It's pretty hairy in its future-promises form, with coroutines it's much easier to read Signed-off-by: Pavel Emelyanov <xemul@scylladb.com> Closes scylladb/scylladb#17052
266 lines
8.7 KiB
C++
266 lines
8.7 KiB
C++
/*
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* Copyright (C) 2019-present ScyllaDB
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*/
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/*
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* SPDX-License-Identifier: AGPL-3.0-or-later
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*/
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#include <seastar/core/coroutine.hh>
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#include <seastar/core/seastar.hh>
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#include <seastar/core/smp.hh>
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#include "db/config.hh"
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#include "init.hh"
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#include "supervisor.hh"
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#include "directories.hh"
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#include "utils/disk-error-handler.hh"
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#include "utils/fmt-compat.hh"
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#include "utils/lister.hh"
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using namespace seastar;
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namespace {
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std::vector<fs::path> as_paths(const std::vector<sstring>& dirs) {
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std::vector<fs::path> paths;
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paths.reserve(dirs.size());
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for (const auto& dir_str : dirs) {
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paths.emplace_back(dir_str);
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}
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return paths;
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}
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sstring to_sstring(const fs::path& p) {
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return sstring{p.c_str()};
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}
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} // namespace
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namespace utils {
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static future<> disk_sanity(fs::path path, bool developer_mode) {
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try {
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co_await check_direct_io_support(path.native());
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} catch (...) {
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startlog.error("Coould not access {}: {}", path, std::current_exception());
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throw;
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}
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};
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static future<file_lock> touch_and_lock(fs::path path) {
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return io_check([path] { return recursive_touch_directory(path.native()); }).then_wrapped([path] (future<> f) {
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try {
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f.get();
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return file_lock::acquire(path / ".lock").then_wrapped([path](future<file_lock> f) {
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// only do this because "normal" unhandled exception exit in seastar
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// _drops_ system_error message ("what()") and thus does not quite deliver
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// the relevant info to the user
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try {
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return make_ready_future<file_lock>(f.get());
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} catch (std::exception& e) {
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startlog.error("Could not initialize {}: {}", path, e.what());
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throw;
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} catch (...) {
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throw;
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}
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});
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} catch (...) {
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startlog.error("Directory '{}' cannot be initialized. Tried to do it but failed with: {}", path, std::current_exception());
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throw;
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}
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});
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}
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class directories::set {
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public:
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void add(fs::path path) {
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_paths.insert(std::move(path));
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}
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void add(const seastar::sstring& path) {
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add(fs::path(path));
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}
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void add(const std::vector<seastar::sstring>& paths) {
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for (auto& path : paths) {
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add(path);
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}
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}
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void add_sharded(const seastar::sstring& p) {
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fs::path path(p);
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for (unsigned i = 0; i < smp::count; i++) {
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add(path / seastar::to_sstring(i).c_str());
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}
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}
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std::set<fs::path> get_paths() const {
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return _paths;
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}
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private:
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std::set<fs::path> _paths;
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};
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directories::directories(const ::db::config& cfg)
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: _developer_mode{cfg.developer_mode()}
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, _work_dir{cfg.work_directory()}
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, _commitlog_dir{cfg.commitlog_directory()}
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, _schema_commitlog_dir{cfg.schema_commitlog_directory()}
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, _hints_dir{cfg.hints_directory()}
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, _view_hints_dir{cfg.view_hints_directory()}
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, _saved_caches_dir{cfg.saved_caches_directory()}
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, _data_file_dirs{as_paths(cfg.data_file_directories())}
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{
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override_empty_paths();
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}
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void directories::override_empty_paths() {
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// if path is empty override it to be a subdirectory of the second argument
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override_if_empty(_commitlog_dir, _work_dir, "commitlog");
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override_if_empty(_schema_commitlog_dir, _commitlog_dir, "schema");
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override_if_empty(_data_file_dirs, _work_dir, "data");
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override_if_empty(_hints_dir, _work_dir, "hints");
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override_if_empty(_view_hints_dir, _work_dir, "view_hints");
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override_if_empty(_saved_caches_dir, _work_dir, "saved_caches");
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}
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void directories::override_if_empty(fs::path& p, const fs::path& dest_parent, std::string_view subdir) {
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if (p.empty()) {
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p = (dest_parent / fs::path{subdir});
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}
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}
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void directories::override_if_empty(std::vector<fs::path>& v, const fs::path& dest_parent, std::string_view subdir) {
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if (v.empty()) {
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v.push_back(dest_parent / fs::path{subdir});
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}
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}
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future<> directories::create_and_verify(directories::set dir_set) {
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return do_with(std::vector<file_lock>(), [this, dir_set = std::move(dir_set)] (std::vector<file_lock>& locks) {
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return parallel_for_each(dir_set.get_paths(), [this, &locks] (fs::path path) {
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return touch_and_lock(path).then([path = std::move(path), developer_mode = _developer_mode, &locks] (file_lock lock) {
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locks.emplace_back(std::move(lock));
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return disk_sanity(path, developer_mode).then([path = std::move(path)] {
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return directories::verify_owner_and_mode(path).handle_exception([](auto ep) {
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startlog.error("Failed owner and mode verification: {}", ep);
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return make_exception_future<>(ep);
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});
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});
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});
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}).then([this, &locks] {
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std::move(locks.begin(), locks.end(), std::back_inserter(_locks));
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});
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});
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}
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template <typename... Args>
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static inline
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void verification_error(fs::path path, const char* fstr, Args&&... args) {
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auto emsg = fmt::format(fmt::runtime(fstr), std::forward<Args>(args)...);
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startlog.error("{}: {}", path.string(), emsg);
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throw std::runtime_error(emsg);
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}
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// Verify that all files and directories are owned by current uid
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// and that files can be read and directories can be read, written, and looked up (execute)
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// No other file types may exist.
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future<> directories::do_verify_owner_and_mode(fs::path path, recursive recurse, int level) {
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auto sd = co_await file_stat(path.string(), follow_symlink::no);
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// Under docker, we run with euid 0 and there is no reasonable way to enforce that the
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// in-container uid will have the same uid as files mounted from outside the container. So
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// just allow euid 0 as a special case. It should survive the file_accessible() checks below.
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// See #4823.
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if (geteuid() != 0 && sd.uid != geteuid()) {
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verification_error(std::move(path), "File not owned by current euid: {}. Owner is: {}", geteuid(), sd.uid);
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}
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switch (sd.type) {
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case directory_entry_type::regular: {
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bool can_access = co_await file_accessible(path.string(), access_flags::read);
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if (!can_access) {
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verification_error(std::move(path), "File cannot be accessed for read");
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}
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break;
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}
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case directory_entry_type::directory: {
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bool can_access = co_await file_accessible(path.string(), access_flags::read | access_flags::write | access_flags::execute);
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if (!can_access) {
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verification_error(std::move(path), "Directory cannot be accessed for read, write, and execute");
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}
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if (level && !recurse) {
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co_return;
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}
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co_await lister::scan_dir(path, {}, [recurse, level = level + 1] (fs::path dir, directory_entry de) -> future<> {
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co_await do_verify_owner_and_mode(dir / de.name, recurse, level);
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});
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break;
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}
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default:
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verification_error(std::move(path), "Must be either a regular file or a directory (type={})", static_cast<int>(sd.type));
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}
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};
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future<> directories::verify_owner_and_mode(fs::path path, recursive recursive) {
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return do_verify_owner_and_mode(std::move(path), recursive, 0);
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}
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future<> directories::create_and_verify_directories() {
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// Note: creation of hints_dir and view_hints_dir is
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// responsibility of db::hints::directory_initializer.
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utils::directories::set dir_set;
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dir_set.add(get_data_file_dirs());
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dir_set.add(get_commitlog_dir());
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dir_set.add(get_schema_commitlog_dir());
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return create_and_verify(std::move(dir_set));
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}
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future<> directories::create_and_verify_sharded_directory(const sstring& dir_path) {
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utils::directories::set dir_set;
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dir_set.add_sharded(dir_path);
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return create_and_verify(std::move(dir_set));
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}
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sstring directories::get_work_dir() const {
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return to_sstring(_work_dir);
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}
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sstring directories::get_commitlog_dir() const {
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return to_sstring(_commitlog_dir);
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}
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sstring directories::get_schema_commitlog_dir() const {
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return to_sstring(_schema_commitlog_dir);
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}
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sstring directories::get_hints_dir() const {
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return to_sstring(_hints_dir);
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}
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sstring directories::get_view_hints_dir() const {
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return to_sstring(_view_hints_dir);
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}
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sstring directories::get_saved_caches_dir() const {
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return to_sstring(_saved_caches_dir);
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}
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std::vector<sstring> directories::get_data_file_dirs() const {
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std::vector<sstring> dirs;
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dirs.reserve(_data_file_dirs.size());
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for (const auto & dir_path : _data_file_dirs) {
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dirs.emplace_back(to_sstring(dir_path));
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}
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return dirs;
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}
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} // namespace utils
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