Commit Graph

27 Commits

Author SHA1 Message Date
Ian Duvall
06fcc8f380 [playground] Fix syntax error from crashing the Compiler playground (#34623)
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## Summary

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Fixes a syntax error causing the Compiler playground to crash. Resolves
https://github.com/facebook/react/issues/34622.

## How did you test this change?

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Tested locally and added a test.

<img width="1470" height="836" alt="Screenshot 2025-09-27 at 8 13 07 AM"
src="https://github.com/user-attachments/assets/29473682-94c3-49dc-9ee9-c2004062aaea"
/>
2025-10-09 12:02:55 -07:00
Eugene Choi
0eebd37041 [playground] Config panel quality fixes (#34611)
Fixed two small issues with the config panel in the compiler playground:
1. Object descriptions were being confined in the config box and most of
it would not be visible upon hover
2. Changed it so that "Applied Configs" would only display a valid set
of configs, rather than switching between "Invalid Configs" and the set
of options. This would be less visually jarring for users as the Output
panel already displays errors. Additionally, if users want to see the
list of config options but have a currently broken config, they would
previously not know how to fix it.

Object hover before: 
<img width="702" height="481" alt="Screenshot 2025-09-26 at 10 41 03 AM"
src="https://github.com/user-attachments/assets/b2ddec2f-16ba-41a1-be1f-96211f46764c"
/>
Hover after:
<img width="702" height="481" alt="Screenshot 2025-09-26 at 10 40 37 AM"
src="https://github.com/user-attachments/assets/dc713a22-4710-46a8-a5d7-485060cc9074"
/>

Applied Configs always displays the last valid set of configs:


https://github.com/user-attachments/assets/2fb9232f-7388-4488-9b7a-bb48bf09e4ca
2025-10-03 10:52:36 -04:00
Eugene Choi
a55e98f738 [playground] ViewTransition on internals toggle & tab expansion (#34597)
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## Summary

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Added `<ViewTransition>` for when the "Show Internals" button is toggled
for a basic fade transition. Additionally added a transition for when
tabs are expanded in the advanced view of the Compiler Playground to
display a smoother show/hide animation.

## How did you test this change?

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https://github.com/user-attachments/assets/c706b337-289e-488d-8cd7-45ff1d27788d
2025-09-30 15:25:10 -04:00
Eugene Choi
3580584ba2 [playground] ViewTransition on tab switch (#34596)
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## Summary

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Utilized `<ViewTransition>` to introduce a sliding animation upon
switching between the Output and SourceMap tabs in the default
playground view.

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https://github.com/user-attachments/assets/1ac93482-8104-4f9a-887e-6adca3537dca
2025-09-29 14:40:33 -04:00
Eugene Choi
319a7867d0 [playground] ViewTransition on config expand (#34595)
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## Summary

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Introduced `<ViewTransition>` to the React Compiler Playground. Added an
initial animation on the config panel opening/closing to allow for a
smoother visual experience. Previously, the panel would flash in and out
of the screen upon open/close.

## How did you test this change?

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https://github.com/user-attachments/assets/9dc77a6b-d4a5-4a7a-9d81-007ebb55e8d2
2025-09-29 14:09:37 -04:00
Sebastian "Sebbie" Silbermann
720bb13069 [compiler] Export PluginOptions as a type that can be used in input positions (#34550) 2025-09-22 18:28:19 +02:00
Eugene Choi
6eda534718 [playground] bug fixes & UX improvements (#34499)
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## Summary

Made many small changes to the compiler playground to improve user
experience. Removed any "Loading" indicators that would flash in before
a component would finish loading in. Additionally, before users would
see the "Show Internals" button toggling from false to true if they had
set it at true previously. I was able to refactor the URL/local storage
loading so that the `Store` would be fully initialized before the
components would load in.

Attempted to integrate `<Activity>` into showing/hiding these different
editors, but the current state of [monaco
editors](https://github.com/suren-atoyan/monaco-react) does not allow
for this. I created an issue for them to address:
https://github.com/suren-atoyan/monaco-react/issues/753

Added a debounce to the config editor so every key type wouldn't cause
the output panel to respond instantly. Users can type for 500 ms before
an error is thrown at them.

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## How did you test this change?

Here is what loading the page would look like before (not sure why its
so blurry):


https://github.com/user-attachments/assets/58f4281a-cc02-4141-b9b5-f70d6ace12a2


Here is how it looks now:


https://github.com/user-attachments/assets/40535165-fc7c-44fb-9282-9c7fa76e7d53

Here is the debouncing:


https://github.com/user-attachments/assets/e4ab29e4-1afd-4249-beca-671fb6542f5e



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2025-09-18 15:44:25 -04:00
Eugene Choi
67a44bcd1b Playground applied configs (#34474)
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## Summary
Added an "Applied Configs" section under the Config Overrides panel.
Users will now be able to see the full list of configs applied to the
compiler in the playground. Adds greater discoverability for config
options to override as well. Updated the default config as well to be a
commented config option, so users will start with empty overrides.

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## How did you test this change?


https://github.com/user-attachments/assets/1a57b2d5-0405-4fc8-9990-1747c30181c0


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2025-09-15 12:13:28 -04:00
Eugene Choi
fe84397e81 [compiler][playground] (4/N) Config override panel (#34436)
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## Summary

Removed the old `OVERRIDE` pragma to make the source of truth for config
overrides in the left-hand pane. Now, it will automatically update the
output pane each time there is an edit to the config. The old pragma
format is still supported, but it will be overwritten by the config pane
if they are modifying the same flags. Removed the gating on the config
panel so now all users will automatically be able to view it, but it
will be initially collapsed.

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## How did you test this change?


https://github.com/user-attachments/assets/9d4512b9-e203-4ce0-ae95-dd96ff03bbc1


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2025-09-11 11:51:32 -04:00
Eugene Choi
d4374b3ae3 [compiler] [playground] Show internals toggle (#34399)
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## Summary

Added a "Show Internals" toggle switch to either show only the Config,
Input, Output, and Source Map tabs, or these tabs + all the additional
compiler options. The open/close state of these tabs will be preserved
(unless on page refresh, which is the same as the currently
functionality).


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https://github.com/user-attachments/assets/8eb0f69e-360c-4e9b-9155-7aa185a0c018
2025-09-08 14:21:03 -04:00
Eugene Choi
de5a1b203e [compiler][playground] (3/N) Config override panel (#34371)
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## Summary

Part 3 of adding a "Config Override" panel to the React compiler
playground. Added a button to apply config changes to the Input panel,
as well as making the tab collapsible. Added validation for the the
PluginOptions type (although comes with a bit more boilerplate) to make
it very obvious what the possible config errors could be. Added some
toasts for trying to apply broken configs.

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## How did you test this change?


https://github.com/user-attachments/assets/63ab8636-396f-45ba-aaa5-4136e62ccccc


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2025-09-05 10:12:01 -04:00
Eugene Choi
ac3e705a18 [compiler][playground] (2/N) Config override panel (#34344)
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## Summary

Part 2 of adding a "Config Override" panel to the React compiler
playground. Added sync from the config editor (still only accessible
with the "showConfig" param) to the main source code editor. Adding a
valid config to the editor will add/replace the `@OVERRIDE` pragma above
the source code. Additionally refactored the old implementation to
remove `useEffect`s and unnecessary renders.

Realized upon testing that the user experience is quite jarring,
planning to add a `sync` button in the next PR to fix this.

## How did you test this change?

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https://github.com/user-attachments/assets/a71b1b5f-0539-4c00-8d5c-22426f0280f9
2025-09-02 17:38:57 -04:00
Joseph Savona
2ae8b3dacf [compiler] Use new diagnostic printing in playground (#33767)
Per title

---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/facebook/react/pull/33767).
* #33981
* #33777
* __->__ #33767
2025-07-24 15:47:56 -07:00
mofeiZ
254114616a [compiler][be] Playground now uses tsup bundled plugin (#32759)
Followup to https://github.com/facebook/react/pull/32758.

This moves playground to use the tsup bundled plugin instead of
webpack-built `babel-plugin-react-compiler`.

---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/facebook/react/pull/32759).
* __->__ #32759
* #32758
2025-03-26 14:31:20 -04:00
Lauren Tan
db240980a3 [playground] Decouple playground from compiler
Currently the playground is setup as a linked workspace for the
compiler which complicates our yarn workspace setup and means that snap
can sometimes pull in a different version of react than was otherwise
specified.

There's no real reason to have these workspaces combined so let's split
them up.

ghstack-source-id: 56ab064b2f
Pull Request resolved: https://github.com/facebook/react/pull/31081
2024-09-27 15:25:07 -04:00
Jan Kassens
fd2b3e13d3 Compiler: unfork prettier config (#30205)
Updates the prettier config to format all `.ts` and `.tsx` files in the
repo using the existing defaults and removing overrides.

The first commit in this PR contains the config changes, the second is
just the result of running `yarn prettier-all`.
2024-07-18 17:00:24 -04:00
Mike Vitousek
9a6e2d078c [compiler] Flow support for playground
Summary: The playground currently has limited support for Flow files--it tries to parse them if the // flow sigil is on the fist line, but this is often not the case for files one would like to inspect in practice. more importantly, component syntax isn't supported even then, because it depends on the Hermes parser.

This diff improves the state of flow support in the playground to make it more useful: when we see `flow` anywhere in the file, we'll assume it's a flow file, parse it with the Hermes parser, and disable typescript-specific features of Monaco editor.

ghstack-source-id: b99b1568d7de602dd70d8cf1d8110d62530cf43b
Pull Request resolved: https://github.com/facebook/react/pull/30150
2024-07-01 09:05:52 -07:00
Lauren Tan
c998bb1ed4 [compiler] Run prettier, fix snap
After this is merged, I'll add it to .git-blame-ignore-revs. I can't do
it now as the hash will change after ghstack lands this stack.

ghstack-source-id: 054ca869b7
Pull Request resolved: https://github.com/facebook/react/pull/29214
2024-05-29 11:46:27 +09:00
Joe Savona
48e0c70292 Rename babel plugin
ghstack-source-id: bb66913e2d3c814696311371ed655f3da03d1199
Pull Request resolved: https://github.com/facebook/react-forget/pull/2926
2024-05-02 14:12:33 -07:00
Lauren Tan
6e65445911 Fix playground e2e test for real
ghstack-source-id: 1b52cb312a5f26e8e058bfe4a29b586ffaeb25d7
Pull Request resolved: https://github.com/facebook/react-forget/pull/2843
2024-04-11 12:13:59 -04:00
Lauren Tan
b6c01f7f78 Remove playground wipe button
It was never clear to me what the difference between Wipe and Reset was.
Let's just get rid of one and reset to something more useful instead of
fibonacci.

ghstack-source-id: 4f88a1c1da2d0fd9e1f26e4859c12db0fc961af2
Pull Request resolved: https://github.com/facebook/react-forget/pull/2837
2024-04-10 17:46:35 -04:00
Lauren Tan
9ae3e74c3e Rename references to "forget" in playground
ghstack-source-id: fc2d58e4d5195c3ec157f65b3e1c94de39ff2070
Pull Request resolved: https://github.com/facebook/react-forget/pull/2836
2024-04-10 17:46:35 -04:00
Lauren Tan
2f66d37cfd Use lz-string for playground state uri param
This compresses more efficiently than the base64 encoding we were
previously using, which makes sharing URLs a little less unwieldy and
takes up less space in local storage. Using
some real code as an example, lz-string compresses to 8040 bytes,
whereas the original base64 encoding we were using compresses to 16504
bytes

ghstack-source-id: b8f1089889b94b07d6f419606b798ffddb8863ba
Pull Request resolved: https://github.com/facebook/react-forget/pull/2834
2024-04-10 17:46:33 -04:00
Joe Savona
f33e63838d Update copyrights to reference Meta instead of Facebook
Thanks @zpao!!! This was mostly his work, i just fixed up the last bit.
2024-04-03 08:43:36 -07:00
Lauren Tan
4e6aa42773 Upgrade to typescript 5.4.3
This PR makes all packages share the same typescript version and updates us to 
latest versions of typescript, ts-node, typescript-eslint/eslint-plugin and 
typescript-eslint/parser. 

I also noticed that the tsconfig we were extending (node18-strictest) was 
deprecated, so I switched us over to one that's more up to date. 

Also had to make a couple of small changes to the playground so that continues 
to build correctly.
2024-04-02 10:32:23 -04:00
Mofei Zhang
5b8e94c6d8 [ez][wip] Make playground more resilient to crashes
--- 

<img width="1031" alt="image" 
src="https://github.com/facebook/react-forget/assets/34200447/8e475472-45c3-4ef0-aa4b-d187e72b999c"> 

Behold! No instacrash on `useMemo()`
2023-11-21 09:30:29 -06:00
lauren
a0dc166991 [rfc] Remove top level forget directory
Sorry about the thrash in advance! This removes the top level `forget` directory 
which adds unnecessary nesting to our repo 

Hopefully everything still works
2023-08-22 15:04:54 -04:00