* Removed enableInteractionTrackingObserver as a separate flag; only enableInteractionTracking is used now
* Added interaction-tracking/subscriptions bundle and split tests
* Added multi-subscriber support
* Moved subscriptions behind feature flag
* Fixed bug with wrap() parameters and added test
* Replaced wrap arrow function
* Accept promise as element type
On the initial render, the element will suspend as if a promise were
thrown from inside the body of the unresolved component. Siblings should
continue rendering and if the parent is a Placeholder, the promise
should be captured by that Placeholder.
When the promise resolves, rendering resumes. If the resolved value
has a `default` property, it is assumed to be the default export of
an ES module, and we use that as the component type. If it does not have
a `default` property, we use the resolved value itself.
The resolved value is stored as an expando on the promise/thenable.
* Use special types of work for lazy components
Because reconciliation is a hot path, this adds ClassComponentLazy,
FunctionalComponentLazy, and ForwardRefLazy as special types of work.
The other types are not supported, but wouldn't be placed into a
separate module regardless.
* Resolve defaultProps for lazy types
* Remove some calls to isContextProvider
isContextProvider checks the fiber tag, but it's typically called after
we've already refined the type of work. We should get rid of it. I
removed some of them in the previous commit, and deleted a few more
in this one. I left a few behind because the remaining ones would
require additional refactoring that feels outside the scope of this PR.
* Remove getLazyComponentTypeIfResolved
* Return baseProps instead of null
The caller compares the result to baseProps to see if anything changed.
* Avoid redundant checks by inlining getFiberTagFromObjectType
* Move tag resolution to ReactFiber module
* Pass next props to update* functions
We should do this with all types of work in the future.
* Refine component type before pushing/popping context
Removes unnecessary checks.
* Replace all occurrences of _reactResult with helper
* Move shared thenable logic to `shared` package
* Check type of wrapper object before resolving to `default` export
* Return resolved tag instead of reassigning
* fix: do not reconcile children that are iterable functions
* fix: remove fit
* Refactor comparison to exclude anything that isnt an object
* Remove redundant undefined check
* Don't stop context traversal at matching consumers
Originally, the idea was to time slice the traversal. This worked when
there was only a single context type per consumer.
Now that each fiber may have a list of context dependencies, including
duplicate entries, that optimization no longer makes sense – we could
end up scanning the same subtree multiple times.
* Remove changedBits from context object and stack
Don't need it anymore, yay
Before this change in development window.event was overridden
in invokeGuardedCallback.
After this change window.event is preserved in the browsers that
support it.
* Manually join extra attributes in warning
This prevents a bug where Chrome reports `Array(n)` where `n` is the
size of the array.
* Prettier
* Stringify all %s replaced symbols in warning
* Eliminate extra string coercion
* Pass args through with spread, convert all arguments to strings
* Rename strings to stringArgs
* Remove e.suppressReactErrorLogging check before last resort throw
It's unnecessary here. It was here because this method called console.error().
But we now rethrow with a clean stack, and that's worth doing regardless of whether the logging is silenced.
* Don't print error addendum if 'error' event got preventDefault()
* Add fixtures
* Use an expando property instead of a WeakSet
* Make it a bit less fragile
* Clarify comments
* Store list of contexts on the fiber
Currently, context can only be read by a special type of component,
ContextConsumer. We want to add support to all fibers, including
classes and functional components.
Each fiber may read from one or more contexts. To enable quick, mono-
morphic access of this list, we'll store them on a fiber property.
* Context.unstable_read
unstable_read can be called anywhere within the render phase. That
includes the render method, getDerivedStateFromProps, constructors,
functional components, and context consumer render props.
If it's called outside the render phase, an error is thrown.
* Remove vestigial context cursor
Wasn't being used.
* Split fiber.expirationTime into two separate fields
Currently, the `expirationTime` field represents the pending work of
both the fiber itself — including new props, state, and context — and of
any updates in that fiber's subtree.
This commit adds a second field called `childExpirationTime`. Now
`expirationTime` only represents the pending work of the fiber itself.
The subtree's pending work is represented by `childExpirationTime`.
The biggest advantage is it requires fewer checks to bailout on already
finished work. For most types of work, if the `expirationTime` does not
match the render expiration time, we can bailout immediately without
any further checks. This won't work for fibers that have
`shouldComponentUpdate` semantics (class components), for which we still
need to check for props and state changes explicitly.
* Performance nits
Optimize `readContext` for most common case
* Use %s in the console calls
* Add shared/warningWithStack
* Convert some warning callsites to warningWithStack
* Use warningInStack in shared utilities and remove unnecessary checks
* Replace more warning() calls with warningWithStack()
* Fixes after rebase + use warningWithStack in react
* Make warning have stack by default; warningWithoutStack opts out
* Forbid builds that may not use internals
* Revert newly added stacks
I changed my mind and want to keep this PR without functional changes. So we won't "fix" any warnings that are already missing stacks. We'll do it in follow-ups instead.
* Fix silly find/replace mistake
* Reorder imports
* Add protection against warning argument count mismatches
* Address review
* Suspending inside a constructor outside of strict mode
Outside of strict mode, suspended components commit in an incomplete
state, then are synchronously deleted in a subsequent commit. If a
component suspends inside the constructor, it mounts without
an instance.
This breaks at least one invariant: during deletion, we assume that
every mounted component has an instance, and check the instance for
the existence of `componentWillUnmount`.
Rather than add a redundant check to the deletion of every class
component, components that suspend inside their constructor and outside
of strict mode are turned into empty functional components before they
are mounted. This is a bit weird, but it's an edge case, and the empty
component will be synchronously unmounted regardless.
* Do not fire lifecycles of a suspended component
In non-strict mode, suspended components commit, but their lifecycles
should not fire.
* Fix getComponentName() for types with nested $$typeof
* Temporarily remove Profiler ID from messages
* Change getComponentName() signature to take just type
It doesn't actually need the whole Fiber.
* Remove getComponentName() forks in isomorphic and SSR
* Remove unnecessary .type access where we already have a type
* Remove unused type
* Refactor ReactDebugCurrentFiber to use named exports
This makes the difference between it and ReactFiberCurrentFrame a bit clearer.
ReactDebugCurrentFiber is Fiber's own implementation.
ReactFiberCurrentFrame is the thing that holds a reference to the current implementation and delegates to it.
* Unify ReactFiberComponentTreeHook and ReactDebugCurrentFiber
Conceptually they're very related.
ReactFiberComponentTreeHook contains implementation details of reading Fiber's stack (both in DEV and PROD).
ReactDebugCurrentFiber contained a reference to the current fiber, and used the above utility.
It was confusing when to use which one. Colocating them makes it clearer what you could do with each method.
In the future, the plan is to stop using these methods explicitly in most places, and instead delegate to a warning system that includes stacks automatically. This change makes future refactorings simpler by colocating related logic.
* Rename methods to better reflect their meanings
Clarify which are DEV or PROD-only.
Clarify which can return null.
I believe the "work in progress only" was a mistake. I introduced it because I wasn't sure what guarantees we have around .return. But we know for sure that following a .return chain gives us an accurate stack even if we get into WIP trees because we don't have reparenting. So it's fine to relax that naming.
* Rename ReactDebugCurrentFiber -> ReactCurrentFiber
It's not completely DEV-only anymore.
Individual methods already specify whether they work in DEV or PROD in their names.
Changed the API to match what we've been using in our latest discussions.
Our tentative plans are for <Placeholder> to automatically hide the timed-out
children, instead of removing them, so their state is not lost. This part is
not yet implemented. We'll likely have a lower level API that does not include
the hiding behavior. This is also not yet implemented.
* Remove rAF fork
**what is the change?:**
Undid https://github.com/facebook/react/pull/12837
**why make this change?:**
We originally forked rAF because we needed to pull in a particular
version of rAF internally at Facebook, to avoid grabbing the default
polyfilled version.
The longer term solution, until we can get rid of the global polyfill
behavior, is to initialize 'schedule' before the polyfilling happens.
Now that we have landed and synced
https://github.com/facebook/react/pull/12900 successfully, we can
initialize 'schedule' before the polyfill runs.
So we can remove the rAF fork. Here is how it will work:
1. Land this PR on Github.
2. Flarnie will quickly run a sync getting this change into www.
3. We delete the internal forked version of
'requestAnimationFrameForReact'.
4. We require 'schedule' in the polyfill file itself, before the
polyfilling happens.
**test plan:**
Flarnie will manually try the above steps locally and verify that things
work.
**issue:**
Internal task T29442940
* fix nits
* fix tests, fix changes from rebasing
* fix lint
**what is the change?:**
Basically undoes 4b2e65d32e (diff-904ceabd8a1e9a07ab1d876d843d62e1)
**why make this change?:**
We rolled out this fix internally and in open source weeks ago, and now
we're cleaning up.
**test plan:**
Ran tests and lint, and really we have been testing this because the
flag is open internally as of last week or so.
**issue:**
Internal task T29948812 has some info.
* Fix react-dom ReferenceError requestAnimationFrame in non-browser env (#13000)
The https://github.com/facebook/react/pull/12931 ( 79a740c6e3 ) broke the server-side rendering: in the `fixtures/ssr` the following error appeared from the server-side when `localhost:3000` is requested:
```
ReferenceError: requestAnimationFrame is not defined
at /__CENSORED__/react/build/node_modules/react-dom/cjs/react-dom.development.js:5232:34
at Object.<anonymous> (/__CENSORED__/react/build/node_modules/react-dom/cjs/react-dom.development.js:17632:5)
at Module._compile (module.js:624:30)
at Module._extensions..js (module.js:635:10)
at Object.require.extensions.(anonymous function) [as .js] (/__CENSORED__/react/fixtures/ssr/node_modules/babel-register/lib/node.js:152:7)
at Module.load (module.js:545:32)
at tryModuleLoad (module.js:508:12)
at Function.Module._load (module.js:500:3)
at Module.require (module.js:568:17)
at require (internal/module.js:11:18)
```
The exception pointed to this line:
```js
// We capture a local reference to any global, in case it gets polyfilled after
// this module is initially evaluated.
// We want to be using a consistent implementation.
const localRequestAnimationFrame = requestAnimationFrame;
```
**Test plan**
1. In `react` repo root, `yarn && yarn build`.
2. In `fixtures/ssr`, `yarn && yarn start`,
3. In browser, go to `http://localhost:3000`.
4. Observe the fixture page, not the exception message.
* Move the requestAnimationFrameForReact check and warning to callsites (#13000)
According to the comment by @gaearon: https://github.com/facebook/react/pull/13001#issuecomment-395803076
* Use `invariant` instead of `throw new Error`, use the same message (#13000)
According to the comment by @gaearon: https://github.com/facebook/react/pull/13001#discussion_r194133355
**what is the change?:**
In a recent PR we were referencing some global variables and storing
local references to them.
To make things more natural, we co-opted the original name of the global
for our local reference. To make this work with Flow, we get the
original reference from 'window.requestAnimationFrame' and assign it to
'const requestAnimationFrame'.
Sometimes React is used in an environment where 'window' is not defined
- in that case we need to use something else, or hide the 'window'
reference somewhere.
We opted to use 'global' thinking that Babel transforms would fill that
in with the proper thing.
But for some of our fixtures we are not doing that transform on the
bundle.
**why make this change?:**
I want to unbreak this on master and then investigate more about what we
should do to fix this.
**test plan:**
run `yarn build` and open the fixtures.
**issue:**
https://github.com/facebook/react/issues/12930
* Use local references to global things inside 'scheduler'
**what is the change?:**
See title
**why make this change?:**
We want to avoid initially calling one version of an API and then later
accessing a polyfilled version.
**test plan:**
Run existing tests.
* Shim ReactScheduler for www
**what is the change?:**
In 'www' we want to reference the separate build of ReactScheduler,
which allows treating it as a separate module internally.
**why make this change?:**
We need to require the ReactScheduler before our rAF polyfill activates,
in order to customize which custom behaviors we want.
This is also a step towards being able to experiment with using it
outside of React.
**test plan:**
Ran tests, ran the build, and ran `test-build`.
* Generate a bundle for fb-www
**what is the change?:**
See title
**why make this change?:**
Splitting out the 'schedule' module allows us to load it before
polyfills kick in for rAF and other APIs.
And long term we want to split this into a separate module anyway, this
is a step towards that.
**test plan:**
I'll run the sync next week and verify that this all works. :)
* ran prettier
* fix rebase issues
* Change names of variables used for holding globals
* add legacy context APIs warning in strict mode
* refactor if statement and the warning message
* add other flags for type check
* add component stack tree and refactor wording
* fix the nits
* Extract base Jest config
This makes it easier to change the source config without affecting the build test config.
* Statically import the host config
This changes react-reconciler to import HostConfig instead of getting it through a function argument.
Rather than start with packages like ReactDOM that want to inline it, I started with React Noop and ensured that *custom* renderers using react-reconciler package still work. To do this, I'm making HostConfig module in the reconciler look at a global variable by default (which, in case of the react-reconciler npm package, ends up being the host config argument in the top-level scope).
This is still very broken.
* Add scaffolding for importing an inlined renderer
* Fix the build
* ES exports for renderer methods
* ES modules for host configs
* Remove closures from the reconciler
* Check each renderer's config with Flow
* Fix uncovered Flow issue
We know nextHydratableInstance doesn't get mutated inside this function, but Flow doesn't so it thinks it may be null.
Help Flow.
* Prettier
* Get rid of enable*Reconciler flags
They are not as useful anymore because for almost all cases (except third party renderers) we *know* whether it supports mutation or persistence.
This refactoring means react-reconciler and react-reconciler/persistent third-party packages now ship the same thing.
Not ideal, but this seems worth how simpler the code becomes. We can later look into addressing it by having a single toggle instead.
* Prettier again
* Fix Flow config creation issue
* Fix imprecise Flow typing
* Revert accidental changes
* Temporary fix for grabbing wrong rAF polyfill in ReactScheduler
**what is the change?:**
For now...
We need to grab a slightly different implementation of rAF internally at
FB than in Open Source. Making rAF a dependency of the ReactScheduler
module allows us to fork the dependency at FB.
NOTE: After this lands we have an alternative plan to make this module
separate from React and require it before our Facebook timer polyfills
are applied. But want to land this now to keep master in a working state
and fix bugs folks are seeing at Facebook.
Thanks @sebmarkbage @acdlite and @sophiebits for discussing the options
and trade-offs for solving this issue.
**why make this change?:**
This fixes a problem we're running into when experimenting with
ReactScheduler internally at Facebook, **and* it's part of our long term
plan to use dependency injection with the scheduler to make it easier to
test and adjust.
**test plan:**
Ran tests, lint, flow, and will manually test when syncing into
Facebook's codebase.
**issue:**
See internal task T29442940
* ran prettier
* Support concurrent primary and secondary renderers.
As a workaround to support multiple concurrent renderers, we categorize
some renderers as primary and others as secondary. We only expect
there to be two concurrent renderers at most: React Native (primary) and
Fabric (secondary); React DOM (primary) and React ART (secondary).
Secondary renderers store their context values on separate fields.
* Add back concurrent renderer warning
Only warn for two concurrent primary or two concurrent secondary renderers.
* Change "_secondary" suffix to "2"
#EveryBitCounts
* Timeout component
Adds Timeout component. If a promise is thrown from inside a Timeout component,
React will suspend the in-progress render from committing. When the promise
resolves, React will retry. If the render is suspended for longer than the
maximum threshold, the Timeout switches to a placeholder state.
The timeout threshold is defined as the minimum of:
- The expiration time of the current render
- The `ms` prop given to each Timeout component in the ancestor path of the
thrown promise.
* Add a test for nested fallbacks
Co-authored-by: Andrew Clark <acdlite@fb.com>
* Resume on promise rejection
React should resume rendering regardless of whether it resolves
or rejects.
* Wrap Suspense code in feature flag
* Children of a Timeout must be strict mode compatible
Async is not required for Suspense, but strict mode is.
* Simplify list of pending work
Some of this was added with "soft expiration" in mind, but now with our revised
model for how soft expiration will work, this isn't necessary.
It would be nice to remove more of this, but I think the list itself is inherent
because we need a way to track the start times, for <Timeout ms={ms} />.
* Only use the Timeout update queue to store promises, not for state
It already worked this way in practice.
* Wrap more Suspense-only paths in the feature flag
* Attach promise listener immediately on suspend
Instead of waiting for commit phase.
* Infer approximate start time using expiration time
* Remove list of pending priority levels
We can replicate almost all the functionality by tracking just five
separate levels: the highest/lowest priority pending levels, the
highest/lowest priority suspended levels, and the lowest pinged level.
We lose a bit of granularity, in that if there are multiple levels of
pending updates, only the first and last ones are known. But in practice
this likely isn't a big deal.
These heuristics are almost entirely isolated to a single module and
can be adjusted later, without API changes, if necessary.
Non-IO-bound work is not affected at all.
* ReactFiberPendingWork -> ReactFiberPendingPriority
* Renaming method names from "pending work" to "pending priority"
* Get rid of SuspenseThenable module
Idk why I thought this was neccessary
* Nits based on Sebastian's feedback
* More naming nits + comments
* Add test for hiding a suspended tree to unblock
* Revert change to expiration time rounding
This means you have to account for the start time approximation
heuristic when writing Suspense tests, but that's going to be
true regardless.
When updating the tests, I also made a fix related to offscreen
priority. We should never timeout inside a hidden tree.
* palceholder -> placeholder