This diff introduces `TextInputEventPlugin` and `SyntheticTextInputEvent`, which are based on Webkit's native `textInput` event.
In Chrome, Safari, and Opera, the `textInput` event fires prior to the insertion of character data into the document. For normal typing, for example, thevent sequence is: `keydown`, `keypress`, `textInput`, `input`, `keyup`. The `textInput` event contains a `data` field corresponding to the character data that will actually be inserted.
There is also a `beforeinput` event described by http://www.w3.org/TR/DOM-Level-3-Events/#event-type-beforeinput, and this is essentially that event, so it may make sense to rename the plugin.
This event is especially useful because it solves a number of issues we can't currently handle with only keypress and composition events:
- **Windows Chrome: Trailing characters discarded in Korean IME.** For instance, `안녕하세요` becomes `안녕하세` with the final character discarded by the final `compositionend` event. The `textInput` event fires correctly with the final character.
- **Windows Chrome: Special characters discarded in IME.** Certain ideographs are discarded in IME mode. In Japanese, typing the ideographic space character is not represented by keypress but //is// represented by the subsequent `textInput`. This issue also applies to punctuation characters in Chinese.
- **OSX Chrome: Characters from palette discarded.** Inserting characters from the OSX character palette fails, since no keypress is fired.
The plugin is useful for Firefox and IE. For these, we record inserted characters via keypress and compositionend events and dispatch the synthetic event with these characters as the `data` field to match the native `textInput` event.
- Firefox has no corresponding `textInput` event and has not yet implemented `beforeinput`.
- IE has a native `textinput` event, but it fires after the DOM mutation has already occurred, so it isn't very useful as an analog to the Webkit version. I'm just not going to bother with it.
This bites people all of the time. Until we have a better solution, let's just make the error message more actionable (most people don't know how the DOM
gets unexpectedly mutated).
The component that gets passed into renderComponent isn't guaranteed to be the
instance that gets mounted. We want to clone the instance.
Unit tests need to reason about the mounted instance. The first code mod changes:
ReactTestUtils.renderIntoDocument(<identifier>)
into
<identifier> = ReactTestUtils.renderIntoDocument(<identifier>)
Using this scripts:
scripts/bin/codemod -m -d ~/www --extensions js \
'^(\s*)ReactTestUtils\.renderIntoDocument\(\s*([$a-zA-Z0-9_]+)\s*\)' \
'\1\2 = ReactTestUtils.renderIntoDocument(\2)'
In the second case I do the same for React.renderComponent. However, there are
alot more unnecessary matches so I only codemod if the same identifier occurs
later in the file.
scripts/bin/codemod -m -d ~/www --extensions js \
'^(\s*)React.renderComponent\(\s*([$a-zA-Z0-9_]+)\s*?,(.*?\n?.*?\s\2\b)' \
'\1\2 = React.renderComponent(\2,\3'
And one more for ReactMount.renderComponent used by internals.
scripts/bin/codemod -m -d ~/www --extensions js \
'^(\s*)ReactMount.renderComponent\(\s*([$a-zA-Z0-9_]+)\s*?,(.*?\n?.*?\s\2\b)' \
'\1\2 = ReactMount.renderComponent(\2,\3'
This still matches many unnecessary cases where the second occurance of the
identifier is a redeclaration or comment. But this code mod doesn't hurt in
those cases.
Finally I have to do the same for:
this.<identifier> = React.renderComponent(this.<identifier>,
This is a common pattern for production code but not tests. Some of these call
sites will likely break when we move to true descriptors.
scripts/bin/codemod -m -d ~/www --extensions js \
'^(\s*)React.renderComponent\((\s*)this\.([$a-zA-Z0-9\_\.]+)\s*?,' \
'\1this.\3 = React.renderComponent(\2this.\3,'
This is the first step towards descriptors. This will start cloning the
component when it's mounted instead of mounting the first instance.
This avoids an issue where a reference to the first instance can hang around
in props. Since a mounted component gets mutated, the descriptor changes.
We don't need to clone the props object itself. Mutating the shallow props
object of a child that's passed into you is already flawed. Those cases need to
use cloneWithProps. A props object is considered shallow frozen after it leaves
the render it was created in.
This adds an instrumentation hook for logging so that we can monitor invalid API
usage before we're ready to issue a warning.
I took the opportunity to update some console.warns to use the warning module
instead. The remaining console.warns
will be replaced by the warning module after we've cleaned up the callsites.
When IE8 focuses a disabled item, it throws
This makes sure the we're not focusing the item during selection restoration/autofocus when the element's disabled.
This is part of what Sebastian suggested. We require it into every component that explicitly needs it and inject it as a default mixin for composite components in
the browser environment. This change frees us up to inject everything in ReactComponent.
Most of the time this is what you want to do, so I've renamed what was Simulate to be SimulateNative.
Now Simulate.change does what you expect, so this fixes#517 and fixes#519.
grep -rl 'Copyright 2013 Facebook' static_upstream | xargs perl -pi -w -e s/Copyright 2013 Facebook/Copyright 2013-2014 Facebook/g;'
Not going to check in a script to do this since it will just change every year.
Closes#1006
Fixes#1124.
I didn't add `volume` because it requires more complicated logic to control properly and I didn't add `paused` because to set it we need to call play() or pause() -- perhaps a mutation method is appropriate.
Two improvements: make sure we set `done = true` when an error message is
received, so that the test output contains the error message instead of
eventually timing out and displaying nothing useful; and increase the
timeout for this particular test from 5000ms (the default) to 20000ms.