Files
server-sdk-go/agent_simulation_client.go
2026-04-03 09:30:06 -07:00

142 lines
5.3 KiB
Go

// Copyright 2025 LiveKit, Inc.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package lksdk
import (
"context"
"net/http"
"github.com/twitchtv/twirp"
"github.com/livekit/protocol/livekit"
)
type AgentSimulationClient struct {
simulationClient livekit.AgentSimulation
authBase
}
func NewAgentSimulationClient(url string, apiKey string, apiSecret string, opts ...twirp.ClientOption) *AgentSimulationClient {
client := livekit.NewAgentSimulationProtobufClient(url, &http.Client{}, opts...)
return &AgentSimulationClient{
simulationClient: client,
authBase: authBase{apiKey, apiSecret},
}
}
func (c *AgentSimulationClient) CreateSimulationRun(ctx context.Context, req *livekit.SimulationRun_Create_Request) (*livekit.SimulationRun_Create_Response, error) {
ctx, err := c.withAuth(ctx, withAgentGrant{SimulationAdmin: true})
if err != nil {
return nil, err
}
return c.simulationClient.CreateSimulationRun(ctx, req)
}
func (c *AgentSimulationClient) ConfirmSimulationSourceUpload(ctx context.Context, req *livekit.SimulationRun_ConfirmSourceUpload_Request) (*livekit.SimulationRun_ConfirmSourceUpload_Response, error) {
ctx, err := c.withAuth(ctx, withAgentGrant{SimulationAdmin: true})
if err != nil {
return nil, err
}
return c.simulationClient.ConfirmSimulationSourceUpload(ctx, req)
}
func (c *AgentSimulationClient) GetSimulationRun(ctx context.Context, req *livekit.SimulationRun_Get_Request) (*livekit.SimulationRun_Get_Response, error) {
ctx, err := c.withAuth(ctx, withAgentGrant{SimulationAdmin: true})
if err != nil {
return nil, err
}
return c.simulationClient.GetSimulationRun(ctx, req)
}
func (c *AgentSimulationClient) ListSimulationRuns(ctx context.Context, req *livekit.SimulationRun_List_Request) (*livekit.SimulationRun_List_Response, error) {
ctx, err := c.withAuth(ctx, withAgentGrant{SimulationAdmin: true})
if err != nil {
return nil, err
}
return c.simulationClient.ListSimulationRuns(ctx, req)
}
func (c *AgentSimulationClient) CancelSimulationRun(ctx context.Context, req *livekit.SimulationRun_Cancel_Request) (*livekit.SimulationRun_Cancel_Response, error) {
ctx, err := c.withAuth(ctx, withAgentGrant{SimulationAdmin: true})
if err != nil {
return nil, err
}
return c.simulationClient.CancelSimulationRun(ctx, req)
}
func (c *AgentSimulationClient) CreateScenario(ctx context.Context, req *livekit.Scenario_Create_Request) (*livekit.Scenario_Create_Response, error) {
ctx, err := c.withAuth(ctx, withAgentGrant{SimulationAdmin: true})
if err != nil {
return nil, err
}
return c.simulationClient.CreateScenario(ctx, req)
}
func (c *AgentSimulationClient) CreateScenarioFromSession(ctx context.Context, req *livekit.Scenario_CreateFromSession_Request) (*livekit.Scenario_CreateFromSession_Response, error) {
ctx, err := c.withAuth(ctx, withAgentGrant{SimulationAdmin: true})
if err != nil {
return nil, err
}
return c.simulationClient.CreateScenarioFromSession(ctx, req)
}
func (c *AgentSimulationClient) DeleteScenario(ctx context.Context, req *livekit.Scenario_Delete_Request) (*livekit.Scenario_Delete_Response, error) {
ctx, err := c.withAuth(ctx, withAgentGrant{SimulationAdmin: true})
if err != nil {
return nil, err
}
return c.simulationClient.DeleteScenario(ctx, req)
}
func (c *AgentSimulationClient) UpdateScenario(ctx context.Context, req *livekit.Scenario_Update_Request) (*livekit.Scenario_Update_Response, error) {
ctx, err := c.withAuth(ctx, withAgentGrant{SimulationAdmin: true})
if err != nil {
return nil, err
}
return c.simulationClient.UpdateScenario(ctx, req)
}
func (c *AgentSimulationClient) CreateScenarioGroup(ctx context.Context, req *livekit.ScenarioGroup_Create_Request) (*livekit.ScenarioGroup_Create_Response, error) {
ctx, err := c.withAuth(ctx, withAgentGrant{SimulationAdmin: true})
if err != nil {
return nil, err
}
return c.simulationClient.CreateScenarioGroup(ctx, req)
}
func (c *AgentSimulationClient) DeleteScenarioGroup(ctx context.Context, req *livekit.ScenarioGroup_Delete_Request) (*livekit.ScenarioGroup_Delete_Response, error) {
ctx, err := c.withAuth(ctx, withAgentGrant{SimulationAdmin: true})
if err != nil {
return nil, err
}
return c.simulationClient.DeleteScenarioGroup(ctx, req)
}
func (c *AgentSimulationClient) ListScenarioGroups(ctx context.Context, req *livekit.ScenarioGroup_List_Request) (*livekit.ScenarioGroup_List_Response, error) {
ctx, err := c.withAuth(ctx, withAgentGrant{SimulationAdmin: true})
if err != nil {
return nil, err
}
return c.simulationClient.ListScenarioGroups(ctx, req)
}
func (c *AgentSimulationClient) ListScenarios(ctx context.Context, req *livekit.Scenario_List_Request) (*livekit.Scenario_List_Response, error) {
ctx, err := c.withAuth(ctx, withAgentGrant{SimulationAdmin: true})
if err != nil {
return nil, err
}
return c.simulationClient.ListScenarios(ctx, req)
}