Files
scylla/tombstone_gc_options.hh
Kefu Chai f5b05cf981 treewide: use defaulted operator!=() and operator==()
in C++20, compiler generate operator!=() if the corresponding
operator==() is already defined, the language now understands
that the comparison is symmetric in the new standard.

fortunately, our operator!=() is always equivalent to
`! operator==()`, this matches the behavior of the default
generated operator!=(). so, in this change, all `operator!=`
are removed.

in addition to the defaulted operator!=, C++20 also brings to us
the defaulted operator==() -- it is able to generated the
operator==() if the member-wise lexicographical comparison.
under some circumstances, this is exactly what we need. so,
in this change, if the operator==() is also implemented as
a lexicographical comparison of all memeber variables of the
class/struct in question, it is implemented using the default
generated one by removing its body and mark the function as
`default`. moreover, if the class happen to have other comparison
operators which are implemented using lexicographical comparison,
the default generated `operator<=>` is used in place of
the defaulted `operator==`.

sometimes, we fail to mark the operator== with the `const`
specifier, in this change, to fulfil the need of C++ standard,
and to be more correct, the `const` specifier is added.

also, to generate the defaulted operator==, the operand should
be `const class_name&`, but it is not always the case, in the
class of `version`, we use `version` as the parameter type, to
fulfill the need of the C++ standard, the parameter type is
changed to `const version&` instead. this does not change
the semantic of the comparison operator. and is a more idiomatic
way to pass non-trivial struct as function parameters.

please note, because in C++20, both operator= and operator<=> are
symmetric, some of the operators in `multiprecision` are removed.
they are the symmetric form of the another variant. if they were
not removed, compiler would, for instance, find ambiguous
overloaded operator '=='.

this change is a cleanup to modernize the code base with C++20
features.

Signed-off-by: Kefu Chai <kefu.chai@scylladb.com>

Closes #13687
2023-04-27 10:24:46 +03:00

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C++

/*
* Copyright (C) 2021-present ScyllaDB
*/
/*
* SPDX-License-Identifier: AGPL-3.0-or-later
*/
#pragma once
#include <map>
#include <chrono>
#include <seastar/core/sstring.hh>
enum class tombstone_gc_mode : uint8_t { timeout, disabled, immediate, repair };
class tombstone_gc_options {
private:
tombstone_gc_mode _mode = tombstone_gc_mode::timeout;
std::chrono::seconds _propagation_delay_in_seconds = std::chrono::seconds(3600);
public:
tombstone_gc_options() = default;
const tombstone_gc_mode& mode() const { return _mode; }
explicit tombstone_gc_options(const std::map<seastar::sstring, seastar::sstring>& map);
const std::chrono::seconds& propagation_delay_in_seconds() const {
return _propagation_delay_in_seconds;
}
std::map<seastar::sstring, seastar::sstring> to_map() const;
seastar::sstring to_sstring() const;
bool operator==(const tombstone_gc_options&) const = default;
};
std::ostream& operator<<(std::ostream& os, const tombstone_gc_mode& m);