306 Commits

Author SHA1 Message Date
Sebastian "Sebbie" Silbermann
2ba3065527 [Flight] Add support for transporting Error.cause (#35810) 2026-02-19 15:50:34 -08:00
Sebastian "Sebbie" Silbermann
9a5996a6c1 [flags] Cleanup enableHalt (#35708) 2026-02-06 10:33:51 +01:00
Hendrik Liebau
cf993fb457 [Flight] Fix stack overflow in visitAsyncNode with deep async chains (#35612)
Database libraries like Gel/EdgeDB can create very long linear chains of
async sequences through temporal async sequencing in connection pools.
The recursive traversal of `node.previous` chains in `visitAsyncNode`
causes stack overflow on these deep chains.

The fix converts the `previous` chain traversal from recursive to
iterative. We collect the chain into an array, then process from deepest
to shallowest.

The `awaited` traversal remains recursive since its depth is bounded by
promise dependency depth, not by the number of event loop turns. Each
`awaited` branch still benefits from the iterative `previous` handling
within its own traversal.

I've verified that this fixes the
[repro](https://github.com/jere-co/next-debug) provided in #35246.

closes #35246
2026-02-04 19:43:23 +01:00
Janka Uryga
b1533b034e [Flight] Allow overriding request.timeOrigin via options.startTime (#35598)
Currently, IO that finished before the request started is not considered
IO:

6a0ab4d2dd/packages/react-server/src/ReactFlightServer.js (L5338-L5343)
This leads to loss of debug info when a flight stream is deserialized
and serialized again.
We can solve this by allowing "when the the request started" to be set
to a point in the past, when the original stream started by doing

```js
const startTime = performance.now() + performance.timeOrigin
// ... stuff happens and time passes...
ReactServer.renderToReadableStream(..., { startTime })
```
2026-02-03 15:29:51 +01:00
Hendrik Liebau
10680271fa [Flight] Add more DoS mitigations to Flight Reply, and harden Flight (#35632)
This fixes security vulnerabilities in Server Functions.

---------

Co-authored-by: Sebastian Markbåge <sebastian@calyptus.eu>
Co-authored-by: Josh Story <josh.c.story@gmail.com>
Co-authored-by: Janka Uryga <lolzatu2@gmail.com>
Co-authored-by: Sebastian Sebbie Silbermann <sebastian.silbermann@vercel.com>
2026-01-26 20:24:58 +01:00
Hendrik Liebau
6baff7ac76 [Flight] Allow cyclic references to be serialized when unwrapping lazy elements (#35471)
When `renderModelDestructive` unwraps a lazy element and subsequently
calls `renderModelDestructive` again with the resolved model, we should
preserve the parent connection so that cyclic references can be
serialized properly. This can occur in an advanced scenario where the
result from the Flight Client is serialized again with the Flight
Server, e.g. for slicing a precomputed payload into multiple parts.

Note: The added test only fails when run with `--prod`. In dev mode, the
component info outlining prevents the issue from occurring.
2026-01-16 18:42:09 +01:00
Sebastian Markbåge
894bc73cb4 [Flight] Patch Promise cycles and toString on Server Functions (#35345)
Server Functions can be stringified (sometimes implicitly) when passed
as data. This adds an override to hide the source code in that case -
just in case someone puts sensitive information in there.

Note that this still preserves the `name` field but this is also
available on the export but in practice is likely minified anyway.
There's nothing else on these referenes we'd consider unsafe unless you
explicitly expose expandos which are part of the `"use server"` export.

This adds a safety check to ensure you don't encode cyclic Promises.
This isn't a parser bug per se. Promises do have a safety mechanism that
avoids them infinite looping. However, since we use custom Thenables,
what can happen is that every time a native Promise awaits it, another
Promise wrapper is created around the Thenable which foils the
ECMAScript Promise cycle detection which can lead to an infinite loop.

This also ensures that embedded `ReadableStream` and `AsyncIterable`
streams are properly closed if the source stream closes early both on
the Server and Client. This doesn't cause an infinite loop but just to
make sure resource clean up can proceed properly.

We're also adding some more explicit clear errors for invalid payloads
since we no longer need to obfuscate the original issue.
2025-12-11 15:24:24 -05:00
Sebastian Markbåge
eb89912ee5 Add expertimental optimisticKey behind a flag (#35162)
When dealing with optimistic state, a common problem is not knowing the
id of the thing we're waiting on. Items in lists need keys (and single
items should often have keys too to reset their state). As a result you
have to generate fake keys. It's a pain to manage those and when the
real item comes in, you often end up rendering that with a different
`key` which resets the state of the component tree. That in turns works
against the grain of React and a lot of negatives fall out of it.

This adds a special `optimisticKey` symbol that can be used in place of
a `string` key.

```js
import {optimisticKey} from 'react';
...
const [optimisticItems, setOptimisticItems] = useOptimistic([]);
const children = savedItems.concat(
  optimisticItems.map(item =>
    <Item key={optimisticKey} item={item} />
  )
);
return <div>{children}</div>;
```

The semantics of this `optimisticKey` is that the assumption is that the
newly saved item will be rendered in the same slot as the previous
optimistic items. State is transferred into whatever real key ends up in
the same slot.

This might lead to some incorrect transferring of state in some cases
where things don't end up lining up - but it's worth it for simplicity
in many cases since dealing with true matching of optimistic state is
often very complex for something that only lasts a blink of an eye.

If a new item matches a `key` elsewhere in the set, then that's favored
over reconciling against the old slot.

One quirk with the current algorithm is if the `savedItems` has items
removed, then the slots won't line up by index anymore and will be
skewed. We might be able to add something where the optimistic set is
always reconciled against the end. However, it's probably better to just
assume that the set will line up perfectly and otherwise it's just best
effort that can lead to weird artifacts.

An `optimisticKey` will match itself for updates to the same slot, but
it will not match any existing slot that is not an `optimisticKey`. So
it's not an `any`, which I originally called it, because it doesn't
match existing real keys against new optimistic keys. Only one
direction.
2025-11-18 16:29:18 -05:00
Sebastian "Sebbie" Silbermann
7df96b0c1a [Flight] Complete list of Node.js' internal Promise awaits (#35161) 2025-11-17 19:28:26 +01:00
Sebastian "Sebbie" Silbermann
45bc3c9f04 [Flight] Reduce risk of maximum call stack exceeded when emitting async sequence (#35159) 2025-11-17 18:54:13 +01:00
Hendrik Liebau
93fc57400b [Flight] Fix broken byte stream parsing caused by buffer detachment (#35127)
This PR fixes a critical bug where `ReadableStream({type: 'bytes'})`
instances passed through React Server Components (RSC) would stall after
reading only the first chunk or the first few chunks in the client. This
issue was masked by using `web-streams-polyfill` in tests, but manifests
with native Web Streams implementations.

The root cause is that when a chunk is enqueued to a
`ReadableByteStreamController`, the spec requires the underlying
ArrayBuffer to be synchronously transferred/detached. In the React
Flight Client's chunk parsing, embedded byte stream chunks are created
as views into the incoming RSC stream chunk buffer using `new
Uint8Array(chunk.buffer, offset, length)`. When embedded byte stream
chunks are enqueued, they can detach the shared buffer, leaving the RSC
stream parsing in a broken state.

The fix is to copy embedded byte stream chunks before enqueueing them,
preventing buffer detachment from affecting subsequent parsing. To not
affect performance too much, we use a zero-copy optimization: when a
chunk ends exactly at the end of the RSC stream chunk, or when the row
spans into the next RSC chunk, no further parsing will access that
buffer, so we can safely enqueue the view directly without copying.

We now also enqueue embedded byte stream chunks immediately as they are
parsed, without waiting for the full row to complete.

To simplify the logic in the client, we introduce a new `'b'` protocol
tag specifically for byte stream chunks. The server now emits `'b'`
instead of `'o'` for `Uint8Array` chunks from byte streams (detected via
`supportsBYOB`). This allows the client to recognize byte stream chunks
without needing to track stream IDs.

Tests now use the proper Jest environment with native Web Streams
instead of polyfills, exposing and validating the fix for this issue.
2025-11-13 21:23:02 +01:00
Sebastian Markbåge
dd048c3b2d Clean up enablePostpone Experiment (#35048)
We're not shipping this and it's a lot of code to maintain that is
blocking my refactor of Fizz for SuspenseList.
2025-11-05 00:05:59 -05:00
Sebastian Markbåge
4f93170066 [Flight] Cache the value if we visit the same I/O or Promise multiple times along different paths (#35005)
We avoid visiting the same async node twice but if we see it again we
returned "null" indicating that there's no I/O there.

This means that if you have two different Promises both resolving from
the same I/O node then we only show one of them. However, in general we
treat that as two different I/O entries to allow for things like
batching to still show up separately.

This fixes that by caching the return value for multiple visits. So if
we found I/O (but no user space await) in one path and then we visit
that path through a different Promise chain, then we'll still emit it
twice.

However, if we visit the same exact Promise that we emitted an await on
then we skip it. Because there's no need to emit two awaits on the same
thing. It only matters when the path ends up informing whether it has
I/O or not.
2025-10-29 10:55:43 -04:00
Sebastian Markbåge
56e846921d [Flight] Exclude RSC Stream if the stream resolves in a task (#34838) 2025-10-14 14:28:47 +02:00
Sebastian Markbåge
19b71673b1 [Flight] Forward the current environment when forwarding I/O entries (#34836) 2025-10-14 13:57:48 +02:00
Sebastian Markbåge
026abeaa5f [Flight] Respect displayName of Promise instances on the server (#34825)
This lets you assign a name to a Promise that's passed into first party
code from third party since it otherwise would have no other stack frame
to indicate its name since the whole creation stack would be in third
party.

We already respect the `displayName` on the client but it's more
complicated on the server because we don't only consider the exact
instance passed to `use()` but the whole await sequence and we can pick
any Promise along the way for consideration. Therefore this also adds a
change where we pick the Promise node for consideration if it has a name
but no stack. Where we otherwise would've picked the I/O node.

Another thing that this PR does is treat anonymous stack frames (empty
url) as third party for purposes of heuristics like "hasUnfilteredFrame"
and the name assignment. This lets you include these in the actual
generated stacks (by overriding `filterStackFrame`) but we don't
actually want them to be considered first party code in the heuristics
since it ends up favoring those stacks and using internals like
`Function.all` in name assignment.
2025-10-13 12:29:00 -04:00
Hendrik Liebau
ead92181bd [Flight] Avoid unnecessary indirection when serializing debug info (#34797)
When a debug channel is hooked up, and we're serializing debug models,
if the result is an already outlined reference, we can emit it directly,
without also outlining the reference. This would create an unnecessary
indirection.

Before:

```
:N1760023808330.2688
0:D"$2"
0:D"$3"
0:D"$4"
0:"hi"

1:{"name":"Component","key":null,"env":"Server","stack":[],"props":{}}
2:{"time":3.0989999999999327}
3:"$1"
4:{"time":3.261792000000014}
```

After:

```
:N1760023786873.8916
0:D"$2"
0:D"$1"
0:D"$3"
0:"hi"

1:{"name":"Component","key":null,"env":"Server","stack":[],"props":{}}
2:{"time":2.4145829999999933}
3:{"time":2.5488749999999527}
```

Notice how the second debug info chunk is now directly referencing chunk
`1` in the debug channel, without outlining and referencing `"$1"` as
its own debug chunk `3`.

This not only simplifies the RSC payload, and reduces overhead. But more
importantly it helps the client resolve cyclic references when a model
has debug info that has a reference back to the model. The client is
currently not able to resolve such a cycle when those chunk indirections
are involved. Ideally, it would also be able to resolve them regardless,
but that requires more work. In the meantime, this fixes an immediate
issue.
2025-10-10 21:44:28 +02:00
Sebastian Markbåge
3025aa3964 [Flight] Don't serialize toJSON in Debug path and omit wide arrays (#34759)
There's a couple of issues with serializing Buffer in the debug renders.

For one, the Node.js Buffer has a `toJSON` on it which turns the binary
data into a JSON array which is very inefficient to serialize compared
to the real buffer. For debug info we never really want to resolve these
and unlike the regular render we can't error. So this uses the trick
where we read the original value. It's still unfortunate that this
intermediate gets created at all but at least now we're not serializing
it.

Second, we have a limit on depth of objects but we didn't have a limit
on width like large arrays or typed arrays. This omits large arrays from
the payload when possible and make them deferred when there's a debug
channel.
2025-10-07 06:59:34 -07:00
Sebastian Markbåge
b0c1dc01ec [Flight] Add approximate parent context for FormatContext (#34601)
Flight doesn't have any semantically sound notion of a parent context.
That's why we removed Server Context. Each root can really start
anywhere in the tree when you refetch subtrees. Additionally when you
dedupe elements they can end up in multiple different parent contexts.

However, we do have a DEV only version of this with debugTask being
tracked for the nearest parent element to track the context of
properties inside of it.

To apply certain DOM specific hints and optimizations when you render
host components we need some information of the context. This is usually
very local so doesn't suffer from the likelihood that you refetch in the
middle. We'll also only use this information for optimistic hints and
not hard semantics so getting it wrong isn't terrible.

```
<picture>
  <img />
</picture>
<noscript>
  <p>
    <img />
  </p>
</noscript>
```

For example, in these cases we should exclude preloading the image but
we have to know if that's the scope we're in.

We can easily get this wrong if they're split or even if they're wrapped
in client components that we don't know about like:

```
<NoScript>
  <p>
    <img />
  </p>
</NoScript>
```

However, getting it wrong in either direction is not the end of the
world. It's about covering the common cases well.
2025-09-25 12:05:47 -04:00
Hendrik Liebau
d415fd3ed7 [Flight] Handle Lazy in renderDebugModel (#34536)
If we don't handle Lazy types specifically in `renderDebugModel`, all of
their properties will be emitted using `renderDebugModel` as well. This
also includes its `_debugInfo` property, if the Lazy comes from the
Flight client. That array might contain objects that are deduped, and
resolving those references in the client can cause runtime errors, e.g.:

```
TypeError: Cannot read properties of undefined (reading '$$typeof')
```

This happened specifically when an "RSC stream" debug info entry, coming
from the Flight client through IO tracking, was emitted and its
`debugTask` property was deduped, which couldn't be resolved in the
client.

To avoid actually initializing a lazy causing a side-effect, we make
some assumptions about the structure of its payload, and only emit
resolved or rejected values, otherwise we emit a halted chunk.
2025-09-19 23:38:11 +02:00
Sebastian Markbåge
20e5431747 [Flight][Fiber] Encode owner in the error payload in dev and use it as the Error's Task (#34460)
When we report an error we typically log the owner stack of the thing
that caught the error. Similarly we restore the `console.createTask`
scope of the catching component when we call `reportError` or
`console.error`.

We also have a special case if something throws during reconciliation
which uses the Server Component task as far as we got before we threw.


https://github.com/facebook/react/blob/main/packages/react-reconciler/src/ReactChildFiber.js#L1952-L1960

Chrome has since fixed it (on our request) that the Error constructor
snapshots the Task at the time the constructor was created and logs that
in `reportError`. This is a good thing since it means we get a coherent
stack. Unfortunately, it means that the fake Errors that we create in
Flight Client gets a snapshot of the task where they were created so
when they're reported in the console they get the root Task instead of
the Task of the handler of the error.

Ideally we'd transfer the Task from the server and restore it. However,
since we don't instrument the Error object to snapshot the owner and we
can't read the native Task (if it's even enabled on the server) we don't
actually have a correct snapshot to transfer for a Server Component
Error. However, we can use the parent's task for where the error was
observed by Flight Server and then encode that as a pseudo owner of the
Error.

Then we use this owner as the Task which the Error is created within.
Now the client snapshots that Task which is reported by `reportError` so
now we have an async stack for Server Component errors again. (Note that
this owner may differ from the one observed by `captureOwnerStack` which
gets the nearest Server Component from where it was caught. We could
attach the owner to the Error object and use that owner when calling
`onCaughtError`/`onUncaughtError`).

Before:

<img width="911" height="57" alt="Screenshot 2025-09-10 at 10 57 54 AM"
src="https://github.com/user-attachments/assets/0446ef96-fad9-4e17-8a9a-d89c334233ec"
/>

After:

<img width="910" height="128" alt="Screenshot 2025-09-10 at 11 06 20 AM"
src="https://github.com/user-attachments/assets/b30e5892-cf40-4246-a588-0f309575439b"
/>

Similarly, there are Errors and warnings created by ChildFiber itself.
Those execute in the scope of the general render of the parent Fiber.
They used to get the scope of the nearest client component parent (e.g.
div in this case) but that's the parent of the Server Component. It
would be too expensive to run every level of reconciliation in its own
task optimistically, so this does it only when we know that we'll throw
or log an error that needs this context. Unfortunately this doesn't
cover user space errors (such as if an iterable errors).

Before:

<img width="903" height="298" alt="Screenshot 2025-09-10 at 11 31 55 AM"
src="https://github.com/user-attachments/assets/cffc94da-8c14-4d6e-9a5b-bf0833b8b762"
/>

After:

<img width="1216" height="252" alt="Screenshot 2025-09-10 at 11 50
54 AM"
src="https://github.com/user-attachments/assets/f85f93cf-ab73-4046-af3d-dd93b73b3552"
/>

<img width="412" height="115" alt="Screenshot 2025-09-10 at 11 52 46 AM"
src="https://github.com/user-attachments/assets/a76cef7b-b162-4ecf-9b0a-68bf34afc239"
/>
2025-09-12 11:55:07 -04:00
Hendrik Liebau
f3a803617e [Flight] Ensure async info owners are outlined properly (#34465)
When we emit objects of type `ReactAsyncInfo`, we need to make sure that
their owners are outlined, using `outlineComponentInfo`. Otherwise we
would end up accidentally emitting stashed fields that are not part of
the transport protocol, specifically `debugStack`, `debugTask`, and
`debugLocation`. This would lead to runtime errors in the client, when
for example, the stack for a `debugLocation` is processed in
`buildFakeCallStack`, but the stack was actually omitted from the RSC
payload, because for those fields we don't ensure that the object limit
is increased by the length of the stack, as we do when we're emitting
the `stack` of a `ReactComponentInfo` object in `outlineComponentInfo`.
2025-09-11 18:10:25 +02:00
Jan Kassens
05addfc663 Update Flow to 0.266 (#34271)
- replace `$ElementType` and `$PropertyType` with `T[K]` accesses.
- Use component types
2025-08-22 15:46:41 -04:00
Jan Kassens
d73b6f1110 Update Flow to 0.261 (#34255)
- 0.261 required to pull out a constant to preserve refinement
- 0.259 needed some updated suppressions for hacky stuff
2025-08-21 15:02:49 -04:00
Sebastian "Sebbie" Silbermann
0032b2a3ee [Flight] Log error if prod elements are rendered (#34189) 2025-08-13 08:47:09 +02:00
Sebastian Markbåge
3958d5d84b [Flight] Copy the name field of a serialized function debug value (#34085)
This ensures that if the name is set manually after the declaration,
then we get that name when we log the value. For example Node.js
`Response` is declared as `_Response` and then later assigned a new
name.

We should probably really serialize all static enumerable properties but
"name" is non-enumerable so it's still a special case.
2025-08-07 10:55:01 -04:00
Sebastian Markbåge
99be14c883 [Flight] Promote enableAsyncDebugInfo to stable without enableComponentPerformanceTrack (#33996)
There's a lot of overlap between `enableComponentPerformanceTrack` and
`enableAsyncDebugInfo` because they both rely on timing information. The
former is mainly emit timestamps for how long server components and
awaits took. The latter how long I/O took.

`enableAsyncDebugInfo` is currently primarily for the component
performance track but its meta data is useful for other debug tools too.
This promotes that flag to stable.

However, `enableComponentPerformanceTrack` needs more work due to
performance concerns with Chrome DevTools so I need to separate them.
This keeps doing most of the timing tracking on the server but doesn't
emit the per-server component time stamps when
`enableComponentPerformanceTrack` is false.
2025-07-25 04:59:46 -04:00
Josh Story
5a04619f60 [Flight] Properly close stream when no chunks need to be written after prerender (#33982)
There is an edge case when prerendering where if you have nothing to
write you can end up in a state where the prerender is in status closed
before you can provide a destination. In this case the destination is
never closed becuase it assumes it already would have been.

This condition can happen now because of the introduction of the deubg
stream. Before this a request would never entere closed status if there
was no active destination. When a destination was added it would perform
a flush and possibly close the stream. Now, it is possible to flush
without a destination because you might have debug chunks to stream and
you can end up closing the stream independent of an active destination.

There are a number of ways we can solve this but the one that seems to
adhere best to the original design is to only set the status to CLOSED
when a destination is active. This means that if you don't have an
active destination when the pendingChunks count hits zero it will not
enter CLOSED status until you startFlowing.
2025-07-24 19:38:31 -07:00
Sebastian Markbåge
3d14fcf03f [Flight] Use about: protocol instead of rsc: protocol for fake evals (#33977)
Chrome DevTools Extensions has a silly problem where they block access
to load Resources from all protocols except [an allow
list](eb970fbc64/front_end/models/extensions/ExtensionServer.ts (L60)).

https://issues.chromium.org/issues/416196401

Even though these are `eval()` and not actually loaded from the network
they're blocked. They can really be any string. We just have to pick one
of:

```js
'http:', 'https:', 'file:', 'data:', 'chrome-extension:', 'about:'
```

That way React DevTools extensions can load this content to source map
them.

Webpack has the same issue with its `webpack://` and
`webpack-internal://` urls.
2025-07-24 11:07:11 -04:00
Sebastian Markbåge
0dca9c2471 [Flight] Use the Promise of the first await even if that is cut off (#33948)
We need a "value" to represent the I/O that was loaded. We don't
normally actually use the Promise at the callsite that started the I/O
because that's usually deep inside internals. Instead we override the
value of the I/O entry with the Promise that was first awaited in user
space. This means that you could potentially have different values
depending on if multiple things await the same I/O. We just take one of
them. (Maybe we should actually just write the first user space awaited
Promise as the I/O entry? This might instead have other implications
like less deduping.)

When you pass a Promise forward, we may skip the awaits that happened in
earlier components because they're not part of the currently rendering
component. That's mainly for the stack and time stamps though. The value
is still probably conceptually the best value because it represents the
I/O value as far user space is concerned.

This writes the I/O early with the first await we find in user space
even if we're not going to use that particular await for the stack.
2025-07-21 13:22:10 -04:00
Sebastian Markbåge
b9af1404ea [Flight] Use the JSX as the await stack if an await is not available (#33947)
If you pass a promise to a client component to be rendered `<Client
promise={promise} />` then there's an internal await inside Flight.
There might also be user space awaits but those awaits may already have
happened before we render this component. Conceptually they were part of
the parent component and not this component. It's tricky to attribute
which await should be used for the stack in this case.

If we can't find an await we can use the JSX callsite as the stack
frame.

However, we don't want to do this for simple cases like if you return a
non-native Promise from a Server Component. Since that would now use the
stack of the thing that rendered the Server Component which is worse
than the stack of the I/O. To fix this, I update the
`debugOwner`/`debugTask`/`debugStack` when we start rendering inside the
Server Component. Conceptually these represent the "parent" component
and is used for errors referring to the parent like when we serialize
client component props the parent is the JSX of the client component.
However, when we're directly inside the Server Component we don't have a
callsite of the parent really. Conceptually it would be the return call
of the Server Component. This might negatively affect other types of
errors but I think this is ok since this feature mainly exists for the
case when you enter the child JSX.
2025-07-21 13:21:17 -04:00
Sebastian Markbåge
28d4bc496b [Flight] Make debug info and console log resolve in predictable order (#33665)
This resolves an outstanding issue where it was possible for debug info
and console logs to become out of order if they up blocked. E.g. by a
future reference or a client reference that hasn't loaded yet. Such as
if you console.log a client reference followed by one that doesn't. This
encodes the order similar to how the stream chunks work.

This also blocks the main chunk from resolving until the last debug info
has fully loaded, including future references and client references.
This also ensures that we could send some of that data in a different
stream, since then it can come out of order.
2025-07-19 20:13:26 -04:00
Sebastian Markbåge
da7487b681 [Flight] Skip the stack frame of built-in wrappers that create or await Promises (#33798)
We already do this with `"new Promise"` and `"Promise.then"`. There are
also many helpers that both create promises and awaits other promises
inside of it like `Promise.all`.

The way this is filtered is different from just filtering out all
anonymous stacks since they're used to determine where the boundary is
between ignore listed and user space.

Ideally we'd cover more wrappers that are internal to Promise libraries.
2025-07-16 15:57:22 -04:00
Sebastian Markbåge
eb7f8b42c9 [Flight] Add Separate Outgoing Debug Channel (#33754)
This lets us pass a writable on the server side and readable on the
client side to send debug info through a separate channel so that it
doesn't interfere with the main payload as much. The main payload refers
to chunks defined in the debug info which means it's still blocked on it
though. This ensures that the debug data has loaded by the time the
value is rendered so that the next step can forward the data.

This will be a bit fragile to race conditions until #33665 lands.
Another follow up needed is the ability to skip the debug channel on the
receiving side. Right now it'll block forever if you don't provide one
since we're blocking on the debug data.
2025-07-10 16:22:44 -04:00
Sebastian Markbåge
eed2560762 [Flight] Treat empty message as a close signal (#33756)
We typically treat an empty message as closing the debug channel stream
but for the Noop renderer we don't use an intermediate stream but just
pass the message through.


bbc13fa17b/packages/react-server-dom-webpack/src/client/ReactFlightDOMClientBrowser.js (L59-L60)

For that simple case we should just treat it as a close without an
intermediate stream.
2025-07-10 16:16:57 -04:00
Sebastian Markbåge
60b5271a9a [Flight] Call finishHaltedTask on sync aborted tasks in stream abort listeners (#33743)
This is the same as we do for currently rendering tasks. They get
effectively sync aborted when the listener is invoked.

We potentially miss out on some debug info in that case but that would
only apply to any entries inside the stream which doesn't really have
their own debug info anyway.
2025-07-09 10:43:56 -04:00
Sebastian Markbåge
e6dc25daea [Flight] Always defer Promise values if they're not already resolved (#33742)
If we have the ability to lazy load Promise values, i.e. if we have a
debug channel, then we should always use it for Promises that aren't
already resolved and instrumented.

There's little downside to this since they're async anyway.

This also lets us avoid adding `.then()` listeners too early. E.g. if
adding the listener would have side-effect. This avoids covering up
"unhandled rejection" errors. Since if we listen to a promise eagerly,
including reject listeners, we'd have marked that Promise's rejection as
handled where as maybe it wouldn't have been otherwise.

In this mode we can also indefinitely wait for the Promise to resolve
instead of just waiting a microtask for it to resolve.
2025-07-09 09:08:27 -04:00
Sebastian Markbåge
150f022444 [Flight] Ignore async stack frames when determining if a Promise was created from user space (#33739)
We use the stack of a Promise as the start of the I/O instead of the
actual I/O since that can symbolize the start of the operation even if
the actual I/O is batched, deduped or pooled. It can also group multiple
I/O operations into one.

We want the deepest possible Promise since otherwise it would just be
the Component's Promise.

However, we don't really need deeper than the boundary between first
party and third party. We can't just take the outer most that has third
party things on the stack though because third party can have callbacks
into first party and then we want the inner one. So we take the inner
most Promise that depends on I/O that has a first party stack on it.

The realization is that for the purposes of determining whether we have
a first party stack we need to ignore async stack frames. They can
appear on the stack when we resume third party code inside a resumption
frame of a first party stack.

<img width="832" alt="Screenshot 2025-07-08 at 6 34 25 PM"
src="https://github.com/user-attachments/assets/1636f980-be4c-4340-ad49-8d2b31953436"
/>

---------

Co-authored-by: Sebastian Sebbie Silbermann <sebastian.silbermann@vercel.com>
2025-07-09 09:08:09 -04:00
Sebastian Markbåge
3a43e72d66 [Flight] Create a fast path parseStackTrace which skips generating a string stack (#33735)
When we know that the object that we pass in is immediately parsed, then
we know it couldn't have been reified into a unstructured stack yet. In
this path we assume that we'll trigger `Error.prepareStackTrace`.

Since we know that nobody else will read the stack after us, we can skip
generating a string stack and just return empty. We can also skip
caching.
2025-07-09 09:06:55 -04:00
Sebastian Markbåge
8ba3501cd9 [Flight] Don't dedupe references to deferred objects (#33741)
If we're about to defer an object, then we shouldn't store a reference
to it because then we can end up deduping by referring to the deferred
string. If in a different context, we should still be able to emit the
object.
2025-07-08 21:47:33 -04:00
Sebastian Markbåge
777264b4ef [Flight] Fix stack getting object limited (#33733)
Because the object limit is unfortunately depth first due to limitations
of JSON stringify, we need to ensure that things we really don't want
outlined are first in the enumeration order.

We add the stack length to the object limit to ensure that the stack
frames aren't outlined. In console all the user space arguments are at
the end of the args. In server component props, the props are at the end
of the properties of the element.

For the `value` of I/O we had it before the stack so it could steal the
limit from the stack. The fix is to put it at the end.
2025-07-08 12:54:29 -04:00
Sebastian Markbåge
bbea677b77 [Flight] Lazy load objects from the debug channel (#33728)
When a debug channel is available, we now allow objects to be lazily
requested though the debug channel and only then will the server send
it.

The client will actually eagerly ask for the next level of objects once
it parses its payload. That way those objects have likely loaded by the
time you actually expand that deep e.g. in the console repl. This is
needed since the console repl is synchronous when you ask it to invoke
getters.

Each level is lazily parsed which means that we don't parse the next
level even though we eagerly loaded it. We parse it once the getter is
invoked (in Chrome DevTools you have to click a little `(...)` to invoke
the getter). When the getter is invoked, the chunk is initialized and
parsed. This then causes the next level to be asked for through the
debug channel. Ensuring that if you expand one more level you can do so
synchronously.

Currently debug chunks are eagerly parsed, which means that if you have
things like server component props that are lazy they can end up being
immediately asked for, but I'm trying to move to make the debug chunks
lazy.
2025-07-08 10:49:25 -04:00
Sebastian Markbåge
f1ecf82bfb [Flight] Optimize Async Stack Collection (#33727)
We need to optimize the collection of debug info for dev mode. This is
an incredibly hot path since it instruments all I/O and Promises in the
app.

These optimizations focus primarily on the collection of stack traces.
They are expensive to collect because we need to eagerly collect the
stacks since they can otherwise cause memory leaks. We also need to do
some of the processing of them up front. We also end up only using a few
of them in the end but we don't know which ones we'll use.

The first compromise here is that I now only collect the stacks of
"awaits" if they were in a specific request's render. In some cases it's
useful to collect them even outside of this if they're part of a
sequence that started early. I still collect stacks for the created
Promises outside of this though which can still provide some context.

The other optimization to awaits, is that since we'll only use the inner
most one that had an await directly in userspace, we can stop collecting
stacks on a chain of awaits after we find one. This requires a quick
filter on a single callsite to determine. Since we now only collect
stacks from awaits that belongs to a specific Request we can use that
request's specific filter option. Technically this might not be quite
correct if that same thing ends up deduped across Requests but that's an
edge case.

Additionally, I now stop collecting stack for I/O nodes. They're almost
always superseded by the Promise that wraps them anyway. Even if you
write mostly Promise free code, you'll likely end up with a Promise at
the root of the component eventually anyway and then you end up using
its stack anyway. You have to really contort the code to end up with
zero Promises at which point it's not very useful anyway. At best it's
maybe mostly useful for giving a name to the I/O when the rest is just
stuff like `new Promise`.

However, a possible alternative optimization could be to *only* collect
the stack of spawned I/O and not the stack of Promises. The issue with
Promises (not awaits) is that we never know what will end up resolving
them in the end when they're created so we have to always eagerly
collect stacks. This could be an issue when you have a lot of
abstractions that end up not actually be related to I/O at all. The
issue with collecting stacks only for I/O is that the actual I/O can be
pooled or batched so you end up not having the stack when the conceptual
start of each operation within the batch started. Which is why I decided
to keep the Promise stack.
2025-07-08 10:49:08 -04:00
Sebastian Markbåge
8a6c589be7 [Flight] Keep a separate ref count for debug chunks (#33717)
Same as #33716 but without the separate close signal.

We'll need the ref count for separate debug channel anyway but I'm not
sure we'll need the separate close signal.
2025-07-07 11:42:20 -04:00
Sebastian Markbåge
0378b46e7e [Flight] Include I/O not awaited in user space (#33715)
If I/O is not awaited in user space in a "previous" path we used to just
drop it on the floor. There's a few strategies we could apply here. My
first commit just emits it without an await but that would mean we don't
have an await stack when there's no I/O in a follow up.

I went with a strategy where the "previous" I/O is used only if the
"next" didn't have I/O. This may still drop I/O on the floor if there's
two back to back within internals for example. It would only log the
first one even though the outer await may have started earlier.

It may also log deeper in the "next" path if that had user space stacks
and then the outer await will appear as if it awaited after.

So it's not perfect.
2025-07-07 10:33:27 -04:00
Sebastian "Sebbie" Silbermann
bb402876f7 [Flight] Pass line/column to filterStackFrame (#33707) 2025-07-07 13:51:53 +02:00
Sebastian Markbåge
9a645e1d10 [Flight] Ignore "new Promise" and async_hooks even if they're not ignore listed (#33714)
These are part of the internals of Promises and async functions even if
anonymous functions are otherwise not ignore listed.
2025-07-06 17:05:15 -04:00
Sebastian Markbåge
2d7f0c4259 [Flight] Insert an extra await node for awaiting on the promise returned by then callback (#33713)
When a `.then()` callback returns another Promise, there's effectively
another "await" on that Promise that happens in the internals but that
was not modeled. In effect the Promise returned by `.then()` is blocked
on both the original Promise AND the promise returned by the callback.

This models that by cloning the original node and treat that as the
await on the original Promise. Then we use the existing Node to await
the new Promise but its "previous" points to the clone. That way we have
a forked node that awaits both.

---------

Co-authored-by: Sebastian Sebbie Silbermann <sebastian.silbermann@vercel.com>
2025-07-06 15:34:36 -04:00
Sebastian "Sebbie" Silbermann
4aad5e45ba [Flight] Consistent format of virtual rsc: sources (#33706) 2025-07-06 09:45:43 +02:00
Sebastian Markbåge
453a19a107 [Flight] Collect Debug Info from Rejections in Aborted Render (#33708)
This delays the abort by splitting the abort into a first step that just
flags a task as abort and tracks the time that we aborted. This first
step also invokes the `cacheSignal()` abort handler.

Then in a macrotask do we finish flushing the abort (or halt). This
ensures that any microtasks after the abort signal can finish flushing
which may emit rejections or fulfill (e.g. if you try/catch the abort or
if it was allSettled). These rejections are themselves signals for which
promise was blocked on what promise which forms a graph that we can use
for debug info. Notably this doesn't include any additional data in the
output since we don't include any data produced after the abort. It just
uses the additional execution to collect more debug info.

The abort itself might not have been spawned from I/O but it's still
interesting to mark Promises that aborted as interesting since they may
have been blocked on I/O. So we take the inner most Promise that
resolved after the end time (presumably due to the abort signal but also
could've just finished after but that's still after the abort).

Since the microtasks can spawn new Promises after the ones that reject
we ignore any of those that started after the abort.
2025-07-05 17:01:41 -04:00