
<ViewTransition onEnter={inst => inst.new.animate(keyframes, options)}>
```
The timing of this event is after the View Transition's `ready` state
which means that's too late to do any changes to the View Transition's
snapshots but now both the new and old pseudo-elements are ready to
animate.
The order of `onExit` is parent first, where as the others are child
first. This mimics effect mount/unmount.
I implement this by adding to a queue in the commit phase and then call
it while we're finishing up the commit. This is after layout effects but
before passive effects since passive effects fire after the animation is
`finished`.
This adds refs to View Transition that can resolve to an instance of:
```js
type ViewTransitionRef = {
name: string,
group: Animatable,
imagePair: Animatable,
old: Animatable,
new: Animatable,
}
```
Animatable is a type that has `animate(keyframes, options)` and
`getAnimations()` on it. It's the interface that exists on Element that
lets you start animations on it. These ones are like that but for the
four pseudo-elements created by the view transition.
If a name changes, then a new ref is created. That way if you hold onto
a ref during an exit animation spawned by the name change, you can keep
calling functions on it. It will keep referring to the old name rather
than the new name.
This allows imperative control over the animations instead of using CSS
for this.
```js
const viewTransition = ref.current;
const groupAnimation = viewTransition.group.animate(keyframes, options);
const imagePairAnimation = viewTransition.imagePair.animate(keyframes, options);
const oldAnimation = viewTransition.old.animate(keyframes, options);
const newAnimation = viewTransition.new.animate(keyframes, options);
```
The downside of using this API is that it doesn't work with SSR so for
SSR rendered animations they'll fallback to the CSS. You could use this
for progressive enhancement though.
Note: In this PR the ref only controls one DOM node child but there can
be more than one DOM node in the ViewTransition fragment and they are
just left to their defaults. We could try something like making the
`animate()` function apply to multiple children but that could lead to
some weird consequences and the return value would be difficult to
merge. We could try to maintain an array of Animatable that updates with
how ever many things are currently animating but that makes the API more
complicated to use for the simple case. Conceptually this should be like
a fragment so we would ideally combine the multiple children into a
single isolate if we could. Maybe one day the same name could be applied
to multiple children to create a single isolate. For now I think I'll
just leave it like this and you're really expect to just use it with one
DOM node. If you have more than one they just get the default animations
from CSS.
Using this is a little tricky due timing. In this fixture I just use a
layout effect plus rAF to get into the right timing after the
startViewTransition is ready. In the future I'll add an event that fires
when View Transitions heuristics fire with the right timing.
Stacked on https://github.com/facebook/react/pull/31956. See [commit on
top](ecb8df4175).
Use `initialScrollOffset` prop for `FixedSizeList` from `react-window`.
This happens when user selects an element in built-in Elements panel in
DevTools, and then opens Components panel from React DevTools - elements
will be synced and corresponding React Element will be pre-selected, we
just have to scroll to its position now.
Stacked on https://github.com/facebook/react/pull/31892, see commit on
top.
For some reason, there were 2 fields different fields for essentially
same thing: `selectedElementID` and `inspectedElementID`. Basically, the
change is:
```
selectedElementID -> inspectedElementID
selectedElementIndex -> inspectedElementIndex
```
I have a theory that it was due to previously used async approach around
element inspection, and the whole `InspectedElementView` was wrapped in
`Suspense`.
Related: https://github.com/facebook/react/pull/31342
This fixes RDT behaviour when some DOM element was pre-selected in
built-in browser's Elements panel, and then Components panel of React
DevTools was opened for the first time. With this change, React DevTools
will correctly display the initial state of the Components Tree with the
corresponding React Element (if possible) pre-selected.
Previously, we would only subscribe listener when `TreeContext` is
mounted, but this only happens when user opens one of React DevTools
panels for the first time. With this change, we keep state inside
`Store`, which is created when Browser DevTools are opened. Later,
`TreeContext` will use it for initial state value.
Planned next changes:
1. Merge `inspectedElementID` and `selectedElementID`, I have no idea
why we need both.
2. Fix issue with `AutoSizer` rendering a blank container.
In this PR:
1. Removed unused code in `Tree.js`
2. Removed logic for pre-selecting first element in the tree by default.
This is a bit clowny, because it steals focus and resets scroll, when
user attempts to expand / collapse some subtree.
3. Updated comments around
1c381c588a.
To expand on 3-rd point, for someone who might be reading this in the
future:
We can't guarantee focus of RDT browser extension panels, because they
are hosted in an `iframe`. Attempting to fire any events won't have any
result, user action with the corresponding `iframe` is required in order
for this `iframe` to obtain focus.
The only reason why built-in Elements panel in Chrome works correctly is
because it is supported natively somewhere in Chrome / Chrome DevTools.
Also, when you select an element on the application page, Chrome will
make sure that Elements panel opened, which technically guarantees focus
inside DevTools window and Elements panel subview.
As of today, we can't navigate user to third-party extensions panels,
there is no API for this, hence no ability to guarantee focused RDT
panels.
Feature was added in https://github.com/facebook/react/pull/31577, lets
enable it by default. Note: for gradual rollout with React Native, we
will continue to emit different event, requires some changes on React
Native side to support this.
I have plans to make this feature to be accessible via browser context
menu, which has really limited API. In order to minimize potential
divergence, lets make this the default state for the feature.
- Adds @compilationMode(all|infer|syntax|annotation) and
@panicMode(none) directives. This is now shared with our test infra
- Playground still defaults to `infer` mode while tests default to `all`
mode
- See added fixture tests
I had forgotten that our default error reporting threshold was `none`
due to the fact that build pipelines should not throw errors. This
resets it back to throwing on all errors which mostly is the same as the
eslint plugin.
Closes#32014.
## Summary
Callers for this method has been removed in
65bda54232,
so these methods no longer need to be conditionally exported and the
feature flag can be removed.
## How did you test this change?
Flow fabric/native
Fonts flickering in while loading can be disturbing to any transition
but especially View Transitions. Even if they don't cause layout thrash
- the paint thrash is bad enough. We might add Suspensey fonts to all
Transitions in the future but it's especially a no-brainer for View
Transitions.
We need to apply mutations to the DOM first to know whether that will
trigger new fonts to load. For general Suspensey fonts, we'd have to
revert the commit by applying mutations in reverse to return to the
previous state. For View Transitions, since a snapshot is already
frozen, we can freeze the screen while we're waiting for the font at no
extra cost. It does mean that the page isn't responsive during this time
but we should only block this for a short period anyway.
The timeout needs to be short enough that it doesn't cause too much of
an issue when it's a new load and slow, yet long enough that you have a
chance to load it. Otherwise we wait for no reason. The assumption here
is that you likely have either cached the font or preloaded it earlier -
or you're on an extremely fast connection. This case is for optimizing
the high end experience.
Before:
https://github.com/user-attachments/assets/e0acfffe-fa49-40d6-82c3-5b08760175fb
After:
https://github.com/user-attachments/assets/615a03d3-9d6b-4eb1-8bd5-182c4c37a628
Note that since the Navigation is blocked on the font now the browser
spinner shows up while the font is loading.
This allows mutations and scrolling in the layout phase to be counted
towards the mutation. This would maybe not be the case for gestures but
it is useful for fire-and-forget.
This also avoids the issue that if you resolve navigation in
useLayoutEffect that it ends up dead locked.
It also means that useLayoutEffect does not observe the scroll
restoration and in fact, the scroll restoration would win over any
manual scrolling in layout effects. For better or worse, this is more in
line with how things worked before and how it works in popstate. So it's
less of a breaking change. This does mean that we can't unify the after
mutation phase with the layout phase though.
To do this we need split out flushSpawnedWork from the flushLayoutEffect
call.
Spawned work from setState inside the layout phase is done outside and
not counted towards the transition. They're sync updates and so are not
eligible for their own View Transitions. It's also tricky to support
this since it's unclear what things like exits in that update would
mean. This work will still be able to mutate the live DOM but it's just
not eligible to trigger new transitions or adjust the target of those.
One difference between popstate is that this spawned work is after
scroll restoration. So any scrolling spawned from a second pass would
now win over scroll restoration.
Another consequence of this change is that you can't safely animate
pseudo elements in useLayoutEffect. We'll introduce a better event for
that anyway.
This adds navigation support to the View Transition fixture using both
`history.pushState/popstate` and the Navigation API models.
Because `popstate` does scroll restoration synchronously at the end of
the event, but `startViewTransition` cannot start synchronously, it
would observe the "old" state as after applying scroll restoration. This
leads to weird artifacts. So we intentionally do not support View
Transitions in `popstate`. If it suspends anyway for some other reason,
then scroll restoration is broken anyway and then it is supported. We
don't have to do anything here because this is already how things worked
because the sync `popstate` special case already included the sync lane
which opts it out of View Transitions.
For the Navigation API, scroll restoration can be blocked. The best way
to do this is to resolve the Navigation API promise after React has
applied its mutation. We can detect if there's currently any pending
navigation and wait to resolve the `startViewTransition` until it
finishes and any scroll restoration has been applied.
https://github.com/user-attachments/assets/f53b3282-6315-4513-b3d6-b8981d66964e
There is a subtle thing here. If we read the viewport metrics before
scroll restoration has been applied, then we might assume something is
or isn't going to be within the viewport incorrectly. This is evident on
the "Slide In from Left" example. When we're going forward to that page
we shift the scroll position such that it's going to appear in the
viewport. If we did this before applying scroll restoration, it would
not animate because it wasn't in the viewport then. Therefore, we need
to run the after mutation phase after scroll restoration.
A consequence of this is that you have to resolve Navigation in
`useInsertionEffect` as otherwise it leads to a deadlock (which
eventually gets broken by `startViewTransition`'s timeout of 10
seconds). Another consequence is that now `useLayoutEffect` observes the
restored state. However, I think what we'll likely do is move the layout
phase to before the after mutation phase which also ensures that
auto-scrolling inside `useLayoutEffect` are considered in the viewport
measurements as well.
Stacked on #31975.
View Transitions cannot handle interruptions in that if you start a new
one before the previous one has finished, it just stops and then
restarts. It doesn't seamlessly transition into the new transition.
This is generally considered a bad thing but I actually think it's quite
good for fire-and-forget animations (gestures is another story). There
are too many examples of bad animations in fast interactions because the
scenario wasn't predicted. Like overlapping toasts or stacked layers
that look bad. The only case interrupts tend to work well is when you do
a strict reversal of an animation like returning to the page you just
left or exiting a modal just being opened. However, we're limited by the
platform even in that regard.
I think one reason interruptions have traditionally been seen as good is
because it's hard if you have a synchronous framework to not interrupt
since your application state has already moved on. We don't have that
limitation since we can suspend commits. We can do all the work to
prepare for the next commit by rendering while the animation is going
but then delay the commit until the previous one finishes.
Another technical limitation earlier animation libraries suffered from
is only have the option to either interrupt or sequence animations since
it's modeling just one change set. Like showing one toast at a time.
That's bad. We don't have that limitation because we can interrupt a
previously suspended commit and start working on a new one instead.
That's what we do for suspended transitions in general. The net effect
is that we batch the commits.
Therefore if you get multiple toasts flying in fast, they can animate as
a batch in together all at once instead of overlapping slightly or being
staggered. Interruptions (often) bad. Staggered animations bad. Batched
animations good.
This PR stashes the currently active View Transition with an expando on
the container that's animating (currently always document). This is
similar to what we do with event handlers etc. We reason we do this with
an expando is that if you have multiple Reacts on the same page they
need to wait for each other. However, one of those might also be the SSR
runtime. So this lets us wait for the SSR runtime's animations to finish
before starting client ones. This could really be a more generic name
since this should ideally be shared across frameworks. It's kind of
strange that this property doesn't already exist in the DOM given that
there can only be one. It would be useful to be able to coordinate this
across libraries.
Stacked on #31975.
We're going to recommend that the primary way you style a View
Transition is using a View Transition Class (and/or Type). These are
only available in the View Transitions v2 spec. When they're not
available it's better to fallback to just not animating instead of
animating with the wrong styling rules applied.
This is already widely supported in Chrome and Safari 18.2. Safari 18.2
usage is still somewhat low but it's rolling out quickly as we speak.
A way to detect this is by just passing the object form to
`startViewTransition` which throws if it's an earlier version. The
object form is required for `types` but luckily classes rolled out at
the same time. Therefore we're only indirectly detecting class support.
This means that in practice Safari 18.0 and 18.1 won't animate. We could
try to only apply the feature detection if you're actually using classes
or types, but that would create an unfortunate ecosystem burden to try
to support names. It also leads to flaky effects when only some
animations work. Better to just disable them all.
Firefox has yet to ship anything. We'll have to look out for how the
feature detection happens there and if they roll things out in different
order but if you ship late, you deal with web compat as the ball lies.
Stacked on #31975.
This is the primary way we recommend styling your View Transitions since
it allows for reusable styling such as a CSS library specializing in
View Transitions in a way that's composable and without naming
conflicts. E.g.
```js
<ViewTransition className="enter-slide-in exit-fade-out update-cross-fade">
```
This doesn't change the HTML `class` attribute. It's not a CSS class.
Instead it assign the `view-transition-class` style prop of the
underlying DOM node while it's transitioning.
You can also just use `<div style={{viewTransitionClass: ...}}>` on the
DOM node but it's convenient to control the Transition completely from
the outside and conceptually we're transitioning the whole fragment. You
can even make Transition components that just wraps existing components.
`<RevealTransition><Component /></RevealTransition>` this way.
Since you can also have multiple wrappers for different circumstances it
allows React's heuristics to use different classes for different
scenarios. We'll likely add more options like configuring different
classes for different `types` or scenarios that can't be described by
CSS alone.
## CSS Modules
```js
import transitions from './transitions.module.css';
<ViewTransition className={transitions.bounceIn}>...</ViewTransition>
```
CSS Modules works well with this strategy because you can have globally
unique namespaces and define your transitions in the CSS modules as a
library that you can import. [As seen in the fixture
here.](8b91b37bb8 (diff-b4d9854171ffdac4d2c01be92a5eff4f8e9e761e6af953094f99ca243b054a85R11))
I did notice an unfortunate bug in how CSS Modules (at least in Webpack)
generates class names. Sometimes the `+` character is used in the hash
of the class name which is not valid for `view-transition-class` and so
it breaks. I had to rename my class names until the hash yielded
something different to work around it. Ideally that bug gets fixed soon.
## className, rly?
`className` isn't exactly the most loved property name, however, I'm
using `className` here too for consistency. Even though in this case
there's no direct equivalent DOM property name. The CSS property is
named `viewTransitionClass`, but the "viewTransition" prefix is implied
by the Component it is on in this case. For most people the fact that
this is actually a different namespace than other CSS classes doesn't
matter. You'll most just use a CSS library anyway and conceptually
you're just assigning classes the same way as `className` on a DOM node.
But if we ever rename the `class` prop then we can do that for this one
as well.
This will provide the opt-in for using [View
Transitions](https://developer.mozilla.org/en-US/docs/Web/API/View_Transition_API)
in React.
View Transitions only trigger for async updates like `startTransition`,
`useDeferredValue`, Actions or `<Suspense>` revealing from fallback to
content. Synchronous updates provide an opt-out but also guarantee that
they commit immediately which View Transitions can't.
There's no need to opt-in to View Transitions at the "cause" side like
event handlers or actions. They don't know what UI will change and
whether that has an animated transition described.
Conceptually the `<ViewTransition>` component is like a DOM fragment
that transitions its children in its own isolate/snapshot. The API works
by wrapping a DOM node or inner component:
```js
import {ViewTransition} from 'react';
<ViewTransition><Component /></ViewTransition>
```
The default is `name="auto"` which will automatically assign a
`view-transition-name` to the inner DOM node. That way you can add a
View Transition to a Component without controlling its DOM nodes styling
otherwise.
A difference between this and the browser's built-in
`view-transition-name: auto` is that switching the DOM nodes within the
`<ViewTransition>` component preserves the same name so this example
cross-fades between the DOM nodes instead of causing an exit and enter:
```js
<ViewTransition>{condition ? <ComponentA /> : <ComponentB />}</ViewTransition>
```
This becomes especially useful with `<Suspense>` as this example
cross-fades between Skeleton and Content:
```js
<ViewTransition>
<Suspense fallback={<Skeleton />}>
<Content />
</Suspense>
</ViewTransition>
```
Where as this example triggers an exit of the Skeleton and an enter of
the Content:
```js
<Suspense fallback={<ViewTransition><Skeleton /></ViewTransition>}>
<ViewTransition><Content /></ViewTransition>
</Suspense>
```
Managing instances and keys becomes extra important.
You can also specify an explicit `name` property for example for
animating the same conceptual item from one page onto another. However,
best practices is to property namespace these since they can easily
collide. It's also useful to add an `id` to it if available.
```js
<ViewTransition name="my-shared-view">
```
The model in general is the same as plain `view-transition-name` except
React manages a set of heuristics for when to apply it. A problem with
the naive View Transitions model is that it overly opts in every
boundary that *might* transition into transitioning. This is leads to
unfortunate effects like things floating around when unrelated updates
happen. This leads the whole document to animate which means that
nothing is clickable in the meantime. It makes it not useful for smaller
and more local transitions. Best practice is to add
`view-transition-name` only right before you're about to need to animate
the thing. This is tricky to manage globally on complex apps and is not
compositional. Instead we let React manage when a `<ViewTransition>`
"activates" and add/remove the `view-transition-name`. This is also when
React calls `startViewTransition` behind the scenes while it mutates the
DOM.
I've come up with a number of heuristics that I think will make a lot
easier to coordinate this. The principle is that only if something that
updates that particular boundary do we activate it. I hope that one day
maybe browsers will have something like these built-in and we can remove
our implementation.
A `<ViewTransition>` only activates if:
- If a mounted Component renders a `<ViewTransition>` within it outside
the first DOM node, and it is within the viewport, then that
ViewTransition activates as an "enter" animation. This avoids inner
"enter" animations trigger when the parent mounts.
- If an unmounted Component had a `<ViewTransition>` within it outside
the first DOM node, and it was within the viewport, then that
ViewTransition activates as an "exit" animation. This avoids inner
"exit" animations triggering when the parent unmounts.
- If an explicitly named `<ViewTransition name="...">` is deep within an
unmounted tree and one with the same name appears in a mounted tree at
the same time, then both are activated as a pair, but only if they're
both in the viewport. This avoids these triggering "enter" or "exit"
animations when going between parents that don't have a pair.
- If an already mounted `<ViewTransition>` is visible and a DOM
mutation, that might affect how it's painted, happens within its
children but outside any nested `<ViewTransition>`. This allows it to
"cross-fade" between its updates.
- If an already mounted `<ViewTransition>` resizes or moves as the
result of direct DOM nodes siblings changing or moving around. This
allows insertion, deletion and reorders into a list to animate all
children. It is only within one DOM node though, to avoid unrelated
changes in the parent to trigger this. If an item is outside the
viewport before and after, then it's skipped to avoid things flying
across the screen.
- If a `<ViewTransition>` boundary changes size, due to a DOM mutation
within it, then the parent activates (or the root document if there are
no more parents). This ensures that the container can cross-fade to
avoid abrupt relayout. This can be avoided by using absolutely
positioned children. When this can avoid bubbling to the root document,
whatever is not animating is still responsive to clicks during the
transition.
Conceptually each DOM node has its own default that activates the parent
`<ViewTransition>` or no transition if the parent is the root. That
means that if you add a DOM node like `<div><ViewTransition><Component
/></ViewTransition></div>` this won't trigger an "enter" animation since
it was the div that was added, not the ViewTransition. Instead, it might
cause a cross-fade of the parent ViewTransition or no transition if it
had no parent. This ensures that only explicit boundaries perform coarse
animations instead of every single node which is really the benefit of
the View Transitions model. This ends up working out well for simple
cases like switching between two pages immediately while transitioning
one floating item that appears on both pages. Because only the floating
item transitions by default.
Note that it's possible to add manual `view-transition-name` with CSS or
`style={{ viewTransitionName: 'auto' }}` that always transitions as long
as something else has a `<ViewTransition>` that activates. For example a
`<ViewTransition>` can wrap a whole page for a cross-fade but inside of
it an explicit name can be added to something to ensure it animates as a
move when something relates else changes its layout. Instead of just
cross-fading it along with the Page which would be the default.
There's more PRs coming with some optimizations, fixes and expanded
APIs. This first PR explores the above core heuristic.
---------
Co-authored-by: Sebastian "Sebbie" Silbermann <silbermann.sebastian@gmail.com>
The public API has been deleted a long time ago so this should be unused
unless it's used by hacks. It should be replaced with an
effect/lifecycle that manually tracks this if you need it.
The problem with this API is how the timing implemented because it
requires Placement/Hydration flags to be cleared too early. In fact,
that's why we also have a separate PlacementDEV flag that works
differently.
https://github.com/facebook/react/blob/main/packages/react-reconciler/src/ReactFiberCommitWork.js#L2157-L2165
We should be able to remove this code now.
The playground's compilation mode is currently set to 'all' along with
reporting all errors.
This tends to be misleading since people usually expect a 1:1 match
between how the playground works with what the compiler does in their
codebase, eg https://github.com/reactwg/react-compiler/discussions/51.
This is a follow up to #31930 and a prerequisite for #31975.
With View Transitions, the commit phase becomes async which means that
other work can sneak in between. We need to be resilient to that.
This PR first refactors the flushMutationEffects and flushLayoutEffects
to use module scope variables to track its arguments so we can defer
them. It shares these with how we were already doing it for
flushPendingEffects.
We also track how far along the commit phase we are so we know what we
have left to flush.
Then callers of flushPassiveEffects become flushPendingEffects. That
helper synchronously flushes any remaining phases we've yet to commit.
That ensure that things are at least consistent if that happens.
Finally, when we are using a scheduled task, we don't do any work. This
ensures that we're not flushing any work too early if we could've
deferred it. This still ensures that we always do flush it before
starting any new work on any root so new roots observe the committed
state.
There are some unfortunate effects that could happen from allowing
things to flush eagerly. Such as if a flushSync sneaks in before
startViewTransition, it'll skip the animation. If it's during a
suspensey font it'll start the transition before the font has loaded
which might be better than breaking flushSync. It'll also potentially
flush passive effects inside the startViewTransition which should
typically be ok.
Refs are basically just fancy Layout Effects. These are conceptually the
same thing and are always visited together so they don't need to be
different flags.
Whenever we disappear/reappear Offscreen content we need to do both Refs
and Layout Effects.
This is just indicating which phase needs to be visited and these are
always the same phase.
This migrates the compiler's bundler to esbuild instead of rollup.
Unlike React, our bundling use cases are far simpler since the majority
of our packages are meant to be run on node. Rollup was adding
considerable build time overhead whereas esbuild remains fast and has
all the functionality we need out of the box.
### Before
```
time yarn workspaces run build
yarn workspaces v1.22.22
> babel-plugin-react-compiler
yarn run v1.22.22
$ rimraf dist && rollup --config --bundleConfigAsCjs
src/index.ts → dist/index.js...
(!) Circular dependencies
# ...
created dist/index.js in 15.5s
✨ Done in 16.45s.
> eslint-plugin-react-compiler
yarn run v1.22.22
$ rimraf dist && rollup --config --bundleConfigAsCjs
src/index.ts → dist/index.js...
(!) Circular dependencies
# ...
created dist/index.js in 9.1s
✨ Done in 10.11s.
> make-read-only-util
yarn run v1.22.22
warning package.json: No license field
$ tsc
✨ Done in 1.81s.
> react-compiler-healthcheck
yarn run v1.22.22
$ rimraf dist && rollup --config --bundleConfigAsCjs
src/index.ts → dist/index.js...
(!) Circular dependencies
# ...
created dist/index.js in 8.7s
✨ Done in 10.43s.
> react-compiler-runtime
yarn run v1.22.22
$ rimraf dist && rollup --config --bundleConfigAsCjs
src/index.ts → dist/index.js...
(!) src/index.ts (1:0): Module level directives cause errors when bundled, "use no memo" in "src/index.ts" was ignored.
# ...
created dist/index.js in 1.1s
✨ Done in 1.82s.
> snap
yarn run v1.22.22
$ rimraf dist && concurrently -n snap,runtime "tsc --build" "yarn --silent workspace react-compiler-runtime build --silent"
$ rimraf dist && rollup --config --bundleConfigAsCjs --silent
[runtime] yarn --silent workspace react-compiler-runtime build --silent exited with code 0
[snap] tsc --build exited with code 0
✨ Done in 5.73s.
✨ Done in 47.30s.
yarn workspaces run build 75.92s user 5.48s system 170% cpu 47.821 total
```
### After
```
time yarn workspaces run build
yarn workspaces v1.22.22
> babel-plugin-react-compiler
yarn run v1.22.22
$ rimraf dist && scripts/build.js
✨ Done in 1.02s.
> eslint-plugin-react-compiler
yarn run v1.22.22
$ rimraf dist && scripts/build.js
✨ Done in 0.93s.
> make-read-only-util
yarn run v1.22.22
warning package.json: No license field
$ rimraf dist && scripts/build.js
✨ Done in 0.89s.
> react-compiler-healthcheck
yarn run v1.22.22
$ rimraf dist && scripts/build.js
✨ Done in 0.58s.
> react-compiler-runtime
yarn run v1.22.22
$ rimraf dist && scripts/build.js
✨ Done in 0.48s.
> snap
yarn run v1.22.22
$ rimraf dist && concurrently -n snap,runtime "tsc --build" "yarn --silent workspace react-compiler-runtime build"
$ rimraf dist && scripts/build.js
[runtime] yarn --silent workspace react-compiler-runtime build exited with code 0
[snap] tsc --build exited with code 0
✨ Done in 4.69s.
✨ Done in 9.46s.
yarn workspaces run build 9.70s user 0.99s system 103% cpu 10.329 total
```
---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/facebook/react/pull/31963).
* #31964
* __->__ #31963
* #31962
This is behind an unusual flag (enableCreateEventHandleAPI) that doesn't
serve a special return value. I'll be collecting other flags from this
phase too.
We can just use the global flag and reset it before the next mutation
phase. Unlike focusedInstanceHandle this doesn't leak any memory in the
meantime.
We're currently visiting the snapshot phase for every `Update` flag even
though we rarely have to do anything in the Snapshot phase.
The only flags that seem to use these wider visits is
`enableCreateEventHandleAPI` and `enableUseEffectEventHook` but really
neither of those should do that neither. They should schedule explicit
Snapshot phases if needed.
This tracks commit phase errors and marks the component that errored as
red. These also get the errors attached to the entry.
<img width="1505" alt="Screenshot 2024-12-20 at 2 40 14 PM"
src="https://github.com/user-attachments/assets/cac3ead7-a024-4e33-ab27-2e95293c4299"
/>
In the render phase I just mark the Error Boundary that caught the
error. We don't have access to the actual error since it's locked behind
closures in the update queue. We could probably expose that someway.
<img width="949" alt="Screenshot 2024-12-20 at 1 49 05 PM"
src="https://github.com/user-attachments/assets/3032455d-d9f2-462b-9c07-7be23663ecd3"
/>
Follow ups:
Since the Error Boundary doesn't commit its attempted render, we don't
log those. If we did then maybe we should just mark the errored
component like I do for the commit phase. We could potentially walk the
list of errors and log the captured fibers and just log their entries as
children.
We could also potentially walk the uncommitted Fiber tree by stashing it
somewhere or even getting it from the alternate. This could be done on
Suspense boundaries too to track failed hydrations.
---------
Co-authored-by: Ricky <rickhanlonii@gmail.com>
A common source of performance problems is due to cascading renders from
calling `setState` in `useLayoutEffect` or `useEffect`. This marks the
entry from the update to when we start the render as red and `"Cascade"`
to highlight this.
<img width="964" alt="Screenshot 2024-12-19 at 10 54 59 PM"
src="https://github.com/user-attachments/assets/2bfa91e6-1dc1-4b7f-a659-50aaf2a97e83"
/>
In addition to this case, there's another case where you call `setState`
multiple times in the same event causing multiple renders. This might be
due to multiple `flushSync`, or spawned a microtasks from a
`useLayoutEffect`. In theory it could also be from a microtask scheduled
after the first `setState`. This one we can only detect if it's from an
event that has a `window.event` since otherwise it's hard to know if
we're still in the same event.
<img width="1210" alt="Screenshot 2024-12-19 at 11 38 44 PM"
src="https://github.com/user-attachments/assets/ee188bc4-8ebb-4e95-b5a5-4d724856c27d"
/>
I decided against making a ping in a microtask considered a cascade.
Because that should ideally be using the Suspense Optimization and so
wouldn't be considered multi-pass.
<img width="1284" alt="Screenshot 2024-12-19 at 11 07 30 PM"
src="https://github.com/user-attachments/assets/2d173750-a475-41a0-b6cf-679d15c4ca97"
/>
We might consider making the whole render phase and maybe commit phase
red but that should maybe reserved for actual errors. The "Blocked"
phase really represents the `setState` and so will have the stack trace
of the first update.
This flag first moves the `shouldYield()` logic into React itself. We
need this for `postTask` compatibility anyway since this logic is no
longer a concern of the scheduler. This means that there can also be no
global `requestPaint()` that asks for painting earlier. So this is best
rolled out with `enableAlwaysYieldScheduler` (and ideally
`enableYieldingBeforePassive`) instead of `enableRequestPaint`.
Once in React we can change the yield timing heuristics. This uses the
previous 5ms for Idle work to keep everything responsive while doing
background work. However, for Transitions and Retries we have seen that
same thread animations (like loading states animating, or constant
animations like cool Three.js stuff) can take CPU time away from the
Transition that causes moving into new content to slow down. Therefore
we only yield every 25ms.
The purpose of this yield is not to avoid the overhead of yielding,
which is very low, but rather to intentionally block any frequently
occurring other main thread work like animations from starving our work.
If we could we could just tell everyone else to throttle their stuff for
ideal scheduling but that's not quite realistic. In other words, the
purpose of this is to reduce the frame rate of animations to 30 fps and
we achieve this by not yielding. We still do yield to allow the
animations to not just stall. This seems like a good balance.
The 5ms of Idle is because we don't really need to yield less often
since the overhead is low. We keep it low to allow 120 fps animations to
run if necessary and our work may not be the only work within a frame so
we need to yield early enough to leave enough time left.
Similarly we choose 25ms rather than say 35ms to ensure that we push
long enough to guarantee to half the frame rate but low enough that
there's plenty of time left for a rAF to power each animation every
other frame. It's also low enough that if something else interrupts the
work like a new interaction, we can still be responsive to that within
50ms or so. We also need to yield in case there's I/O work that needs to
get bounced through the main thread.
This flag is currently off everywhere since we have so many other
scheduling flags but that means there's some urgency to roll those out
fully so we can test this one. There's also some tests to update since
this doesn't go through the Mock scheduler anymore for yields.
We currently have a failing test for React DevTools against React 17.
This started failing in https://github.com/facebook/react/pull/30899,
where we changed logic for error tracking and started relying on
`onPostCommitFiberRoot` hook.
Looking at https://github.com/facebook/react/pull/21183,
`onPostCommitFiberRoot` was shipped in 18, which means that any console
errors / warnings emitted in passive effects won't be recorded by React
DevTools for React < 18.
Followup to #31725
This implements `prepareDestinationForModule` in the Parcel Flight
client. On the Parcel side, the `<Resources>` component now only inserts
`<link>` elements for stylesheets (along with a bootstrap script when
needed), and React is responsible for inserting scripts. This ensures
that components that are conditionally dynamic imported during render
are also preloaded.
CSS must be added to the RSC tree using `<Resources>` to avoid FOUC.
This must be manually rendered in both the top-level page, and in any
component that is dynamic imported. It would be nice if there was a way
for React to automatically insert CSS as well, but unfortunately
`prepareDestinationForModule` only knows about client components and not
CSS for server components. Perhaps there could be a way we could
annotate components at code splitting boundaries with the resources they
need? More thoughts in this thread:
https://github.com/facebook/react/pull/31725#discussion_r1884867607
This is similar to #31876 but for Server Components.
It marks them as errored and puts the error message in the Summary
properties.
<img width="1511" alt="Screenshot 2024-12-20 at 5 05 35 PM"
src="https://github.com/user-attachments/assets/92f11e42-0e23-41c7-bfd4-09effb25e024"
/>
This only looks at the current chunk for rejections. That means that
there might still be promises deeper that rejected but it's only the
immediate return value of the Server Component that's considered a
rejection of the component itself.
Currently you need to do one of either:
1. Install React DevTools
2. Install React Refresh
3. Add Profiler component
To opt in to component level profiling.
It was a bit confusing that some of the fixtures was doing 2 which made
them work while other was depending on if you had DevTools.
Really React Refresh shouldn't really opt you in I think.
Traverse the compiled functions to ensure there are no lingering fires
and that all
fire calls are inside an effect lambda.
Also corrects the import to import from the compiler runtime instead
--
This is the diff with the meaningful changes. The approach is:
1. Collect fire callees and remove fire() calls, create a new binding
for the useFire result
2. Update LoadLocals for captured callees to point to the useFire result
3. Update function context to reference useFire results
4. Insert useFire calls after getting to the component scope
This approach aims to minimize the amount of new bindings we introduce
for the function expressions
to minimize bookkeeping for dependency arrays. We keep all of the
LoadLocals leading up to function
calls as they are and insert new instructions to load the originally
captured function, call useFire,
and store the result in a new promoted temporary. The lvalues that
referenced the original callee are
changed to point to the new useFire result.
This is the minimal diff to implement the expected behavior (up to
importing the useFire call, next diff)
and further stacked diffs implement error handling. The rules for fire
are:
1. If you use fire for a callee in the effect once you must use it for
every time you call it in that effect
2. You can only use fire in a useEffect lambda/functions defined inside
the useEffect lambda
There is still more work to do here, like updating the effect dependency
array and handling object methods
--
---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/facebook/react/pull/31796).
* #31811
* #31798
* #31797
* __->__ #31796
We report a false positive for the combination of a ref-accessing
function placed inside an array which is they type-cast. Here we teach
ref validation about type casts. I also tried other variants like
`return ref as const` but those already worked.
Closes#31864
https://github.com/facebook/react/pull/31785 turned on
`enableYieldingBeforePassive` for the internal test renderer builds. We
have some failing tests on the RN side blocking the sync so lets turn
these off for now.
We already have handling and retry logic for in-flight workflows in
`downloadArtifactsFromGitHub`, so there's no need to exit early if we
find a workflow for a given commit but it hasn't finished yet.
We support streaming `multipart/form-data` in Node.js using Busboy since
that's kind of the idiomatic ecosystem way for handling these stream
there. There's not really anything idiomatic like that for Edge that's
universal yet.
This adds a version that's basically just
`AsyncIterable.from(formData)`. It could also be a `ReadableStream` of
those entries since those are also `AsyncIterable`.
I imagine that in the future we might add one from a binary
`ReadableStream` that does the parsing built-in.
#31787 introduces an experimental scheduler flag:
`enableAlwaysYieldScheduler`, which is turned off for www. There wasn't
a SchedulerFeatureFlags fork for native-fb, so the experimental change
was enabled in the Scheduler-dev build there which causes test failures
and is blocking the sync.
#31805 introduces another scheduler flag `enableRequestPaint`, which is
set as a `__VARIANT__` on www. I've set this to `true` here to preserve
the existing behavior. We can follow up with dynamic flags for native-fb
after unblocking the sync.
This updates the CI workflow for the runtime build and tests to use the
HEAD commit of the PR branch rather than the Fake News merge commit that
the `@actions/checkout` action bafflingly defaults to.
Testing against the merge commit never made sense to me as a behavior
because as soon as someone updates upstream, it's out of date anyway.
It should just match the exact commit that the developer pushed, and the
once that appears in the GitHub UI.
This is a follow up to #31752.
This keeps track in the commit phase whether this subtree was hydrated.
If it was, then we mark those components in the Components track as
green. Just like the phase itself is marked as green.
If the boundary client rendered we instead mark it as "errored" and its
children given the plain primary render color (blue). I also collect the
hydration error for this case so we can include its message in the
details view. (Unfortunately this doesn't support newlines atm.)
Most of the time this happens in separate commits for each boundary but
it is possible to force a client render in the same pass as a hydration.
Such as if an update flows into a boundary that has been put into
fallback state after it was initially attempted.
<img width="1487" alt="Screenshot 2024-12-18 at 12 06 54 AM"
src="https://github.com/user-attachments/assets/74c57291-4d11-414c-9751-3dac3285a89a"
/>
We might have already resolved models that are not pending and so are
not rejected by aborting the stream. When those later get parsed they
might discover new chunks which end up as pending. These should be
errored since they will never be able to resolve later.
This avoids infinitely hanging the stream.
This same fix needs to be ported to ReactFlightClient that has the same
issue.
Adds a test that shows using <StrictMode /> anywhere outside of the root
node will not fire strict effects.
This works:
```js
root.render(
<StrictMode>
<App>
<Children />
</App>
</StrictMode>
);
```
This does not fire strict effects on mount:
```js
root.render(
<App>
<StrictMode>
<Children />
</StrictMode>
</App>
);
```
Before calling `emitTimingChunk` inside of `forwardDebugInfo`, we must
not increment `request.pendingChunks`, as this is already done inside of
the `emitTimingChunk` function.
I don't have a unit test for this, but manually verified that this fixes
the hanging responses in https://github.com/vercel/next.js/pull/73804.
In https://github.com/facebook/react/pull/30967 and
https://github.com/facebook/react/pull/30983 I added logging of the just
rendered components and the effects. However this didn't consider the
special Offscreen passes. So this adds the same thing to those passes.
Log component effect timings for disconnected/reconnected offscreen
subtrees. This includes initial mount of a Suspense boundary.
Log component render timings for reconnected and already offscreen
offscreen subtrees.
This treats workInProgressRoot work and rootWithPendingPassiveEffects
the same way. Basically as long as there's some work on the root, yield
the current task. Including passive effects. This means that passive
effects are now a continuation instead of a separate callback. This can
mean they're earlier or later than before. Later for Idle in case
there's other non-React work. Earlier for same Default if there's other
Default priority work.
This makes sense since increasing priority of the passive effects beyond
Idle doesn't really make sense for an Idle render.
However, for any given render at same priority it's more important to
complete this work than start something new.
Since we special case continuations to always yield to the browser, this
has the same effect as #31784 without implementing `requestPaint`. At
least assuming nothing else calls `requestPaint`.
<img width="587" alt="Screenshot 2024-12-14 at 5 37 37 PM"
src="https://github.com/user-attachments/assets/8641b172-8842-4191-8bf0-50cbe263a30c"
/>
As an alternative to #31784.
We should really just always yield each virtual task to a native task.
So that it's 1:1 with native tasks. This affects when microtasks within
each task happens. This brings us closer to native `postTask` semantics
which makes it more seamless to just use that when available.
This still doesn't yield when a task expires to protect against
starvation.
This flag controls the strict mode double invoke render/lifecycles/etc
behavior in Strict Mode.
The only place this flag is off is the test renderers, which it should
be on for.
If we can land this, we can follow up to remove the flag.
Add shape / type for global Object.keys. This is useful because
- it has an Effect.Read (not an Effect.Capture) as it cannot alias its
argument.
- Object.keys return an array
---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/facebook/react/pull/31583).
* __->__ #31583
* #31582
We previously didn't track context variables in the hoistable values
sidemap of `propagateScopeDependencies`. This was overly conservative as
we *do* track the mutable range of context variables, and it is safe to
hoist accesses to context variables after their last direct / aliased
maybe-assignment.
```js
function Component({value}) {
// start of mutable range for `x`
let x = DEFAULT;
const setX = () => x = value;
const aliasedSet = maybeAlias(setX);
maybeCall(aliasedSet);
// end of mutable range for `x`
// here, we should be able to take x (and property reads
// off of x) as dependencies
return <Jsx value={x} />
}
```
---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/facebook/react/pull/31582).
* #31583
* __->__ #31582
Compiler playground now runs the entire program through
`babel-plugin-react-compiler` instead of a custom pipeline which
previously duplicated function inference logic from `Program.ts`. In
addition, the playground output reflects the tranformed file (instead of
a "virtual file" of manually concatenated functions).
This helps with the following:
- Reduce potential discrepencies between playground and babel plugin
behavior. See attached fixture output for an example where we previously
diverged.
- Let playground users see compiler-inserted imports (e.g. `_c` or
`useFire`)
This also helps us repurpose playground into a more general tool for
compiler-users instead of just for compiler engineers.
- imports and other functions are preserved.
We differentiate between imports and globals in many cases (e.g.
`inferEffectDeps`), so it may be misleading to omit imports in printed
output
- playground now shows other program-changing behavior like position of
outlined functions and hoisted declarations
- emitted compiled functions do not need synthetic names
---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/facebook/react/pull/31774).
* #31809
* __->__ #31774
Stacked on #31737.
<img width="987" alt="Screenshot 2024-12-11 at 8 41 15 PM"
src="https://github.com/user-attachments/assets/438379a9-0138-4d02-a53a-419402839558"
/>
When mixing environments (like "use cache" or third party RSC) it's
useful to color and badge those components differently to differentiate.
I'm not putting them in separate tracks because when they do actually
execute, like cache misses or third party RSCs, they behave like they're
part of the same tree.
Stacked on #31736.
<img width="1223" alt="Screenshot 2024-12-11 at 8 21 12 PM"
src="https://github.com/user-attachments/assets/a7cbc04b-c831-476b-aa2f-baddec9461c9"
/>
This emits a placeholder when we're deduping a component. This starts
when the parent's self time ends, where we would've started rendering
this component if it wasn't already started. The end time is when the
actual render ends since the parent is also blocked by it.
Stacked on #31735.
This ensures that Server Components Track comes first. Since it's
typically rendered first on the server for initial load and then flows
into scheduler and client components work. Also puts it closer to the
Network and further away from "Main" JS.
<img width="769" alt="Screenshot 2024-12-11 at 5 31 41 PM"
src="https://github.com/user-attachments/assets/7198db0f-075e-4a78-8ea4-3bfbf06727cb"
/>
Same trick as in #31615.
We introduced the `unstable_useContextWithBailout` API to run compiler
based experiments. This API was designed to be an experiment proxy for
alternative approaches which would be heavier to implement. The
experiment turned out to be inconclusive. Since most of our performance
critical usage is already optimized, we weren't able to find a clear win
with this approach.
Since we don't have further plans for this API, let's clean it up.
Stacked on https://github.com/facebook/react/pull/31729
<img width="1436" alt="Screenshot 2024-12-11 at 3 36 41 PM"
src="https://github.com/user-attachments/assets/0a201913-0076-4bbf-be18-8f1df6c58313"
/>
The Server Components visualization is currently a tree flame graph
where parent spans the child. This makes it equivalent to the Client
Components visualization.
However, since Server Components can be async and therefore parallel, we
need to do something when two children are executed in parallel. This PR
bumps parallel children into a separate track and then within that track
if that child has more children it can grow within that track.
I currently just cut off more than 10 parallel tracks.
Synchronous Server Components are still in sequence but it's unlikely
because even a simple microtasky Async Component is still parallel.
<img width="959" alt="Screenshot 2024-12-11 at 4 31 17 PM"
src="https://github.com/user-attachments/assets/5ad6a7f8-7fa0-46dc-af51-78caf9849176"
/>
I think this is probably not a very useful visualization for Server
Components but we can try it out.
I'm also going to try a different visualization where parent-child
relationship is horizontal and parallel vertical instead, but it might
not be possible to make that line up in this tool. It makes it a little
harder to see how much different components (including their children)
impact the overall tree. If that's the only visualization it's also
confusing why it's different dimensions than the Client Component
version.
When implementing passive effects we did a pretty massive oversight.
While the passive effect is scheduled into its own scheduler task, the
scheduler doesn't always yield to the browser if it has time left. That
means that if you have a fast commit phase, it might try to squeeze in
the passive effects in the same frame but those then might end being
very heavy.
We had `requestPaint()` for this but that was only implemented for the
`isInputPending` experiment. It wasn't thought we needed it for the
regular scheduler because it yields "every frame" anyway - but it
doesn't yield every task. While the `isInputPending` experiment showed
that it wasn't actually any significant impact, and it was better to
keep shorter yield time anyway. Which is why we deleted the code.
Whatever small win it did see in some cases might have been actually due
to this issue rather than anything to do with `isInputPending` at all.
As you can see in https://github.com/facebook/react/pull/31782 we do
have this implemented in the mock scheduler and a lot of behavior that
we assert assumes that this works.
So this just implements yielding after `requestPaint` is called.
Before:
<img width="1023" alt="Screenshot 2024-12-14 at 3 40 24 PM"
src="https://github.com/user-attachments/assets/d60f4bb2-c8f8-4f91-a402-9ac25b278450"
/>
After:
<img width="1108" alt="Screenshot 2024-12-14 at 3 41 25 PM"
src="https://github.com/user-attachments/assets/170cdb90-a049-436f-9501-be3fb9bc04ca"
/>
Notice how in after the native task is split into two. It might not
always actually paint and the native scheduler might make the same
mistake and think it has enough time left but it's at least less likely
to.
We do have another way to do this. When we yield a continuation we also
yield to the native browser. This is to enable the Suspense Optimization
(currently disabled) to work. We could do the same for passive effects
and, in fact, I have a branch that does but because that requires a lot
more tests to be fixed it's a lot more invasive of a change. The nice
thing about this approach is that this is not even running in tests at
all and the tests we do have assert that this is the behavior already. 😬
This highlights the render phase as the tertiary color (green) when
we're render a hydration lane or offscreen lane.
I call the "Render" phase "Hydrated" instead in this case. For the
offscreen case we don't currently have a differentiation between
hydrated or activity. I just called that "Prepared". Even for the
hydration case where there's no discovered client rendered boundaries
it's more like it's preparing for an interaction rather than blocking
one. Where as for the other lanes the hydration might block something.
<img width="1173" alt="Screenshot 2024-12-12 at 11 23 14 PM"
src="https://github.com/user-attachments/assets/49ab1508-840f-4188-a085-18fe94b14187"
/>
In a follow up I'd like to color the components in the Components tree
green if they were hydrated but not the ones that was actually client
rendered e.g. due to a mismatch or forced client rendering so you can
tell the difference. Unfortunately, the current signals we have for this
get reset earlier in the commit phase than when we log these.
Another thing is that a failed hydration should probably be colored red
even though it ends up committing successfully. I.e. a recoverable
error.
Related to #31752.
When hydrating, we have two different ways of handling a Suspense
boundary that the server has already given up on and decided to client
render. If we have already hydrated the parent and then later this
happens, then we'll use the retry lane like any ping. If we discover
that it was already in client-render mode when we discover the Suspense
boundary for the first time, then schedule a default lane to let us
first finish the current render and then upgrade the priority to sync to
try to client render this boundary as soon as possible since we're
holding back content.
We used to use the `DefaultHydrationLane` for this but this is not
really a Hydration. It's actually a client render. If we get any other
updates flowing in from above at the same time we might as well do them
in the same pass instead of two passes. So this should be considered
more like any update.
This also means that visually the client render pass now gets painted as
a render instead of a hydration.
This show the flow of a shell being hydrated at the default priority,
then a Suspense boundary being discovered and hydrated at Idle and then
an inner boundary being discovered as client rendered which gets
upgraded to default.
<img width="1363" alt="Screenshot 2024-12-14 at 12 13 57 AM"
src="https://github.com/user-attachments/assets/a141133e-4856-4f38-a11f-f26bd00b6245"
/>
We're seeing errors when testing useResourceEffect in SSR and it turns
out we're missing the noop dispatcher function on Fizz.
I tested a local build with this change and it resolved the late
mutation errors in the e2e tests.
## Summary
This PR improves the Trace Updates feature by letting developers see
component names directly on the update overlay. Before this change, the
overlay only highlighted updated regions, leaving it unclear which
components were involved. With this update, you can now match visual
updates to their corresponding components, making it much easier to
debug rendering performance.
### New Feature: Show component names while highlighting
When the new **"Show component names while highlighting"** setting is
enabled, the update overlay display the names of affected components
above the rectangles, along with the update count. This gives immediate
context about what’s rendering and why. The preference is stored in
local storage and synced with the backend, so it’s remembered across
sessions.
### Improvements to Drawing Logic
The drawing logic has been updated to make the overlay sharper and
easier to read. Overlay now respect device pixel ratios, so they look
great on high-DPI screens. Outlines have also been made crisper, which
makes it easier to spot exactly where updates are happening.
> [!NOTE]
> **Grouping Logic and Limitations**
> Updates are grouped by their screen position `(left, top coordinates)`
to combine overlapping or nearby regions into a single group. Groups are
sorted by the highest update count within each group, making the most
frequently updated components stand out.
> Overlapping labels may still occur when multiple updates involve
components that overlap but are not in the exact same position. This is
intentional, as the logic aims to maintain a straightforward mapping
between update regions and component names without introducing
unnecessary complexity.
### Testing
This PR also adds tests for the new `groupAndSortNodes` utility, which
handles the logic for grouping and sorting updates. The tests ensure the
behavior is reliable across different scenarios.
## Before & After
https://github.com/user-attachments/assets/6ea0fe3e-9354-44fa-95f3-9a867554f74chttps://github.com/user-attachments/assets/32af4d98-92a5-47dd-a732-f05c2293e41b
---------
Co-authored-by: Ruslan Lesiutin <rdlesyutin@gmail.com>
When scheduling the initial root and when using
`unstable_scheduleHydration` we should use the Hydration Lanes rather
than the raw update lane. This ensures that we're always hydrating using
a Hydration Lane or the Offscreen Lane rather than other lanes getting
some random hydration in it.
This fixes an issue where updating a root while it is still hydrating
causes it to trigger client rendering when it could just hydrate and
then apply the update on top of that.
It also fixes a potential performance issue where
`unstable_scheduleHydration` gets batched with an update that then ends
up forcing an update of a boundary that requires it to rewind to do the
hydration lane anyway. Might as well just start with the hydration
without the update applied first.
I added a kill switch (`enableHydrationLaneScheduling`) just in case but
seems very safe given that using `unstable_scheduleHydration` at all is
very rare and updating the root before the shell hydrates is extremely
rare (and used to trigger a recoverable error).
Follow up to #31725.
I diffed against the Turbopack one to find any unexpected discrepancies.
Some parts are forked enough that it's hard to diff but I think I got
most of it.
We're still publishing RCs and creating canary version strings using the
RC naming convention. Setting the `canaryChannelLabel` back to canary
fixes the version names and tags after the 19 stable release.
<img width="966" alt="Screenshot 2024-12-10 at 10 49 19 PM"
src="https://github.com/user-attachments/assets/27a21bdf-86b9-4203-893b-89523e698138">
This emits a tree view visualization of the timing information for each
Server Component provided in the RSC payload.
The unique thing about this visualization is that the end time of each
Server Component spans the end of the last child. Now what is
conceptually a blocking child is kind of undefined in RSC. E.g. if
you're not using a Promise on the client, or if it is wrapped in
Suspense, is it really blocking the parent?
Here I reconstruct parent-child relationship by which chunks reference
other chunks. A child can belong to more than one parent like when we
dedupe the result of a Server Component.
Then I wait until the whole RSC payload has streamed in, and then I
traverse the tree collecting the end time from children as I go and emit
the `performance.measure()` calls on the way up.
There's more work for this visualization in follow ups but this is the
basics. For example, since the Server Component time span includes async
work it's possible for siblings to execute their span in parallel (Foo
and Bar in the screenshot are parallel siblings). To deal with this we
need to spawn parallel work into separate tracks. Each one can be deep
due to large trees. This can makes this type of visualization unwieldy
when you have a lot of parallelism. Therefore I also plan another
flatter Timeline visualization in a follow up.
This adds a new `react-server-dom-parcel-package`, which is an RSC
integration for the Parcel bundler. It is mostly copied from the
existing webpack/turbopack integrations, with some changes to utilize
Parcel runtime APIs for loading and executing bundles/modules.
See https://github.com/parcel-bundler/parcel/pull/10043 for the Parcel
side of this, which includes the plugin needed to generate client and
server references. https://github.com/parcel-bundler/rsc-examples also
includes examples of various ways to use RSCs with Parcel.
Differences from other integrations:
* Client and server modules are all part of the same graph, and we use
Parcel's
[environments](https://parceljs.org/plugin-system/transformer/#the-environment)
to distinguish them. The server is the Parcel build entry point, and it
imports and renders server components in route handlers. When a `"use
client"` directive is seen, the environment changes and Parcel creates a
new client bundle for the page, combining all client modules together.
CSS from both client and server components are also combined
automatically.
* There is no separate manifest file that needs to be passed around by
the user. A [Runtime](https://parceljs.org/plugin-system/runtime/)
plugin injects client and server references as needed into the relevant
bundles, and registers server action ids using `react-server-dom-parcel`
automatically.
* A special `<Resources>` component is also generated by Parcel to
render the `<script>` and `<link rel="stylesheet">` elements needed for
a page, using the relevant info from the bundle graph.
Note: I've already published a 0.0.x version of this package to npm for
testing purposes but happy to add whoever needs access to it as well.
### Questions
* How to test this in the React repo. I'll have integration tests in
Parcel, but setting up all the different mocks and environments to
simulate that here seems challenging. I could try to copy how
Webpack/Turbopack do it but it's a bit different.
* Where to put TypeScript types. Right now I have some ambient types in
my [example
repo](https://github.com/parcel-bundler/rsc-examples/blob/main/types.d.ts)
but it would be nice for users not to copy and paste these. Can I
include them in the package or do they need to maintained separately in
definitelytyped? I would really prefer not to have to maintain code in
three different repos ideally.
---------
Co-authored-by: Sebastian Markbage <sebastian@calyptus.eu>
# Summary
I'm working to get the main `react-native` package parsable by modern
Flow tooling (both `flow-bundler`, `flow-api-translator`).
This diff trivially removes some redundant Flow comment syntax in
`ReactNativeTypes.js`, which fixes parsing under these newer tools.
## How did you test this change?
Files were pasted into `react-native-github` under fbsource, where Flow
validates ✅.
Stacked on #31715.
This adds profiling data for Server Components to the RSC stream (but
doesn't yet use it for anything). This is on behind
`enableProfilerTimer` which is on for Dev and Profiling builds. However,
for now there's no Profiling build of Flight so in practice only in DEV.
It's gated on `enableComponentPerformanceTrack` which is experimental
only for now.
We first emit a timeOrigin in the beginning of the stream. This provides
us a relative time to emit timestamps against for cross environment
transfer so that we can log it in terms of absolute times. Using this as
a separate field allows the actual relative timestamps to be a bit more
compact representation and preserves floating point precision.
We emit a timestamp before emitting a Server Component which represents
the start time of the Server Component. The end time is either when the
next Server Component starts or when we finish the task.
We omit the end time for simple tasks that are outlined without Server
Components.
By encoding this as part of the debugInfo stream, this information can
be forwarded between Server to Server RSC.
When supporting ref as prop in
https://github.com/facebook/react/pull/31558, I missed fixing the
optimization to pass a spread-props-only props object in without an
additional object copy. In the case that we have only a ref along with a
spread, we cannot return only the spread object. This results in
dropping the ref.
In this example
```javascript
<Foo ref={ref} {...props} />
```
The bugged output is:
```javascript
{
// ...
props: props
}
```
With this change we now get the correct output:
```javascript
{
// ...
props: {ref: ref, ...props}
}
```
We added an experimental `prerender` API to flight. This change exposes
this API in stable channels prefixed as `unstable_prerender`. We have
high confidence this API should exist but because we have not yet
settled on how to handle resuming/replaying of RSC streams we may need
to change the API contract to suit future needs. This release will allow
us to get more usage out of the existing implemented functionality
without requiring you to use experimental builds which will open up
greater adoption and opportunity for feedback.
the `prerender` implementation is documented in the `react-server`
package. As with all RSC APIs implemented in bundler specific binding
packages these aren't intended to be called by end users but instead be
used by frameworks implementing React Server Components.
Previously `prerender` was exposed unprefixed and only in the
experimental channel. This PR renames the export across all channels to
`unstable_prerender` so users of this previously unprefixed api will
need to update to the unstable form. This isn't a breaking change
because it was only exposed in the experimental channel which does not
follow semver. The reason we don't expose it under both names is that
users may feature detect the unprefixed form and then when we finally do
ship it as unprefixed we may change the function signature and break
this code. Changing the name now is much safer.
We shouldn't call onError/onPostpone when we halt a stream because that
node didn't error yet. Its digest would also get lost.
We also have a lot of error branches now for thenables and streams. This
unifies them under erroredTask. I'm not yet unifying the cases that
don't allocate a task for the error when those are outlined.
The need for this was removed in
https://github.com/facebook/react/pull/30831
Since the new DevTools version has been released for a while and we
expect people to more or less auto-update. Future versions of React
don't need this.
Once we remove the remaining uses of `getInstanceFromNode` e.g. in the
deprecated internal `findDOMNode`/`findNodeHandle` and the event system,
we can completely remove the tagging of DOM nodes.
This clarifies a few things by ensuring that there is always at least
one required field. This can be used to refine the object to one of the
specific types. However, it's probably just a matter of time until we
make this tagged unions instead. E.g. it would be nice to rename the
`name` field `ReactComponentInfo` to `type` and tag it with the React
Element symbol because then it's just the same as a React Element.
I also extract a time field. The idea is that this will advance (or
rewind) the time to the new timestamp and then anything below would be
defined as happening within that time stamp. E.g. to model the start and
end for a server component you'd do something like:
```
[
{time: 123},
{name: 'Component', ... },
{time: 124},
]
```
The reason this needs to be in the `ReactDebugInfo` is so that timing
information from one environment gets transferred into the next
environment. It lets you take a Promise from one world and transfer it
into another world and its timing information is preserved without
everything else being preserved.
I've gone back and forth on if this should be part of each other Info
object like `ReactComponentInfo` but since those can be deduped and can
change formats (e.g. this should really just be a React Element) it's
better to store this separately.
The time format is relative to a `timeOrigin` which is the current
environment's `timeOrigin`. When it's serialized between environments
this needs to be considered.
Emitting these timings is not yet implemented in this PR.
---------
Co-authored-by: eps1lon <sebastian.silbermann@vercel.com>
This is just moving some code into a helper.
We have a bunch of special cases for the return value slot of a Server
Component that's different from just rendering that inside an object.
This was getting a little tricky to reason about inline with the rest of
rendering.
Hints and Console logs are side-effects and don't belong to any
particular value. They're `void`. Therefore they don't need a row ID.
In the current parsing scheme it's ok to omit the id. It just becomes
`0` which is the initial value which is then unused for these row types.
So it looks like:
```
:HP[...]
:W[...]
0:{...}
```
We could patch the parsing to encode the tag in the ID so it's more like
the ID is the target of the side-effect.
```
H:P[...]
W:[...]
0:{...}
```
Or move the tagging to the beginning like it used to be.
But this seems simple enough for now.
To avoid GC pressure and accidentally hanging onto old trees Suspense
boundary retries are now implemented in the commit phase. I used the
Callback flag which was previously only used to schedule callbacks for
Class components. This isn't quite semantically equivalent but it's
unused and seemingly compatible.
When streaming SSR while hydrating React will wait for Suspense
boundaries to be revealed by the SSR stream before attempting to hydrate
them. The rationale here is that the Server render is likely further
ahead of whatever the client would produce so waiting to let the server
stream in the UI is preferable to retrying on the client and possibly
delaying how quickly the primary content becomes available. However If
the connection closes early (user hits stop for instance) or there is a
server error which prevents additional HTML from being delivered to the
client this can put React into a broken state where the boundary never
resolves nor errors and the hydration never retries that boundary
freezing it in it's fallback state.
Once the document has fully loaded we know there is not way any
additional Suspense boundaries can arrive. This update changes react-dom
on the client to schedule client renders for any unfinished Suspense
boundaries upon document loading.
The technique for client rendering a fallback is pretty straight
forward. When hydrating a Suspense boundary if the Document is in
'complete' readyState we interpret pending boundaries as fallback
boundaries. If the readyState is not 'complete' we register an event to
retry the boundary when the DOMContentLoaded event fires.
To test this I needed JSDOM to model readyState. We previously had a
temporary implementation of readyState for SSR streaming but I ended up
implementing this as a mock of JSDOM that implements a fake readyState
that is mutable. It starts off in 'loading' readyState and you can
advance it by mutating document.readyState. You can also reset it to
'loading'. It fires events when changing states.
This seems like the least invasive way to get closer-to-real-browser
behavior in a way that won't require remembering this subtle detail
every time you create a test that asserts Suspense resolution order.
Any LoadGlobal in the "infer deps" position can safely use an empty dep
array. Globals have no reactive deps!
I just keep messing up sapling. This is the revised version of #31662
Reverts facebook/react#31629
`@babel/plugin-proposal-private-methods` is not compatible with
`@babel/traverse` versions < 7.25 (see
https://github.com/babel/babel/issues/16851). Internally we have
partners that use a less modern babel version, and we expect this to be
an issue for older codebases in OSS as well.
Adds `target: 'donotuse_meta_internal'`, which inserts useMemoCache
imports directly from `react`. Note that this is only valid for Meta
bundles, as others do not [re-export the `c`
function](5b0ef217ef/packages/react/index.fb.js (L68-L70)).
```js
// target=donotuse_meta_internal
import {c as _c} from 'react';
// target=19
import {c as _c} from 'react/compiler-runtime';
// target=17,18
import {c as _c} from 'react-compiler-runtime';
```
Meta is a bit special in that react runtime and compiler are guaranteed
to be up-to-date and compatible. It also has its own bundling and module
resolution logic, which makes importing from `react/compiler-runtime`
tricky.
I'm also fine with implementing the alternative which adds an internal
stub for `react-compiler-runtime` and
[bundles](5b0ef217ef/scripts/rollup/bundles.js (L120))
the runtime for internal builds.
## Overview
Changes the error message to say "Server Functions" instead of "Server
Actions" since this error can fire in cases like:
```
<button onClick={serverFunction} />
```
Which is calling a server function, not a server action.
Adds a way to configure how we insert deps for experimental purposes.
```
[
{
module: 'react',
imported: 'useEffect',
numRequiredArgs: 1,
},
{
module: 'MyExperimentalEffectHooks',
imported: 'useExperimentalEffect',
numRequiredArgs: 2,
},
]
```
would insert dependencies for calls of `useEffect` imported from `react`
if they have 1 argument and calls of useExperimentalEffect` from
`MyExperimentalEffectHooks` if they have 2 arguments. The pushed dep
array is appended to the arg list.
We didn't originally support holes within array patterns, so DCE was
only able to prune unused items from the end of an array pattern. Now
that we support holes we can replace any unused item with a hole, and
then just prune the items to the last identifier/spread entry.
Note: this was motivated by finding useState where either the state or
setState go unused — both are strong indications that you're violating
the rules in some way. By DCE-ing the unused portions of the useState
destructuring we can easily check if you're ignoring either value.
closes#31603
This is a redo of that PR not using ghstack
A long standing issue for React has been that if you reorder stateful
nodes, they may lose their state and reload. The thing moving loses its
state. There's no way to solve this in general where two stateful nodes
swap.
The [`moveBefore()`
proposal](https://chromestatus.com/feature/5135990159835136?gate=5177450351558656)
has now moved to
[intent-to-ship](https://groups.google.com/a/chromium.org/g/blink-dev/c/YE_xLH6MkRs/m/_7CD0NYMAAAJ).
This function is kind of like `insertBefore` but preserves state.
There's [a demo here](https://state-preserving-atomic-move.glitch.me/).
Ideally we'd port this demo to a fixture so we can try it.
Currently this flag is always off - even in experimental. That's because
this is still behind a Chrome flag so it's a little early to turn it on
even in experimental. So you need a custom build. It's on in RN but only
because it doesn't apply there which makes it easier to tell that it's
safe to ship once it's on everywhere else.
The other reason it's still off is because there's currently a semantic
breaking change. `moveBefore()` errors if both nodes are disconnected.
That happens if we're inside a completely disconnected React root.
That's not usually how you should use React because it means effects
can't read layout etc. However, it is currently supported. To handle
this we'd have to try/catch the `moveBefore` to handle this case but we
hope this semantic will change before it ships. Before we turn this on
in experimental we either have to wait for the implementation to not
error in the disconnected-disconnected case in Chrome or we'd have to
add try/catch.
This is a hack that ensures that all four lanes as visible whether you
have any tracks in them or not, and that they're in the priority order
within the Scheduler track group. We do want to show all even if they're
not used because it shows what options you're missing out on.
<img width="1035" alt="Screenshot 2024-11-22 at 12 38 30 PM"
src="https://github.com/user-attachments/assets/f30ab0b9-af5e-48ed-b042-138444352575">
In Chrome, the order of tracks within a group are determined by the
earliest start time. We add fake markers at start time zero in that
order eagerly. Ideally we could do this only once but because calls that
aren't recorded aren't considered for ordering purposes, we need to keep
adding these over and over again in case recording has just started. We
can't tell when recording starts.
Currently performance.mark() are in first insertion order but
performance.measure() are in the reverse order. I'm not sure that's
intentional. We can always add the 0 time slot even if it's in the past.
That's still considered for ordering purposes as long as the measurement
is recorded at the time we call it.
This is for researching/prototyping, not a feature we are releasing
imminently.
Putting up an early version of inferring effect dependencies to get
feedback on the approach. We do not plan to ship this as-is, and may not
start by going after direct `useEffect` calls. Until we make that
decision, the heuristic I use to detect when to insert effect deps will
suffice for testing.
The approach is simple: when we see a useEffect call with no dep array
we insert the deps inferred for the lambda passed in. If the first
argument is not a lambda then we do not do anything.
This diff is the easy part. I think the harder part will be ensuring
that we can infer the deps even when we have to bail out of memoization.
We have no other features that *must* run regardless of rules of react
violations. Does anyone foresee any issues using the compiler passes to
infer reactive deps when there may be violations?
I have a few questions:
1. Will there ever be more than one instruction in a block containing a
useEffect? if no, I can get rid of the`addedInstrs` variable that I use
to make sure I insert the effect deps array temp creation at the right
spot.
2. Are there any cases for resolving the first argument beyond just
looking at the lvalue's identifier id that I'll need to take into
account? e.g., do I need to recursively resolve certain bindings?
---------
Co-authored-by: Mofei Zhang <feifei0@meta.com>
This ensures that we mark the time from ping until we render as
"Blocked".
We intentionally don't want to show the event time even if it's
something like "load" because it draws attention away from interactions
etc.
<img width="577" alt="Screenshot 2024-11-21 at 7 22 39 PM"
src="https://github.com/user-attachments/assets/70cca2e8-bd5e-489f-98f0-b4dfee5940af">
This avoid re-emitting the yellow "Event" log when we ping inside the
original event. Instead of treating events as repeated when we get
repeated updates, we treat them as repeated if we've ever logged out
this event before.
Additionally, in the case the prerender sibling flag is on we need to
ensure that if a render gets interrupted when it has been suspended we
treat that as "Prewarm" instead of "Interrupted Render".
Before:
<img width="539" alt="Screenshot 2024-11-19 at 2 39 44 PM"
src="https://github.com/user-attachments/assets/190ca50c-5168-40d8-a6fd-6b9a583af1f0">
After:
<img width="1004" alt="Screenshot 2024-11-21 at 4 53 16 PM"
src="https://github.com/user-attachments/assets/0c441ada-1ed1-412c-8935-aaf040c25dfe">
Fixes a bug with the experimental `useResourceEffect` hook where we
would compare the wrong deps when there happened to be another kind of
effect preceding the ResourceEffect. To do this correctly we need to add
a pointer to the ResourceEffect's identity on the update.
I also unified the previously separate push effect impls for resource
effects since they are always pushed together as a unit.
Stacked on #31552. Must be tested with `enableSiblingPrerendering` off
since the `use()` optimization is not on there yet.
This adds a span to the Components track when we yield in the middle of
the event loop. In this scenario, the "Render" span continues through
out the Scheduler track. So you can see that the Component itself might
not take a long time but yielding inside of it might.
This lets you see if something was blocking the React render loop while
yielding. If we're blocked 1ms or longer we log that as "Blocked".
If we're yielding due to suspending in the middle of the work loop we
log this as "Suspended".
<img width="837" alt="Screenshot 2024-11-16 at 1 15 14 PM"
src="https://github.com/user-attachments/assets/45a858ea-17e6-416c-af1a-78c126e033f3">
If the render doesn't commit because it restarts due to some other
prewarming or because some non-`use()` suspends, it doesn't have from
context components.
<img width="971" alt="Screenshot 2024-11-16 at 1 13 55 PM"
src="https://github.com/user-attachments/assets/a67724f8-702e-4e7d-9499-9ffc09541a61">
The `useActionState` path doesn't work yet because the `use()`
optimization doesn't work there for some reason. But the idea is that it
should mark the time that the component is blocked as Action instead of
Suspended.
When we suspend the render with delay, we won't do any more work until
we get some kind of another update/ping. It's because conceptually
something is suspended and then will update later. We need to highlight
this period to show why it's not doing any work. We fill the empty space
with "Suspended". This stops whenever the same lane group starts
rendering again. Clamped by the preceeding start time/event time/update
time.
<img width="902" alt="Screenshot 2024-11-15 at 1 01 29 PM"
src="https://github.com/user-attachments/assets/acf9dc9a-8fc3-4367-a8b0-d19f9c9eac73">
Ideally we would instead start the next render and suspend the work loop
at all places we suspend. In that mode this will instead show up as a
very long "Render" with a "Suspended" period instead highlighted in the
Components track as one component is suspended. We'll soon have that for
`use()` but not all updates so this covers the rest.
One issue with `useActionState` is that it is implemented as suspending
at the point of the `useActionState` which means that the period of the
Action shows up as a suspended render instead of as an Action which
happens for raw actions. This is not really how you conceptually think
about it so we need some special case for `useActionState`. In the
screenshot above, the first "Suspended" is actually awaiting an Action
and the second "Suspended" is awaiting the data from it.
```
=> Found "hermes-parser@0.25.1"
info Reasons this module exists
- "_project_#prettier-plugin-hermes-parser" depends on it
- Hoisted from "_project_#prettier-plugin-hermes-parser#hermes-parser"
- Hoisted from "_project_#eslint-plugin-react-compiler#hermes-parser"
- Hoisted from "_project_#snap#hermes-parser"
- Hoisted from "_project_#snap#babel-plugin-syntax-hermes-parser#hermes-parser"
- Hoisted from "_project_#eslint-plugin-react-compiler#hermes-eslint#hermes-parser"
info Disk size without dependencies: "1.49MB"
info Disk size with unique dependencies: "1.82MB"
info Disk size with transitive dependencies: "1.82MB"
info Number of shared dependencies: 1
✨ Done in 0.81s.
```
---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/facebook/react/pull/31586).
* __->__ #31586
* #31585
```
=> Found "react@0.0.0-experimental-4beb1fd8-20241118"
info Reasons this module exists
- "_project_#babel-plugin-react-compiler" depends on it
- Hoisted from "_project_#babel-plugin-react-compiler#react"
- Hoisted from "_project_#snap#react"
info Disk size without dependencies: "252KB"
info Disk size with unique dependencies: "252KB"
info Disk size with transitive dependencies: "252KB"
info Number of shared dependencies: 0
✨ Done in 0.60s.
```
```
=> Found "react-dom@0.0.0-experimental-4beb1fd8-20241118"
info Reasons this module exists
- "_project_#babel-plugin-react-compiler" depends on it
- Hoisted from "_project_#babel-plugin-react-compiler#react-dom"
- Hoisted from "_project_#snap#react-dom"
info Disk size without dependencies: "8.04MB"
info Disk size with unique dependencies: "8.17MB"
info Disk size with transitive dependencies: "8.17MB"
info Number of shared dependencies: 1
✨ Done in 0.56s.
```
---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/facebook/react/pull/31585).
* #31586
* __->__ #31585
Our e2e setup with monaco is kinda brittle since it relies on the dom.
It seems like longish text gets truncated so let's just simpify all
these test cases.
---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/facebook/react/pull/31573).
* __->__ #31573
* #31572
Since `enableRefAsProp` shipped everywhere, the ReactElement
implementation on prod puts refs on both `element.ref` and
`element.props.ref`. Here we let the `ref` case fall through so its now
available on props, matching the JSX runtime.
This PR introduces a new experimental hook `useResourceEffect`, which is
something that we're doing some very early initial tests on.
This may likely not pan out and will be removed or modified if so.
Please do not rely on it as it will break.
This lets us track separately if something was suspended on an Action
using useActionState rather than suspended on Data.
This approach feels quite bloated and it seems like we'd eventually
might want to read more information about the Promise that suspended and
the context it suspended in. As a more general reason for suspending.
The way useActionState works in combination with the prewarming is quite
unfortunate because 1) it renders blocking to update the isPending flag
whether you use it or not 2) it prewarms and suspends the useActionState
3) then it does another third render to get back into the useActionState
position again.
Now that we rely on function context exclusively, let's clean up
`HIRFunction.context` after DCE. This PR is in preparation of #31204,
which would otherwise have unnecessary declarations (of context values
that become entirely DCE'd)
'
---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/facebook/react/pull/31202).
* __->__ #31202
* #31203
* #31201
* #31200
* #31521
`JSXMemberExpression` is currently the only instruction (that I know of)
that directly references identifier lvalues without a corresponding
`LoadLocal`.
This has some side effects:
- deadcode elimination and constant propagation now reach
JSXMemberExpressions
- we can delete `LoweredFunction.dependencies` without dangling
references (previously, the only reference to JSXMemberExpression
objects in HIR was in function dependencies)
- JSXMemberExpression now is consistent with all other instructions
(e.g. has a rvalue-producing LoadLocal)
'
---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/facebook/react/pull/31201).
* #31202
* #31203
* __->__ #31201
* #31200
* #31521
Recursively visit inner function instructions to extract dependencies
instead of using `LoweredFunction.dependencies` directly.
This is currently gated by enableFunctionDependencyRewrite, which needs
to be removed before we delete `LoweredFunction.dependencies` altogether
(#31204).
Some nice side effects
- optional-chaining deps for inner functions
- full DCE and outlining for inner functions (see #31202)
- fewer extraneous instructions (see #31204)
-
---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/facebook/react/pull/31200).
* #31202
* #31203
* #31201
* __->__ #31200
* #31521
We were previously filtering out `ref.current` dependencies in
propagateScopeDependencies:checkValidDependency`. This is incorrect.
Instead, we now always take a dependency on ref values (the outer box)
as they may be reactive. Pruning is done in
pruneNonReactiveDependencies.
This PR includes a small patch to `collectReactiveIdentifier`. Prior to
this, we conservatively assumed that pruned scopes always produced
reactive declarations. This assumption fixed a bug with non-reactivity,
but some of these declarations are `useRef` calls. Now we have special
handling for this case
```js
// This often produces a pruned scope
React.useRef(1);
```
---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/facebook/react/pull/31521).
* #31202
* #31203
* #31201
* #31200
* __->__ #31521
This includes:
- `Interrupted Render`: Interrupted Renders (setState or ping at higher
priority)
- `Prewarm`: Suspended Renders outside a Suspense boundary
(RootSuspendedWithDelay/RootSuspendedAtTheShell)
- `Errored Render`: Render that errored somewhere in the tree (Fatal or
Not) (which may or may not be retried and then complete)
- `Teared Render`: Due to useSyncExternalStore not matching (which will
do another sync attempt)
Suspended Commit:
<img width="893" alt="Screenshot 2024-11-14 at 11 47 40 PM"
src="https://github.com/user-attachments/assets/b25a6a8b-a5e9-4d66-b325-57aef4bf9dad">
Errored with a second recovery attempt that also errors:
<img width="976" alt="Screenshot 2024-11-15 at 12 09 06 AM"
src="https://github.com/user-attachments/assets/9ce52cbb-b587-4f1e-8b67-e51d9073ae5b">
## Summary
This fixes a typo in the error that gets reported when Float errors
while hoisting a style tag that does not contain both `precedence` and
`href`. There was a typo in _conflict_ and the last part of the sentence
doesn't make sense. I assume it wasn't needed since the message already
suggests moving the style tag to the head manually.
It's useful to quickly see where new events are kicking off new
rendering. This uses the new "warning" color (yellow) to do that. This
is to help distinguish it from the purple (secondary color) which is
used for the commit phase which is more of a follow up and it's often
that you have several rerenders within one event which makes it hard to
tell a part where it starts and event otherwise.
For the span marking between previous render within the same event and
the next setState, I use secondary-light (light purple) since it's kind
of still part of the same sequence at that point. It's usually a spawned
render (e.g. setState in useEffect or microtask) but it can also be
sequential flushSync.
I was bothered by that the event name is the only thing that's lower
case so I prefixed it with `Event: ` like the JS traces are.
<img width="1499" alt="Screenshot 2024-11-13 at 7 15 45 PM"
src="https://github.com/user-attachments/assets/0c81c810-6b5d-4fc7-9bc0-d15b53844ade">
It might be a little confusing why our track starts earlier than the JS
one below in the "Main Thread" flamegraph which looks the same. That's
because ours is the start of the event time which is when the click
happens where as the Main Thread one is when the JS event loop gets
around to processing the event.
When you schedule a microtask from render or effect and then call
setState (or ping) from there, the "event" is the event that React
scheduled (which will be a postMessage). The event time of this new
render will be before the last render finished.
We usually clamp these but in this scenario the update doesn't happen
while a render is happening. Causing overlapping events.
Before:
<img width="1229" alt="Screenshot 2024-11-12 at 11 01 30 PM"
src="https://github.com/user-attachments/assets/9652cf3b-b358-453c-b295-1239cbb15952">
Therefore when we finalize a render we need to store the end of the last
render so when we a new update comes in later with an event time earlier
than that, we know to clamp it.
There's also a special case here where when we enter the
`RootDidNotComplete` or `RootSuspendedWithDelay` case we neither leave
the root as in progress nor commit it. Those needs to finalize too.
Really this should be modeled as a suspended track that we haven't added
yet. That's the gap between "Blocked" and "message" below.
After:
<img width="1471" alt="Screenshot 2024-11-13 at 12 31 34 AM"
src="https://github.com/user-attachments/assets/b24f994e-9055-4b10-ad29-ad9b36302ffc">
I also fixed an issue where we may log the same event name multiple
times if we're rendering more than once in the same event. In this case
I just leave a blank trace between the last commit and the next update.
I also adding ignoring of the "message" event at all in these cases when
the event is from React's scheduling itself.
Fixes a bug.
We're supposed to not log "Waiting for Paint" if the passive effect
phase was forced since we weren't really waiting until the paint.
Instead we just log an empty string when we force it to still ensure
continuity.
We should always log the passive phase. This check was in the wrong
place.
In order to make use of the compiler in stable releases (eg React 19 RC,
canary), we need to export the compiler runtime in the stable channel as
well.
## Summary
`@rollup/plugin-typescript` emits a warning while building, hinting that
`outputToFilesystem` defaults to true.
Although "noEmit" is set to `true` for the tsconfig, rollup writes a
`dist/.tsbuildinfo`. That file is then also shipped inside the npm
module and doesn't offer any benefit for library consumers. Setting this
option to false results in the file not being written and thus omitted
from the npm module.
## How did you test this change?
`dist/.tsbuildinfo` is not emitted any more.
Previously we were showing Components inside each lane track but that
meant that as soon as you expanded a lane you couldn't see the other
line so you couldn't get an overview over how well things were
scheduled.
This instead moves all the Components into a single top-level track and
renames the previous one to a "Scheduler" track group.
<img width="1352" alt="Screenshot 2024-11-12 at 8 26 05 PM"
src="https://github.com/user-attachments/assets/590bc6d3-3540-4ee4-b474-5d733b8d8d8d">
That way you can get an overview over what React is working on first and
then right below see which Component is being worked on.
Ideally the "Scheduler" track would be always expanded since each Track
is always just a single row. Now you have to expand each lane to see the
labels but then you're wasting a lot of vertical real estate. There's
currently no option to create this with the Chrome performance.measure
extensions.
<img width="1277" alt="Screenshot 2024-11-12 at 8 26 16 PM"
src="https://github.com/user-attachments/assets/4fc39e35-10ec-4452-ad32-c1c2e6b5e1a8">
In preparation for the next RC, I set this feature flag to true
everywhere. I did not delete the feature flag yet, in case there are yet
more bugs to be discovered.
I also didn't remove the dynamic feature flag from the Meta builds; I'll
let the Meta folks handle that.
Our CI workflows generally cache `**/node_modules` (note the glob, it
caches all transitive node_module directories) to speed up startup for
new jobs that don't change any dependencies. However it seems like one
of our caches got into a weird state (not sure how it happened) where
the `build` directory (used in various other scripts as the directory
for compiled React packages) would contain a `node_modules` directory as
well. This made sizebot size change messages very big since it would try
to compare every single file in `build/node_modules`.
The fix is to ensure we always clean the `build` directory before doing
anything with it. We can also delete that one problematic cache but this
PR is a little more resilient to other weird behavior with that
directory.
This provides less context but skips a lot of noise.
Previously we were including parent components to provide context about
what is rendering but this turns out to be:
1) Very expensive due to the overhead of `performance.measure()` while
profiling.
2) Unactionable noise in the profile that hurt more than it added in
real apps with large trees.
This approach instead just add performance.measure calls for each
component that was marked as PerformedWork (which was used for this
purpose by React Profiler) or had any Effects.
Not everything gets marked with PerformedWork though. E.g. DOM nodes do
not but they can have significant render times since creating them takes
time. We might consider including them if a self-time threshold is met.
Because there is little to no context about the component anymore it
becomes really essential to get a feature from Chrome DevTools that can
link to something with more context like React DevTools.
This reverts commit d3bf32a95806b6d583ef041b8d83781cd686cfd8 which was
part of #30983
When you have very deep trees this trick can cause the top levels to
skew way too much from the real numbers. Creating unbalanced trees.
The bug should have been fixed in Chrome Canary now so that entries
added later are sorted to go first which should've addressed this issue.
## Summary
We have been getting unhandled `TypeError: Cannot convert object to
primitive value` errors in development that only occur when using
devtools. I tracked it down to `console.error()` calls coming from
Apollo Client where one of the arguments is an object without a
prototype (created with `Object.create(null)`). This causes
`formatConsoleArgumentsToSingleString()` in React's devtools to error as
the function does not defend against `String()` throwing an error.
My attempted fix is to introduce a `safeToString` function (naming
suggestions appreciated) which expects `String()` to throw on certain
object and in that case falls back to returning `[object Object]`, which
is what `String({})` would return.
## How did you test this change?
Added a new unit test.
This readme documents React Server Components from `react-server`
package enough to get an implementer started. It's not comprehensive but
it's a beginning point and crucially adds documentation for the
`prerender` API for Flight.
We've previously failed to land this change due to some internal apps
seeing infinite render loops due to external store state updates during
render. It turns out that since the `renderWasConcurrent` var was moved
into the do block, the sync render triggered from the external store
check was stuck with a `RootSuspended` `exitStatus`. So this is not
unique to sibling prerendering but more generally related to how we
handle update to a sync external store during render.
We've tested this build against local repros which now render without
crashes. We will try to add a unit test to cover the scenario as well.
---------
Co-authored-by: Andrew Clark <git@andrewclark.io>
Co-authored-by: Rick Hanlon <rickhanlonii@fb.com>
## Summary
I'm working to get the main `react-native` package parsable by modern
Flow tooling (both `flow-bundler`, `flow-api-translator`), and one
blocker is legacy `module.exports` syntax. This diff updates files which
are [synced to
`react-native`](https://github.com/facebook/react-native/tree/main/packages/react-native/Libraries/Renderer/shims)
from this repo.
## How did you test this change?
Files were pasted into `react-native-github` under fbsource, where Flow
validates ✅.
Previously, we bailed out on outlining jsx that had children that were
not part of the outlined jsx.
Now, we add support for children by treating as attributes.
Previously, we would skip outlining jsx expressions that had duplicate
jsx attributes as we would not rename them causing incorrect
compilation.
In this PR, we add outlining support for duplicate jsx attributes by
renaming them.
Previously, we'd directly store the original attributes from the jsx
expressions. But this isn't enough as we want to rename duplicate
attributes.
This PR refactors the prop collection logic to store both the original
and new names for jsx attributes in the newly outlined jsx expression.
For now, both the new and old names are the same. In the future, they
will be different when we add support for outlining expressions with
duplicate attribute names.
Backs out the 2 related commits:
-
f8f6e1a21a
-
6c0f37f94b
Since I only realized when syncing that we need the version of `react`
and the legacy renderer to match.
While I investigate if there's anything we can do to work around that
while preserving the legacy renderer, this unblocks the sync.
Recursively collect identifier / property loads and optional chains from
inner functions. This PR is in preparation for #31200
Previously, we only did this in `collectHoistablePropertyLoads` to
understand hoistable property loads from inner functions.
1. collectTemporariesSidemap
2. collectOptionalChainSidemap
3. collectHoistablePropertyLoads
- ^ this recursively calls `collectTemporariesSidemap`,
`collectOptionalChainSidemap`, and `collectOptionalChainSidemap` on
inner functions
4. collectDependencies
Now, we have
1. collectTemporariesSidemap
- recursively record identifiers in inner functions. Note that we track
all temporaries in the same map as `IdentifierIds` are currently unique
across functions
2. collectOptionalChainSidemap
- recursively records optional chain sidemaps in inner functions
3. collectHoistablePropertyLoads
- (unchanged, except to remove recursive collection of temporaries)
4. collectDependencies
- unchanged: to be modified to recursively collect dependencies in next
PR
'
---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/facebook/react/pull/31346).
* #31202
* #31203
* #31201
* #31200
* __->__ #31346
* #31199
`enablePropagateScopeDepsHIR` is now used extensively in Meta. This has
been tested for over two weeks in our e2e tests and production.
The rest of this stack deletes `LoweredFunction.dependencies`, which the
non-hir version of `PropagateScopeDeps` depends on. To avoid a more
forked HIR (non-hir with dependencies and hir with no dependencies),
let's go ahead and clean up the non-hir version of
PropagateScopeDepsHIR.
Note that all fixture changes in this PR were previously reviewed when
they were copied to `propagate-scope-deps-hir-fork`. Will clean up /
merge these duplicate fixtures in a later PR
'
---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/facebook/react/pull/31199).
* #31202
* #31203
* #31201
* #31200
* #31346
* __->__ #31199
All dependencies and declarations of a reactive scope can be reordered
to scope start/end. i.e. generated code does not depend on conditional
short-circuiting logic as dependencies are inferred to have no side
effects.
Sorting these by name helps us get higher signal compilation snapshot
diffs when upgrading the compiler and testing PRs
Move environment config parsing for `inlineJsxTransform`,
`lowerContextAccess`, and some dev-only options out of snap (test
fixture). These should now be available for playground via
`@inlineJsxTransform` and `lowerContextAccess`.
Other small change:
Changed zod fields from `nullish()` -> `nullable().default(null)`.
[`nullish`](https://zod.dev/?id=nullish) fields accept `null |
undefined` and default to `undefined`. We don't distinguish between null
and undefined for any of these options, so let's only accept null +
default to null. This also makes EnvironmentConfig in the playground
more accurate. Previously, some fields just didn't show up as
`prettyFormat({field: undefined})` does not print `field`.
We were bailing out on complex computed-key syntax (prior to #31344) as
we assumed that this caused bugs (due to inferring computed key rvalues
to have `freeze` effects).
This fixture shows that this bailout is unrelated to the underlying bug
`PropertyPathRegistry` is responsible for uniqueing identifier and
property paths. This is necessary for the hoistability CFG merging logic
which takes unions and intersections of these nodes to determine a basic
block's hoistable reads, as a function of its neighbors. We also depend
on this to merge optional chained and non-optional chained property
paths
This fixes a small bug in #31066 in which we create a new registry for
nested functions. Now, we use the same registry for a component / hook
and all its inner functions
'
---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/facebook/react/pull/31345).
* #31204
* #31202
* #31203
* #31201
* #31200
* #31346
* #31199
* #31431
* __->__ #31345
* #31197
We don't actually want the source mapped version of `.stack` from errors
because that would cause us to not be able to associate it with a source
map in the UIs that need it. The strategy in browsers is more correct
where the display is responsible for source maps.
That's why we disable any custom `prepareStackTrace` like the ones added
by `source-map`. We reset it to `undefined`.
However, when running node with `--enable-source-maps` the default for
`prepareStackTrace` which is a V8 feature (but may exist elsewhere too
like Bun) is a source mapped version of the stack. In those environments
we need to reset it to a default implementation that doesn't apply
source maps.
We already did this in Flight using the `ReactFlightStackConfigV8.js`
config. However, we need this more generally in the
`shared/ReactComponentStackFrame` implementation.
We could always set it to the default implementation instead of
`undefined` but that's unnecessary code in browser builds and it might
lead to slightly different results. For safety and code size, this PR
does it with a fork instead.
All builds specific to `node` or `edge` (or `markup` which is a server
feature) gets the default implementation where as everything else (e.g.
browsers) get `undefined` since it's expected that this is not source
mapped. We don't have to do anything about the equivalent in React
DevTools since React DevTools doesn't run on the server.
JSX inlining is a prod-only optimization. We want to enforce this while
maintaining the same compiler output in DEV and PROD.
Here we add a conditional to the transform that only replaces JSX with
object literals outside of DEV. Then a later build step can handle DCE
based on the value of `__DEV__`
## Summary
While fixing ref lifecycles in hidden subtrees in
https://github.com/facebook/react/pull/31379, @rickhanlonii noticed that
we could also add more unit tests for other types of tags to prevent
future regressions during code refactors.
This PR adds more unit tests in the same vein as those added in
https://github.com/facebook/react/pull/31379.
## How did you test this change?
Verified unit tests pass:
```
$ yarn
$ yarn test ReactFreshIntegration-test.js
```
Reverts facebook/react#31403 to reenable lazy context propagation
The disabling was to produce a build that could help track down whether
this flag is causing a possibly related bug in transitions but we don't
intend to disable it just fix forward once we figure out what the
problem is
disables lazy context propagation in oss to help determine if it is
causing bugs in startTransition. Will reenable after cutting a canary
release with this flag disabled
When we serialize debug info we should never error even though we don't
currently support everything being serialized. Since it's non-essential
dev information.
We already handle errors in the replacer but not when errors happen in
the JSON algorithm itself - such as cyclic errors.
We should ideally support cyclic objects but regardless we should
gracefully handle the errors.
## Summary
We're seeing certain situations in React Native development where ref
callbacks in `<Activity mode="hidden">` are sometimes invoked exactly
once with `null` without ever being called with a "current" value.
This violates the contract for refs because refs are expected to always
attach before detach (and to always eventually detach after attach).
This is *particularly* bad for refs that return cleanup functions,
because refs that return cleanup functions expect to never be invoked
with `null`. This bug causes such refs to be invoked with `null`
(because since `safelyAttachRef` was never called, `safelyDetachRef`
thinks the ref does not return a cleanup function and invokes it with
`null`).
This fix makes use of `offscreenSubtreeWasHidden` in
`commitDeletionEffectsOnFiber`, similar to how
ec52a5698e
did this for `commitDeletionEffectsOnFiber`.
## How did you test this change?
We were able to isolate the repro steps to isolate the React Native
experimental changes. However, the repro steps depend on Fast Refresh.
```
function callbackRef(current) {
// Called once with `current` as null, upon triggering Fast Refresh.
}
<Activity mode="hidden">
<View ref={callbackRef} />;
</Activity>
```
Ideally, we would have a unit test that verifies this behavior without
Fast Refresh. (We have evidence that this bug occurs without Fast
Refresh in real product implementations. However, we have not
successfully deduced the root cause, yet.)
This PR currently includes a unit test that reproduces the Fast Refresh
scenario, which is also demonstrated in this CodeSandbox:
https://codesandbox.io/p/sandbox/hungry-darkness-33wxy7
Verified unit tests pass:
```
$ yarn
$ yarn test
# Run with `-r=www-classic` for `enableScopeAPI` tests.
$ yarn test -r=www-classic
```
Verified on the internal React Native development branch that the bug no
longer repros.
---------
Co-authored-by: Rick Hanlon <rickhanlonii@fb.com>
When resolving import specifiers from the react namespace (`import
{imported as local} from 'react'`), we were previously only checking if
the `imported` identifier was a hook if we didn't already have its
definition in the global registry. We also need to check if `local` is a
hook in the case of aliasing since there may be hook-like APIs in react
that don't start with `use` (eg they are experimental or unstable).
---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/facebook/react/pull/31384).
* #31385
* __->__ #31384
* #31383
This PR loosens the restriction on the types of computed properties we
can handle.
Previously, we would disallow anything that is not an identifier because
non-identifiers could be mutating. But member expressions are not
mutating so we can treat them similar to identifiers.
This reverts commit 6c4bbc7832.
It looked like the bug we found on the original land was related to
broken product code. But through landing #31268 we found additional bugs
internally. Since disabling the feature flag does not fix the bugs, we
have to revert again to unblock the sync. We can continue to debug with
our internal build.
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## Summary
<!--
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does the pull request solve?
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The recent blog post and
[documentation](https://react.dev/learn/react-compiler#using-react-compiler-with-react-17-or-18)
say that `react-compiler-runtime` supports React 17, yet it currently
requires React 18 or 19 as a peer dependency, making it unusable for
installing on a project still using React 17.
## How did you test this change?
<!--
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Manually installing the package on a React 17 codebase.
---------
Co-authored-by: lauren <poteto@users.noreply.github.com>
When parsing stacks from third parties they may include invalid url
characters. So we need to encode them. Since these are expected to be
urls though we use just encodeURI instead of encodeURIComponent.
Normally we filter out stack frames with missing `filename` because they
can be noisy and not ignore listed. However, it's up to the
filterStackFrame function to determine whether to do it. This lets us
match `<anonymous>` stack frames in V8 parsing (they don't have line
numbers).
When a React Server Consumer Manifest does not include an entry for a
client reference ID, we must not try to look up the export name (or
`'*'`) for the client reference. Otherwise this will fail with
`TypeError: Cannot read properties of undefined (reading '...')` instead
of the custom error we intended to throw.
## Summary
This fixes a minor nit I have about the `react-compiler-runtime` package
in that the published code is minified. I assume most consumers will
minify their own bundles so there's no real advantage to minifying it as
part of the build.
For my purposes it makes it more difficult to read the code, use
`patch-package` (if needed), or diff two versions without referencing
the source code on github or mapping it back to original source using
the source maps.
## How did you test this change?
I ran the build locally and looked at the result but did not run the
code. It's a lot more readable except for the commonjs
compatibility-related stuff that Rollup inserts.
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## Summary
<!--
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Currently, `react-hooks/rules-of-hooks` does not support `do/while`
loops - I've also reported this in
https://github.com/facebook/react/issues/28713.
This PR takes a stab at adding support for `do/while` by following the
same logic we already have for detecting `while` loops.
After this PR, any hooks called inside a `do/while` loop will be
considered invalid.
We're also adding some unit tests to confirm that the behavior is
working as expected.
Fixes#28713.
## How did you test this change?
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I've added unit tests that cover the case and verified that they pass by
running:
```
yarn test packages/eslint-plugin-react-hooks/__tests__/ESLintRulesOfHooks-test.js --watch
```
I've also verified that the rest of the tests continue to pass by
running:
```
yarn test
```
and
```
yarn test --prod
```
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## Summary
Since the Babel plugin is bundled into a single file (except for
`@babel/types`
45804af18d/compiler/packages/babel-plugin-react-compiler/rollup.config.js (L18))
we can move these deps to `devDependencies`.
Main motivation is e.g. not installing ancient version of
`pretty-format` (asked in https://github.com/facebook/react/issues/29062
without getting a reason, but if consumers can just skip the deps
entirely that's even better).
<!--
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does the pull request solve?
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## How did you test this change?
I tested by installing the plugin into an empty project, deleting
everything in `node_modules` _except_ for `babel-plugin-react-compiler`
and doing `require('babel-plugin-react-compiler')`. It still worked
fine, so it should work in other cases as well 😀
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TestName` is helpful in development.
5. Run `yarn test --prod` to test in the production environment. It
supports the same options as `yarn test`.
6. If you need a debugger, run `yarn test --debug --watch TestName`,
open `chrome://inspect`, and press "Inspect".
7. Format your code with
[prettier](https://github.com/prettier/prettier) (`yarn prettier`).
8. Make sure your code lints (`yarn lint`). Tip: `yarn linc` to only
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10. If you haven't already, complete the CLA.
Learn more about contributing:
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-->
## Summary
In order to adopt react 19's ref-as-prop model, Flow needs to eliminate
all the places where they are treated differently.
`React.AbstractComponent` is the worst example of this, and we need to
eliminate it.
This PR eliminates them from the react repo, and only keeps the one that
has 1 argument of props.
## How did you test this change?
yarn flow
When we added `renderToReadableStream` we added the `allReady` helper to
make it easier to do SSG rendering but it's kind of awkward to wire up
that way. Since we're also discouraging `renderToString` in React 19 the
cliff is kind of awkward. ([As noted by
Docusaurus.](https://github.com/facebook/react/pull/24752#issuecomment-2178309299))
The idea of the `react-dom/static` `prerender` API was that this would
be the replacement for SSG rendering. Awkwardly this entry point
actually already exists in stable but it has only `undefined` exports.
Since then we've also added other useful heuristics into the `prerender`
branch that makes this really the favored and easiest to use API for the
prerender (SSG/ISR) use case.
`prerender` is also used for Partial Prerendering but that part is still
experimental.
However, we can expose only the `prerender` API on `react-dom/static`
without it returning the `postponeState`. Instead the stream is on
`prelude`. The naming is a bit awkward if you don't consider resuming
but it's the same thing.
It's really just `renderToReadable` stream with automatic `allReady` and
better heuristics for prerendering.
Stacked on #31299.
We already have an option for resolving Client References to other
Client References when consuming an RSC payload on the server.
This lets you resolve Server References on the consuming side when the
environment where you're consuming the RSC payload also has access to
those Server References. Basically they becomes like Client References
for this consumer but for another consumer they wouldn't be.
I happened to notice some jobs on main get canceled if another PR landed
before the prior commit on main had finished running CI. This is not
great for difftrain because the commit artifacts job relies on the CI
jobs on main finishing before it triggers. This would lead to commits
being skipped on DiffTrain which is not great for provenance since we
want it to be a 1:1 sync.
---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/facebook/react/pull/31296).
* #31297
* __->__ #31296
InlineJSXTransform wasn't traversing into function expressions or object
methods, so any JSX inside such functions wouldn't have gotten inlined.
This PR updates to traverse nested functions to transform all JSX within
a hook or component.
Note that this still doesn't transform JSX outside of components or
hooks, ie in standalone render helpers.
This was previously blocked because the playground was a part of the
compiler's yarn workspace and there was some funky hoisting going on.
Now that we are decoupled we can upgrade to Next 15, which hopefully
should improve build times.
---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/facebook/react/pull/31291).
* #31293
* #31292
* __->__ #31291
It turns out npm sets the latest tag by default so simply removing it
didn't change the previous behavior.
The `latest` tag is typically used for stable release versions, and
other tags for unstable versions such as prereleases. Since the compiler
is still in prerelease, let's set the latest tag only for
non-experimental releases to help signal which version is the safest to
try out.
---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/facebook/react/pull/31288).
* #31289
* __->__ #31288
Currently, the react compiler can not compile within callbacks which can
potentially cause over rendering. Consider this example:
```jsx
function Component(countries, onDelete) {
const name = useFoo();
return countries.map(() => {
return (
<Foo>
<Bar name={name}/>
<Baz onclick={onDelete} />
</Foo>
);
});
}
```
In this case, there's no memoization of the nested jsx elements. But
instead if we were to manually refactor the nested jsx into separate
component like this:
```jsx
function Component(countries, onDelete) {
const name = useFoo();
return countries.map(() => {
return <Temp name={name} onDelete={onDelete} />;
});
}
function Temp({ name, onDelete }) {
return (
<Foo>
<Bar name={name} />
<Baz onclick={onDelete} />
</Foo>
);
}
```
The compiler can now optimise both these components:
```jsx
function Component(countries, onDelete) {
const $ = _c(4);
const name = useFoo();
let t0;
if ($[0] !== name || $[1] !== onDelete || $[2] !== countries) {
t0 = countries.map(() => <Temp name={name} onDelete={onDelete} />);
$[0] = name;
$[1] = onDelete;
$[2] = countries;
$[3] = t0;
} else {
t0 = $[3];
}
return t0;
}
function Temp(t0) {
const $ = _c(7);
const { name, onDelete } = t0;
let t1;
if ($[0] !== name) {
t1 = <Bar name={name} />;
$[0] = name;
$[1] = t1;
} else {
t1 = $[1];
}
let t2;
if ($[2] !== onDelete) {
t2 = <Baz onclick={onDelete} />;
$[2] = onDelete;
$[3] = t2;
} else {
t2 = $[3];
}
let t3;
if ($[4] !== t1 || $[5] !== t2) {
t3 = (
<Foo>
{t1}
{t2}
</Foo>
);
$[4] = t1;
$[5] = t2;
$[6] = t3;
} else {
t3 = $[6];
}
return t3;
}
```
Now, when `countries` is updated by adding one single value, only the
newly added value is re-rendered and not the entire list. Rather than
having to do this manually, this PR teaches the react compiler to do
this transformation.
This PR adds a new pass (`OutlineJsx`) to capture nested jsx statements
and outline them in a separate component. This newly outlined component
can then by memoized by the compiler, giving us more fine grained
rendering.
Adds tests for Compiler integration.
This includes:
- Tests against Compiler from source.
- Versioned (18.2 - <19) tests against Compiler from npm.
For tests against React 18.2, I had to download `react-compiler-runtime`
from npm and put it to `react/compiler-runtime.js`.
## Summary
The React Native Renderer exports a
`__SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED` property with a
single method that has no remaining call sites:
`computeComponentStackForErrorReporting`
This PR cleans up this unused export.
## How did you test this change?
```
$ yarn
$ yarn flow fabric
$ yarn test
```
This was gated behind `enableOwnerStacks` since they share some code
paths but it's really part of `enableServerComponentLogs`.
This just includes the server-side regular stack on Error/replayed logs
but doesn't use console.createTask and doesn't include owner stacks.
Follows https://github.com/facebook/react/pull/31238
___
This is a partial re-land of
https://github.com/facebook/react/pull/31056. We saw breakages surface
after the original land and had to revert. Now that they've been fixed,
let's try this again. This time we'll split up the commits to give us
more control of testing and rollout internally.
Original PR: https://github.com/facebook/react/pull/31056
Original Commit:
4c71025d8d
Revert PR: https://github.com/facebook/react/pull/31080
Commit description:
> When a synchronous update suspends, and we prerender the siblings, the
prerendering should be non-blocking so that we can immediately restart
once the data arrives.
>
> This happens automatically when there's a Suspense boundary, because
we immediately commit the boundary and then proceed to a Retry render,
which are always concurrent. When there's not a Suspense boundary, there
is no Retry, so we need to take care to switch from the synchronous work
loop to the concurrent one, to enable time slicing.
Co-authored-by: Andrew Clark <git@andrewclark.io>
In #31140 we switched over the uMC polyfill to use memo instead of state
since memo would FastRefresh properly. However this busted devtools'
badging of compiled components; this PR fixes it.
TODO: tests
Co-authored-by: Ruslan Lesiutin <rdlesyutin@gmail.com>
---------
Co-authored-by: Ruslan Lesiutin <rdlesyutin@gmail.com>
Fixes tests against React 18 after
https://github.com/facebook/react/pull/31154:
- Set `supportsTimeline` to true for `Store`.
- Execute `store.profilerStore.startProfiling` after `legacyRender`
import, because this is where `react-dom` is imported and renderer is
registered. We don't yet propagate `isProfiling` flag to newly
registered renderers, when profiling already started see:
d5bba18b5d/packages/react-devtools-shared/src/hook.js (L203-L204)
Summary:
With the previous PR we no longer need to mark identifiers as reactive in contexts where we don't have places. We already deleted most uses of markReactiveId; the last case was to track identifiers through loadlocals etc -- but we already use a disjoint alias map that accounts for loadlocals when setting reactivity.
ghstack-source-id: 69ce0a78b0
Pull Request resolved: https://github.com/facebook/react/pull/31178
Summary:
The official guidance for useRef notes an exception to the rule that refs cannot be accessed during render: to avoid recreating the ref's contents, you can test that the ref is uninitialized and then initialize it using an if statement:
```
if (ref.current == null) {
ref.current = SomeExpensiveOperation()
}
```
The compiler didn't recognize this exception, however, leading to code that obeyed all the official guidance for refs being rejected by the compiler. This PR fixes that, by extending the ref validation machinery with an awareness of guard operations that allow lazy initialization. We now understand `== null` and similar operations, when applied to a ref and consumed by an if terminal, as marking the consequent of the if as a block in which the ref can be safely written to. In order to do so we need to create a notion of ref ids, which link different usages of the same ref via both the ref and the ref value.
ghstack-source-id: d2729274f351e1eb0268f28f629fa4c2568ebc4d
Pull Request resolved: https://github.com/facebook/react/pull/31188
Bumps [micromatch](https://github.com/micromatch/micromatch) from 4.0.5
to 4.0.8.
<details>
<summary>Release notes</summary>
<p><em>Sourced from <a
href="https://github.com/micromatch/micromatch/releases">micromatch's
releases</a>.</em></p>
<blockquote>
<h2>4.0.8</h2>
<p>Ultimate release that fixes both CVE-2024-4067 and CVE-2024-4068. We
consider the issues low-priority, so even if you see automated scanners
saying otherwise, don't be scared.</p>
</blockquote>
</details>
<details>
<summary>Changelog</summary>
<p><em>Sourced from <a
href="https://github.com/micromatch/micromatch/blob/master/CHANGELOG.md">micromatch's
changelog</a>.</em></p>
<blockquote>
<h2>[4.0.8] - 2024-08-22</h2>
<ul>
<li>backported CVE-2024-4067 fix (from v4.0.6) over to 4.x branch</li>
</ul>
<h2>[4.0.7] - 2024-05-22</h2>
<ul>
<li>this is basically v4.0.5, with some README updates</li>
<li><strong>it is vulnerable to CVE-2024-4067</strong></li>
<li>Updated braces to v3.0.3 to avoid CVE-2024-4068</li>
<li>does NOT break API compatibility</li>
</ul>
<h2>[4.0.6] - 2024-05-21</h2>
<ul>
<li>Added <code>hasBraces</code> to check if a pattern contains
braces.</li>
<li>Fixes CVE-2024-4067</li>
<li><strong>BREAKS API COMPATIBILITY</strong></li>
<li>Should be labeled as a major release, but it's not.</li>
</ul>
</blockquote>
</details>
<details>
<summary>Commits</summary>
<ul>
<li><a
href="8bd704ec0d"><code>8bd704e</code></a>
4.0.8</li>
<li><a
href="a0e68416a4"><code>a0e6841</code></a>
run verb to generate README documentation</li>
<li><a
href="4ec288484f"><code>4ec2884</code></a>
Merge branch 'v4' into hauserkristof-feature/v4.0.8</li>
<li><a
href="03aa805217"><code>03aa805</code></a>
Merge pull request <a
href="https://redirect.github.com/micromatch/micromatch/issues/266">#266</a>
from hauserkristof/feature/v4.0.8</li>
<li><a
href="814f5f70ef"><code>814f5f7</code></a>
lint</li>
<li><a
href="67fcce6a10"><code>67fcce6</code></a>
fix: CHANGELOG about braces & CVE-2024-4068, v4.0.5</li>
<li><a
href="113f2e3fa7"><code>113f2e3</code></a>
fix: CVE numbers in CHANGELOG</li>
<li><a
href="d9dbd9a266"><code>d9dbd9a</code></a>
feat: updated CHANGELOG</li>
<li><a
href="2ab13157f4"><code>2ab1315</code></a>
fix: use actions/setup-node@v4</li>
<li><a
href="1406ea38f3"><code>1406ea3</code></a>
feat: rework test to work on macos with node 10,12 and 14</li>
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Bumps [json5](https://github.com/json5/json5) from 2.2.1 to 2.2.3.
<details>
<summary>Release notes</summary>
<p><em>Sourced from <a
href="https://github.com/json5/json5/releases">json5's
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<blockquote>
<h2>v2.2.3</h2>
<ul>
<li>Fix: json5@2.2.3 is now the 'latest' release according to npm
instead of v1.0.2. (<a
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<h2>v2.2.2</h2>
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<li>Fix: Properties with the name <code>__proto__</code> are added to
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(<a href="https://redirect.github.com/json5/json5/issues/199">#199</a>)
This also fixes a prototype pollution vulnerability reported by
Jonathan Gregson! (<a
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href="https://github.com/json5/json5/compare/v2.2.1...v2.2.2">diff</a>]</h3>
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objects and arrays.
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Summary:
The fact that phis are identifiers rather than places is unfortunate in a few cases. In some later analyses, we might wish to know whether a phi is reactive, but we don't have an easy way to do that currently.
Most of the changes here is just replacing phi.id with phi.place.identifier and such. Interesting bits are EnterSSA (several functions now take places rather than identifiers, and InferReactivePlaces now needs to mark places as reactive explicitly.
ghstack-source-id: 5f4fb396cd86b421008c37832a5735ac40f8806e
Pull Request resolved: https://github.com/facebook/react/pull/31171
When aborting we emit chunks for each pending task. However there was a
bug where a thenable could also reject before we could flush and we end
up with an extra chunk throwing off the pendingChunks bookeeping. When a
task is retried we skip it if is is not in PENDING status because we
understand it was completed some other way. We need to replciate this
for the reject pathway on serialized thenables since aborting if
effectively completing all pending tasks and not something we need to
continue to do once the thenable rejects later.
We can't make a special getter to mark the boundary of deep
serialization (which can be used for lazy loading in the future) when
the parent object is a special object that we parse with
getOutlinedModel. Such as Map/Set and JSX.
This marks the objects that are direct children of those as not possible
to limit.
I don't love this solution since ideally it would maybe be more local to
the serialization of a specific object.
It also means that very deep trees of only Map/Set never get cut off.
Maybe we should instead override the `get()` and enumeration methods on
these instead somehow.
It's important to have it be a getter though because that's the
mechanism that lets us lazy-load more depth in the future.
renderModelDesctructive can sometimes be called direclty on Date values.
When this happens we don't first call toJSON on the Date value so we
need to explicitly handle the case where where the rendered value is a
Date instance as well. This change updates renderModelDesctructive to
account for sometimes receiving Date instances directly.
Stacked on https://github.com/facebook/react/pull/31132. See last
commit.
There are 2 issues:
1. We've been recording timeline events, even if Timeline Profiler was
not supported by the Host. We've been doing this for React Native, for
example, which would significantly regress perf of recording a profiling
session, but we were not even using this data.
2. Currently, we are generating component stack for every state update
event. This is extremely expensive, and we should not be doing this.
We can't currently fix the second one, because we would still need to
generate all these stacks, and this would still take quite a lot of
time. As of right now, we can't generate a component stack lazily
without relying on the fact that reference to the Fiber is not stale.
With `enableOwnerStacks` we could populate component stacks in some
collection, which would be cached at the Backend, and then returned only
once Frontend asks for it. This approach also eliminates the need for
keeping a reference to a Fiber.
Stacked on https://github.com/facebook/react/pull/31131. See last
commit.
This is a clean-up and a pre-requisite for next changes:
1. `ReloadAndProfileConfig` is now split into boolean value and settings
object. This is mainly because I will add one more setting soon, and
also because settings might be persisted for a longer time than the flag
which signals if the Backend was reloaded for profiling. Ideally, this
settings should probably be moved to the global Hook object, same as we
did for console patching.
2. Host is now responsible for reseting the cached values, Backend will
execute provided `onReloadAndProfileFlagsReset` callback.
Based on https://github.com/facebook/react/pull/31049, credits to
@EdmondChuiHW.
What is happening here:
1. Once Agent is destroyed, unsubscribe own listeners and bridge
listeners.
2. [Browser extension only] Once Agent is destroyed, unsubscribe
listeners from BackendManager.
3. [Browser extension only] I've discovered that `backendManager.js`
content script can get injected multiple times by the browser. When
Frontend is initializing, it will create Store first, and then execute a
content script for bootstraping backend manager. If Frontend was
destroyed somewhere between these 2 steps, Backend won't be notified,
because it is not initialized yet, so it will not unsubscribe listeners
correctly. We might end up duplicating listeners, and the next time
Frontend is launched, it will report an issues "Cannot add / remove node
...", because same operations are emitted twice.
To reproduce 3 you can do the following:
1. Click reload-to-profile
2. Right after when both app and Chrome DevTools panel are reloaded,
close Chrome DevTools.
3. Open Chrome DevTools again, open Profiler panel and observe "Cannot
add / remove node ..." error in the UI.
We can't wait for a response from Backend, because it might take some
time to actually finish profiling.
We should keep a flag on the frontend side, so user can quickly see the
feedback in the UI.
Updates the compiler to always import from `react-compiler-runtime` by
default. The runtime then decides whether to use the official or
userspace implementation of useMemoCache.
In order to support using the compiler on versions of React prior to 19,
we need the ability to statically import `c` (aka useMemoCache) or
fallback to a polyfill supplied by `react-compiler-runtime` (note: this
is a separate npm package, not to be confused with
`react/compiler-runtime`, which is currently a part of react).
To do this we first need to re-export `useMemoCache` under the top level
React namespace again, which is additive and thus non-breaking. Doing so
allows `react-compiler-runtime` to statically either re-export
`React.__COMPILER_RUNTIME.c` or supply a polyfill, without the need for
a dynamic import which is finicky to support due to returning a promise.
In later PRs I will remove `react/compiler-runtime` and update the
compiler to emit imports to `react-compiler-runtime` instead.
When we added support for Reanimated, we didn't distinguish between true
globals (i.e. identifiers with no static resolutions), module types, and
imports #29188. For the past 3-4 months, Reanimated imports were not
being matched to the correct hook / function shape we match globals and
module imports against two different registries.
This PR fixes our support for Reanimated library functions imported
under `react-native-reanimated`. See test fixtures for details
Stack from [ghstack](https://github.com/ezyang/ghstack) (oldest at
bottom):
* __->__ #31066
* #31032
Prior to this PR, we consider all of a nested function's accessed paths
as 'hoistable' (to the basic block in which the function was defined).
Now, we traverse nested functions and find all paths hoistable to their
*entry block*.
Note that this only replaces the *hoisting* part of function
declarations, not dependencies. This realistically only affects optional
chains within functions, which always get truncated to its inner
non-optional path (see
[todo-infer-function-uncond-optionals-hoisted.tsx](576f3c0aa8/compiler/packages/babel-plugin-react-compiler/src/__tests__/fixtures/compiler/propagate-scope-deps-hir-fork/reduce-reactive-deps/todo-infer-function-uncond-optionals-hoisted.tsx))
See newly added test fixtures for details
Update: Note that toggling `enableTreatFunctionDepsAsConditional` makes
a non-trivial impact on granularity of inferred deps (i.e. we find that
function declarations uniquely identify some paths as hoistable).
Snapshot comparison of internal code shows ~2.5% of files get worse
dependencies ([internal
link](https://www.internalfb.com/phabricator/paste/view/P1625792186))
Stack from [ghstack](https://github.com/ezyang/ghstack) (oldest at
bottom):
* #31066
* __->__ #31032
Prior to this PR, we check whether the property load source (e.g. the
evaluation of `<base>` in `<base>.property`) is mutable + scoped to
determine whether the property load itself is eligible for hoisting.
This changes to check the base identifier of the load.
- This is needed for the next PR #31066. We want to evaluate whether the
base identifier is mutable within the context of the *outermost
function*. This is because all LoadLocals and PropertyLoads within a
nested function declaration have mutable-ranges within the context of
the function, but the base identifier is a context variable.
- A side effect is that we no longer infer loads from props / other
function arguments as mutable in edge cases (e.g. props escaping out of
try-blocks or being assigned to context variables)
Adds HIR version of `PropagateScopeDeps` to handle optional chaining.
Internally, this improves memoization on ~4% of compiled files (internal links: [1](https://www.internalfb.com/intern/paste/P1610406497/))
Summarizing the changes in this PR.
1. `CollectOptionalChainDependencies` recursively traverses optional blocks down to the base. From the base, we build up a set of `baseIdentifier.propertyA?.propertyB` mappings.
The tricky bit here is that optional blocks sometimes reference other optional blocks that are *not* part of the same chain e.g. a(c?.d)?.d. See code + comments in `traverseOptionalBlock` for how we avoid concatenating unrelated blocks.
2. Adding optional chains into non-null object calculation.
(Note that marking `a?.b` as 'non-null' means that `a?.b.c` is safe to evaluate, *not* `(a?.b).c`. Happy to rename this / reword comments accordingly if there's a better term)
This pass is split into two stages. (1) collecting non-null objects by block and (2) propagating non-null objects across blocks. The only significant change here was to (2). We add an extra reduce step `X=Reduce(Union(X, Intersect(X_neighbors)))` to merge optional and non-optional nodes (e.g. nonNulls=`{a, a?.b}` reduces to `{a, a.b}`)
3. Adding optional chains into dependency calculation.
This was the trickiest. We need to take the "maximal" property chain as a dependency. Prior to this PR, we avoided taking subpaths e.g. `a.b` of `a.b.c` as dependencies by only visiting non-PropertyLoad/LoadLocal instructions. This effectively only recorded the property-path at site-of-use.
Unfortunately, this *quite* doesn't work for optional chains for a few reasons:
- We would need to skip relevant `StoreLocal`/`Branch terminal` instructions (but only those within optional blocks that have been successfully read).
- Given an optional chain, either (1) only a subpath or (2) the entire path can be represented as a PropertyLoad. We cannot directly add the last hoistable optional-block as a dependency as MethodCalls are an edge case e.g. given a?.b.c(), we should depend on `a?.b`, not `a?.b.c`
This means that we add its dependency at either the innermost unhoistable optional-block or when encountering it within its phi-join.
4. Handle optional chains in DeriveMinimalDependenciesHIR.
This was also a bit tricky to formulate. Ideally, we would avoid a 2^3 case join (cond | uncond cfg, optional | not optional load, access | dependency). This PR attempts to simplify by building two trees
1. First add each hoistable path into a tree containing `Optional | NonOptional` nodes.
2. Then add each dependency into another tree containing `Optional | NonOptional`, `Access | Dependency` nodes, truncating the dependency at the earliest non-hoistable node (i.e. non-matching pair when walking the hoistable tree)
ghstack-source-id: a2170f2628
Pull Request resolved: https://github.com/facebook/react/pull/31037
## Summary
Creates a new `HostInstance` type for React Native, to more accurately
capture the intent most developers have when using the `NativeMethods`
type or `React.ElementRef<HostComponent<T>>`.
Since `React.ElementRef<HostComponent<T>>` is typed as
`React.AbstractComponent<T, NativeMethods>`, that means
`React.ElementRef<HostComponent<T>>` is equivalent to `NativeMethods`
which is equivalent to `HostInstance`.
## How did you test this change?
```
$ yarn
$ yarn flow fabric
```
Allow aborting encoding arguments to a Server Action if a Promise
doesn't resolve. That way at least part of the arguments can be used on
the receiving side. This leaves it unresolved in the stream rather than
encoding an error.
This should error on the receiving side when the stream closes but it
doesn't right now in the Edge/Browser versions because closing happens
immediately before we've had a chance to call `.then()` so the Chunks
are still in pending state. This is an existing bug also in
FlightClient.
We're seeing issues with this feature internally including bugs with
sibling prerendering and errors that are difficult for developers to
action on. We'll turn off the feature for the time being until we can
improve the stability and ergonomics.
This PR does two things:
- Turn off `enableInfiniteLoopDetection` everywhere while leaving it as
a variant on www so we can do further experimentation.
- Revert https://github.com/facebook/react/pull/31061 which was a
temporary change for debugging. This brings the feature back to
baseline.
Fixes https://github.com/facebook/react/issues/31100.
There are 2 things:
1. In https://github.com/facebook/react/pull/30987, we've introduced a
breaking change: importing `react-devtools-core` is no longer enough for
installing React DevTools global Hook. You need to call `initialize`, in
which you may provide initial settings. I am not adding settings here,
because it is not implemented, and there are no plans for supporting
this.
2. Calling `installHook` is not necessary inside `standalone.js`,
because this script is running inside Electron wrapper (which is just a
UI, not the app that we are debugging). We will loose the ability to use
React DevTools on this React application, but I guess thats fine.
This allows us to show props in React DevTools when inspecting a Server
Component.
I currently drastically limit the object depth that's serialized since
this is very implicit and you can have heavy objects on the server.
We previously was using the general outlineModel to outline
ReactComponentInfo but we weren't consistently using it everywhere which
could cause some bugs with the parsing when it got deduped on the
client. It also lead to the weird feature detect of `isReactComponent`.
It also meant that this serialization was using the plain serialization
instead of `renderConsoleValue` which means we couldn't safely serialize
arbitrary debug info that isn't serializable there.
So the main change here is to call `outlineComponentInfo` and have that
always write every "Server Component" instance as outlined and in a way
that lets its props be serialized using `renderConsoleValue`.
<img width="1150" alt="Screenshot 2024-10-01 at 1 25 05 AM"
src="https://github.com/user-attachments/assets/f6e7811d-51a3-46b9-bbe0-1b8276849ed4">
The idea is that the RSC protocol is a superset of Structured Clone.
#25687 One exception that we left out was serializing Error objects as
values. We serialize "throws" or "rejections" as Error (regardless of
their type) but not Error values.
This fixes that by serializing `Error` objects. We don't include digest
in this case since we don't call `onError` and it's not really expected
that you'd log it on the server with some way to look it up.
In general this is not super useful outside throws. Especially since we
hide their values in prod. However, there is one case where it is quite
useful. When you replay console logs in DEV you might often log an Error
object within the scope of a Server Component. E.g. the default RSC
error handling just console.error and error object.
Before this would just be an empty object due to our lax console log
serialization:
<img width="1355" alt="Screenshot 2024-09-30 at 2 24 03 PM"
src="https://github.com/user-attachments/assets/694b3fd3-f95f-4863-9321-bcea3f5c5db4">
After:
<img width="1348" alt="Screenshot 2024-09-30 at 2 36 48 PM"
src="https://github.com/user-attachments/assets/834b129d-220d-43a2-a2f4-2eb06921747d">
TODO for a follow up: Flight Reply direction. This direction doesn't
actually serialize thrown errors because they always reject the
serialization.
Rename for clarity:
- `CollectHoistablePropertyLoads:Tree` -> `CollectHoistablePropertyLoads:PropertyPathRegistry`
- `getPropertyLoadNode` -> `getOrCreateProperty`
- `getOrCreateRoot` -> `getOrCreateIdentifier`
- `PropertyLoadNode` -> `PropertyPathNode`
Refactor to CFG joining logic for `CollectHoistablePropertyLoads`. We now write to the same set of inferredNonNullObjects when traversing from entry and exit blocks. This is more correct, as non-nulls inferred from a forward traversal should be included when computing the backward traversal (and vice versa). This fix is needed by an edge case in #31036
Added invariant into fixed-point iteration to terminate (instead of infinite looping).
ghstack-source-id: 1e8eb2d566b649ede93de9a9c13dad09b96416a5
Pull Request resolved: https://github.com/facebook/react/pull/31036
Fix edge case in which we incorrectly returned a cached exception instead of trying to rerender with new props.
ghstack-source-id: 843fb85df4a2ae7a88f296104fb16b5f9a34c76e
Pull Request resolved: https://github.com/facebook/react/pull/31082
Found when writing #31037, summary copied from comments:
This is an extreme edge case and not code we'd expect any reasonable developer to write. In most cases e.g. `(a?.b != null ? a.b : DEFAULT)`, we do want to take a dependency on `a?.b`.
I found this trying to come up with edge cases that break the current dependency + CFG merging logic. I think it makes sense to error on the side of correctness. After all, we still take `a` as a dependency if users write `a != null ? a.b : DEFAULT`, and the same fix (understanding the `<hoistable> != null` test expression) works for both. Can be convinced otherwise though!
ghstack-source-id: cc06afda59f7681e228495f5e35a596c20f875f5
Pull Request resolved: https://github.com/facebook/react/pull/31035
Since removing ExitSSA, Identifier and IdentifierId should mean the same thing
ghstack-source-id: 076cacbe8360e716b0555088043502823f9ee72e
Pull Request resolved: https://github.com/facebook/react/pull/31034
Followup from #30894.
This adds a new flagged mode `enablePropagateScopeDepsInHIR: "enabled_with_optimizations"`, under which we infer more hoistable loads:
- it's always safe to evaluate loads from `props` (i.e. first parameter of a `component`)
- destructuring sources are safe to evaluate loads from (e.g. given `{x} = obj`, we infer that it's safe to evaluate obj.y)
- computed load sources are safe to evaluate loads from (e.g. given `arr[0]`, we can infer that it's safe to evaluate arr.length)
ghstack-source-id: 32f3bb72e9f85922825579bd785d636f4ccf724d
Pull Request resolved: https://github.com/facebook/react/pull/31033
Followup from #30894 , not sure how these got missed. Note that this PR just copies the fixtures without adding `@enablePropagateDepsInHIR`. #31032 follows and actually enables the HIR-version of propagateScopeDeps to run. I split this out into two PRs to make snapshot differences easier to review, but also happy to merge
Fixtures found from locally setting snap test runner to default to `enablePropagateDepsInHIR: 'enabled_baseline'` and forking fixtures files with different output.
ghstack-source-id: 7d7cf41aa923d83ad49f89079171b0411923ce6b
Pull Request resolved: https://github.com/facebook/react/pull/31030
Discovered yesterday while was publishing a new release.
NPM `10.x.x` changed the text for 404 errors, so this check was failing.
Instead of handling 404 as a signal, I think its better to just parse
the whole list of versions and check if the new one is already there.
Currently the playground is setup as a linked workspace for the
compiler which complicates our yarn workspace setup and means that snap
can sometimes pull in a different version of react than was otherwise
specified.
There's no real reason to have these workspaces combined so let's split
them up.
ghstack-source-id: 56ab064b2f
Pull Request resolved: https://github.com/facebook/react/pull/31081
In a recent update we make Flight start working immediately rather than
waitin for a new task. This commit updates fizz to have similar
mechanics. We start the render in the currently running task but we do
so in a microtask to avoid reentrancy. This aligns Fizz with Flight.
ref: https://github.com/facebook/react/pull/30961
This has been broken since the migration to GitHub actions.
Previously, we've been using `buildId` as an identifier from CircleCI.
I've decided to use a commit hash as an identifier, because I don't know
if there is a better option, and
`scripts/release/download_build_artifacts.js` allows us to download them
for a specific commit.
Seems like we can specify a wildcard dependency name to ignore all
dependencies from being updated. As I understand it dependabot will
still run monthly but no PRs will be generated.
ghstack-source-id: 64b76bd532663cdc4db10ba6299e791b5908d5b1
Pull Request resolved: https://github.com/facebook/react/pull/31074
Bumps [ws](https://github.com/websockets/ws) from 6.2.2 to 6.2.3.
<details>
<summary>Release notes</summary>
<p><em>Sourced from <a
href="https://github.com/websockets/ws/releases">ws's
releases</a>.</em></p>
<blockquote>
<h2>6.2.3</h2>
<h1>Bug fixes</h1>
<ul>
<li>Backported e55e5106 to the 6.x release line (eeb76d31).</li>
</ul>
</blockquote>
</details>
<details>
<summary>Commits</summary>
<ul>
<li><a
href="d87f3b6d3a"><code>d87f3b6</code></a>
[dist] 6.2.3</li>
<li><a
href="eeb76d313e"><code>eeb76d3</code></a>
[security] Fix crash when the Upgrade header cannot be read (<a
href="https://redirect.github.com/websockets/ws/issues/2231">#2231</a>)</li>
<li>See full diff in <a
href="https://github.com/websockets/ws/compare/6.2.2...6.2.3">compare
view</a></li>
</ul>
</details>
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## Summary
In preparation to support reload-to-profile in Fusebox (#31021), we need
a way to check capability of different backends, e.g. web vs React
Native.
## How did you test this change?
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* Default, e.g. existing web impl = no-op
* Custom impl: is called
React DevTools no longer operates with just Fibers, it now builds its
own Shadow Tree, which represents the tree on the Host (Fabric on
Native, DOM on Web).
We have to keep track of public instances for a select-to-inspect
feature. We've recently changed this logic in
https://github.com/facebook/react/pull/30831, and looks like we've been
incorrectly getting a public instance for Fabric case.
Not only this, turns out that all `getInspectorData...` APIs are
returning Fibers, and not public instances. I have to expose it, so that
React DevTools can correctly identify the element, which was selected.
Changes for React Native are in
[D63421463](https://www.internalfb.com/diff/D63421463)
When a synchronous update suspends, and we prerender the siblings, the
prerendering should be non-blocking so that we can immediately restart
once the data arrives.
This happens automatically when there's a Suspense boundary, because we
immediately commit the boundary and then proceed to a Retry render,
which are always concurrent. When there's not a Suspense boundary, there
is no Retry, so we need to take care to switch from the synchronous work
loop to the concurrent one, to enable time slicing.
Over time the behavior of these two paths has converged to be
essentially the same. So this merges them back into one function. This
should save some code size and also make it harder for the behavior to
accidentally diverge. (For the same reason, rolling out this change
might expose some areas where we had already accidentally diverged.)
We're seeing the limit hit in some tests after enabling sibling
prerendering. Let's bump the limit so we can run more tests and gather
more signal on the changes. When we understand the scope of the problem
we can determine whether we need to change how the updates are counted
in prerenders and/or fix specific areas of product code.
Stacked on https://github.com/facebook/react/pull/31009.
1. Instead of keeping `showInlineWarningsAndErrors` in `Settings`
context (which was removed in
https://github.com/facebook/react/pull/30610), `Store` will now have a
boolean flag, which controls if the UI should be displaying information
about errors and warnings.
2. The errors and warnings counters in the Tree view are now counting
only unique errors. This makes more sense, because it is part of the
Elements Tree view, so ideally it should be showing number of components
with errors and number of components of warnings. Consider this example:
2.1. Warning for element `A` was emitted once and warning for element
`B` was emitted twice.
2.2. With previous implementation, we would show `3 ⚠️`, because in
total there were 3 warnings in total. If user tries to iterate through
these, it will only take 2 steps to do the full cycle, because there are
only 2 elements with warnings (with one having same warning, which was
emitted twice).
2.3 With current implementation, we would show `2 ⚠️`. Inspecting the
element with doubled warning will still show the warning counter (2)
before the warning message.
With these changes, the feature correctly works.
https://fburl.com/a7fw92m4
This is a follow-up from #30528 to not only handle props (the critical
change), but also the owner ~and stack~ of a referenced element.
~Handling stacks here is rather academic because the Flight Server
currently does not deduplicate owner stacks. And if they are really
identical, we should probably just dedupe the whole element.~ EDIT:
Removed from the PR.
Handling owner objects on the other hand is an actual requirement as
reported in https://github.com/vercel/next.js/issues/69545. This problem
only affects the stable release channel, as the absence of owner stacks
allows for the specific kind of shared owner deduping as demonstrated in
the unit test.
I messed up the yml syntax and also realized that our script doesn't
currently handle renames or deletes, so I fixed that
ghstack-source-id: 7d481a951a
Pull Request resolved: https://github.com/facebook/react/pull/31028
Sometimes it is useful to bypass the revision check when we need to make
changes to the runtime_commit_artifacts script. The `force` input can be
passed via the GitHub UI for manual runs of the workflow.
ghstack-source-id: cf9e32c01a
Pull Request resolved: https://github.com/facebook/react/pull/31027
The trailing / was being omitted, so instead of moving the cjs
directory itself, it would move only its contents instead. This broke
some internal path assumptions.
Additionally, updates the step to create the react-dom directory prior
to moving.
ghstack-source-id: b6eedb0c88cd3aa3a786a3d3d280ede5ee81a063
Pull Request resolved: https://github.com/facebook/react/pull/31026
A slight behavior change here too is that I now mark the start of the
commit phase before the BeforeMutationEffect phase. This affects
`<Profiler>` too.
The named sequences are as follows:
Render -> Suspended or Throttled -> Commit -> Waiting for Paint ->
Remaining Effects
The Suspended phase is only logged if we delay the Commit due to CSS /
images.
The Throttled phase is only logged if we delay the commit due to the
Suspense throttling timer.
<img width="1246" alt="Screenshot 2024-09-20 at 9 14 23 PM"
src="https://github.com/user-attachments/assets/8d01f444-bb85-472b-9b42-6157d92c81b4">
I don't yet log render phases that don't complete. I think I also need
to special case renders that or don't commit after being suspended.
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## Summary
Profiling fails sometimes because `onProfilingStatus` is called
repeatedly on some occasions, e.g. multiple calls to
`getProfilingStatus`.
Subsequent calls should be a no-op if the profiling status hasn't
changed.
Reported via #30661#28838.
> [!TIP]
> Hide whitespace changes on this PR
<img width="328" alt="screenshot showing the UI controls for hiding
whitespace changes on GitHub"
src="https://github.com/user-attachments/assets/036385cf-2610-4e69-a717-17c05d7ef047">
## How did you test this change?
<!--
Demonstrate the code is solid. Example: The exact commands you ran and
their output, screenshots / videos if the pull request changes the user
interface.
How exactly did you verify that your PR solves the issue you wanted to
solve?
If you leave this empty, your PR will very likely be closed.
-->
Tested as part of Fusebox implementation of reload-to-profile.
https://github.com/facebook/react/pull/31021?#discussion_r1770589753
This tracks the current window.event.timeStamp the first time we
setState or call startTransition. For either the blocking track or
transition track. We can use this to show how long we were blocked by
other events or overhead from when the user interacted until we got
called into React.
Then we track the time we start awaiting a Promise returned from
startTransition. We can use this track how long we waited on an Action
to complete before setState was called.
Then finally we track when setState was called so we can track how long
we were blocked by other word before we could actually start rendering.
For a Transition this might be blocked by Blocking React render work.
We only log these once a subsequent render actually happened. If no
render was actually scheduled, then we don't log these. E.g. if an
isomorphic Action doesn't call startTransition there's no render so we
don't log it.
We only log the first event/update/transition even if multiple are
batched into it later. If multiple Actions are entangled they're all
treated as one until an update happens. If no update happens and all
entangled actions finish, we clear the transition so that the next time
a new sequence starts we can log it.
We also clamp these (start the track later) if they were scheduled
within a render/commit. Since we share a single track we don't want to
create overlapping tracks.
The purpose of this is not to show every event/action that happens but
to show a prelude to how long we were blocked before a render started.
So you can follow the first event to commit.
<img width="674" alt="Screenshot 2024-09-20 at 1 59 58 AM"
src="https://github.com/user-attachments/assets/151ba9e8-6b3c-4fa1-9f8d-e3602745eeb7">
I still need to add the rendering/suspended phases to the timeline which
why this screenshot has a gap.
<img width="993" alt="Screenshot 2024-09-20 at 12 50 27 AM"
src="https://github.com/user-attachments/assets/155b6675-b78a-4a22-a32b-212c15051074">
In this case it's a Form Action which started a render into the form
which then suspended on the action. The action then caused a refresh,
which interrupts with its own update that's blocked before rendering.
Suspended roots like this is interesting because we could in theory
start working on a different root in the meantime which makes this
timeline less linear.
When aborting we currently don't produce a componentStack when aborting
the shell. This is likely just an oversight and this change updates this
behavior to be consistent with what we do when there is a boundary
## Overview
Adds a lint rule to prevent optional chaining to catch issues like
https://github.com/facebook/react/pull/30982 until we support optional
chaining without a bundle impact.
Based on https://github.com/facebook/react/pull/30995 ([rendered
diff](https://github.com/jackpope/react/compare/inline-jsx-2...jackpope:react:inline-jsx-3?expand=1))
____
Some apps still use `react.element` symbols. Not only do we want to test
there but we also want to be able to upgrade those sites to
`react.transitional.element` without blocking on the compiler (we can
change the symbol feature flag and compiler config at the same time).
The compiler runtime uses `react.transitional.element`, so the snap
fixture will fail if we change the default here. However I confirmed
that commenting out the fixture entrypoint and running snap with
`react.element` will update the fixture symbols as expected.
If JSX receives a props spread without additional attributes (besides
`ref` and `key`), we can pass the spread object as a property directly
to avoid the extra object copy.
```
<Test {...propsToSpread} />
// {props: propsToSpread}
<Test {...propsToSpread} a="z" />
// {props: {...propsToSpread, a: "z"}}
```
Stacked on https://github.com/facebook/react/pull/30986.
Previously, we would call `installHook` at a top level of the JavaScript
module. Because of this, having `require` statement for
`react-devtools-core` package was enough to initialize the React
DevTools global hook on the `window`.
Now, the Hook can actually receive an argument - initial user settings
for console patching. We expose this as a function `initialize`, which
can be used by third parties (including React Native) to provide the
persisted settings.
The README was also updated to reflect the changes.
## Summary
Builds `react-dom` for React Native so that it also populates the
`builds/facebook-fbsource` branch.
**NOTE:** For Meta employees, D61354219 is the internal integration.
## How did you test this change?
```
$ yarn build
…
$ ls build/facebook-react-native/react-dom/cjs
ReactDOM-dev.js ReactDOM-prod.js ReactDOM-profiling.js
```
Rewrite `containerInfo?.ownerDocument?.defaultView ?? window` to instead
use a ternary.
This changes the compilation output (see [bundle changes from
#30951](d65fb06955)).
```js
// compilation of containerInfo?.ownerDocument?.defaultView ?? window
var $jscomp$optchain$tmpm1756096108$1, $jscomp$nullish$tmp0;
containerInfo =
null !=
($jscomp$nullish$tmp0 =
null == containerInfo
? void 0
: null ==
($jscomp$optchain$tmpm1756096108$1 = containerInfo.ownerDocument)
? void 0
: $jscomp$optchain$tmpm1756096108$1.defaultView)
? $jscomp$nullish$tmp0
: window;
// compilation of ternary expression
containerInfo =
null != containerInfo &&
null != containerInfo.ownerDocument &&
null != containerInfo.ownerDocument.defaultView
? containerInfo.ownerDocument.defaultView
: window;
```
This also reduces the number of no-op bundle syncs for Meta. Note that
Closure compiler's `jscomp$optchain$tmp<HASH>` identifiers change when
we rebuild (likely due to version number changes). See
[workflow](https://github.com/facebook/react/actions/runs/10891164281/job/30221518374)
for a PR that was synced despite making no changes to the runtime.
Stacked on https://github.com/facebook/react/pull/30636. See [this
commit](20cec76c44).
This has been only used for React Native and will be replaced by another
approach (initialization via `installHook` call) in the next PR.
Stacked on https://github.com/facebook/react/pull/30610 and whats under
it. See [last
commit](248ddba186).
Now, we are using
[`chrome.storage`](https://developer.chrome.com/docs/extensions/reference/api/storage)
to persist settings for the browser extension across different sessions.
Once settings are updated from the UI, the `Store` will emit
`settingsUpdated` event, and we are going to persist them via
`chrome.storage.local.set` in `main/index.js`.
When hook is being injected, we are going to pass a `Promise`, which is
going to be resolved after the settings are read from the storage via
`chrome.storage.local.get` in `hookSettingsInjector.js`.
Stacked on https://github.com/facebook/react/pull/30597 and whats under
it. See [this
commit](59b4efa723).
With this change, the initial values for console patching settings are
propagated from hook (which is the source of truth now, because of
https://github.com/facebook/react/pull/30596) to the UI. Instead of
reading from `localStorage` the frontend is now requesting it from the
hook. This happens when settings modal is rendered, and wrapped in a
transition. Also, this is happening even if settings modal is not opened
yet, so we have enough time to fetch this data without displaying loader
or similar UI.
Stacked on https://github.com/facebook/react/pull/30596. See [this
commit](4ba5e784bb).
Moving `formatWithStyles` and `formatConsoleArguments` to its own
modules, so that we can finally have a single implementation for these
and stop inlining them in RDT global hook object.
Stacked on https://github.com/facebook/react/pull/30566 and whats under
it. See [this
commit](374fd737e4).
It is mostly copying code from one place to another and updating tests.
With these changes, for every console method that we patch, there is
going to be a single applied patch:
- For `error`, `warn`, and `trace` we are patching when hook is
installed. This guarantees that component stacks are going to be
appended even if browser DevTools are not opened. We pay some price for
it, though: if user has browser DevTools closed and if at this point
some warning or error is emitted (logged), the next time user opens
browser DevTools, they are going to see `hook.js` as the source frame.
Unfortunately, ignore listing from source maps is not applied
retroactively, and I don't know if its a bug or just a design
limitations. Once browser DevTools are opened, source maps will be
loaded and ignore listing will be applied for all emitted logs in the
future.
- For `log`, `info`, `group`, `groupCollapsed` we are only patching when
React notifies React DevTools about running in StrictMode. We unpatch
the methods right after it.
Right now we are patching console 2 times: when hook is installed
(before page is loaded) and when backend is connected. Because of this,
even if user had `appendComponentStack` setting enabled, all emitted
error and warning logs are not going to have component stacks appended.
They also won't have component stacks appended retroactively when user
opens browser DevTools (this is when frontend is initialized and
connects to backend).
This behavior adds potential race conditions with LogBox in React
Native, and also unpredictable to the user, because in order to get
component stacks logged you have to open browser DevTools, but by the
time you do it, error or warning log was already emitted.
To solve this, we are going to only patch console in the hook object,
because it is guaranteed to load even before React. Settings are going
to be synchronized with the hook via Bridge, and React DevTools Backend
Host (React Native or browser extension shell) will be responsible for
persisting these settings across the session, this is going to be
implemented in a separate PR.
This adds an `InlineJsxTransform` optimization pass, toggled by the
`enableInlineJsxTransform` flag. When enabled, JSX will be transformed
into React Element object literals, preventing runtime overhead during
element creation.
TODO:
- [ ] Add conditionals to make transform PROD-only
- [ ] Make the React element symbol configurable so this works with
runtimes that support `react.element` or `react.transitional.element`
- [ ] Look into additional optimization to pass props spread through
directly if none of the properties are mutated
Stacked on #30981. Same as #30967 but for effects.
This logs a tree of components using `performance.measure()`.
In addition to the previous render phase this logs one tree for each
commit phase:
- Mutation Phase
- Layout Effect
- Passive Unmounts
- Passive Mounts
I currently skip the Before Mutation phase since the snapshots are so
unusual it's not worth creating trees for those.
The mechanism is that I reuse the timings we track for
`enableProfilerCommitHooks`. I track first and last effect timestamp
within each component subtree. Then on the way up do we log the entry.
This means that we don't include overhead to find our way down to a
component and that we don't need to add any additional overhead by
reading timestamps.
To ensure that the entries get ordered correctly we need to ensure that
the start time of each parent is slightly before the inner one.
This code is weird. It reads back the transition that it just set from
the shared internals. It's almost like it expects it to be a getter or
something.
This avoids that and makes it consistent with what ReactFiberHooks
already does.
Stacked on #30979.
The problem with the previous approach is that it recursively walked the
tree up to propagate the resulting time from recording a layout effect.
Instead, we keep a running count of the effect duration on the module
scope. Then we reset it when entering a nested Profiler and then we add
its elapsed count when we exit the Profiler.
This also fixes a bug where we weren't previously including unmount
times for some detached trees since they couldn't bubble up to find the
profiler.
Summary:
1. Minor refactor to provide a stable API for calling the compiler from the playground
2. Allows spaces in pass names without breaking the appearance of the playground by replacing spaces with in pass tabs
ghstack-source-id: 12a43ad86c16c0e21f3e6b4086d531cdefd893eb
Pull Request resolved: https://github.com/facebook/react/pull/30988
Compiler bailout diagnostics should now highlight only the first line of
the source location span.
(Resubmission of #30423 which was reverted due to invalid column
number.)
Summary:
Introduces a new binding kind for functions that allows them to be hoisted. Also has the result of causing all nested function declarations to be outputted as function declarations, not as let bindings.
ghstack-source-id: fa40d4909fb3d30c23691e36510ebb3c3cc41053
Pull Request resolved: https://github.com/facebook/react/pull/30922
Summary:
This brings the behavior of ref mutation within hook callbacks into alignment with the behavior of global mutations--that is, we allow all hooks to take callbacks that may mutate a ref. This is potentially unsafe if the hook eagerly calls its callback, but the alternative is excessively limiting (and inconsistent with other enforcement).
This also bans *directly* passing a ref.current value to a hook, which was previously allowed.
ghstack-source-id: e66ce7123e
Pull Request resolved: https://github.com/facebook/react/pull/30917
Summary:
This change expands our handling of refs to build an understanding of nested refs within objects and functions that may return refs. It builds a special-purpose type system within the ref analysis that gives a very lightweight structural type to objects and array expressions (merging the types of all their members), and then propagating those types throughout the analysis (e.g., if `ref` has type `Ref`, then `{ x: ref }` and `[ref]` have type `Structural(value=Ref)` and `{x: ref}.anything` and `[ref][anything]` have type `Ref`).
This allows us to support structures that contain refs, and functions that operate over them, being created and passed around during rendering without at runtime accessing a ref value.
The analysis here uses a fixpoint to allow types to be fully propagated through the system, and we defend against diverging by widening the type of a variable if it could grow infinitely: so, in something like
```
let x = ref;
while (condition) {
x = [x]
}
```
we end up giving `x` the type `Structural(value=Ref)`.
ghstack-source-id: afb0b0cb01
Pull Request resolved: https://github.com/facebook/react/pull/30902
## Summary
When a view config can not be found, it currently errors with
`TypeError: Cannot read property 'bubblingEventTypes' of null`. Instead
invariant at the correct location and prevent further processing of the
null viewConfig to improve the error logged.
## How did you test this change?
Build and run RN playground app referencing an invalid native view
through `requireNativeComponent`.
This fixes printing Error objects in Chrome DevTools.
I've observed that Chrome DevTools is not source mapping and linkifying
URLs, when was running this on larger apps. Chrome DevTools talks to V8
via Chrome DevTools protocol, every object has a corresponding
[`RemoteObject`](https://chromedevtools.github.io/devtools-protocol/tot/Runtime/#type-RemoteObject).
When Chrome DevTools sees that Error object is printed in the console,
it will try to prettify it. `description` field of the corresponding
`RemoteObject` for the `Error` JavaScript object is a combination of
`Error` `name`, `message`, `stack` fields. This is not just a raw
`stack` field, so our prefix for this field just doesn't work. [V8 is
actually filtering out first line of the `stack` field, it only keeps
the stack frames as a string, and then this gets prefixed by `name` and
`message` fields, if they are
available](https://source.chromium.org/chromium/chromium/src/+/main:v8/src/inspector/value-mirror.cc;l=252-311;drc=bdc48d1b1312cc40c00282efb1c9c5f41dcdca9a?fbclid=IwZXh0bgNhZW0CMTEAAR1tMm5YC4jqowObad1qXFT98X4RO76CMkCGNSxZ8rVsg6k2RrdvkVFL0i4_aem_e2fRrqotKdkYIeWlJnk0RA).
As an illustration, this:
```
const fakeError = new Error('');
fakeError.name = 'Stack';
fakeError.stack = 'Error Stack:' + stack;
```
will be formatted by `V8` as this `RemoteObject`:
```
{
...
description: 'Stack: ...',
...
}
```
Notice that there is no `Error` prefix, that was previously added.
Because of this, [Chrome DevTools won't even try to symbolicate the
stack](ee4729d2cc/front_end/panels/console/ErrorStackParser.ts (L33-L35)),
because it doesn't have such prefix.
Stacked on #30960 and #30966. Behind the enableComponentPerformanceTrack
flag.
This is the first step of performance logging. This logs the start and
end time of a component render in the passive effect phase. We use the
data we're already tracking on components when the Profiler component or
DevTools is active in the Profiling or Dev builds. By backdating this
after committing we avoid adding more overhead in the hot path. By only
logging things that actually committed, we avoid the costly unwinding of
an interrupted render which was hard to maintain in earlier versions.
We already have the start time but we don't have the end time. That's
because `actualStartTime + actualDuration` isn't enough since
`actualDuration` counts the actual CPU time excluding yields and
suspending in the render.
Instead, we infer the end time to be the start time of the next sibling
or the complete time of the whole root if there are no more siblings. We
need to pass this down the passive effect tree. This will mean that any
overhead and yields are attributed to this component's span. In a follow
up, we'll need to start logging these yields to make it clear that this
is not part of the component's self-time.
In follow ups, I'll do the same for commit phases. We'll also need to
log more information about the phases in the top track. We'll also need
to filter out more components from the trees that we don't need to
highlight like the internal Offscreen components. It also needs polish
on colors etc.
Currently, I place the components into separate tracks depending on
which lane currently committed. That way you can see what was blocking
Transitions or Suspense etc. One problem that I've hit with the new
performance.measure extensions is that these tracks show up in the order
they're used which is not the order of priority that we use. Even when
you add fake markers they have to actually be within the performance run
since otherwise the calls are noops so it's not enough to do that once.
However, I think this visualization is actually not good because these
trees end up so large that you can't see any other lanes once you expand
one. Therefore, I think in a follow up I'll actually instead switch to a
model where Components is a single track regardless of lane since we
don't currently have overlap anyway. Then the description about what is
actually rendering can be separate lanes.
<img width="1512" alt="Screenshot 2024-09-15 at 10 55 55 PM"
src="https://github.com/user-attachments/assets/5ca3fa74-97ce-40c7-97f7-80c1dd7d6470">
<img width="1512" alt="Screenshot 2024-09-15 at 10 56 27 PM"
src="https://github.com/user-attachments/assets/557ad65b-4190-465f-843c-0bc6cbb9326d">
We used to queue a separate third passive phase to invoke onPostCommit
but this is unnecessary. We can just treat it as a plain passive effect.
This means it is interleaved with other passive effects but we only need
to know the duration of the things below us which is already done at
this point.
I also extracted the user space call to onPostCommit into
ReactCommitEffects. Same as onCommit. It's now covered by
runWithFiberInDEV and catches.
This flag will be used to gate a new timeline profiler that's integrate
with the Performance Tab and the new performance.measure extensions in
Chrome.
It replaces the existing DevTools feature so this disables
enableSchedulingProfiler when it is enabled since they can interplay in
weird ways potentially.
This means that experimental React now disable scheduling profiler and
enables this new approach.
In a past update we made render and prerender have different work
scheduling behavior because these methods are meant to be used in
differeent environments with different performance tradeoffs in mind.
For instance to prioritize streaming we want to allow as much IO to
complete before triggering a round of work because we want to flush as
few intermediate UI states. With Prerendering there will never be any
intermediate UI states so we can more aggressively render tasks as they
complete.
One thing we've found is that even during render we should ideally kick
off work immediately. This update normalizes the intitial work for
render and prerender to start in a microtask. Choosing microtask over
sync is somewhat arbitrary but there really isn't a reason to make them
different between render/prerender so for now we'll unify them and keep
it as a microtask for now.
This change also updates pinging behavior. If the request is still in
the initial task that spawned it then pings will schedule on the
microtask queue. This allows immediately available async APIs to resolve
right away. The concern with doing this for normal pings is that it
might crowd out IO events but since this is the initial task there would
be IO to already be scheduled.
Nit: I don't trust flags in hot code. While it can take somewhat longer
to compile two functions and JIT them. After that they don't need to
check branches. Also makes it clearer the purpose.
When the environment name changes for a chunk we issue a new debug chunk
which updates the environment name. This chunk was not beign included in
the pendingChunks count so the count was off when flushing
In #26624, the ability to mark a client reference module as `async` in
the React client manifest was removed because it was not utilized by
Webpack, neither in `ReactFlightWebpackPlugin` nor in Next.js. However,
some bundlers and frameworks are sophisticated enough to properly handle
and identify async ESM modules (e.g., client component modules with
top-level `await`), most notably Turbopack in Next.js. Therefore, we
need to consider the `async` flag in the client manifest when resolving
the client reference metadata on the server. The SSR manifest cannot
override this flag, meaning that if a module is async, it must remain
async in all client environments.
x-ref: https://github.com/vercel/next.js/pull/70022
Insertion effects do not unmount when a subtree is removed while
offscreen.
Current behavior for an insertion effect is if the component goes
- *visible -> removed:* calls insertion effect cleanup
- *visible -> offscreen -> removed:* insertion effect cleanup is never
called
This makes it so we always call insertion effect cleanup when removing
the component.
Likely also fixes https://github.com/facebook/react/issues/26670
---------
Co-authored-by: Rick Hanlon <rickhanlonii@fb.com>
Summary:
This PR performs a major refactor of InferReferenceEffects to separate out the work on marking places with Effects from inferring FunctionEffects. The behavior should be identical after this change (see [internal sync](https://www.internalfb.com/intern/everpaste/?handle=GN74VxscnUaztTYDAL8q0CRWBIxibsIXAAAB)) but the FunctionEffect logic should be easier to work with.
These analyses are unfortunately still deeply linked--the FunctionEffect analysis needs to reason about the "current" value kind for each point in the program, while the InferReferenceEffects algorithm performs global updates on the state of the program (e.g. freezing). In the future, it might be possible to make these entirely separate passes if we store the ValueKind directly on places.
For the most part, the logic of reference effects and function effects can be cleanly separated: for each instruction and terminal, we visit its places and infer their effects, and then we visit its places and infer any function effects that they cause. The biggest wrinkle here is that when a transitive function freeze operation occurs, it has to happen *after* inferring the function effects on the place, because otherwise we may convert a value from Context to Frozen, which will cause the ContextualMutation function effect to be converted to a ReactMutation effect too early. This can be observed in a case like this:
```
export default component C() {
foo(() => {
const p = {};
return () => {
p['a'] = 1
};
});
}
```
Here when the outer function returns the inner function, it freezes the inner function which transitively freezes `p`. But before that freeze happens, we need to replay the ContextualMutation on the inner function to determine that the value is mutable in the outer context. If we froze `p` first, we would instead convert the ContextualMutation to a ReactMutation and error.
To handle this, InferReferenceEffects now delays the exection of the freezeValue action until after it's called the helper functions that generate function effects. So the order of operations on a given place is now
set effect --> generate function effects --> transitively freeze dependencies, if applicable
ghstack-source-id: 21cb50c140
Pull Request resolved: https://github.com/facebook/react/pull/30920
At some point this trick was added to initialize the value first to NaN
and then replace them with zeros and negative ones.
This is to address the issue noted in
https://github.com/facebook/react/issues/14365 where these hidden
classes can be initialized to SMIs at first and then deopt when we
realize they're actually doubles.
However, this fix has been long broken and has deopted the profiling
build for years because closure compiler optimizes out the first write.
I'm not sure because I haven't A/B-tested this in the JIT yet but I
think we can use negative zero and -1.1 as the initial values instead
since they're not simple integers. Negative zero `===` zero (but not
Object.is) so is the same as far as our code is concerned. The negative
value is just `< 0` comparisons.
Resubmission of #30079 -- core logic unchanged, but needed to rebase past #30573
### Quick background
#### Temporaries
The compiler currently treats temporaries and named variables (e.g. `x`) differently in this pass.
- named variables may be reassigned (in fact, since we're running after LeaveSSA, a single named identifier's IdentifierId may map to multiple `Identifier` instances -- each with its own scope and mutable range)
- temporaries are replaced with their represented expressions during codegen. This is correct (mostly correct, see #29878) as we're careful to always lower the correct evaluation semantics. However, since we rewrite reactive scopes entirely (to if/else blocks), we need to track temporaries that a scope produces in `ReactiveScope.declarations` and later promote them to named variables.
In the same example, $4, $5, and $6 need to be promoted: $2 ->`t0`, $5 ->`t1`, and $6 ->`t2`.
```js
[1] $2 = LoadGlobal(global) foo
[2] $3 = LoadLocal bar$1
scope 0:
[3] $4 = Call $2(<unknown> $3)
scope 1:
[4] $5 = Object { }
scope 2:
[5] $6 = Object { a: $4, b: $5 }
[6] $8 = StoreLocal Const x$7 = $6
```
#### Dependencies
`ReactiveScope.dependencies` records the set of (read-only) values that a reactive scope is dependent on. This is currently limited to just variables (named variables from source and promoted temporaries) and property-loads.
All dependencies we record need to be hoistable -- i.e. reordered to just before the ReactiveScope begins. Not all PropertyLoads are hoistable.
In this example, we should not evaluate `obj.a.b` without before creating x and checking `objIsNull`.
```js
// reduce-reactive-deps/no-uncond.js
function useFoo({ obj, objIsNull }) {
const x = [];
if (isFalse(objIsNull)) {
x.push(obj.a.b);
}
return x;
}
```
While other memoization strategies with different constraints exist, the current compiler requires that `ReactiveScope.dependencies` be re-orderable to the beginning of the reactive scope. But.. `PropertyLoad`s from null values will throw `TypeError`. This means that evaluating hoisted dependencies should throw if and only if the source program throws. (It is also a bug if source throws and compiler output does not throw. See https://github.com/facebook/react-forget/pull/2709)
---
### Rough high level overview
1. Pass 1
Walk over instructions to gather every temporary used outside of its defining scope (same as ReactiveFunction version). These determine the sidemaps we produce, as temporaries used outside of their declaring scopes get promoted to named variables later (and are not considered hoistable rvals).
2. Pass 2 (collectTemporariesSidemap)
Walk over instructions to generate a sidemap of temporary identifier -> named variable and property path (e.g. `$3 -> {obj: props, path: ["a", "b"]}`)
2. Pass 2 (collectHoistablePropertyLoads)
a. Build a sidemap of block -> accessed variables and properties (e.g. `bb0 -> [ {obj: props, path: ["a", "b"]} ]`)
b. Propagate "non-nullness" i.e. variables and properties for which we can safely evaluate `PropertyLoad`.
A basic block can unconditionally read from identifier X if any of the following applies:
- the block itself reads from identifier X
- all predecessors of the block read from identifier X
- all successors of the block read from identifier X
4. Pass 3: (collectDependencies)
Walks over instructions again to record dependencies and declarations, using the previously produced sidemaps. We do not record any control-flow here
5. Merge every scope's recorded dependencies with the set of hoistable PropertyLoads
Tested by syncing internally and (1) checking compilation output differences ([internal link](https://www.internalfb.com/intern/everpaste/?handle=GPCfUBt_HCoy_S4EAJDVFJyJJMR0bsIXAAAB)), running internally e2e tests ([internal link](https://fburl.com/sandcastle/cs5mlkxq))
---
### Followups:
1. Rewrite function expression deps
This change produces much more optimal output as the compiler now uses the function CFG to understand which variables / paths are assumed to be non-null. However, it may exacerbate [this function-expr hoisting bug](https://github.com/facebook/react/blob/main/compiler/packages/babel-plugin-react-compiler/src/__tests__/fixtures/compiler/bug-invalid-hoisting-functionexpr.tsx). A short term fix here is to simply call some form of `collectNonNullObjects` on every function expression to find hoistable variable / paths. In the longer term, we should refactor out `FunctionExpression.deps`.
2. Enable optional paths
(a) don't count optional load temporaries as dependencies (e.g. `collectOptionalLoadRValues(...)`).
(b) record optional paths in both collectHoistablePropertyLoads and dependency collection
ghstack-source-id: 2507f6ea751dce09ad1dccd353ae6fc7cf411582
Pull Request resolved: https://github.com/facebook/react/pull/30894
- flip `enablePropagateDepsInHIR` to off by default
- fork fixtures which produce compilation differences in #30894 to separate directory `propagate-scope-deps-hir-fork`, to be cleaned up when we remove this flag
ghstack-source-id: 7d5b8dc29788a65c272c846af9877b09fbf2cd60
Pull Request resolved: https://github.com/facebook/react/pull/30949
Adds evaluator support for a few compiler test fixtures
ghstack-source-id: 202654992a9876cea59885b54a338c908e369ddb
Pull Request resolved: https://github.com/facebook/react/pull/30948
This means that the owner of a Component rendered on the remote server
becomes the Component on this server.
Ideally we'd support this for the Client side too. In particular Fiber
but currently ReactComponentInfo's owner is typed as only supporting
other ReactComponentInfo and it's a bigger lift to support that.
This is only in the same experimental exports as `resume`. Useful with
Postpone/Halt.
We already have `prerender()` to create a partial tree with postponed
state. We also have `resume()` to dynamically resume such a tree.
This lets you do a new prerender by resuming an already existing
postponed state. Basically creating a chain of preludes. The next
prelude would include the scripts to patch up the document.
This mostly just works since both prerender and resume are already
implemented using the same code so we just enable both at the root. I'm
sure we'll find some edge cases since this wasn't considered when it was
first written but so far I've only found an unrelated existing bug with
`keyPath` fixed here.
The current state is that `rendererInterface`, which contains all the
backend logic, like generating component stack or attaching errors to
fibers, or traversing the Fiber tree, ..., is only mounted after the
Frontend is created.
For browser extension, this means that we don't patch console or track
errors and warnings before Chrome DevTools is opened.
With these changes, `rendererInterface` is created right after
`renderer` is injected from React via global hook object (e. g.
`__REACT_DEVTOOLS_GLOBAL_HOOK__.inject(...)`.
Because of the current implementation, in case of multiple Reacts on the
page, all of them will patch the console independently. This will be
fixed in one of the next PRs, where I am moving console patching to the
global Hook.
This change of course makes `hook.js` script bigger, but I think it is a
reasonable trade-off for better DevX. We later can add more heuristics
to optimize the performance (if necessary) of `rendererInterface` for
cases when Frontend was connected late and Backend is attempting to
flush out too many recorded operations.
This essentially reverts https://github.com/facebook/react/pull/26563.
When a component suspends and is replaced by a fallback, we should start
prerendering the fallback immediately, even before any new data is
received. During the retry, we can enter prerender mode directly if
we're sure that no new data was received since we last attempted to
render the boundary.
To do this, when completing the fallback, we leave behind a pending
retry lane on the Suspense boundary. Previously we only did this once a
promise resolved, but by assigning a lane during the complete phase, we
will know that there's speculative work to be done.
Then, upon committing the fallback, we mark the retry lane as suspended
— but only if nothing was pinged or updated in the meantime. That allows
us to immediately enter prerender mode (i.e. render without skipping any
siblings) when performing the retry.
We added enough fields to need a constructor instead of inline object in
V8.
We didn't update the resumeRequest path though so it wasn't using the
constructor and had a different hidden class.
Both for browser extension, and for React Native (as part of
`react-devtools-core`) `Store` is initialized before the Backend (and
`Agent` as a part of it):
bac33d1f82/packages/react-devtools-extensions/src/main/index.js (L111-L113)
Any messages that we send from `Store`'s constructor are ignored,
because there is nothing on the other end yet. With these changes,
`Agent` will send `backendInitialized` message to `Store`, after which
`getBackendVersion` and other events will be sent.
Note that `isBackendStorageAPISupported` and `isSynchronousXHRSupported`
are still sent from `Agent`'s constructor, because we don't explicitly
ask for it from `Store`, but these are used.
This the pre-requisite for fetching settings and unsupported renderers
reliably from the Frontend.
This is important if the lazy is at the root of the chunk. I don't have
a unit test for it but @gnoff has a repro.
It also shouldn't unwrap the last value since that's the one we're
referencing.
This was already done correctly by @unstubbable in waitForReference so
this just aligns with that.
If something suspends in the shell — i.e. we won't replace the suspended
content with a fallback — we might as well prerender the siblings during
the current render pass, instead of spawning a separate prerender pass.
This is implemented by setting the "is prerendering" flag to true
whenever we suspend in the shell. But only if we haven't already skipped
over some siblings, because if so, then we need to schedule a separate
prerender pass regardless.
Alternative to #30868. The goal is to ensure that the types coming out of moduleTypeProvider are valid wrt to hook typing. If something is named like a hook, then it must be typed as a hook (or don't type it).
ghstack-source-id: 3e8b5a0a7010d0c484bbb417fb258e76bf4e32bc
Pull Request resolved: https://github.com/facebook/react/pull/30888
Make `onErrorOrWarning` and `getComponentStack` part of
`rendererInterface`. By doing this, they will be available from the
global hook `rendererInterfaces` Map. This makes them available to be
used by Hook, which soon will be the only one who is doing console
patching.
This is also a pre-requisite for removing `registerRenderer`:
d160aa0fbb/packages/react-devtools-shared/src/backend/console.js (L113-L121)
This adds owner stacks to replayed Server Component logs in environments
that don't support native console.createTask.
<img width="521" alt="Screenshot 2024-09-09 at 8 55 21 PM"
src="https://github.com/user-attachments/assets/261cfaee-ea65-4044-abf0-c41abf358fea">
It also tracks the logs in the global componentInfoToComponentLogsMap
which lets us associate those logs with Server Components when they
later commit into the fiber tree.
<img width="1280" alt="Screenshot 2024-09-09 at 9 31 16 PM"
src="https://github.com/user-attachments/assets/436312a6-f9f4-4add-8129-0fb9b9eb18ee">
I tried to create unit tests for this since it's now wired up
end-to-end. Unfortunately, the complicated testing set up for Flight
requires a complex set of resetting modules which are incompatible with
the complicated test setup in getVersionedRenderImplementation for
DevTools tests.
This reverts #19603.
Before:
<img width="724" alt="Screenshot 2024-08-28 at 12 07 29 AM"
src="https://github.com/user-attachments/assets/0613088f-c013-4f1c-92c3-fbdae8c1f109">
After:
<img width="771" alt="Screenshot 2024-08-28 at 12 08 13 AM"
src="https://github.com/user-attachments/assets/eef21bee-d11f-4f0a-9147-053a163f720f">
Consensus seems to be that while the purple on is a bit clearer and
easier to read. The purple is not on brand so it doesn't look like
React. It looks ugly. It's distracting (too eye catching). Taking away
attention from other tabs in an unfair way.
It also gets worse with more tabs added. We plan on both adding another
tab and panes inside other tabs (elements/sources) soon. Each needs to
be marked somehow as part of React but spelling it out is too long.
Putting inside a second tab means two clicks and takes away real-estate
from our extension and doesn't solve the problem with extension panes in
other tabs. We also plan on adding multiple different tracks to the
Performance tab which also needs a name other than just React and
spelling out React as a prefix is too long. The Emoji is too
distracting. So it seems best to uniformly apply the symbol - albeit it
might just look like a dot to many.
Dark mode looks close to on brand:
<img width="1089" alt="Screenshot 2024-08-28 at 12 32 50 AM"
src="https://github.com/user-attachments/assets/7175a540-4241-4c26-9e4d-4d367873af57">
Any time we're creating a stack trace we should have a
react-stack-bottom-frame so we know what to filter out.
This is the same thing we already do for createFakeJSXCallStackInDEV but
we should do that when replaying logs too.
The console instrumentation should not know about things like Fibers.
Only the renderer bindings should know about that stuff. We can improve
the layering by just moving all that stuff behind a `getComponentStack`
helper that gets injected by the renderer.
This sets us up for the Flight renderer #30906 to have its own
implementation of this function.
Stacked on #30899.
This adds another map to store Server Components logs. When they're
replayed with an owner we can associate them with a DevToolsInstance.
The replaying should happen before they can mount in Fiber so they'll
always have all logs when they mount. There can be more than one
Instance associated with any particular ReactComponentInfo. It can also
be unmounted and restored later.
One thing that's interesting about these is that when a Server Component
tree refreshes a new set of ReactComponentInfo will update through the
tree and the VirtualInstances will update with new instances. This means
that the old errors/warnings are no longer associated with the
VirtualInstance. I.e. it's not continually appended like updates do for
Fiber backed instances. On the client we dedupe errors/warnings for the
life time of the page. On the server that doesn't work well because it
would mean that when you refresh the page, you miss out on warnings so
we dedupe them per request instead. If we just appended on refresh it
would keep adding them.
If ever add a deduping mechanism that spans longer than a request, we
might need to do more of a merge when these updates.
Nothing actually adds logs to this map yet. That will need an
integration with Flight in a follow up.
Stacked on #30906.
Injects the Flight Client into the DevTools hook if it `supportsFlight`.
This only injects in DEV. We could inject it in prod too but so far the
only feature this exposes is only available in DEV anyway. I also only
call `injectIntoDevTools` in the browser builds since we don't really
support DevTools on the server anyway.
The main purpose of this for now is so that DevTools can track the
Server Component owner of replayed logs. This lets us add owner stacks
where `console.createTask` is not natively supported (like Firefox). It
also lets us associate the log with the Server Component in the
Component tree #30905.
This represents a virtual renderer that connects to the Flight Client.
It's virtual in the sense that the actual rendering has already happened
on the server. The Flight Client parses the result. Most of the result
then end up in objects that render into another renderer and that's how
we see most Server Components in DevTools. As part of the client's tree.
However, some things are side-effects that don't really connect to any
particular client renderer. For example preloads() and logs. For those
we need to treat the Flight Client as if it was its own renderer just
like a Fiber renderer or even legacy renderer. We really could support
Fizz and Flight Server as DevTools targets too for example to connect it
to the backend but there's just not much demand for that.
This will initially only be used to track the owners of replayed console
logs but could be expanded to more. For example to send controls to
start profiling on the server. It could also be expanded to build an RSC
payload inspector that is automatically connected.
We can simplify this tracking by not having a separate pending set of
logs and the logs tracked per instance and instead we just track the
logs per Fiber. This avoids the need to move it back into the pending
set after unmounts in case a Fiber is reparented.
The main motivation for this is to unify with an upcoming tracking of
logs for Server Components. For those it doesn't make sense to move them
into a per instance set and because the same Server Component - and its
logs - may appear more than once. So no particular instance should steal
it.
The second part of this change is that instead of looking up the
instance from fiber, which requires the fiberToFiberInstanceMap, we
instead look up if a component has any new logs when we traverse it in
the commit phase. After all for a component to have had a log it must
have updated. This is a similar technique to #30897. This technique also
works for Server Components without having to maintain a one to many
relationship from ComponentInfo to VirtualInstance. So it unifies them.
Normally this look up would be fast since the `fiberToComponentsLogs`
set would be empty and so doesn't add any significant weight to the
commit phase. If there's a ton of logs on many different components then
it's not great since it would slow down the commit phase but that's not
what we expect to see so in typical usage, this is better.
There is an unfortunate consequence though which is that
`console.warn/error` in passive effects (i.e. `useEffect`) wouldn't be
picked up because currently we traverse the logs in
`handleCommitFiberRoot` which is too early. If we moved that to
`handlePostCommitFiberRoot` this wouldn't be a problem. In the meantime,
I just detect this and do a brute force flush by walking all mounted
instances if there's a `console.warn/error` inside a passive effect.
If we ever add "owners" to event handlers that are triggered outside the
render/commit phases (like `<div onClick={...}>`) and we want to
associate error/warnings in those, we'd need a different technique to
ensure those get flushed in time.
## Summary
This PR bumps Flow all the way to the latest 0.245.2.
Most of the suppressions comes from Flow v0.239.0's change to include
undefined in the return of `Array.pop`.
I also enabled `react.custom_jsx_typing=true` and added custom jsx
typing to match the old behavior that `React.createElement` is
effectively any typed. This is necessary since various builtin
components like `React.Fragment` is actually symbol in the React repo
instead of `React.AbstractComponent<...>`. It can be made more accurate
by customizing the `React$CustomJSXFactory` type, but I will leave it to
the React team to decide.
## How did you test this change?
`yarn flow` for all the renderers
Stacked on #30896.
The problem with the `getUpdatersList` function is that it iterates over
Fibers and then looks up each of those Fibers in the
fiberToFiberInstanceMap which we ideally could get rid of.
However, every time an updater comes into play for a commit it must mean
that something below the updater itself updated and so the updater will
also be cloned which means we'll pass it on the way down when traversing
the tree in the commit.
When we do this traversal, we can just look if the Fiber is in the
updater set and if so add it to the updater list as we go.
When Context change tracking was added to support modern Context it
relied on the "memoizedValue" to read the current value. This only works
in React 18+ when it was added to support Lazy Context Propagation.
However, the backend stored the old value the same way it used to work
for legacy Context in a global map. This was unnecessary since we *also*
have the old value on the previous Fiber.
This removes all the costly tracking of previous values for every Fiber
that uses Contexts slowing down profiling. Instead, we just compare the
Contexts from
The downside is that this no longer supports detecting changes due to
legacy Context because it doesn't have a similar "previous" value.
However, legacy Context has long been deprecated and is completely
removed in 19. So I don't think it's worth supporting since you have to
be on an old version *and* actually use legacy Context *and* trying to
profile something that updates it. Which btw, updating legacy contexts
only worked at all from 16 something when we made updates work. So it
was unusual even in the slight gap where you could and before you had
migrated to modern Context introduced in 16.3.
Ideally we shouldn't use the `.alternate` to access previous state
because ideally Fibers shouldn't have alternates.
The only case it's ok to use it is when it is used to identity the
stateful part of a component's identity. In a non-alternate Fiber model
there would instead be another object that represents instance but in
the current model it's modeled by the pair.
It's not ok is to get the previous state of the tree since that would
not live on the stateful part.
We don't generally need this though because we have the previous state
on instance.data before updating it, or passed from above.
While looking at the Context tracking implementation for other reasons I
noticed this bug.
Originally it wasn't allowed to have conditional `useContext(context)`
(although we did because it's technically possible). With `use(context)`
it is officially allowed to be conditional as long as it is within a
Hook/Component and not within a try/catch.
This means that this loop comparing previous and next contexts need to
consider that the Context objects might not line up and so it's possibly
comparing apples to oranges. We already bailed if one was longer than
the other.
If the order of contexts changes later in the component that means
something else must have already changed earlier so the reason for the
rerender isn't the context so we can just return false in that case.
2024-09-06 21:45:52 -04:00
3419 changed files with 166575 additions and 275019 deletions
## March 22, 2024 (18.3.0-canary-670811593-20240322)
## React
- Added `useActionState` to replace `useFormState` and added `pending` value ([#28491](https://github.com/facebook/react/pull/28491)).
## October 5, 2023 (18.3.0-canary-546178f91-20231005)
### React
- Added support for async functions to be passed to `startTransition`.
-`useTransition` now triggers the nearest error boundary instead of a global error.
- Added `useOptimistic`, a new Hook for handling optimistic UI updates. It optimistically updates the UI before receiving confirmation from a server or external source.
### React DOM
- Added support for passing async functions to the `action` prop on `<form>`. When the function passed to `action` is marked with [`'use server'`](https://react.dev/reference/react/use-server), the form is [progressively enhanced](https://developer.mozilla.org/en-US/docs/Glossary/Progressive_Enhancement).
- Added `useFormStatus`, a new Hook for checking the submission state of a form.
- Added `useFormState`, a new Hook for updating state upon form submission. When the function passed to `useFormState` is marked with [`'use server'`](https://react.dev/reference/react/use-server), the update is [progressively enhanced](https://developer.mozilla.org/en-US/docs/Glossary/Progressive_Enhancement).
An Owner Stack is a string representing the components that are directly responsible for rendering a particular component. You can log Owner Stacks when debugging or use Owner Stacks to enhance error overlays or other development tools. Owner Stacks are only available in development builds. Component Stacks in production are unchanged.
* An Owner Stack is a development-only stack trace that helps identify which components are responsible for rendering a particular component. An Owner Stack is distinct from a Component Stacks, which shows the hierarchy of components leading to an error.
* The [captureOwnerStack API](https://react.dev/reference/react/captureOwnerStack) is only available in development mode and returns a Owner Stack, if available. The API can be used to enhance error overlays or log component relationships when debugging. [#29923](https://github.com/facebook/react/pull/29923), [#32353](https://github.com/facebook/react/pull/32353), [#30306](https://github.com/facebook/react/pull/30306),
* Enhanced support for Suspense boundaries to be used anywhere, including the client, server, and during hydration. [#32069](https://github.com/facebook/react/pull/32069), [#32163](https://github.com/facebook/react/pull/32163), [#32224](https://github.com/facebook/react/pull/32224), [#32252](https://github.com/facebook/react/pull/32252)
* Reduced unnecessary client rendering through improved hydration scheduling [#31751](https://github.com/facebook/react/pull/31751)
* Increased priority of client rendered Suspense boundaries [#31776](https://github.com/facebook/react/pull/31776)
* Fixed frozen fallback states by rendering unfinished Suspense boundaries on the client. [#31620](https://github.com/facebook/react/pull/31620)
* Fixed erroneous “Waiting for Paint” log when the passive effect phase was not delayed [#31526](https://github.com/facebook/react/pull/31526)
* Fixed a regression causing key warnings for flattened positional children in development mode. [#32117](https://github.com/facebook/react/pull/32117)
* Updated `useId` to use valid CSS selectors, changing format from `:r123:` to `«r123»`. [#32001](https://github.com/facebook/react/pull/32001)
* Added a dev-only warning for null/undefined created in useEffect, useInsertionEffect, and useLayoutEffect. [#32355](https://github.com/facebook/react/pull/32355)
* Fixed a bug where dev-only methods were exported in production builds. React.act is no longer available in production builds. [#32200](https://github.com/facebook/react/pull/32200)
* Improved consistency across prod and dev to improve compatibility with Google Closure Complier and bindings [#31808](https://github.com/facebook/react/pull/31808)
* Improve passive effect scheduling for consistent task yielding. [#31785](https://github.com/facebook/react/pull/31785)
* Fixed asserts in React Native when passChildrenWhenCloningPersistedNodes is enabled for OffscreenComponent rendering. [#32528](https://github.com/facebook/react/pull/32528)
* Fixed component name resolution for Portal [#32640](https://github.com/facebook/react/pull/32640)
* Added support for beforetoggle and toggle events on the dialog element. #32479 [#32479](https://github.com/facebook/react/pull/32479)
### React DOM
* Fixed double warning when the `href` attribute is an empty string [#31783](https://github.com/facebook/react/pull/31783)
* Fixed an edge case where `getHoistableRoot()` didn’t work properly when the container was a Document [#32321](https://github.com/facebook/react/pull/32321)
* Removed support for using HTML comments (e.g. `<!-- -->`) as a DOM container. [#32250](https://github.com/facebook/react/pull/32250)
* Added support for `<script>` and `<template>` tags to be nested within `<select>` tags. [#31837](https://github.com/facebook/react/pull/31837)
* Fixed responsive images to be preloaded as HTML instead of headers [#32445](https://github.com/facebook/react/pull/32445)
### use-sync-external-store
* Added `exports` field to `package.json` for `use-sync-external-store` to support various entrypoints. [#25231](https://github.com/facebook/react/pull/25231)
### React Server Components
* Added `unstable_prerender`, a new experimental API for prerendering React Server Components on the server [#31724](https://github.com/facebook/react/pull/31724)
* Fixed an issue where streams would hang when receiving new chunks after a global error [#31840](https://github.com/facebook/react/pull/31840), [#31851](https://github.com/facebook/react/pull/31851)
* Fixed an issue where pending chunks were counted twice. [#31833](https://github.com/facebook/react/pull/31833)
* Added support for streaming in edge environments [#31852](https://github.com/facebook/react/pull/31852)
* Added support for sending custom error names from a server so that they are available in the client for console replaying. [#32116](https://github.com/facebook/react/pull/32116)
* Updated the server component wire format to remove IDs for hints and console.log because they have no return value [#31671](https://github.com/facebook/react/pull/31671)
* Exposed `registerServerReference` in client builds to handle server references in different environments. [#32534](https://github.com/facebook/react/pull/32534)
* Added react-server-dom-parcel package which integrates Server Components with the [Parcel bundler](https://parceljs.org/) [#31725](https://github.com/facebook/react/pull/31725), [#32132](https://github.com/facebook/react/pull/32132), [#31799](https://github.com/facebook/react/pull/31799), [#32294](https://github.com/facebook/react/pull/32294), [#31741](https://github.com/facebook/react/pull/31741)
## 19.0.0 (December 5, 2024)
Below is a list of all new features, APIs, deprecations, and breaking changes. Read [React 19 release post](https://react.dev/blog/2024/04/25/react-19) and [React 19 upgrade guide](https://react.dev/blog/2024/04/25/react-19-upgrade-guide) for more information.
> Note: To help make the upgrade to React 19 easier, we’ve published a react@18.3 release that is identical to 18.2 but adds warnings for deprecated APIs and other changes that are needed for React 19. We recommend upgrading to React 18.3.1 first to help identify any issues before upgrading to React 19.
### New Features
#### React
* Actions: `startTransition` can now accept async functions. Functions passed to `startTransition` are called “Actions”. A given Transition can include one or more Actions which update state in the background and update the UI with one commit. In addition to updating state, Actions can now perform side effects including async requests, and the Action will wait for the work to finish before finishing the Transition. This feature allows Transitions to include side effects like `fetch()` in the pending state, and provides support for error handling, and optimistic updates.
*`useActionState`: is a new hook to order Actions inside of a Transition with access to the state of the action, and the pending state. It accepts a reducer that can call Actions, and the initial state used for first render. It also accepts an optional string that is used if the action is passed to a form `action` prop to support progressive enhancement in forms.
*`useOptimistic`: is a new hook to update state while a Transition is in progress. It returns the state, and a set function that can be called inside a transition to “optimistically” update the state to expected final value immediately while the Transition completes in the background. When the transition finishes, the state is updated to the new value.
*`use`: is a new API that allows reading resources in render. In React 19, `use` accepts a promise or Context. If provided a promise, `use` will suspend until a value is resolved. `use` can only be used in render but can be called conditionally.
*`ref` as a prop: Refs can now be used as props, removing the need for `forwardRef`.
* **Suspense sibling pre-warming**: When a component suspends, React will immediately commit the fallback of the nearest Suspense boundary, without waiting for the entire sibling tree to render. After the fallback commits, React will schedule another render for the suspended siblings to “pre-warm” lazy requests.
#### React DOM Client
*`<form> action` prop: Form Actions allow you to manage forms automatically and integrate with `useFormStatus`. When a `<form> action` succeeds, React will automatically reset the form for uncontrolled components. The form can be reset manually with the new `requestFormReset` API.
*`<button> and <input> formAction` prop: Actions can be passed to the `formAction` prop to configure form submission behavior. This allows using different Actions depending on the input.
*`useFormStatus`: is a new hook that provides the status of the parent `<form> action`, as if the form was a Context provider. The hook returns the values: `pending`, `data`, `method`, and `action`.
* Support for Document Metadata: We’ve added support for rendering document metadata tags in components natively. React will automatically hoist them into the `<head>` section of the document.
* Support for Stylesheets: React 19 will ensure stylesheets are inserted into the `<head>` on the client before revealing the content of a Suspense boundary that depends on that stylesheet.
* Support for async scripts: Async scripts can be rendered anywhere in the component tree and React will handle ordering and deduplication.
* Support for preloading resources: React 19 ships with `preinit`, `preload`, `prefetchDNS`, and `preconnect` APIs to optimize initial page loads by moving discovery of additional resources like fonts out of stylesheet loading. They can also be used to prefetch resources used by an anticipated navigation.
#### React DOM Server
* Added `prerender` and `prerenderToNodeStream` APIs for static site generation. They are designed to work with streaming environments like Node.js Streams and Web Streams. Unlike `renderToString`, they wait for data to load for HTML generation.
#### React Server Components
* RSC features such as directives, server components, and server functions are now stable. This means libraries that ship with Server Components can now target React 19 as a peer dependency with a react-server export condition for use in frameworks that support the Full-stack React Architecture. The underlying APIs used to implement a React Server Components bundler or framework do not follow semver and may break between minors in React 19.x. See [docs](https://19.react.dev/reference/rsc/server-components) for how to support React Server Components.
### Deprecations
* Deprecated: `element.ref` access: React 19 supports ref as a prop, so we’re deprecating `element.ref` in favor of `element.props.ref`. Accessing will result in a warning.
*`react-test-renderer`: In React 19, react-test-renderer logs a deprecation warning and has switched to concurrent rendering for web usage. We recommend migrating your tests to [@testing-library/react](https://testing-library.com/docs/react-testing-library/intro/) or [@testing-library/react-native](https://testing-library.com/docs/react-native-testing-library/intro)
### Breaking Changes
React 19 brings in a number of breaking changes, including the removals of long-deprecated APIs. We recommend first upgrading to `18.3.1`, where we've added additional deprecation warnings. Check out the [upgrade guide](https://19.react.dev/blog/2024/04/25/react-19-upgrade-guide) for more details and guidance on codemodding.
### React
* New JSX Transform is now required: We introduced [a new JSX transform](https://legacy.reactjs.org/blog/2020/09/22/introducing-the-new-jsx-transform.html) in 2020 to improve bundle size and use JSX without importing React. In React 19, we’re adding additional improvements like using ref as a prop and JSX speed improvements that require the new transform.
* Errors in render are not re-thrown: Errors that are not caught by an Error Boundary are now reported to window.reportError. Errors that are caught by an Error Boundary are reported to console.error. We’ve introduced `onUncaughtError` and `onCaughtError` methods to `createRoot` and `hydrateRoot` to customize this error handling.
* Removed: `propTypes`: Using `propTypes` will now be silently ignored. If required, we recommend migrating to TypeScript or another type-checking solution.
* Removed: `defaultProps` for functions: ES6 default parameters can be used in place. Class components continue to support `defaultProps` since there is no ES6 alternative.
* Removed: `contextTypes` and `getChildContext`: Legacy Context for class components has been removed in favor of the `contextType` API.
* Removed: string refs: Any usage of string refs need to be migrated to ref callbacks.
* Removed: Module pattern factories: A rarely used pattern that can be migrated to regular functions.
* Removed: `React.createFactory`: Now that JSX is broadly supported, all `createFactory` usage can be migrated to JSX components.
* Removed: `react-test-renderer/shallow`: This has been a re-export of [react-shallow-renderer](https://github.com/enzymejs/react-shallow-renderer) since React 18\. If needed, you can continue to use the third-party package directly. We recommend using [@testing-library/react](https://testing-library.com/docs/react-testing-library/intro/) or [@testing-library/react-native](https://testing-library.com/docs/react-native-testing-library/intro) instead.
#### React DOM
* Removed: `react-dom/test-utils`: We’ve moved `act` from `react-dom/test-utils` to react. All other utilities have been removed.
* Removed: `ReactDOM`.`render`, `ReactDOM`.`hydrate`: These have been removed in favor of the concurrent equivalents: `ReactDOM`.`createRoot` and `ReactDOM.hydrateRoot`.
* Removed: `unmountComponentAtNode`: Removed in favor of `root.unmount()`.
* Removed: `ReactDOM`.`findDOMNode`: You can replace `ReactDOM`.`findDOMNode` with DOM Refs.
### Notable Changes
#### React
*`<Context>` as a provider: You can now render `<Context>` as a provider instead of `<Context.Provider>`.
* Cleanup functions for refs: When the component unmounts, React will call the cleanup function returned from the ref callback.
*`useDeferredValue` initial value argument: When provided, `useDeferredValue` will return the initial value for the initial render of a component, then schedule a re-render in the background with the `deferredValue` returned.
* Support for Custom Elements: React 19 now passes all tests on [Custom Elements Everywhere](https://custom-elements-everywhere.com/).
* StrictMode changes: `useMemo` and `useCallback` will now reuse the memoized results from the first render, during the second render. Additionally, StrictMode will now double-invoke ref callback functions on initial mount.
* UMD builds removed: To load React 19 with a script tag, we recommend using an ESM-based CDN such as [esm.sh](http://esm.sh).
#### React DOM
* Diffs for hydration errors: In the case of a mismatch, React 19 logs a single error with a diff of the mismatched content.
* Compatibility with third-party scripts and extensions: React will now force a client re-render to fix up any mismatched content caused by elements inserted by third-party JS.
### TypeScript Changes
The most common changes can be codemodded with `npx types-react-codemod@latest preset-19 ./path-to-your-react-ts-files`.
* Removed deprecated TypeScript types:
*`ReactChild` (replacement: `React.ReactElement | number | string)`
* Moved to `prop-types`: `Requireable`, `ValidationMap`, `Validator`, `WeakValidationMap`
* Moved to `create-react-class`: `ClassicComponentClass`, `ClassicComponent`, `ClassicElement`, `ComponentSpec`, `Mixin`, `ReactChildren`, `ReactHTML`, `ReactSVG`, `SFCFactory`
* Disallow implicit return in refs: refs can now accept cleanup functions. When you return something else, we can’t tell if you intentionally returned something not meant to clean up or returned the wrong value. Implicit returns of anything but functions will now error.
* Require initial argument to `useRef`: The initial argument is now required to match `useState`, `createContext` etc
* Refs are mutable by default: Ref objects returned from `useRef()` are now always mutable instead of sometimes being immutable. This feature was too confusing for users and conflicted with legit cases where refs were managed by React and manually written to.
* Strict `ReactElement` typing: The props of React elements now default to `unknown` instead of `any` if the element is typed as `ReactElement`
* JSX namespace in TypeScript: The global `JSX` namespace is removed to improve interoperability with other libraries using JSX. Instead, the JSX namespace is available from the React package: `import { JSX } from 'react'`
* Better `useReducer` typings: Most `useReducer` usage should not require explicit type arguments.
* Add support for async Actions ([\#26621](https://github.com/facebook/react/pull/26621), [\#26726](https://github.com/facebook/react/pull/26726), [\#28078](https://github.com/facebook/react/pull/28078), [\#28097](https://github.com/facebook/react/pull/28097), [\#29226](https://github.com/facebook/react/pull/29226), [\#29618](https://github.com/facebook/react/pull/29618), [\#29670](https://github.com/facebook/react/pull/29670), [\#26716](https://github.com/facebook/react/pull/26716) by [@acdlite](https://github.com/acdlite) and [@sebmarkbage](https://github.com/sebmarkbage))
* Add `useActionState()` hook to update state based on the result of a Form Action ([\#27270](https://github.com/facebook/react/pull/27270), [\#27278](https://github.com/facebook/react/pull/27278), [\#27309](https://github.com/facebook/react/pull/27309), [\#27302](https://github.com/facebook/react/pull/27302), [\#27307](https://github.com/facebook/react/pull/27307), [\#27366](https://github.com/facebook/react/pull/27366), [\#27370](https://github.com/facebook/react/pull/27370), [\#27321](https://github.com/facebook/react/pull/27321), [\#27374](https://github.com/facebook/react/pull/27374), [\#27372](https://github.com/facebook/react/pull/27372), [\#27397](https://github.com/facebook/react/pull/27397), [\#27399](https://github.com/facebook/react/pull/27399), [\#27460](https://github.com/facebook/react/pull/27460), [\#28557](https://github.com/facebook/react/pull/28557), [\#27570](https://github.com/facebook/react/pull/27570), [\#27571](https://github.com/facebook/react/pull/27571), [\#28631](https://github.com/facebook/react/pull/28631), [\#28788](https://github.com/facebook/react/pull/28788), [\#29694](https://github.com/facebook/react/pull/29694), [\#29695](https://github.com/facebook/react/pull/29695), [\#29694](https://github.com/facebook/react/pull/29694), [\#29665](https://github.com/facebook/react/pull/29665), [\#28232](https://github.com/facebook/react/pull/28232), [\#28319](https://github.com/facebook/react/pull/28319) by [@acdlite](https://github.com/acdlite), [@eps1lon](https://github.com/eps1lon), and [@rickhanlonii](https://github.com/rickhanlonii))
* Add `use()` API to read resources in render ([\#25084](https://github.com/facebook/react/pull/25084), [\#25202](https://github.com/facebook/react/pull/25202), [\#25207](https://github.com/facebook/react/pull/25207), [\#25214](https://github.com/facebook/react/pull/25214), [\#25226](https://github.com/facebook/react/pull/25226), [\#25247](https://github.com/facebook/react/pull/25247), [\#25539](https://github.com/facebook/react/pull/25539), [\#25538](https://github.com/facebook/react/pull/25538), [\#25537](https://github.com/facebook/react/pull/25537), [\#25543](https://github.com/facebook/react/pull/25543), [\#25561](https://github.com/facebook/react/pull/25561), [\#25620](https://github.com/facebook/react/pull/25620), [\#25615](https://github.com/facebook/react/pull/25615), [\#25922](https://github.com/facebook/react/pull/25922), [\#25641](https://github.com/facebook/react/pull/25641), [\#25634](https://github.com/facebook/react/pull/25634), [\#26232](https://github.com/facebook/react/pull/26232), [\#26536](https://github.com/facebook/react/pull/26535), [\#26739](https://github.com/facebook/react/pull/26739), [\#28233](https://github.com/facebook/react/pull/28233) by [@acdlite](https://github.com/acdlite), [@MofeiZ](https://github.com/mofeiZ), [@sebmarkbage](https://github.com/sebmarkbage), [@sophiebits](https://github.com/sophiebits), [@eps1lon](https://github.com/eps1lon), and [@hansottowirtz](https://github.com/hansottowirtz))
* Add `useOptimistic()` hook to display mutated state optimistically during an async mutation ([\#26740](https://github.com/facebook/react/pull/26740), [\#26772](https://github.com/facebook/react/pull/26772), [\#27277](https://github.com/facebook/react/pull/27277), [\#27453](https://github.com/facebook/react/pull/27453), [\#27454](https://github.com/facebook/react/pull/27454), [\#27936](https://github.com/facebook/react/pull/27936) by [@acdlite](https://github.com/acdlite))
* Added an `initialValue` argument to `useDeferredValue()` hook ([\#27500](https://github.com/facebook/react/pull/27500), [\#27509](https://github.com/facebook/react/pull/27509), [\#27512](https://github.com/facebook/react/pull/27512), [\#27888](https://github.com/facebook/react/pull/27888), [\#27550](https://github.com/facebook/react/pull/27550) by [@acdlite](https://github.com/acdlite))
* Support refs as props, warn on `element.ref` access ([\#28348](https://github.com/facebook/react/pull/28348), [\#28464](https://github.com/facebook/react/pull/28464), [\#28731](https://github.com/facebook/react/pull/28731) by [@acdlite](https://github.com/acdlite))
* Support Custom Elements ([\#22184](https://github.com/facebook/react/pull/22184), [\#26524](https://github.com/facebook/react/pull/26524), [\#26523](https://github.com/facebook/react/pull/26523), [\#27511](https://github.com/facebook/react/pull/27511), [\#24541](https://github.com/facebook/react/pull/24541) by [@josepharhar](https://github.com/josepharhar), [@sebmarkbage](https://github.com/sebmarkbage), [@gnoff](https://github.com/gnoff) and [@eps1lon](https://github.com/eps1lon))
* Add ref cleanup function ([\#25686](https://github.com/facebook/react/pull/25686), [\#28883](https://github.com/facebook/react/pull/28883), [\#28910](https://github.com/facebook/react/pull/28910) by [@sammy-SC](https://github.com/sammy-SC), [@jackpope](https://github.com/jackpope), and [@kassens](https://github.com/kassens))
* Don’t rethrow errors at the root ([\#28627](https://github.com/facebook/react/pull/28627), [\#28641](https://github.com/facebook/react/pull/28641) by [@sebmarkbage](https://github.com/sebmarkbage))
* Batch sync discrete, continuous, and default lanes ([\#25700](https://github.com/facebook/react/pull/25700) by [@tyao1](https://github.com/tyao1))
* Switch `<Context>` to mean `<Context.Provider>` ([\#28226](https://github.com/facebook/react/pull/28226) by [@gaearon](https://github.com/gaearon))
* Changes to *StrictMode*
* Handle `info`, `group`, and `groupCollapsed` in *StrictMode* logging ([\#25172](https://github.com/facebook/react/pull/25172) by [@timneutkens](https://github.com/timneutkens))
* Refs are now attached/detached/attached in *StrictMode* ([\#25049](https://github.com/facebook/react/pull/25049) by [@sammy-SC](https://github.com/sammy-SC))
* Fix `useSyncExternalStore()` hydration in *StrictMode* ([\#26791](https://github.com/facebook/react/pull/26791) by [@sophiebits](https://github.com/sophiebits))
* Always trigger `componentWillUnmount()` in *StrictMode* ([\#26842](https://github.com/facebook/react/pull/26842) by [@tyao1](https://github.com/tyao1))
* Restore double invoking `useState()` and `useReducer()` initializer functions in *StrictMode* ([\#28248](https://github.com/facebook/react/pull/28248) by [@eps1lon](https://github.com/eps1lon))
* Reuse memoized result from first pass ([\#25583](https://github.com/facebook/react/pull/25583) by [@acdlite](https://github.com/acdlite))
* Fix `useId()` in *StrictMode* ([\#25713](https://github.com/facebook/react/pull/25713) by [@gnoff](https://github.com/gnoff))
* Add component name to *StrictMode* error messages ([\#25718](https://github.com/facebook/react/pull/25718) by [@sammy-SC](https://github.com/sammy-SC))
* Add support for rendering BigInt ([\#24580](https://github.com/facebook/react/pull/24580) by [@eps1lon](https://github.com/eps1lon))
* `act()` no longer checks `shouldYield` which can be inaccurate in test environments ([\#26317](https://github.com/facebook/react/pull/26317) by [@acdlite](https://github.com/acdlite))
* Warn when keys are spread with props ([\#25697](https://github.com/facebook/react/pull/25697), [\#26080](https://github.com/facebook/react/pull/26080) by [@sebmarkbage](https://github.com/sebmarkbage) and [@kassens](https://github.com/kassens))
* Generate sourcemaps for production build artifacts ([\#26446](https://github.com/facebook/react/pull/26446) by [@markerikson](https://github.com/markerikson))
* Improve stack diffing algorithm ([\#27132](https://github.com/facebook/react/pull/27132) by [@KarimP](https://github.com/KarimP))
* Suspense throttling lowered from 500ms to 300ms ([\#26803](https://github.com/facebook/react/pull/26803) by [@acdlite](https://github.com/acdlite))
* Lazily propagate context changes ([\#20890](https://github.com/facebook/react/pull/20890) by [@acdlite](https://github.com/acdlite) and [@gnoff](https://github.com/gnoff))
* Immediately rerender pinged fiber ([\#25074](https://github.com/facebook/react/pull/25074) by [@acdlite](https://github.com/acdlite))
* Move update scheduling to microtask ([\#26512](https://github.com/facebook/react/pull/26512) by [@acdlite](https://github.com/acdlite))
* Consistently apply throttled retries ([\#26611](https://github.com/facebook/react/pull/26611), [\#26802](https://github.com/facebook/react/pull/26802) by [@acdlite](https://github.com/acdlite))
* Suspend Thenable/Lazy if it's used in React.Children ([\#28284](https://github.com/facebook/react/pull/28284) by [@sebmarkbage](https://github.com/sebmarkbage))
* Detect infinite update loops caused by render phase updates ([\#26625](https://github.com/facebook/react/pull/26625) by [@acdlite](https://github.com/acdlite))
* Update conditional hooks warning ([\#29626](https://github.com/facebook/react/pull/29626) by [@sophiebits](https://github.com/sophiebits))
* Update error URLs to go to new docs ([\#27240](https://github.com/facebook/react/pull/27240) by [@rickhanlonii](https://github.com/rickhanlonii))
* Rename the `react.element` symbol to `react.transitional.element` ([\#28813](https://github.com/facebook/react/pull/28813) by [@sebmarkbage](https://github.com/sebmarkbage))
* Fix crash when suspending in shell during `useSyncExternalStore()` re-render ([\#27199](https://github.com/facebook/react/pull/27199) by [@acdlite](https://github.com/acdlite))
* Fix incorrect “detected multiple renderers" error in tests ([\#22797](https://github.com/facebook/react/pull/22797) by [@eps1lon](https://github.com/eps1lon))
* Fix bug where effect cleanup may be called twice after bailout ([\#26561](https://github.com/facebook/react/pull/26561) by [@acdlite](https://github.com/acdlite))
* Fix suspending in shell during discrete update ([\#25495](https://github.com/facebook/react/pull/25495) by [@acdlite](https://github.com/acdlite))
* Fix memory leak after repeated setState bailouts ([\#25309](https://github.com/facebook/react/pull/25309) by [@acdlite](https://github.com/acdlite))
* Fix `useSyncExternalStore()` dropped update when state is dispatched in render phase ([\#25578](https://github.com/facebook/react/pull/25578) by [@pandaiolo](https://github.com/pandaiolo))
* Fix logging when rendering a lazy fragment ([\#30372](https://github.com/facebook/react/pull/30372) by [@tom-sherman](https://github.com/tom-sherman))
* Remove string refs ([\#25383](https://github.com/facebook/react/pull/25383), [\#28322](https://github.com/facebook/react/pull/28322) by [@eps1lon](https://github.com/eps1lon) and [@acdlite](https://github.com/acdlite))
* Remove Legacy Context (\#30319 by [@kassens](https://github.com/kassens))
* Remove `RefreshRuntime.findAffectedHostInstances` ([\#30538](https://github.com/facebook/react/pull/30538) by [@gaearon](https://github.com/gaearon))
* Remove client caching from `cache()` API ([\#27977](https://github.com/facebook/react/pull/27977), [\#28250](https://github.com/facebook/react/pull/28250) by [@acdlite](https://github.com/acdlite) and [@gnoff](https://github.com/gnoff))
* Remove `propTypes` ([\#28324](https://github.com/facebook/react/pull/28324), [\#28326](https://github.com/facebook/react/pull/28326) by [@gaearon](https://github.com/gaearon))
* Remove `defaultProps` support, except for classes ([\#28733](https://github.com/facebook/react/pull/28733) by [@acdlite](https://github.com/acdlite))
* Remove UMD builds ([\#28735](https://github.com/facebook/react/pull/28735) by [@gnoff](https://github.com/gnoff))
* Remove delay for non-transition updates ([\#26597](https://github.com/facebook/react/pull/26597) by [@acdlite](https://github.com/acdlite))
* Remove `createFactory` ([\#27798](https://github.com/facebook/react/pull/27798) by [@kassens](https://github.com/kassens))
#### React DOM
* Adds Form Actions to handle form submission ([\#26379](https://github.com/facebook/react/pull/26379), [\#26674](https://github.com/facebook/react/pull/26674), [\#26689](https://github.com/facebook/react/pull/26689), [\#26708](https://github.com/facebook/react/pull/26708), [\#26714](https://github.com/facebook/react/pull/26714), [\#26735](https://github.com/facebook/react/pull/26735), [\#26846](https://github.com/facebook/react/pull/26846), [\#27358](https://github.com/facebook/react/pull/27358), [\#28056](https://github.com/facebook/react/pull/28056) by [@sebmarkbage](https://github.com/sebmarkbage), [@acdlite](https://github.com/acdlite), and [@jupapios](https://github.com/jupapios))
* Add `useFormStatus()` hook to provide status information of the last form submission ([\#26719](https://github.com/facebook/react/pull/26719), [\#26722](https://github.com/facebook/react/pull/26722), [\#26788](https://github.com/facebook/react/pull/26788), [\#29019](https://github.com/facebook/react/pull/29019), [\#28728](https://github.com/facebook/react/pull/28728), [\#28413](https://github.com/facebook/react/pull/28413) by [@acdlite](https://github.com/acdlite) and [@eps1lon](https://github.com/eps1lon))
* Support for Document Metadata. Adds `preinit`, `preinitModule`, `preconnect`, `prefetchDNS`, `preload`, and `preloadModule` APIs.
* Add `fetchPriority` to `<img>` and `<link>` ([\#25927](https://github.com/facebook/react/pull/25927) by [@styfle](https://github.com/styfle))
* Add support for SVG `transformOrigin` prop ([\#26130](https://github.com/facebook/react/pull/26130) by [@arav-ind](https://github.com/arav-ind))
* Add support for `onScrollEnd` event ([\#26789](https://github.com/facebook/react/pull/26789) by [@devongovett](https://github.com/devongovett))
* Allow `<hr>` as child of `<select>` ([\#27632](https://github.com/facebook/react/pull/27632) by [@SouSingh](https://github.com/SouSingh))
* Add support for Popover API ([\#27981](https://github.com/facebook/react/pull/27981) by [@eps1lon](https://github.com/eps1lon))
* Add support for `inert` ([\#24730](https://github.com/facebook/react/pull/24730) by [@eps1lon](https://github.com/eps1lon))
* Add support for `imageSizes` and `imageSrcSet` ([\#22550](https://github.com/facebook/react/pull/22550) by [@eps1lon](https://github.com/eps1lon))
* Synchronously flush transitions in popstate events ([\#26025](https://github.com/facebook/react/pull/26025), [\#27559](https://github.com/facebook/react/pull/27559), [\#27505](https://github.com/facebook/react/pull/27505), [\#30759](https://github.com/facebook/react/pull/30759) by [@tyao1](https://github.com/tyao1) and [@acdlite](https://github.com/acdlite))
* `flushSync` exhausts queue even if something throws ([\#26366](https://github.com/facebook/react/pull/26366) by [@acdlite](https://github.com/acdlite))
* Throw error if `react` and `react-dom` versions don’t match ([\#29236](https://github.com/facebook/react/pull/29236) by [@acdlite](https://github.com/acdlite))
* Ensure `srcset` and `src` are assigned last on `<img>` instances ([\#30340](https://github.com/facebook/react/pull/30340) by [@gnoff](https://github.com/gnoff))
* Javascript URLs are replaced with functions that throw errors ([\#26507](https://github.com/facebook/react/pull/26507), [\#29808](https://github.com/facebook/react/pull/29808) by [@sebmarkbage](https://github.com/sebmarkbage) and [@kassens](https://github.com/kassens))
* Treat toggle and beforetoggle as discrete events ([\#29176](https://github.com/facebook/react/pull/29176) by [@eps1lon](https://github.com/eps1lon))
* Filter out empty `src` and `href` attributes (unless for `<a href=”” />`) ([\#18513](https://github.com/facebook/react/pull/18513), [\#28124](https://github.com/facebook/react/pull/28124) by [@bvaughn](https://github.com/bvaughn) and [@eps1lon](https://github.com/eps1lon))
* Fix unitless `scale` style property ([\#25601](https://github.com/facebook/react/pull/25601) by [@JonnyBurger](https://github.com/JonnyBurger))
* Fix `onChange` error message for controlled `<select>` ([\#27740](https://github.com/facebook/react/pull/27740) by [@Biki-das](https://github.com/Biki-das))
* Fix focus restore in child windows after element reorder ([\#30951](https://github.com/facebook/react/pull/30951) by [@ling1726](https://github.com/ling1726))
* Remove `render`, `hydrate`, `findDOMNode`, `unmountComponentAtNode`, `unstable_createEventHandle`, `unstable_renderSubtreeIntoContainer`, and `unstable_runWithPriority`. Move `createRoot` and `hydrateRoot` to `react-dom/client`. ([\#28271](https://github.com/facebook/react/pull/28271) by [@gnoff](https://github.com/gnoff))
* Remove `test-utils` ([\#28541](https://github.com/facebook/react/pull/28541) by [@eps1lon](https://github.com/eps1lon))
* Remove `unstable_flushControlled` ([\#26397](https://github.com/facebook/react/pull/26397) by [@kassens](https://github.com/kassens))
* Remove legacy mode ([\#28468](https://github.com/facebook/react/pull/28468) by [@gnoff](https://github.com/gnoff))
* Remove `renderToStaticNodeStream()` ([\#28873](https://github.com/facebook/react/pull/28873) by @gnoff)
* Remove `unstable_renderSubtreeIntoContainer` ([\#29771](https://github.com/facebook/react/pull/29771) by [@kassens](https://github.com/kassens))
#### React DOM Server
* Stable release of React Server Components ([Many, many PRs](https://github.com/facebook/react/pulls?q=is%3Apr+is%3Aclosed+%5BFlight%5D+in%3Atitle+created%3A%3C2024-12-01+) by [@sebmarkbage](https://github.com/sebmarkbage), [@acdlite](https://github.com/acdlite), [@gnoff](https://github.com/gnoff), [@sammy-SC](https://github.com/sammy-SC), [@gaearon](https://github.com/gaearon), [@sophiebits](https://github.com/sophiebits), [@unstubbable](https://github.com/unstubbable), [@lubieowoce](https://github.com/lubieowoce))
* Support Server Actions ([\#26124](https://github.com/facebook/react/pull/26124), [\#26632](https://github.com/facebook/react/pull/26632), [\#27459](https://github.com/facebook/react/pull/27459) by [@sebmarkbage](https://github.com/sebmarkbage) and [@acdlite](https://github.com/acdlite))
* Changes to SSR
* Add external runtime which bootstraps hydration on the client for binary transparency ([\#25437](https://github.com/facebook/react/pull/25437), [\#26169](https://github.com/facebook/react/pull/26169), [\#25499](https://github.com/facebook/react/pull/25499) by [@MofeiZ](https://github.com/mofeiZ) and [@acdlite](https://github.com/acdlite))
* Support subresource integrity for `bootstrapScripts` and `bootstrapModules` ([\#25104](https://github.com/facebook/react/pull/25104) by [@gnoff](https://github.com/gnoff))
* Fix null bytes written at text chunk boundaries ([\#26228](https://github.com/facebook/react/pull/26228) by [@sophiebits](https://github.com/sophiebits))
* Fix logic around attribute serialization ([\#26526](https://github.com/facebook/react/pull/26526) by [@gnoff](https://github.com/gnoff))
* Fix precomputed chunk cleared on Node 18 ([\#25645](https://github.com/facebook/react/pull/25645) by [@feedthejim](https://github.com/feedthejim))
* Optimize end tag chunks ([\#27522](https://github.com/facebook/react/pull/27522) by [@yujunjung](https://github.com/yujunjung))
* Gracefully handle suspending in DOM configs ([\#26768](https://github.com/facebook/react/pull/26768) by [@sebmarkbage](https://github.com/sebmarkbage))
* Check for nullish values on ReactCustomFormAction ([\#26770](https://github.com/facebook/react/pull/26770) by [@sebmarkbage](https://github.com/sebmarkbage))
* Preload `bootstrapModules`, `bootstrapScripts`, and update priority queue ([\#26754](https://github.com/facebook/react/pull/26754), [\#26753](https://github.com/facebook/react/pull/26753), [\#27190](https://github.com/facebook/react/pull/27190), [\#27189](https://github.com/facebook/react/pull/27189) by [@gnoff](https://github.com/gnoff))
* Client render the nearest child or parent suspense boundary if replay errors or is aborted ([\#27386](https://github.com/facebook/react/pull/27386) by [@sebmarkbage](https://github.com/sebmarkbage))
* Don't bail out of flushing if we still have pending root tasks ([\#27385](https://github.com/facebook/react/pull/27385) by [@sebmarkbage](https://github.com/sebmarkbage))
* Ensure Resumable State is Serializable ([\#27388](https://github.com/facebook/react/pull/27388) by [@sebmarkbage](https://github.com/sebmarkbage))
* Remove extra render pass when reverting to client render ([\#26445](https://github.com/facebook/react/pull/26445) by [@acdlite](https://github.com/acdlite))
* Fix unwinding context during selective hydration ([\#25876](https://github.com/facebook/react/pull/25876) by [@tyao1](https://github.com/tyao1))
* Stop flowing and then abort if a stream is cancelled ([\#27405](https://github.com/facebook/react/pull/27405) by [@sebmarkbage](https://github.com/sebmarkbage))
* Pass cancellation reason to abort ([\#27536](https://github.com/facebook/react/pull/27536) by [@sebmarkbage](https://github.com/sebmarkbage))
* Add `onHeaders` entrypoint option ([\#27641](https://github.com/facebook/react/pull/27641), [\#27712](https://github.com/facebook/react/pull/27712) by [@gnoff](https://github.com/gnoff))
* Escape `<style>` and `<script>` textContent to enable rendering inner content without dangerouslySetInnerHTML ([\#28870](https://github.com/facebook/react/pull/28870), [\#28871](https://github.com/facebook/react/pull/28871) by [@gnoff](https://github.com/gnoff))
* Fallback to client replaying actions for Blob serialization ([\#28987](https://github.com/facebook/react/pull/28987) by [@sebmarkbage](https://github.com/sebmarkbage))
* Render Suspense fallback if boundary contains new stylesheet during sync update ([\#28965](https://github.com/facebook/react/pull/28965) by [@gnoff](https://github.com/gnoff))
* Fix header length tracking (\#30327 by [@gnoff](https://github.com/gnoff))
* Use `srcset` to trigger load event on mount (\#30351 by [@gnoff](https://github.com/gnoff))
* Don't perform work when closing stream (\#30497 by [@gnoff](https://github.com/gnoff))
* Allow aborting during render (\#30488, [\#30730](https://github.com/facebook/react/pull/30730) by [@gnoff](https://github.com/gnoff))
* Start initial work immediately (\#31079 by [@gnoff](https://github.com/gnoff))
* A transition flowing into a dehydrated boundary no longer suspends when showing fallback ([\#27230](https://github.com/facebook/react/pull/27230) by [@acdlite](https://github.com/acdlite))
* Warn for Child Iterator of all types but allow Generator Components ([\#28853](https://github.com/facebook/react/pull/28853) by [@sebmarkbage](https://github.com/sebmarkbage))
* Include regular stack trace in serialized errors ([\#28684](https://github.com/facebook/react/pull/28684), [\#28738](https://github.com/facebook/react/pull/28738) by [@sebmarkbage](https://github.com/sebmarkbage))
* Aborting early no longer infinitely suspends ([\#24751](https://github.com/facebook/react/pull/24751) by [@sebmarkbage](https://github.com/sebmarkbage))
* Fix hydration warning suppression in text comparisons ([\#24784](https://github.com/facebook/react/pull/24784) by [@gnoff](https://github.com/gnoff))
* Changes to error handling in SSR
* Add diffs to hydration warnings ([\#28502](https://github.com/facebook/react/pull/28502), [\#28512](https://github.com/facebook/react/pull/28512) by [@sebmarkbage](https://github.com/sebmarkbage))
* Make Error creation lazy ([\#24728](https://github.com/facebook/react/pull/24728) by [@sebmarkbage](https://github.com/sebmarkbage))
* Remove recoverable error when a sync update flows into a dehydrated boundary ([\#25692](https://github.com/facebook/react/pull/25692) by [@sebmarkbage](https://github.com/sebmarkbage))
* Don't "fix up" mismatched text content with suppressedHydrationWarning ([\#26391](https://github.com/facebook/react/pull/26391) by [@sebmarkbage](https://github.com/sebmarkbage))
* Fix component stacks in errors ([\#27456](https://github.com/facebook/react/pull/27456) by [@sebmarkbage](https://github.com/sebmarkbage))
* Add component stacks to `onError` ([\#27761](https://github.com/facebook/react/pull/27761), [\#27850](https://github.com/facebook/react/pull/27850) by [@gnoff](https://github.com/gnoff) and [@sebmarkbage](https://github.com/sebmarkbage))
* Throw hydration mismatch errors once ([\#28502](https://github.com/facebook/react/pull/28502) by [@sebmarkbage](https://github.com/sebmarkbage))
* Add Bun streaming server renderer ([\#25597](https://github.com/facebook/react/pull/25597) by [@colinhacks](https://github.com/colinhacks))
* Add nonce support to bootstrap scripts ([\#26738](https://github.com/facebook/react/pull/26738) by [@danieltott](https://github.com/danieltott))
* Add `crossorigin` support to bootstrap scripts ([\#26844](https://github.com/facebook/react/pull/26844) by [@HenriqueLimas](https://github.com/HenriqueLimas))
* Support `nonce` and `fetchpriority` in preload links ([\#26826](https://github.com/facebook/react/pull/26826) by [@liuyenwei](https://github.com/liuyenwei))
* Add `referrerPolicy` to `ReactDOM.preload()` ([\#27096](https://github.com/facebook/react/pull/27096) by [@styfle](https://github.com/styfle))
* Add server condition for `react/jsx-dev-runtime` ([\#28921](https://github.com/facebook/react/pull/28921) by [@himself65](https://github.com/himself65))
* Export version ([\#29596](https://github.com/facebook/react/pull/29596) by [@unstubbable](https://github.com/unstubbable))
* Rename the secret export of Client and Server internals ([\#28786](https://github.com/facebook/react/pull/28786), [\#28789](https://github.com/facebook/react/pull/28789) by [@sebmarkbage](https://github.com/sebmarkbage))
* Remove layout effect warning on server ([\#26395](https://github.com/facebook/react/pull/26395) by [@rickhanlonii](https://github.com/rickhanlonii))
* Remove `errorInfo.digest` from `onRecoverableError` ([\#28222](https://github.com/facebook/react/pull/28222) by [@gnoff](https://github.com/gnoff))
#### ReactTestRenderer
* Add deprecation error to `react-test-renderer` on web ([\#27903](https://github.com/facebook/react/pull/27903), [\#28904](https://github.com/facebook/react/pull/28904) by [@jackpope](https://github.com/jackpope) and [@acdlite](https://github.com/acdlite))
* Render with ConcurrentRoot on web ([\#28498](https://github.com/facebook/react/pull/28498) by [@jackpope](https://github.com/jackpope))
* Remove `react-test-renderer/shallow` export ([\#25475](https://github.com/facebook/react/pull/25475), [\#28497](https://github.com/facebook/react/pull/28497) by [@sebmarkbage](https://github.com/sebmarkbage) and [@jackpope](https://github.com/jackpope))
#### React Reconciler
* Enable suspending commits without blocking render ([\#26398](https://github.com/facebook/react/pull/26398), [\#26427](https://github.com/facebook/react/pull/26427) by [@acdlite](https://github.com/acdlite))
* Remove `prepareUpdate` ([\#26583](https://github.com/facebook/react/pull/26583), [\#27409](http://github.com/facebook/react/pull/27409) by [@sebmarkbage](https://github.com/sebmarkbage) and [@sophiebits](https://github.com/sophiebits))
#### React-Is
* Enable tree shaking ([\#27701](https://github.com/facebook/react/pull/27701) by [@markerikson](https://github.com/markerikson))
* Remove `isConcurrentMode` and `isAsyncMode` methods ([\#28224](https://github.com/facebook/react/pull/28224) by @gaearon)
#### useSyncExternalStore
* Remove React internals access ([\#29868](https://github.com/facebook/react/pull/29868) by [@phryneas](https://github.com/phryneas))
* Fix stale selectors keeping previous store references ([\#25969](https://github.com/facebook/react/pull/25968) by [@jellevoost](https://github.com/jellevoost))
## 18.3.1 (April 26, 2024)
- Export `act` from `react` [f1338f](https://github.com/facebook/react/commit/f1338f8080abd1386454a10bbf93d67bfe37ce85)
* Fix for string attribute values with emoji [#33096](https://github.com/facebook/react/pull/33096) by [@josephsavona](https://github.com/josephsavona)
## 19.1.0-rc.1 (April 21, 2025)
## eslint-plugin-react-hooks
* Temporarily disable ref access in render validation [#32839](https://github.com/facebook/react/pull/32839) by [@poteto](https://github.com/poteto)
* Fix type error with recommended config [#32666](https://github.com/facebook/react/pull/32666) by [@niklasholm](https://github.com/niklasholm)
* Merge rule from eslint-plugin-react-compiler into `react-hooks` plugin [#32416](https://github.com/facebook/react/pull/32416) by [@michaelfaith](https://github.com/michaelfaith)
* Add dev dependencies for typescript migration [#32279](https://github.com/facebook/react/pull/32279) by [@michaelfaith](https://github.com/michaelfaith)
* Support v9 context api [#32045](https://github.com/facebook/react/pull/32045) by [@michaelfaith](https://github.com/michaelfaith)
* Support eslint 8+ flat plugin syntax out of the box for eslint-plugin-react-compiler [#32120](https://github.com/facebook/react/pull/32120) by [@orta](https://github.com/orta)
## babel-plugin-react-compiler
* Support satisfies operator [#32742](https://github.com/facebook/react/pull/32742) by [@rodrigofariow](https://github.com/rodrigofariow)
* Fix inferEffectDependencies lint false positives [#32769](https://github.com/facebook/react/pull/32769) by [@mofeiZ](https://github.com/mofeiZ)
* Fix hoisting of let declarations [#32724](https://github.com/facebook/react/pull/32724) by [@mofeiZ](https://github.com/mofeiZ)
* Avoid failing builds when import specifiers conflict or shadow vars [#32663](https://github.com/facebook/react/pull/32663) by [@mofeiZ](https://github.com/mofeiZ)
* Optimize components declared with arrow function and implicit return and `compilationMode: 'infer'` [#31792](https://github.com/facebook/react/pull/31792) by [@dimaMachina](https://github.com/dimaMachina)
* Validate static components [#32683](https://github.com/facebook/react/pull/32683) by [@josephsavona](https://github.com/josephsavona)
* Hoist dependencies from functions more conservatively [#32616](https://github.com/facebook/react/pull/32616) by [@mofeiZ](https://github.com/mofeiZ)
* Implement NumericLiteral as ObjectPropertyKey [#31791](https://github.com/facebook/react/pull/31791) by [@dimaMachina](https://github.com/dimaMachina)
* Avoid bailouts when inserting gating [#32598](https://github.com/facebook/react/pull/32598) by [@mofeiZ](https://github.com/mofeiZ)
* Stop bailing out early for hoisted gated functions [#32597](https://github.com/facebook/react/pull/32597) by [@mofeiZ](https://github.com/mofeiZ)
* Add shape for Array.from [#32522](https://github.com/facebook/react/pull/32522) by [@mofeiZ](https://github.com/mofeiZ)
* Patch array and argument spread mutability [#32521](https://github.com/facebook/react/pull/32521) by [@mofeiZ](https://github.com/mofeiZ)
* Make CompilerError compatible with reflection [#32539](https://github.com/facebook/react/pull/32539) by [@poteto](https://github.com/poteto)
* Add simple walltime measurement [#32331](https://github.com/facebook/react/pull/32331) by [@poteto](https://github.com/poteto)
* Improve error messages for unhandled terminal and instruction kinds [#32324](https://github.com/facebook/react/pull/32324) by [@inottn](https://github.com/inottn)
* Handle TSInstantiationExpression in lowerExpression [#32302](https://github.com/facebook/react/pull/32302) by [@inottn](https://github.com/inottn)
* Fix invalid Array.map type [#32095](https://github.com/facebook/react/pull/32095) by [@mofeiZ](https://github.com/mofeiZ)
* Patch for JSX escape sequences in @babel/generator [#32131](https://github.com/facebook/react/pull/32131) by [@mofeiZ](https://github.com/mofeiZ)
*`JSXText` emits incorrect with bracket [#32138](https://github.com/facebook/react/pull/32138) by [@himself65](https://github.com/himself65)
* Validation against calling impure functions [#31960](https://github.com/facebook/react/pull/31960) by [@josephsavona](https://github.com/josephsavona)
* Always target node [#32091](https://github.com/facebook/react/pull/32091) by [@poteto](https://github.com/poteto)
* Patch compilationMode:infer object method edge case [#32055](https://github.com/facebook/react/pull/32055) by [@mofeiZ](https://github.com/mofeiZ)
* Generate ts defs [#31994](https://github.com/facebook/react/pull/31994) by [@poteto](https://github.com/poteto)
* Relax react peer dep requirement [#31915](https://github.com/facebook/react/pull/31915) by [@poteto](https://github.com/poteto)
* Allow type cast expressions with refs [#31871](https://github.com/facebook/react/pull/31871) by [@josephsavona](https://github.com/josephsavona)
* Add shape for global Object.keys [#31583](https://github.com/facebook/react/pull/31583) by [@mofeiZ](https://github.com/mofeiZ)
* Optimize method calls w props receiver [#31775](https://github.com/facebook/react/pull/31775) by [@josephsavona](https://github.com/josephsavona)
* Fix dropped ref with spread props in InlineJsxTransform [#31726](https://github.com/facebook/react/pull/31726) by [@jackpope](https://github.com/jackpope)
* Support for non-declatation for in/of iterators [#31710](https://github.com/facebook/react/pull/31710) by [@mvitousek](https://github.com/mvitousek)
* Support for context variable loop iterators [#31709](https://github.com/facebook/react/pull/31709) by [@mvitousek](https://github.com/mvitousek)
* Replace deprecated dependency in `eslint-plugin-react-compiler` [#31629](https://github.com/facebook/react/pull/31629) by [@rakleed](https://github.com/rakleed)
* Support enableRefAsProp in jsx transform [#31558](https://github.com/facebook/react/pull/31558) by [@jackpope](https://github.com/jackpope)
* Fix: ref.current now correctly reactive [#31521](https://github.com/facebook/react/pull/31521) by [@mofeiZ](https://github.com/mofeiZ)
* Outline JSX with non-jsx children [#31442](https://github.com/facebook/react/pull/31442) by [@gsathya](https://github.com/gsathya)
* Outline jsx with duplicate attributes [#31441](https://github.com/facebook/react/pull/31441) by [@gsathya](https://github.com/gsathya)
* Store original and new prop names [#31440](https://github.com/facebook/react/pull/31440) by [@gsathya](https://github.com/gsathya)
* Stabilize compiler output: sort deps and decls by name [#31362](https://github.com/facebook/react/pull/31362) by [@mofeiZ](https://github.com/mofeiZ)
* Bugfix for hoistable deps for nested functions [#31345](https://github.com/facebook/react/pull/31345) by [@mofeiZ](https://github.com/mofeiZ)
* Remove compiler runtime-compat fixture library [#31430](https://github.com/facebook/react/pull/31430) by [@poteto](https://github.com/poteto)
* Wrap inline jsx transform codegen in conditional [#31267](https://github.com/facebook/react/pull/31267) by [@jackpope](https://github.com/jackpope)
* Check if local identifier is a hook when resolving globals [#31384](https://github.com/facebook/react/pull/31384) by [@poteto](https://github.com/poteto)
* Handle member expr as computed property [#31344](https://github.com/facebook/react/pull/31344) by [@gsathya](https://github.com/gsathya)
* Fix to ref access check to ban ref?.current [#31360](https://github.com/facebook/react/pull/31360) by [@mvitousek](https://github.com/mvitousek)
* InlineJSXTransform transforms jsx inside function expressions [#31282](https://github.com/facebook/react/pull/31282) by [@josephsavona](https://github.com/josephsavona)
## Other
* Add shebang to banner [#32225](https://github.com/facebook/react/pull/32225) by [@Jeremy-Hibiki](https://github.com/Jeremy-Hibiki)
* remove terser from react-compiler-runtime build [#31326](https://github.com/facebook/react/pull/31326) by [@henryqdineen](https://github.com/henryqdineen)
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