- Adds @compilationMode(all|infer|syntax|annotation) and @panicMode(none) directives. This is now shared with our test infra
- Playground still defaults to `infer` mode while tests default to `all` mode
- See added fixture tests
I had forgotten that our default error reporting threshold was `none`
due to the fact that build pipelines should not throw errors. This
resets it back to throwing on all errors which mostly is the same as the
eslint plugin.
Closes#32014.
## Summary
Callers for this method has been removed in
65bda54232,
so these methods no longer need to be conditionally exported and the
feature flag can be removed.
## How did you test this change?
Flow fabric/native
Fonts flickering in while loading can be disturbing to any transition
but especially View Transitions. Even if they don't cause layout thrash
- the paint thrash is bad enough. We might add Suspensey fonts to all
Transitions in the future but it's especially a no-brainer for View
Transitions.
We need to apply mutations to the DOM first to know whether that will
trigger new fonts to load. For general Suspensey fonts, we'd have to
revert the commit by applying mutations in reverse to return to the
previous state. For View Transitions, since a snapshot is already
frozen, we can freeze the screen while we're waiting for the font at no
extra cost. It does mean that the page isn't responsive during this time
but we should only block this for a short period anyway.
The timeout needs to be short enough that it doesn't cause too much of
an issue when it's a new load and slow, yet long enough that you have a
chance to load it. Otherwise we wait for no reason. The assumption here
is that you likely have either cached the font or preloaded it earlier -
or you're on an extremely fast connection. This case is for optimizing
the high end experience.
Before:
https://github.com/user-attachments/assets/e0acfffe-fa49-40d6-82c3-5b08760175fb
After:
https://github.com/user-attachments/assets/615a03d3-9d6b-4eb1-8bd5-182c4c37a628
Note that since the Navigation is blocked on the font now the browser
spinner shows up while the font is loading.
This allows mutations and scrolling in the layout phase to be counted
towards the mutation. This would maybe not be the case for gestures but
it is useful for fire-and-forget.
This also avoids the issue that if you resolve navigation in
useLayoutEffect that it ends up dead locked.
It also means that useLayoutEffect does not observe the scroll
restoration and in fact, the scroll restoration would win over any
manual scrolling in layout effects. For better or worse, this is more in
line with how things worked before and how it works in popstate. So it's
less of a breaking change. This does mean that we can't unify the after
mutation phase with the layout phase though.
To do this we need split out flushSpawnedWork from the flushLayoutEffect
call.
Spawned work from setState inside the layout phase is done outside and
not counted towards the transition. They're sync updates and so are not
eligible for their own View Transitions. It's also tricky to support
this since it's unclear what things like exits in that update would
mean. This work will still be able to mutate the live DOM but it's just
not eligible to trigger new transitions or adjust the target of those.
One difference between popstate is that this spawned work is after
scroll restoration. So any scrolling spawned from a second pass would
now win over scroll restoration.
Another consequence of this change is that you can't safely animate
pseudo elements in useLayoutEffect. We'll introduce a better event for
that anyway.
This adds navigation support to the View Transition fixture using both
`history.pushState/popstate` and the Navigation API models.
Because `popstate` does scroll restoration synchronously at the end of
the event, but `startViewTransition` cannot start synchronously, it
would observe the "old" state as after applying scroll restoration. This
leads to weird artifacts. So we intentionally do not support View
Transitions in `popstate`. If it suspends anyway for some other reason,
then scroll restoration is broken anyway and then it is supported. We
don't have to do anything here because this is already how things worked
because the sync `popstate` special case already included the sync lane
which opts it out of View Transitions.
For the Navigation API, scroll restoration can be blocked. The best way
to do this is to resolve the Navigation API promise after React has
applied its mutation. We can detect if there's currently any pending
navigation and wait to resolve the `startViewTransition` until it
finishes and any scroll restoration has been applied.
https://github.com/user-attachments/assets/f53b3282-6315-4513-b3d6-b8981d66964e
There is a subtle thing here. If we read the viewport metrics before
scroll restoration has been applied, then we might assume something is
or isn't going to be within the viewport incorrectly. This is evident on
the "Slide In from Left" example. When we're going forward to that page
we shift the scroll position such that it's going to appear in the
viewport. If we did this before applying scroll restoration, it would
not animate because it wasn't in the viewport then. Therefore, we need
to run the after mutation phase after scroll restoration.
A consequence of this is that you have to resolve Navigation in
`useInsertionEffect` as otherwise it leads to a deadlock (which
eventually gets broken by `startViewTransition`'s timeout of 10
seconds). Another consequence is that now `useLayoutEffect` observes the
restored state. However, I think what we'll likely do is move the layout
phase to before the after mutation phase which also ensures that
auto-scrolling inside `useLayoutEffect` are considered in the viewport
measurements as well.
Stacked on #31975.
View Transitions cannot handle interruptions in that if you start a new
one before the previous one has finished, it just stops and then
restarts. It doesn't seamlessly transition into the new transition.
This is generally considered a bad thing but I actually think it's quite
good for fire-and-forget animations (gestures is another story). There
are too many examples of bad animations in fast interactions because the
scenario wasn't predicted. Like overlapping toasts or stacked layers
that look bad. The only case interrupts tend to work well is when you do
a strict reversal of an animation like returning to the page you just
left or exiting a modal just being opened. However, we're limited by the
platform even in that regard.
I think one reason interruptions have traditionally been seen as good is
because it's hard if you have a synchronous framework to not interrupt
since your application state has already moved on. We don't have that
limitation since we can suspend commits. We can do all the work to
prepare for the next commit by rendering while the animation is going
but then delay the commit until the previous one finishes.
Another technical limitation earlier animation libraries suffered from
is only have the option to either interrupt or sequence animations since
it's modeling just one change set. Like showing one toast at a time.
That's bad. We don't have that limitation because we can interrupt a
previously suspended commit and start working on a new one instead.
That's what we do for suspended transitions in general. The net effect
is that we batch the commits.
Therefore if you get multiple toasts flying in fast, they can animate as
a batch in together all at once instead of overlapping slightly or being
staggered. Interruptions (often) bad. Staggered animations bad. Batched
animations good.
This PR stashes the currently active View Transition with an expando on
the container that's animating (currently always document). This is
similar to what we do with event handlers etc. We reason we do this with
an expando is that if you have multiple Reacts on the same page they
need to wait for each other. However, one of those might also be the SSR
runtime. So this lets us wait for the SSR runtime's animations to finish
before starting client ones. This could really be a more generic name
since this should ideally be shared across frameworks. It's kind of
strange that this property doesn't already exist in the DOM given that
there can only be one. It would be useful to be able to coordinate this
across libraries.
Stacked on #31975.
We're going to recommend that the primary way you style a View
Transition is using a View Transition Class (and/or Type). These are
only available in the View Transitions v2 spec. When they're not
available it's better to fallback to just not animating instead of
animating with the wrong styling rules applied.
This is already widely supported in Chrome and Safari 18.2. Safari 18.2
usage is still somewhat low but it's rolling out quickly as we speak.
A way to detect this is by just passing the object form to
`startViewTransition` which throws if it's an earlier version. The
object form is required for `types` but luckily classes rolled out at
the same time. Therefore we're only indirectly detecting class support.
This means that in practice Safari 18.0 and 18.1 won't animate. We could
try to only apply the feature detection if you're actually using classes
or types, but that would create an unfortunate ecosystem burden to try
to support names. It also leads to flaky effects when only some
animations work. Better to just disable them all.
Firefox has yet to ship anything. We'll have to look out for how the
feature detection happens there and if they roll things out in different
order but if you ship late, you deal with web compat as the ball lies.
Stacked on #31975.
This is the primary way we recommend styling your View Transitions since
it allows for reusable styling such as a CSS library specializing in
View Transitions in a way that's composable and without naming
conflicts. E.g.
```js
<ViewTransition className="enter-slide-in exit-fade-out update-cross-fade">
```
This doesn't change the HTML `class` attribute. It's not a CSS class.
Instead it assign the `view-transition-class` style prop of the
underlying DOM node while it's transitioning.
You can also just use `<div style={{viewTransitionClass: ...}}>` on the
DOM node but it's convenient to control the Transition completely from
the outside and conceptually we're transitioning the whole fragment. You
can even make Transition components that just wraps existing components.
`<RevealTransition><Component /></RevealTransition>` this way.
Since you can also have multiple wrappers for different circumstances it
allows React's heuristics to use different classes for different
scenarios. We'll likely add more options like configuring different
classes for different `types` or scenarios that can't be described by
CSS alone.
## CSS Modules
```js
import transitions from './transitions.module.css';
<ViewTransition className={transitions.bounceIn}>...</ViewTransition>
```
CSS Modules works well with this strategy because you can have globally
unique namespaces and define your transitions in the CSS modules as a
library that you can import. [As seen in the fixture
here.](8b91b37bb8 (diff-b4d9854171ffdac4d2c01be92a5eff4f8e9e761e6af953094f99ca243b054a85R11))
I did notice an unfortunate bug in how CSS Modules (at least in Webpack)
generates class names. Sometimes the `+` character is used in the hash
of the class name which is not valid for `view-transition-class` and so
it breaks. I had to rename my class names until the hash yielded
something different to work around it. Ideally that bug gets fixed soon.
## className, rly?
`className` isn't exactly the most loved property name, however, I'm
using `className` here too for consistency. Even though in this case
there's no direct equivalent DOM property name. The CSS property is
named `viewTransitionClass`, but the "viewTransition" prefix is implied
by the Component it is on in this case. For most people the fact that
this is actually a different namespace than other CSS classes doesn't
matter. You'll most just use a CSS library anyway and conceptually
you're just assigning classes the same way as `className` on a DOM node.
But if we ever rename the `class` prop then we can do that for this one
as well.
This will provide the opt-in for using [View
Transitions](https://developer.mozilla.org/en-US/docs/Web/API/View_Transition_API)
in React.
View Transitions only trigger for async updates like `startTransition`,
`useDeferredValue`, Actions or `<Suspense>` revealing from fallback to
content. Synchronous updates provide an opt-out but also guarantee that
they commit immediately which View Transitions can't.
There's no need to opt-in to View Transitions at the "cause" side like
event handlers or actions. They don't know what UI will change and
whether that has an animated transition described.
Conceptually the `<ViewTransition>` component is like a DOM fragment
that transitions its children in its own isolate/snapshot. The API works
by wrapping a DOM node or inner component:
```js
import {ViewTransition} from 'react';
<ViewTransition><Component /></ViewTransition>
```
The default is `name="auto"` which will automatically assign a
`view-transition-name` to the inner DOM node. That way you can add a
View Transition to a Component without controlling its DOM nodes styling
otherwise.
A difference between this and the browser's built-in
`view-transition-name: auto` is that switching the DOM nodes within the
`<ViewTransition>` component preserves the same name so this example
cross-fades between the DOM nodes instead of causing an exit and enter:
```js
<ViewTransition>{condition ? <ComponentA /> : <ComponentB />}</ViewTransition>
```
This becomes especially useful with `<Suspense>` as this example
cross-fades between Skeleton and Content:
```js
<ViewTransition>
<Suspense fallback={<Skeleton />}>
<Content />
</Suspense>
</ViewTransition>
```
Where as this example triggers an exit of the Skeleton and an enter of
the Content:
```js
<Suspense fallback={<ViewTransition><Skeleton /></ViewTransition>}>
<ViewTransition><Content /></ViewTransition>
</Suspense>
```
Managing instances and keys becomes extra important.
You can also specify an explicit `name` property for example for
animating the same conceptual item from one page onto another. However,
best practices is to property namespace these since they can easily
collide. It's also useful to add an `id` to it if available.
```js
<ViewTransition name="my-shared-view">
```
The model in general is the same as plain `view-transition-name` except
React manages a set of heuristics for when to apply it. A problem with
the naive View Transitions model is that it overly opts in every
boundary that *might* transition into transitioning. This is leads to
unfortunate effects like things floating around when unrelated updates
happen. This leads the whole document to animate which means that
nothing is clickable in the meantime. It makes it not useful for smaller
and more local transitions. Best practice is to add
`view-transition-name` only right before you're about to need to animate
the thing. This is tricky to manage globally on complex apps and is not
compositional. Instead we let React manage when a `<ViewTransition>`
"activates" and add/remove the `view-transition-name`. This is also when
React calls `startViewTransition` behind the scenes while it mutates the
DOM.
I've come up with a number of heuristics that I think will make a lot
easier to coordinate this. The principle is that only if something that
updates that particular boundary do we activate it. I hope that one day
maybe browsers will have something like these built-in and we can remove
our implementation.
A `<ViewTransition>` only activates if:
- If a mounted Component renders a `<ViewTransition>` within it outside
the first DOM node, and it is within the viewport, then that
ViewTransition activates as an "enter" animation. This avoids inner
"enter" animations trigger when the parent mounts.
- If an unmounted Component had a `<ViewTransition>` within it outside
the first DOM node, and it was within the viewport, then that
ViewTransition activates as an "exit" animation. This avoids inner
"exit" animations triggering when the parent unmounts.
- If an explicitly named `<ViewTransition name="...">` is deep within an
unmounted tree and one with the same name appears in a mounted tree at
the same time, then both are activated as a pair, but only if they're
both in the viewport. This avoids these triggering "enter" or "exit"
animations when going between parents that don't have a pair.
- If an already mounted `<ViewTransition>` is visible and a DOM
mutation, that might affect how it's painted, happens within its
children but outside any nested `<ViewTransition>`. This allows it to
"cross-fade" between its updates.
- If an already mounted `<ViewTransition>` resizes or moves as the
result of direct DOM nodes siblings changing or moving around. This
allows insertion, deletion and reorders into a list to animate all
children. It is only within one DOM node though, to avoid unrelated
changes in the parent to trigger this. If an item is outside the
viewport before and after, then it's skipped to avoid things flying
across the screen.
- If a `<ViewTransition>` boundary changes size, due to a DOM mutation
within it, then the parent activates (or the root document if there are
no more parents). This ensures that the container can cross-fade to
avoid abrupt relayout. This can be avoided by using absolutely
positioned children. When this can avoid bubbling to the root document,
whatever is not animating is still responsive to clicks during the
transition.
Conceptually each DOM node has its own default that activates the parent
`<ViewTransition>` or no transition if the parent is the root. That
means that if you add a DOM node like `<div><ViewTransition><Component
/></ViewTransition></div>` this won't trigger an "enter" animation since
it was the div that was added, not the ViewTransition. Instead, it might
cause a cross-fade of the parent ViewTransition or no transition if it
had no parent. This ensures that only explicit boundaries perform coarse
animations instead of every single node which is really the benefit of
the View Transitions model. This ends up working out well for simple
cases like switching between two pages immediately while transitioning
one floating item that appears on both pages. Because only the floating
item transitions by default.
Note that it's possible to add manual `view-transition-name` with CSS or
`style={{ viewTransitionName: 'auto' }}` that always transitions as long
as something else has a `<ViewTransition>` that activates. For example a
`<ViewTransition>` can wrap a whole page for a cross-fade but inside of
it an explicit name can be added to something to ensure it animates as a
move when something relates else changes its layout. Instead of just
cross-fading it along with the Page which would be the default.
There's more PRs coming with some optimizations, fixes and expanded
APIs. This first PR explores the above core heuristic.
---------
Co-authored-by: Sebastian "Sebbie" Silbermann <silbermann.sebastian@gmail.com>
The public API has been deleted a long time ago so this should be unused
unless it's used by hacks. It should be replaced with an
effect/lifecycle that manually tracks this if you need it.
The problem with this API is how the timing implemented because it
requires Placement/Hydration flags to be cleared too early. In fact,
that's why we also have a separate PlacementDEV flag that works
differently.
https://github.com/facebook/react/blob/main/packages/react-reconciler/src/ReactFiberCommitWork.js#L2157-L2165
We should be able to remove this code now.
The playground's compilation mode is currently set to 'all' along with
reporting all errors.
This tends to be misleading since people usually expect a 1:1 match
between how the playground works with what the compiler does in their
codebase, eg https://github.com/reactwg/react-compiler/discussions/51.
This is a follow up to #31930 and a prerequisite for #31975.
With View Transitions, the commit phase becomes async which means that
other work can sneak in between. We need to be resilient to that.
This PR first refactors the flushMutationEffects and flushLayoutEffects
to use module scope variables to track its arguments so we can defer
them. It shares these with how we were already doing it for
flushPendingEffects.
We also track how far along the commit phase we are so we know what we
have left to flush.
Then callers of flushPassiveEffects become flushPendingEffects. That
helper synchronously flushes any remaining phases we've yet to commit.
That ensure that things are at least consistent if that happens.
Finally, when we are using a scheduled task, we don't do any work. This
ensures that we're not flushing any work too early if we could've
deferred it. This still ensures that we always do flush it before
starting any new work on any root so new roots observe the committed
state.
There are some unfortunate effects that could happen from allowing
things to flush eagerly. Such as if a flushSync sneaks in before
startViewTransition, it'll skip the animation. If it's during a
suspensey font it'll start the transition before the font has loaded
which might be better than breaking flushSync. It'll also potentially
flush passive effects inside the startViewTransition which should
typically be ok.
Refs are basically just fancy Layout Effects. These are conceptually the
same thing and are always visited together so they don't need to be
different flags.
Whenever we disappear/reappear Offscreen content we need to do both Refs
and Layout Effects.
This is just indicating which phase needs to be visited and these are
always the same phase.
This migrates the compiler's bundler to esbuild instead of rollup.
Unlike React, our bundling use cases are far simpler since the majority
of our packages are meant to be run on node. Rollup was adding
considerable build time overhead whereas esbuild remains fast and has
all the functionality we need out of the box.
### Before
```
time yarn workspaces run build
yarn workspaces v1.22.22
> babel-plugin-react-compiler
yarn run v1.22.22
$ rimraf dist && rollup --config --bundleConfigAsCjs
src/index.ts → dist/index.js...
(!) Circular dependencies
# ...
created dist/index.js in 15.5s
✨ Done in 16.45s.
> eslint-plugin-react-compiler
yarn run v1.22.22
$ rimraf dist && rollup --config --bundleConfigAsCjs
src/index.ts → dist/index.js...
(!) Circular dependencies
# ...
created dist/index.js in 9.1s
✨ Done in 10.11s.
> make-read-only-util
yarn run v1.22.22
warning package.json: No license field
$ tsc
✨ Done in 1.81s.
> react-compiler-healthcheck
yarn run v1.22.22
$ rimraf dist && rollup --config --bundleConfigAsCjs
src/index.ts → dist/index.js...
(!) Circular dependencies
# ...
created dist/index.js in 8.7s
✨ Done in 10.43s.
> react-compiler-runtime
yarn run v1.22.22
$ rimraf dist && rollup --config --bundleConfigAsCjs
src/index.ts → dist/index.js...
(!) src/index.ts (1:0): Module level directives cause errors when bundled, "use no memo" in "src/index.ts" was ignored.
# ...
created dist/index.js in 1.1s
✨ Done in 1.82s.
> snap
yarn run v1.22.22
$ rimraf dist && concurrently -n snap,runtime "tsc --build" "yarn --silent workspace react-compiler-runtime build --silent"
$ rimraf dist && rollup --config --bundleConfigAsCjs --silent
[runtime] yarn --silent workspace react-compiler-runtime build --silent exited with code 0
[snap] tsc --build exited with code 0
✨ Done in 5.73s.
✨ Done in 47.30s.
yarn workspaces run build 75.92s user 5.48s system 170% cpu 47.821 total
```
### After
```
time yarn workspaces run build
yarn workspaces v1.22.22
> babel-plugin-react-compiler
yarn run v1.22.22
$ rimraf dist && scripts/build.js
✨ Done in 1.02s.
> eslint-plugin-react-compiler
yarn run v1.22.22
$ rimraf dist && scripts/build.js
✨ Done in 0.93s.
> make-read-only-util
yarn run v1.22.22
warning package.json: No license field
$ rimraf dist && scripts/build.js
✨ Done in 0.89s.
> react-compiler-healthcheck
yarn run v1.22.22
$ rimraf dist && scripts/build.js
✨ Done in 0.58s.
> react-compiler-runtime
yarn run v1.22.22
$ rimraf dist && scripts/build.js
✨ Done in 0.48s.
> snap
yarn run v1.22.22
$ rimraf dist && concurrently -n snap,runtime "tsc --build" "yarn --silent workspace react-compiler-runtime build"
$ rimraf dist && scripts/build.js
[runtime] yarn --silent workspace react-compiler-runtime build exited with code 0
[snap] tsc --build exited with code 0
✨ Done in 4.69s.
✨ Done in 9.46s.
yarn workspaces run build 9.70s user 0.99s system 103% cpu 10.329 total
```
---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/facebook/react/pull/31963).
* #31964
* __->__ #31963
* #31962
This is behind an unusual flag (enableCreateEventHandleAPI) that doesn't
serve a special return value. I'll be collecting other flags from this
phase too.
We can just use the global flag and reset it before the next mutation
phase. Unlike focusedInstanceHandle this doesn't leak any memory in the
meantime.
We're currently visiting the snapshot phase for every `Update` flag even
though we rarely have to do anything in the Snapshot phase.
The only flags that seem to use these wider visits is
`enableCreateEventHandleAPI` and `enableUseEffectEventHook` but really
neither of those should do that neither. They should schedule explicit
Snapshot phases if needed.
This tracks commit phase errors and marks the component that errored as
red. These also get the errors attached to the entry.
<img width="1505" alt="Screenshot 2024-12-20 at 2 40 14 PM"
src="https://github.com/user-attachments/assets/cac3ead7-a024-4e33-ab27-2e95293c4299"
/>
In the render phase I just mark the Error Boundary that caught the
error. We don't have access to the actual error since it's locked behind
closures in the update queue. We could probably expose that someway.
<img width="949" alt="Screenshot 2024-12-20 at 1 49 05 PM"
src="https://github.com/user-attachments/assets/3032455d-d9f2-462b-9c07-7be23663ecd3"
/>
Follow ups:
Since the Error Boundary doesn't commit its attempted render, we don't
log those. If we did then maybe we should just mark the errored
component like I do for the commit phase. We could potentially walk the
list of errors and log the captured fibers and just log their entries as
children.
We could also potentially walk the uncommitted Fiber tree by stashing it
somewhere or even getting it from the alternate. This could be done on
Suspense boundaries too to track failed hydrations.
---------
Co-authored-by: Ricky <rickhanlonii@gmail.com>
A common source of performance problems is due to cascading renders from
calling `setState` in `useLayoutEffect` or `useEffect`. This marks the
entry from the update to when we start the render as red and `"Cascade"`
to highlight this.
<img width="964" alt="Screenshot 2024-12-19 at 10 54 59 PM"
src="https://github.com/user-attachments/assets/2bfa91e6-1dc1-4b7f-a659-50aaf2a97e83"
/>
In addition to this case, there's another case where you call `setState`
multiple times in the same event causing multiple renders. This might be
due to multiple `flushSync`, or spawned a microtasks from a
`useLayoutEffect`. In theory it could also be from a microtask scheduled
after the first `setState`. This one we can only detect if it's from an
event that has a `window.event` since otherwise it's hard to know if
we're still in the same event.
<img width="1210" alt="Screenshot 2024-12-19 at 11 38 44 PM"
src="https://github.com/user-attachments/assets/ee188bc4-8ebb-4e95-b5a5-4d724856c27d"
/>
I decided against making a ping in a microtask considered a cascade.
Because that should ideally be using the Suspense Optimization and so
wouldn't be considered multi-pass.
<img width="1284" alt="Screenshot 2024-12-19 at 11 07 30 PM"
src="https://github.com/user-attachments/assets/2d173750-a475-41a0-b6cf-679d15c4ca97"
/>
We might consider making the whole render phase and maybe commit phase
red but that should maybe reserved for actual errors. The "Blocked"
phase really represents the `setState` and so will have the stack trace
of the first update.
This flag first moves the `shouldYield()` logic into React itself. We
need this for `postTask` compatibility anyway since this logic is no
longer a concern of the scheduler. This means that there can also be no
global `requestPaint()` that asks for painting earlier. So this is best
rolled out with `enableAlwaysYieldScheduler` (and ideally
`enableYieldingBeforePassive`) instead of `enableRequestPaint`.
Once in React we can change the yield timing heuristics. This uses the
previous 5ms for Idle work to keep everything responsive while doing
background work. However, for Transitions and Retries we have seen that
same thread animations (like loading states animating, or constant
animations like cool Three.js stuff) can take CPU time away from the
Transition that causes moving into new content to slow down. Therefore
we only yield every 25ms.
The purpose of this yield is not to avoid the overhead of yielding,
which is very low, but rather to intentionally block any frequently
occurring other main thread work like animations from starving our work.
If we could we could just tell everyone else to throttle their stuff for
ideal scheduling but that's not quite realistic. In other words, the
purpose of this is to reduce the frame rate of animations to 30 fps and
we achieve this by not yielding. We still do yield to allow the
animations to not just stall. This seems like a good balance.
The 5ms of Idle is because we don't really need to yield less often
since the overhead is low. We keep it low to allow 120 fps animations to
run if necessary and our work may not be the only work within a frame so
we need to yield early enough to leave enough time left.
Similarly we choose 25ms rather than say 35ms to ensure that we push
long enough to guarantee to half the frame rate but low enough that
there's plenty of time left for a rAF to power each animation every
other frame. It's also low enough that if something else interrupts the
work like a new interaction, we can still be responsive to that within
50ms or so. We also need to yield in case there's I/O work that needs to
get bounced through the main thread.
This flag is currently off everywhere since we have so many other
scheduling flags but that means there's some urgency to roll those out
fully so we can test this one. There's also some tests to update since
this doesn't go through the Mock scheduler anymore for yields.
We currently have a failing test for React DevTools against React 17.
This started failing in https://github.com/facebook/react/pull/30899,
where we changed logic for error tracking and started relying on
`onPostCommitFiberRoot` hook.
Looking at https://github.com/facebook/react/pull/21183,
`onPostCommitFiberRoot` was shipped in 18, which means that any console
errors / warnings emitted in passive effects won't be recorded by React
DevTools for React < 18.
Followup to #31725
This implements `prepareDestinationForModule` in the Parcel Flight
client. On the Parcel side, the `<Resources>` component now only inserts
`<link>` elements for stylesheets (along with a bootstrap script when
needed), and React is responsible for inserting scripts. This ensures
that components that are conditionally dynamic imported during render
are also preloaded.
CSS must be added to the RSC tree using `<Resources>` to avoid FOUC.
This must be manually rendered in both the top-level page, and in any
component that is dynamic imported. It would be nice if there was a way
for React to automatically insert CSS as well, but unfortunately
`prepareDestinationForModule` only knows about client components and not
CSS for server components. Perhaps there could be a way we could
annotate components at code splitting boundaries with the resources they
need? More thoughts in this thread:
https://github.com/facebook/react/pull/31725#discussion_r1884867607
This is similar to #31876 but for Server Components.
It marks them as errored and puts the error message in the Summary
properties.
<img width="1511" alt="Screenshot 2024-12-20 at 5 05 35 PM"
src="https://github.com/user-attachments/assets/92f11e42-0e23-41c7-bfd4-09effb25e024"
/>
This only looks at the current chunk for rejections. That means that
there might still be promises deeper that rejected but it's only the
immediate return value of the Server Component that's considered a
rejection of the component itself.
Currently you need to do one of either:
1. Install React DevTools
2. Install React Refresh
3. Add Profiler component
To opt in to component level profiling.
It was a bit confusing that some of the fixtures was doing 2 which made
them work while other was depending on if you had DevTools.
Really React Refresh shouldn't really opt you in I think.
Traverse the compiled functions to ensure there are no lingering fires
and that all
fire calls are inside an effect lambda.
Also corrects the import to import from the compiler runtime instead
--
This is the diff with the meaningful changes. The approach is:
1. Collect fire callees and remove fire() calls, create a new binding
for the useFire result
2. Update LoadLocals for captured callees to point to the useFire result
3. Update function context to reference useFire results
4. Insert useFire calls after getting to the component scope
This approach aims to minimize the amount of new bindings we introduce
for the function expressions
to minimize bookkeeping for dependency arrays. We keep all of the
LoadLocals leading up to function
calls as they are and insert new instructions to load the originally
captured function, call useFire,
and store the result in a new promoted temporary. The lvalues that
referenced the original callee are
changed to point to the new useFire result.
This is the minimal diff to implement the expected behavior (up to
importing the useFire call, next diff)
and further stacked diffs implement error handling. The rules for fire
are:
1. If you use fire for a callee in the effect once you must use it for
every time you call it in that effect
2. You can only use fire in a useEffect lambda/functions defined inside
the useEffect lambda
There is still more work to do here, like updating the effect dependency
array and handling object methods
--
---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/facebook/react/pull/31796).
* #31811
* #31798
* #31797
* __->__ #31796
We report a false positive for the combination of a ref-accessing
function placed inside an array which is they type-cast. Here we teach
ref validation about type casts. I also tried other variants like
`return ref as const` but those already worked.
Closes#31864
https://github.com/facebook/react/pull/31785 turned on
`enableYieldingBeforePassive` for the internal test renderer builds. We
have some failing tests on the RN side blocking the sync so lets turn
these off for now.
We already have handling and retry logic for in-flight workflows in
`downloadArtifactsFromGitHub`, so there's no need to exit early if we
find a workflow for a given commit but it hasn't finished yet.
We support streaming `multipart/form-data` in Node.js using Busboy since
that's kind of the idiomatic ecosystem way for handling these stream
there. There's not really anything idiomatic like that for Edge that's
universal yet.
This adds a version that's basically just
`AsyncIterable.from(formData)`. It could also be a `ReadableStream` of
those entries since those are also `AsyncIterable`.
I imagine that in the future we might add one from a binary
`ReadableStream` that does the parsing built-in.
#31787 introduces an experimental scheduler flag:
`enableAlwaysYieldScheduler`, which is turned off for www. There wasn't
a SchedulerFeatureFlags fork for native-fb, so the experimental change
was enabled in the Scheduler-dev build there which causes test failures
and is blocking the sync.
#31805 introduces another scheduler flag `enableRequestPaint`, which is
set as a `__VARIANT__` on www. I've set this to `true` here to preserve
the existing behavior. We can follow up with dynamic flags for native-fb
after unblocking the sync.
This updates the CI workflow for the runtime build and tests to use the
HEAD commit of the PR branch rather than the Fake News merge commit that
the `@actions/checkout` action bafflingly defaults to.
Testing against the merge commit never made sense to me as a behavior
because as soon as someone updates upstream, it's out of date anyway.
It should just match the exact commit that the developer pushed, and the
once that appears in the GitHub UI.
This is a follow up to #31752.
This keeps track in the commit phase whether this subtree was hydrated.
If it was, then we mark those components in the Components track as
green. Just like the phase itself is marked as green.
If the boundary client rendered we instead mark it as "errored" and its
children given the plain primary render color (blue). I also collect the
hydration error for this case so we can include its message in the
details view. (Unfortunately this doesn't support newlines atm.)
Most of the time this happens in separate commits for each boundary but
it is possible to force a client render in the same pass as a hydration.
Such as if an update flows into a boundary that has been put into
fallback state after it was initially attempted.
<img width="1487" alt="Screenshot 2024-12-18 at 12 06 54 AM"
src="https://github.com/user-attachments/assets/74c57291-4d11-414c-9751-3dac3285a89a"
/>
We might have already resolved models that are not pending and so are
not rejected by aborting the stream. When those later get parsed they
might discover new chunks which end up as pending. These should be
errored since they will never be able to resolve later.
This avoids infinitely hanging the stream.
This same fix needs to be ported to ReactFlightClient that has the same
issue.
Adds a test that shows using <StrictMode /> anywhere outside of the root
node will not fire strict effects.
This works:
```js
root.render(
<StrictMode>
<App>
<Children />
</App>
</StrictMode>
);
```
This does not fire strict effects on mount:
```js
root.render(
<App>
<StrictMode>
<Children />
</StrictMode>
</App>
);
```
Before calling `emitTimingChunk` inside of `forwardDebugInfo`, we must
not increment `request.pendingChunks`, as this is already done inside of
the `emitTimingChunk` function.
I don't have a unit test for this, but manually verified that this fixes
the hanging responses in https://github.com/vercel/next.js/pull/73804.
In https://github.com/facebook/react/pull/30967 and
https://github.com/facebook/react/pull/30983 I added logging of the just
rendered components and the effects. However this didn't consider the
special Offscreen passes. So this adds the same thing to those passes.
Log component effect timings for disconnected/reconnected offscreen
subtrees. This includes initial mount of a Suspense boundary.
Log component render timings for reconnected and already offscreen
offscreen subtrees.
This treats workInProgressRoot work and rootWithPendingPassiveEffects
the same way. Basically as long as there's some work on the root, yield
the current task. Including passive effects. This means that passive
effects are now a continuation instead of a separate callback. This can
mean they're earlier or later than before. Later for Idle in case
there's other non-React work. Earlier for same Default if there's other
Default priority work.
This makes sense since increasing priority of the passive effects beyond
Idle doesn't really make sense for an Idle render.
However, for any given render at same priority it's more important to
complete this work than start something new.
Since we special case continuations to always yield to the browser, this
has the same effect as #31784 without implementing `requestPaint`. At
least assuming nothing else calls `requestPaint`.
<img width="587" alt="Screenshot 2024-12-14 at 5 37 37 PM"
src="https://github.com/user-attachments/assets/8641b172-8842-4191-8bf0-50cbe263a30c"
/>
As an alternative to #31784.
We should really just always yield each virtual task to a native task.
So that it's 1:1 with native tasks. This affects when microtasks within
each task happens. This brings us closer to native `postTask` semantics
which makes it more seamless to just use that when available.
This still doesn't yield when a task expires to protect against
starvation.
This flag controls the strict mode double invoke render/lifecycles/etc
behavior in Strict Mode.
The only place this flag is off is the test renderers, which it should
be on for.
If we can land this, we can follow up to remove the flag.
Add shape / type for global Object.keys. This is useful because
- it has an Effect.Read (not an Effect.Capture) as it cannot alias its
argument.
- Object.keys return an array
---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/facebook/react/pull/31583).
* __->__ #31583
* #31582
We previously didn't track context variables in the hoistable values
sidemap of `propagateScopeDependencies`. This was overly conservative as
we *do* track the mutable range of context variables, and it is safe to
hoist accesses to context variables after their last direct / aliased
maybe-assignment.
```js
function Component({value}) {
// start of mutable range for `x`
let x = DEFAULT;
const setX = () => x = value;
const aliasedSet = maybeAlias(setX);
maybeCall(aliasedSet);
// end of mutable range for `x`
// here, we should be able to take x (and property reads
// off of x) as dependencies
return <Jsx value={x} />
}
```
---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/facebook/react/pull/31582).
* #31583
* __->__ #31582
Compiler playground now runs the entire program through
`babel-plugin-react-compiler` instead of a custom pipeline which
previously duplicated function inference logic from `Program.ts`. In
addition, the playground output reflects the tranformed file (instead of
a "virtual file" of manually concatenated functions).
This helps with the following:
- Reduce potential discrepencies between playground and babel plugin
behavior. See attached fixture output for an example where we previously
diverged.
- Let playground users see compiler-inserted imports (e.g. `_c` or
`useFire`)
This also helps us repurpose playground into a more general tool for
compiler-users instead of just for compiler engineers.
- imports and other functions are preserved.
We differentiate between imports and globals in many cases (e.g.
`inferEffectDeps`), so it may be misleading to omit imports in printed
output
- playground now shows other program-changing behavior like position of
outlined functions and hoisted declarations
- emitted compiled functions do not need synthetic names
---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/facebook/react/pull/31774).
* #31809
* __->__ #31774
Stacked on #31737.
<img width="987" alt="Screenshot 2024-12-11 at 8 41 15 PM"
src="https://github.com/user-attachments/assets/438379a9-0138-4d02-a53a-419402839558"
/>
When mixing environments (like "use cache" or third party RSC) it's
useful to color and badge those components differently to differentiate.
I'm not putting them in separate tracks because when they do actually
execute, like cache misses or third party RSCs, they behave like they're
part of the same tree.
Stacked on #31736.
<img width="1223" alt="Screenshot 2024-12-11 at 8 21 12 PM"
src="https://github.com/user-attachments/assets/a7cbc04b-c831-476b-aa2f-baddec9461c9"
/>
This emits a placeholder when we're deduping a component. This starts
when the parent's self time ends, where we would've started rendering
this component if it wasn't already started. The end time is when the
actual render ends since the parent is also blocked by it.
Stacked on #31735.
This ensures that Server Components Track comes first. Since it's
typically rendered first on the server for initial load and then flows
into scheduler and client components work. Also puts it closer to the
Network and further away from "Main" JS.
<img width="769" alt="Screenshot 2024-12-11 at 5 31 41 PM"
src="https://github.com/user-attachments/assets/7198db0f-075e-4a78-8ea4-3bfbf06727cb"
/>
Same trick as in #31615.
We introduced the `unstable_useContextWithBailout` API to run compiler
based experiments. This API was designed to be an experiment proxy for
alternative approaches which would be heavier to implement. The
experiment turned out to be inconclusive. Since most of our performance
critical usage is already optimized, we weren't able to find a clear win
with this approach.
Since we don't have further plans for this API, let's clean it up.
Stacked on https://github.com/facebook/react/pull/31729
<img width="1436" alt="Screenshot 2024-12-11 at 3 36 41 PM"
src="https://github.com/user-attachments/assets/0a201913-0076-4bbf-be18-8f1df6c58313"
/>
The Server Components visualization is currently a tree flame graph
where parent spans the child. This makes it equivalent to the Client
Components visualization.
However, since Server Components can be async and therefore parallel, we
need to do something when two children are executed in parallel. This PR
bumps parallel children into a separate track and then within that track
if that child has more children it can grow within that track.
I currently just cut off more than 10 parallel tracks.
Synchronous Server Components are still in sequence but it's unlikely
because even a simple microtasky Async Component is still parallel.
<img width="959" alt="Screenshot 2024-12-11 at 4 31 17 PM"
src="https://github.com/user-attachments/assets/5ad6a7f8-7fa0-46dc-af51-78caf9849176"
/>
I think this is probably not a very useful visualization for Server
Components but we can try it out.
I'm also going to try a different visualization where parent-child
relationship is horizontal and parallel vertical instead, but it might
not be possible to make that line up in this tool. It makes it a little
harder to see how much different components (including their children)
impact the overall tree. If that's the only visualization it's also
confusing why it's different dimensions than the Client Component
version.
When implementing passive effects we did a pretty massive oversight.
While the passive effect is scheduled into its own scheduler task, the
scheduler doesn't always yield to the browser if it has time left. That
means that if you have a fast commit phase, it might try to squeeze in
the passive effects in the same frame but those then might end being
very heavy.
We had `requestPaint()` for this but that was only implemented for the
`isInputPending` experiment. It wasn't thought we needed it for the
regular scheduler because it yields "every frame" anyway - but it
doesn't yield every task. While the `isInputPending` experiment showed
that it wasn't actually any significant impact, and it was better to
keep shorter yield time anyway. Which is why we deleted the code.
Whatever small win it did see in some cases might have been actually due
to this issue rather than anything to do with `isInputPending` at all.
As you can see in https://github.com/facebook/react/pull/31782 we do
have this implemented in the mock scheduler and a lot of behavior that
we assert assumes that this works.
So this just implements yielding after `requestPaint` is called.
Before:
<img width="1023" alt="Screenshot 2024-12-14 at 3 40 24 PM"
src="https://github.com/user-attachments/assets/d60f4bb2-c8f8-4f91-a402-9ac25b278450"
/>
After:
<img width="1108" alt="Screenshot 2024-12-14 at 3 41 25 PM"
src="https://github.com/user-attachments/assets/170cdb90-a049-436f-9501-be3fb9bc04ca"
/>
Notice how in after the native task is split into two. It might not
always actually paint and the native scheduler might make the same
mistake and think it has enough time left but it's at least less likely
to.
We do have another way to do this. When we yield a continuation we also
yield to the native browser. This is to enable the Suspense Optimization
(currently disabled) to work. We could do the same for passive effects
and, in fact, I have a branch that does but because that requires a lot
more tests to be fixed it's a lot more invasive of a change. The nice
thing about this approach is that this is not even running in tests at
all and the tests we do have assert that this is the behavior already. 😬
This highlights the render phase as the tertiary color (green) when
we're render a hydration lane or offscreen lane.
I call the "Render" phase "Hydrated" instead in this case. For the
offscreen case we don't currently have a differentiation between
hydrated or activity. I just called that "Prepared". Even for the
hydration case where there's no discovered client rendered boundaries
it's more like it's preparing for an interaction rather than blocking
one. Where as for the other lanes the hydration might block something.
<img width="1173" alt="Screenshot 2024-12-12 at 11 23 14 PM"
src="https://github.com/user-attachments/assets/49ab1508-840f-4188-a085-18fe94b14187"
/>
In a follow up I'd like to color the components in the Components tree
green if they were hydrated but not the ones that was actually client
rendered e.g. due to a mismatch or forced client rendering so you can
tell the difference. Unfortunately, the current signals we have for this
get reset earlier in the commit phase than when we log these.
Another thing is that a failed hydration should probably be colored red
even though it ends up committing successfully. I.e. a recoverable
error.
Related to #31752.
When hydrating, we have two different ways of handling a Suspense
boundary that the server has already given up on and decided to client
render. If we have already hydrated the parent and then later this
happens, then we'll use the retry lane like any ping. If we discover
that it was already in client-render mode when we discover the Suspense
boundary for the first time, then schedule a default lane to let us
first finish the current render and then upgrade the priority to sync to
try to client render this boundary as soon as possible since we're
holding back content.
We used to use the `DefaultHydrationLane` for this but this is not
really a Hydration. It's actually a client render. If we get any other
updates flowing in from above at the same time we might as well do them
in the same pass instead of two passes. So this should be considered
more like any update.
This also means that visually the client render pass now gets painted as
a render instead of a hydration.
This show the flow of a shell being hydrated at the default priority,
then a Suspense boundary being discovered and hydrated at Idle and then
an inner boundary being discovered as client rendered which gets
upgraded to default.
<img width="1363" alt="Screenshot 2024-12-14 at 12 13 57 AM"
src="https://github.com/user-attachments/assets/a141133e-4856-4f38-a11f-f26bd00b6245"
/>
We're seeing errors when testing useResourceEffect in SSR and it turns
out we're missing the noop dispatcher function on Fizz.
I tested a local build with this change and it resolved the late
mutation errors in the e2e tests.
## Summary
This PR improves the Trace Updates feature by letting developers see
component names directly on the update overlay. Before this change, the
overlay only highlighted updated regions, leaving it unclear which
components were involved. With this update, you can now match visual
updates to their corresponding components, making it much easier to
debug rendering performance.
### New Feature: Show component names while highlighting
When the new **"Show component names while highlighting"** setting is
enabled, the update overlay display the names of affected components
above the rectangles, along with the update count. This gives immediate
context about what’s rendering and why. The preference is stored in
local storage and synced with the backend, so it’s remembered across
sessions.
### Improvements to Drawing Logic
The drawing logic has been updated to make the overlay sharper and
easier to read. Overlay now respect device pixel ratios, so they look
great on high-DPI screens. Outlines have also been made crisper, which
makes it easier to spot exactly where updates are happening.
> [!NOTE]
> **Grouping Logic and Limitations**
> Updates are grouped by their screen position `(left, top coordinates)`
to combine overlapping or nearby regions into a single group. Groups are
sorted by the highest update count within each group, making the most
frequently updated components stand out.
> Overlapping labels may still occur when multiple updates involve
components that overlap but are not in the exact same position. This is
intentional, as the logic aims to maintain a straightforward mapping
between update regions and component names without introducing
unnecessary complexity.
### Testing
This PR also adds tests for the new `groupAndSortNodes` utility, which
handles the logic for grouping and sorting updates. The tests ensure the
behavior is reliable across different scenarios.
## Before & After
https://github.com/user-attachments/assets/6ea0fe3e-9354-44fa-95f3-9a867554f74chttps://github.com/user-attachments/assets/32af4d98-92a5-47dd-a732-f05c2293e41b
---------
Co-authored-by: Ruslan Lesiutin <rdlesyutin@gmail.com>
When scheduling the initial root and when using
`unstable_scheduleHydration` we should use the Hydration Lanes rather
than the raw update lane. This ensures that we're always hydrating using
a Hydration Lane or the Offscreen Lane rather than other lanes getting
some random hydration in it.
This fixes an issue where updating a root while it is still hydrating
causes it to trigger client rendering when it could just hydrate and
then apply the update on top of that.
It also fixes a potential performance issue where
`unstable_scheduleHydration` gets batched with an update that then ends
up forcing an update of a boundary that requires it to rewind to do the
hydration lane anyway. Might as well just start with the hydration
without the update applied first.
I added a kill switch (`enableHydrationLaneScheduling`) just in case but
seems very safe given that using `unstable_scheduleHydration` at all is
very rare and updating the root before the shell hydrates is extremely
rare (and used to trigger a recoverable error).
Follow up to #31725.
I diffed against the Turbopack one to find any unexpected discrepancies.
Some parts are forked enough that it's hard to diff but I think I got
most of it.
We're still publishing RCs and creating canary version strings using the
RC naming convention. Setting the `canaryChannelLabel` back to canary
fixes the version names and tags after the 19 stable release.
<img width="966" alt="Screenshot 2024-12-10 at 10 49 19 PM"
src="https://github.com/user-attachments/assets/27a21bdf-86b9-4203-893b-89523e698138">
This emits a tree view visualization of the timing information for each
Server Component provided in the RSC payload.
The unique thing about this visualization is that the end time of each
Server Component spans the end of the last child. Now what is
conceptually a blocking child is kind of undefined in RSC. E.g. if
you're not using a Promise on the client, or if it is wrapped in
Suspense, is it really blocking the parent?
Here I reconstruct parent-child relationship by which chunks reference
other chunks. A child can belong to more than one parent like when we
dedupe the result of a Server Component.
Then I wait until the whole RSC payload has streamed in, and then I
traverse the tree collecting the end time from children as I go and emit
the `performance.measure()` calls on the way up.
There's more work for this visualization in follow ups but this is the
basics. For example, since the Server Component time span includes async
work it's possible for siblings to execute their span in parallel (Foo
and Bar in the screenshot are parallel siblings). To deal with this we
need to spawn parallel work into separate tracks. Each one can be deep
due to large trees. This can makes this type of visualization unwieldy
when you have a lot of parallelism. Therefore I also plan another
flatter Timeline visualization in a follow up.
This adds a new `react-server-dom-parcel-package`, which is an RSC
integration for the Parcel bundler. It is mostly copied from the
existing webpack/turbopack integrations, with some changes to utilize
Parcel runtime APIs for loading and executing bundles/modules.
See https://github.com/parcel-bundler/parcel/pull/10043 for the Parcel
side of this, which includes the plugin needed to generate client and
server references. https://github.com/parcel-bundler/rsc-examples also
includes examples of various ways to use RSCs with Parcel.
Differences from other integrations:
* Client and server modules are all part of the same graph, and we use
Parcel's
[environments](https://parceljs.org/plugin-system/transformer/#the-environment)
to distinguish them. The server is the Parcel build entry point, and it
imports and renders server components in route handlers. When a `"use
client"` directive is seen, the environment changes and Parcel creates a
new client bundle for the page, combining all client modules together.
CSS from both client and server components are also combined
automatically.
* There is no separate manifest file that needs to be passed around by
the user. A [Runtime](https://parceljs.org/plugin-system/runtime/)
plugin injects client and server references as needed into the relevant
bundles, and registers server action ids using `react-server-dom-parcel`
automatically.
* A special `<Resources>` component is also generated by Parcel to
render the `<script>` and `<link rel="stylesheet">` elements needed for
a page, using the relevant info from the bundle graph.
Note: I've already published a 0.0.x version of this package to npm for
testing purposes but happy to add whoever needs access to it as well.
### Questions
* How to test this in the React repo. I'll have integration tests in
Parcel, but setting up all the different mocks and environments to
simulate that here seems challenging. I could try to copy how
Webpack/Turbopack do it but it's a bit different.
* Where to put TypeScript types. Right now I have some ambient types in
my [example
repo](https://github.com/parcel-bundler/rsc-examples/blob/main/types.d.ts)
but it would be nice for users not to copy and paste these. Can I
include them in the package or do they need to maintained separately in
definitelytyped? I would really prefer not to have to maintain code in
three different repos ideally.
---------
Co-authored-by: Sebastian Markbage <sebastian@calyptus.eu>
# Summary
I'm working to get the main `react-native` package parsable by modern
Flow tooling (both `flow-bundler`, `flow-api-translator`).
This diff trivially removes some redundant Flow comment syntax in
`ReactNativeTypes.js`, which fixes parsing under these newer tools.
## How did you test this change?
Files were pasted into `react-native-github` under fbsource, where Flow
validates ✅.
Stacked on #31715.
This adds profiling data for Server Components to the RSC stream (but
doesn't yet use it for anything). This is on behind
`enableProfilerTimer` which is on for Dev and Profiling builds. However,
for now there's no Profiling build of Flight so in practice only in DEV.
It's gated on `enableComponentPerformanceTrack` which is experimental
only for now.
We first emit a timeOrigin in the beginning of the stream. This provides
us a relative time to emit timestamps against for cross environment
transfer so that we can log it in terms of absolute times. Using this as
a separate field allows the actual relative timestamps to be a bit more
compact representation and preserves floating point precision.
We emit a timestamp before emitting a Server Component which represents
the start time of the Server Component. The end time is either when the
next Server Component starts or when we finish the task.
We omit the end time for simple tasks that are outlined without Server
Components.
By encoding this as part of the debugInfo stream, this information can
be forwarded between Server to Server RSC.
When supporting ref as prop in
https://github.com/facebook/react/pull/31558, I missed fixing the
optimization to pass a spread-props-only props object in without an
additional object copy. In the case that we have only a ref along with a
spread, we cannot return only the spread object. This results in
dropping the ref.
In this example
```javascript
<Foo ref={ref} {...props} />
```
The bugged output is:
```javascript
{
// ...
props: props
}
```
With this change we now get the correct output:
```javascript
{
// ...
props: {ref: ref, ...props}
}
```
We added an experimental `prerender` API to flight. This change exposes
this API in stable channels prefixed as `unstable_prerender`. We have
high confidence this API should exist but because we have not yet
settled on how to handle resuming/replaying of RSC streams we may need
to change the API contract to suit future needs. This release will allow
us to get more usage out of the existing implemented functionality
without requiring you to use experimental builds which will open up
greater adoption and opportunity for feedback.
the `prerender` implementation is documented in the `react-server`
package. As with all RSC APIs implemented in bundler specific binding
packages these aren't intended to be called by end users but instead be
used by frameworks implementing React Server Components.
Previously `prerender` was exposed unprefixed and only in the
experimental channel. This PR renames the export across all channels to
`unstable_prerender` so users of this previously unprefixed api will
need to update to the unstable form. This isn't a breaking change
because it was only exposed in the experimental channel which does not
follow semver. The reason we don't expose it under both names is that
users may feature detect the unprefixed form and then when we finally do
ship it as unprefixed we may change the function signature and break
this code. Changing the name now is much safer.
We shouldn't call onError/onPostpone when we halt a stream because that
node didn't error yet. Its digest would also get lost.
We also have a lot of error branches now for thenables and streams. This
unifies them under erroredTask. I'm not yet unifying the cases that
don't allocate a task for the error when those are outlined.
The need for this was removed in
https://github.com/facebook/react/pull/30831
Since the new DevTools version has been released for a while and we
expect people to more or less auto-update. Future versions of React
don't need this.
Once we remove the remaining uses of `getInstanceFromNode` e.g. in the
deprecated internal `findDOMNode`/`findNodeHandle` and the event system,
we can completely remove the tagging of DOM nodes.
This clarifies a few things by ensuring that there is always at least
one required field. This can be used to refine the object to one of the
specific types. However, it's probably just a matter of time until we
make this tagged unions instead. E.g. it would be nice to rename the
`name` field `ReactComponentInfo` to `type` and tag it with the React
Element symbol because then it's just the same as a React Element.
I also extract a time field. The idea is that this will advance (or
rewind) the time to the new timestamp and then anything below would be
defined as happening within that time stamp. E.g. to model the start and
end for a server component you'd do something like:
```
[
{time: 123},
{name: 'Component', ... },
{time: 124},
]
```
The reason this needs to be in the `ReactDebugInfo` is so that timing
information from one environment gets transferred into the next
environment. It lets you take a Promise from one world and transfer it
into another world and its timing information is preserved without
everything else being preserved.
I've gone back and forth on if this should be part of each other Info
object like `ReactComponentInfo` but since those can be deduped and can
change formats (e.g. this should really just be a React Element) it's
better to store this separately.
The time format is relative to a `timeOrigin` which is the current
environment's `timeOrigin`. When it's serialized between environments
this needs to be considered.
Emitting these timings is not yet implemented in this PR.
---------
Co-authored-by: eps1lon <sebastian.silbermann@vercel.com>
This is just moving some code into a helper.
We have a bunch of special cases for the return value slot of a Server
Component that's different from just rendering that inside an object.
This was getting a little tricky to reason about inline with the rest of
rendering.
Hints and Console logs are side-effects and don't belong to any
particular value. They're `void`. Therefore they don't need a row ID.
In the current parsing scheme it's ok to omit the id. It just becomes
`0` which is the initial value which is then unused for these row types.
So it looks like:
```
:HP[...]
:W[...]
0:{...}
```
We could patch the parsing to encode the tag in the ID so it's more like
the ID is the target of the side-effect.
```
H:P[...]
W:[...]
0:{...}
```
Or move the tagging to the beginning like it used to be.
But this seems simple enough for now.
To avoid GC pressure and accidentally hanging onto old trees Suspense
boundary retries are now implemented in the commit phase. I used the
Callback flag which was previously only used to schedule callbacks for
Class components. This isn't quite semantically equivalent but it's
unused and seemingly compatible.
When streaming SSR while hydrating React will wait for Suspense
boundaries to be revealed by the SSR stream before attempting to hydrate
them. The rationale here is that the Server render is likely further
ahead of whatever the client would produce so waiting to let the server
stream in the UI is preferable to retrying on the client and possibly
delaying how quickly the primary content becomes available. However If
the connection closes early (user hits stop for instance) or there is a
server error which prevents additional HTML from being delivered to the
client this can put React into a broken state where the boundary never
resolves nor errors and the hydration never retries that boundary
freezing it in it's fallback state.
Once the document has fully loaded we know there is not way any
additional Suspense boundaries can arrive. This update changes react-dom
on the client to schedule client renders for any unfinished Suspense
boundaries upon document loading.
The technique for client rendering a fallback is pretty straight
forward. When hydrating a Suspense boundary if the Document is in
'complete' readyState we interpret pending boundaries as fallback
boundaries. If the readyState is not 'complete' we register an event to
retry the boundary when the DOMContentLoaded event fires.
To test this I needed JSDOM to model readyState. We previously had a
temporary implementation of readyState for SSR streaming but I ended up
implementing this as a mock of JSDOM that implements a fake readyState
that is mutable. It starts off in 'loading' readyState and you can
advance it by mutating document.readyState. You can also reset it to
'loading'. It fires events when changing states.
This seems like the least invasive way to get closer-to-real-browser
behavior in a way that won't require remembering this subtle detail
every time you create a test that asserts Suspense resolution order.
Any LoadGlobal in the "infer deps" position can safely use an empty dep
array. Globals have no reactive deps!
I just keep messing up sapling. This is the revised version of #31662
Reverts facebook/react#31629
`@babel/plugin-proposal-private-methods` is not compatible with
`@babel/traverse` versions < 7.25 (see
https://github.com/babel/babel/issues/16851). Internally we have
partners that use a less modern babel version, and we expect this to be
an issue for older codebases in OSS as well.
Adds `target: 'donotuse_meta_internal'`, which inserts useMemoCache
imports directly from `react`. Note that this is only valid for Meta
bundles, as others do not [re-export the `c`
function](5b0ef217ef/packages/react/index.fb.js (L68-L70)).
```js
// target=donotuse_meta_internal
import {c as _c} from 'react';
// target=19
import {c as _c} from 'react/compiler-runtime';
// target=17,18
import {c as _c} from 'react-compiler-runtime';
```
Meta is a bit special in that react runtime and compiler are guaranteed
to be up-to-date and compatible. It also has its own bundling and module
resolution logic, which makes importing from `react/compiler-runtime`
tricky.
I'm also fine with implementing the alternative which adds an internal
stub for `react-compiler-runtime` and
[bundles](5b0ef217ef/scripts/rollup/bundles.js (L120))
the runtime for internal builds.
## Overview
Changes the error message to say "Server Functions" instead of "Server
Actions" since this error can fire in cases like:
```
<button onClick={serverFunction} />
```
Which is calling a server function, not a server action.
Adds a way to configure how we insert deps for experimental purposes.
```
[
{
module: 'react',
imported: 'useEffect',
numRequiredArgs: 1,
},
{
module: 'MyExperimentalEffectHooks',
imported: 'useExperimentalEffect',
numRequiredArgs: 2,
},
]
```
would insert dependencies for calls of `useEffect` imported from `react`
if they have 1 argument and calls of useExperimentalEffect` from
`MyExperimentalEffectHooks` if they have 2 arguments. The pushed dep
array is appended to the arg list.
We didn't originally support holes within array patterns, so DCE was
only able to prune unused items from the end of an array pattern. Now
that we support holes we can replace any unused item with a hole, and
then just prune the items to the last identifier/spread entry.
Note: this was motivated by finding useState where either the state or
setState go unused — both are strong indications that you're violating
the rules in some way. By DCE-ing the unused portions of the useState
destructuring we can easily check if you're ignoring either value.
closes#31603
This is a redo of that PR not using ghstack
A long standing issue for React has been that if you reorder stateful
nodes, they may lose their state and reload. The thing moving loses its
state. There's no way to solve this in general where two stateful nodes
swap.
The [`moveBefore()`
proposal](https://chromestatus.com/feature/5135990159835136?gate=5177450351558656)
has now moved to
[intent-to-ship](https://groups.google.com/a/chromium.org/g/blink-dev/c/YE_xLH6MkRs/m/_7CD0NYMAAAJ).
This function is kind of like `insertBefore` but preserves state.
There's [a demo here](https://state-preserving-atomic-move.glitch.me/).
Ideally we'd port this demo to a fixture so we can try it.
Currently this flag is always off - even in experimental. That's because
this is still behind a Chrome flag so it's a little early to turn it on
even in experimental. So you need a custom build. It's on in RN but only
because it doesn't apply there which makes it easier to tell that it's
safe to ship once it's on everywhere else.
The other reason it's still off is because there's currently a semantic
breaking change. `moveBefore()` errors if both nodes are disconnected.
That happens if we're inside a completely disconnected React root.
That's not usually how you should use React because it means effects
can't read layout etc. However, it is currently supported. To handle
this we'd have to try/catch the `moveBefore` to handle this case but we
hope this semantic will change before it ships. Before we turn this on
in experimental we either have to wait for the implementation to not
error in the disconnected-disconnected case in Chrome or we'd have to
add try/catch.
This is a hack that ensures that all four lanes as visible whether you
have any tracks in them or not, and that they're in the priority order
within the Scheduler track group. We do want to show all even if they're
not used because it shows what options you're missing out on.
<img width="1035" alt="Screenshot 2024-11-22 at 12 38 30 PM"
src="https://github.com/user-attachments/assets/f30ab0b9-af5e-48ed-b042-138444352575">
In Chrome, the order of tracks within a group are determined by the
earliest start time. We add fake markers at start time zero in that
order eagerly. Ideally we could do this only once but because calls that
aren't recorded aren't considered for ordering purposes, we need to keep
adding these over and over again in case recording has just started. We
can't tell when recording starts.
Currently performance.mark() are in first insertion order but
performance.measure() are in the reverse order. I'm not sure that's
intentional. We can always add the 0 time slot even if it's in the past.
That's still considered for ordering purposes as long as the measurement
is recorded at the time we call it.
This is for researching/prototyping, not a feature we are releasing
imminently.
Putting up an early version of inferring effect dependencies to get
feedback on the approach. We do not plan to ship this as-is, and may not
start by going after direct `useEffect` calls. Until we make that
decision, the heuristic I use to detect when to insert effect deps will
suffice for testing.
The approach is simple: when we see a useEffect call with no dep array
we insert the deps inferred for the lambda passed in. If the first
argument is not a lambda then we do not do anything.
This diff is the easy part. I think the harder part will be ensuring
that we can infer the deps even when we have to bail out of memoization.
We have no other features that *must* run regardless of rules of react
violations. Does anyone foresee any issues using the compiler passes to
infer reactive deps when there may be violations?
I have a few questions:
1. Will there ever be more than one instruction in a block containing a
useEffect? if no, I can get rid of the`addedInstrs` variable that I use
to make sure I insert the effect deps array temp creation at the right
spot.
2. Are there any cases for resolving the first argument beyond just
looking at the lvalue's identifier id that I'll need to take into
account? e.g., do I need to recursively resolve certain bindings?
---------
Co-authored-by: Mofei Zhang <feifei0@meta.com>
This ensures that we mark the time from ping until we render as
"Blocked".
We intentionally don't want to show the event time even if it's
something like "load" because it draws attention away from interactions
etc.
<img width="577" alt="Screenshot 2024-11-21 at 7 22 39 PM"
src="https://github.com/user-attachments/assets/70cca2e8-bd5e-489f-98f0-b4dfee5940af">
This avoid re-emitting the yellow "Event" log when we ping inside the
original event. Instead of treating events as repeated when we get
repeated updates, we treat them as repeated if we've ever logged out
this event before.
Additionally, in the case the prerender sibling flag is on we need to
ensure that if a render gets interrupted when it has been suspended we
treat that as "Prewarm" instead of "Interrupted Render".
Before:
<img width="539" alt="Screenshot 2024-11-19 at 2 39 44 PM"
src="https://github.com/user-attachments/assets/190ca50c-5168-40d8-a6fd-6b9a583af1f0">
After:
<img width="1004" alt="Screenshot 2024-11-21 at 4 53 16 PM"
src="https://github.com/user-attachments/assets/0c441ada-1ed1-412c-8935-aaf040c25dfe">
Fixes a bug with the experimental `useResourceEffect` hook where we
would compare the wrong deps when there happened to be another kind of
effect preceding the ResourceEffect. To do this correctly we need to add
a pointer to the ResourceEffect's identity on the update.
I also unified the previously separate push effect impls for resource
effects since they are always pushed together as a unit.
Stacked on #31552. Must be tested with `enableSiblingPrerendering` off
since the `use()` optimization is not on there yet.
This adds a span to the Components track when we yield in the middle of
the event loop. In this scenario, the "Render" span continues through
out the Scheduler track. So you can see that the Component itself might
not take a long time but yielding inside of it might.
This lets you see if something was blocking the React render loop while
yielding. If we're blocked 1ms or longer we log that as "Blocked".
If we're yielding due to suspending in the middle of the work loop we
log this as "Suspended".
<img width="837" alt="Screenshot 2024-11-16 at 1 15 14 PM"
src="https://github.com/user-attachments/assets/45a858ea-17e6-416c-af1a-78c126e033f3">
If the render doesn't commit because it restarts due to some other
prewarming or because some non-`use()` suspends, it doesn't have from
context components.
<img width="971" alt="Screenshot 2024-11-16 at 1 13 55 PM"
src="https://github.com/user-attachments/assets/a67724f8-702e-4e7d-9499-9ffc09541a61">
The `useActionState` path doesn't work yet because the `use()`
optimization doesn't work there for some reason. But the idea is that it
should mark the time that the component is blocked as Action instead of
Suspended.
When we suspend the render with delay, we won't do any more work until
we get some kind of another update/ping. It's because conceptually
something is suspended and then will update later. We need to highlight
this period to show why it's not doing any work. We fill the empty space
with "Suspended". This stops whenever the same lane group starts
rendering again. Clamped by the preceeding start time/event time/update
time.
<img width="902" alt="Screenshot 2024-11-15 at 1 01 29 PM"
src="https://github.com/user-attachments/assets/acf9dc9a-8fc3-4367-a8b0-d19f9c9eac73">
Ideally we would instead start the next render and suspend the work loop
at all places we suspend. In that mode this will instead show up as a
very long "Render" with a "Suspended" period instead highlighted in the
Components track as one component is suspended. We'll soon have that for
`use()` but not all updates so this covers the rest.
One issue with `useActionState` is that it is implemented as suspending
at the point of the `useActionState` which means that the period of the
Action shows up as a suspended render instead of as an Action which
happens for raw actions. This is not really how you conceptually think
about it so we need some special case for `useActionState`. In the
screenshot above, the first "Suspended" is actually awaiting an Action
and the second "Suspended" is awaiting the data from it.
```
=> Found "hermes-parser@0.25.1"
info Reasons this module exists
- "_project_#prettier-plugin-hermes-parser" depends on it
- Hoisted from "_project_#prettier-plugin-hermes-parser#hermes-parser"
- Hoisted from "_project_#eslint-plugin-react-compiler#hermes-parser"
- Hoisted from "_project_#snap#hermes-parser"
- Hoisted from "_project_#snap#babel-plugin-syntax-hermes-parser#hermes-parser"
- Hoisted from "_project_#eslint-plugin-react-compiler#hermes-eslint#hermes-parser"
info Disk size without dependencies: "1.49MB"
info Disk size with unique dependencies: "1.82MB"
info Disk size with transitive dependencies: "1.82MB"
info Number of shared dependencies: 1
✨ Done in 0.81s.
```
---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/facebook/react/pull/31586).
* __->__ #31586
* #31585
```
=> Found "react@0.0.0-experimental-4beb1fd8-20241118"
info Reasons this module exists
- "_project_#babel-plugin-react-compiler" depends on it
- Hoisted from "_project_#babel-plugin-react-compiler#react"
- Hoisted from "_project_#snap#react"
info Disk size without dependencies: "252KB"
info Disk size with unique dependencies: "252KB"
info Disk size with transitive dependencies: "252KB"
info Number of shared dependencies: 0
✨ Done in 0.60s.
```
```
=> Found "react-dom@0.0.0-experimental-4beb1fd8-20241118"
info Reasons this module exists
- "_project_#babel-plugin-react-compiler" depends on it
- Hoisted from "_project_#babel-plugin-react-compiler#react-dom"
- Hoisted from "_project_#snap#react-dom"
info Disk size without dependencies: "8.04MB"
info Disk size with unique dependencies: "8.17MB"
info Disk size with transitive dependencies: "8.17MB"
info Number of shared dependencies: 1
✨ Done in 0.56s.
```
---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/facebook/react/pull/31585).
* #31586
* __->__ #31585
Our e2e setup with monaco is kinda brittle since it relies on the dom.
It seems like longish text gets truncated so let's just simpify all
these test cases.
---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/facebook/react/pull/31573).
* __->__ #31573
* #31572
Since `enableRefAsProp` shipped everywhere, the ReactElement
implementation on prod puts refs on both `element.ref` and
`element.props.ref`. Here we let the `ref` case fall through so its now
available on props, matching the JSX runtime.
This PR introduces a new experimental hook `useResourceEffect`, which is
something that we're doing some very early initial tests on.
This may likely not pan out and will be removed or modified if so.
Please do not rely on it as it will break.
This lets us track separately if something was suspended on an Action
using useActionState rather than suspended on Data.
This approach feels quite bloated and it seems like we'd eventually
might want to read more information about the Promise that suspended and
the context it suspended in. As a more general reason for suspending.
The way useActionState works in combination with the prewarming is quite
unfortunate because 1) it renders blocking to update the isPending flag
whether you use it or not 2) it prewarms and suspends the useActionState
3) then it does another third render to get back into the useActionState
position again.
Now that we rely on function context exclusively, let's clean up
`HIRFunction.context` after DCE. This PR is in preparation of #31204,
which would otherwise have unnecessary declarations (of context values
that become entirely DCE'd)
'
---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/facebook/react/pull/31202).
* __->__ #31202
* #31203
* #31201
* #31200
* #31521
`JSXMemberExpression` is currently the only instruction (that I know of)
that directly references identifier lvalues without a corresponding
`LoadLocal`.
This has some side effects:
- deadcode elimination and constant propagation now reach
JSXMemberExpressions
- we can delete `LoweredFunction.dependencies` without dangling
references (previously, the only reference to JSXMemberExpression
objects in HIR was in function dependencies)
- JSXMemberExpression now is consistent with all other instructions
(e.g. has a rvalue-producing LoadLocal)
'
---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/facebook/react/pull/31201).
* #31202
* #31203
* __->__ #31201
* #31200
* #31521
Recursively visit inner function instructions to extract dependencies
instead of using `LoweredFunction.dependencies` directly.
This is currently gated by enableFunctionDependencyRewrite, which needs
to be removed before we delete `LoweredFunction.dependencies` altogether
(#31204).
Some nice side effects
- optional-chaining deps for inner functions
- full DCE and outlining for inner functions (see #31202)
- fewer extraneous instructions (see #31204)
-
---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/facebook/react/pull/31200).
* #31202
* #31203
* #31201
* __->__ #31200
* #31521
We were previously filtering out `ref.current` dependencies in
propagateScopeDependencies:checkValidDependency`. This is incorrect.
Instead, we now always take a dependency on ref values (the outer box)
as they may be reactive. Pruning is done in
pruneNonReactiveDependencies.
This PR includes a small patch to `collectReactiveIdentifier`. Prior to
this, we conservatively assumed that pruned scopes always produced
reactive declarations. This assumption fixed a bug with non-reactivity,
but some of these declarations are `useRef` calls. Now we have special
handling for this case
```js
// This often produces a pruned scope
React.useRef(1);
```
---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/facebook/react/pull/31521).
* #31202
* #31203
* #31201
* #31200
* __->__ #31521
This includes:
- `Interrupted Render`: Interrupted Renders (setState or ping at higher
priority)
- `Prewarm`: Suspended Renders outside a Suspense boundary
(RootSuspendedWithDelay/RootSuspendedAtTheShell)
- `Errored Render`: Render that errored somewhere in the tree (Fatal or
Not) (which may or may not be retried and then complete)
- `Teared Render`: Due to useSyncExternalStore not matching (which will
do another sync attempt)
Suspended Commit:
<img width="893" alt="Screenshot 2024-11-14 at 11 47 40 PM"
src="https://github.com/user-attachments/assets/b25a6a8b-a5e9-4d66-b325-57aef4bf9dad">
Errored with a second recovery attempt that also errors:
<img width="976" alt="Screenshot 2024-11-15 at 12 09 06 AM"
src="https://github.com/user-attachments/assets/9ce52cbb-b587-4f1e-8b67-e51d9073ae5b">
## Summary
This fixes a typo in the error that gets reported when Float errors
while hoisting a style tag that does not contain both `precedence` and
`href`. There was a typo in _conflict_ and the last part of the sentence
doesn't make sense. I assume it wasn't needed since the message already
suggests moving the style tag to the head manually.
It's useful to quickly see where new events are kicking off new
rendering. This uses the new "warning" color (yellow) to do that. This
is to help distinguish it from the purple (secondary color) which is
used for the commit phase which is more of a follow up and it's often
that you have several rerenders within one event which makes it hard to
tell a part where it starts and event otherwise.
For the span marking between previous render within the same event and
the next setState, I use secondary-light (light purple) since it's kind
of still part of the same sequence at that point. It's usually a spawned
render (e.g. setState in useEffect or microtask) but it can also be
sequential flushSync.
I was bothered by that the event name is the only thing that's lower
case so I prefixed it with `Event: ` like the JS traces are.
<img width="1499" alt="Screenshot 2024-11-13 at 7 15 45 PM"
src="https://github.com/user-attachments/assets/0c81c810-6b5d-4fc7-9bc0-d15b53844ade">
It might be a little confusing why our track starts earlier than the JS
one below in the "Main Thread" flamegraph which looks the same. That's
because ours is the start of the event time which is when the click
happens where as the Main Thread one is when the JS event loop gets
around to processing the event.
When you schedule a microtask from render or effect and then call
setState (or ping) from there, the "event" is the event that React
scheduled (which will be a postMessage). The event time of this new
render will be before the last render finished.
We usually clamp these but in this scenario the update doesn't happen
while a render is happening. Causing overlapping events.
Before:
<img width="1229" alt="Screenshot 2024-11-12 at 11 01 30 PM"
src="https://github.com/user-attachments/assets/9652cf3b-b358-453c-b295-1239cbb15952">
Therefore when we finalize a render we need to store the end of the last
render so when we a new update comes in later with an event time earlier
than that, we know to clamp it.
There's also a special case here where when we enter the
`RootDidNotComplete` or `RootSuspendedWithDelay` case we neither leave
the root as in progress nor commit it. Those needs to finalize too.
Really this should be modeled as a suspended track that we haven't added
yet. That's the gap between "Blocked" and "message" below.
After:
<img width="1471" alt="Screenshot 2024-11-13 at 12 31 34 AM"
src="https://github.com/user-attachments/assets/b24f994e-9055-4b10-ad29-ad9b36302ffc">
I also fixed an issue where we may log the same event name multiple
times if we're rendering more than once in the same event. In this case
I just leave a blank trace between the last commit and the next update.
I also adding ignoring of the "message" event at all in these cases when
the event is from React's scheduling itself.
Fixes a bug.
We're supposed to not log "Waiting for Paint" if the passive effect
phase was forced since we weren't really waiting until the paint.
Instead we just log an empty string when we force it to still ensure
continuity.
We should always log the passive phase. This check was in the wrong
place.
In order to make use of the compiler in stable releases (eg React 19 RC,
canary), we need to export the compiler runtime in the stable channel as
well.
## Summary
`@rollup/plugin-typescript` emits a warning while building, hinting that
`outputToFilesystem` defaults to true.
Although "noEmit" is set to `true` for the tsconfig, rollup writes a
`dist/.tsbuildinfo`. That file is then also shipped inside the npm
module and doesn't offer any benefit for library consumers. Setting this
option to false results in the file not being written and thus omitted
from the npm module.
## How did you test this change?
`dist/.tsbuildinfo` is not emitted any more.
Previously we were showing Components inside each lane track but that
meant that as soon as you expanded a lane you couldn't see the other
line so you couldn't get an overview over how well things were
scheduled.
This instead moves all the Components into a single top-level track and
renames the previous one to a "Scheduler" track group.
<img width="1352" alt="Screenshot 2024-11-12 at 8 26 05 PM"
src="https://github.com/user-attachments/assets/590bc6d3-3540-4ee4-b474-5d733b8d8d8d">
That way you can get an overview over what React is working on first and
then right below see which Component is being worked on.
Ideally the "Scheduler" track would be always expanded since each Track
is always just a single row. Now you have to expand each lane to see the
labels but then you're wasting a lot of vertical real estate. There's
currently no option to create this with the Chrome performance.measure
extensions.
<img width="1277" alt="Screenshot 2024-11-12 at 8 26 16 PM"
src="https://github.com/user-attachments/assets/4fc39e35-10ec-4452-ad32-c1c2e6b5e1a8">
In preparation for the next RC, I set this feature flag to true
everywhere. I did not delete the feature flag yet, in case there are yet
more bugs to be discovered.
I also didn't remove the dynamic feature flag from the Meta builds; I'll
let the Meta folks handle that.
Our CI workflows generally cache `**/node_modules` (note the glob, it
caches all transitive node_module directories) to speed up startup for
new jobs that don't change any dependencies. However it seems like one
of our caches got into a weird state (not sure how it happened) where
the `build` directory (used in various other scripts as the directory
for compiled React packages) would contain a `node_modules` directory as
well. This made sizebot size change messages very big since it would try
to compare every single file in `build/node_modules`.
The fix is to ensure we always clean the `build` directory before doing
anything with it. We can also delete that one problematic cache but this
PR is a little more resilient to other weird behavior with that
directory.
This provides less context but skips a lot of noise.
Previously we were including parent components to provide context about
what is rendering but this turns out to be:
1) Very expensive due to the overhead of `performance.measure()` while
profiling.
2) Unactionable noise in the profile that hurt more than it added in
real apps with large trees.
This approach instead just add performance.measure calls for each
component that was marked as PerformedWork (which was used for this
purpose by React Profiler) or had any Effects.
Not everything gets marked with PerformedWork though. E.g. DOM nodes do
not but they can have significant render times since creating them takes
time. We might consider including them if a self-time threshold is met.
Because there is little to no context about the component anymore it
becomes really essential to get a feature from Chrome DevTools that can
link to something with more context like React DevTools.
This reverts commit d3bf32a95806b6d583ef041b8d83781cd686cfd8 which was
part of #30983
When you have very deep trees this trick can cause the top levels to
skew way too much from the real numbers. Creating unbalanced trees.
The bug should have been fixed in Chrome Canary now so that entries
added later are sorted to go first which should've addressed this issue.
## Summary
We have been getting unhandled `TypeError: Cannot convert object to
primitive value` errors in development that only occur when using
devtools. I tracked it down to `console.error()` calls coming from
Apollo Client where one of the arguments is an object without a
prototype (created with `Object.create(null)`). This causes
`formatConsoleArgumentsToSingleString()` in React's devtools to error as
the function does not defend against `String()` throwing an error.
My attempted fix is to introduce a `safeToString` function (naming
suggestions appreciated) which expects `String()` to throw on certain
object and in that case falls back to returning `[object Object]`, which
is what `String({})` would return.
## How did you test this change?
Added a new unit test.
This readme documents React Server Components from `react-server`
package enough to get an implementer started. It's not comprehensive but
it's a beginning point and crucially adds documentation for the
`prerender` API for Flight.
We've previously failed to land this change due to some internal apps
seeing infinite render loops due to external store state updates during
render. It turns out that since the `renderWasConcurrent` var was moved
into the do block, the sync render triggered from the external store
check was stuck with a `RootSuspended` `exitStatus`. So this is not
unique to sibling prerendering but more generally related to how we
handle update to a sync external store during render.
We've tested this build against local repros which now render without
crashes. We will try to add a unit test to cover the scenario as well.
---------
Co-authored-by: Andrew Clark <git@andrewclark.io>
Co-authored-by: Rick Hanlon <rickhanlonii@fb.com>
## Summary
I'm working to get the main `react-native` package parsable by modern
Flow tooling (both `flow-bundler`, `flow-api-translator`), and one
blocker is legacy `module.exports` syntax. This diff updates files which
are [synced to
`react-native`](https://github.com/facebook/react-native/tree/main/packages/react-native/Libraries/Renderer/shims)
from this repo.
## How did you test this change?
Files were pasted into `react-native-github` under fbsource, where Flow
validates ✅.
Previously, we bailed out on outlining jsx that had children that were
not part of the outlined jsx.
Now, we add support for children by treating as attributes.
Previously, we would skip outlining jsx expressions that had duplicate
jsx attributes as we would not rename them causing incorrect
compilation.
In this PR, we add outlining support for duplicate jsx attributes by
renaming them.
Previously, we'd directly store the original attributes from the jsx
expressions. But this isn't enough as we want to rename duplicate
attributes.
This PR refactors the prop collection logic to store both the original
and new names for jsx attributes in the newly outlined jsx expression.
For now, both the new and old names are the same. In the future, they
will be different when we add support for outlining expressions with
duplicate attribute names.
Backs out the 2 related commits:
-
f8f6e1a21a
-
6c0f37f94b
Since I only realized when syncing that we need the version of `react`
and the legacy renderer to match.
While I investigate if there's anything we can do to work around that
while preserving the legacy renderer, this unblocks the sync.
Recursively collect identifier / property loads and optional chains from
inner functions. This PR is in preparation for #31200
Previously, we only did this in `collectHoistablePropertyLoads` to
understand hoistable property loads from inner functions.
1. collectTemporariesSidemap
2. collectOptionalChainSidemap
3. collectHoistablePropertyLoads
- ^ this recursively calls `collectTemporariesSidemap`,
`collectOptionalChainSidemap`, and `collectOptionalChainSidemap` on
inner functions
4. collectDependencies
Now, we have
1. collectTemporariesSidemap
- recursively record identifiers in inner functions. Note that we track
all temporaries in the same map as `IdentifierIds` are currently unique
across functions
2. collectOptionalChainSidemap
- recursively records optional chain sidemaps in inner functions
3. collectHoistablePropertyLoads
- (unchanged, except to remove recursive collection of temporaries)
4. collectDependencies
- unchanged: to be modified to recursively collect dependencies in next
PR
'
---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/facebook/react/pull/31346).
* #31202
* #31203
* #31201
* #31200
* __->__ #31346
* #31199
`enablePropagateScopeDepsHIR` is now used extensively in Meta. This has
been tested for over two weeks in our e2e tests and production.
The rest of this stack deletes `LoweredFunction.dependencies`, which the
non-hir version of `PropagateScopeDeps` depends on. To avoid a more
forked HIR (non-hir with dependencies and hir with no dependencies),
let's go ahead and clean up the non-hir version of
PropagateScopeDepsHIR.
Note that all fixture changes in this PR were previously reviewed when
they were copied to `propagate-scope-deps-hir-fork`. Will clean up /
merge these duplicate fixtures in a later PR
'
---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/facebook/react/pull/31199).
* #31202
* #31203
* #31201
* #31200
* #31346
* __->__ #31199
All dependencies and declarations of a reactive scope can be reordered
to scope start/end. i.e. generated code does not depend on conditional
short-circuiting logic as dependencies are inferred to have no side
effects.
Sorting these by name helps us get higher signal compilation snapshot
diffs when upgrading the compiler and testing PRs
Move environment config parsing for `inlineJsxTransform`,
`lowerContextAccess`, and some dev-only options out of snap (test
fixture). These should now be available for playground via
`@inlineJsxTransform` and `lowerContextAccess`.
Other small change:
Changed zod fields from `nullish()` -> `nullable().default(null)`.
[`nullish`](https://zod.dev/?id=nullish) fields accept `null |
undefined` and default to `undefined`. We don't distinguish between null
and undefined for any of these options, so let's only accept null +
default to null. This also makes EnvironmentConfig in the playground
more accurate. Previously, some fields just didn't show up as
`prettyFormat({field: undefined})` does not print `field`.
We were bailing out on complex computed-key syntax (prior to #31344) as
we assumed that this caused bugs (due to inferring computed key rvalues
to have `freeze` effects).
This fixture shows that this bailout is unrelated to the underlying bug
`PropertyPathRegistry` is responsible for uniqueing identifier and
property paths. This is necessary for the hoistability CFG merging logic
which takes unions and intersections of these nodes to determine a basic
block's hoistable reads, as a function of its neighbors. We also depend
on this to merge optional chained and non-optional chained property
paths
This fixes a small bug in #31066 in which we create a new registry for
nested functions. Now, we use the same registry for a component / hook
and all its inner functions
'
---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/facebook/react/pull/31345).
* #31204
* #31202
* #31203
* #31201
* #31200
* #31346
* #31199
* #31431
* __->__ #31345
* #31197
We don't actually want the source mapped version of `.stack` from errors
because that would cause us to not be able to associate it with a source
map in the UIs that need it. The strategy in browsers is more correct
where the display is responsible for source maps.
That's why we disable any custom `prepareStackTrace` like the ones added
by `source-map`. We reset it to `undefined`.
However, when running node with `--enable-source-maps` the default for
`prepareStackTrace` which is a V8 feature (but may exist elsewhere too
like Bun) is a source mapped version of the stack. In those environments
we need to reset it to a default implementation that doesn't apply
source maps.
We already did this in Flight using the `ReactFlightStackConfigV8.js`
config. However, we need this more generally in the
`shared/ReactComponentStackFrame` implementation.
We could always set it to the default implementation instead of
`undefined` but that's unnecessary code in browser builds and it might
lead to slightly different results. For safety and code size, this PR
does it with a fork instead.
All builds specific to `node` or `edge` (or `markup` which is a server
feature) gets the default implementation where as everything else (e.g.
browsers) get `undefined` since it's expected that this is not source
mapped. We don't have to do anything about the equivalent in React
DevTools since React DevTools doesn't run on the server.
JSX inlining is a prod-only optimization. We want to enforce this while
maintaining the same compiler output in DEV and PROD.
Here we add a conditional to the transform that only replaces JSX with
object literals outside of DEV. Then a later build step can handle DCE
based on the value of `__DEV__`
## Summary
While fixing ref lifecycles in hidden subtrees in
https://github.com/facebook/react/pull/31379, @rickhanlonii noticed that
we could also add more unit tests for other types of tags to prevent
future regressions during code refactors.
This PR adds more unit tests in the same vein as those added in
https://github.com/facebook/react/pull/31379.
## How did you test this change?
Verified unit tests pass:
```
$ yarn
$ yarn test ReactFreshIntegration-test.js
```
Reverts facebook/react#31403 to reenable lazy context propagation
The disabling was to produce a build that could help track down whether
this flag is causing a possibly related bug in transitions but we don't
intend to disable it just fix forward once we figure out what the
problem is
disables lazy context propagation in oss to help determine if it is
causing bugs in startTransition. Will reenable after cutting a canary
release with this flag disabled
When we serialize debug info we should never error even though we don't
currently support everything being serialized. Since it's non-essential
dev information.
We already handle errors in the replacer but not when errors happen in
the JSON algorithm itself - such as cyclic errors.
We should ideally support cyclic objects but regardless we should
gracefully handle the errors.
## Summary
We're seeing certain situations in React Native development where ref
callbacks in `<Activity mode="hidden">` are sometimes invoked exactly
once with `null` without ever being called with a "current" value.
This violates the contract for refs because refs are expected to always
attach before detach (and to always eventually detach after attach).
This is *particularly* bad for refs that return cleanup functions,
because refs that return cleanup functions expect to never be invoked
with `null`. This bug causes such refs to be invoked with `null`
(because since `safelyAttachRef` was never called, `safelyDetachRef`
thinks the ref does not return a cleanup function and invokes it with
`null`).
This fix makes use of `offscreenSubtreeWasHidden` in
`commitDeletionEffectsOnFiber`, similar to how
ec52a5698e
did this for `commitDeletionEffectsOnFiber`.
## How did you test this change?
We were able to isolate the repro steps to isolate the React Native
experimental changes. However, the repro steps depend on Fast Refresh.
```
function callbackRef(current) {
// Called once with `current` as null, upon triggering Fast Refresh.
}
<Activity mode="hidden">
<View ref={callbackRef} />;
</Activity>
```
Ideally, we would have a unit test that verifies this behavior without
Fast Refresh. (We have evidence that this bug occurs without Fast
Refresh in real product implementations. However, we have not
successfully deduced the root cause, yet.)
This PR currently includes a unit test that reproduces the Fast Refresh
scenario, which is also demonstrated in this CodeSandbox:
https://codesandbox.io/p/sandbox/hungry-darkness-33wxy7
Verified unit tests pass:
```
$ yarn
$ yarn test
# Run with `-r=www-classic` for `enableScopeAPI` tests.
$ yarn test -r=www-classic
```
Verified on the internal React Native development branch that the bug no
longer repros.
---------
Co-authored-by: Rick Hanlon <rickhanlonii@fb.com>
When resolving import specifiers from the react namespace (`import
{imported as local} from 'react'`), we were previously only checking if
the `imported` identifier was a hook if we didn't already have its
definition in the global registry. We also need to check if `local` is a
hook in the case of aliasing since there may be hook-like APIs in react
that don't start with `use` (eg they are experimental or unstable).
---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/facebook/react/pull/31384).
* #31385
* __->__ #31384
* #31383
This PR loosens the restriction on the types of computed properties we
can handle.
Previously, we would disallow anything that is not an identifier because
non-identifiers could be mutating. But member expressions are not
mutating so we can treat them similar to identifiers.
This reverts commit 6c4bbc7832.
It looked like the bug we found on the original land was related to
broken product code. But through landing #31268 we found additional bugs
internally. Since disabling the feature flag does not fix the bugs, we
have to revert again to unblock the sync. We can continue to debug with
our internal build.
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## Summary
<!--
Explain the **motivation** for making this change. What existing problem
does the pull request solve?
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The recent blog post and
[documentation](https://react.dev/learn/react-compiler#using-react-compiler-with-react-17-or-18)
say that `react-compiler-runtime` supports React 17, yet it currently
requires React 18 or 19 as a peer dependency, making it unusable for
installing on a project still using React 17.
## How did you test this change?
<!--
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Manually installing the package on a React 17 codebase.
---------
Co-authored-by: lauren <poteto@users.noreply.github.com>
When parsing stacks from third parties they may include invalid url
characters. So we need to encode them. Since these are expected to be
urls though we use just encodeURI instead of encodeURIComponent.
Normally we filter out stack frames with missing `filename` because they
can be noisy and not ignore listed. However, it's up to the
filterStackFrame function to determine whether to do it. This lets us
match `<anonymous>` stack frames in V8 parsing (they don't have line
numbers).
When a React Server Consumer Manifest does not include an entry for a
client reference ID, we must not try to look up the export name (or
`'*'`) for the client reference. Otherwise this will fail with
`TypeError: Cannot read properties of undefined (reading '...')` instead
of the custom error we intended to throw.
## Summary
This fixes a minor nit I have about the `react-compiler-runtime` package
in that the published code is minified. I assume most consumers will
minify their own bundles so there's no real advantage to minifying it as
part of the build.
For my purposes it makes it more difficult to read the code, use
`patch-package` (if needed), or diff two versions without referencing
the source code on github or mapping it back to original source using
the source maps.
## How did you test this change?
I ran the build locally and looked at the result but did not run the
code. It's a lot more readable except for the commonjs
compatibility-related stuff that Rollup inserts.
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## Summary
<!--
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does the pull request solve?
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Currently, `react-hooks/rules-of-hooks` does not support `do/while`
loops - I've also reported this in
https://github.com/facebook/react/issues/28713.
This PR takes a stab at adding support for `do/while` by following the
same logic we already have for detecting `while` loops.
After this PR, any hooks called inside a `do/while` loop will be
considered invalid.
We're also adding some unit tests to confirm that the behavior is
working as expected.
Fixes#28713.
## How did you test this change?
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I've added unit tests that cover the case and verified that they pass by
running:
```
yarn test packages/eslint-plugin-react-hooks/__tests__/ESLintRulesOfHooks-test.js --watch
```
I've also verified that the rest of the tests continue to pass by
running:
```
yarn test
```
and
```
yarn test --prod
```
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## Summary
Since the Babel plugin is bundled into a single file (except for
`@babel/types`
45804af18d/compiler/packages/babel-plugin-react-compiler/rollup.config.js (L18))
we can move these deps to `devDependencies`.
Main motivation is e.g. not installing ancient version of
`pretty-format` (asked in https://github.com/facebook/react/issues/29062
without getting a reason, but if consumers can just skip the deps
entirely that's even better).
<!--
Explain the **motivation** for making this change. What existing problem
does the pull request solve?
-->
## How did you test this change?
I tested by installing the plugin into an empty project, deleting
everything in `node_modules` _except_ for `babel-plugin-react-compiler`
and doing `require('babel-plugin-react-compiler')`. It still worked
fine, so it should work in other cases as well 😀
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TestName` is helpful in development.
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supports the same options as `yarn test`.
6. If you need a debugger, run `yarn test --debug --watch TestName`,
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## Summary
In order to adopt react 19's ref-as-prop model, Flow needs to eliminate
all the places where they are treated differently.
`React.AbstractComponent` is the worst example of this, and we need to
eliminate it.
This PR eliminates them from the react repo, and only keeps the one that
has 1 argument of props.
## How did you test this change?
yarn flow
When we added `renderToReadableStream` we added the `allReady` helper to
make it easier to do SSG rendering but it's kind of awkward to wire up
that way. Since we're also discouraging `renderToString` in React 19 the
cliff is kind of awkward. ([As noted by
Docusaurus.](https://github.com/facebook/react/pull/24752#issuecomment-2178309299))
The idea of the `react-dom/static` `prerender` API was that this would
be the replacement for SSG rendering. Awkwardly this entry point
actually already exists in stable but it has only `undefined` exports.
Since then we've also added other useful heuristics into the `prerender`
branch that makes this really the favored and easiest to use API for the
prerender (SSG/ISR) use case.
`prerender` is also used for Partial Prerendering but that part is still
experimental.
However, we can expose only the `prerender` API on `react-dom/static`
without it returning the `postponeState`. Instead the stream is on
`prelude`. The naming is a bit awkward if you don't consider resuming
but it's the same thing.
It's really just `renderToReadable` stream with automatic `allReady` and
better heuristics for prerendering.
Stacked on #31299.
We already have an option for resolving Client References to other
Client References when consuming an RSC payload on the server.
This lets you resolve Server References on the consuming side when the
environment where you're consuming the RSC payload also has access to
those Server References. Basically they becomes like Client References
for this consumer but for another consumer they wouldn't be.
I happened to notice some jobs on main get canceled if another PR landed
before the prior commit on main had finished running CI. This is not
great for difftrain because the commit artifacts job relies on the CI
jobs on main finishing before it triggers. This would lead to commits
being skipped on DiffTrain which is not great for provenance since we
want it to be a 1:1 sync.
---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/facebook/react/pull/31296).
* #31297
* __->__ #31296
InlineJSXTransform wasn't traversing into function expressions or object
methods, so any JSX inside such functions wouldn't have gotten inlined.
This PR updates to traverse nested functions to transform all JSX within
a hook or component.
Note that this still doesn't transform JSX outside of components or
hooks, ie in standalone render helpers.
This was previously blocked because the playground was a part of the
compiler's yarn workspace and there was some funky hoisting going on.
Now that we are decoupled we can upgrade to Next 15, which hopefully
should improve build times.
---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/facebook/react/pull/31291).
* #31293
* #31292
* __->__ #31291
It turns out npm sets the latest tag by default so simply removing it
didn't change the previous behavior.
The `latest` tag is typically used for stable release versions, and
other tags for unstable versions such as prereleases. Since the compiler
is still in prerelease, let's set the latest tag only for
non-experimental releases to help signal which version is the safest to
try out.
---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/facebook/react/pull/31288).
* #31289
* __->__ #31288
Currently, the react compiler can not compile within callbacks which can
potentially cause over rendering. Consider this example:
```jsx
function Component(countries, onDelete) {
const name = useFoo();
return countries.map(() => {
return (
<Foo>
<Bar name={name}/>
<Baz onclick={onDelete} />
</Foo>
);
});
}
```
In this case, there's no memoization of the nested jsx elements. But
instead if we were to manually refactor the nested jsx into separate
component like this:
```jsx
function Component(countries, onDelete) {
const name = useFoo();
return countries.map(() => {
return <Temp name={name} onDelete={onDelete} />;
});
}
function Temp({ name, onDelete }) {
return (
<Foo>
<Bar name={name} />
<Baz onclick={onDelete} />
</Foo>
);
}
```
The compiler can now optimise both these components:
```jsx
function Component(countries, onDelete) {
const $ = _c(4);
const name = useFoo();
let t0;
if ($[0] !== name || $[1] !== onDelete || $[2] !== countries) {
t0 = countries.map(() => <Temp name={name} onDelete={onDelete} />);
$[0] = name;
$[1] = onDelete;
$[2] = countries;
$[3] = t0;
} else {
t0 = $[3];
}
return t0;
}
function Temp(t0) {
const $ = _c(7);
const { name, onDelete } = t0;
let t1;
if ($[0] !== name) {
t1 = <Bar name={name} />;
$[0] = name;
$[1] = t1;
} else {
t1 = $[1];
}
let t2;
if ($[2] !== onDelete) {
t2 = <Baz onclick={onDelete} />;
$[2] = onDelete;
$[3] = t2;
} else {
t2 = $[3];
}
let t3;
if ($[4] !== t1 || $[5] !== t2) {
t3 = (
<Foo>
{t1}
{t2}
</Foo>
);
$[4] = t1;
$[5] = t2;
$[6] = t3;
} else {
t3 = $[6];
}
return t3;
}
```
Now, when `countries` is updated by adding one single value, only the
newly added value is re-rendered and not the entire list. Rather than
having to do this manually, this PR teaches the react compiler to do
this transformation.
This PR adds a new pass (`OutlineJsx`) to capture nested jsx statements
and outline them in a separate component. This newly outlined component
can then by memoized by the compiler, giving us more fine grained
rendering.
Adds tests for Compiler integration.
This includes:
- Tests against Compiler from source.
- Versioned (18.2 - <19) tests against Compiler from npm.
For tests against React 18.2, I had to download `react-compiler-runtime`
from npm and put it to `react/compiler-runtime.js`.
## Summary
The React Native Renderer exports a
`__SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED` property with a
single method that has no remaining call sites:
`computeComponentStackForErrorReporting`
This PR cleans up this unused export.
## How did you test this change?
```
$ yarn
$ yarn flow fabric
$ yarn test
```
This was gated behind `enableOwnerStacks` since they share some code
paths but it's really part of `enableServerComponentLogs`.
This just includes the server-side regular stack on Error/replayed logs
but doesn't use console.createTask and doesn't include owner stacks.
Follows https://github.com/facebook/react/pull/31238
___
This is a partial re-land of
https://github.com/facebook/react/pull/31056. We saw breakages surface
after the original land and had to revert. Now that they've been fixed,
let's try this again. This time we'll split up the commits to give us
more control of testing and rollout internally.
Original PR: https://github.com/facebook/react/pull/31056
Original Commit:
4c71025d8d
Revert PR: https://github.com/facebook/react/pull/31080
Commit description:
> When a synchronous update suspends, and we prerender the siblings, the
prerendering should be non-blocking so that we can immediately restart
once the data arrives.
>
> This happens automatically when there's a Suspense boundary, because
we immediately commit the boundary and then proceed to a Retry render,
which are always concurrent. When there's not a Suspense boundary, there
is no Retry, so we need to take care to switch from the synchronous work
loop to the concurrent one, to enable time slicing.
Co-authored-by: Andrew Clark <git@andrewclark.io>
In #31140 we switched over the uMC polyfill to use memo instead of state
since memo would FastRefresh properly. However this busted devtools'
badging of compiled components; this PR fixes it.
TODO: tests
Co-authored-by: Ruslan Lesiutin <rdlesyutin@gmail.com>
---------
Co-authored-by: Ruslan Lesiutin <rdlesyutin@gmail.com>
Fixes tests against React 18 after
https://github.com/facebook/react/pull/31154:
- Set `supportsTimeline` to true for `Store`.
- Execute `store.profilerStore.startProfiling` after `legacyRender`
import, because this is where `react-dom` is imported and renderer is
registered. We don't yet propagate `isProfiling` flag to newly
registered renderers, when profiling already started see:
d5bba18b5d/packages/react-devtools-shared/src/hook.js (L203-L204)
Summary:
With the previous PR we no longer need to mark identifiers as reactive in contexts where we don't have places. We already deleted most uses of markReactiveId; the last case was to track identifiers through loadlocals etc -- but we already use a disjoint alias map that accounts for loadlocals when setting reactivity.
ghstack-source-id: 69ce0a78b0
Pull Request resolved: https://github.com/facebook/react/pull/31178
Summary:
The official guidance for useRef notes an exception to the rule that refs cannot be accessed during render: to avoid recreating the ref's contents, you can test that the ref is uninitialized and then initialize it using an if statement:
```
if (ref.current == null) {
ref.current = SomeExpensiveOperation()
}
```
The compiler didn't recognize this exception, however, leading to code that obeyed all the official guidance for refs being rejected by the compiler. This PR fixes that, by extending the ref validation machinery with an awareness of guard operations that allow lazy initialization. We now understand `== null` and similar operations, when applied to a ref and consumed by an if terminal, as marking the consequent of the if as a block in which the ref can be safely written to. In order to do so we need to create a notion of ref ids, which link different usages of the same ref via both the ref and the ref value.
ghstack-source-id: d2729274f351e1eb0268f28f629fa4c2568ebc4d
Pull Request resolved: https://github.com/facebook/react/pull/31188
Bumps [micromatch](https://github.com/micromatch/micromatch) from 4.0.5
to 4.0.8.
<details>
<summary>Release notes</summary>
<p><em>Sourced from <a
href="https://github.com/micromatch/micromatch/releases">micromatch's
releases</a>.</em></p>
<blockquote>
<h2>4.0.8</h2>
<p>Ultimate release that fixes both CVE-2024-4067 and CVE-2024-4068. We
consider the issues low-priority, so even if you see automated scanners
saying otherwise, don't be scared.</p>
</blockquote>
</details>
<details>
<summary>Changelog</summary>
<p><em>Sourced from <a
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<blockquote>
<h2>[4.0.8] - 2024-08-22</h2>
<ul>
<li>backported CVE-2024-4067 fix (from v4.0.6) over to 4.x branch</li>
</ul>
<h2>[4.0.7] - 2024-05-22</h2>
<ul>
<li>this is basically v4.0.5, with some README updates</li>
<li><strong>it is vulnerable to CVE-2024-4067</strong></li>
<li>Updated braces to v3.0.3 to avoid CVE-2024-4068</li>
<li>does NOT break API compatibility</li>
</ul>
<h2>[4.0.6] - 2024-05-21</h2>
<ul>
<li>Added <code>hasBraces</code> to check if a pattern contains
braces.</li>
<li>Fixes CVE-2024-4067</li>
<li><strong>BREAKS API COMPATIBILITY</strong></li>
<li>Should be labeled as a major release, but it's not.</li>
</ul>
</blockquote>
</details>
<details>
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<li><a
href="8bd704ec0d"><code>8bd704e</code></a>
4.0.8</li>
<li><a
href="a0e68416a4"><code>a0e6841</code></a>
run verb to generate README documentation</li>
<li><a
href="4ec288484f"><code>4ec2884</code></a>
Merge branch 'v4' into hauserkristof-feature/v4.0.8</li>
<li><a
href="03aa805217"><code>03aa805</code></a>
Merge pull request <a
href="https://redirect.github.com/micromatch/micromatch/issues/266">#266</a>
from hauserkristof/feature/v4.0.8</li>
<li><a
href="814f5f70ef"><code>814f5f7</code></a>
lint</li>
<li><a
href="67fcce6a10"><code>67fcce6</code></a>
fix: CHANGELOG about braces & CVE-2024-4068, v4.0.5</li>
<li><a
href="113f2e3fa7"><code>113f2e3</code></a>
fix: CVE numbers in CHANGELOG</li>
<li><a
href="d9dbd9a266"><code>d9dbd9a</code></a>
feat: updated CHANGELOG</li>
<li><a
href="2ab13157f4"><code>2ab1315</code></a>
fix: use actions/setup-node@v4</li>
<li><a
href="1406ea38f3"><code>1406ea3</code></a>
feat: rework test to work on macos with node 10,12 and 14</li>
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Bumps [json5](https://github.com/json5/json5) from 2.2.1 to 2.2.3.
<details>
<summary>Release notes</summary>
<p><em>Sourced from <a
href="https://github.com/json5/json5/releases">json5's
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<blockquote>
<h2>v2.2.3</h2>
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This also fixes a prototype pollution vulnerability reported by
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href="https://github.com/json5/json5/compare/v2.2.1...v2.2.2">diff</a>]</h3>
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2024-10-11 16:29:18 -04:00
1070 changed files with 53619 additions and 29243 deletions
Below is a list of all new features, APIs, deprecations, and breaking changes. Read [React 19 release post](https://react.dev/blog/2024/04/25/react-19) and [React 19 upgrade guide](https://react.dev/blog/2024/04/25/react-19-upgrade-guide) for more information.
> Note: To help make the upgrade to React 19 easier, we’ve published a react@18.3 release that is identical to 18.2 but adds warnings for deprecated APIs and other changes that are needed for React 19. We recommend upgrading to React 18.3.1 first to help identify any issues before upgrading to React 19.
### New Features
#### React
* Actions: `startTransition` can now accept async functions. Functions passed to `startTransition` are called “Actions”. A given Transition can include one or more Actions which update state in the background and update the UI with one commit. In addition to updating state, Actions can now perform side effects including async requests, and the Action will wait for the work to finish before finishing the Transition. This feature allows Transitions to include side effects like `fetch()` in the pending state, and provides support for error handling, and optimistic updates.
*`useActionState`: is a new hook to order Actions inside of a Transition with access to the state of the action, and the pending state. It accepts a reducer that can call Actions, and the initial state used for first render. It also accepts an optional string that is used if the action is passed to a form `action` prop to support progressive enhancement in forms.
*`useOptimistic`: is a new hook to update state while a Transition is in progress. It returns the state, and a set function that can be called inside a transition to “optimistically” update the state to expected final value immediately while the Transition completes in the background. When the transition finishes, the state is updated to the new value.
*`use`: is a new API that allows reading resources in render. In React 19, `use` accepts a promise or Context. If provided a promise, `use` will suspend until a value is resolved. `use` can only be used in render but can be called conditionally.
*`ref` as a prop: Refs can now be used as props, removing the need for `forwardRef`.
* **Suspense sibling pre-warming**: When a component suspends, React will immediately commit the fallback of the nearest Suspense boundary, without waiting for the entire sibling tree to render. After the fallback commits, React will schedule another render for the suspended siblings to “pre-warm” lazy requests.
#### React DOM Client
*`<form> action` prop: Form Actions allow you to manage forms automatically and integrate with `useFormStatus`. When a `<form> action` succeeds, React will automatically reset the form for uncontrolled components. The form can be reset manually with the new `requestFormReset` API.
*`<button> and <input> formAction` prop: Actions can be passed to the `formAction` prop to configure form submission behavior. This allows using different Actions depending on the input.
*`useFormStatus`: is a new hook that provides the status of the parent `<form> action`, as if the form was a Context provider. The hook returns the values: `pending`, `data`, `method`, and `action`.
* Support for Document Metadata: We’ve added support for rendering document metadata tags in components natively. React will automatically hoist them into the `<head>` section of the document.
* Support for Stylesheets: React 19 will ensure stylesheets are inserted into the `<head>` on the client before revealing the content of a Suspense boundary that depends on that stylesheet.
* Support for async scripts: Async scripts can be rendered anywhere in the component tree and React will handle ordering and deduplication.
* Support for preloading resources: React 19 ships with `preinit`, `preload`, `prefetchDNS`, and `preconnect` APIs to optimize initial page loads by moving discovery of additional resources like fonts out of stylesheet loading. They can also be used to prefetch resources used by an anticipated navigation.
#### React DOM Server
* Added `prerender` and `prerenderToNodeStream` APIs for static site generation. They are designed to work with streaming environments like Node.js Streams and Web Streams. Unlike `renderToString`, they wait for data to load for HTML generation.
#### React Server Components
* RSC features such as directives, server components, and server functions are now stable. This means libraries that ship with Server Components can now target React 19 as a peer dependency with a react-server export condition for use in frameworks that support the Full-stack React Architecture. The underlying APIs used to implement a React Server Components bundler or framework do not follow semver and may break between minors in React 19.x. See [docs](https://19.react.dev/reference/rsc/server-components) for how to support React Server Components.
### Deprecations
* Deprecated: `element.ref` access: React 19 supports ref as a prop, so we’re deprecating `element.ref` in favor of `element.props.ref`. Accessing will result in a warning.
*`react-test-renderer`: In React 19, react-test-renderer logs a deprecation warning and has switched to concurrent rendering for web usage. We recommend migrating your tests to [@testing-library/react](https://testing-library.com/docs/react-testing-library/intro/) or [@testing-library/react-native](https://testing-library.com/docs/react-native-testing-library/intro)
### Breaking Changes
React 19 brings in a number of breaking changes, including the removals of long-deprecated APIs. We recommend first upgrading to `18.3.1`, where we've added additional deprecation warnings. Check out the [upgrade guide](https://19.react.dev/blog/2024/04/25/react-19-upgrade-guide) for more details and guidance on codemodding.
### React
* New JSX Transform is now required: We introduced [a new JSX transform](https://legacy.reactjs.org/blog/2020/09/22/introducing-the-new-jsx-transform.html) in 2020 to improve bundle size and use JSX without importing React. In React 19, we’re adding additional improvements like using ref as a prop and JSX speed improvements that require the new transform.
* Errors in render are not re-thrown: Errors that are not caught by an Error Boundary are now reported to window.reportError. Errors that are caught by an Error Boundary are reported to console.error. We’ve introduced `onUncaughtError` and `onCaughtError` methods to `createRoot` and `hydrateRoot` to customize this error handling.
* Removed: `propTypes`: Using `propTypes` will now be silently ignored. If required, we recommend migrating to TypeScript or another type-checking solution.
* Removed: `defaultProps` for functions: ES6 default parameters can be used in place. Class components continue to support `defaultProps` since there is no ES6 alternative.
* Removed: `contextTypes` and `getChildContext`: Legacy Context for class components has been removed in favor of the `contextType` API.
* Removed: string refs: Any usage of string refs need to be migrated to ref callbacks.
* Removed: Module pattern factories: A rarely used pattern that can be migrated to regular functions.
* Removed: `React.createFactory`: Now that JSX is broadly supported, all `createFactory` usage can be migrated to JSX components.
* Removed: `react-test-renderer/shallow`: This has been a re-export of [react-shallow-renderer](https://github.com/enzymejs/react-shallow-renderer) since React 18\. If needed, you can continue to use the third-party package directly. We recommend using [@testing-library/react](https://testing-library.com/docs/react-testing-library/intro/) or [@testing-library/react-native](https://testing-library.com/docs/react-native-testing-library/intro) instead.
#### React DOM
* Removed: `react-dom/test-utils`: We’ve moved `act` from `react-dom/test-utils` to react. All other utilities have been removed.
* Removed: `ReactDOM`.`render`, `ReactDOM`.`hydrate`: These have been removed in favor of the concurrent equivalents: `ReactDOM`.`createRoot` and `ReactDOM.hydrateRoot`.
* Removed: `unmountComponentAtNode`: Removed in favor of `root.unmount()`.
* Removed: `ReactDOM`.`findDOMNode`: You can replace `ReactDOM`.`findDOMNode` with DOM Refs.
### Notable Changes
#### React
*`<Context>` as a provider: You can now render `<Context>` as a provider instead of `<Context.Provider>`.
* Cleanup functions for refs: When the component unmounts, React will call the cleanup function returned from the ref callback.
*`useDeferredValue` initial value argument: When provided, `useDeferredValue` will return the initial value for the initial render of a component, then schedule a re-render in the background with the `deferredValue` returned.
* Support for Custom Elements: React 19 now passes all tests on [Custom Elements Everywhere](https://custom-elements-everywhere.com/).
* StrictMode changes: `useMemo` and `useCallback` will now reuse the memoized results from the first render, during the second render. Additionally, StrictMode will now double-invoke ref callback functions on initial mount.
* UMD builds removed: To load React 19 with a script tag, we recommend using an ESM-based CDN such as [esm.sh](http://esm.sh).
#### React DOM
* Diffs for hydration errors: In the case of a mismatch, React 19 logs a single error with a diff of the mismatched content.
* Compatibility with third-party scripts and extensions: React will now force a client re-render to fix up any mismatched content caused by elements inserted by third-party JS.
### TypeScript Changes
The most common changes can be codemodded with `npx types-react-codemod@latest preset-19 ./path-to-your-react-ts-files`.
* Removed deprecated TypeScript types:
*`ReactChild` (replacement: `React.ReactElement | number | string)`
* Moved to `prop-types`: `Requireable`, `ValidationMap`, `Validator`, `WeakValidationMap`
* Moved to `create-react-class`: `ClassicComponentClass`, `ClassicComponent`, `ClassicElement`, `ComponentSpec`, `Mixin`, `ReactChildren`, `ReactHTML`, `ReactSVG`, `SFCFactory`
* Disallow implicit return in refs: refs can now accept cleanup functions. When you return something else, we can’t tell if you intentionally returned something not meant to clean up or returned the wrong value. Implicit returns of anything but functions will now error.
* Require initial argument to `useRef`: The initial argument is now required to match `useState`, `createContext` etc
* Refs are mutable by default: Ref objects returned from `useRef()` are now always mutable instead of sometimes being immutable. This feature was too confusing for users and conflicted with legit cases where refs were managed by React and manually written to.
* Strict `ReactElement` typing: The props of React elements now default to `unknown` instead of `any` if the element is typed as `ReactElement`
* JSX namespace in TypeScript: The global `JSX` namespace is removed to improve interoperability with other libraries using JSX. Instead, the JSX namespace is available from the React package: `import { JSX } from 'react'`
* Better `useReducer` typings: Most `useReducer` usage should not require explicit type arguments.
* Add support for async Actions ([\#26621](https://github.com/facebook/react/pull/26621), [\#26726](https://github.com/facebook/react/pull/26726), [\#28078](https://github.com/facebook/react/pull/28078), [\#28097](https://github.com/facebook/react/pull/28097), [\#29226](https://github.com/facebook/react/pull/29226), [\#29618](https://github.com/facebook/react/pull/29618), [\#29670](https://github.com/facebook/react/pull/29670), [\#26716](https://github.com/facebook/react/pull/26716) by [@acdlite](https://github.com/acdlite) and [@sebmarkbage](https://github.com/sebmarkbage))
* Add `useActionState()` hook to update state based on the result of a Form Action ([\#27270](https://github.com/facebook/react/pull/27270), [\#27278](https://github.com/facebook/react/pull/27278), [\#27309](https://github.com/facebook/react/pull/27309), [\#27302](https://github.com/facebook/react/pull/27302), [\#27307](https://github.com/facebook/react/pull/27307), [\#27366](https://github.com/facebook/react/pull/27366), [\#27370](https://github.com/facebook/react/pull/27370), [\#27321](https://github.com/facebook/react/pull/27321), [\#27374](https://github.com/facebook/react/pull/27374), [\#27372](https://github.com/facebook/react/pull/27372), [\#27397](https://github.com/facebook/react/pull/27397), [\#27399](https://github.com/facebook/react/pull/27399), [\#27460](https://github.com/facebook/react/pull/27460), [\#28557](https://github.com/facebook/react/pull/28557), [\#27570](https://github.com/facebook/react/pull/27570), [\#27571](https://github.com/facebook/react/pull/27571), [\#28631](https://github.com/facebook/react/pull/28631), [\#28788](https://github.com/facebook/react/pull/28788), [\#29694](https://github.com/facebook/react/pull/29694), [\#29695](https://github.com/facebook/react/pull/29695), [\#29694](https://github.com/facebook/react/pull/29694), [\#29665](https://github.com/facebook/react/pull/29665), [\#28232](https://github.com/facebook/react/pull/28232), [\#28319](https://github.com/facebook/react/pull/28319) by [@acdlite](https://github.com/acdlite), [@eps1lon](https://github.com/eps1lon), and [@rickhanlonii](https://github.com/rickhanlonii))
* Add `use()` API to read resources in render ([\#25084](https://github.com/facebook/react/pull/25084), [\#25202](https://github.com/facebook/react/pull/25202), [\#25207](https://github.com/facebook/react/pull/25207), [\#25214](https://github.com/facebook/react/pull/25214), [\#25226](https://github.com/facebook/react/pull/25226), [\#25247](https://github.com/facebook/react/pull/25247), [\#25539](https://github.com/facebook/react/pull/25539), [\#25538](https://github.com/facebook/react/pull/25538), [\#25537](https://github.com/facebook/react/pull/25537), [\#25543](https://github.com/facebook/react/pull/25543), [\#25561](https://github.com/facebook/react/pull/25561), [\#25620](https://github.com/facebook/react/pull/25620), [\#25615](https://github.com/facebook/react/pull/25615), [\#25922](https://github.com/facebook/react/pull/25922), [\#25641](https://github.com/facebook/react/pull/25641), [\#25634](https://github.com/facebook/react/pull/25634), [\#26232](https://github.com/facebook/react/pull/26232), [\#26536](https://github.com/facebook/react/pull/26535), [\#26739](https://github.com/facebook/react/pull/26739), [\#28233](https://github.com/facebook/react/pull/28233) by [@acdlite](https://github.com/acdlite), [@MofeiZ](https://github.com/mofeiZ), [@sebmarkbage](https://github.com/sebmarkbage), [@sophiebits](https://github.com/sophiebits), [@eps1lon](https://github.com/eps1lon), and [@hansottowirtz](https://github.com/hansottowirtz))
* Add `useOptimistic()` hook to display mutated state optimistically during an async mutation ([\#26740](https://github.com/facebook/react/pull/26740), [\#26772](https://github.com/facebook/react/pull/26772), [\#27277](https://github.com/facebook/react/pull/27277), [\#27453](https://github.com/facebook/react/pull/27453), [\#27454](https://github.com/facebook/react/pull/27454), [\#27936](https://github.com/facebook/react/pull/27936) by [@acdlite](https://github.com/acdlite))
* Added an `initialValue` argument to `useDeferredValue()` hook ([\#27500](https://github.com/facebook/react/pull/27500), [\#27509](https://github.com/facebook/react/pull/27509), [\#27512](https://github.com/facebook/react/pull/27512), [\#27888](https://github.com/facebook/react/pull/27888), [\#27550](https://github.com/facebook/react/pull/27550) by [@acdlite](https://github.com/acdlite))
* Support refs as props, warn on `element.ref` access ([\#28348](https://github.com/facebook/react/pull/28348), [\#28464](https://github.com/facebook/react/pull/28464), [\#28731](https://github.com/facebook/react/pull/28731) by [@acdlite](https://github.com/acdlite))
* Support Custom Elements ([\#22184](https://github.com/facebook/react/pull/22184), [\#26524](https://github.com/facebook/react/pull/26524), [\#26523](https://github.com/facebook/react/pull/26523), [\#27511](https://github.com/facebook/react/pull/27511), [\#24541](https://github.com/facebook/react/pull/24541) by [@josepharhar](https://github.com/josepharhar), [@sebmarkbage](https://github.com/sebmarkbage), [@gnoff](https://github.com/gnoff) and [@eps1lon](https://github.com/eps1lon))
* Add ref cleanup function ([\#25686](https://github.com/facebook/react/pull/25686), [\#28883](https://github.com/facebook/react/pull/28883), [\#28910](https://github.com/facebook/react/pull/28910) by [@sammy-SC](https://github.com/sammy-SC), [@jackpope](https://github.com/jackpope), and [@kassens](https://github.com/kassens))
* Don’t rethrow errors at the root ([\#28627](https://github.com/facebook/react/pull/28627), [\#28641](https://github.com/facebook/react/pull/28641) by [@sebmarkbage](https://github.com/sebmarkbage))
* Batch sync discrete, continuous, and default lanes ([\#25700](https://github.com/facebook/react/pull/25700) by [@tyao1](https://github.com/tyao1))
* Switch `<Context>` to mean `<Context.Provider>` ([\#28226](https://github.com/facebook/react/pull/28226) by [@gaearon](https://github.com/gaearon))
* Changes to *StrictMode*
* Handle `info`, `group`, and `groupCollapsed` in *StrictMode* logging ([\#25172](https://github.com/facebook/react/pull/25172) by [@timneutkens](https://github.com/timneutkens))
* Refs are now attached/detached/attached in *StrictMode* ([\#25049](https://github.com/facebook/react/pull/25049) by [@sammy-SC](https://github.com/sammy-SC))
* Fix `useSyncExternalStore()` hydration in *StrictMode* ([\#26791](https://github.com/facebook/react/pull/26791) by [@sophiebits](https://github.com/sophiebits))
* Always trigger `componentWillUnmount()` in *StrictMode* ([\#26842](https://github.com/facebook/react/pull/26842) by [@tyao1](https://github.com/tyao1))
* Restore double invoking `useState()` and `useReducer()` initializer functions in *StrictMode* ([\#28248](https://github.com/facebook/react/pull/28248) by [@eps1lon](https://github.com/eps1lon))
* Reuse memoized result from first pass ([\#25583](https://github.com/facebook/react/pull/25583) by [@acdlite](https://github.com/acdlite))
* Fix `useId()` in *StrictMode* ([\#25713](https://github.com/facebook/react/pull/25713) by [@gnoff](https://github.com/gnoff))
* Add component name to *StrictMode* error messages ([\#25718](https://github.com/facebook/react/pull/25718) by [@sammy-SC](https://github.com/sammy-SC))
* Add support for rendering BigInt ([\#24580](https://github.com/facebook/react/pull/24580) by [@eps1lon](https://github.com/eps1lon))
* `act()` no longer checks `shouldYield` which can be inaccurate in test environments ([\#26317](https://github.com/facebook/react/pull/26317) by [@acdlite](https://github.com/acdlite))
* Warn when keys are spread with props ([\#25697](https://github.com/facebook/react/pull/25697), [\#26080](https://github.com/facebook/react/pull/26080) by [@sebmarkbage](https://github.com/sebmarkbage) and [@kassens](https://github.com/kassens))
* Generate sourcemaps for production build artifacts ([\#26446](https://github.com/facebook/react/pull/26446) by [@markerikson](https://github.com/markerikson))
* Improve stack diffing algorithm ([\#27132](https://github.com/facebook/react/pull/27132) by [@KarimP](https://github.com/KarimP))
* Suspense throttling lowered from 500ms to 300ms ([\#26803](https://github.com/facebook/react/pull/26803) by [@acdlite](https://github.com/acdlite))
* Lazily propagate context changes ([\#20890](https://github.com/facebook/react/pull/20890) by [@acdlite](https://github.com/acdlite) and [@gnoff](https://github.com/gnoff))
* Immediately rerender pinged fiber ([\#25074](https://github.com/facebook/react/pull/25074) by [@acdlite](https://github.com/acdlite))
* Move update scheduling to microtask ([\#26512](https://github.com/facebook/react/pull/26512) by [@acdlite](https://github.com/acdlite))
* Consistently apply throttled retries ([\#26611](https://github.com/facebook/react/pull/26611), [\#26802](https://github.com/facebook/react/pull/26802) by [@acdlite](https://github.com/acdlite))
* Suspend Thenable/Lazy if it's used in React.Children ([\#28284](https://github.com/facebook/react/pull/28284) by [@sebmarkbage](https://github.com/sebmarkbage))
* Detect infinite update loops caused by render phase updates ([\#26625](https://github.com/facebook/react/pull/26625) by [@acdlite](https://github.com/acdlite))
* Update conditional hooks warning ([\#29626](https://github.com/facebook/react/pull/29626) by [@sophiebits](https://github.com/sophiebits))
* Update error URLs to go to new docs ([\#27240](https://github.com/facebook/react/pull/27240) by [@rickhanlonii](https://github.com/rickhanlonii))
* Rename the `react.element` symbol to `react.transitional.element` ([\#28813](https://github.com/facebook/react/pull/28813) by [@sebmarkbage](https://github.com/sebmarkbage))
* Fix crash when suspending in shell during `useSyncExternalStore()` re-render ([\#27199](https://github.com/facebook/react/pull/27199) by [@acdlite](https://github.com/acdlite))
* Fix incorrect “detected multiple renderers" error in tests ([\#22797](https://github.com/facebook/react/pull/22797) by [@eps1lon](https://github.com/eps1lon))
* Fix bug where effect cleanup may be called twice after bailout ([\#26561](https://github.com/facebook/react/pull/26561) by [@acdlite](https://github.com/acdlite))
* Fix suspending in shell during discrete update ([\#25495](https://github.com/facebook/react/pull/25495) by [@acdlite](https://github.com/acdlite))
* Fix memory leak after repeated setState bailouts ([\#25309](https://github.com/facebook/react/pull/25309) by [@acdlite](https://github.com/acdlite))
* Fix `useSyncExternalStore()` dropped update when state is dispatched in render phase ([\#25578](https://github.com/facebook/react/pull/25578) by [@pandaiolo](https://github.com/pandaiolo))
* Fix logging when rendering a lazy fragment ([\#30372](https://github.com/facebook/react/pull/30372) by [@tom-sherman](https://github.com/tom-sherman))
* Remove string refs ([\#25383](https://github.com/facebook/react/pull/25383), [\#28322](https://github.com/facebook/react/pull/28322) by [@eps1lon](https://github.com/eps1lon) and [@acdlite](https://github.com/acdlite))
* Remove Legacy Context (\#30319 by [@kassens](https://github.com/kassens))
* Remove `RefreshRuntime.findAffectedHostInstances` ([\#30538](https://github.com/facebook/react/pull/30538) by [@gaearon](https://github.com/gaearon))
* Remove client caching from `cache()` API ([\#27977](https://github.com/facebook/react/pull/27977), [\#28250](https://github.com/facebook/react/pull/28250) by [@acdlite](https://github.com/acdlite) and [@gnoff](https://github.com/gnoff))
* Remove `propTypes` ([\#28324](https://github.com/facebook/react/pull/28324), [\#28326](https://github.com/facebook/react/pull/28326) by [@gaearon](https://github.com/gaearon))
* Remove `defaultProps` support, except for classes ([\#28733](https://github.com/facebook/react/pull/28733) by [@acdlite](https://github.com/acdlite))
* Remove UMD builds ([\#28735](https://github.com/facebook/react/pull/28735) by [@gnoff](https://github.com/gnoff))
* Remove delay for non-transition updates ([\#26597](https://github.com/facebook/react/pull/26597) by [@acdlite](https://github.com/acdlite))
* Remove `createFactory` ([\#27798](https://github.com/facebook/react/pull/27798) by [@kassens](https://github.com/kassens))
#### React DOM
* Adds Form Actions to handle form submission ([\#26379](https://github.com/facebook/react/pull/26379), [\#26674](https://github.com/facebook/react/pull/26674), [\#26689](https://github.com/facebook/react/pull/26689), [\#26708](https://github.com/facebook/react/pull/26708), [\#26714](https://github.com/facebook/react/pull/26714), [\#26735](https://github.com/facebook/react/pull/26735), [\#26846](https://github.com/facebook/react/pull/26846), [\#27358](https://github.com/facebook/react/pull/27358), [\#28056](https://github.com/facebook/react/pull/28056) by [@sebmarkbage](https://github.com/sebmarkbage), [@acdlite](https://github.com/acdlite), and [@jupapios](https://github.com/jupapios))
* Add `useFormStatus()` hook to provide status information of the last form submission ([\#26719](https://github.com/facebook/react/pull/26719), [\#26722](https://github.com/facebook/react/pull/26722), [\#26788](https://github.com/facebook/react/pull/26788), [\#29019](https://github.com/facebook/react/pull/29019), [\#28728](https://github.com/facebook/react/pull/28728), [\#28413](https://github.com/facebook/react/pull/28413) by [@acdlite](https://github.com/acdlite) and [@eps1lon](https://github.com/eps1lon))
* Support for Document Metadata. Adds `preinit`, `preinitModule`, `preconnect`, `prefetchDNS`, `preload`, and `preloadModule` APIs.
* Add `fetchPriority` to `<img>` and `<link>` ([\#25927](https://github.com/facebook/react/pull/25927) by [@styfle](https://github.com/styfle))
* Add support for SVG `transformOrigin` prop ([\#26130](https://github.com/facebook/react/pull/26130) by [@arav-ind](https://github.com/arav-ind))
* Add support for `onScrollEnd` event ([\#26789](https://github.com/facebook/react/pull/26789) by [@devongovett](https://github.com/devongovett))
* Allow `<hr>` as child of `<select>` ([\#27632](https://github.com/facebook/react/pull/27632) by [@SouSingh](https://github.com/SouSingh))
* Add support for Popover API ([\#27981](https://github.com/facebook/react/pull/27981) by [@eps1lon](https://github.com/eps1lon))
* Add support for `inert` ([\#24730](https://github.com/facebook/react/pull/24730) by [@eps1lon](https://github.com/eps1lon))
* Add support for `imageSizes` and `imageSrcSet` ([\#22550](https://github.com/facebook/react/pull/22550) by [@eps1lon](https://github.com/eps1lon))
* Synchronously flush transitions in popstate events ([\#26025](https://github.com/facebook/react/pull/26025), [\#27559](https://github.com/facebook/react/pull/27559), [\#27505](https://github.com/facebook/react/pull/27505), [\#30759](https://github.com/facebook/react/pull/30759) by [@tyao1](https://github.com/tyao1) and [@acdlite](https://github.com/acdlite))
* `flushSync` exhausts queue even if something throws ([\#26366](https://github.com/facebook/react/pull/26366) by [@acdlite](https://github.com/acdlite))
* Throw error if `react` and `react-dom` versions don’t match ([\#29236](https://github.com/facebook/react/pull/29236) by [@acdlite](https://github.com/acdlite))
* Ensure `srcset` and `src` are assigned last on `<img>` instances ([\#30340](https://github.com/facebook/react/pull/30340) by [@gnoff](https://github.com/gnoff))
* Javascript URLs are replaced with functions that throw errors ([\#26507](https://github.com/facebook/react/pull/26507), [\#29808](https://github.com/facebook/react/pull/29808) by [@sebmarkbage](https://github.com/sebmarkbage) and [@kassens](https://github.com/kassens))
* Treat toggle and beforetoggle as discrete events ([\#29176](https://github.com/facebook/react/pull/29176) by [@eps1lon](https://github.com/eps1lon))
* Filter out empty `src` and `href` attributes (unless for `<a href=”” />`) ([\#18513](https://github.com/facebook/react/pull/18513), [\#28124](https://github.com/facebook/react/pull/28124) by [@bvaughn](https://github.com/bvaughn) and [@eps1lon](https://github.com/eps1lon))
* Fix unitless `scale` style property ([\#25601](https://github.com/facebook/react/pull/25601) by [@JonnyBurger](https://github.com/JonnyBurger))
* Fix `onChange` error message for controlled `<select>` ([\#27740](https://github.com/facebook/react/pull/27740) by [@Biki-das](https://github.com/Biki-das))
* Fix focus restore in child windows after element reorder ([\#30951](https://github.com/facebook/react/pull/30951) by [@ling1726](https://github.com/ling1726))
* Remove `render`, `hydrate`, `findDOMNode`, `unmountComponentAtNode`, `unstable_createEventHandle`, `unstable_renderSubtreeIntoContainer`, and `unstable_runWithPriority`. Move `createRoot` and `hydrateRoot` to `react-dom/client`. ([\#28271](https://github.com/facebook/react/pull/28271) by [@gnoff](https://github.com/gnoff))
* Remove `test-utils` ([\#28541](https://github.com/facebook/react/pull/28541) by [@eps1lon](https://github.com/eps1lon))
* Remove `unstable_flushControlled` ([\#26397](https://github.com/facebook/react/pull/26397) by [@kassens](https://github.com/kassens))
* Remove legacy mode ([\#28468](https://github.com/facebook/react/pull/28468) by [@gnoff](https://github.com/gnoff))
* Remove `renderToStaticNodeStream()` ([\#28873](https://github.com/facebook/react/pull/28873) by @gnoff)
* Remove `unstable_renderSubtreeIntoContainer` ([\#29771](https://github.com/facebook/react/pull/29771) by [@kassens](https://github.com/kassens))
#### React DOM Server
* Stable release of React Server Components ([Many, many PRs](https://github.com/facebook/react/pulls?q=is%3Apr+is%3Aclosed+%5BFlight%5D+in%3Atitle+created%3A%3C2024-12-01+) by [@sebmarkbage](https://github.com/sebmarkbage), [@acdlite](https://github.com/acdlite), [@gnoff](https://github.com/gnoff), [@sammy-SC](https://github.com/sammy-SC), [@gaearon](https://github.com/gaearon), [@sophiebits](https://github.com/sophiebits), [@unstubbable](https://github.com/unstubbable), [@lubieowoce](https://github.com/lubieowoce))
* Support Server Actions ([\#26124](https://github.com/facebook/react/pull/26124), [\#26632](https://github.com/facebook/react/pull/26632), [\#27459](https://github.com/facebook/react/pull/27459) by [@sebmarkbage](https://github.com/sebmarkbage) and [@acdlite](https://github.com/acdlite))
* Changes to SSR
* Add external runtime which bootstraps hydration on the client for binary transparency ([\#25437](https://github.com/facebook/react/pull/25437), [\#26169](https://github.com/facebook/react/pull/26169), [\#25499](https://github.com/facebook/react/pull/25499) by [@MofeiZ](https://github.com/mofeiZ) and [@acdlite](https://github.com/acdlite))
* Support subresource integrity for `bootstrapScripts` and `bootstrapModules` ([\#25104](https://github.com/facebook/react/pull/25104) by [@gnoff](https://github.com/gnoff))
* Fix null bytes written at text chunk boundaries ([\#26228](https://github.com/facebook/react/pull/26228) by [@sophiebits](https://github.com/sophiebits))
* Fix logic around attribute serialization ([\#26526](https://github.com/facebook/react/pull/26526) by [@gnoff](https://github.com/gnoff))
* Fix precomputed chunk cleared on Node 18 ([\#25645](https://github.com/facebook/react/pull/25645) by [@feedthejim](https://github.com/feedthejim))
* Optimize end tag chunks ([\#27522](https://github.com/facebook/react/pull/27522) by [@yujunjung](https://github.com/yujunjung))
* Gracefully handle suspending in DOM configs ([\#26768](https://github.com/facebook/react/pull/26768) by [@sebmarkbage](https://github.com/sebmarkbage))
* Check for nullish values on ReactCustomFormAction ([\#26770](https://github.com/facebook/react/pull/26770) by [@sebmarkbage](https://github.com/sebmarkbage))
* Preload `bootstrapModules`, `bootstrapScripts`, and update priority queue ([\#26754](https://github.com/facebook/react/pull/26754), [\#26753](https://github.com/facebook/react/pull/26753), [\#27190](https://github.com/facebook/react/pull/27190), [\#27189](https://github.com/facebook/react/pull/27189) by [@gnoff](https://github.com/gnoff))
* Client render the nearest child or parent suspense boundary if replay errors or is aborted ([\#27386](https://github.com/facebook/react/pull/27386) by [@sebmarkbage](https://github.com/sebmarkbage))
* Don't bail out of flushing if we still have pending root tasks ([\#27385](https://github.com/facebook/react/pull/27385) by [@sebmarkbage](https://github.com/sebmarkbage))
* Ensure Resumable State is Serializable ([\#27388](https://github.com/facebook/react/pull/27388) by [@sebmarkbage](https://github.com/sebmarkbage))
* Remove extra render pass when reverting to client render ([\#26445](https://github.com/facebook/react/pull/26445) by [@acdlite](https://github.com/acdlite))
* Fix unwinding context during selective hydration ([\#25876](https://github.com/facebook/react/pull/25876) by [@tyao1](https://github.com/tyao1))
* Stop flowing and then abort if a stream is cancelled ([\#27405](https://github.com/facebook/react/pull/27405) by [@sebmarkbage](https://github.com/sebmarkbage))
* Pass cancellation reason to abort ([\#27536](https://github.com/facebook/react/pull/27536) by [@sebmarkbage](https://github.com/sebmarkbage))
* Add `onHeaders` entrypoint option ([\#27641](https://github.com/facebook/react/pull/27641), [\#27712](https://github.com/facebook/react/pull/27712) by [@gnoff](https://github.com/gnoff))
* Escape `<style>` and `<script>` textContent to enable rendering inner content without dangerouslySetInnerHTML ([\#28870](https://github.com/facebook/react/pull/28870), [\#28871](https://github.com/facebook/react/pull/28871) by [@gnoff](https://github.com/gnoff))
* Fallback to client replaying actions for Blob serialization ([\#28987](https://github.com/facebook/react/pull/28987) by [@sebmarkbage](https://github.com/sebmarkbage))
* Render Suspense fallback if boundary contains new stylesheet during sync update ([\#28965](https://github.com/facebook/react/pull/28965) by [@gnoff](https://github.com/gnoff))
* Fix header length tracking (\#30327 by [@gnoff](https://github.com/gnoff))
* Use `srcset` to trigger load event on mount (\#30351 by [@gnoff](https://github.com/gnoff))
* Don't perform work when closing stream (\#30497 by [@gnoff](https://github.com/gnoff))
* Allow aborting during render (\#30488, [\#30730](https://github.com/facebook/react/pull/30730) by [@gnoff](https://github.com/gnoff))
* Start initial work immediately (\#31079 by [@gnoff](https://github.com/gnoff))
* A transition flowing into a dehydrated boundary no longer suspends when showing fallback ([\#27230](https://github.com/facebook/react/pull/27230) by [@acdlite](https://github.com/acdlite))
* Warn for Child Iterator of all types but allow Generator Components ([\#28853](https://github.com/facebook/react/pull/28853) by [@sebmarkbage](https://github.com/sebmarkbage))
* Include regular stack trace in serialized errors ([\#28684](https://github.com/facebook/react/pull/28684), [\#28738](https://github.com/facebook/react/pull/28738) by [@sebmarkbage](https://github.com/sebmarkbage))
* Aborting early no longer infinitely suspends ([\#24751](https://github.com/facebook/react/pull/24751) by [@sebmarkbage](https://github.com/sebmarkbage))
* Fix hydration warning suppression in text comparisons ([\#24784](https://github.com/facebook/react/pull/24784) by [@gnoff](https://github.com/gnoff))
* Changes to error handling in SSR
* Add diffs to hydration warnings ([\#28502](https://github.com/facebook/react/pull/28502), [\#28512](https://github.com/facebook/react/pull/28512) by [@sebmarkbage](https://github.com/sebmarkbage))
* Make Error creation lazy ([\#24728](https://github.com/facebook/react/pull/24728) by [@sebmarkbage](https://github.com/sebmarkbage))
* Remove recoverable error when a sync update flows into a dehydrated boundary ([\#25692](https://github.com/facebook/react/pull/25692) by [@sebmarkbage](https://github.com/sebmarkbage))
* Don't "fix up" mismatched text content with suppressedHydrationWarning ([\#26391](https://github.com/facebook/react/pull/26391) by [@sebmarkbage](https://github.com/sebmarkbage))
* Fix component stacks in errors ([\#27456](https://github.com/facebook/react/pull/27456) by [@sebmarkbage](https://github.com/sebmarkbage))
* Add component stacks to `onError` ([\#27761](https://github.com/facebook/react/pull/27761), [\#27850](https://github.com/facebook/react/pull/27850) by [@gnoff](https://github.com/gnoff) and [@sebmarkbage](https://github.com/sebmarkbage))
* Throw hydration mismatch errors once ([\#28502](https://github.com/facebook/react/pull/28502) by [@sebmarkbage](https://github.com/sebmarkbage))
* Add Bun streaming server renderer ([\#25597](https://github.com/facebook/react/pull/25597) by [@colinhacks](https://github.com/colinhacks))
* Add nonce support to bootstrap scripts ([\#26738](https://github.com/facebook/react/pull/26738) by [@danieltott](https://github.com/danieltott))
* Add `crossorigin` support to bootstrap scripts ([\#26844](https://github.com/facebook/react/pull/26844) by [@HenriqueLimas](https://github.com/HenriqueLimas))
* Support `nonce` and `fetchpriority` in preload links ([\#26826](https://github.com/facebook/react/pull/26826) by [@liuyenwei](https://github.com/liuyenwei))
* Add `referrerPolicy` to `ReactDOM.preload()` ([\#27096](https://github.com/facebook/react/pull/27096) by [@styfle](https://github.com/styfle))
* Add server condition for `react/jsx-dev-runtime` ([\#28921](https://github.com/facebook/react/pull/28921) by [@himself65](https://github.com/himself65))
* Export version ([\#29596](https://github.com/facebook/react/pull/29596) by [@unstubbable](https://github.com/unstubbable))
* Rename the secret export of Client and Server internals ([\#28786](https://github.com/facebook/react/pull/28786), [\#28789](https://github.com/facebook/react/pull/28789) by [@sebmarkbage](https://github.com/sebmarkbage))
* Remove layout effect warning on server ([\#26395](https://github.com/facebook/react/pull/26395) by [@rickhanlonii](https://github.com/rickhanlonii))
* Remove `errorInfo.digest` from `onRecoverableError` ([\#28222](https://github.com/facebook/react/pull/28222) by [@gnoff](https://github.com/gnoff))
#### ReactTestRenderer
* Add deprecation error to `react-test-renderer` on web ([\#27903](https://github.com/facebook/react/pull/27903), [\#28904](https://github.com/facebook/react/pull/28904) by [@jackpope](https://github.com/jackpope) and [@acdlite](https://github.com/acdlite))
* Render with ConcurrentRoot on web ([\#28498](https://github.com/facebook/react/pull/28498) by [@jackpope](https://github.com/jackpope))
* Remove `react-test-renderer/shallow` export ([\#25475](https://github.com/facebook/react/pull/25475), [\#28497](https://github.com/facebook/react/pull/28497) by [@sebmarkbage](https://github.com/sebmarkbage) and [@jackpope](https://github.com/jackpope))
#### React Reconciler
* Enable suspending commits without blocking render ([\#26398](https://github.com/facebook/react/pull/26398), [\#26427](https://github.com/facebook/react/pull/26427) by [@acdlite](https://github.com/acdlite))
* Remove `prepareUpdate` ([\#26583](https://github.com/facebook/react/pull/26583), [\#27409](http://github.com/facebook/react/pull/27409) by [@sebmarkbage](https://github.com/sebmarkbage) and [@sophiebits](https://github.com/sophiebits))
#### React-Is
* Enable tree shaking ([\#27701](https://github.com/facebook/react/pull/27701) by [@markerikson](https://github.com/markerikson))
* Remove `isConcurrentMode` and `isAsyncMode` methods ([\#28224](https://github.com/facebook/react/pull/28224) by @gaearon)
#### useSyncExternalStore
* Remove React internals access ([\#29868](https://github.com/facebook/react/pull/29868) by [@phryneas](https://github.com/phryneas))
* Fix stale selectors keeping previous store references ([\#25969](https://github.com/facebook/react/pull/25968) by [@jellevoost](https://github.com/jellevoost))
## 18.3.1 (April 26, 2024)
- Export `act` from `react` [f1338f](https://github.com/facebook/react/commit/f1338f8080abd1386454a10bbf93d67bfe37ce85)
This template provides a minimal setup to get React working in Vite with HMR and some ESLint rules.
Currently, two official plugins are available:
- [@vitejs/plugin-react](https://github.com/vitejs/vite-plugin-react/blob/main/packages/plugin-react/README.md) uses [Babel](https://babeljs.io/) for Fast Refresh
- [@vitejs/plugin-react-swc](https://github.com/vitejs/vite-plugin-react-swc) uses [SWC](https://swc.rs/) for Fast Refresh
## Expanding the ESLint configuration
If you are developing a production application, we recommend updating the configuration to enable type aware lint rules:
- Configure the top-level `parserOptions` property like this:
This template provides a minimal setup to get React working in Vite with HMR and some ESLint rules.
Currently, two official plugins are available:
- [@vitejs/plugin-react](https://github.com/vitejs/vite-plugin-react/blob/main/packages/plugin-react/README.md) uses [Babel](https://babeljs.io/) for Fast Refresh
- [@vitejs/plugin-react-swc](https://github.com/vitejs/vite-plugin-react-swc) uses [SWC](https://swc.rs/) for Fast Refresh
## Expanding the ESLint configuration
If you are developing a production application, we recommend updating the configuration to enable type aware lint rules:
- Configure the top-level `parserOptions` property like this:
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