v19.2.4
20990 Commits
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90ab3f89f4 |
Version 19.2.4
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63d61c7557 |
Add more DoS mitigations to React Flight Reply, and harden React Flight
Co-authored-by: Josh Story <josh.c.story@gmail.com> Co-authored-by: Janka Uryga <lolzatu2@gmail.com> Co-authored-by: Hendrik Liebau <mail@hendrik-liebau.de> |
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612e371fb2 |
Version 19.2.3
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fc5c53c396 | Add extra protection | ||
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b910fc15e3 |
Version 19.2.2
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dd0519822a |
Patch Promise cycles and toString on Server Functions
[Flight] Move `react-server-dom-webpack/*.unbundled` to private `react-server-dom-unbundled` (#35290) Co-authored-by: Hendrik Liebau <mail@hendrik-liebau.de> Co-authored-by: Sebastian "Sebbie" Silbermann <silbermann.sebastian@gmail.com> |
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0eeded69c1 | Run CI for backport releases (#35313) | ||
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a4d338a6c6 | [test] Cleanup stack assertions in tests mixing React Server and Client (#35316) | ||
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053df4e856 | Version 19.2.1 v19.2.1 | ||
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b180cb2b25 |
Bring ReactFlightClient fixes to FlightReplyServer
We did a bunch of refactors to ReactFlightClient in PRs like #29823 and #33664. This brings a bunch of those related refactors to the equivalent FlightReplyServer. Such as deep resolution of cycles and deferred error handling. |
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581fdc550a | [release] Allow building single release channel with processed versions (#35270) | ||
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ae74234eae |
[eprh] Allow compiler rules to be opted-in but not in the preset (#34672)
Follow up to #34649. This adds the compiler rules back so they can be opted-in 6.1.0, but aren't included in the presets as that would be a breaking change.v19.2.0 |
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861811347b |
Bump scheduler version (#34671)
The canaries have been published depending on 0.27-canary. Bumping scheduler just in case to be sure. |
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7f9d99749c |
Land enableHiddenSubtreeInsertionEffectCleanup (#34372)
Fixes a bug where insertion effects were not cleaned up if a hidden Activity is unmounted. |
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aef8b1b562 |
19.2 changelog (#34655)
Co-authored-by: Jack Pope <jackpope1@gmail.com> Co-authored-by: Rick Hanlon <rickhanlonii@meta.com> |
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67e24bc527 |
Improve lint error messages for useEffectEvent (#34669)
Called Before: > `logEvent` is a function created with React Hook "useEffectEvent", and can only be called from the same component. Called After: > `logEvent` is a function created with React Hook "useEffectEvent", and can only be called from Effects and Effect Events in the same component. Referenced Before: > `logEvent` is a function created with React Hook "useEffectEvent", and can only be called from the same component. They cannot be assigned to variables or passed down. Referenced After: > `logEvent` is a function created with React Hook "useEffectEvent", and can only be called from Effects and Effect Events in the same component. It cannot be assigned to a variable or passed down. |
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bbc2d596fa |
Traverse down an updated tree even if it has no passive effects in profiling mode (#34667)
We need this to be able to log the renders that happened inside. This is the same thing we do here but for the offscreen special cases: https://github.com/facebook/react/blob/main/packages/react-reconciler/src/ReactFiberCommitWork.js#L3452-L3457 |
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1bd1f01f2a | Ship partial-prerendering APIs to Canary (#34633) | ||
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548235db10 |
Enable React performance tracks in Canary (#34665)
Co-authored-by: Ruslan Lesiutin <28902667+hoxyq@users.noreply.github.com> |
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1f460f31ee | [DevTools] Fix host instance highlighting (#34661) | ||
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2f0649a0b2 |
[Fizz] Remove nonce option from resume-and-prerender APIs (#34664)
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7bccdbd765 |
Fix "Consecutive" Event Logs in Performance Track (#34659)
Reset EventTime when clearing timers. We need to track repeat updates separately. Typically we always reset all timers when we've logged an update. The same update shouldn't be logged again. I was trying to be clever and not reset the XEventTime because we also need the timestamp to know if it's a repeat event. However, because of this it looked like we had an event schedule an update even after we had reset them. This always resets the XEventTime to -1.1 and then stashes the old time on EventRepeatTime which is our indication whether the next update was a repeat of the old event. --------- Co-authored-by: Ruslan Lesiutin <28902667+hoxyq@users.noreply.github.com> Co-authored-by: Ricky <rickhanlonii@gmail.com> |
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5667a41fe4 | Bump next prerelease version numbers (#34639) | ||
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cf884083e0 |
[eprh] Temporarily disable compiler rules (#34649)
Temporarily disables the compiler rules in eslint-plugin-react-hooks. Will revert this later. |
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57b16e3788 |
[lint] Remove experimental gating useEffectEvent rules (#34660)
Stacked on https://github.com/facebook/react/pull/34637 `useEffectEvent` is now in canary so we need to remove this `__EXPERIMENTAL__` gating on the rules and tests |
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2a04bae651 |
[lint] Use settings for additional hooks in exhaustive deps (#34637)
Like in the diff below, we can read from the shared configuration to check exhaustive deps. I allow the classic additionalHooks configuration to override it so that this change is backwards compatible. -- --- [//]: # (BEGIN SAPLING FOOTER) Stack created with [Sapling](https://sapling-scm.com). Best reviewed with [ReviewStack](https://reviewstack.dev/facebook/react/pull/34637). * __->__ #34637 * #34497 |
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92cfdc3a4e |
[lint] Enable custom hooks configuration for useEffectEvent calling rules (#34497)
We need to be able to specify additional effect hooks for the
RulesOfHooks lint rule
in order to allow useEffectEvent to be called by custom effects.
ExhaustiveDeps
does this with a regex suppplied to the rule, but that regex is not
accessible from
other rules.
This diff introduces a `react-hooks` entry you can put in the eslint
settings that
allows you to specify custom effect hooks and share them across all
rules.
This works like:
```
{
settings: {
'react-hooks': {
additionalEffectHooks: string,
},
},
}
```
The next diff allows useEffect to read from the same configuration.
----
---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/facebook/react/pull/34497).
* #34637
* __->__ #34497
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a55e98f738 |
[playground] ViewTransition on internals toggle & tab expansion (#34597)
<!-- Thanks for submitting a pull request! We appreciate you spending the time to work on these changes. Please provide enough information so that others can review your pull request. The three fields below are mandatory. Before submitting a pull request, please make sure the following is done: 1. Fork [the repository](https://github.com/facebook/react) and create your branch from `main`. 2. Run `yarn` in the repository root. 3. If you've fixed a bug or added code that should be tested, add tests! 4. Ensure the test suite passes (`yarn test`). Tip: `yarn test --watch TestName` is helpful in development. 5. Run `yarn test --prod` to test in the production environment. It supports the same options as `yarn test`. 6. If you need a debugger, run `yarn test --debug --watch TestName`, open `chrome://inspect`, and press "Inspect". 7. Format your code with [prettier](https://github.com/prettier/prettier) (`yarn prettier`). 8. Make sure your code lints (`yarn lint`). Tip: `yarn linc` to only check changed files. 9. Run the [Flow](https://flowtype.org/) type checks (`yarn flow`). 10. If you haven't already, complete the CLA. Learn more about contributing: https://reactjs.org/docs/how-to-contribute.html --> ## Summary <!-- Explain the **motivation** for making this change. What existing problem does the pull request solve? --> Added `<ViewTransition>` for when the "Show Internals" button is toggled for a basic fade transition. Additionally added a transition for when tabs are expanded in the advanced view of the Compiler Playground to display a smoother show/hide animation. ## How did you test this change? <!-- Demonstrate the code is solid. Example: The exact commands you ran and their output, screenshots / videos if the pull request changes the user interface. How exactly did you verify that your PR solves the issue you wanted to solve? If you leave this empty, your PR will very likely be closed. --> https://github.com/user-attachments/assets/c706b337-289e-488d-8cd7-45ff1d27788d |
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063394cf82 |
[Perf Tracks]: Always log effect that spawned blocking update (#34648)
We've observed some scenarios, where cascading update happens in an effect that was shorter than 0.05ms. In this case, this effect won't be displayed on a timeline, because of the threshold that we are using, but it would be shown in entry properties or in a stack trace. To avoid confusion, we should always log such effects. Validated via manually changing the threshold to 100ms+ and observing that only effects that triggered an update are visible on a timeline. |
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d8a15c49a4 |
[Fiber] Reset remaining child lanes after propagating context inside Offscreen (#34658)
Otherwise, when a context is propagated into an Activity (or Suspense) this will leave work behind on the Offscreen component itself. Which will cause an extra unnecessary render and commit pass just to figure out that we're still defering it to idle. This is because lazy context propagation, when calling to schedule some work walks back up the tree all the way to the root. This is usually fine for other nodes since they'll recompute their remaining child lanes on the way up. However, for the Offscreen component we'll have already computed it. We need to set it after propagation to ensure it gets reset. |
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0d8ff4d8c7 |
[DevTools] Show "Initial Paint" in the breadcrumbs when root is selected (#34652)
We selected the root. This means that we're currently viewing the Transition that rendered the whole screen. In laymans terms this is really "Initial Paint". Once we add subtree selection, then the equivalent should be called "Transition" since in that case it's really about a Transition within the page. So if you've selected an Activity tree this should be called "Transition". Once we add the environment support to the timeline. The first entry on the timeline should also be called "Initial Paint" when you haven't selected an Activity and "Transition" when you have. Technically they're both meant to be "Transition" but nobody thinks of initial load as a "Transition" from the previous MPA page. <img width="1214" height="419" alt="Screenshot 2025-09-29 at 5 18 58 PM" src="https://github.com/user-attachments/assets/cae263e3-133c-4fa9-9587-a7b2344199f4" /> |
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554a373d7e |
[DevTools] Use the scrollWidth/Height for the root when the root is the documentElement (#34651)
If I can scroll the document due to it overflowing, I should be able to scroll the suspense tab as much. The real rect for the root when it's the document is really the full scroll height. This doesn't fully eliminate the need to do recursive bounding boxes for the root since it's still possible to have the rects overflow. E.g. if they're currently resuspended or inside nested scrolls. ~However, maybe we should have the actual paintable root rect just be this rectangle instead of including the recursive ones.~ Actually never mind. The root really represents the Transition so it doesn't make sense to give it any specific rectangle. It's rather the whole background. |
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5dd163b49e |
[DevTools] Auto-scroll when stepping through the timeline (#34653)
This brings the Suspense boundary that's switching into view so that when you play the loading sequence you can see how it plays out. Otherwise it's really hard to find where things are changing. This assumes we'll also scroll synchronize the suspense tab which will bring it into view there too. |
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ef8894452b |
Rollout enablePersistedModeClonedFlag (#34520)
## Summary Experimentation has completed for this at Meta and we've observed positive impact on key React Native surfaces. ## How did you test this change? yarn flow fabric |
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e6f2a8a376 |
Allow running yarn lint on subset of paths (#34646)
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ba2214e571 |
Apply build script changes for RN to main (#34640)
This was merged into the 19.1.1 patch release branch in https://github.com/facebook/react/pull/33972 but we never upstreamed it to main. This should merge to main to make it easier to sync versions to RN after future releases. --------- Co-authored-by: Riccardo Cipolleschi <cipolleschi@meta.com> |
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ecb2ce6c5f | [Flight] Compute better I/O description for exotic types (#34650) | ||
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3580584ba2 |
[playground] ViewTransition on tab switch (#34596)
<!-- Thanks for submitting a pull request! We appreciate you spending the time to work on these changes. Please provide enough information so that others can review your pull request. The three fields below are mandatory. Before submitting a pull request, please make sure the following is done: 1. Fork [the repository](https://github.com/facebook/react) and create your branch from `main`. 2. Run `yarn` in the repository root. 3. If you've fixed a bug or added code that should be tested, add tests! 4. Ensure the test suite passes (`yarn test`). Tip: `yarn test --watch TestName` is helpful in development. 5. Run `yarn test --prod` to test in the production environment. It supports the same options as `yarn test`. 6. If you need a debugger, run `yarn test --debug --watch TestName`, open `chrome://inspect`, and press "Inspect". 7. Format your code with [prettier](https://github.com/prettier/prettier) (`yarn prettier`). 8. Make sure your code lints (`yarn lint`). Tip: `yarn linc` to only check changed files. 9. Run the [Flow](https://flowtype.org/) type checks (`yarn flow`). 10. If you haven't already, complete the CLA. Learn more about contributing: https://reactjs.org/docs/how-to-contribute.html --> ## Summary <!-- Explain the **motivation** for making this change. What existing problem does the pull request solve? --> Utilized `<ViewTransition>` to introduce a sliding animation upon switching between the Output and SourceMap tabs in the default playground view. ## How did you test this change? <!-- Demonstrate the code is solid. Example: The exact commands you ran and their output, screenshots / videos if the pull request changes the user interface. How exactly did you verify that your PR solves the issue you wanted to solve? If you leave this empty, your PR will very likely be closed. --> https://github.com/user-attachments/assets/1ac93482-8104-4f9a-887e-6adca3537dca |
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319a7867d0 |
[playground] ViewTransition on config expand (#34595)
<!-- Thanks for submitting a pull request! We appreciate you spending the time to work on these changes. Please provide enough information so that others can review your pull request. The three fields below are mandatory. Before submitting a pull request, please make sure the following is done: 1. Fork [the repository](https://github.com/facebook/react) and create your branch from `main`. 2. Run `yarn` in the repository root. 3. If you've fixed a bug or added code that should be tested, add tests! 4. Ensure the test suite passes (`yarn test`). Tip: `yarn test --watch TestName` is helpful in development. 5. Run `yarn test --prod` to test in the production environment. It supports the same options as `yarn test`. 6. If you need a debugger, run `yarn test --debug --watch TestName`, open `chrome://inspect`, and press "Inspect". 7. Format your code with [prettier](https://github.com/prettier/prettier) (`yarn prettier`). 8. Make sure your code lints (`yarn lint`). Tip: `yarn linc` to only check changed files. 9. Run the [Flow](https://flowtype.org/) type checks (`yarn flow`). 10. If you haven't already, complete the CLA. Learn more about contributing: https://reactjs.org/docs/how-to-contribute.html --> ## Summary <!-- Explain the **motivation** for making this change. What existing problem does the pull request solve? --> Introduced `<ViewTransition>` to the React Compiler Playground. Added an initial animation on the config panel opening/closing to allow for a smoother visual experience. Previously, the panel would flash in and out of the screen upon open/close. ## How did you test this change? <!-- Demonstrate the code is solid. Example: The exact commands you ran and their output, screenshots / videos if the pull request changes the user interface. How exactly did you verify that your PR solves the issue you wanted to solve? If you leave this empty, your PR will very likely be closed. --> https://github.com/user-attachments/assets/9dc77a6b-d4a5-4a7a-9d81-007ebb55e8d2 |
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d15d7fd79e |
[DevTools] Double click a Suspense Rect to jump to its position in the timeline (#34642)
When you double click it will hide or show by jumping to the selected index or one step before the selected. Let's you go from a suspense boundary into the timeline to find its position. I also highlight the step in the timeline when you hover the rect. This only works if it's in the selected root but all of those should be merged into one single timeline. One thing that's weird about the SuspenseNodes now is that they sometimes gets deleted but not always when they're resupended. Nested ones maybe? This means that if you double click to hide it, you can't double click again to show it. This seems like an unrelated bug that we should fix. We could potentially repurpose the existing "Suspend" button in the toolbar to do this too, or maybe add another icon there. |
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8674c3ba28 | [DevTools] Enable Suspense tab for Canary releases (#34591) | ||
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24e260d35b | Enable rules-of-hooks for DevTools (#34645) | ||
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2bbb7be0e1 | [DevTools] Don't call Hooks conditionally (#34644) | ||
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dce1f6cd5d |
[DevTools] Custom Scrubber Design (#34627)
Stacked on #34620. This will let us use different color for different segments of the timeline. Since we're modeling discrete steps (sometimes just a couple), a scrubber with a handle that you have to move is quite annoying and misleading. Doesn't show you how many steps there are. Therefore I went with a design that highlights each segment as its own step and you can click to jump to a step. This is still backed by an input range for accessibility and keyboard controls. <img width="1213" height="434" alt="Screenshot 2025-09-27 at 4 50 21 PM" src="https://github.com/user-attachments/assets/2c81753d-1b66-4434-8b1d-0a163fa22ab3" /> <img width="1213" height="430" alt="Screenshot 2025-09-27 at 4 50 45 PM" src="https://github.com/user-attachments/assets/07983978-a8f6-46ed-8c51-6ec96487af66" /> https://github.com/user-attachments/assets/bc725f01-f0b5-40a8-bbb5-24cc4e84e86d |
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7c0fff6f2b |
[DevTools] Add Play/Pause and Skip Controls to the Timeline (#34620)
Stacked on #34625. This is a nice way to step through the timeline and simulate the visuals on screen as you do it. It's also convenient to step through one at a time, especially with the forwards button. However, the secondary purpose of this is that it helps anchor the UI visually as something like a timeline like in a video so that the timeline itself becomes more identifiable. https://github.com/user-attachments/assets/cb367c8e-9efb-4a00-a58e-4579be20beb8 |
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e2d19bf6a9 |
[DevTools] Use pretty icon with icon for unique suspenders toggle (#34625)
Stacked on #34624. <img width="638" height="170" alt="Screenshot 2025-09-27 at 12 57 10 PM" src="https://github.com/user-attachments/assets/f67023b1-e7be-4252-93ab-6302bc63ac26" /> <img width="641" height="250" alt="Screenshot 2025-09-27 at 12 57 21 PM" src="https://github.com/user-attachments/assets/f96a9b48-c6f4-406f-a0ea-b3da288411b5" /> |
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a7d8dddaf3 |
[DevTools] Add Settings button on Suspense Tab (#34624)
The settings dialog appears on all tabs and should be reachable from Suspense tab too. It's a bit weird because it's not contextual to the tab and it shows you whatever your last settings tab was opened. Maybe it should default to opening to the current tab's settings? There aren't any Suspense specific settings yet but there definitely will be. We could move the "Show all" into settings but it might be frequently that you want to check why something isn't suspending a Suspense boundary or test SSR streaming. However, the general settings still apply to the Suspense tab. E.g. switching dark/light mode. <img width="857" height="233" alt="Screenshot 2025-09-27 at 12 35 05 PM" src="https://github.com/user-attachments/assets/4a38e94f-2074-4dce-906b-9a1c40bccb9b" /> |
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8309724cb4 |
[Fiber][DevTools] Add scheduleRetry to DevTools Hook (#34635)
When forcing suspense/error we're doing that by scheduling a sync update on the fiber. Resuspending a Suspense boundary can only happen sync update so that makes sense. Erroring also forces a sync commit. This means that no View Transitions fire. However, unsuspending (and dismissing an error dialog) can be async so the reveal should be able to be async. This adds another hook for scheduling using the Retry lane. That way when you play through a reveal sequence of Suspense boundaries (like playing through the timeline), it'll run the animations that would've ran during a loading sequence. |
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09d3cd8fb5 |
[DevTools] Larger panel buttons and center (#34619)
The panel icons are quite small. Especially compared to the equivalent buttons elsewhere in Chrome DevTools that otherwise use the same icons. This makes them a little bigger to make them similar size to our other button icons. They were also a bit off center. This centers them as well. Before: <img width="409" height="426" alt="Screenshot 2025-09-26 at 4 23 15 PM" src="https://github.com/user-attachments/assets/4a5de032-e316-44ed-9424-8bccce00f0cd" /> After: <img width="519" height="388" alt="Screenshot 2025-09-26 at 4 22 57 PM" src="https://github.com/user-attachments/assets/1763e522-5683-4fac-a913-27910a30a039" /> |
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f78b2343cc |
[DevTools] Recursively compute the bounding rect of the roots (#34629)
It's possible for the children to overflow the bounding rect of the root in general when they overflow in the DOM. However even when it doesn't overflow in the DOM, the bounding rect of the root can shrink while the content is suspended. In fact, it's very likely. Originally I thought we didn't need to consider this recursively because document scrolling takes absolute positioned content into account but because we're using nested overflow scrolling, we have to manually compute this. |