Files
react/packages/react-server/src/ReactServerStreamConfigNode.js
Sebastian Markbåge 40351575d3 Split writeChunk into void and return value (#23343)
This function was modeled after Node streams where write returns a boolean
whether to keep writing or not. I think we should probably switch this
up and read desired size explicitly in appropriate places.

However, in the meantime, we don't have to return a value where we're
not going to use it. So I split this so that we call writeChunkAndReturn
if we're going to return the boolean.

This should help with the compilation so that they can be inlined.
2022-02-23 11:35:21 -05:00

82 lines
2.1 KiB
JavaScript

/**
* Copyright (c) Facebook, Inc. and its affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*
* @flow
*/
import type {Writable} from 'stream';
type MightBeFlushable = {
flush?: () => void,
...
};
export type Destination = Writable & MightBeFlushable;
export type PrecomputedChunk = Uint8Array;
export type Chunk = string;
export function scheduleWork(callback: () => void) {
setImmediate(callback);
}
export function flushBuffered(destination: Destination) {
// If we don't have any more data to send right now.
// Flush whatever is in the buffer to the wire.
if (typeof destination.flush === 'function') {
// By convention the Zlib streams provide a flush function for this purpose.
// For Express, compression middleware adds this method.
destination.flush();
}
}
export function beginWriting(destination: Destination) {
// Older Node streams like http.createServer don't have this.
if (typeof destination.cork === 'function') {
destination.cork();
}
}
export function writeChunk(
destination: Destination,
chunk: Chunk | PrecomputedChunk,
): void {
const nodeBuffer = ((chunk: any): Buffer | string); // close enough
destination.write(nodeBuffer);
}
export function writeChunkAndReturn(
destination: Destination,
chunk: Chunk | PrecomputedChunk,
): boolean {
const nodeBuffer = ((chunk: any): Buffer | string); // close enough
return destination.write(nodeBuffer);
}
export function completeWriting(destination: Destination) {
// Older Node streams like http.createServer don't have this.
if (typeof destination.uncork === 'function') {
destination.uncork();
}
}
export function close(destination: Destination) {
destination.end();
}
export function stringToChunk(content: string): Chunk {
return content;
}
export function stringToPrecomputedChunk(content: string): PrecomputedChunk {
return Buffer.from(content, 'utf8');
}
export function closeWithError(destination: Destination, error: mixed): void {
// $FlowFixMe: This is an Error object or the destination accepts other types.
destination.destroy(error);
}