* Move findNodeHandle into the renderers and use instantiation
This is just like ReactDOM does it. This also lets us get rid of injection
for findNodeHandle. Instead I move NativeMethodsMixin and ReactNativeComponent
to use instantiation.
* Refactor findHostInstance
The reconciler shouldn't expose the Fiber data structure. We should pass
the component instance to the reconciler, since the reconciler is the
thing that is supposed to be instancemap aware.
* Fix devtools injection
* Move view config registry to shims
This ensures that both Fabric and RN renderers share the same view config
registry since it is stateful.
I had to duplicate in the mocks for testing.
* Move createReactNativeComponentClass to shims and delete internal usage
Since createReactNativeComponentClass is just an alias for the register
there's no need to bundle it. This file should probably just move back
to RN too.
We already have one stateful module that contains all the view config.
We might as well store the event types there too. That way the shared
state is compartmentalized (and I can move it out in a follow up PR).
The view config registry also already has an appropriate place to call
processEventTypes so now we no longer have to do it in RN.
Will follow up with a PR to RN to remove that call.
These don't make much sense in Fabric, since Fabric will be async by default only.
And unmount+remove container is a sketchy API we should remove so we might
as well make sure modern containers enforce that.
This doesn't actually need to share any state because it goes through
the instance to the fiber structure. Since Fabric is on the same version
as RN, calling it on either renderer works.
There are no plans to enable async in the old renderer. In the new renderer
it only really makes sense to do from the main thread and probably from
native since it'll have to yield to native first.
This is not safe in general and therefore shouldn't be exposed to anything
other than React Native internals.
It will also need a different version in Fabric that will not have the
reactTag exposed.
* Don't render consumers that bailed out with bitmask even if there's a deeper matching child
* Use a render prop in the test
Without it, <Indirection> doesn't do anything because we bail out on constant element anyway.
That's not what we're testing, and could be confusing.
Based on a bug found in UFI2.
There have been several bugs related to the update queue (and
specifically baseState) recently, so I'm going to follow-up with some
refactoring to clean it up. This is a quick fix so we can ship a
patch release.
* Add regression tests for error boundary replay bugs
* Ensure the context stack is aligned if renderer throws
* Always throw when replaying a failed unit of work
Replaying a failed unit of work should always throw, because the render
phase is meant to be idempotent, If it doesn't throw, rethrow the
original error, so React's internal stack is not misaligned.
* Reset originalReplayError after replaying
* Typo fix
* Update user timing to record when we are about to commit
**what is the change?:**
After repeatedly logging '(React Tree Reconciliation)' we vary the
message slightly for the last reconciliation, which happens right before
we commit.
**why make this change?:**
When debugging performance in the devtools it will be helpful if we can
quickly see where the 'commit' happens in a potentially long list of
sliced '(React Tree Reconciliation)' logs.
**test plan:**
Built and ran one of the fixtures. Also ran the unit test.
(Flarnie will insert a screenshot)
* Ran prettier
* Fixes in response to code review
* Update snapshot tests
* Move isWorking assignment out of branches to top
* Stricter type for stopWorkLoopTimer args
* Fix DEV performance regression by avoiding Object.assign on Fibers
* Reduce allocations in hot path by reusing the stash
Since performUnitOfWork() is not reentrant, it should be safe to reuse the same stash every time instead of creating a new object.