* add an atomic update to rate and slack * fix: slack should be int instead of Duration * add documentation to rateLimit and slack
115 lines
3.6 KiB
Go
115 lines
3.6 KiB
Go
// Copyright (c) 2016,2020 Uber Technologies, Inc.
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights
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// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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// THE SOFTWARE.
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//
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// SOURCE: https://github.com/uber-go/ratelimit/blob/main/limiter_mutexbased.go
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// EDIT: slight modification to allow setting rate limit on the fly
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// SCOPE: LeakyBucket
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package utils
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import (
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"sync"
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"time"
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"go.uber.org/atomic"
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)
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type LeakyBucket struct {
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mutex sync.Mutex
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last time.Time
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sleepFor time.Duration
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cfg atomic.Pointer[leakyBucketConfig]
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clock Clock
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}
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type leakyBucketConfig struct {
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perRequest time.Duration
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maxSlack time.Duration
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}
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// NewLeakyBucket initiates LeakyBucket with rateLimit, slack, and clock.
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//
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// rateLimit is defined as the number of request per second.
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//
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// slack is defined as the number of allowed requests before limiting.
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// e.g. when slack=5, LeakyBucket will allow 5 requests to pass through Take
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// without a sleep as long as these requests are under perRequest duration.
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func NewLeakyBucket(rateLimit int, slack int, clock Clock) *LeakyBucket {
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var lb LeakyBucket
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lb.clock = clock
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lb.Update(rateLimit, slack)
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return &lb
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}
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// Update sets the underlying rate limit and slack.
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// The setting may not be applied immediately.
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//
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// Update is THREAD SAFE and NON-BLOCKING.
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func (lb *LeakyBucket) Update(rateLimit int, slack int) {
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perRequest := time.Second / time.Duration(rateLimit)
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maxSlack := -1 * time.Duration(slack) * perRequest
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cfg := leakyBucketConfig{
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perRequest: perRequest,
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maxSlack: maxSlack,
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}
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lb.cfg.Store(&cfg)
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}
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// Take blocks to ensure that the time spent between multiple Take calls
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// is on average time.Second/rate.
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//
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// Take is THREAD SAFE and BLOCKING.
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func (lb *LeakyBucket) Take() time.Time {
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lb.mutex.Lock()
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defer lb.mutex.Unlock()
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cfg := lb.cfg.Load()
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now := lb.clock.Now()
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// If this is our first request, then we allow it.
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if lb.last.IsZero() {
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lb.last = now
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return lb.last
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}
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// sleepFor calculates how much time we should sleep based on
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// the perRequest budget and how long the last request took.
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// Since the request may take longer than the budget, this number
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// can get negative, and is summed across requests.
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lb.sleepFor += cfg.perRequest - now.Sub(lb.last)
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// We shouldn't allow sleepFor to get too negative, since it would mean that
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// a service that slowed down a lot for a short period of time would get
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// a much higher RPS following that.
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if lb.sleepFor < cfg.maxSlack {
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lb.sleepFor = cfg.maxSlack
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}
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// If sleepFor is positive, then we should sleep now.
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if lb.sleepFor > 0 {
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lb.clock.Sleep(lb.sleepFor)
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lb.last = now.Add(lb.sleepFor)
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lb.sleepFor = 0
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} else {
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lb.last = now
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}
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return lb.last
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}
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